@texasgoldrush said:
Wow, I noticed a huge workaround to the facial animations, especially for the main character. The smaller the eyes and the smaller the lips, the smaller the problem. And really, somehow, they actually do facial animations of Asian characters far better than others. I have noticed this when the gameplay for the intro was first revealed and the Captain of the Hyperion having much better facial animation than everyone else. Some how the animation is indeed worse than the past games, except for Asians.
The animations are worse because they are "better." It's incredibly obvious Bioware got too excited about having more moving parts and more complex animation skeletons than ME1-3, but then paid no attention to whether any of these animations caused huge distractions that everyone could pick up on. Eyes twitch like they might in real life, but they twitch way too hard making every person look deranged. Eyes blink, but they stay ridiculously wide if they aren't shut. Mouths move with more parts, but they wildly exaggerate every pronunciation, or on the flipside, emote in the same way a robot might, still weirdly turning down or up into smiles and frowns, but with more polygons moving it looks uncomfortable and strange. And of course walking cycles are ridiculous. Bioware not only used hand-made animations, but also it seems like they did not consult a single character modeler at any point to make sure everything looked okay. Only reason anyone is even saying the aliens look okay is because you don't expect an alien to look normal, they don't fall into uncanny valley in the same way.
As for the "Asian" model thing, firstly sorry all Asians this conversation is probably racist, but second I suspect it improves the look because having tinier eyes and mouths forces the animations to be smaller as well, making them far less noticeable. No helping some of the terrible body movement animations though.
You can't customize away the shit-in-pants walk cycles that are showing up.
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