@blueinheaven: Quite simple, actually: Graphics mean nothing. Amazing concept, right? :D
Crysis 2&3 looked amazing (even on PS3 and X360)! The rest of the actual game? Boring, generic, not fun.
A game needs to be first and foremost good at what it's trying to do, if possible even fun! Graphics can take a considerable hit if the game manages to do (almost) everything else right. On average a large part of the budget of any given AAA game (with the exception of the marketing budget) is spent on graphics + animation. These two categories also contain sub-categories that also delve into the gameplay aspect of the game (performance and limited level design, for example). But at the end of day none of that is spent on the game systems (AI, combat, exploration, story, etc) thus it matters little how bloated the budget is.
Big budget projects =/= 10's nor do low budget projects == 10's. There are plenty more indie games that score terribly. However, since there are more indie games this gen than AAA projects in general, you'll see more good scoring indie games than good scoring AAA games. Plus, do remind youself that each review is merely the opinion of 1 person. 1 person does not dictate the average score.
No conspiracy, no plot against a platform, none of that.
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