KillZone 2 uses FOUR-AND-A-HALF of the SIX cores in the PS3's CELL! (56k)

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Riverwolf007

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#101 Riverwolf007
Member since 2005 • 26023 Posts
They managed this after only 4 years of dev time too congrats. Maybe if they wait another two years they can put the other core and a half to work.
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-Jiggles-

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#102 -Jiggles-
Member since 2008 • 4356 Posts

First of all, it's been almost 2 years since the PS3's release and people still confuse themselves over the PS3's hardware? Sad, very. What you guys need to figure out is that the Cell processor has only one core, but seven "SPUs". There's a big difference between cores and SPU's.

Second of all, I don't see how this is news at all, let alone good news. This just proves that Killzone 2 won't be pushing the PS3 to it's absolute limits and thus may subtract from it's overall quality. You could say in return that the PS3 hasn't been "maxed out" by Killzone 2 then, but I think MGS4 has done that already. It's no big whoop, really.

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MojondeVACA

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#103 MojondeVACA
Member since 2008 • 3916 Posts
[QUOTE="MojondeVACA"][QUOTE="Malta_1980"]

its funny how lemmings bash KZ2 stating its a generic shooter, doesnt look good and gameplay looks boring... i wonder how they know all these things from such a short gameplay vid shown... anyways probably lemmings are more hyped when seeing a 2 minute footage of GeOW2 which is mainly SCRIPTED stuff with little actual gameplay done on a relatively small area (vehicle)...

I personally will wait till KZ2 is released, get the game and actually PLAY THE GAME before commenting... so far am quite impressed with what Guerrila has done so far... They sure came close in matching the famous E3 movie in terms of visuals... as for gameplay its still early to judge but the actual gameplay vid seemed promising..

The-Big-Easy



Scripted in planet bovine, Cliff B> your tiny opinion.

Do you actually know what scripted means? And are you talking about this developer ? http://www.youtube.com/watch?v=0OwSdzyvAvU



Yes i know and that developer>>>>>>>>>>>>>>>>>>>> any sony fanboy opinion.
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MojondeVACA

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#105 MojondeVACA
Member since 2008 • 3916 Posts

You don't know and you're showing it.

Chutebox


I don't need to prove anything to you and any sony fanboy from this board.
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The-Big-Easy

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#106 The-Big-Easy
Member since 2008 • 435 Posts
[QUOTE="Chutebox"]

You don't know and you're showing it.

MojondeVACA



I don't need to prove anything to you and any sony fanboy from this board.

Good for you... worked out what a scripted event is yet?

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MojondeVACA

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#108 MojondeVACA
Member since 2008 • 3916 Posts
[QUOTE="MojondeVACA"][QUOTE="Chutebox"]

You don't know and you're showing it.

The-Big-Easy



I don't need to prove anything to you and any sony fanboy from this board.

Good for you... worked out what a scripted event is yet?



Yeah like those scripted destructable enviroments in KZ2?
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dhjohns

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#109 dhjohns
Member since 2003 • 5105 Posts

[QUOTE="Sooshy"]Spin. Epic said Gears of War only used two of the cores on the 360 CPU.SambaLele

in fact, they said they`d maxed up the 360.

then they said they could do even better. then they announced Gears 2. with gears 2, i don`t doubt they`re saying they maxed it out. but when gears 3 is announced, then it will be maxed out.

That was never ever said. Link?

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heretrix

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#110 heretrix
Member since 2004 • 37881 Posts

umm i didn't know that the cell was a graphics cardmistervengeance

I didn't know the cell had 6 cores.

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zyasun

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#111 zyasun
Member since 2004 • 287 Posts
everybodies so obsessed with graphics nowadays. geez la weez!
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The-Big-Easy

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#112 The-Big-Easy
Member since 2008 • 435 Posts
:)
[QUOTE="The-Big-Easy"][QUOTE="MojondeVACA"][QUOTE="Chutebox"]

You don't know and you're showing it.

MojondeVACA



I don't need to prove anything to you and any sony fanboy from this board.

Good for you... worked out what a scripted event is yet?



Yeah like those scripted destructable enviroments in KZ2?

Well done, you're learning :D

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Grive

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#113 Grive
Member since 2006 • 2971 Posts

Great, the server monkeys ate up half the post.

Pretty much every retail game maxes out the hardware.

Heck, any monkey can code something that maxes out any hardware. (while (a==1) {a=1;cout" Haw haw";} will do wonders for a processo). What's interesting is the efficient use of computing power, and that has more to do with the algorhythms than with their SPU utilization.

In this case, having Guerrilla manage to use all the PS3 has to offer (if I recall correctly, the OS reserves one SPU and has liberal access to another, so you can't run vital code there) says very little, except perhaps that Guerrilla have a decent grip on parallelization (to what extent, we can't know, unless were sure all SPUs are firing on all cylinders).

For gamers, it's quite meaningless. It's probably useful to other devs as a case study in parallelization on the Cell processor - and the comments refer to a dev network. So there.

Basically, this is useless info for us - we can only judge the final product.

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MojondeVACA

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#114 MojondeVACA
Member since 2008 • 3916 Posts
:)[QUOTE="MojondeVACA"][QUOTE="The-Big-Easy"][QUOTE="MojondeVACA"][QUOTE="Chutebox"]

You don't know and you're showing it.

The-Big-Easy



I don't need to prove anything to you and any sony fanboy from this board.

Good for you... worked out what a scripted event is yet?



Yeah like those scripted destructable enviroments in KZ2?

Well done, you're learning :D



It's deslusional if you thought that i didnt know what scripted means,for some reason i replied to the other guy post..but what ever makes you feel better :D.
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Rikusaki

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#115 Rikusaki
Member since 2006 • 16641 Posts

This is like the same thing as the PS2's Emotion Engine.

Gran Turismo 4 and God of War 2 were one of the few games that used the full potential of the PS2.

It will be a while until we see this happen with the PS3.

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Eothein

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#117 Eothein
Member since 2006 • 989 Posts

Since when did a game developer who just happens to have the biggest media budget ever in Holland only being able to access 2 thirds of the console's processor power ever been a good thing?

To put a completly different spin on it: "Guerilla Games confirm the PS3 as being extremeley difficult to develop for and can't full access its power."

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nVidiaGaMer

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#118 nVidiaGaMer
Member since 2006 • 7793 Posts

First of all, it's been almost 2 years since the PS3's release and people still confuse themselves over the PS3's hardware? Sad, very. What you guys need to figure out is that the Cell processor has only one core, but seven "SPUs". There's a big difference between cores and SPU's.

Second of all, I don't see how this is news at all, let alone good news. This just proves that Killzone 2 won't be pushing the PS3 to it's absolute limits and thus may subtract from it's overall quality. You could say in return that the PS3 hasn't been "maxed out" by Killzone 2 then, but I think MGS4 has done that already. It's no big whoop, really.

-Jiggles-

This is very good news and its good that they delayed the game till 2009 so they can further improve it.

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MojondeVACA

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#119 MojondeVACA
Member since 2008 • 3916 Posts
[QUOTE="MojondeVACA"][QUOTE="The-Big-Easy"][QUOTE="MojondeVACA"][QUOTE="Chutebox"]

You don't know and you're showing it.

nVidiaGaMer



I don't need to prove anything to you and any sony fanboy from this board.

Good for you... worked out what a scripted event is yet?



Yeah like those scripted destructable enviroments in KZ2?

Scripted destruction in Crysis as well lemming.



Scripted destruction you can destroy IN REAL TIME whenever you want? :lol: it shows how much you played crysis.
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nVidiaGaMer

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#120 nVidiaGaMer
Member since 2006 • 7793 Posts
Destroy as much as you want? LOL. Red Faction and BLACK on the PS2 have more destruction the Crysis. :lol:
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ermacness

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#121 ermacness
Member since 2005 • 10978 Posts
i now that the 1st killzone was a flop, but don't base the sequel off of the epic failure of KZ. I would've thought yall lems learned that with the MGS4 debacle. Most of the lems was claiming that since MGS3 was a flop, MGS4 wouldn't be much better, and see what happened there? KZ2 and MGS4 are sharing some of the same traits, both of these games immediate prequels was flops and both have been delayed and in development for a while, as well as had big budgets behind them. So if KZ2 winds up being like another MGS4 (but definitely no 10) don't be surprised
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Senor_Kami

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#122 Senor_Kami
Member since 2008 • 8529 Posts

4.5 cores... so thats 4 and a half instructions at once? Can you even run a half of an instruction? The one time where a hermit posting here wouldn't be trolling is the time that they aren't in the thread.

i now that the 1st killzone was a flop, but don't base the sequel off of the epic failure of KZ. I would've thought yall lems learned that with the MGS4 debacle. Most of the lems was claiming that since MGS3 was a flop, MGS4 wouldn't be much better, and see what happened there? KZ2 and MGS4 are sharing some of the same traits, both of these games immediate prequels was flops and both have been delayed and in development for a while, as well as had big budgets behind them. So if KZ2 winds up being like another MGS4 (but definitely no 10) don't be surprisedermacness

MGS3 scored a 91 on metacritic... thats nowhere near the 70 that killzone got. MGS3 being a flop was more of a, "this isn't the best game of the year like everyone said it would be" type of flop and not a, "this is just an all around poor game" flop that killzone got.

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IgorVitaly

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#123 IgorVitaly
Member since 2008 • 1135 Posts
ANd yet it looks this average???? God lord....
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Grive

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#124 Grive
Member since 2006 • 2971 Posts

4.5 cores... so thats 4 and a half instructions at once? Can you even run a half of an instruction? The one time where a hermit posting here wouldn't be trolling is the time that they aren't in the thread.

Senor_Kami

Yes. Well, not precisely.

You can have four SPUs working constantly, and one working intermittently (either because of a lack of load or because it's assisting another one). While technically you're using all five but one is being used relatively inefficiently, you could say in layman's terms that you're running 4,5 SPUs.

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Holden1985

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#125 Holden1985
Member since 2007 • 530 Posts
Why not use all six? Seems like a complete waste to me or can they not unlock that much power!!!!!!!:shock:
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Bubblehash

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#126 Bubblehash
Member since 2004 • 2914 Posts
It is just a shame that the RSX is a weak piece of junk. Holding the PS3 back.Kahuna_1
Well I have to ask you. With the PS3 having the best looking console games right now, whats holding the 360 back? ;)
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KOTORkicker

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#127 KOTORkicker
Member since 2007 • 4595 Posts

Well.... I have seen many gameplay videos and they do look very slick indeed (55-60 FPS?) but the graphics themselves look like a first-person-shooter rehash of GeoW with some improved HDR lighting.

It will be interesting to see if it is better than average.

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ViolentPressure

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#128 ViolentPressure
Member since 2005 • 5521 Posts

Too bad the gameplay I have seen is terrible.

I feel bad for Cows, they always hype these games and more times than not, they end up so horrible. Most of the big Sony PS3 exclusives aren't even AA last time I checked.

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comp_atkins

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#129 comp_atkins
Member since 2005 • 38947 Posts

how do you use half a core?? either its processing instructions or its not...

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Zeliard9

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#130 Zeliard9
Member since 2007 • 6030 Posts

As much as I want this game to succeed and be great now that I have a PS3, I still don't see it. I've never seen it, and I don't think I ever will. I've never been able to shake off the notion that Killzone 2 is no better than CoD4 SP/F.E.A.R. with a new coat of paint. I haven't seen anything from the game to indicate otherwise.

It's very impressive technically, but its gameplay seems very archaic.

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FragTycoon

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#131 FragTycoon
Member since 2008 • 6430 Posts

"buh buh buh where are the purple lasers!" lmao

I think most people who don't like COD4 will also not like this game. Seems to be a divide between realistic shooters and "alien space jumping" shooters.

wth is 1/2 a core?.....

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doberman20

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#132 doberman20
Member since 2006 • 562 Posts
i think both consoles have advantages/disadvantages...lets get over it please....
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Grive

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#133 Grive
Member since 2006 • 2971 Posts

how do you use half a core?? either its processing instructions or its not...

comp_atkins

"buh buh buh where are the purple lasers!" lmao

I think most people who don't like COD4 will also not like this game. Seems to be a divide between realistic shooters and "alien space jumping" shooters.

wth is 1/2 a core?.....

FragTycoon

Again, it's not technically correct, but in common parlance, it's correct. Using half an SPU would mean that the SPU is either being used intermittently or not at full load.

Nitpicking over nonsense like this will only make you look quite bad.

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nVidiaGaMer

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#134 nVidiaGaMer
Member since 2006 • 7793 Posts

Too bad the gameplay I have seen is terrible.

I feel bad for Cows, they always hype these games and more times than not, they end up so horrible. Most of the big Sony PS3 exclusives aren't even AA last time I checked.

ViolentPressure

Don't bash the game if you haven't played it. I hate third person games and I thought Gears was going to be a let down until I played it.

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The_Crucible

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#135 The_Crucible
Member since 2007 • 3305 Posts

It is just a shame that the RSX is a weak piece of junk. Holding the PS3 back.Kahuna_1

There's no way the PS3 would have survived but.....

If Sony waited another year to launch the PS3 but still learned everything they did over that first year, the PS3 would be sick! They would have (this is all made up, people. don't go freaking out) put a faster reading blu-ray drive in, a better graphics card, etc., etc. It would have been a awesome machine!

But that's neitehr here nor there. Back to reality.......

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mistervengeance

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#136 mistervengeance
Member since 2006 • 6769 Posts

[QUOTE="angelkimne"]*facepalm* Cell only has one core cows, not SIX, better luck next time, hope this THREAD fails.hazuki

This is true. The 360 has 3 3ghz cores, while the ps3 has one of those, but is split into 6 or 7 individual sections. Though, most developers only use certain parts of the core. Exactly why its so hard to develop for. Could be more effecient if done right. Problem is, it has rarely been done right.

no, the 360 has 3 cores running at a grand total of 3.2 GHZ(each core is at 1.07 GHZ). if there was a 9.6 ghz processor in the 360 it would be over a thousand dollars. the cell has one core at 3.2 ghz, and other side co-processors running at several hundred mhz each.

so, the 360 with it's 3 general purpose cores, and the cell with it's one core and several side cores are roughly the same, as we can see with the general graphics trend this gen.

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FragTycoon

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#138 FragTycoon
Member since 2008 • 6430 Posts
[QUOTE="comp_atkins"]

how do you use half a core?? either its processing instructions or its not...

Grive

"buh buh buh where are the purple lasers!" lmao

I think most people who don't like COD4 will also not like this game. Seems to be a divide between realistic shooters and "alien space jumping" shooters.

wth is 1/2 a core?.....

FragTycoon

Again, it's not technically correct, but in common parlance, it's correct. Using half an SPU would mean that the SPU is either being used intermittently or not at full load.

Nitpicking over nonsense like this will only make you look quite bad.

I think "4-5" core usage would sound a little better then "half". Regardless, I Didn't really care about that. In fact, I could give a rat's arse.

How the game looks/plays in the end is what I'm concerned about. :D

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Highlander0689

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#139 Highlander0689
Member since 2003 • 132 Posts

Spin. Epic said Gears of War only used two of the cores on the 360 CPU.Sooshy

Makes sense because it's not close to Killzone 2.

Puts things back into proportion.

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Teuf_

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#140 Teuf_
Member since 2004 • 30805 Posts

how do you use half a core?? either its processing instructions or its not...

comp_atkins



It could be processing instructions for approximately half the duration of a single frame.

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no_handlebars

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#141 no_handlebars
Member since 2008 • 1774 Posts
Pssh, I've been using the extra cores. Mainly for grilling burgers and making bloody mary's while playing a game though. I'm freaking light-years ahead of Guerilla Games.
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Grive

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#142 Grive
Member since 2006 • 2971 Posts

I think "4-5" core usage would sound a little better then "half". Regardless, I Didn't really care about that. In fact, I could give a rat's arse.

How the game looks/plays in the end is what I'm concerned about. :D

FragTycoon

I'm actually guessing it's because the PS3 OS can randomly request one of the SPUs for it's own mysterious purposes, commanding it from the game, so, chances are Guerrilla is using that SPU for miscellaneous things that are neither critical nor constant.

Still, the comment is obviously thrown in a casual manner, as the discussion isn't really all that technical and the intended audience is not assumed to be knowledgeable. So saying 4.5 SPUs is the quickest and most effective way to make the majority of the audience understand the concept.

As for the game itself, I mentioned in my first post something much along the lines of what you mention: SPU utilization, by itself, isn't worth much aside from cursory academic interest. What they do with the final game is what's interesting.

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lolkie_81

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#143 lolkie_81
Member since 2008 • 2004 Posts

[QUOTE="BioShockOwnz"]So the PS3 isn't capable of much more than this linear shooter? Weak. :(Sgt_Hale

The same could be said for Gears and the 360 :|. The visuals and atmosphere of KZ2 are clearly some of the most impressive this gen has yet to see. Not to mention the fact that MGS4 is "the most technically stunning video game ever made". You've become quite the fanboy lately... say what you like but the PS3's technical power is unquestionable at this point.

*slow claps* Bioshock has become one of my most hated posters as of late. Almost everything he posts annoys me.:roll:

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W1NGMAN-

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#144 W1NGMAN-
Member since 2008 • 10109 Posts
[QUOTE="Sgt_Hale"]

[QUOTE="BioShockOwnz"]So the PS3 isn't capable of much more than this linear shooter? Weak. :(lolkie_81

The same could be said for Gears and the 360 :|. The visuals and atmosphere of KZ2 are clearly some of the most impressive this gen has yet to see. Not to mention the fact that MGS4 is "the most technically stunning video game ever made". You've become quite the fanboy lately... say what you like but the PS3's technical power is unquestionable at this point.

*slow claps* Bioshock has become one of my most hated posters as of late. Almost everything he posts annoys me.:roll:

There was a point in time where he use to not post fanboyish comments?

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the-very-best

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#145 the-very-best
Member since 2006 • 14486 Posts

lol... do these numbers really mean anything to anyone?

I'd rather see the game in action and judge for myself rather than go by dev comments.

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W1NGMAN-

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#146 W1NGMAN-
Member since 2008 • 10109 Posts

lol... do these numbers really mean anything to anyone?

I'd rather see the game in action and judge for myself rather than go by dev comments.

the-very-best

It recieved 100+ posts :? I guess a lot do, I personally don't care. The game looks amazing, and looks like it will play great....thats all I pretty much care about.

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lolkie_81

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#147 lolkie_81
Member since 2008 • 2004 Posts
[QUOTE="lolkie_81"][QUOTE="Sgt_Hale"]

[QUOTE="BioShockOwnz"]So the PS3 isn't capable of much more than this linear shooter? Weak. :(W1NGMAN-

The same could be said for Gears and the 360 :|. The visuals and atmosphere of KZ2 are clearly some of the most impressive this gen has yet to see. Not to mention the fact that MGS4 is "the most technically stunning video game ever made". You've become quite the fanboy lately... say what you like but the PS3's technical power is unquestionable at this point.

*slow claps* Bioshock has become one of my most hated posters as of late. Almost everything he posts annoys me.:roll:

There was a point in time where he use to not post fanboyish comments?

Actually yes, he used to be a good non biased poster. I would expect after people have been on these forums a while they would rise above, the usual fanboyish comments we are used to in system wars and post with some integrity.

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Wartzay

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#148 Wartzay
Member since 2006 • 2036 Posts
Are any of the cores in the cell multithreaded? like "hyperthreading" on an intel CPU? If not, then the 4 & 1/2 cores talk is BS.
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coolmonkeykid

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#149 coolmonkeykid
Member since 2004 • 3276 Posts
those are sweet in game screens, right?
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jeffwulf

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#150 jeffwulf
Member since 2004 • 1569 Posts
Wow, it's impressive that it uses 3 and a half more cores then it physically has. Awesome.