LoT: Killzone 2 vs Crysis 2. Killzone 2 wins

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xYamatox

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#51 xYamatox
Member since 2005 • 5180 Posts

Doesn't Crysis 2 have some variety in it? Like foliage etc. KZ2 seems to be 2 colors.........gray and black.DudeNtheRoom

and green, red, blue, white, orange, and yellow, too! :)

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millerlight89

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#52 millerlight89
Member since 2007 • 18658 Posts

[QUOTE="DudeNtheRoom"]Doesn't Crysis 2 have some variety in it? Like foliage etc. KZ2 seems to be 2 colors.........gray and black.xYamatox

and green, red, blue, white, orange, and yellow, too! :)

It was too blurry for me to see those colors. They probably made an appearance like once.
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jg4xchamp

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#53 jg4xchamp
Member since 2006 • 64054 Posts
:lol: at console Crysis 2. :lol: at console graphics I think that pretty much sums up graphics thread #85,049,273
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Master_ShakeXXX

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#54 Master_ShakeXXX
Member since 2008 • 13361 Posts
Crysis 2 begins to look more and more like a huge failure eveytime I hear something new about it. Good thing I have never really been hyped for it.
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travisstaggs

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#55 travisstaggs
Member since 2008 • 10562 Posts

I like how Crysis 2 looks more because it actually has more color to it.

Killzone 2 does look awesome, though.

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badtaker

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#56 badtaker
Member since 2009 • 3806 Posts
Crysis 2 begins to look more and more like a huge failure eveytime I hear something new about it. Good thing I have never really been hyped for it.Master_ShakeXXX
hearing from SW :lol:
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kuraimen

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#57 kuraimen
Member since 2010 • 28078 Posts
This is to be expected. Exclusive games have the advantage that they can be optimized on a particular hardware while a mulltiplat must always have somekind of flexibility in how it is made. That's why a multiplat will never be a truthful testimony of a system's potential.
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xTheMuffinManx

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#58 xTheMuffinManx
Member since 2010 • 93 Posts

maybe on consoles but never PC NEVER!

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AmayaPapaya

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#59 AmayaPapaya
Member since 2008 • 9029 Posts

Doesn't surprise me. Crysis 2 didn't even look that great from what I saw.

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Episode_Eve

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#60 Episode_Eve
Member since 2004 • 16986 Posts

I'll wait until DF compares them. LoT ain't that great.

DarkLink77

If DF does a comparison, it'll most likely be between Killzone 3 and Crysis 2. Even better than that should be the 360/PS3 versions!

As for LoT's comparison: KZ2 is too dark and blurry, so I can't tell :P.

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EddieTheHead84

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#61 EddieTheHead84
Member since 2011 • 2131 Posts

[QUOTE="DudeNtheRoom"]Doesn't Crysis 2 have some variety in it? Like foliage etc. KZ2 seems to be 2 colors.........gray and black.xYamatox

and green, red, blue, white, orange, and yellow, too! :)

If I remember the Helghast eyes had red and the ISA for some reason had glowing blue lights on them. That was it really. The game was so bland, black, grey, quick flash of red eyes, black, grey,etc.
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Bazooka_4ME

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#62 Bazooka_4ME
Member since 2008 • 2540 Posts
:lol: I laughed at the people who doubted cows for claiming KZ2 >>> Crysis 2... Crytek's abilities will be in questions!
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Tessellation

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#63 Tessellation
Member since 2009 • 9297 Posts

talk about brainless ''comparisons''they are comparing the final product vs a work in progress..that Crysis 2 demo is some really old build,yet they don't realize the tech behind crysis 2 is ahead of that of kz2.

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Not-A-Stalker

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#64 Not-A-Stalker
Member since 2006 • 5165 Posts
Why does a game have to have every color of the spectrum to please you? Killzone 2 was in a setting that called for an art style that lacked pretty colors. Helghan is not a pretty planet. And even so, I thought GG threw in enough colors. The first level looked very good, the one where you crash on the beach? In the levels that took place at night as you were invading the city, the orange and yellow fires provided a very noticeable contrast to the rest of the scene and was very pleasing to the eye. The fantastic lighting that threw strokes of green and purple across your screen, did no one notice that? It's not about having your screen explode in a rainbow of colors for 12 hours straight. GG peppered in the right amount of color at the right times for the game that they were making. Maybe if you play games for color, then... I dunno. Stop.
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Arach666

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#65 Arach666
Member since 2009 • 23285 Posts

Why does a game have to have every color of the spectrum to please you? Killzone 2 was in a setting that called for an art style that lacked pretty colors. Helghan is not a pretty planet. And even so, I thought GG threw in enough colors. The first level looked very good, the one where you crash on the beach? In the levels that took place at night as you were invading the city, the orange and yellow fires provided a very noticeable contrast to the rest of the scene and was very pleasing to the eye. The fantastic lighting that threw strokes of green and purple across your screen, did no one notice that? It's not about having your screen explode in a rainbow of colors for 12 hours straight. GG peppered in the right amount of color at the right times for the game that they were making. Maybe if you play games for color, then... I dunno. Stop.Not-A-Stalker
Man,everytime I see your name I can´t avoid thinking you´re actually a stalker trying to inconspicuously mislead people into thinking you aren´t one. :lol: :P

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WAJ

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#66 WAJ
Member since 2003 • 771 Posts

Killzone 2 isnt rendering everything in realtime. alot of stuff is prebaked. Where as with Crysis 2 mostly everything is in realtime

painguy1
Anything where user input is transfered into REALTIME (ie; you can move the camera or you can move through the environment) movement on screen is rendered in realtime. Just about the only thing you will see in these games that aren't rendered in realtime are cutscenes and opening credits/intro movies etc.
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Not-A-Stalker

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#67 Not-A-Stalker
Member since 2006 • 5165 Posts

[QUOTE="Not-A-Stalker"]Why does a game have to have every color of the spectrum to please you? Killzone 2 was in a setting that called for an art style that lacked pretty colors. Helghan is not a pretty planet. And even so, I thought GG threw in enough colors. The first level looked very good, the one where you crash on the beach? In the levels that took place at night as you were invading the city, the orange and yellow fires provided a very noticeable contrast to the rest of the scene and was very pleasing to the eye. The fantastic lighting that threw strokes of green and purple across your screen, did no one notice that? It's not about having your screen explode in a rainbow of colors for 12 hours straight. GG peppered in the right amount of color at the right times for the game that they were making. Maybe if you play games for color, then... I dunno. Stop.Arach666

Man,everytime I see your name I can´t avoid thinking you´re actually a stalker trying to inconspicuously mislead people into thinking you aren´t one. :lol: :P

See that's how I get yeh. The girls, they fall for it no problem. Clearly a man who IS a stalker wouldn't go around saying he ISN'T one, putting the idea in people's heads that it was ever a question! Then when they least expect it, boom. They wake up the next morning chained in my love dungeon, no where to go.
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soapandbubbles

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#68 soapandbubbles
Member since 2010 • 3412 Posts
Still laughing hard at people thinking that the final version will look better than the demo...the demo already struggles graphically...the devs have already worked out the graphics aspect of the game, it's now about stability and iron out the issues caused by it. (textures popins, lag, etc) and of course making everything else come together. Crysis 2 looks real good as is, but just not Killzone 2 good, IMO. I think the Crytek engine works best for HIGH end hardware.
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Not-A-Stalker

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#69 Not-A-Stalker
Member since 2006 • 5165 Posts
Also I can't really comment on Crysis 2 because I still haven't been able to play the damn game, it freezes at the loading screen every damn time... HOW 'BOUT YOU FIX THAT FIRST CRYTEK HUH.
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Arach666

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#70 Arach666
Member since 2009 • 23285 Posts
[QUOTE="Arach666"]

[QUOTE="Not-A-Stalker"]Why does a game have to have every color of the spectrum to please you? Killzone 2 was in a setting that called for an art style that lacked pretty colors. Helghan is not a pretty planet. And even so, I thought GG threw in enough colors. The first level looked very good, the one where you crash on the beach? In the levels that took place at night as you were invading the city, the orange and yellow fires provided a very noticeable contrast to the rest of the scene and was very pleasing to the eye. The fantastic lighting that threw strokes of green and purple across your screen, did no one notice that? It's not about having your screen explode in a rainbow of colors for 12 hours straight. GG peppered in the right amount of color at the right times for the game that they were making. Maybe if you play games for color, then... I dunno. Stop.Not-A-Stalker

Man,everytime I see your name I can´t avoid thinking you´re actually a stalker trying to inconspicuously mislead people into thinking you aren´t one. :lol: :P

See that's how I get yeh. The girls, they fall for it no problem. Clearly a man who IS a stalker wouldn't go around saying he ISN'T one, putting the idea in people's heads that it was ever a question! Then when they least expect it, boom. They wake up the next morning chained in my love dungeon, no where to go.

A good stalker never reveals it´s secrets(chapter 1,page 2,second paragraph of the stalker rulebook),you´ve blown it now,everyone can see your mo. Is that someone knocking on your door I hear? You better go see who it is...
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Vadamee

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#71 Vadamee
Member since 2009 • 1195 Posts
Still hard for cows to accept the fact that the PS3 and 360 are too similar in graphics.
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MIYAMOTOnext007

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#72 MIYAMOTOnext007
Member since 2006 • 3061 Posts

For that video my eyes shifted to C2 almost the entire time...better colors with more interesting environments and better non pre-baked lighting is more appealing to my eyes I guess...

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mattuk69

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#73 mattuk69
Member since 2009 • 3050 Posts

It should be said graphics have been decreased with crysis 2 multiplayer so it runs better. But from that crysis 2 still looks better... The engine stomps killzone in everyway because most of it is in realtime.

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deactivated-5cf4b2c19c4ab

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#74 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts
[QUOTE="painguy1"]

Killzone 2 isnt rendering everything in realtime. alot of stuff is prebaked. Where as with Crysis 2 mostly everything is in realtime

WAJ
Anything where user input is transfered into REALTIME (ie; you can move the camera or you can move through the environment) movement on screen is rendered in realtime. Just about the only thing you will see in these games that aren't rendered in realtime are cutscenes and opening credits/intro movies etc.

Erm.. no. Many things in the game are not calculated on the fly or "real-time" in killzone 2, for example the ambient occlusion in kz2 is baked into the models whereas C2 has realtime SSAO, and Killzone 2 uses prebaked lighting for much of the enviroment lighting from the sun and such using lightmaps, which are precalculated lighting solutions.
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Masculus

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#75 Masculus
Member since 2009 • 2878 Posts

LoT... LoL!

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killzowned24

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#76 killzowned24
Member since 2007 • 7345 Posts
Could tell KZ2 was better from every video they ever released:) but the demo did confirm even worse than I thought. sub hd,jaggies,ghosting,popin,poor textures,crappy animations.
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Malta_1980

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#77 Malta_1980
Member since 2008 • 11890 Posts

I'll start by saying its kinda pointless comparing a finished title with a demo version.. However I think many gamers are used to Crysis1 on PC and its amazing visuals, therefore seeing C2 running on consoles they feel unimpressed...

I still believe C2 will look great on consoles however it might not be on par visually with KZ3...

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worknow222

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#78 worknow222
Member since 2007 • 1816 Posts

[QUOTE="worknow222"][QUOTE="Zophar87"]

I rest my case. ;)

Zophar87

*takes a smoke from pipe* Yes quite :P

Quite!

Yes Quite!
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WAJ

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#79 WAJ
Member since 2003 • 771 Posts
[QUOTE="WAJ"][QUOTE="painguy1"]

Killzone 2 isnt rendering everything in realtime. alot of stuff is prebaked. Where as with Crysis 2 mostly everything is in realtime

ferret-gamer
Anything where user input is transfered into REALTIME (ie; you can move the camera or you can move through the environment) movement on screen is rendered in realtime. Just about the only thing you will see in these games that aren't rendered in realtime are cutscenes and opening credits/intro movies etc.

Erm.. no. Many things in the game are not calculated on the fly or "real-time" in killzone 2, for example the ambient occlusion in kz2 is baked into the models whereas C2 has realtime SSAO, and Killzone 2 uses prebaked lighting for much of the enviroment lighting from the sun and such using lightmaps, which are precalculated lighting solutions.

gotcha, so no "dynamic" lighting. Would that not just be a limitation of the engine/hardware then? Genuine question, i've not been up to scratch on hardware n such for a long time.
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Teuf_

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#80 Teuf_
Member since 2004 • 30805 Posts

It's just their opinion, and they even say that at the end of the article. So there's no need to take anything they say as fact. :P

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KBFloYd

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#81 KBFloYd
Member since 2009 • 22714 Posts

killzone 2 is so dark i cant see jack.

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Teuf_

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#82 Teuf_
Member since 2004 • 30805 Posts

gotcha, so no "dynamic" lighting. Would that not just be a limitation of the engine/hardware then? Genuine question, i've not been up to scratch on hardware n such for a long time.WAJ


KZ2 has plenty of dynamic lighting, they just combine it with static lightmaps. Crysis 2 does everything dynamic, because that's the way Crytek does it. It's interesting if you want to know how the game is doing it, but ultimately one approach isn't better or worse than the other. They're just different tradeoffs, and the only real way to decide is to just look at both and pick which you think looks better.

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Malta_1980

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#83 Malta_1980
Member since 2008 • 11890 Posts

killzone 2 is so dark i cant see jack.

KBFloYd

you either havent played the game or else you got the brightness/contrast settings wrong :P

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Deathtransit

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#84 Deathtransit
Member since 2007 • 3086 Posts
I think KZ2 looks pretty incredible for a console game, and I'm amazed that even the multiplayer stands up. I do think they could ease up on the post processing blur effect, but it still looks great. Anyways, C2 does not look to deliver what many thought it would on consoles, so I guess the lems next big hope to match PS3 exclusives graphics wise is Rage and Gears 3. C2 is another hope dashed in a long string. I don't think it's gonna happen, and that KZ3 and U3 will be the next consoles graphics top dogs.
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emperorzhang66

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#85 emperorzhang66
Member since 2009 • 1483 Posts
Tinted eyes. Your threads are always funny. Looks like someones trying to get one up on crysis before the pc version is out. Though it is pretty funny :) Console wars. lets see how many pages this gets.
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Tessellation

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#86 Tessellation
Member since 2009 • 9297 Posts

It's just their opinion, and they even say that at the end of the article. So there's no need to take anything they say as fact. :P

Teufelhuhn
good luck with that,specially here.
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emperorzhang66

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#87 emperorzhang66
Member since 2009 • 1483 Posts
[QUOTE="Teufelhuhn"]

It's just their opinion, and they even say that at the end of the article. So there's no need to take anything they say as fact. :P

Tessellation
good luck with that,specially here.

Lets see a Kz2/3 mod with cryengine 2 or 3. Then see the comparison.
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zxcqweasd1

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#88 zxcqweasd1
Member since 2011 • 273 Posts

I don't know why people think KZ2 looks good. Looks horrible to me. The textures are so bad and the blur effect is overdone.

inb4 the one or two good ground textures that KZ2 has.

I'll get hated on for this but to me Black Ops is a far more visually appealing game in the SP campaign (the MP looks horrible though). So much more colour, environments and sharper textures. Decent lighting too and it all runs at 60FPS.

Edit: Also, in the LOT comparison vid, to me Crysis 2 looks like a much better game graphically.

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EddieTheHead84

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#89 EddieTheHead84
Member since 2011 • 2131 Posts
Why does a game have to have every color of the spectrum to please you? Killzone 2 was in a setting that called for an art style that lacked pretty colors. Helghan is not a pretty planet. And even so, I thought GG threw in enough colors. The first level looked very good, the one where you crash on the beach? In the levels that took place at night as you were invading the city, the orange and yellow fires provided a very noticeable contrast to the rest of the scene and was very pleasing to the eye. The fantastic lighting that threw strokes of green and purple across your screen, did no one notice that? It's not about having your screen explode in a rainbow of colors for 12 hours straight. GG peppered in the right amount of color at the right times for the game that they were making. Maybe if you play games for color, then... I dunno. Stop.Not-A-Stalker
First of all use the enter button a bit more. Secondly I'm not saying that every game has to be super mario sunshine, it is just that IMO KZ2 graphics are overrated. Every place looked the same, the colour scheme never differed at all.
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Weird_Jerk

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#90 Weird_Jerk
Member since 2010 • 646 Posts
^ @EddieTheHead84 . Actually, I agree with the stalker. When I think of Killzone 2's levels, they tend to shift from light-ish to dark. The first level is blue and grey, the second level is brown and yellow, the third is black, brown, dark, and wet. It continues down that path as you trudge through the slums and walk casually through the academy until, suddenly, it's bright and yellowish. Then it gets a bit darker: blue, orange, brown, red, and the colors are brought out especially in the Refinery and the Cruiser levels. Then, for the final level, there's a lot of red from fire, the horizon, debris, sparks, blood, etc. and it all blurs (pun teehee :P) together quite well. I thought it was a fairly warm-color-filled game, which is not necessarily a bad thing to me.
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worknow222

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#91 worknow222
Member since 2007 • 1816 Posts

[QUOTE="Tessellation"][QUOTE="Teufelhuhn"]

It's just their opinion, and they even say that at the end of the article. So there's no need to take anything they say as fact. :P

emperorzhang66

good luck with that,specially here.

Lets see a Kz2/3 mod with cryengine 2 or 3. Then see the comparison.

such as http://www.youtube.com/watch?v=gBVTdPXO6vY

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Reiko2K1

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#92 Reiko2K1
Member since 2004 • 1288 Posts

Anyone notice how LOT avoided using this map from the Beta?

Very selective... LOL

http://www.youtube.com/watch?v=0SDBiUjbZ4M

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Hahadouken

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#93 Hahadouken
Member since 2009 • 5546 Posts
Yesssssssssss, let the haaaaaate floooow through yooooooooou... Look at everyone dismissing LoT now, if they said Crysis 2 smokes Killzone 2 it would be lol pwnage material, it's the other way around so it's "I only play it on my super awesome high-end PC" which makes Killzone 2 look like a baby's toy. Way too much DC for a comparison between a 2009 game and an MP demo. Take it for what it is, stop whining and stop making excuses. KZ2 is definitely unfairly hated upon on this board.
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gpuking

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#94 gpuking
Member since 2004 • 3914 Posts
Just goes to show what a graphics monster kz2 is. But yeah, that Pier 17 map really does look a lot better than the Skyline map.
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deactivated-5cf4b2c19c4ab

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#95 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts
[QUOTE="Hahadouken"]Yesssssssssss, let the haaaaaate floooow through yooooooooou... Look at everyone dismissing LoT now, if they said Crysis 2 smokes Killzone 2 it would be lol pwnage material, it's the other way around so it's "I only play it on my super awesome high-end PC" which makes Killzone 2 look like a baby's toy. Way too much DC for a comparison between a 2009 game and an MP demo. Take it for what it is, stop whining and stop making excuses. KZ2 is definitely unfairly hated upon on this board.

To be honest Lens of Truth has shown some interesting bias in the past towards kz2, i remember in one of their comparisons they said "each bullet is ray-traced" and then later in the comparison they guy started yammering about how a scripted particle effect was something never seen before and raised the bar.
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delta3074

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#96 delta3074
Member since 2007 • 20003 Posts
comparing a full game to a demo is lame really.
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jerkface96

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#97 jerkface96
Member since 2005 • 9189 Posts

I think its still too late which CONSOLE GAME has the best graphics, cause Crysis 2 isnt even out yet, and we are all just playing a buggy beta version.

the worst possible out come is that Crysis 2 ON CONSOLES has great campagin graphics but dumbed down MP graphics.

I could careless, as long a game looks good, and runs well then theres nothing to complain about.

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killzowned24

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#98 killzowned24
Member since 2007 • 7345 Posts
[QUOTE="ferret-gamer"][QUOTE="Hahadouken"]Yesssssssssss, let the haaaaaate floooow through yooooooooou... Look at everyone dismissing LoT now, if they said Crysis 2 smokes Killzone 2 it would be lol pwnage material, it's the other way around so it's "I only play it on my super awesome high-end PC" which makes Killzone 2 look like a baby's toy. Way too much DC for a comparison between a 2009 game and an MP demo. Take it for what it is, stop whining and stop making excuses. KZ2 is definitely unfairly hated upon on this board.

To be honest Lens of Truth has shown some interesting bias in the past towards kz2, i remember in one of their comparisons they said "each bullet is ray-traced" and then later in the comparison they guy started yammering about how a scripted particle effect was something never seen before and raised the bar.

there was a tech vid with GG dev saying just that for bullet holes how they give illusion of depth .but must be some other form i think as intensive.
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Sollet

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#99 Sollet
Member since 2003 • 8288 Posts
[QUOTE="Hahadouken"]Yesssssssssss, let the haaaaaate floooow through yooooooooou... Look at everyone dismissing LoT now, if they said Crysis 2 smokes Killzone 2 it would be lol pwnage material, it's the other way around so it's "I only play it on my super awesome high-end PC" which makes Killzone 2 look like a baby's toy. Way too much DC for a comparison between a 2009 game and an MP demo. Take it for what it is, stop whining and stop making excuses. KZ2 is definitely unfairly hated upon on this board.

Pretty much summs up the thread.
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PAL360

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#100 PAL360
Member since 2007 • 30574 Posts

Yet, according to them, the demo only looks slightly inferior! Let´s wait for the final game.