IGN The Conduit Review.

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OreoMilkshake

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#151 OreoMilkshake
Member since 2009 • 12833 Posts
[QUOTE="OreoMilkshake"][QUOTE="RandolphScott"]So a man with a known slant towards Nintendo, who is married into the Nintendo family, gave an exclusive game for the Wii he hyped for months a good score. What is the relevance of anything Matt has to say about a Wii game? He can't be impartial.sonicthemegaman
So we shouldn't take him seriously because he likes a game you don't?

You just don't know how biased Matt is do you?

I read the review and didn't see what was biased about it.
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ganon546

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#152 ganon546
Member since 2007 • 2942 Posts

How did the game get that high of a score if it only got an 8.0 in gameplay :? O well I'm not gonna complain. Might have to dust off the Wii and check it out.

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sonicthemegaman

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#153 sonicthemegaman
Member since 2008 • 3783 Posts
[QUOTE="loco145"]

[QUOTE="Lto_thaG"]

Because it doesn't have a Wii-mote :? Stupid reason to miss out on a ****load of good games.

FOr many of us, dual analog are frustrating, and in the bad way. We don't like to be frustrated by games.

Dual Analog is frustra....wha......HOW!?
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kenakuma

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#154 kenakuma
Member since 2007 • 3462 Posts

[QUOTE="kenakuma"]

Oh well, this game still sounds geat for gamers who only own a wii this gen and want a decent fps fix (as Matt emphasised throughout the review) however, chances are that by now most wii gamers who are into the fps scene already own a 360 or PS3 and might turn this game down as I will and that may effect sales negativley! I'm sure people will be watchong its sales performance very closley in these following weeks!

loco145

How about the like of us who realised that the wii-mote is far superior to dual analog (for Fpses)?

I also think the wii-mote is superior to the dual analog but that is in no way enough to warrant a buy from me! Not to mention I got used to dual analog within like a day of first using it so I'm more than happy with using it :)

I'm more worried about the ACTUAL gameplay and online support! What good are great controls when a decent portion of onlinematches are gonna suffer from horrid lag rendering them unplayable :/, "However, I also encountered situations overrun with lag in which on-screen characters would skip around erratically, making maintained matches virtually unplayable. It seems clear to me that the technology is in place for some great online experiences, but whether or not you actually get them may depend on your connection speed, as well as how many people are playing against you. Even with this split between good and bad connections, though, I think there will be a lot of Wii owners willing to suffer through some laggy battles for the good ones, which make possible some truly entertaining fragfests."

Still though, online aside, its mostly the meh gameplay that turn me off great controls or not!

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loco145

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#155 loco145
Member since 2006 • 12226 Posts

Keyboard/mouse> Dual analog> wii mote. thats how it goes.

Hungry_Jello

:lol: ... No.

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Lto_thaG

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#156 Lto_thaG
Member since 2006 • 22611 Posts

[QUOTE="Lto_thaG"]

Because it doesn't have a Wii-mote :? Stupid reason to miss out on a ****load of good games.

loco145

FOr many of us, dual analog are frustrating, and in the bad way. We don't like to be frustrated by games.

Seriously..Getting frustrated by Dual Analog games? I myself have no problems with it. I'm actually more frustrated if I try to pull off a gesture and it doesn't work out the way I want.

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sonicthemegaman

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#157 sonicthemegaman
Member since 2008 • 3783 Posts
[QUOTE="sonicthemegaman"][QUOTE="OreoMilkshake"]So we shouldn't take him seriously because he likes a game you don't?OreoMilkshake
You just don't know how biased Matt is do you?

I read the review and didn't see what was biased about it.

I meant biased in general. His video reviews are also laughably bad.
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loco145

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#158 loco145
Member since 2006 • 12226 Posts

[QUOTE="loco145"]

[QUOTE="Lto_thaG"]

Because it doesn't have a Wii-mote :? Stupid reason to miss out on a ****load of good games.

sonicthemegaman

FOr many of us, dual analog are frustrating, and in the bad way. We don't like to be frustrated by games.

Dual Analog is frustra....wha......HOW!?

By having slow and inaccurate aiming and robot like camera movement.

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RuprechtMonkey

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#159 RuprechtMonkey
Member since 2008 • 1509 Posts

[QUOTE="RuprechtMonkey"]

And a KB/M is far superior to the Wiimote? What's your point?

loco145

You can't play KB/M from a confy couch. I found that MoH:H2 and CoD:WaW to be more relaxed experiences than what I got on PC. I like both, and there's time for both on my schedule. What i have not time for is fighting with subpar controls like dual analogs.

Lol, you can't play Resistance 2, Killzone 2, or Halo 3, or TF2, or HL2o n the Wii from a comfy couch either (all 3 of which are miles above anything on the Wii even with dual analog.)

And if you honestly prefer MoH:H2 or WaW to the other available FPS's, especially compared towhat's on the PC...well, I guess there's no accounting for taste. Seriously, those are some very, very average FPS's. HL2 and CS:S those are not. I have nothing against the Wii, and I'll try Conduit because I try basically all notable FPS's that come out, but for FPS fans the Wii is not the system to get, among any platform, to satiate an appetite for a good FPS game.

I'm not all that familiar with this forum so I don't know who's who, but I'm going to go out on the world's shortest limb and guess you're a bit of a Nintendo fanboy. I have no preference, I only prefer game genres (FPS being about at the top of the list) - not system companies.... so I call it like I see it.

And there are issues with the WiiMote as well that don't necessarily make them "far superior" dual analog as KB/M is without a doubt superior to dual analog and the WiiMote. Here's an old thread of mine, but I posted a more recent thread that I can't find based on tons of more experince clocked withMOH and I had just as bad issues with the scheme as I did then.

http://www.gamespot.com/pages/forums/show_msgs.php?topic_id=26597511&page=0

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Tragic_Kingdom7

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#160 Tragic_Kingdom7
Member since 2008 • 4011 Posts

[QUOTE="Tragic_Kingdom7"]

[QUOTE="sonicthemegaman"] PDZ was decent. Nothing terrible. Besides, The Conduit has me totally uninterested. How many shooters do we need?sonicthemegaman

But the Wii doesn't have alot of shooters.

So? Copying the other consoles that do FPS far better isn't making the genre less derivative.

Perhaps not, but I don't see why it has to make the genre less derivative. Being a competent Wii shooter is a good enough endeavor IMO. The Wii needs more genre-balancing in the area of the FPS and this seems like a worthy entry.

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Hungry_Jello

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#161 Hungry_Jello
Member since 2008 • 3024 Posts

[QUOTE="Hungry_Jello"]

Keyboard/mouse> Dual analog> wii mote. thats how it goes.

loco145

:lol: ... No.

Uh........yeah. That is the way it goes for the most part.......................

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Sonick54

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#162 Sonick54
Member since 2005 • 7947 Posts

[QUOTE="Lto_thaG"]

Because it doesn't have a Wii-mote :? Stupid reason to miss out on a ****load of good games.

loco145

FOr many of us, dual analog are frustrating, and in the bad way. We don't like to be frustrated by games.

yet you're favoring the wii, a console where many of it's games don't even get motion sensing down properly? :?
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psychobrew

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#163 psychobrew
Member since 2008 • 8888 Posts

[QUOTE="psychobrew"]

[QUOTE="Lto_thaG"]

"it's also a straightforward one. Run and gun, enemy spawners, and little else."

Ugh :x

Lto_thaG

What's wrong with that?

It means this game will be boring for me.
"The biggest complaint I can make of the package is that it doesn't really upend the genre with some fantastic new twist, but simply clings to the fundamentals that made shooters fun to begin with. Thus, if you already own a PlayStation 3 or Xbox 360, both clogged with FPS titles, you've probably experiened some variation of The Conduit before."

I've played so many fps' and this one isn't gonna come close to entertaining me.

Got it. I just started playing FPSs again, so I'm ready to go. I'm just glad there's no ultra linear scripted events like the Russian campaign in COD:WAW (and, from what I hear, Modern Warfare). I never finished WAW because it started playing like you were reading a book -- that's way too linear for me. Sometimes, the "else" can kill a game.

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loco145

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#164 loco145
Member since 2006 • 12226 Posts

Lol, you can't play Resistance 2, Killzone 2, or Halo 3, or TF2, orHL2on the Wii from a comfy couche either (all 3 of which are miles above anything on the Wii even with dual analog.)

RuprechtMonkey

I own a Ps3 with Kz2, Resistance and Warhawk, aslo tried a lot of demos and other console fpses with friends. I have played and enjoyed COD:WaW (wii) way more than those. I also own a very good PC. ANd yes, TF2 is the best multiplayer fps ever.

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psychobrew

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#165 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="Sonick54"][QUOTE="loco145"]

[QUOTE="Lto_thaG"]

Because it doesn't have a Wii-mote :? Stupid reason to miss out on a ****load of good games.

FOr many of us, dual analog are frustrating, and in the bad way. We don't like to be frustrated by games.

yet you're favoring the wii, a console where many of it's games don't even get motion sensing down properly? :?

There are many more games with motion controls that work well......
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loco145

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#166 loco145
Member since 2006 • 12226 Posts

yet you're favoring the wii, a console where many of it's games don't even get motion sensing down properly? :?Sonick54
Im not talking about taked on motion accelerometers gestures. Im talking about the lag less pixel perfect accurate IR pointer that the wii has.

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kenakuma

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#167 kenakuma
Member since 2007 • 3462 Posts

[QUOTE="Sonick54"] yet you're favoring the wii, a console where many of it's games don't even get motion sensing down properly? :?loco145

Im not talking about taked on motion accelerometers gestures. Im talking about the lag less pixel perfect accurate IR pointer that the wii has.

But the online is faaaaar from lagless according to IGN so doesn't that pretty much throw the superior controls out the window ina decent portion ofonline matches :/

Not to mention this game has NO local multiplayer to help make up for a faulty online :(

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loco145

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#168 loco145
Member since 2006 • 12226 Posts

[QUOTE="loco145"]

[QUOTE="Sonick54"] yet you're favoring the wii, a console where many of it's games don't even get motion sensing down properly? :?kenakuma

Im not talking about taked on motion accelerometers gestures. Im talking about the lag less pixel perfect accurate IR pointer that the wii has.

But the online is faaaaar from lagless according to IGN so doesn't that pretty much throw the superior controls out the window ina decent portion ofonline matches :/

Not to mention this game has NO local multiplayer to help make up for a faulty online :(

The said it lagged sometimes, but that's given since they are using Peer to peer hosting.

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psychobrew

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#169 psychobrew
Member since 2008 • 8888 Posts

[QUOTE="psychobrew"][QUOTE="loco145"]How about the like of us who realised that the wii-mote is far superior to dual analog (for Fpses)?

Lto_thaG

Exactly. There's a reason I don't own a 360 or PS3.

Because it doesn't have a Wii-mote :? Stupid reason to miss out on a ****load of good games.

Whatever. FPSs weren't made for dual analog, and dual analogwasn't made for FPSs. I find myself bored out of my mind whenever I try to play an FPS on a dual analog controller. Games just seem slower and the movement is awkward. Since I'm not going to like Halo 3 or Killzone 2 because of the controls, why would I get a 360 or PS3? I'd rather update my PC first....

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psychobrew

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#170 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="sonicthemegaman"][QUOTE="BioShockOwnz"]

The game has problems, or so I hear, but other than that, I hear it's basically Perfect Dark with online multiplayer. And that, my friends, is a positive. This is the spiritual successor to Perfect Dark. Let's forget about PDZ, shall we? ;)

PDZ was decent. Nothing terrible. Besides, The Conduit has me totally uninterested. How many shooters do we need?

A handfull on the Wii would be nice.
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haziqonfire

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#171 haziqonfire
Member since 2005 • 36392 Posts

Whatever. FPSs weren't made for dual analog, and dual analogwasn't made for FPSs. I find myself bored out of my mind whenever I try to play an FPS on a dual analog controller. Games just seem slower and the movement is awkward. Since I'm not going to like Halo 3 or Killzone 2 because of the controls, why would I get a 360 or PS3? I'd rather update my PC first....

psychobrew

FPS, in general - are a boring, tired and true genre that needs to take a chill pill.

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Lto_thaG

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#172 Lto_thaG
Member since 2006 • 22611 Posts

[QUOTE="psychobrew"]

Whatever. FPSs weren't made for dual analog, and dual analogwasn't made for FPSs. I find myself bored out of my mind whenever I try to play an FPS on a dual analog controller. Games just seem slower and the movement is awkward. Since I'm not going to like Halo 3 or Killzone 2 because of the controls, why would I get a 360 or PS3? I'd rather update my PC first....

Haziqonfire

FPS, in general - are a boring, tired and true genre that needs to take a chill pill.

Not only that.There are more than just FPS games on the 360 and ps3.
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RuprechtMonkey

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#173 RuprechtMonkey
Member since 2008 • 1509 Posts

[QUOTE="psychobrew"]

Whatever. FPSs weren't made for dual analog, and dual analogwasn't made for FPSs. I find myself bored out of my mind whenever I try to play an FPS on a dual analog controller. Games just seem slower and the movement is awkward. Since I'm not going to like Halo 3 or Killzone 2 because of the controls, why would I get a 360 or PS3? I'd rather update my PC first....

Haziqonfire

FPS, in general - are a boring, tired and true genre that needs to take a chill pill.

Anyone can say that about any popular genre or franchise they didn't like.

I'd rather play TF2 or CS:S when I play a multiplayer game then pretty much anything else.

So would a ton of people.

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cody3232

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#174 cody3232
Member since 2007 • 877 Posts

So the wii is a good system now? Did this happen over night or something.... With the year the wii has been having i kind of wanted this game to flop a bit just because it would be ironic that it's most hyped game of the year flops when it gets all these unexpected AA's and what not.

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psychobrew

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#175 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="Haziqonfire"]

[QUOTE="psychobrew"]

Whatever. FPSs weren't made for dual analog, and dual analogwasn't made for FPSs. I find myself bored out of my mind whenever I try to play an FPS on a dual analog controller. Games just seem slower and the movement is awkward. Since I'm not going to like Halo 3 or Killzone 2 because of the controls, why would I get a 360 or PS3? I'd rather update my PC first....

FPS, in general - are a boring, tired and true genre that needs to take a chill pill.

So take a break from them. I did, and know I'm ready to play them again. In fact, that's what I do with every genre I get bored of, I stop playing them for a few years.
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millwrought

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#176 millwrought
Member since 2008 • 2032 Posts

I would pick this up, but my wii sensor bar is broken or something, can't play Zak and Wiki either :(

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psychobrew

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#177 psychobrew
Member since 2008 • 8888 Posts

I would pick this up, but my wii sensor bar is broken or something, can't play Zak and Wiki either :(

millwrought

You can get a new sensor bar for less than $10 shipped.

http://www.amazon.com/s/ref=nb_ss_gw?url=search-alias%3Daps&field-keywords=wii+sensor+bar

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LongZhiZi

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#178 LongZhiZi
Member since 2009 • 2453 Posts

[QUOTE="loco145"]

[QUOTE="RuprechtMonkey"]

And a KB/M is far superior to the Wiimote? What's your point?

RuprechtMonkey

You can't play KB/M from a confy couch. I found that MoH:H2 and CoD:WaW to be more relaxed experiences than what I got on PC. I like both, and there's time for both on my schedule. What i have not time for is fighting with subpar controls like dual analogs.

Lol, you can't play Resistance 2, Killzone 2, or Halo 3, or TF2, or HL2o n the Wii from a comfy couch either (all 3 of which are miles above anything on the Wii even with dual analog.)

And if you honestly prefer MoH:H2 or WaW to the other available FPS's, especially compared towhat's on the PC...well, I guess there's no accounting for taste. Seriously, those are some very, very average FPS's. HL2 and CS:S those are not. I have nothing against the Wii, and I'll try Conduit because I try basically all notable FPS's that come out, but for FPS fans the Wii is not the system to get, among any platform, to satiate an appetite for a good FPS game.

I'm not all that familiar with this forum so I don't know who's who, but I'm going to go out on the world's shortest limb and guess you're a bit of a Nintendo fanboy. I have no preference, I only prefer game genres (FPS being about at the top of the list) - not system companies.... so I call it like I see it.

And there are issues with the WiiMote as well that don't necessarily make them "far superior" dual analog as KB/M is without a doubt superior to dual analog and the WiiMote. Here's an old thread of mine, but I posted a more recent thread that I can't find based on tons of more experince clocked withMOH and I had just as bad issues with the scheme as I did then.

http://www.gamespot.com/pages/forums/show_msgs.php?topic_id=26597511&page=0

I must say that I read this post and the one you linked and you are spot on, my good man. I have tried so hard to like the Wii for FPS games, but they're all pretty bad in the aiming department. And no, a lock-on doesn't belong in a true FPS. I think the real issue stems from the fact that there's no good way of knowing when you've moved the cursor too far from 'you're just moving the cursor' to 'you're turning.' With dual analog/kb-m, the cursor is locked to the center of the screen, so the only movement is the camera. Sometimes you just want to aim at the guy who's slightly into the 'turning zone', but once you move the cursor over him, the whole camera moves and your aim is off. That's not a superior way to aim. It's absolutely absurd that some people are saying that they'd play an average game on a system with better controls than a great game on a system with rather a serviceable but not ideal control scheme. I prefer my FPS on PC over my PS3, even if the only difference was controls. But would I rather play a game like Haze on my PC over The Orange Box on my PS3? **** no.
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Head_of_games

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#179 Head_of_games
Member since 2007 • 10859 Posts

[QUOTE="loco145"]

[QUOTE="Hungry_Jello"]

Keyboard/mouse> Dual analog> wii mote. thats how it goes.

Hungry_Jello

:lol: ... No.

Uh........yeah. That is the way it goes for the most part.......................

How in heavens name is duel analog even comparable to IR? You get so much more accuracy with the Wiimote, it's a proven fact. And I would say that it's even better than the good old mouse.
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haziqonfire

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#180 haziqonfire
Member since 2005 • 36392 Posts
[QUOTE="Hungry_Jello"]

[QUOTE="loco145"]

:lol: ... No.

Head_of_games

Uh........yeah. That is the way it goes for the most part.......................

How in heavens name is duel analog even comparable to IR? You get so much more accuracy with the Wiimote, it's a proven fact. And I would say that it's even better than the good old mouse.

Depends on the person playing. Personally I don't care what control scheme I have - since I've played enough of them to be decent with any control scheme. Which would I prefer? Probably keyboard and mouse or the Wiimote. some people prefer dual analog though.
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psychobrew

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#181 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="Head_of_games"][QUOTE="Hungry_Jello"]

[QUOTE="loco145"]

:lol: ... No.

Uh........yeah. That is the way it goes for the most part.......................

How in heavens name is duel analog even comparable to IR? You get so much more accuracy with the Wiimote, it's a proven fact. And I would say that it's even better than the good old mouse.

As far as having any sort of realism, the Wiimote is definitely superior to the mouse. Mouse/kb is great, but it basically has built in cheating.
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loco145

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#182 loco145
Member since 2006 • 12226 Posts

I think the real issue stems from the fact that there's no good way of knowing when you've moved the cursor too far from 'you're just moving the cursor' to 'you're turning.' LongZhiZi

Yes, there is. Is called practice. Also, with The Conduit you can setup the dead box to whatever size you like. Even no dead box so the screen is attached to the cursor like in a mouse.

Sometimes you just want to aim at the guy who's slightly into the 'turning zone', but once you move the cursor over him, the whole camera moves and your aim is off.LongZhiZi

Huh? just keep aiming at the dude. Is way more natural and real life-like than dual analog and even the mouse. In real life, when you are aiming at something, if you move your head (camera) your aiming doest no unless you move your dam hands too.

I prefer my FPS on PC over my PS3, even if the only difference was controls. But would I rather play a game like Haze on my PC over The Orange Box on my PS3? **** no.LongZhiZi
Good thing that all points to this game being far superior than Haze.

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MasterC5

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#183 MasterC5
Member since 2006 • 2932 Posts

Wow that did better than expected.

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loco145

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#184 loco145
Member since 2006 • 12226 Posts
[QUOTE="LongZhiZi"] And no, a lock-on doesn't belong in a true FPS.

And sticky aim, auto aim and aim assist do? :roll:
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Guybrush_3

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#185 Guybrush_3
Member since 2008 • 8308 Posts

Not bad. I really don't know why but I just can't get hyped for this game. I have a friend who will buy it and I will probably play it with him though.

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Guybrush_3

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#186 Guybrush_3
Member since 2008 • 8308 Posts

As far as having any sort of realism, the Wiimote is definitely superior to the mouse. Mouse/kb is great, but it basically has built in cheating.psychobrew

KB/M has autoaim now? :?

:roll:

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LongZhiZi

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#187 LongZhiZi
Member since 2009 • 2453 Posts

[QUOTE="LongZhiZi"]

And sticky aim, auto aim and aim assist do? :roll:

[QUOTE="LongZhiZi"]

Yes, there is. Is called practice. Also, with The Conduit you can setup the dead box to whatever size you like. Even no dead box so the screen is attached to the cursor like in a mouse.

[QUOTE="LongZhiZi"]Sometimes you just want to aim at the guy who's slightly into the 'turning zone', but once you move the cursor over him, the whole camera moves and your aim is off.loco145

Huh? just keep aiming at the dude. Is way more natural and real life-like than dual analog and even the mouse. In real life, when you are aiming at something, if you move your head (camera) your aiming doest no unless you move your dam hands too.

I prefer my FPS on PC over my PS3, even if the only difference was controls. But would I rather play a game like Haze on my PC over The Orange Box on my PS3? **** no.LongZhiZi
Good thing that all points to this game being far superior than Haze.

So when you go to aim at a person in real life, your head keeps turning until you move your gun slightly more to the center? I don't know who taught you to fire a gun. In the real world you, always (at least attempt) to aim for whatever is dead-center in your vision. Locking the reticule to the center gives a far more natural feel than letting the reticule move around where you wouldn't realistically aim. The fact that the Conduit allows you to lock the cursor to the center MAY make for better gameplay, but it's something I'd have to try before I'd believe it since the controls haven't worked nearly as well as we thought they would when the Wii launched. And even if this game isn't 'Haze' quality, the point still stands. If you're willing to accept an average game with better controls over a great game with with average controls, well, that tells me enough not to bother discussing any gaming-related topic with you. Good day.
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RuprechtMonkey

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#188 RuprechtMonkey
Member since 2008 • 1509 Posts

"Built in cheating?!?" LOL!

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strudel420

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#189 strudel420
Member since 2006 • 3687 Posts

As far as having any sort of realism, the Wiimote is definitely superior to the mouse. Mouse/kb is great, but it basically has built in cheating.psychobrew

So... much... fail. :|

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loco145

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#190 loco145
Member since 2006 • 12226 Posts

So when you go to aim at a person in real life, your head keeps turning until you move your gun slightly more to the center?LongZhiZi

Is in your best interest to keep your vision close to the scope. WHat im saying is that aiming and camera movement is responsive, smooth and natural. No problems whatsoever of keeping your aim in your target with the camera moving, since your aiming is detached from the camera....

The fact that the Conduit allows you to lock the cursor to the center MAY make for better gameplay, but it's something I'd have to try before I'd believe it since the controls haven't worked nearly as well as we thought they would when the Wii launched. And even if this game isn't 'Haze' quality, the point still stands. If you're willing to accept an average game with better controls over a great game with with average controls, well, that tells me enough not to bother discussing any gaming-related topic with you. Good day.LongZhiZi

I don't consider dual analog average controls, more like subpar controls. So, there.

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skrat_01

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#191 skrat_01
Member since 2007 • 33767 Posts
I am surprised. Must actually have good shooter design - though by the standards of the Wii, im interested to see how it shapes up. Guess i'll have to read the review.
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psychobrew

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#192 psychobrew
Member since 2008 • 8888 Posts

[QUOTE="psychobrew"] As far as having any sort of realism, the Wiimote is definitely superior to the mouse. Mouse/kb is great, but it basically has built in cheating.Guybrush_3

KB/M has autoaim now? :?

:roll:

When did I say auto aim? What I'm saying is the mouse is too accurate sometimes. It's like your weapon is permanently on a tripod because it basically is (actually, a mouse on a table/desk is more steady than a gun mounted on a tripod). Games have to dumb down the accuracy to make it challenging. The Wiimote is much more realistic in this regard.
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psychobrew

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#193 psychobrew
Member since 2008 • 8888 Posts

[QUOTE="psychobrew"]As far as having any sort of realism, the Wiimote is definitely superior to the mouse. Mouse/kb is great, but it basically has built in cheating.strudel420

So... much... fail. :|

How so?
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HoldThePhone

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#194 HoldThePhone
Member since 2007 • 3364 Posts
"The Conduit is a fun first-person shooter, but beware: it's also a straightforward one. Run and gun, enemy spawners, and little else." this is 8/10 gameplay according to IGN. that place has always been a joke for professional reviews.
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George_M

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#195 George_M
Member since 2007 • 212 Posts

"The Conduit is a fun first-person shooter, but beware: it's also a straightforward one. Run and gun, enemy spawners, and little else." this is 8/10 gameplay according to IGN. that place has always been a joke for professional reviews.HoldThePhone

No kidding! Since when did fun count for anything?

Fun + excellent controls + good graphics = epic fail!

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strudel420

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#196 strudel420
Member since 2006 • 3687 Posts

[QUOTE="strudel420"]

[QUOTE="psychobrew"]As far as having any sort of realism, the Wiimote is definitely superior to the mouse. Mouse/kb is great, but it basically has built in cheating.psychobrew

So... much... fail. :|

How so?

Pick one.

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II_Seraphim_II

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#197 II_Seraphim_II
Member since 2007 • 20534 Posts
I told people this game would do well 8)
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#198 Oscar-Wilde
Member since 2007 • 1675 Posts

So The Conduit is a derivative run of the mill FPS that don't even have split-screen multiplayer,whose only saving grace is some good controls and some slightly better graphics than most Wii games. What is my incentive to buy an experience that i can get much better in 3 other consoles?

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Malta_1980

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#199 Malta_1980
Member since 2008 • 11890 Posts

Dont own a Wii but i always kept an eye on this game, since I always thought Wii was lacking in the fps dept.. Seems like The Conduit is a solid game and surely Wii owners who happen to like FPS titles will surely enjoy the game..

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#200 anshul89
Member since 2006 • 5705 Posts

The Wii has lower standards.