[QUOTE="trix5817"][QUOTE="Homesrfan"][QUOTE="trix5817"][QUOTE="Hir0_N"][QUOTE="cobrax25"]many PC shooters add things that purposefully make it much more difficult to aim...like the swaying and movement of sights, actual recoil, and bullet drop....The combination of these, make aiming much more realistic.....just play games like Operation Flashpoint and Red Orchestra, and you will see what a realistic shooter actually looks like.Overthrow
The Wii rumbles :P lol but yeah I think the Wiimote is more realistic. And its not like you cant have all these features in a Wii game.
Except there won't ever be a Wii game like Red Orchestra, Operation Flashpoint, or ArmA.....
[QUOTE="cobrax25"]many PC shooters add things that purposefully make it much more difficult to aim...like the swaying and movement of sights, actual recoil, and bullet drop....The combination of these, make aiming much more realistic.....just play games like Operation Flashpoint and Red Orchestra, and you will see what a realistic shooter actually looks like.Hir0_N
The Wii rumbles :P lol but yeah I think the Wiimote is more realistic. And its not like you cant have all these features in a Wii game.
You don't need those features in Wii games... it's already realistic and doesn't need that. That's the point.
Yes, because using a wiimote is just like firing a real gun..........
Since when does the wiimote have recoil, factor in bullet drop, or have realistic swaying (no, you don't sway nearly as much with a wiimote as you do with a real rifle). Please, go play Arma or Red Orchestra. Maybe you can actually see what a realistic game is like....
Since when do the keyboard and mouse have any of that? They don't even come close. All the effects you listed are just simulated in the game; they are shown on your screen. It has nothing to do with the control scheme. Any of that is possible on any system.
The point is, it's more realistic to imitate the actual motions of aiming and firing than sliding your mouse around on your mousepad.
I never stated the mouse had any of that. Read more carefully next time, mmk? I said that the wiimote didn't feature any of those, which would then have to be simulated in the game.
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