I have talked to high end pc people and they have said that KZ3 is very impressive and they all owned PS3'sguitarrocker13
I also have talked to high end PC people and they think KZ3 looks below average and they all owned PS3s.
This topic is locked from further discussion.
You keep going back to gears is that all you have, explain why halo graphics are so bad yet they are still sub- hd and run at 30 fps. Also many game sites said UC3 was much better graphically.guitarrocker13
Maybe because Bungie doesnt really care about really good graphics? The graphics in Halo Reach were fine. Thats nice. I have seen both and GEOW3 looks just as good as UC3.
Both look like garbage though.
You keep going back to gears is that all you have, explain why halo graphics are so bad yet they are still sub- hd and run at 30 fps. Also many game sites said UC3 was much better graphically.guitarrocker13
Halo doesn't need graphics , real gamers care about gameplay and Halo detroys ANY PS3 SHOOTER.
You never listen, or consider the possibility that your wrong. UC3 won best graphics of E3 on many sites. UC2 won best graphics of 2009, and game of the year.guitarrocker13
whoopty doo. Crysis 2 got several nods for best graphics on consoles.
Lemme guess. If they like PS3 graphics they are impartial and truthful, but if they like 360 graphics they are biased?
[QUOTE="guitarrocker13"]You never listen, or consider the possibility that your wrong. UC3 won best graphics of E3 on many sites. UC2 won best graphics of 2009, and game of the year.Fizzman
whoopty doo. Crysis 2 got several nods for best graphics on consoles.
Lemme guess. If they like PS3 graphics they are impartial and truthful, but if they like 360 graphics they are biased?
no. apparently if they like 360 graphics they are no longer part of the "good sites" league. :lol:
if you read the whole thing it says 360 can do 4x AA while PS3 can do over 16x MSAAguitarrocker13
Xbox 360 can do MLAA. MLAA is an image based AA and it doesn't factor in sub-pixels.
http://www.gamedev.net/community/forums/topic.asp?topic_id=583531
Hey guys,
After some years asking questions here and wasting everyone's time, now we are proud to give something back to the comunity :)
We have developed a very fast implementation of MLAA on the GPU, both for PC and Xbox 360. In PC it runs 11.8x faster than MSAA 8X (0.44ms on a 9800GTX+), and in the Xbox it only requires 3.79ms to perform anti-aliasing on a 720p image. For comparison, the God of War III implementation requires 20ms of a single SPU (4ms using 5 of them).
The technique will be published in GPU Pro 2 next year, but in the meantime, here you can find more information (we will upload the demo and the source code soon): http://www.iryokufx.com/mlaa/
Cheers!,
Jorge
PS; Lower ms ~= better hardware performance.
Here is another link about ps3's graphics http://gamer.blorge.com/2010/01/05/ps3-smoothing-beyond-that-of-high-end-pc-graphics-card/
DF said the cell can do things high end pc's can't do.
guitarrocker13
The article is a joke.
The original MLAA implementation was from Intel i.e. Intel attemped bring about CPU centric graphics processing. Intel IGP needs help on AA side.
DX10 GPUs from NVIDIA and AMD can MLAA with ease i.e. MLAA is graphics or image based post-processing which are optimised workload for GPUs.
My PC's AMD Radeon HD GPU has MLAA.
"We're seeing PS3 attacking a visual problem using a method that not even the most high-end GPUs are using. You can't help but wonder whether MLAA, in combination with MSAA and a filter to weed out the artefacts, couldn't be hardware-integrated in the next generation consoles. It'll also be interesting to see whether MLAA returns in other PS3 cross-platform projects before then, because it looks extremely good in action." This is from DF'S article.
guitarrocker13
AMD says Hi. Notice the Morphological checkbox.
PS3 can't do MSAA on HDR FP at same time, hence MLAA solution.
NVIDIA has designed FXAA as it's answer to MLAA.
FXAA vs MLAA on PC with AMD Radeon HD GPU. http://www.hardocp.com/article/2011/07/18/nvidias_new_fxaa_antialiasing_technology/4
FXAA is NVIDIA's response to MLAA, and we have seen it to be very similar in terms of image quality, but much faster. MLAA was an average of 37.1% slower than FXAA without offering any improvement in image quality. In fact, when processing transparent foliage textures, FXAA produced a smoother image than MLAA. Aside from performance, there are pros and cons to each solution.
NVIDIA FXAA:
Pros:
- Compatible with AMD and NVIDIA GPUs
- Small performance hit (compared to MSAA and MLAA).
- Image quality comparable to 4X MSAA and MLAA.
- Highly customizable for balancing performance and image quality.
- Can reduce aliasing on edges, textures, and shaders.Cons:
- Requires game developer implementation
No it isn't.
And instead of explaining that, *points to RAGE*
theuncharted34
now now, no need to get all overreacting and.... ohhhh you meant the game of that name... ahhhh never mind :P
No, i just thought crysis 2 was overhyped and the only site that said it set a new standard on consoles was ignguitarrocker13
obviously not. but hey, by all means, keep telling yourself that. ;)
CVG:
"best looking fps ever"
http://www.computerandvideogames.com/294813/crysis-2-xbox-360-review/
Eurogamer:
"But it is a world whose intricacy and realism will cause you to stop and stare long after the first drop of the jaw. The sway of tree-tops; the spray of a decorative fountain; the flames erupting from a burst gas pipe: incidental details that grab your attention for their quiet, shocking realism. Who knows how Crytek managed to squeeze Cry Engine 3 onto the consoles while maintaining such extraordinary level of detail? But this world sits next to Uncharted 2's as the most detailed and well-expressed yet seen on our TVs."
http://www.eurogamer.net/articles/2011-03-22-crysis-2-review
PSU:
"best looking shooter on PlayStation 3"
http://www.psu.com/Crysis-2-Review--a011074-p0.php
electripig:
"Crysis 2 is outstanding in almost every department, not least its visuals, which are the very best either PS3 or Xbox 360 has to offer right now"
http://www.electricpig.co.uk/2011/03/22/crysis-2-review/
GamesRadar:
"Crysis 2 does run on consoles, and it does so beautifully. We're calling it now: Crysis 2 is possibly the best-looking console game ever."
http://www.gamesradar.com/xbox360/crysis-2/review/crysis-2-review/a-20110318143744168062/g-20090601103043632061
justpushstart.com
"I find Crysis 2 visuals to be superior to similar shooters like Call of Duty: Black Ops or Killzone 3."
http://www.justpushstart.com/2011/03/22/crysis-2-review/
xg247.co.uk
"Crysis 2 is definitely the best looking game on consoles and PC"
http://www.xg247.co.uk/reviews/crysis2/
denofgeek
"I honestly think that this may well be the single best looking FPS I've ever seen, on any platform. It really does look that good."
http://www.denofgeek.com/games/820739/crysis_2_xbox_360_review.html
XXLGaming:"The games visuals were just jaw dropping and I have to agree when Crytek says it is setting the bar in console gaming graphics. Just wow."
http://www.xxlgaming.com/staffreview.asp?gameID=519
joystiq: Though about the millionth FPS built around a plot of an alien invasion, give or take a few, it's also the most beautiful.
http://www.joystiq.com/2011/03/22/crysis-2-review/
destructoid: Naturally, the gameplay is all wrapped up with some of the most gorgeous visuals you'll see in a videogame.
http://www.destructoid.com/review-crysis-2-196986.phtml
gameinformer: Crytek wisely sticks to the traits that made the first game successful while simultaneously pushing the boundaries of graphical fidelity.
http://www.gameinformer.com/games/crysis_2/b/ps3/archive/2011/03/22/crysis-2-review-a-welcome-antithesis-to-copycat-shooters.aspx
1up: Crysis 2 is just as visually impressive as its predecessor, even on PS3 and 360.
http://www.1up.com/reviews/crysis-2-review
gamezone: The game looks utterly stunning and is arguably one of the best-looking shooters on consoles. I'm still undecided whether Crysis 2 looks better than the original game, but the fact that there is a discussion about which looks better speaks volumes on what Crytek was able to accomplish with their engine.
http://xbox.gamezone.com/reviews/item/crysis_2/
videogamer: It might come up slightly short compared to Killzone 3 in raw mettle, with an occasionally inconsistent framerate on our PS3 version, but the game is leagues ahead in terms of artistic accomplishment.
http://www.videogamer.com/xbox360/crysis_2/review.html
strategyinformer: Crysis 2 is bloody gorgeous, and by far one of the most polished games we've ever played. Watching the cityscape come crashing down around you in all its HD glory is quite the sight, especially in some of the more open areas midway through the main campaign. Whether you've diving across rooftops or making your way into the heart of an alien hive, it's all jaw-dropping throughout.
http://www.strategyinformer.com/xbox360/crysis2/1434/review.html
gamerevolution: Somehow the team over at Crytek has found a way to make their sequel just as visually remarkable as the original and without the need to spend a fortune on a fancy new video card and extra RAM (on the console at least)
http://www.gamerevolution.com/review/xbox360/crysis-2
msxbox-world: Crysis may have been the benchmark game on PC but for console owners there might be a new kid on the block as Crysis 2 really is a sight to behold.
http://www.msxbox-world.com/xbox360/reviews/review/698/Crysis-2.html
metro: Although Crysis 2 swaps an actual jungle for the urban variety, the level of near photorealism remains. Despite the impressive scale the attention to detail is second to none: from hedges that shed leaves as you run through them to the filtering of light through a half-destroyed wall. That all this is running on a middle-aged console, not a state of the art PC, only makes it more impressive.
http://www.metro.co.uk/tech/games/858800-crysis-2-is-state-of-the-art-game-review
Digitaltrends:
"Crytek manages to live up to the hype with Crysis 2, the best-looking console game ever made (except for the glitches)."
Gamespot Kevin VanOrd
"Crysis 2 does an admirable job of living up to the original's reputation of sheer technical prowess"
Gamespy
http://uk.xbox360.gamespy.com/xbox-360/crytek-project/1157367p1.html
Finally, this wouldn't be a Crysis 2 review without some space dedicated to the game's graphics, would it? This is a gorgeous game, certainly one of the best-looking console titles to date
Gamingbolt
http://gamingbolt.com/crysis-2-ps3-review
Crysis 2 for the PlayStation 3 is an exceptional shooter and perhaps the best looking game on the system.
http://digitalchumps.com/game-reviews/34-360/7150-crysis-2.html
digital chumps
"Again, I've never seen a more beautiful game on a console in my life. It will take years, possibly even the next-generation of consoles, before this is trumped."
Digital Foundry
http://www.eurogamer.net/articles/digitalfoundry-crysis2-face-off?page=3
There's little doubt that the Xbox 360 is the cleaner, crisper experience and for the most part it commands a small
but significant frame-rate advantage and fewer little glitches; especially outside of combat scenarios,
the game just seems to run that much more smoothly
Lens of Truth
Xbox 360: 29 fps
PS3: 26 fps
IGN:
"Crysis 2 on Xbox 360 has taken the crown for best graphics in a console game"
Graphics xbox 360 - 9.5 (8.5 for PS3)
http://xbox360.ign.com/articles/115/1156446p1.html
damn, it's heartbreaking too see all these sites go down in history as "un-credible" for liking crysis 2 :lol:
Digital Foundry is a great site and it said that ps3 is superior get over it, also this link was an article talking about what DF saidguitarrocker13
lol making stuff up again i see. it's okay, friend, you're not the only one having a hard time accepting the ps3 version's inferiority. ;)
Uhmm... Graphics depend on the developer not the Hardware.
Lead Enginer & Graphics Programmer at Naughty Dog's words, not mine
@bigjoejgdeQuality depends mostly on the developer not HW. UC3 on Xbox 360 would look fine if made by ND, but no BluRay == big problem!
Pal-Kristian Engstad
So... Your facts are utter BS and just Sony marketing.
Digital Foundry is a great site and it said that ps3 is superior get over it, also this link was an article talking about what DF saidguitarrocker13
The ps3 and 360 are completely even power wise. The 360 has a more advanced gpu, and the ps3 has the more advanced cpu. They balance each other out.
I think *you* need to get over it, and stop upsessing over graphics. I like eye candy as much as the next guy, but it doesn't mean a thing unless the games themselves are well made.
Digital Foundry is a great site and it said that ps3 is superior get over it, also this link was an article talking about what DF saidguitarrocker13
Digital Foundry's pro-PS3 MLAA claims was debunked by the NVIDIA and AMD PC world.
PS; FXAA also benefits PS3 btw i.e. lower cost AA than MLAA.
Can't believe people are still debating this. In all honesty the 360's finest hasn't been able to touch the PS3's finest for a few years now. Killzone 3, Uncharted 2, God of War 3....they just spank everything on 360. Granted the 360 hasn't had many graphical powerhouses since Halo and Fable aren't carrying that torch, but Gears 3 doesn't look like it's going to surpass the best on PS3.-Xeno-Agreed, and even with devs supporting this it's crazy to see people try to pull out everything they have to try and downplay.
The ps3 cpu is able to everything a gpu does. So its almost like a ps3 has 2 gpu's because the PS3 cell is way different then a normal cpu
guitarrocker13
Any CPU can do GPU's operations.
Swiftshader software is a Direct3D 9c JIT(Just-In-Time) recomplier for X86 CPUs. The above example running 3DMarks 03 and Crysis PC (at low details) on Swiftshader ver 2.01 software. I haven't tried Crysis on the latest Swiftshader ver 3.0 software.
The latest Swiftshader software supports DirectX 9c's Shader Model 3.0.
The only question is the performance.
My hack on Swiftshader software with OpenGL-to-Direct3D (i.e. WinMESA OpenGL-to-Swiftshader ver 2.01) API bridge running Quake 3 and using just the CPU hardware i.e. it works well with MS Windows's Remote Desktop.
The site said ps3 has 2 trillion objects compared to 360 355 billion, and the fact that you don't believe john carmack, the god of quake 3 and graphicsguitarrocker13
Carmack has backed off of that statement as he has worked more with the PS3 and learned more about the bottlenecks of the system. A blanket statement saying that it is "better" or "more powerful" than the Xbox 360 is blatantly incorrect. In some cases, yes, it is better. However, when dealing with the realities of game development, the Xbox 360 and PS3 are basically evenly matched. The PS3 has a bit(though not as much as you seem to think) more raw processing power, but the fact that the entire architecture is covered in bottlenecks makes it practically impossible to properly to make use of that power.
Here is Carmack saying ps3 more potential
http://www.youtube.com/watch?v=_PFUw29U4J8&search=john%20carmack%20g4
well Thats just like your opinion man, an opinion Ill have to see to believe, so when multyplates look better on ps3 and 360 versions look like dirt all the time Il believe that but since that wont happen I guess YOUR A LIAR THAT KNOWS NOTHING!?!?!!?
The ps3 cpu is able to everything a gpu does. So its almost like a ps3 has 2 gpu's because the PS3 cell is way different then a normal cpuguitarrocker13
Uhh... No. You don't want to have the Cell doing the actually drawing of the pixels. That is basically asking for the game to look like **** I have never understood the "Cell can do things a GPU does" argument because honestly if you try to treat the Cell like a GPU you are going to be SERIOUSLY disappoint with the results. The issue with the Cell IMO is that it doesn't do GPU functions as well as a GPU does and it doesn't do CPU functions as well as a CPU does. It is in this middle ground that is honestly neither good nor bad for the system. It isn't any better than any other solution really, but it isn't "worse" either... It is just a different approach.
Swiftshader version 3.0 software Direct3D renderer running Valve's Portal 2 on just Intel X86 CPU. http://www.youtube.com/watch?v=LgPLuqojYjYHere is Carmack saying ps3 more potential
http://www.youtube.com/watch?v=_PFUw29U4J8&search=john%20carmack%20g4
guitarrocker13
[QUOTE="guitarrocker13"]That's from 2006. John Carmack in the last six months or so stated the Xbox 360 was the best console ever made.Here is Carmack saying ps3 more potential
http://www.youtube.com/watch?v=_PFUw29U4J8&search=john%20carmack%20g4
KC_Hokie
uh oh, now he's gonna say that carmack isn't credible anyway :lol:
@KC hokie consoles dont change so its def hasn't changed. He likes 360 more but he did come back and say ps3 has more peak performance guitarrocker13Again, that video was from 2006. After developing a game for both consoles he's concluded the Xbox 360 is superior.
"Because I do favor the 360, it doesn't mean I have anything all that negative to say about the PS3." (March 16th 2011)
Again, that video was from 2006. After developing a game for both consoles he's concluded the Xbox 360 is superior.[QUOTE="guitarrocker13"]@KC hokie consoles dont change so its def hasn't changed. He likes 360 more but he did come back and say ps3 has more peak performance KC_Hokie
"Because I do favor the 360, it doesn't mean I have anything all that negative to say about the PS3." (March 16th 2011)
I'm guessing he'll come back with "he said PS3 was better first and there's no take backs!!!!" :P
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