[QUOTE="KingsMessenger"]
[QUOTE="guitarrocker13"]I dont know if I would say im a fanboy just proving a point and the developer of Geronimo games proves it, in the videoguitarrocker13
It is Ronimo Games and they have only done Wii games and one XBLA/PSN title.
As I have REPEATEDLY stated, at first glance, you would think that there is more to be gotten out of the PS3. However, when you account for the NUMEROUS bottlenecks, the gap becomes less and less significant. In then end, YES there is more to the PS3, but that ultimately means nothing in terms of what can be accomplished and what a game would look like. Anything that you can do on the PS3 CAN be replicated on the Xbox 360. Both sides would have their own set of compromises, but a motivated developer can work out solutions on both sides.
A game like Uncharted looks good because Naughty Dog made it look good, not because the PS3 could do some magical thing that the Xbox 360 can't. The simple fact is, if Naughty Dog was owned by MS and MS gave Naughty Dog the same budget and same amount of time to make the same game, Uncharted would look pretty much the same on the Xbox 360. Same applies to pretty much every game.
And the idea that an EXCLUSIVE does things that a multiplatform game can't is not really accurate. BF3 is honestly going to be a good example of this. I think people will be surprised with the end result for BF3 and the simple fact is, what DICE is doing on a technical side is far more impressive than anything Sony's First Party devs have done(this is based on a set of like 3 technical white papers that DICE has published). I don't know what the final game will look like, but the tech in BF3 is without a doubt the most impressive on the consoles, just like Crysis 2 was honestly the most impressive tech on the consoles.
People always seem to want to insist that UC2 looks better than Crysis 2, and I guess you could make that argument, but from a tech side, I don't know how anyone could legitimately make an argument for UC2 or really any other games over Crysis 2. Which sort of comes back to the art argument that I always make. Tech is really just one part of what makes a game look a particular way.
And honestly, it isn't even the biggest factor. Lots of Crysis mods use the exact same assets and exact same engine, and produce a significantly better looking experience than the normal game. And there are time of day mods that literally just change a few variables that dramatically improve the look of the game...
Art is really the biggest factor in what makes a game visually appealing. Comparisons in tech can be made all day long, but honestly, if you really want to get down to it, Crytek and DICE have everyone beat on basically every platform. And Epic certainly isn't far behind(although they aren't at the bleeding edge...) While I would never say Naughty Dog's tech is crappy, I genuinely don't believe that it is the most impressive tech...
I realize what your saying but you haven't developed games ronimo has. they have used the ps3 a lot so they know the architecture and what they said speaks for its self. You are very smart but you haven't developed for ps3, and i have to go with their statement since they have developed on ps3. All this means is ps3 has a bit more peak performanceSo because one game studio that has about 9 employees and hasn't developed a damn thing for the 360 says the PS3 has better architecture then it must be true?!
...Well, I guess this thead is over now.
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