Metro 2033 dev: Wii U has a horrible, slow CPU

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nameless12345

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#51 nameless12345
Member since 2010 • 15125 Posts

I wonder if the Wii-U will be emulatable like Wii was so quickly.... with these specs, maybe so...MBirdy88

This is a good question actually...

CPU is based on Wii's and a R700 is not exactly the most modern GPU...

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nameless12345

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#52 nameless12345
Member since 2010 • 15125 Posts

What to expect when it is an AMD cpu in the poor thing....:lol:

aroxx_ab

It's probably three higher clocked Wii cores...

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MFDOOM1983

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#53 MFDOOM1983
Member since 2010 • 8465 Posts

[QUOTE="MFDOOM1983"]

[QUOTE="nameless12345"]

So why don't they complain about PS3's lack of unified shaders or low (split) RAM?

nameless12345

Obviously, it isn't a problem for their game.:|

I wouldn't be surprised if the console versions would be a different game tbh...

The first game wasn't different on 360 and I doubt a small dev like 4A would make to different versions .
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percuvius2

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#54 percuvius2
Member since 2004 • 1982 Posts

Seems like the devs are late to the party. We all knew it would suck over a year ago.

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nameless12345

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#55 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="MFDOOM1983"] Obviously, it isn't a problem for their game.:|

MFDOOM1983

I wouldn't be surprised if the console versions would be a different game tbh...

The first game wasn't different on 360 and I doubt a small dev like 4A would make to different versions .

Meh, enjoy playing your inferior console version.

It's pretty obvious Metro is reserved for high-end PCs...

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MFDOOM1983

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#56 MFDOOM1983
Member since 2010 • 8465 Posts

[QUOTE="MFDOOM1983"][QUOTE="nameless12345"]

I wouldn't be surprised if the console versions would be a different game tbh...

nameless12345

The first game wasn't different on 360 and I doubt a small dev like 4A would make to different versions .

Meh, enjoy playing your inferior console version.

It's pretty obvious Metro is reserved for high-end PCs...

Sheep prefer having no game at all.?What a sad faction. ..

Played the 1st on pc and I'll be playing the sequel there as well;)

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nameless12345

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#57 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="MFDOOM1983"]The first game wasn't different on 360 and I doubt a small dev like 4A would make to different versions .MFDOOM1983

Meh, enjoy playing your inferior console version.

It's pretty obvious Metro is reserved for high-end PCs...

Sheep prefer having no game at all.?What a sad faction. ..

Played the 1st on pc and I'll be playing the sequel there as well;)

Where says I don't have a PC? ;)

I won't say bottlenecking 3rd parties is a good thing on Nintendo's behalf but let's get real here - the console will be sold because of Ninty's own (exclusive) games, not because of some 3rd party ports.

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CDUB316

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#58 CDUB316
Member since 2009 • 6589 Posts

Like i'd play a game like Metro on anything other than a PC anyways...this means nothing to me

I got a Wii-U today for the same reason I get all Nintendo consoles and all other consoles for that matter....exclusives

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MFDOOM1983

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#59 MFDOOM1983
Member since 2010 • 8465 Posts

[QUOTE="MFDOOM1983"]

[QUOTE="nameless12345"]

Meh, enjoy playing your inferior console version.

It's pretty obvious Metro is reserved for high-end PCs...

nameless12345

Sheep prefer having no game at all.?What a sad faction. ..

Played the 1st on pc and I'll be playing the sequel there as well;)

Where says I don't have a PC? ;)

I won't say bottlenecking 3rd parties is a good thing on Nintendo's behalf but let's get real here - the console will be sold because of Ninty's own (exclusive) games, not because of some 3rd party ports.

It was implied you were playing metro on pc. There aren't too many gamers foolish enough to only have a ninteno console after all.
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percuvius2

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#60 percuvius2
Member since 2004 • 1982 Posts

[QUOTE="ChubbyGuy40"]

[QUOTE="Sushiglutton"] Not the point. If the Wii-U's CPU is too weak for multiplats at this point, it basically means Nintendo will be cut off from the third party market once more.mrfrosty151986

The Wii was cut off from third parties because the GPU was far too ancient to support modern techniques. .

And yet still out sold everything AND made more profit then any other console...

How can you compare a kids toy to a real console? That's like trying to compare calculator sales to laptops.

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SakusEnvoy

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#61 SakusEnvoy
Member since 2009 • 4764 Posts

I guess the Wii U's lack of power will extend the PS3 and 360's lifecycle even further than their already amazingly-long lifecycles.

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ocidax

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#62 ocidax
Member since 2003 • 791 Posts

LAZY DEVS. Sound like an excuse. I believe more in this: CRYTEK Says Wii U Is Minimum As Powerful As Xbox 360. Stay calm Sheeps don't push the panic botton. For my Crytek>>Metro Devs. Graphics and optimization.

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percuvius2

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#63 percuvius2
Member since 2004 • 1982 Posts

I guess the Wii U's lack of power will extend the PS3 and 360's lifecycle even further than their already amazingly-long lifecycles.

SakusEnvoy

Not when all the multiplats are being bought for PC. I can't even remember the last multiplat I bought for my 360.

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Wiiyou

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#64 Wiiyou
Member since 2012 • 650 Posts

So they release it on 360 and Ps3 like those are powerful, WTF?

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Joedgabe

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#65 Joedgabe
Member since 2006 • 5134 Posts

multiplats on a nintendo system

campzor

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moistsandwich

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#66 moistsandwich
Member since 2009 • 25 Posts

I'm a proud owner of a Wii U. I can admit they made a mistep by not putting a more powerful CPU in it.

Will that stop me from enjoying the console and the games for it? NOPE.

None of Nintendo's IP's are CPU heavy anyway. Not alot of AI going on in their games.

And the CPU is certainly powerful enough to keep up with whats offered on the 360 / PS3 currently.

Of course the Next XBOX and PS4 will outclass the Wii U in sheer POWER.... but didn't we know this already, its hardly news worthy.

If Rockstar ports GTAV to the Wii U, then we will KNOW that the Wii U's CPU is plenty capable. GTAIV is probably the game in recent memory to really work the CPU.

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SakusEnvoy

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#67 SakusEnvoy
Member since 2009 • 4764 Posts

I have an especially hard time getting excited about the Wii U as a 3DS owner. I already have plenty enough access to Nintendo IPs over the immediate future - more than I have time to play. Power isn't everything, but I'm not exactly sure what the Wii U adds to my hardware collection yet.

Home consoles really should push power. That's the advantage of their design in comparison to more portable devices like handhelds and tablets. There shouldn't be any comparison between a home console in 2012 and a home console in 2005, yet here we are. To have a CPU that might be worse than their 6/7 year old competition really is preposterous, plain and simple.

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drinkerofjuice

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#68 drinkerofjuice
Member since 2007 • 4567 Posts

LAZY DEVS. Sound like an excuse. I believe more in this: CRYTEK Says Wii U Is Minimum As Powerful As Xbox 360. Stay calm Sheeps don't push the panic botton. For my Crytek>>Metro Devs. Graphics and optimization.

ocidax
To be fair, Crytek have tendencies to talk out of their ass.
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gettingpatches

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#69 gettingpatches
Member since 2011 • 218 Posts

[QUOTE="MBirdy88"]I wonder if the Wii-U will be emulatable like Wii was so quickly.... with these specs, maybe so...nameless12345

This is a good question actually...

CPU is based on Wii's and a R700 is not exactly the most modern GPU...

Power isn't the only factor though, they need to also crack the security of the console to get the games to run on a pc. Hence why despite the fact that the 3DS is not a power house it still has no working pc emulator. At least, thats what I assume is the case.

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LP4EVA2005

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#70 LP4EVA2005
Member since 2004 • 8585 Posts
man, i had $280 saved up towards the WiiU hoping this would be my primary console for next gen..put after hearing all this talk about a horrible CPU and crappy RAM i think i'll put that money towards something else instead.
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mrfrosty151986

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#71 mrfrosty151986
Member since 2012 • 533 Posts

[QUOTE="MBirdy88"]I wonder if the Wii-U will be emulatable like Wii was so quickly.... with these specs, maybe so...nameless12345

This is a good question actually...

CPU is based on Wii's and a R700 is not exactly the most modern GPU...

No one knowsexactly the CPU or GPU is so quit spreading crap...
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Heil68

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#72 Heil68
Member since 2004 • 60812 Posts

LAZY DEVS. Sound like an excuse. I believe more in this: CRYTEK Says Wii U Is Minimum As Powerful As Xbox 360. Stay calm Sheeps don't push the panic botton. For my Crytek>>Metro Devs. Graphics and optimization.

ocidax
And the damage control has begun...lolz
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ocidax

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#73 ocidax
Member since 2003 • 791 Posts
[QUOTE="ocidax"]

LAZY DEVS. Sound like an excuse. I believe more in this: CRYTEK Says Wii U Is Minimum As Powerful As Xbox 360. Stay calm Sheeps don't push the panic botton. For my Crytek>>Metro Devs. Graphics and optimization.

Heil68
And the damage control has begun...lolz

So, You really think that the 360 and PS3 have more power?
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SakusEnvoy

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#74 SakusEnvoy
Member since 2009 • 4764 Posts

[QUOTE="Heil68"][QUOTE="ocidax"]

LAZY DEVS. Sound like an excuse. I believe more in this: CRYTEK Says Wii U Is Minimum As Powerful As Xbox 360. Stay calm Sheeps don't push the panic botton. For my Crytek>>Metro Devs. Graphics and optimization.

ocidax

And the damage control has begun...lolz

So, You really think that the 360 and PS3 have more power?

While our information is vague and limited, it would appear the CPU is worse and the GPU is better. The end result, at least with first-gen ports, has been something very uneven.

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MFDOOM1983

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#75 MFDOOM1983
Member since 2010 • 8465 Posts
[QUOTE="Heil68"][QUOTE="ocidax"]

LAZY DEVS. Sound like an excuse. I believe more in this: CRYTEK Says Wii U Is Minimum As Powerful As Xbox 360. Stay calm Sheeps don't push the panic botton. For my Crytek>>Metro Devs. Graphics and optimization.

ocidax
And the damage control has begun...lolz

So, You really think that the 360 and PS3 have more power?

Wii-u is better at some things but worse at others.
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ripmetalrip

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#76 ripmetalrip
Member since 2012 • 36 Posts
lol they admitted they dont have the manpower to make 3 games at the sametime.
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BigDaddyPOLO

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#77 BigDaddyPOLO
Member since 2005 • 2251 Posts

LAZY DEVS. Sound like an excuse. I believe more in this: CRYTEK Says Wii U Is Minimum As Powerful As Xbox 360. Stay calm Sheeps don't push the panic botton. For my Crytek>>Metro Devs. Graphics and optimization.

ocidax

OH BOY on par with a console from 2005 that's really pushing the envelope

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bonesawisready5

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#78 bonesawisready5
Member since 2011 • 4971 Posts
Everyone ignores that he says he had an "early look" at the system, indicating he hasn't touched it since the numerous hardware changes that went into effect this past year. And everyone ignores that even a Triple-Core Broadway @ 1.5Ghz would be very good, surpassing Xenon at half the clock speed.
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ripmetalrip

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#79 ripmetalrip
Member since 2012 • 36 Posts

[QUOTE="ocidax"]

LAZY DEVS. Sound like an excuse. I believe more in this: CRYTEK Says Wii U Is Minimum As Powerful As Xbox 360. Stay calm Sheeps don't push the panic botton. For my Crytek>>Metro Devs. Graphics and optimization.

BigDaddyPOLO

OH BOY on par with a console from 2005 that's really pushing the envelope

wiiu has way more ram. graphics arent software rendered these days so cpu doesnt matter all that much it's not like these multiplats are using advanced physics and hundreds of ragdolls on screen.
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bonesawisready5

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#80 bonesawisready5
Member since 2011 • 4971 Posts

[QUOTE="ocidax"]

LAZY DEVS. Sound like an excuse. I believe more in this: CRYTEK Says Wii U Is Minimum As Powerful As Xbox 360. Stay calm Sheeps don't push the panic botton. For my Crytek>>Metro Devs. Graphics and optimization.

BigDaddyPOLO

OH BOY on par with a console from 2005 that's really pushing the envelope

2GB RAM is more memory than 512MB, for reference.
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nameless12345

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#81 nameless12345
Member since 2010 • 15125 Posts

Nintendo used the slower CPU because they wanted to reduce heat and consumption and to keep Wii backwards support imo.

It's up to the devs now to make better use of the GPU than the CPU (think PS3's Cell + RSX combo where the Cell has to help RSX at rendering graphics - with Wii U it's the opposite situation, namely that the GPU will have to help the CPU at CPU tasks).

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Thefatness16

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#82 Thefatness16
Member since 2010 • 4673 Posts

DICE dev says he's been hearing the same thing fom other developers.

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ripmetalrip

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#83 ripmetalrip
Member since 2012 • 36 Posts

Even if wiiu couldnt do as advanced shaders as 360/ps3 lol which it can it could still do way higher resolution textures.

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ripmetalrip

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#84 ripmetalrip
Member since 2012 • 36 Posts

None of these multiplats used advanced physics.

It's the same sh1t i seen in painkiller in 2004.

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MFDOOM1983

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#85 MFDOOM1983
Member since 2010 • 8465 Posts
[QUOTE="BigDaddyPOLO"]

[QUOTE="ocidax"]

LAZY DEVS. Sound like an excuse. I believe more in this: CRYTEK Says Wii U Is Minimum As Powerful As Xbox 360. Stay calm Sheeps don't push the panic botton. For my Crytek>>Metro Devs. Graphics and optimization.

bonesawisready5

OH BOY on par with a console from 2005 that's really pushing the envelope

2GB RAM is more memory than 512MB, for reference.

Devs only have access to 1GB.
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ripmetalrip

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#86 ripmetalrip
Member since 2012 • 36 Posts

fricken splinter cell 1 on original xbox has cloth physics will drape around the player even though u cant rip it.

I dont even see that in console games today.

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SakusEnvoy

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#87 SakusEnvoy
Member since 2009 • 4764 Posts

[QUOTE="BigDaddyPOLO"]

[QUOTE="ocidax"]

LAZY DEVS. Sound like an excuse. I believe more in this: CRYTEK Says Wii U Is Minimum As Powerful As Xbox 360. Stay calm Sheeps don't push the panic botton. For my Crytek>>Metro Devs. Graphics and optimization.

bonesawisready5

OH BOY on par with a console from 2005 that's really pushing the envelope

2GB RAM is more memory than 512MB, for reference.

Effectively it's only about twice as much RAM, though, since 1GB is reserved for the system. I believe the 360 only reserved 32MB for the OS.

There are also grumblings that the Wii U's RAM runs at a lower maximum speed than the 360/PS3's.

Eh.

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freedomfreak

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#88 freedomfreak
Member since 2004 • 52544 Posts

fricken splinter cell 1 on original xbox has cloth physics will drape around the player even though u cant rip it.

I dont even see that in console games today.

ripmetalrip
BS.
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Bangerman15

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#89 Bangerman15
Member since 2010 • 1978 Posts
translation - "we don't have the money or time to optimize the game to be more gpu based"
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ripmetalrip

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#90 ripmetalrip
Member since 2012 • 36 Posts
[QUOTE="ripmetalrip"]

fricken splinter cell 1 on original xbox has cloth physics will drape around the player even though u cant rip it.

I dont even see that in console games today.

freedomfreak
BS.

yep its true it had it before ageia cloth physics i was pretty amazed at it back in the day.
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Joedgabe

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#91 Joedgabe
Member since 2006 • 5134 Posts

DICE dev says he's been hearing the same thing fom other developers.

Thefatness16

Woah... sounds to me like nintendo is going to have to upgrade it's system during next generation. It's gonna suck being a first Wii-U generation owner. I'm glad I never buy new systems unless they're 1 or 2 years old already to know what's up with it.

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freedomfreak

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#92 freedomfreak
Member since 2004 • 52544 Posts
[QUOTE="freedomfreak"][QUOTE="ripmetalrip"]

fricken splinter cell 1 on original xbox has cloth physics will drape around the player even though u cant rip it.

I dont even see that in console games today.

ripmetalrip
BS.

yep its true it had it before ageia cloth physics i was pretty amazed at it back in the day.

Games these days do have that.
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ripmetalrip

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#93 ripmetalrip
Member since 2012 • 36 Posts
[QUOTE="freedomfreak"][QUOTE="ripmetalrip"][QUOTE="freedomfreak"] BS.

yep its true it had it before ageia cloth physics i was pretty amazed at it back in the day.

Games these days do have that.

on pc not any console game i can think of this generation. cape physics isnt as impressive lol
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MFDOOM1983

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#94 MFDOOM1983
Member since 2010 • 8465 Posts

[QUOTE="Thefatness16"]

DICE dev says he's been hearing the same thing fom other developers.

Joedgabe

Woah... sounds to me like nintendo is going to have to upgrade it's system during next generation. It's gonna suck being a first Wii-U generation owner. I'm glad I never buy new systems unless they're 1 or 2 years old already to know what's up with it.

Wii-u is going to be a stop-gap system. Everybody but sheep seem to be able to grasp this.
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mrfrosty151986

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#95 mrfrosty151986
Member since 2012 • 533 Posts

All the noobs in here blaming the devs.... Metro does a lot of physics and GPU calculations on the CPU whihc is why they're struggling.

The dev did not flat out say that Wii U could not handle Metro full stop, they said they would have to reduce the quality so much that it would make it pointless.

They could use the GPU to handle more CPU like tasks but again they only have so many GPU cycles and memory bandwidth to play with.

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SakusEnvoy

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#96 SakusEnvoy
Member since 2009 • 4764 Posts

[QUOTE="Thefatness16"]

DICE dev says he's been hearing the same thing fom other developers.

Joedgabe

Woah... sounds to me like nintendo is going to have to upgrade it's system during next generation. It's gonna suck being a first Wii-U generation owner. I'm glad I never buy new systems unless they're 1 or 2 years old already to know what's up with it.

Nah, they're going to roll with it just the same way they did with the Wii. Nintendo home consoles these days only have a ~5-6 year maximum lifecycle anyway.

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ShadowNemisis21

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#97 ShadowNemisis21
Member since 2012 • 144 Posts

Well if a console is as cheap as the Wii U is then of course it will have slow outdated hardware,but does anyone really care?

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ripmetalrip

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#98 ripmetalrip
Member since 2012 • 36 Posts

unreal championship original on xbox u can shoot rockets through smoke and it'll push it away dont see that on console games today.

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ultimate-k

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#99 ultimate-k
Member since 2010 • 2348 Posts

LOL sheep blaming devs instead of Nintendo. A new console released in 2012 and it cant even play multiplats much better than consoles that came out 6 years before it, sad. A year ago I thought it would of played multiplats 60fps at 1080p no problem, but it wont be anywhere near as powerful as ps4 or 720. Now it bearly more powerful than a 360/ps3. Cheap ass outdated nintendo, your not playing with power anymore!

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nameless12345

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#100 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="Thefatness16"]

DICE dev says he's been hearing the same thing fom other developers.

Joedgabe

Woah... sounds to me like nintendo is going to have to upgrade it's system during next generation. It's gonna suck being a first Wii-U generation owner. I'm glad I never buy new systems unless they're 1 or 2 years old already to know what's up with it.

Doesn't work on consoles...

32X for Sega Genesis was a huge flop and 64DD for N64 never made it out of Japan (where it also flopped badly).

Since then consoles used no hardware addons.

Even if they wanted to give them addons (SNES style game chips for example) it's not possible because of how the consoles are designed now (there's no expansion slots, cartridge slots, ect.).