[QUOTE="Imperius112"][QUOTE="Eyezonmii"] yep, misinterpret my statements, i didn't mean realism in that way. as for the rest, it changed from the original formula because it was STALE BORING AND OLD, it didn't work anymore. Survival in RE4 is much more richer and real, having to do what ever means necessary to survive....melee, throw grenades, aim at specific body parts and not feel limited with the broken gameplay and camera system that was done in the past re's. Eyezonmii
First off, I know you didn't mean realism that way. Just adding a bit of comedy to keep this argument from getting boring since you conveniently skip over anything that could ever be a possible threat to derail you laughable argument.
Second, when applying your definition of survival, apparently all games where you need to kill enemies to keep you from dying is survival horror. The game spoonfeeds you all the ammo you could ever need and more, and like someone mentioned early "Leon is a walking tank". Those two factors alone take away from the survival horror elements immensely because it takes away the fear of being killed or running out of ammo.
Thirdly, if you had thoroughly read my post (which I doubt you did) I was all for the camera change to make the controls less clunky.
This time, read, comprehend, THEN post.
Your turn.
Kinda hard with 20 of you sharing opinions on the matter, don't you think.... Lets forget the ammunition and weaponary, think gameplay..its limited and isn't like your known shooter, its kept to the point where, tension can be kept and anxiety when played...from reloading, movement,etc. That alone keeps the game a survival one. Since not everything can be shot through. Is the point i'm trying to make. The definition of survival is a simple one, google it. Same goes for HORROR, doesn't take much brain power to see RE4 as one. Just haters who have a grudge against the new mechanics of gameplay. RE4 on pro and even on normal, has you sometimes out of ammo and needing to reserve it and save shots, bosses, like Krause arn't easy to beat and guns isn't an option, since you have a time limit, surival is all over the game. using your knife plays a big role in the game too. I've mentioned all this before, read it good. then try and shoot them down.. i've admitted that RE4's version of what made the classic more survival has been cut in half, but RE4 has created a better level fo fear and tension with the enemies and this all adds to the survial aspect of it. Spin it all you want, but RE4 is a SURIVAL HORROR, it only wouldn't be if you could jump around anytime you want, take cover anytime you want, like gears or traditional shooters. play it on Proffessional, its much harder and limited to that of the classic re's. i'm done..repeating my self...just ***** me when close minded people say its full blown action. Okay, now that I've stopped laughing I'm going to say this:
The gameplay is very much like a shooter (point, shoot, run to next area). The fact that game is very linear and there's almost not surprises just re-enforce this. I've beaten the game 8 times. 5 on normal and 3 on professional. I've never run out of ammo either. Like Saturos mentioned earlier, it's not hard as long as you know how to aim. Thus the atmostphere is never really tense unless you're scared of your own shadow.
Using a knife is absolutely pointless for most of the game as you can blast through just about almost everything. Conserving ammo would be the only logical use for it but because you have as much ammo as Bill Gates has money, that is never a problem. The issue of survival surfaces again.
If the game was actually challenging I'd give your argument more credit. Unfortunately, it was more like romping through a field of flowers while dodging the occaisonal and blatently obvious pothole thrown at you. And that's just solved by pulling out your RPG.
And I've reserved ammo/saved weapons in other games like Gears of War 2 and almost every other shooter I've played. Does that make them survival horror?
You also have introduced in your post that the concept of timed boss fights is also survival horror. Buh?! Your logic just absolutely baffles me.
Now, if you would so kindly ignore my well thought out points and regurgitate your points from the first post, I'd be very grateful. I'm finding it extremely entertaining to dismantle your feeble attempts at an arguement.
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