@tryit: on the contrary. Games like AC origins have a lot of things to do, to the point it's overwhelming
Like what for example.
put them in categories if you can.
your playing the wrong open world games
its that simple
I mean if your experience with so called 'open world games' is most Horizon Zero Dawn then yeah...you are playing the wrong games
THIS^
I thought I must have hated open world games after GTA5 and The Witcher 3, I was Sooooooo skeptical of Horizon Zero Dawn because "da open worldz" I didn't pull the trigger until it was on a fire sale and had 0 expectations for it to actually be good...and it blew me away.
THEN, I realized, it wasn't the open world aspect, it was the fact that the other games just weren't my cup of tea.
people complain about what they are calling 'open world games' to not have any content. yet those games that they are calling 'open world' dont even have crafting in them! let alone building, farming, supply chain, trading or homesteading...NONE of it. so of course its not going to have any content!
No one cares about your crafting arguments moron, the topic is about the open world dynamic.
If you want to start an argument about crafting and such do it in your own thread and stop attempting to derail the discussion goof ball.
@tryit: there's hunting, crafting, trading materials, too many side quests, etc.
I am curious what the crafting is like, I will look that up later if I get the time
I read that there are 8 materials for crafting in AC. is that true?
https://www.eurogamer.net/articles/2017-11-21-assassins-creed-origins-crafting-materials-resources-animal-goods-locations-4849
your playing the wrong open world games
its that simple
I mean if your experience with so called 'open world games' is most Horizon Zero Dawn then yeah...you are playing the wrong games
THIS^
I thought I must have hated open world games after GTA5 and The Witcher 3, I was Sooooooo skeptical of Horizon Zero Dawn because "da open worldz" I didn't pull the trigger until it was on a fire sale and had 0 expectations for it to actually be good...and it blew me away.
THEN, I realized, it wasn't the open world aspect, it was the fact that the other games just weren't my cup of tea.
people complain about what they are calling 'open world games' to not have any content. yet those games that they are calling 'open world' dont even have crafting in them! let alone building, farming, supply chain, trading or homesteading...NONE of it. so of course its not going to have any content!
No one cares about your crafting arguments moron, the topic is about the open world dynamic.
...
calm yourself and understand that as a person who plays open world 100% of the time I consider crafting to BE an open world dynamic.
so calm yourself
its a REQUIREMENT in my eyes
No one cares about your crafting arguments moron, the topic is about the open world dynamic.
...
calm yourself and understand that as a person who plays open world 100% of the time I consider crafting to BE an open world dynamic.
so calm yourself
its a REQUIREMENT in my eyes
Again, the topic isn't about you or "your eyes" moron.
Get a grip and stick to the topic for once and stop trying to forcing your idiotic preference into EVERY discussion.
We get it nut-job you like crafting games NO ONE cares, STFU and make you own topic about it if you need to speak on it so desperately and you won't hear any complaints.
No one cares about your crafting arguments moron, the topic is about the open world dynamic.
...
calm yourself and understand that as a person who plays open world 100% of the time I consider crafting to BE an open world dynamic.
so calm yourself
its a REQUIREMENT in my eyes
Again, the topic isn't about you or "your eyes" moron.
Get a grip and stick to the topic for once and stop trying to forcing your idiotic preference into EVERY discussion.
We get it nut-job you like crafting games NO ONE cares, STFU and make you own topic about it if you need to speak on it so desperately and you won't hear any complaints.
keep calling me 'moron'
again as someone who plays 'open world' games all the time I consider it a requirement. Deal with it because I am not going to have that view censored by someone who disagrees and likes to call people morons
@tryit: Building, crafting and farming usually consists of holding a button while watching a meter fill up. Fun...
that may or may not be true but it doesnt answer my questions regarding open world.
oh well
Sounds like you're really loyal to open world games that consist of farming and whatever...
because I like those games I am loyal? is that where we are now?
That's literally your argument. Just insert anything to your comment and see how it works.
because I like those 'developers' I am loyal?
because I like those 'consoles' I am loyal?
because I like those 'iPhones' I am loyal?
because I like those 'developers' I am loyal?
@tryit: Building, crafting and farming usually consists of holding a button while watching a meter fill up. Fun...
that may or may not be true but it doesnt answer my questions regarding open world.
oh well
Sounds like you're really loyal to open world games that consist of farming and whatever...
because I like those games I am loyal? is that where we are now?
That's literally your argument. Just insert anything to your comment and see how it works.
because I like those 'developers' I am loyal?
because I like those 'consoles' I am loyal?
because I like those 'iPhones' I am loyal?
because I like those 'developers' I am loyal?
no actually that is not at all my argument that I am making in THE OTHER THREAD THAT IS NOT THIS ONE.
Again, the topic isn't about you or "your eyes" moron.
Get a grip and stick to the topic for once and stop trying to forcing your idiotic preference into EVERY discussion.
We get it nut-job you like crafting games NO ONE cares, STFU and make you own topic about it if you need to speak on it so desperately and you won't hear any complaints.
keep calling me 'moron'
again as someone who plays 'open world' games all the time I consider it a requirement. Deal with it because I am not going to have that view censored by someone who disagrees and likes to call people morons
Someone who can't do something as simple as stick to the theme of a topic in ANY thread he post's in is clearly a moron.
K, bye.
Again, the topic isn't about you or "your eyes" moron.
Get a grip and stick to the topic for once and stop trying to forcing your idiotic preference into EVERY discussion.
We get it nut-job you like crafting games NO ONE cares, STFU and make you own topic about it if you need to speak on it so desperately and you won't hear any complaints.
keep calling me 'moron'
again as someone who plays 'open world' games all the time I consider it a requirement. Deal with it because I am not going to have that view censored by someone who disagrees and likes to call people morons
Someone who can't do something as simple as stick to the theme of a topic in ANY thread he post's in is clearly a moron.
K, bye.
yeah you need to calm yourself an stop taking this stuff so personal as if one is attacking your entire world view.
please
that may or may not be true but it doesnt answer my questions regarding open world.
oh well
Sounds like you're really loyal to open world games that consist of farming and whatever...
because I like those games I am loyal? is that where we are now?
That's literally your argument. Just insert anything to your comment and see how it works.
because I like those 'developers' I am loyal?
because I like those 'consoles' I am loyal?
because I like those 'iPhones' I am loyal?
because I like those 'developers' I am loyal?
no actually that is not at all my argument that I am making in THE OTHER THREAD THAT IS NOT THIS ONE.
No, it's quite relevant to this thread. You have a gamer here not liking open world games anymore and you're here telling him he needs to play more open world games. Whatever happened to not buying what you don't like?
because I like those games I am loyal? is that where we are now?
That's literally your argument. Just insert anything to your comment and see how it works.
because I like those 'developers' I am loyal?
because I like those 'consoles' I am loyal?
because I like those 'iPhones' I am loyal?
because I like those 'developers' I am loyal?
no actually that is not at all my argument that I am making in THE OTHER THREAD THAT IS NOT THIS ONE.
No, it's quite relevant to this thread. You have a gamer here not liking open world games anymore and you're here telling him he needs to play more open world games. Whatever happened to not buying what you don't like?
sorry but no the question of 'product loyalty' of which you have successful illustrated is not 'product loyalty' as I understand it is actually something else and I AGREE with that thus negating your arguments here are actually for another thread.
It has been advised to me that when I think someone is being intentionally disruptive that I should stop engaging in conversation with them. That is a view point I dont agree with but I am close to complying with it in regarding to communicating with you.
I should not be engaged and will not be engaged in cross thread posting to any lengthy amount
I don't love or hate them. I would say most of my favorite games are linear though.
I didn't end up beating Shadow of Mordor, Watch Dogs, AC Black Flag, or AC Unity.
I started playing Witcher 3 in January, I basically play it a few hours a month and am thinking of quitting the base game and just playing the expansion, the main game might be too long for me and it's alternated between boring and interesting stretches so far.
I really wish NFS would ditch the open world for a while and do what Hot Pursuit 2 did. Have tracks from across the world.
Far Cry 3 is one of my favorite FPS. Far Cry 4 is very similar but for some reason didn't enjoy it nearly as much. I think setting has something to do with it.
Started playing Horizon a few weeks ago. Its gameplay and design are very unoriginal. The gameplay has some pretty rough edges too, but it has a really cool world and interesting back story which helps make up for the cookie cutter nature of everything else and am enjoying it.
I enjoyed MGS5. Just Cause 3 is unplayable on the base XB1 but I think I would enjoy it on more powerful hardware. I think I might enjoy AC Origins mostly due to its setting.
So for me it varies from game to game. The gameplay and setting/story are more important then what open world formula the game happens to have.
because I like those games I am loyal? is that where we are now?
That's literally your argument. Just insert anything to your comment and see how it works.
because I like those 'developers' I am loyal?
because I like those 'consoles' I am loyal?
because I like those 'iPhones' I am loyal?
because I like those 'developers' I am loyal?
no actually that is not at all my argument that I am making in THE OTHER THREAD THAT IS NOT THIS ONE.
No, it's quite relevant to this thread. You have a gamer here not liking open world games anymore and you're here telling him he needs to play more open world games. Whatever happened to not buying what you don't like?
sorry but no the question of 'product loyalty' of which you have successful illustrated is not 'product loyalty' as I understand it is actually something else and I AGREE with that thus negating your arguments here are actually for another thread.
It has been advised to me that when I think someone is being intentionally disruptive that I should stop engaging in conversation with them. That is a view point I dont agree with but I am close to complying with it in regarding to communicating with you.
I should not be engaged and will not be engaged in cross thread posting to any lengthy amount
I only said product loyalty is not the same as trend following. I didn't attempt to disprove the notion of product loyalty. So the rest of you're post is built on a false premise. Please try again.
That's literally your argument. Just insert anything to your comment and see how it works.
because I like those 'developers' I am loyal?
because I like those 'consoles' I am loyal?
because I like those 'iPhones' I am loyal?
because I like those 'developers' I am loyal?
no actually that is not at all my argument that I am making in THE OTHER THREAD THAT IS NOT THIS ONE.
No, it's quite relevant to this thread. You have a gamer here not liking open world games anymore and you're here telling him he needs to play more open world games. Whatever happened to not buying what you don't like?
sorry but no the question of 'product loyalty' of which you have successful illustrated is not 'product loyalty' as I understand it is actually something else and I AGREE with that thus negating your arguments here are actually for another thread.
It has been advised to me that when I think someone is being intentionally disruptive that I should stop engaging in conversation with them. That is a view point I dont agree with but I am close to complying with it in regarding to communicating with you.
I should not be engaged and will not be engaged in cross thread posting to any lengthy amount
I only said product loyalty is not the same as trend following. I didn't attempt to disprove the notion of product loyalty. So the rest of you're post is built on a false premise. Please try again.
I am not engaging or reading anything you say in this thread about product loyality.
peroid
To me, the setting of the open world is essential. I've avoided Fallout since the setting depresses the hell out of me. I'm actually excited for Fallout 76 because it doesn't look like I'd need an anti-depressant to play it.
To me, the setting of the open world is essential. I've avoided Fallout since the setting depresses the hell out of me. I'm actually excited for Fallout 76 because it doesn't look like I'd need an anti-depressant to play it.
and where are you drawing that conclusion about Fallout 76 exactly?
a video? a conference? can you explain how you come to that conclusion
no actually that is not at all my argument that I am making in THE OTHER THREAD THAT IS NOT THIS ONE.
No, it's quite relevant to this thread. You have a gamer here not liking open world games anymore and you're here telling him he needs to play more open world games. Whatever happened to not buying what you don't like?
sorry but no the question of 'product loyalty' of which you have successful illustrated is not 'product loyalty' as I understand it is actually something else and I AGREE with that thus negating your arguments here are actually for another thread.
It has been advised to me that when I think someone is being intentionally disruptive that I should stop engaging in conversation with them. That is a view point I dont agree with but I am close to complying with it in regarding to communicating with you.
I should not be engaged and will not be engaged in cross thread posting to any lengthy amount
I only said product loyalty is not the same as trend following. I didn't attempt to disprove the notion of product loyalty. So the rest of you're post is built on a false premise. Please try again.
I am not engaging or reading anything you say in this thread about product loyality.
peroid
Well then I'll go back to my original point. TC says he doesn't like open world games anymore, so your answer is more open world games that are even more tedious and less action oriented. Can you see why that's not a great suggestion?
sorry but no the question of 'product loyalty' of which you have successful illustrated is not 'product loyalty' as I understand it is actually something else and I AGREE with that thus negating your arguments here are actually for another thread.
It has been advised to me that when I think someone is being intentionally disruptive that I should stop engaging in conversation with them. That is a view point I dont agree with but I am close to complying with it in regarding to communicating with you.
I should not be engaged and will not be engaged in cross thread posting to any lengthy amount
I only said product loyalty is not the same as trend following. I didn't attempt to disprove the notion of product loyalty. So the rest of you're post is built on a false premise. Please try again.
I am not engaging or reading anything you say in this thread about product loyality.
peroid
Well then I'll go back to my original point. TC says he doesn't like open world games anymore, so your answer is more open world games that are even more tedious and less action oriented. Can you see why that's not a great suggestion?
no if you go back and read my response my answer is that he is playing the wrong games.
his impression of what is an 'open world game' is not the same as mine of which I play 'open world games' nearly 100% of the time.
The descriptions I have read of what 'open world games' leave me not remotely surprised that said players feel like there is nothing to do beccause said games do not contain the elements that I consider to be imperative to an open world game.
please approach this information I am sharing you in a non-combative and honest way.
sorry but no the question of 'product loyalty' of which you have successful illustrated is not 'product loyalty' as I understand it is actually something else and I AGREE with that thus negating your arguments here are actually for another thread.
It has been advised to me that when I think someone is being intentionally disruptive that I should stop engaging in conversation with them. That is a view point I dont agree with but I am close to complying with it in regarding to communicating with you.
I should not be engaged and will not be engaged in cross thread posting to any lengthy amount
I only said product loyalty is not the same as trend following. I didn't attempt to disprove the notion of product loyalty. So the rest of you're post is built on a false premise. Please try again.
I am not engaging or reading anything you say in this thread about product loyality.
peroid
Well then I'll go back to my original point. TC says he doesn't like open world games anymore, so your answer is more open world games that are even more tedious and less action oriented. Can you see why that's not a great suggestion?
no if you go back and read my response my answer is that he is playing the wrong games.
his impression of what is an 'open world game' is not the same as mine of which I play 'open world games' nearly 100% of the time.
The descriptions I have read of what 'open world games' leave me not remotely surprised that said players feel like there is nothing to do beccause said games do not contain the elements that I consider to be imperative to an open world game.
please approach this information I am sharing you in a non-combative and honest way.
That's interesting how you think I'm being combative because I'm challenging your arguments. Anyway, so now we're using a No True Scotsman fallacy. Basically, you're changing the definition of what an open world game is, with what 'you' define it as in an attempt to make your opinion seem valid. You're also misunderstanding TC's initial complaint. He said in his post "They're too unfocused and they have an overwhelming things to do." His problem is that they have too many things to do with no general direction, not that he has nothing to do in the game. So even if we ignore the No True Scotsman fallacy, he would still be talking about games you consider to be open world. Obviously, TC would be better off playing more linear games, because that's what he seems to be interested in.
I am not engaging or reading anything you say in this thread about product loyality.
peroid
Well then I'll go back to my original point. TC says he doesn't like open world games anymore, so your answer is more open world games that are even more tedious and less action oriented. Can you see why that's not a great suggestion?
no if you go back and read my response my answer is that he is playing the wrong games.
his impression of what is an 'open world game' is not the same as mine of which I play 'open world games' nearly 100% of the time.
The descriptions I have read of what 'open world games' leave me not remotely surprised that said players feel like there is nothing to do beccause said games do not contain the elements that I consider to be imperative to an open world game.
please approach this information I am sharing you in a non-combative and honest way.
That's interesting how you think I'm being combative because I'm challenging your arguments....
we are done. I have had enough of this horseshit.
I am not 'changing the definition' of open world you are being extreemly defensive.
but regardless..you and I are finished. no more
Well then I'll go back to my original point. TC says he doesn't like open world games anymore, so your answer is more open world games that are even more tedious and less action oriented. Can you see why that's not a great suggestion?
no if you go back and read my response my answer is that he is playing the wrong games.
his impression of what is an 'open world game' is not the same as mine of which I play 'open world games' nearly 100% of the time.
The descriptions I have read of what 'open world games' leave me not remotely surprised that said players feel like there is nothing to do beccause said games do not contain the elements that I consider to be imperative to an open world game.
please approach this information I am sharing you in a non-combative and honest way.
That's interesting how you think I'm being combative because I'm challenging your arguments....
we are done. I have had enough of this horseshit.
I am not 'changing the definition' of open world you are being extreemly defensive.
but regardless..you and I are finished. no more
I am not 'changing the definition' of open world you are being extreemly defensive.
"his impression of what is an 'open world game' is not the same as mine of which I play 'open world games' nearly 100% of the time."
Then proceeds to ignore the rest of my post and using profanity. Didn't you just accuse me of being combative?
Well then I'll go back to my original point. TC says he doesn't like open world games anymore, so your answer is more open world games that are even more tedious and less action oriented. Can you see why that's not a great suggestion?
no if you go back and read my response my answer is that he is playing the wrong games.
his impression of what is an 'open world game' is not the same as mine of which I play 'open world games' nearly 100% of the time.
The descriptions I have read of what 'open world games' leave me not remotely surprised that said players feel like there is nothing to do beccause said games do not contain the elements that I consider to be imperative to an open world game.
please approach this information I am sharing you in a non-combative and honest way.
That's interesting how you think I'm being combative because I'm challenging your arguments....
we are done. I have had enough of this horseshit.
I am not 'changing the definition' of open world you are being extreemly defensive.
but regardless..you and I are finished. no more
I am ...
lst time I am saying this
I AM LITERALLY NOT READING ANYTHING YOU ARE SAYING.
LITERALLY NOTHING anymore.done finished, done
@tryit: crafting is not required to open world games.
lets not get lost in that.
TO ME...as in MY PERSONAL REQUIREMENT...is that it does
so what is the point I am making exactly?
HERE IS THE POINT BELOW
BEGIN
if you are playing a game (no matter what type it is) and you are finding that it lacks content (as in 'there is nothing to do') but said game also does not have crafting, farming, homesteading, trading and/or supply chain then there is a likelyhood you are not playing the right games to make that determination that there is a lack of content.
END
simple
@tryit: but the point of my thread was exactly the contrary of that.
It is the overwhelming things to do and lack of focus that is putting me off of open world games.
ok fine....
your right my point doesnt apply to the thread but at least we get the point I was making which was like pulling fucking teeth.
side note: is it true that AC has 8 items for crafting?
@tryit: I never counted, I despise crafting in gamings that are not simulators.
yeah I read there is 8.
That seems crazy low. If you think that qualifies as 'too much to do' then yeah..I dont know what to tell you I guess that is that then.
BUT it does help me understand why you might not like the same games I do for the first time in several months
I know a lot of people hate Dragon Age: Inquisition, but I thought they did the perfect version of a game world. Large, but instanced, levels; sort of a semi-open world structure.
What this allowed them to do is:
A.) have the "main" quest, which had you going from one level to another; not only were each zone fairly massive, but they were small enough that the devs could cram a lot more detail into them.
B.) "zone" quests, which felt more meaningful than just regular old side quest. Like "Oh there's a civil war in this zone" or "This level is being messed up by the undead". So instead of just meandering around one huge open world where there might be some side quest that sends you to a specific area, in DA:I each zone felt like the quest was more meaningful.
C.) "NPC" quests, you know, for all your friends and stuff. Some were party members, some were simply assets, all fun though.
D.) "side" quests. Obviously there is no escaping side quests, but at least you could organize them by zone/level, which made it more approachable. Too many times I've gone into an MMO or open-world game where you are just given a huge long list of all your quests, and it's a bit much. In DA:I the levels were clearly split, so it's like "I feel like going to this area, oh look, a few quests to do there" it stopped sensory overload lol.
Sounds like you're sick of Ubisoft's style of open world games.
And yes, having played BotW for about 20 hours, I would totally include it in that category.
Nintendo Ubified Zelda. It sucks.
I enjoy open-world games, but they need to draw a line. Every single game does not have to be open-world.
It doesn't have to be linear. It can be, idunno...sandbox design. Like Crysis, another game people love to hate, but had impeccable level design. It was linear in the sense that there was ultimately one direction to go to progress--you had to get from point A, where you entered the level, to point B, a very specific point at the end of the level--but there was a whole lot of wiggle room in how to get there.
For the most part, open world games bore the shit out of me.
I hear people say that and then the games they refer to dont have crafting, building, farming or homesteading.
so yeah...not surprised by that!
I feel the "survival" craze is almost as bad as the open-world craze. Almost.
Not every game has to be open-world, and not every open-world game needs crafting.
I do enjoy it, but not if it is half-assed.
@tryit: the crafting is just the icing on the cake and is not really the real problem. It's the hunting and everything you have to do to get the materials to upgrade the equipment or complete side quests that puts me off
gotcha.
like I said, it helps me understand why you would not like something like Space Engineers.
Space Engineers has a LOT of things 'to do' and its often somewhat complex (comparatively speaking), I would think you would not like that
For the most part, open world games bore the shit out of me.
I hear people say that and then the games they refer to dont have crafting, building, farming or homesteading.
so yeah...not surprised by that!
I feel the "survival" craze is almost as bad as the open-world craze. Almost.
Not every game has to be open-world, and not every open-world game needs crafting.
I do enjoy it, but not if it is half-assed.
get ready for the upcoming trends (becasue survival as a trend is slowing down)
1. city building/stradegy games
2. pre-historic themes
@tryit: I'm fine with more city builders, not enough good ones imo.
What's a "pre-historic" theme, though? Like dinosaurs? Cavemen?
@tryit: I'm fine with more city builders, not enough good ones imo.
What's a "pre-historic" theme, though? Like dinosaurs? Cavemen?
cavemen.
I watched some videos of upcoming indie games and that theme came out like 5 times.
here is an example of one I saw that wasnt even in that video but another one
https://store.steampowered.com/app/885320/Cro_Magnon/
no if you go back and read my response my answer is that he is playing the wrong games.
his impression of what is an 'open world game' is not the same as mine of which I play 'open world games' nearly 100% of the time.
The descriptions I have read of what 'open world games' leave me not remotely surprised that said players feel like there is nothing to do beccause said games do not contain the elements that I consider to be imperative to an open world game.
please approach this information I am sharing you in a non-combative and honest way.
That's interesting how you think I'm being combative because I'm challenging your arguments....
we are done. I have had enough of this horseshit.
I am not 'changing the definition' of open world you are being extreemly defensive.
but regardless..you and I are finished. no more
I am ...
lst time I am saying this
I AM LITERALLY NOT READING ANYTHING YOU ARE SAYING.
LITERALLY NOTHING anymore.done finished, done
You cut off your own words lol. Why are you upset?
@freedomfreak: I'm just going to become an asshole if a select few people turn this into a fight over games.from select consoles, which is not the point
Your an asshole regardless of the topic
@freedomfreak: I'm just going to become an asshole if a select few people turn this into a fight over games.from select consoles, which is not the point
Your an asshole regardless of the topic
Nice to know I have so many fans, but I don't know who you are.
I just know you're gonna start becoming an asshole in this thread, so why should anyone even bother?
LMAO
On topic, nope. I'm not going to deny myself Spiderman or RDR2.
My issue with open world games is there isn't much to do in them. Holding forward for 5 minutes just to get from destination to destination doesn't make the game anymore fun, unless we're talking about Gta as it's more dense than the average open world game. Resident Evil 7 was such a breath of fresh air last year as it had structure.
I don't know you guys but open world and sandbox games completely wore me off this year. They're too unfocused and they have an overwhelming things to do.
I mean... When they're like Horizon Zero Dawn, where you have the whole world but NOT SO MUCH side quests, it's fine, but when you have something like assassin's Creed origins or Just Cause with obligatory side quests (since you have to level grind or to liberate some settlements) to progress with the game, said game start feeling like chores.
As of now, I'm completely getting away from open world games, I'm not going to play Zelda BoTW because of this.
Anyone else tired of these Kinds of games?
as if you did not make this thread just to bait people. Yawn. If you were interested in a realdiscussion about it you would not have chosen to praise HZD and then say you are not playing BOTW that has zero obligatory side quests in it (Duh) then maybe you would have a point.
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