Mass Effect Andromeda Hype Thread-GS:6! UPDATE: Improving animations, performance, etc. (Huge improvement for eyes)

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texasgoldrush

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#1651  Edited By texasgoldrush
Member since 2003 • 15246 Posts

@Vaasman said:
@CanYouDiglt said:

I have to say I do not understand why you trash other Bioware games to defend ME:A when you have spent so much time defending those same games.

Shitposters gonna shitpost. Texasgoldrush would strangle a puppy to death if it meant he could continue to shill. It shouldn't surprise you to know that he's done this for every game Bioware has put out, including Dragon Age 2.

Ok, Mr. I Am A Slave To Reviewers

@CanYouDiglt said:

@texasgoldrush: Well I disagree with all of the things you said and you would probably disagree with my responses. You obviously think the game was better then I did. We will just have to disagree on the game.

I have to say I do not understand why you trash other Bioware games to defend ME:A when you have spent so much time defending those same games.

Because MEA does things that are better than those games, and overall it works. And take the nostalgia factor out, it beats ME1 and ME2 individually, but lacks ME3's punch overall however.

@silversix_ said:

I'm finally at a point where doing the side stuff is simply not fun anymore. Time to roll the main story.

They could have cut maybe 20% of the game and it would have been great. My advice is

Do all Allies and Relationship quests. They are mostly of The Witcher 3 quality and key to the story.

Do all Secondary Ops, many are big to the story, and if I would compare them, they are more like ME1 UNC missions. Although Havarl's "A Dying Planet" may be one of the best quest in the game.

Skip or do later most Additional Tasks, they are your DAI type quests, however the Tasks on Aya are good for story.

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Vaasman

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#1652 Vaasman
Member since 2008 • 15874 Posts

@texasgoldrush said:
@Vaasman said:

Shitposters gonna shitpost. Texasgoldrush would strangle a puppy to death if it meant he could continue to shill. It shouldn't surprise you to know that he's done this for every game Bioware has put out, including Dragon Age 2.

Ok, Mr. I Am A Slave To Reviewers

So you don't deny that you would murder a small animal to promote a product?

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dreman999

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#1653 dreman999
Member since 2004 • 11514 Posts

@CanYouDiglt: the argarans arn't boring. You just have to talk to allot of them to know them. That would mean exploring there habitats and doing there side quest.

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Zaryia

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#1654 Zaryia
Member since 2016 • 21607 Posts

man this game is shitty no wonder it flopped.

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dreman999

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#1655 dreman999
Member since 2004 • 11514 Posts

@CanYouDiglt said:

The maps may be more open and larger but the world actually feels much smaller. They basically copied Dragons Age Inquisition but did a worse job. Even DA: I had some interesting things to see when walking around the maps. In ME: A it is kinda boring. It is not fun exploring even though that is the point of the Pathfinder. All that will happen is you will run into a small enemy camp which normally is some mobs standing around a truck and boxes or if there is a building it is just one room. They will be the same as the one you just passed and that one before that and so on. There is also 3 remnant towers on each map and they all look the same and one vault each and again it all feels the same.

The 2 new aliens were boring and bland. It is clear not much was put into the design or the history of the races. The original aliens were clearly more well thought out. They all had history behind them. The angara instead they really have no history because they were created. Hell the Geth were created also and have a far more interesting history. Instead of the dumb storyline they used with the Angara they could have given them a better history. Have the Kett, Angara and maybe some race killed off by the Kett long ago been battling it out for 100s of years. That could have also helped when exploring. You could see the worlds have history from old battles, to architecture, datepads talking about things that happened 100s of years ago. Then again when you fight Akksul in what is supposed to be some religious place it looks like just any other place. So maybe it is just lazy devs. Also the Angara looked poorly done, especially the females.

1. I do agree. the thing they miss when doing the exploration part of the game is that people like going for system to system to explore. But it's not boring...atleast for Kadara and Voeld. These 2 planets have lost of interesting quest and character to talk to. You just have to look.

2. the angara are way more interesting then you think. In me1 and 2 the race are interesting but there is a limit to what you learn about there culture. You get the in for from crew on you ship, side conversations you over here and the codex. With the Angara you can all that and more...you just have to find it. In ME1 and 2 you are guide to most of that information because you not in any place super huge so it's not hard to miss. In MEA, andromida you have to go and explore and meet these character to learn about there culture and do side quest. Like on Voeld you learn about the argarian belief of reincarnation from one of the priestess and meet a group of fanatics and then later on find out the truth about it on Havarl when you restore there world. Voeld is the best place to learn about the Argarian. The planet has a few angarian town where you can talk with them and get info on their culture. this stuff is no longer just dropped in the players lap in MEA.

Mean while kett are just the organic version of the borg....... They do have one interesting quest about them called Knowing your enemy...but they are just a rehash of the borg but organic.