it's baffling how the cancer of rampant piracy on the PC platform is overlooked

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ionusX

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#101 ionusX
Member since 2009 • 25778 Posts

Piracy is a result of flawed distribution and pricing models. It is not a problem in an industry that makes things people want to buy; or an industry where things are affordable enough that people can buy them. iTunes, Netflix, Steam, GOG, etc. have all contributed to the demise of the "piracy is killing the industry" argument. When costs drive up the price of use/admission, then people will slow down their consumption, and resort to less-than-legal methods to keep up their rate of consumption despite limited funds. This is a problem for the industry to approach optimistically, and treat it's customers like customers, rather than criminals.foxhound_fox
gotta stand with my boy on this one.. your words ring damn true. this being said console piracy is still running rampant and not once getting talked about. i guess we get all the bad rap b/c we can do it and not get arrested

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menes777

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#102 menes777
Member since 2003 • 2643 Posts

[QUOTE="tenaka2"]

[QUOTE="dontshackzmii"]

Hermits just keep stealing their games. I guess they are spending to much on there rigs to buy games. Hermits are so entited they steal games when they "don't like" some thing they did. Pricey is by far the biggest on pc but hermits will say bu bu bu teh xbox!

dontshackzmii

Piracy is bigger on PC but it is also a huge issue on consoles. Hence the posibility of no used games and constant online next gen.

lol sure it is you hermits really like to make stuff up don't you? Ps3 has pretty much zero piracy and pirates get their 360s bricked. Windows 8 is going to have a kill switch so enjoy stealing games while you still can.

A kill switch for apps from it's appstore. That sounds like a nightmare waiting to happen if they tried that with gaming in general. How do you tell a game is really cracked? By if the main EXE is modified right? Wrong, there are many reasons a main EXE could be modified that aren't related to cracking. Sorry but this "kill switch" is only for the apps that you download from their store.

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glez13

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#103 glez13
Member since 2006 • 10314 Posts

[QUOTE="arkephonic"]I was going to make a thread on Call of Duty sales, but decided not to make it because the highest selling cod game on pc is like 1 million, while the console versions sell like 13 million. I figured the thread would turn into a piracy debate, rather than its intention of showing how much the franchise has sold over the years. I don't think piracy on pc is anywhere near the same level of piracy on consoles. 04dcarraher
Problem is that they never count all the sales especially from DD and STEAM which never gives out their numbers, The number of people still playing MP cod 2 and 4 out number the people playing MW2, WAW, and Black ops, and even MW 3.

The numbers won't match anyways. Being optimistic with DD numbers they could double, still showing a big difference. Anyways I think that CoD on PC lost it's popularity so it's not that good to compare, as you say sometimes you can find a higher numbers playing the old ones than the new ones.

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jer_1

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#104 jer_1
Member since 2003 • 7451 Posts
This thread is pretty bogus. Piracy on PC is only as bad as the publishers force it to be. If there's a game worth owning, I will pay for it. That's all that needs to be said really, make games worth owning and they will be bought.
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wewantdoom4now

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#105 wewantdoom4now
Member since 2012 • 1792 Posts

PC gaming is pretty much a pirate's paradise. You can just look up some torrent sites, download and enjoy all the latest PC games for free without any DRM protections or anything. So it's no wonder why some developers hesitate to release their games on the PC. The internet and broadband connections made things really easy. You don't even need to copy any physical media anymore like it was in the 90s:

http://www.youtube.com/watch?v=zOBroA2NPNY

:P

nameless12345

if developers knew their product didnt suck they wouldnt worry about pirates because if the games good the pirates would want to collect that game they're still **** gamers.

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glez13

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#106 glez13
Member since 2006 • 10314 Posts

This thread is pretty bogus. Piracy on PC is only as bad as the publishers force it to be. If there's a game worth owning, I will pay for it. That's all that needs to be said really, make games worth owning and they will be bought. jer_1

This. It's just as bad as they make it look. The same happens with used games. They are just trying to brainwash us into thinking their way so they can profit by milking us. Piracy has existed rampantly since the Apogee/Doom/Freeware days. Hasn't stopped anyone from finding customers to sell them stuff.

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peterw007

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#107 peterw007
Member since 2005 • 3653 Posts

[QUOTE="jer_1"]This thread is pretty bogus. Piracy on PC is only as bad as the publishers force it to be. If there's a game worth owning, I will pay for it. That's all that needs to be said really, make games worth owning and they will be bought. glez13

This. It's just as bad as they make it look. The same happens with used games. They are just trying to brainwash us into thinking their way so they can profit by milking us. Piracy has existed rampantly since the Apogee/Doom/Freeware days. Hasn't stopped anyone from finding customers to sell them stuff.

Millions of people pirated video games in the early 90s?

Somehow I highly doubt that was the case.

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wis3boi

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#108 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="glez13"]

[QUOTE="jer_1"]This thread is pretty bogus. Piracy on PC is only as bad as the publishers force it to be. If there's a game worth owning, I will pay for it. That's all that needs to be said really, make games worth owning and they will be bought. peterw007

This. It's just as bad as they make it look. The same happens with used games. They are just trying to brainwash us into thinking their way so they can profit by milking us. Piracy has existed rampantly since the Apogee/Doom/Freeware days. Hasn't stopped anyone from finding customers to sell them stuff.

Millions of people pirated video games in the early 90s?

Somehow I highly doubt that was the case.

they did
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wewantdoom4now

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#109 wewantdoom4now
Member since 2012 • 1792 Posts

[QUOTE="peterw007"]

[QUOTE="glez13"]

This. It's just as bad as they make it look. The same happens with used games. They are just trying to brainwash us into thinking their way so they can profit by milking us. Piracy has existed rampantly since the Apogee/Doom/Freeware days. Hasn't stopped anyone from finding customers to sell them stuff.

wis3boi

Millions of people pirated video games in the early 90s?

Somehow I highly doubt that was the case.

they did

yep unlock shareware/demo version of quake 1996 for full game with this floppy disk.

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glez13

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#110 glez13
Member since 2006 • 10314 Posts

[QUOTE="glez13"]

[QUOTE="jer_1"]This thread is pretty bogus. Piracy on PC is only as bad as the publishers force it to be. If there's a game worth owning, I will pay for it. That's all that needs to be said really, make games worth owning and they will be bought. peterw007

This. It's just as bad as they make it look. The same happens with used games. They are just trying to brainwash us into thinking their way so they can profit by milking us. Piracy has existed rampantly since the Apogee/Doom/Freeware days. Hasn't stopped anyone from finding customers to sell them stuff.

Millions of people pirated video games in the early 90s?

Somehow I highly doubt that was the case.

Obviously the quantities will change with time but the magnitude is what matters. Why do you think the Apogee formula didn't took of until recent years with DD? Apogee just continued doing it for a while because regardless of the new, easier and rampant piracy that was created with the distribution method just because they were breaking bank. Selling a million copies at the time on PC was unheard of. It's similar to what happens on consoles nowadays. You don't see them whining as much with piracy on them because they are still seeing the numbers.

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wewantdoom4now

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#111 wewantdoom4now
Member since 2012 • 1792 Posts

pirates are how www.idsoftware.com

even got started to begin with.

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peterw007

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#112 peterw007
Member since 2005 • 3653 Posts

[QUOTE="peterw007"]

[QUOTE="glez13"]

This. It's just as bad as they make it look. The same happens with used games. They are just trying to brainwash us into thinking their way so they can profit by milking us. Piracy has existed rampantly since the Apogee/Doom/Freeware days. Hasn't stopped anyone from finding customers to sell them stuff.

glez13

Millions of people pirated video games in the early 90s?

Somehow I highly doubt that was the case.

Obviously the cuantities will change with time but the magnitude is what matters. Why do you think the Apogee formula didn't took of until recent years with DD? Apogee just continued doing it for a while because regardless of the new, easier and rampant piracy that was created with the distribution method just because they were breaking bank. Selling a million copies at the time on PC was unheard of. It's similar to what happens on consoles nowadays. You don't see them whining as much with piracy on them because they are still seeing the numbers.

You see, it's the qualifier "rampantly" that I have a problem with.

Piracy is not an issue if the community that pirates is small and isolated, like it was back in the 90's.

Today, piracy has become a global phenomenon, as an entire generation has grown up justifying piracy with their ludicrous rationalizations.

Millions and millions of people pirate in a huge number of ways.

And really, it's only been within the last 6 years or so that piracy has become a real problem, as internet speeds and hard drive storage capacities have exploded.

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Brendissimo35

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#113 Brendissimo35
Member since 2005 • 1934 Posts

Overlooked by whom? Piracy is taken very seriously by most publishers, although their individual approaches may differ (sometimes drastically). I think most PC gamers are definitely aware of its dangers. If you mean by the pirates themselves, the people who think it isn't really a big deal, then yeah sure. But this thread isn't going to convince them. They have a myriad of excuses to hide behind. (wasn't going to buy it anyway, is priced too high, nobody is getting hurt except the greedy publishers, etc.)

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nameless12345

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#114 nameless12345
Member since 2010 • 15125 Posts

This thread is pretty bogus. Piracy on PC is only as bad as the publishers force it to be. If there's a game worth owning, I will pay for it. That's all that needs to be said really, make games worth owning and they will be bought. jer_1

Maybe you do buy games that are "good" but that doesn't apply to everyone ;)

Explain how The Witcher 2 sold 1 million copies but got pirated more than 4 million times. Bad game? I don't think so :P

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Jankarcop

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#115 Jankarcop
Member since 2011 • 11058 Posts

Another troll/bait anti-pc thread.

Where are the real arguements against PC?

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santoron

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#116 santoron
Member since 2006 • 8584 Posts

Poor attempt TC. Piracy exists for every type of media, not simply PC Gaming. Dwelling on Piracy is a waste of time for devs and publishers, and certainly for you. What's far more important is that PC revenues continue to rise, which attracts more quality titles to the platform... the platform that already has more high scoring exclusives than the three console platforms combined. :|

If a developer wants to skip the PC platform for certain titles, that's their prerogative. Lots of games are making lots of money these days, we'll manage somehow...

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dj_pulserfan

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#117 dj_pulserfan
Member since 2007 • 3102 Posts

[QUOTE="garrett_daniels"]

You cannot stop piracy. Even if some magically invulnerable system was devised that made PC piracy impossible the pirates would merely move to consoles, where piracy is even easier than on the PC. They pirate on the PC because they prefer the PC experience, not because it's an easier system to pirate for.

peterw007

You can stop piracy...

But it would require strict IP monitoring and censoring, a systematic, government-mandated shutdown of all piracy hubs (IRC, ED2K, DC++, Usenet, FreeNet, Kazaa, P2P Alternatives), torrent and cyberlocker indexing sites, and an overhaul in public opinion.

Like I said before, people on some fundamental level don't want freedom taken away from them; they are unwilling to give their riches up.

Excuse me but did I actually read something this stupid? You're willing to give up your rights and be monitored 24/7 as if you're under some sort of internet martial law just because you MIGHT pirate something? I'm sorry but no. I'd rather have everyone be given free reign to pirate what they want and when/however than actually be monitored because I use Facebook and post on Gamespot.

Fact is I think when it comes to Piracy that the only thing that should happen is if a company doesn't want their stuff on the Piratebay or something similar, than they should request a take down and the site should oblique WITHOUT question. That's it. But to say that regular people who might not even pirate anything in their lives should be monitered 24/7 just because they MIGHT pirate something is f*cking ridiculous!

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wewantdoom4now

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#118 wewantdoom4now
Member since 2012 • 1792 Posts

[QUOTE="jer_1"]This thread is pretty bogus. Piracy on PC is only as bad as the publishers force it to be. If there's a game worth owning, I will pay for it. That's all that needs to be said really, make games worth owning and they will be bought. nameless12345

Maybe you do buy games that are "good" but that doesn't apply to everyone ;)

Explain how The Witcher 2 sold 1 million copies but got pirated more than 4 million times. Bad game? I don't think so :P

game does suck lol
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04dcarraher

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#119 04dcarraher
Member since 2004 • 23857 Posts

[QUOTE="jer_1"]This thread is pretty bogus. Piracy on PC is only as bad as the publishers force it to be. If there's a game worth owning, I will pay for it. That's all that needs to be said really, make games worth owning and they will be bought. nameless12345

Maybe you do buy games that are "good" but that doesn't apply to everyone ;)

Explain how The Witcher 2 sold 1 million copies but got pirated more than 4 million times. Bad game? I don't think so :P

Problem is that those numbers are wrong
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nameless12345

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#120 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="jer_1"]This thread is pretty bogus. Piracy on PC is only as bad as the publishers force it to be. If there's a game worth owning, I will pay for it. That's all that needs to be said really, make games worth owning and they will be bought. 04dcarraher

Maybe you do buy games that are "good" but that doesn't apply to everyone ;)

Explain how The Witcher 2 sold 1 million copies but got pirated more than 4 million times. Bad game? I don't think so :P

Problem is that those numbers are wrong

How are they wrong if they're comming from the developers themselves? Are you trying to say they're overblowing the numbers or are making inaccurate estimations? ;)

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dj_pulserfan

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#121 dj_pulserfan
Member since 2007 • 3102 Posts

[QUOTE="04dcarraher"][QUOTE="nameless12345"]

Maybe you do buy games that are "good" but that doesn't apply to everyone ;)

Explain how The Witcher 2 sold 1 million copies but got pirated more than 4 million times. Bad game? I don't think so :P

nameless12345

Problem is that those numbers are wrong

How are they wrong if they're comming from the developers themselves? Are you trying to say they're overblowing the numbers or are making inaccurate estimations? ;)

In the same interview they also said those numbers were inflated. If that was true then Witcher 2 was pirated more than Avatar! Also, I downloaded the Witcher 2 wallpapers because they were only available if you bought it from GOG. Eventually they were made available on Witcher dot com but I couldn't really see myself spending another 50 bucks after I JUST bought the box version for a few wallpapers. So I guess you can take those pirates down too 3,999,99 because I didn't download the game :P

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nameless12345

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#122 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="04dcarraher"] Problem is that those numbers are wrongdj_pulserfan

How are they wrong if they're comming from the developers themselves? Are you trying to say they're overblowing the numbers or are making inaccurate estimations? ;)

In the same interview they also said those numbers were inflated. If that was true then Witcher 2 was pirated more than Avatar! Also, I downloaded the Witcher 2 wallpapers because they were only available if you bought it from GOG. Eventually they were made available on Witcher dot com but I couldn't really see myself spending another 50 bucks after I JUST bought the box version for a few wallpapers. So I guess you can take those pirates down too 3,999,99 because I didn't download the game :P

Maybe they were refering to all download attempts, not just the finished ones.

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-ArchAngeL-777-

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#123 -ArchAngeL-777-
Member since 2007 • 3840 Posts
This thread is pretty bogus. Piracy on PC is only as bad as the publishers force it to be. If there's a game worth owning, I will pay for it. That's all that needs to be said really, make games worth owning and they will be bought. jer_1
That's not true. People will pirate the games regardless of how good they are.
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arkephonic

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#124 arkephonic
Member since 2006 • 7221 Posts

This thread is pretty bogus. Piracy on PC is only as bad as the publishers force it to be. If there's a game worth owning, I will pay for it. That's all that needs to be said really, make games worth owning and they will be bought. jer_1

This pretty much sums it up. On PC, it's so easy to pirate that gamers actually come up with these imaginary cut off points to where they will pirate all day long until they feel a game is good enough, they they'll buy. Whereas on consoles, piracy is much harder to do, so people buy every game, regardless of how good it is.

I'd be willing to bet that piracy on PC is 30 times worse than it is on consoles, if not more.

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-ArchAngeL-777-

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#125 -ArchAngeL-777-
Member since 2007 • 3840 Posts

[QUOTE="foxhound_fox"]Piracy is a result of flawed distribution and pricing models. It is not a problem in an industry that makes things people want to buy; or an industry where things are affordable enough that people can buy them. iTunes, Netflix, Steam, GOG, etc. have all contributed to the demise of the "piracy is killing the industry" argument. When costs drive up the price of use/admission, then people will slow down their consumption, and resort to less-than-legal methods to keep up their rate of consumption despite limited funds. This is a problem for the industry to approach optimistically, and treat it's customers like customers, rather than criminals.ionusX

gotta stand with my boy on this one.. your words ring damn true. this being said console piracy is still running rampant and not once getting talked about. i guess we get all the bad rap b/c we can do it and not get arrested

This is bull lol Pricing, quality, distribution...all lame excuses for the fact that people just want it free. Pirates flat out just dont want to pay for anything. They will come up with every excuse in the book to hide that, but it all comes down to the fact it is free to pirate. iTunes, Netflix, Steam...etc. havent made a dent.
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Jynxzor

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#126 Jynxzor
Member since 2003 • 9313 Posts
iTunes, Netflix, Steam...etc. havent made a dent. -ArchAngeL-777-
Yet as much as the industry crones on about how Piracy is killing it. Music, Movies, Games, all forms of media...still rake in millions of dollars.
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arkephonic

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#127 arkephonic
Member since 2006 • 7221 Posts

Don't people that pirate console games have to do so through the use of a PC? Therefore it would be safe to assume that anyone who pirates console games also pirates PC games. The vast majority of these pirates stay exclusively on PC.

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-ArchAngeL-777-

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#128 -ArchAngeL-777-
Member since 2007 • 3840 Posts
[QUOTE="-ArchAngeL-777-"] iTunes, Netflix, Steam...etc. havent made a dent. Jynxzor
Yet as much as the industry crones on about how Piracy is killing it. Music, Movies, Games, all forms of media...still rake in millions of dollars.

What's your point? So that makes pirates stealing millions more legit?
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deactivated-59d151f079814

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#129 deactivated-59d151f079814
Member since 2003 • 47239 Posts
.. Uh its a overblown figure.. That is used as a scape goat.. And I will say it once again if you are against piracy, that it is a serious problem in taking away profits from developers.. You should be against used games, they take away from the developer and are actually MEASURABLE and easily tracked.. Where there is money being exchanged, meaning people are willing to pay at least a % of the cost of a brand new game for the used game.. And that % is extremely high, Gamestop has made a killing price gouging the industry in which they will sell a used game for as little as $5 less than the retail version.
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glez13

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#130 glez13
Member since 2006 • 10314 Posts

Don't people that pirate console games have to do so through the use of a PC? Therefore it would be safe to assume that anyone who pirates console games also pirates PC games. The vast majority of these pirates stay exclusively on PC.

arkephonic

What? LOL, no.

Console pirating only needs hardware or software modifications depending of the system.

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NoodleFighter

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#131 NoodleFighter
Member since 2011 • 11897 Posts

[QUOTE="Jynxzor"][QUOTE="-ArchAngeL-777-"] iTunes, Netflix, Steam...etc. havent made a dent. -ArchAngeL-777-
Yet as much as the industry crones on about how Piracy is killing it. Music, Movies, Games, all forms of media...still rake in millions of dollars.

What's your point? So that makes pirates stealing millions more legit?

No but it doesn't cancel out the profit they earn

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arkephonic

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#132 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

Don't people that pirate console games have to do so through the use of a PC? Therefore it would be safe to assume that anyone who pirates console games also pirates PC games. The vast majority of these pirates stay exclusively on PC.

glez13

What? LOL, no.

Console pirating only needs hardware or software modifications depending of the system.

Where do people get the software for playing console pirated games? Doesn't it come from PC? Plus, the fact that you need to modify and solder on parts to a console before you can play pirated games on it makes it way less accessible. Anyone can just pirate a pc game, but I don't know anyone that would ruin their console to play pirated games on it.
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dj_pulserfan

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#133 dj_pulserfan
Member since 2007 • 3102 Posts

[QUOTE="glez13"]

[QUOTE="arkephonic"]

Don't people that pirate console games have to do so through the use of a PC? Therefore it would be safe to assume that anyone who pirates console games also pirates PC games. The vast majority of these pirates stay exclusively on PC.

arkephonic

What? LOL, no.

Console pirating only needs hardware or software modifications depending of the system.

Where do people get the software for playing console pirated games? Doesn't it come from PC? Plus, the fact that you need to modify and solder on parts to a console before you can play pirated games on it makes it way less accessible. Anyone can just pirate a pc game, but I don't know anyone that would ruin their console to play pirated games on it.


Uhhh. I don't know where the hell you've been but this is the year 2012.

Hacking a PS3 doesn't require more than loading up files on a USB and asking it to look for Firmware updates via USB. And YES, that feature still exist the recovery option is what was taken away but since the leak of that security code the PS3 has ZERO protection. The 360 even has tools that all you do us plug in a cable into the slot for the HDD and plug it into your pc and run software and it'll install it. The wii? Hell, it's as easy as figuring out your friend number and inserting it on a website that will do it remotely!

To say console hacking is hard is an absolute joke.

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arkephonic

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#134 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"][QUOTE="glez13"]

What? LOL, no.

Console pirating only needs hardware or software modifications depending of the system.

dj_pulserfan

Where do people get the software for playing console pirated games? Doesn't it come from PC? Plus, the fact that you need to modify and solder on parts to a console before you can play pirated games on it makes it way less accessible. Anyone can just pirate a pc game, but I don't know anyone that would ruin their console to play pirated games on it.


Uhhh. I don't know where the hell you've been but this is the year 2012.

Hacking a PS3 doesn't require more than loading up files on a USB and asking it to look for Firmware updates via USB. And YES, that feature still exist the recovery option is what was taken away but since the leak of that security code the PS3 has ZERO protection. The 360 even has tools that all you do us plug in a cable into the slot for the HDD and plug it into your pc and run software and it'll install it. The wii? Hell, it's as easy as figuring out your friend number and inserting it on a website that will do it remotely!

To say console hacking is hard is an absolute joke.

So console hacking still requires a PC, that was my whole argument. I was saying that anyone hacking and pirating on consoles also does it on PC, so for every console pirate, you also have a PC pirate. This is why PC pirating will always overshadow console pirating. There are so many PC pirates out there, and only a fraction of the PC pirates pirate on consoles as well. My whole point is that EVERY pirate is a PC pirate, whether it is PC games or console games, they're all pirating from a PC.

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lundy86_4

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#135 lundy86_4
Member since 2003 • 62013 Posts

So console hacking still requires a PC, that was my whole argument. I was saying that anyone hacking and pirating on consoles also does it on PC, so for every console pirate, you also have a PC pirate. This is why PC pirating will always overshadow console pirating. There are so many PC pirates out there, and only a fraction of the PC pirates pirate on consoles as well. My whole point is that EVERY pirate is a PC pirate, whether it is PC games or console games, they're all pirating from a PC.

arkephonic

It's certainly possible for an overlap, but it hardly means it's a certainty.

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peterw007

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#136 peterw007
Member since 2005 • 3653 Posts

[QUOTE="arkephonic"]

So console hacking still requires a PC, that was my whole argument. I was saying that anyone hacking and pirating on consoles also does it on PC, so for every console pirate, you also have a PC pirate. This is why PC pirating will always overshadow console pirating. There are so many PC pirates out there, and only a fraction of the PC pirates pirate on consoles as well. My whole point is that EVERY pirate is a PC pirate, whether it is PC games or console games, they're all pirating from a PC.

lundy86_4

It's certainly possible for an overlap, but it hardly means it's a certainty.

Like I said earlier, the only way to stop both console and PC piracy is to heavily censor the internet, and no one wants to do that...so the existence of piracy is in stasis.

On one hand people are determined to beat it, but on the other hand it's impossible to beat because people value their digital freedom too much.

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lundy86_4

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#137 lundy86_4
Member since 2003 • 62013 Posts

Like I said earlier, the only way to stop both console and PC piracy is to heavily censor the internet, and no one wants to do that...so the existence of piracy is in stasis.

On one hand people are determined to beat it, but on the other hand it's impossible to beat because people value their digital freedom too much.

peterw007

Exactly.

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arkephonic

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#138 arkephonic
Member since 2006 • 7221 Posts

On Craigslist, I always see modded PS1's, modded Dreamcast, modded Xbox, but I have not once seen a modded Wii, PS3 or Xbox 360. I have a really hard time believing that hacking/modding/pirating is a real big issue on consoles.

Not to mention, like I said earlier, every act of pirating is done so on a PC. Whether you're pirating console or PC games, you do it on a PC. Pirating on PC is much easier and accessible, and most people who are pirating to begin with most likely prefer the PC as their favorite platform for games. I strongly doubt very many pirates would take the time and effort to pirate console games when they could just pirate PC games, spending the extra time and effort to obtain what they consider, "a lesser experience". PC pirates are the worst when it comes to PC elitism, and like I said earlier, EVERY SINGLE PIRATE in the world is a PC pirate, there's no way around it.

Pirating is a real issue on PC, and the only solution to it is DRM like Blizzard uses on Starcraft II and World of Warcraft. Yeah, those may be online games, but pirating on PC is so rampant, that I think they would have to use those same measures for single player only games. STEAM takes good counter measures for pirating as well, using online account based DRM, forcing you to remain online while you play games.

I think CD Project Red, the makers of Witcher 2, were wrong in being lenient in their DRM methods. They decided to put trust in the consumer, and put no DRM into their game, and they paid the price. I don't know if they even had a choice, considering the game was self published if I recall correctly. They might not have even been able to implement proper DRM methods, but they paid the price because everyone just pirated their game, and it shows in the sales.

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lundy86_4

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#139 lundy86_4
Member since 2003 • 62013 Posts

Pirating on PC is much easier and accessible, and most people who are pirating to begin with most likely prefer the PC as their favorite platform for games.

arkephonic

No evidence of this.

I strongly doubt very many pirates would take the time and effort to pirate console games when they could just pirate PC games, spending the extra time and effort to obtain what they consider, "a lesser experience". PC pirates are the worst when it comes to PC elitism, and like I said earlier, EVERY SINGLE PIRATE in the world is a PC pirate, there's no way around it.

arkephonic

Are you saying pirates who only download console titles are PC pirates?

Pirating is a real issue on PC, and the only solution to it is DRM like Blizzard uses on Starcraft II and World of Warcraft. Yeah, those may be online games, but pirating on PC is so rampant, that I think they would have to use those same measures for single player only games. STEAM takes good counter measures for pirating as well, using online account based DRM, forcing you to remain online while you play games.

arkephonic

Steam has an offline mode. DRM is, quite simply, an idadequate form of combatting DRM. Very few are anywhere near effective, and those that are simply become a pain (always on DRM from Ubisoft as an example).

I think CD Project Red, the makers of Witcher 2, were wrong in being lenient in their DRM methods. They decided to put trust in the consumer, and put no DRM into their game, and they paid the price. I don't know if they even had a choice, considering the game was self published if I recall correctly. They might not have even been able to implement proper DRM methods, but they paid the price because everyone just pirated their game, and it shows in the sales.

arkephonic

They put no DRM on the game because they knew it would be circumvented quickly and efficitently. Simply leaving legitimate consumers with annoying DRM.

Piracy happens even with DRM.

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arkephonic

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#140 arkephonic
Member since 2006 • 7221 Posts

Well I don't think it is any coincidence that software sales on PC pale in comparison to console software sales.

I've seen all the excuses in the book. Digital sales, more selection on PC, etc. etc.

Face it, pirating on PC is rampant and a very very very big issue, and it's a non-issue on consoles.

The main reason why is because every act of pirating is done on a PC. If someone is pirating a game, whether it be on PC or consoles, the piracy act is performed on a PC. Taking this into consideration, who's to say that anyone pirating a console game doesn't pirate PC games as well? The fact that the pirating act is taking place on a PC automatically means that the person is stealing PC games, with just maybe some console games on the side. MOST pirates don't pirate on console, only PC, and this is indicative in software sales and common sense. Common sense in the fact that the platform that pirating is done on is the PC platform, and this means that they're much more likely to pirate PC games, considering that they obviously own the PC platform capable of playing PC games, and there's no way to tell if that person even has a console to play pirated games on.

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lundy86_4

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#141 lundy86_4
Member since 2003 • 62013 Posts

Well I don't think it is any coincidence that software sales on PC pale in comparison to console software sales.

arkephonic

Certain software titles do. It doesn't help matters that digital sales figures are rarely released (Steam never releases figures).

Face it, pirating on PC is rampant and a very very very big issue, and it's a non-issue on consoles.

arkephonic

PC piracy is an issue. You do realize people download console titles as well, right? Are you saying they download them, and then simply leave them on their HDD? I simply don't understand any of your reasoning thus far.

Also, try quoting parts of the post and addressing them, as you skip over certain aspects.

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arkephonic

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#142 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

Well I don't think it is any coincidence that software sales on PC pale in comparison to console software sales.

lundy86_4

Certain software titles do. It doesn't help matters that digital sales figures are rarely released (Steam never releases figures).

Face it, pirating on PC is rampant and a very very very big issue, and it's a non-issue on consoles.

arkephonic

PC piracy is an issue. You do realize people download console titles as well, right? Are you saying they download them, and then simply leave them on their HDD? I simply don't understand any of your reasoning thus far.

Also, try quoting parts of the post and addressing them, as you skip over certain aspects.

As I was saying, all piracy acts are done on a PC. Whether someone is pirating a PC or a console game, the act of pirating is done on a PC. With that in mind, if the person is pirating to begin with, it means that they obviously have the PC platform, because that's where they're pirating from. What are the odds that the person pirating even has a console? The fact that 100% of pirates have a PC to play pirated PC games on makes PC piracy more rampant. What percentage of pirates even have consoles? Definitely not 100%.

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lundy86_4

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#143 lundy86_4
Member since 2003 • 62013 Posts

As I was saying, all piracy acts are done on a PC. Whether someone is pirating a PC or a console game, the act of pirating is done on a PC. With that in mind, if the person is pirating to begin with, it means that they obviously have the PC platform, because that's where they're pirating from. What are the odds that the person pirating even has a console? The fact that 100% of pirates have a PC to play pirated PC games on makes PC piracy more rampant. What percentage of pirates even have consoles? Definitely not 100%.

arkephonic

What are the odds that a person pirating a console version of the game has a console? Fairly high, I would presume. Otherwise you'd pirate the PC version.

Your reasoning here is so unbelievably f*cked that i'm having trouble following you.

Games have different versions. It's reasonable to assume that an individual downloading a console version of a game, is going to use it on their modded console. Otherwise there would be zero point in downloading it (unless you wanted to use a Wii emulator).

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arkephonic

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#144 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

As I was saying, all piracy acts are done on a PC. Whether someone is pirating a PC or a console game, the act of pirating is done on a PC. With that in mind, if the person is pirating to begin with, it means that they obviously have the PC platform, because that's where they're pirating from. What are the odds that the person pirating even has a console? The fact that 100% of pirates have a PC to play pirated PC games on makes PC piracy more rampant. What percentage of pirates even have consoles? Definitely not 100%.

lundy86_4

What are the odds that a person pirating a console version of the game has a console? Fairly high, I would presume. Otherwise you'd pirate the PC version.

Your reasoning here is so unbelievably f*cked that i'm having trouble following you.

Games have different versions. It's reasonable to assume that an individual downloading a console version of a game, is going to use it on their modded console. Otherwise there would be zero point in downloading it (unless you wanted to use a Wii emulator).

If a person is pirating console games, they're doing it from a PC. Wouldn't it be obvious that that person is also pirating PC games? Obviously if someone is downloading a console version of a game, they are part of the minority that pirates on consoles, but those numbers still pale in comparison to the PC software pirates. That's just common sense.

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PC360Wii

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#145 PC360Wii
Member since 2007 • 4658 Posts
Can I end this argument by saying who the hell cares? the platform is still by far the healthiest in terms of playerbase, variety, AA-AAA games each year. Your pathetic attempt at discrediting has failed.
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lundy86_4

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#146 lundy86_4
Member since 2003 • 62013 Posts

If a person is pirating console games, they're doing it from a PC. Wouldn't it be obvious that that person is also pirating PC games? Obviously if someone is downloading a console version of a game, they are part of the minority that pirates on consoles, but those numbers still pale in comparison to the PC software pirates. That's just common sense.

arkephonic

No. You are drawing a conclusion off of wildly incomplete data. It is not obvious.

Are a number of individuals likely pirating PC games as well as console games. I wouldn't doubt it? Are 100% of console pirates also pirating PC games? I wholly doubt it.

Your line of reasoning here is completely flawed dude. Seriously, don't talk about common sense.

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nunovlopes

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#147 nunovlopes
Member since 2009 • 2638 Posts

[QUOTE="lundy86_4"]

[QUOTE="arkephonic"]

Well I don't think it is any coincidence that software sales on PC pale in comparison to console software sales.

arkephonic

Certain software titles do. It doesn't help matters that digital sales figures are rarely released (Steam never releases figures).

Face it, pirating on PC is rampant and a very very very big issue, and it's a non-issue on consoles.

arkephonic

PC piracy is an issue. You do realize people download console titles as well, right? Are you saying they download them, and then simply leave them on their HDD? I simply don't understand any of your reasoning thus far.

Also, try quoting parts of the post and addressing them, as you skip over certain aspects.

As I was saying, all piracy acts are done on a PC. Whether someone is pirating a PC or a console game, the act of pirating is done on a PC. With that in mind, if the person is pirating to begin with, it means that they obviously have the PC platform, because that's where they're pirating from. What are the odds that the person pirating even has a console? The fact that 100% of pirates have a PC to play pirated PC games on makes PC piracy more rampant. What percentage of pirates even have consoles? Definitely not 100%.

That's just wrong. Most console piracy is probably done through copied DVDs.

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lundy86_4

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#148 lundy86_4
Member since 2003 • 62013 Posts

That's just wrong. Most console piracy is probably done through copied DVDs.

nunovlopes

I don't know exactly how much, but many do access pirated versions of games through purchasing in stores/markets.

Markets in China sell pirated versions of console games at incredibly cheap prices.

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arkephonic

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#149 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

If a person is pirating console games, they're doing it from a PC. Wouldn't it be obvious that that person is also pirating PC games? Obviously if someone is downloading a console version of a game, they are part of the minority that pirates on consoles, but those numbers still pale in comparison to the PC software pirates. That's just common sense.

lundy86_4

No. You are drawing a conclusion off of wildly incomplete data. It is not obvious.

Are a number of individuals likely pirating PC games as well as console games. I wouldn't doubt it? Are 100% of console pirates also pirating PC games? I wholly doubt it.

Your line of reasoning here is completely flawed dude. Seriously, don't talk about common sense.

Well the best proof you could use to prove me otherwise would be to give me a list of multi-platform games in which the PC version outsold the console versions.

If you think about it, this should be extremely easy to do considering there are MANY more PC platforms out there, the userbase is much larger than any of the consoles.

How is my reasoning flawed? Every piracy act is done on a PC. People who pirate games do it on a PC. You're telling me that people pirate more console games than PC games from a PC, when console piracy is less accessible and much less convenient?

That's a very delusional line of thinking.

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flashn00b

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#150 flashn00b
Member since 2006 • 3961 Posts

I personally like Gabe Newell's take on the matter: Counter piracy with a good service.

If i remember correctly, i think CDProjekt RED said that The Witcher 2 is DRM-free for the sole reason that they know that DRM does very little beyond being an annoyance to the paying customer.