[QUOTE="balfe1990"]
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Why does it have to be new and groundbreaking? Can't it just be judged on actual merit; i.e. that it's a really entertaining game to play? You know, kind of fulfilling the role that video games predominantly exist for?
And lol @ moaing about lack of creativity when you're stood in a Killzone thread.
tormentos
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Because if you call something new or innovative damn it has to be,the game is COD with mech and jetpacks,is clear this game was done to ryde on COD multiplayer popularity is from the same damn creators.
The is funny because Killzone 2 multiplayer was by far and away one of the most difficult to pick games,it had a steep learning curve,it wasn't COD in any way shape or form,it was clear that the multiplayer wasn't aiming to be another COD.
Even if that's all it is, how many other games actually do that?Â
Yeah KZ2 had a steep learning curve but that had more to do with shitty laggy aiming than it did actual game mechanics. KZ3 was the opposite and was very easy to pick up and play. KZ3 was more like CoD than Titanfall is
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