Is Mass Effect 2 the perfect example of epic movie experience in a game?

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MangaJ

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#101 MangaJ
Member since 2008 • 1435 Posts

[QUOTE="blue_hazy_basic"][QUOTE="Revan_911"] I didn't care about dossiers and loyalty missions. Where was the main plot man? Miranda and Jacob i would have used trough the entire game, it's not like it felt drastically different experimenting with different squad members. In the end they would get killed by a rocket shot (there is no avoiding this, if an enemy fires rockets both team mates are dead). I wanted a main story plot, not just some side missions for characters i didn't care about.Revan_911
Eh? You were doing all wrong! *facepalm* lol

Don't tell me that it's not true. The A.I was so dumb, they would not stay in cover, they kept getting hit by rockets all the time. And this game felt like 20% action 40% scanning planets and wandering aimlessly trough the galaxy and 40% navigating trough the Normandy hoping some party member will talk to you.

Either you're using gross hyperbole to skew your argument, or you're talking about a different game all together.

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Zero_epyon

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#102 Zero_epyon
Member since 2004 • 20494 Posts

The best, definitely. Lol at the moocow haters.

MangaJ
Wait so people who disagree are cows? Could I then say that people who disagree that U2 is the best cinematic game this gen are lemmings and sheep? Really now let's grow up a bit. Besides, I loved Mass Effect 2, just as much as U2. But U2 had the better cinematic experience. ME2's cinematics were almost always interrupted with dialog. It ruins the flow of the scene. The ship was blowing up all around me but i could leave the game running while Shepard was trying to order Ashely off the ship. He'd just sit there, for 1 hour, staring at her.....until i clicked something.
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jg4xchamp

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#103 jg4xchamp
Member since 2006 • 64054 Posts

[QUOTE="blue_hazy_basic"][QUOTE="Revan_911"] I didn't care about dossiers and loyalty missions. Where was the main plot man? Miranda and Jacob i would have used trough the entire game, it's not like it felt drastically different experimenting with different squad members. In the end they would get killed by a rocket shot (there is no avoiding this, if an enemy fires rockets both team mates are dead). I wanted a main story plot, not just some side missions for characters i didn't care about.Revan_911
Eh? You were doing all wrong! *facepalm* lol

Don't tell me that it's not true. The A.I was so dumb, they would not stay in cover, they kept getting hit by rockets all the time. And this game felt like 20% action 40% scanning planets and wandering aimlessly trough the galaxy and 40% navigating trough the Normandy hoping some party member will talk to you.



the support AI? not really. They got downed pretty quick but you could always build them up enough that they would work fine. Plus I don't know what you were doing but it was pretty easy to command them and make sure they stayed out of range for rockets. As for 40% scanning? All of the games actual missions were primarily action with moments of just navigating your new area until the action begins. The other stuff was nowhere near a major part of the experience as much as the missions themselves.

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Wings_008

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#104 Wings_008
Member since 2008 • 3813 Posts
it think it's the best experience so far
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#105 MangaJ
Member since 2008 • 1435 Posts

[QUOTE="MangaJ"]

The best, definitely. Lol at the moocow haters.

Zero_epyon

Wait so people who disagree are cows? Could I then say that people who disagree that U2 is the best cinematic game this gen are lemmings and sheep? Really now let's grow up a bit. Besides, I loved Mass Effect 2, just as much as U2. But U2 had the better cinematic experience. ME2's cinematics were almost always interrupted with dialog. It ruins the flow of the scene. The ship was blowing up all around me but i could leave the game running while Shepard was trying to order Ashely off the ship. He'd just sit there, for 1 hour, staring at her.....until i clicked something.

Yes, thank you for your patronizing command to "grow up a little bit." Despite your weak argument, I think you're completely wrong. UC2 was nothing more to me than a pretty good action adventure game. And as for the cow thing, YOURE the one who brought up UC2. Stop talking now, thanks.

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Revan_911

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#106 Revan_911
Member since 2007 • 1709 Posts
[QUOTE="jg4xchamp"][QUOTE="Revan_911"][QUOTE="h575309"] Bored out of your mind? Almost every dossier and loyalty mission was packed with combat... Not to mention the other story missions. What class did you play as?

I didn't care about dossiers and loyalty missions. Where was the main plot man? Miranda and Jacob i would have used trough the entire game, it's not like it felt drastically different experimenting with different squad members. In the end they would get killed by a rocket shot (there is no avoiding this, if an enemy fires rockets both team mates are dead). I wanted a main story plot, not just some side missions for characters i didn't care about.

The whole point of the plot was to build up a team :| and the characters were exceptionally well done, even the cliche characters that were easyly more archtypes than anything special were very well done. Their loyalty was a major focus of the game, and played a large part in the conclusion. Besides the game brought the game to the main plot when needed. The only thing really lacking is that the structure is a bit too annoying(team building, then one final run), and that some of the grander choices weren't there this time until around the end. Overall the game was pretty well done. Predictable level design, but very good level design that was varied enough to really enjoy the combat of ME2. Fun moments kept in the players hand all around to be frank.

What was the point of the game then? Hey the reaper storyline is taken for ME3 so throw something trivial like collecting stuff. And the level design was certainly not good. It felt artificial. There were crates stacked everywhere there were enemies and in a clear area there were no crates . What's with crates What happened to natural cover?
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#107 Lionheart08
Member since 2005 • 15814 Posts

One of the best. Uncharted 2 certainly had a nice cinematic flare to it too.

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#108 jyoung312
Member since 2003 • 4971 Posts
I'd put Uncharted 2 on a higher level than ME in terms of movie experiences. TintedEyes
Agreed. I don't think that Me2 built the action up enough because 75% is spent building your crew and making them loyal so I just felt that the last mission didn't have an epic build-up. Uncharted 2 does it way better. Me2 is more like a serial television show, which has more characters with more depth to their background story but not as much over the top "hollywood" action.
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Ringx55

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#109 Ringx55
Member since 2008 • 5967 Posts
MGS4 > ME2 > UC2 imo
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#110 jg4xchamp
Member since 2006 • 64054 Posts

[QUOTE="jg4xchamp"][QUOTE="Revan_911"] I didn't care about dossiers and loyalty missions. Where was the main plot man? Miranda and Jacob i would have used trough the entire game, it's not like it felt drastically different experimenting with different squad members. In the end they would get killed by a rocket shot (there is no avoiding this, if an enemy fires rockets both team mates are dead). I wanted a main story plot, not just some side missions for characters i didn't care about.Revan_911
The whole point of the plot was to build up a team :| and the characters were exceptionally well done, even the cliche characters that were easyly more archtypes than anything special were very well done. Their loyalty was a major focus of the game, and played a large part in the conclusion. Besides the game brought the game to the main plot when needed. The only thing really lacking is that the structure is a bit too annoying(team building, then one final run), and that some of the grander choices weren't there this time until around the end. Overall the game was pretty well done. Predictable level design, but very good level design that was varied enough to really enjoy the combat of ME2. Fun moments kept in the players hand all around to be frank.

What was the point of the game then? Hey the reaper storyline is taken for ME3 so throw something trivial like collecting stuff. And the level design was certainly not good. It felt artificial. There were crates stacked everywhere there were enemies and in a clear area there were no crates . What's with crates What happened to natural cover?



Gather up a team, and figure out whats taking the colony. Once they knew it was the collectors(just because they know it's the reapers, doesn't mean they know where to go) it was build up before they make a run at the omega 4 relay. Besides they had no way of figuring out how to get their, and yada yada. Hence why after certain points you finally get the info needed on how to get through the omega 4 relay, and gather the IFF yourself.

I already said the level design was predictable(as in pretty much gives away BIG FIRE FIGHT), but it works. It might kill some of the immersion but it worked great for the action. It wasn't overly bland, or poorly constructed to come off repetitive. It was built in a way to work well with the combat, and the scripted sequences were varied enough to keep it intense and stay satisfying through out. More to the level design than just making it natural.

and how was it trivial? dude had no crew. and it was Illusive man's whole plan to surround him with top talent to get the job done. For most of the mission Illusive man pulls the strings. Again the structure could have worked better, but it was by no means "trivial". It could have been executed better is about the only thing anyone can really say.

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#111 Zero_epyon
Member since 2004 • 20494 Posts

[QUOTE="Zero_epyon"][QUOTE="MangaJ"]

The best, definitely. Lol at the moocow haters.

MangaJ

Wait so people who disagree are cows? Could I then say that people who disagree that U2 is the best cinematic game this gen are lemmings and sheep? Really now let's grow up a bit. Besides, I loved Mass Effect 2, just as much as U2. But U2 had the better cinematic experience. ME2's cinematics were almost always interrupted with dialog. It ruins the flow of the scene. The ship was blowing up all around me but i could leave the game running while Shepard was trying to order Ashely off the ship. He'd just sit there, for 1 hour, staring at her.....until i clicked something.

Yes, thank you for your patronizing command to "grow up a little bit." Despite your weak argument, I think you're completely wrong. UC2 was nothing more to me than a pretty good action adventure game. And as for the cow thing, YOURE the one who brought up UC2. Stop talking now, thanks.

Yes I brought it up because I disagree and provided an example of what beats ME2 at cinematics. Did I say that ME2 was boring, or nothing spectacular? No, and if I did please quote me. Because I bring up U2, a game recognized for it's well scripted cinematics, it makes me a cow? How in the world do you think I played ME2? And how is my argument weak? That's how ME2's dialog is and most cutscenes in the game stop so that you can put in your choice of words or make decisions. Are you saying it's not and I'm making it up? It's sad when you can't have an argument without being generalized. That's why I said grow up a bit. Only children argue this way.
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Revan_911

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#112 Revan_911
Member since 2007 • 1709 Posts
[QUOTE="jg4xchamp"][QUOTE="Revan_911"][QUOTE="jg4xchamp"] The whole point of the plot was to build up a team :| and the characters were exceptionally well done, even the cliche characters that were easyly more archtypes than anything special were very well done. Their loyalty was a major focus of the game, and played a large part in the conclusion. Besides the game brought the game to the main plot when needed. The only thing really lacking is that the structure is a bit too annoying(team building, then one final run), and that some of the grander choices weren't there this time until around the end. Overall the game was pretty well done. Predictable level design, but very good level design that was varied enough to really enjoy the combat of ME2. Fun moments kept in the players hand all around to be frank.

What was the point of the game then? Hey the reaper storyline is taken for ME3 so throw something trivial like collecting stuff. And the level design was certainly not good. It felt artificial. There were crates stacked everywhere there were enemies and in a clear area there were no crates . What's with crates What happened to natural cover?

Gather up a team, and figure out whats taking the colony. Once they knew it was the collectors(just because they know it's the reapers, doesn't mean they know where to go) it was build up before they make a run at the omega 4 relay. Besides they had no way of figuring out how to get their, and yada yada. Hence why after certain points you finally get the info needed on how to get through the omega 4 relay, and gather the IFF yourself. I already said it was predictable, but it works. It might kill some of the immersion but it worked great for the action. It wasn't overly bland, or poorly constructed to come off repetitive. More to the level design than just making it natural. and how was it trivial? dude had no crew. and it was Illusive man's whole plan to surround him with top talent to get the job done. For most of the mission Illusive man pulls the strings. Again the structure could have worked better, but it was by no means "trivial". It could have been executed better is about the only thing anyone can really say.

It was exactly that. It was bland, poorly constructed and repetitive. Oh look a new member of my crew , talk to him twice, he gives you a mission which involves a relative/partner/ associate you shoot up trough a horde of enemies and at the end of the loyalty mission i end up making some over dramatic decision. And unlock a new outfit. Do that 10 times. That's Mass Effect 2. If that's not repetitive or bland i don't know what is.
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#113 MangaJ
Member since 2008 • 1435 Posts

[QUOTE="MangaJ"]

[QUOTE="Zero_epyon"] Wait so people who disagree are cows? Could I then say that people who disagree that U2 is the best cinematic game this gen are lemmings and sheep? Really now let's grow up a bit. Besides, I loved Mass Effect 2, just as much as U2. But U2 had the better cinematic experience. ME2's cinematics were almost always interrupted with dialog. It ruins the flow of the scene. The ship was blowing up all around me but i could leave the game running while Shepard was trying to order Ashely off the ship. He'd just sit there, for 1 hour, staring at her.....until i clicked something. Zero_epyon

Yes, thank you for your patronizing command to "grow up a little bit." Despite your weak argument, I think you're completely wrong. UC2 was nothing more to me than a pretty good action adventure game. And as for the cow thing, YOURE the one who brought up UC2. Stop talking now, thanks.

Yes I brought it up because I disagree and provided an example of what beats ME2 at cinematics. Did I say that ME2 was boring, or nothing spectacular? No, and if I did please quote me. Because I bring up U2, a game recognized for it's well scripted cinematics, it makes me a cow? How in the world do you think I played ME2? And how is my argument weak? That's how ME2's dialog is and most cutscenes in the game stop so that you can put in your choice of words or make decisions. Are you saying it's not and I'm making it up? It's sad when you can't have an argument without being generalized. That's why I said grow up a bit. Only children argue this way.

Your argument is weak because I didn't experience that at all. I found the dialogue to be expertly written and engaging, and every facet of the plot had me wrapped up in its narrative grips over the course of thirty or so hours. At no point did I use my position as the player to stop the conversation by not making a choice for a reply so I could study the characters sitting around staring at each other. Such action would defeat the point of the medium's role in delivering the experience. So how could I possibly be expected to find any sort of validity in an argument that doesn't even slightly mirror my own experience with the game? And if you're suggesting that you're not childish, I would like to point out that you too are furiously debating your opinion on a videogame message board.

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Zero_epyon

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#114 Zero_epyon
Member since 2004 • 20494 Posts

[QUOTE="Zero_epyon"][QUOTE="MangaJ"]

Yes, thank you for your patronizing command to "grow up a little bit." Despite your weak argument, I think you're completely wrong. UC2 was nothing more to me than a pretty good action adventure game. And as for the cow thing, YOURE the one who brought up UC2. Stop talking now, thanks.

MangaJ

Yes I brought it up because I disagree and provided an example of what beats ME2 at cinematics. Did I say that ME2 was boring, or nothing spectacular? No, and if I did please quote me. Because I bring up U2, a game recognized for it's well scripted cinematics, it makes me a cow? How in the world do you think I played ME2? And how is my argument weak? That's how ME2's dialog is and most cutscenes in the game stop so that you can put in your choice of words or make decisions. Are you saying it's not and I'm making it up? It's sad when you can't have an argument without being generalized. That's why I said grow up a bit. Only children argue this way.

Your argument is weak because I didn't experience that at all. I found the dialogue to be expertly written and engaging, and every facet of the plot had me wrapped up in its narrative grips over the course of thirty or so hours. At no point did I use my position as the player to stop the conversation by not making a choice for a reply so I could study the characters sitting around staring at each other. Such action would defeat the point of the medium's role in delivering the experience. So how could I possibly be expected to find any sort of validity in an argument that doesn't even slightly mirror my own experience with the game? And if you're suggesting that you're not childish, I would like to point out that you too are furiously debating your opinion on a videogame message board.

Of course it wasn't my intention to leave the game like that. I got up, answered the phone, talked for 10 mins came back and it was still in that spot. You'd think the world would continue and could care less about the next few words to come out of you're mouth. But that's ok i'm not saying it breaks the game and should be trashed. I know not everyone is very going to see this happen. That was an extreme case I explained. In most cases though, everything stops just for you to say a few words. It can't compete to watching something scripted where it happens and you are just as surprised as you're character is. It takes the fun out of the cinematics. Furiously? I don't think so. When have i called anyone a generalized term? Did I call you a lemming for liking Mass Effect and not U2? Not at all. I'm not angry, just participating in a healthy debate based on my favorite hobby. That last sentence you used makes me sound like I'm trying to be better than everyone else here by mocking them for their preference. If I did then please quote me. Thanks.
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Zero_epyon

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#115 Zero_epyon
Member since 2004 • 20494 Posts
[QUOTE="Revan_911"][QUOTE="jg4xchamp"][QUOTE="Revan_911"] What was the point of the game then? Hey the reaper storyline is taken for ME3 so throw something trivial like collecting stuff. And the level design was certainly not good. It felt artificial. There were crates stacked everywhere there were enemies and in a clear area there were no crates . What's with crates What happened to natural cover?

Gather up a team, and figure out whats taking the colony. Once they knew it was the collectors(just because they know it's the reapers, doesn't mean they know where to go) it was build up before they make a run at the omega 4 relay. Besides they had no way of figuring out how to get their, and yada yada. Hence why after certain points you finally get the info needed on how to get through the omega 4 relay, and gather the IFF yourself. I already said it was predictable, but it works. It might kill some of the immersion but it worked great for the action. It wasn't overly bland, or poorly constructed to come off repetitive. More to the level design than just making it natural. and how was it trivial? dude had no crew. and it was Illusive man's whole plan to surround him with top talent to get the job done. For most of the mission Illusive man pulls the strings. Again the structure could have worked better, but it was by no means "trivial". It could have been executed better is about the only thing anyone can really say.

It was exactly that. It was bland, poorly constructed and repetitive. Oh look a new member of my crew , talk to him twice, he gives you a mission which involves a relative/partner/ associate you shoot up trough a horde of enemies and at the end of the loyalty mission i end up making some over dramatic decision. And unlock a new outfit. Do that 10 times. That's Mass Effect 2. If that's not repetitive or bland i don't know what is.

Bland maybe not. There was at least some character development and the situations were a bit different. Repetitive yes, since all characters asked you for the favors 2 seconds after they join you're crew.
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#116 rcignoni
Member since 2004 • 8863 Posts
One of the best, it sucks you in.
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#117 LegatoSkyheart
Member since 2009 • 29733 Posts

Uncharted 2 does the same thing. Just saying.

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#118 Animal-Mother
Member since 2003 • 27362 Posts

It's funny, peopl praise mass effect for being a cinematic expierience but yet bash heavy rain for focusing on it more.

Hmmmm

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#119 SilentlyMad
Member since 2009 • 2093 Posts

It's funny, peopl praise mass effect for being a cinematic expierience but yet bash heavy rain for focusing on it more.

Hmmmm

Animal-Mother

Difference from cinematic experience and just plain watching a movie

edit-Sorry I know there is a QTE thrown in here and there

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#120 Animal-Mother
Member since 2003 • 27362 Posts
[QUOTE="Animal-Mother"]

It's funny, peopl praise mass effect for being a cinematic expierience but yet bash heavy rain for focusing on it more.

Hmmmm

SilentlyMad
Difference from cinematic experience and just plain watching a movie

Funny I played heavy rain. I was using the controller and not just watching.
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#121 Revan_911
Member since 2007 • 1709 Posts

[QUOTE="Animal-Mother"]

It's funny, peopl praise mass effect for being a cinematic expierience but yet bash heavy rain for focusing on it more.

Hmmmm

SilentlyMad

Difference from cinematic experience and just plain watching a movie

edit-Sorry I know there is a QTE thrown in here and there

You played it? No i don't think so. You're so quick to call me a troll, yet look at you!
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#122 SilentlyMad
Member since 2009 • 2093 Posts
[QUOTE="SilentlyMad"][QUOTE="Animal-Mother"]

It's funny, peopl praise mass effect for being a cinematic expierience but yet bash heavy rain for focusing on it more.

Hmmmm

Animal-Mother
Difference from cinematic experience and just plain watching a movie

Funny I played heavy rain. I was using the controller and not just watching.

Ok so endless QTE are considered gamaplay now that HR is out. Interesting how SW opinions change depending on the games released.
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#123 Animal-Mother
Member since 2003 • 27362 Posts

You wanna know something else funny,

Heavy rain has GAME controls

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#124 Animal-Mother
Member since 2003 • 27362 Posts
[QUOTE="Animal-Mother"][QUOTE="SilentlyMad"]Difference from cinematic experience and just plain watching a movieSilentlyMad
Funny I played heavy rain. I was using the controller and not just watching.

Ok so endless QTE are considered gamaplay now that HR is out. Interesting how SW opinions change depending on the games released.

Wait, but not all of them are QTE's
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#125 Ross_the_Boss6
Member since 2009 • 4056 Posts

It's bad enough my crappy dorm room internet can't handle the gifs, but then there is always some boneheaded poster that has to quote them for no reason. *sigh*

Anyways, I've always felt that Mass Effect gave off that feeling too.

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Blue-Sky

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#126 Blue-Sky
Member since 2005 • 10381 Posts

Are people seriously saying UC2 has a better story than ME2?

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#127 StealthMonkey4
Member since 2009 • 7434 Posts

The best cinematic experience:

1. MGS3

2. Uncharted 2

3. Mass Effect 2.

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#128 StealthMonkey4
Member since 2009 • 7434 Posts

Are people seriously saying UC2 has a better story than ME2?

Blue-Sky

No, just that it's a better cinematic experience/

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#129 Blue-Sky
Member since 2005 • 10381 Posts

[QUOTE="Blue-Sky"]

Are people seriously saying UC2 has a better story than ME2?

StealthMonkey4

No, just that it's a better cinematic experience/

How?

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#130 Revan_911
Member since 2007 • 1709 Posts

Are people seriously saying UC2 has a better story than ME2?

Blue-Sky
I'm saying that.
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#131 Zero_epyon
Member since 2004 • 20494 Posts

You wanna know something else funny,

Heavy rain has GAME controls

Animal-Mother

Oh no! Truth! It's sad how people are blinded by fanboyism and follow whatever the first person said. Even IGN had to make a video showing that Heavy Rain is not just a movie and played a scene out 3 different ways. But oh no let me be careful. According to one poster here, if I defend this game I'm a Cow who only plays sony published games.

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#132 Zero_epyon
Member since 2004 • 20494 Posts

Are people seriously saying UC2 has a better story than ME2?

Blue-Sky
I don't think so. At least not me. I just think U2 presented it better. The stories are too different to compare though.
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#133 TheEroica  Moderator
Member since 2009 • 24422 Posts

It is the best, most cinematic game I have played.

psn8214

There is no other truth greater than the above statement.

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Brainhunter

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#134 Brainhunter
Member since 2003 • 2201 Posts
One of the best, but Uncharted 2 nails the cinematic movie experience perfectly. Mass Effect 2 has too many stiff animations and odd "uncanny valley" effects, with their floating "dead eyes" and exaggerated gestures typical of Bioware games. Despite that, ME2 is still quite cinematic in its own right.
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#135 TheEroica  Moderator
Member since 2009 • 24422 Posts
[QUOTE="Blue-Sky"]

Are people seriously saying UC2 has a better story than ME2?

Revan_911
I'm saying that.

hahahahahahahahaha..... dear god, no....
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Revan_911

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#136 Revan_911
Member since 2007 • 1709 Posts
[QUOTE="Revan_911"][QUOTE="Blue-Sky"]

Are people seriously saying UC2 has a better story than ME2?

TheEroica
I'm saying that.

hahahahahahahahaha..... dear god, no....

Mass Effect 2 plot summary (Minor Spoilers) A group of bug like aliens are kidnapping humans because they are commanded by giant machines, who order them to turn the humans into goo and inject the goo into a giant terminator like robot . And only you one guy can stop them, and not the combined military power of twenty something species because...yeah.
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deactivated-61010a1ed19f4

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#137 deactivated-61010a1ed19f4
Member since 2007 • 3235 Posts
[QUOTE="TheEroica"][QUOTE="Revan_911"] I'm saying that.Revan_911
hahahahahahahahaha..... dear god, no....

Mass Effect 2 plot summary (Minor Spoilers) A group of bug like aliens are kidnapping humans because they are commanded by giant machines, who order them to turn the humans into goo and inject the goo into a giant terminator like robot . And only you one guy can stop them, and not the combined military power of twenty something species because...yeah.

Looking at your ratings you have an aweful taste in games, and you gave Mass Effect 2 a 7.0, which is defined ad a "good" game, so I cant see why all the crazy blind hate.
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Revan_911

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#138 Revan_911
Member since 2007 • 1709 Posts
[QUOTE="Revan_911"][QUOTE="TheEroica"] hahahahahahahahaha..... dear god, no....scottiescott238
Mass Effect 2 plot summary (Minor Spoilers) A group of bug like aliens are kidnapping humans because they are commanded by giant machines, who order them to turn the humans into goo and inject the goo into a giant terminator like robot . And only you one guy can stop them, and not the combined military power of twenty something species because...yeah.

Looking at your ratings you have an aweful taste in games, and you gave Mass Effect 2 a 7.0, which is defined ad a "good" game, so I cant see why all the crazy blind hate.

What aweful taste?I like point and click adventure games, i don't like some bad written space opera with the most ridiculous plot I've ever seen In a movie/book/game passing itself as a deep and getting praise at the same time. It just aint right.
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UnknownSniper65

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#139 UnknownSniper65
Member since 2004 • 9238 Posts

The entire Mass Effect trilogy thus far does a good job of making you feel like the action hero (or anti-hero) of a SciFi movie. I do wish that they would expand the dialogue some more.

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#140 Hahadouken
Member since 2009 • 5546 Posts
Heh a guy who hates Uncharted lauds Mass Effect 2 for it's "epic movie" qualities. How did you feel about MGS4? Mass is one of the best examples, certainly. Uncharted looks and plays far more like a cinematic experience though... the pacing, set piece design, cinematics etc. just scream action movie. Both are awesome.
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Zero_epyon

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#141 Zero_epyon
Member since 2004 • 20494 Posts

You wanna know something else funny,

Heavy rain has GAME controls

Animal-Mother

Speaking of Heavy Rain

Heavy Rain Makes You Cry!

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skinny_man_69

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#142 skinny_man_69
Member since 2005 • 5147 Posts
[QUOTE="Revan_911"][QUOTE="TheEroica"][QUOTE="Revan_911"] I'm saying that.

hahahahahahahahaha..... dear god, no....

Mass Effect 2 plot summary (Minor Spoilers) A group of bug like aliens are kidnapping humans because they are commanded by giant machines, who order them to turn the humans into goo and inject the goo into a giant terminator like robot . And only you one guy can stop them, and not the combined military power of twenty something species because...yeah.

Pretty sure you could do that with absolutely any story to make it sound terrible. "Of Mice and Men is a story about a guy who is mentally challenged who wants to pet rabbits and a guy who looks after him who just want a farm so they go work to get money but then the mentally challenged guy accidentally kills a girl which makes the other guy have to kill him so that he doesn't get in trouble too." There, I just transformed one of the greatest stories ever written into an idiotic mess. I hope you are happy
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Revan_911

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#143 Revan_911
Member since 2007 • 1709 Posts
[QUOTE="skinny_man_69"][QUOTE="Revan_911"][QUOTE="TheEroica"] hahahahahahahahaha..... dear god, no....

Mass Effect 2 plot summary (Minor Spoilers) A group of bug like aliens are kidnapping humans because they are commanded by giant machines, who order them to turn the humans into goo and inject the goo into a giant terminator like robot . And only you one guy can stop them, and not the combined military power of twenty something species because...yeah.

Pretty sure you could do that with absolutely any story to make it sound terrible. "Of Mice and Men is a story about a guy who is mentally challenged who wants to pet rabbits and a guy who looks after him who just want a farm so they go work to get money but then the mentally challenged guy accidentally kills a girl which makes the other guy have to kill him so that he doesn't get in trouble too." There, I just transformed one of the greatest stories ever written into an idiotic mess. I hope you are happy

It sounds like a plausible plot for a movie. I didn't make up anything that's what happens in the game, do you deny it?
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TheEroica

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#144 TheEroica  Moderator
Member since 2009 • 24422 Posts
[QUOTE="Revan_911"][QUOTE="TheEroica"][QUOTE="Revan_911"] I'm saying that.

hahahahahahahahaha..... dear god, no....

Mass Effect 2 plot summary (Minor Spoilers) A group of bug like aliens are kidnapping humans because they are commanded by giant machines, who order them to turn the humans into goo and inject the goo into a giant terminator like robot . And only you one guy can stop them, and not the combined military power of twenty something species because...yeah.

Wow, if thats all you grabbed out of 2 games of 80 hours of gameplay, amazing compelling characters and a truly unique and alive gaming universe than I guess we're done here... I just ask, please remove revan from your profile pic. It just hurts to look at.
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skinny_man_69

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#145 skinny_man_69
Member since 2005 • 5147 Posts
[QUOTE="Revan_911"][QUOTE="skinny_man_69"][QUOTE="Revan_911"] Mass Effect 2 plot summary (Minor Spoilers) A group of bug like aliens are kidnapping humans because they are commanded by giant machines, who order them to turn the humans into goo and inject the goo into a giant terminator like robot . And only you one guy can stop them, and not the combined military power of twenty something species because...yeah.

Pretty sure you could do that with absolutely any story to make it sound terrible. "Of Mice and Men is a story about a guy who is mentally challenged who wants to pet rabbits and a guy who looks after him who just want a farm so they go work to get money but then the mentally challenged guy accidentally kills a girl which makes the other guy have to kill him so that he doesn't get in trouble too." There, I just transformed one of the greatest stories ever written into an idiotic mess. I hope you are happy

It sounds like a plausible plot for a movie. I didn't make up anything that's what happens in the game, do you deny it?

You are correct in telling parts of the story yeah, but you are incorrect in saying that is all that there is to the story. You didn't factor in the characters, you didn't factor in the universe surrounding these characters and you didn't factor in a lot of other pivotal plot moments. Breaking any story down to its absolute basic skeletal frame doesn't reflect on its quality in any shape or form, do you deny it?
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Revan_911

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#146 Revan_911
Member since 2007 • 1709 Posts
[QUOTE="TheEroica"][QUOTE="Revan_911"][QUOTE="TheEroica"] hahahahahahahahaha..... dear god, no....

Mass Effect 2 plot summary (Minor Spoilers) A group of bug like aliens are kidnapping humans because they are commanded by giant machines, who order them to turn the humans into goo and inject the goo into a giant terminator like robot . And only you one guy can stop them, and not the combined military power of twenty something species because...yeah.

Wow, if thats all you grabbed out of 2 games of 80 hours of gameplay, amazing compelling characters and a truly unique and alive gaming universe than I guess we're done here... I just ask, please remove revan from your profile pic. It just hurts to look at.

You remind me of this guy lol "What a breathtaking universe they've created. The game feels ALIVE. What the game lacks in minor things like gameplay, it makes up for in voice acting. 11/10"
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jg4xchamp

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#147 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="TheEroica"][QUOTE="Revan_911"][QUOTE="TheEroica"] hahahahahahahahaha..... dear god, no....

Mass Effect 2 plot summary (Minor Spoilers) A group of bug like aliens are kidnapping humans because they are commanded by giant machines, who order them to turn the humans into goo and inject the goo into a giant terminator like robot . And only you one guy can stop them, and not the combined military power of twenty something species because...yeah.

Wow, if thats all you grabbed out of 2 games of 80 hours of gameplay, amazing compelling characters and a truly unique and alive gaming universe than I guess we're done here... I just ask, please remove revan from your profile pic. It just hurts to look at.

As much as I would agree that Revan tries a bit too hard and sips on the haterade too much. In no way in hell is mass effect's universe unique. It's one of the most cliche driven universes if you're really into ScFI novel/books/etc.
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#148 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="Revan_911"][QUOTE="skinny_man_69"][QUOTE="Revan_911"] Mass Effect 2 plot summary (Minor Spoilers) A group of bug like aliens are kidnapping humans because they are commanded by giant machines, who order them to turn the humans into goo and inject the goo into a giant terminator like robot . And only you one guy can stop them, and not the combined military power of twenty something species because...yeah.

Pretty sure you could do that with absolutely any story to make it sound terrible. "Of Mice and Men is a story about a guy who is mentally challenged who wants to pet rabbits and a guy who looks after him who just want a farm so they go work to get money but then the mentally challenged guy accidentally kills a girl which makes the other guy have to kill him so that he doesn't get in trouble too." There, I just transformed one of the greatest stories ever written into an idiotic mess. I hope you are happy

It sounds like a plausible plot for a movie. I didn't make up anything that's what happens in the game, do you deny it?

You missed the point. Anyone can give you the basics of the story, and anything repeat anything will sound pathetically simple if you cut it to basics. and who the hell is hyping it as something "deep" It's not, it's a freakin Space Opera at best. Like a really good summer blockbuster. It's an engaging game, immersive game, a personal game, very well done characters, exceptionally entertaining. No one is hyping it as a deep narrative, just an entertaining and well written one.
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Revan_911

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#149 Revan_911
Member since 2007 • 1709 Posts
[QUOTE="jg4xchamp"][QUOTE="Revan_911"][QUOTE="skinny_man_69"] Pretty sure you could do that with absolutely any story to make it sound terrible. "Of Mice and Men is a story about a guy who is mentally challenged who wants to pet rabbits and a guy who looks after him who just want a farm so they go work to get money but then the mentally challenged guy accidentally kills a girl which makes the other guy have to kill him so that he doesn't get in trouble too." There, I just transformed one of the greatest stories ever written into an idiotic mess. I hope you are happy

It sounds like a plausible plot for a movie. I didn't make up anything that's what happens in the game, do you deny it?

You missed the point. Anyone can give you the basics of the story, and anything repeat anything will sound pathetically simple if you cut it to basics. and who the hell is hyping it as something "deep" It's not, it's a freakin Space Opera at best. Like a really good summer blockbuster. It's an engaging game, immersive game, a personal game, very well done characters, exceptionally entertaining. No one is hyping it as a deep narrative, just an entertaining and well written one.

I've seen a lot of people saying that it's a deep or even life changing experience. See that guy laughed at my face when i said UC2 had better story. And that is all that's happening in ME2 concerning the main plot. Each character had a story but that was the main plot. I can't think of much to add, (spoilers) only that almost die in the beginning and the game holds suspense for 10 seconds and then they resurrect you using SIENCE!
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#150 Martin_G_N
Member since 2006 • 2124 Posts

It's one of the best, but UC2 does it better:). The MGS games are also up there with the best, those cinematics are just so perfectly made:).