MGS4 360 or Not - Keep ALL Discussion Here

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lawlessx

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#101 lawlessx
Member since 2004 • 48753 Posts
[QUOTE="lawlessx"]

[QUOTE="blazinpuertoroc"]wait are people unaware about the bunch of sony advertising in the game?? It has tons of it sony products in the game proof that sony helped konami making this game. Now that im thinking about it, i highly doubt it.blazinpuertoroc

if that were the case the PR wouldn't have said it was being considered.

and how is a ps3 controller in the game proof sony had a part in the game's developement?

im sure the guy was just a moron and had no idea what was guy, but its definetely a "solid rumor"

Also how is snake not using the dualshock, sunny using the psp and ps3, characters in the game using sony ericson phones not in game advertisining for sony products??

that is not what you said in you're last post.

you said those things being in the game was proof sony helped in the game's developement.

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tm0054

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#102 tm0054
Member since 2005 • 557 Posts
[QUOTE="Dreams-Visions"][QUOTE="BobHipJames"]

Quickly:

MGS4 on PS3 is on a dual-layer Blu Ray disc. Packed to the brim.

The Xbox 360's DVD-9, according to John Carmack, has less than 7 gigabytes of storage available to the developers to place data on. John Carmack ALSO said that shipping Rage on 3 DVDs would be cost-prohibitive...that they instead chose to ship it on 2 DVDs while sacrificing the visual fidelity of the game ONLY on the Xbox 360. Why was it so cost-prohibitive? What he said were ridiculous licensing fees that Microsoft refused to waive.

*snip*BobHipJames

MGS4 would come to the 360 on no more than 4 discs. If that.

they'd simply compress the sound, which accounts for much of the size of the game on blu-ray.

Read it again. I've made an amendment. And it's this:

my simple division didn't take into account the fact that they'd have to repeat crucial assets on each DVD so that it could be accessed, unless it were stored on RAM or the hard disc. Guess which one the 360 doesn't have as a standard?

No more than 4 discs? How many discs did Carmack say was cost-prohibitive? That's right, more than 2. You fail. It's not shipping on four because my case is airtight. It's not shipping period. Get over it.

Firstoff, I don't care if MGS4 come to the 360 or not... But it seems strange that packing multiple discs is suddenly so cost-prohibitive for these bigger companies yet whoever made Lost Odyssey and Blue Dragon is able to mass-ship their games with 4 and 5 discs in the box. These are far from being blockbuster games. Of course I have no idea how Microsoft's fees work for multiple discs...

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BobHipJames

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#103 BobHipJames
Member since 2007 • 3126 Posts
[QUOTE="BobHipJames"][QUOTE="Dreams-Visions"][QUOTE="BobHipJames"]

Quickly:

MGS4 on PS3 is on a dual-layer Blu Ray disc. Packed to the brim.

The Xbox 360's DVD-9, according to John Carmack, has less than 7 gigabytes of storage available to the developers to place data on. John Carmack ALSO said that shipping Rage on 3 DVDs would be cost-prohibitive...that they instead chose to ship it on 2 DVDs while sacrificing the visual fidelity of the game ONLY on the Xbox 360. Why was it so cost-prohibitive? What he said were ridiculous licensing fees that Microsoft refused to waive.

*snip*Dreams-Visions

MGS4 would come to the 360 on no more than 4 discs. If that.

they'd simply compress the sound, which accounts for much of the size of the game on blu-ray.

Read it again. I've made an amendment. And it's this:

my simple division didn't take into account the fact that they'd have to repeat crucial assets on each DVD so that it could be accessed, unless it were stored on RAM or the hard disc. Guess which one the 360 doesn't have as a standard?

No more than 4 discs? How many discs did Carmack say was cost-prohibitive? That's right, more than 2. You fail. It's not shipping on four because my case is airtight. It's not shipping period. Get over it.

you can't include "crucial, repeated assets" because you're not a designer, nor a developer...and your analysis is at best, a guess from someone who has no real clue about any of these things. just conjecture. and it doesn't even really qualify as conjecture. It's just guessing based loosely on limitations as you understand them.

bottom line: if MGS4 is coming, it'll be on 2-4 discs. max. and it won't be much of a hassle for them.

2-4 discs max, you say.

According to your brutally informed opinion that totally smashes my "conjecture," no matter how well-reasoned.

No, what you've given is your base assumption that rests upon exactly zero information.

I ask you to read my posts again.

Then I ask you to chew on this, and maybe, I don't know, explain exactly how you are to have the exact same character model repeated across different DVDs, without actually having the data on another disc?

I can think of a way. You can offload it from the first disc every time you boot up to the hard disc or to the RAM. Guess one 360 doesn't have? You didn't answer it the first time so I'll fill in the blank. The 360 doesn't have a standard hard disc. And you can't put that much data on the RAM since the 360 has only 480 MB TOTAL RAM divvied up between SRAM and VRAM. If you're assuming the bare minimum, if you really think that's what MGS4 is going to be expected to use in being rendered in real time, let's say, being unrealistically generous, that it uses 128 MB of VRAM and 128 MB SRAM. That's 256 out of 480, leaving 224 MB left for a character model. Now, how many of those do you think you're going to need?

Do you think that it's really realistic to say that you can boot up a game by putting in disc one EVERY time you play it, before swapping off to the first "play disc"?

You're dancing out of the realm of credulity and into that of outright lying.

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BobHipJames

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#104 BobHipJames
Member since 2007 • 3126 Posts

Firstoff, I don't care if MGS4 come to the 360 or not... But it seems strange that packing multiple discs is suddenly so cost-prohibitive for these bigger companies yet whoever made Lost Odyssey and Blue Dragon is able to mass-ship their games with 4 and 5 discs in the box. These are far from being blockbuster games. Of course I have no idea how Microsoft's fees work for multiple discs...

tm0054

Those games are published by Microsoft.

Both of them. They waived the licensing fees. They don't have licensing fees for their own product because they made it themselves. They don't waive the licensing fees on third-parties.

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diped

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#105 diped
Member since 2008 • 2005 Posts
I could care less about MGS4 personally, give me LBP or give me death!
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TheGrat1

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#106 TheGrat1
Member since 2008 • 4330 Posts
[QUOTE="Dreams-Visions"][QUOTE="BobHipJames"]

Quickly:

MGS4 on PS3 is on a dual-layer Blu Ray disc. Packed to the brim.

The Xbox 360's DVD-9, according to John Carmack, has less than 7 gigabytes of storage available to the developers to place data on. John Carmack ALSO said that shipping Rage on 3 DVDs would be cost-prohibitive...that they instead chose to ship it on 2 DVDs while sacrificing the visual fidelity of the game ONLY on the Xbox 360. Why was it so cost-prohibitive? What he said were ridiculous licensing fees that Microsoft refused to waive.

*snip*BobHipJames

MGS4 would come to the 360 on no more than 4 discs. If that.

they'd simply compress the sound, which accounts for much of the size of the game on blu-ray.

Read it again. I've made an amendment. And it's this:

my simple division didn't take into account the fact that they'd have to repeat crucial assets on each DVD so that it could be accessed, unless it were stored on RAM or the hard disc. Guess which one the 360 doesn't have as a standard?

No more than 4 discs? How many discs did Carmack say was cost-prohibitive? That's right, more than 2. You fail. It's not shipping on four because my case is airtight. It's not shipping period. Get over it.

I forgot about that. They would have to repeat all of the weapons and weapon info on every disc, as well as all possible camo possibilities, and some codec calls. Even ahead of graphics or physics or anything else, the biggest issue with porting a game like MGS4 or LittleBigPlanet is having yo repeat info that has to be accessible at all times on all discs. Lets see how many discs FFXIII is on 360 and use that as a basis for an MGS4 proportions depending on how much compression is used for the two games.

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BigDaddyPOLO

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#107 BigDaddyPOLO
Member since 2005 • 2251 Posts
If all the multiplatforms keep going like this sooner or later no one will be able to tell between the consoles. The importance behnid multiple consoles in the first place is variety, and there won't be any. Anyway, I would really like this game on 360, I'd buy it for sure.
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BobHipJames

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#108 BobHipJames
Member since 2007 • 3126 Posts

Have you ever wondered why exactly the game "needs" Blu-Ray?

If its sound files, those can easily be down-sampled.

If its textures, those can be compressed.

It's definitely nothing else, because in terms of content, many 360/PS3 multiplats have had longer and more varied experiences than MGS4's campaign.

I just busted your case wide open... :)

dgsag

Sure, the sound files will be down-sampled and then it will take up less space.

Sure, the textures are going to be compressed.

And you're going to lose quality on both. Congratulations. Even then, if you have greater than 2 DVDs, you have the question of licensing fees and you have to seriously consider not publishing the game on the Xbox.

Either way, the whole reason that people consider porting games is because they're far less costly than creating a new IP on a separate platform. Something like 10% of the initial cost?

What multiplats exactly? What game length, what style of play, and were they ported via hackjob from a high-capacity Blu Ray disc to a low-capacity

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TheGrat1

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#109 TheGrat1
Member since 2008 • 4330 Posts
[QUOTE="tm0054"]

Firstoff, I don't care if MGS4 come to the 360 or not... But it seems strange that packing multiple discs is suddenly so cost-prohibitive for these bigger companies yet whoever made Lost Odyssey and Blue Dragon is able to mass-ship their games with 4 and 5 discs in the box. These are far from being blockbuster games. Of course I have no idea how Microsoft's fees work for multiple discs...

BobHipJames

Those games are published by Microsoft.

Both of them. They waived the licensing fees. They don't have licensing fees for their own product because they made it themselves. They don't waive the licensing fees on third-parties.

Owned. You've been doing good work in this thread.

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dgsag

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#110 dgsag
Member since 2005 • 6760 Posts

[QUOTE="dgsag"]

Have you ever wondered why exactly the game "needs" Blu-Ray?

If its sound files, those can easily be down-sampled.

If its textures, those can be compressed.

It's definitely nothing else, because in terms of content, many 360/PS3 multiplats have had longer and more varied experiences than MGS4's campaign.

I just busted your case wide open... :)

BobHipJames

Sure, the sound files will be down-sampled and then it will take up less space.

Sure, the textures are going to be compressed.

And you're going to lose quality on both. Congratulations. Even then, if you have greater than 2 DVDs, you have the question of licensing fees and you have to seriously consider not publishing the game on the Xbox.

Either way, the whole reason that people consider porting games is because they're far less costly than creating a new IP on a separate platform. Something like 10% of the initial cost?

What multiplats exactly? What game length, what style of play, and were they ported via hackjob from a high-capacity Blu Ray disc to a low-capacity

GTAIV.

But, to get to your other points, what exactly makes it so that MGS4 "requires" Blu-ray? I've played through the game, and its not like its making a visible difference that I could point to and say "Oh, that's what happens when you have Blu-ray."

2 Disks would be a fair amount of space, about 15-16 GB. I have not seen a conclusive answer as to why the core game experience NEEDS blu-ray to function.

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tm0054

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#111 tm0054
Member since 2005 • 557 Posts
[QUOTE="tm0054"]

Firstoff, I don't care if MGS4 come to the 360 or not... But it seems strange that packing multiple discs is suddenly so cost-prohibitive for these bigger companies yet whoever made Lost Odyssey and Blue Dragon is able to mass-ship their games with 4 and 5 discs in the box. These are far from being blockbuster games. Of course I have no idea how Microsoft's fees work for multiple discs...

BobHipJames

Those games are published by Microsoft.

Both of them. They waived the licensing fees. They don't have licensing fees for their own product because they made it themselves. They don't waive the licensing fees on third-parties.

Ah thanks I didn't realize that - that would def make sense! Anyhow, MS would be silly not to cut some of their fees for multiple discs as more and more games are going to require them. Something tells me they'd make some sort of deal for a game like MGS4.

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sakura_Ex

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#112 sakura_Ex
Member since 2007 • 3066 Posts

I don't know... there's just way too many Sony products in MGS4,I'm pretty sure some kind of contract was formed between Sony and Konami.

But then again... you just never know.

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lawlessx

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#113 lawlessx
Member since 2004 • 48753 Posts

I don't know... there's just way too many Sony products in MGS4,I'm pretty sure some kind of contract was formed between Sony and Konami.

But then again... you just never know.

sakura_Ex

if there was indeed an agreement why would konami even say they are considering it?

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Bigboi500

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#114 Bigboi500
Member since 2007 • 35550 Posts
How pathetic, Sony can't even keep one game exclusive? What's next, WKC going multi-plat? Guess I'll wait for Disgae 3 and LBP to come to the 360. I feel sorry for anyone that wasted their money on a PS3.
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TheGrat1

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#115 TheGrat1
Member since 2008 • 4330 Posts

Have you ever wondered why exactly the game "needs" Blu-Ray?

If its sound files, those can easily be down-sampled.

If its textures, those can be compressed.

It's definitely nothing else, because in terms of content, many 360/PS3 multiplats have had longer and more varied experiences than MGS4's campaign.

I just busted your case wide open... :)

dgsag

So if its just a simple matter of downgrading everything to fit on the format and work on the system why doesnt every multiplat end up on wii? It easily outsells 360 so the possibilty of making money there is greater in theory just like xbox. BUT. Could it be that some developers are so dedicated to their artistic vision that presenting a story the way they want to takes a back seat to making money? Unthinkable :o

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The_Game21x

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#116 The_Game21x
Member since 2005 • 26440 Posts

2-4 discs max, you say.

According to your brutally informed opinion that totally smashes my "conjecture," no matter how well-reasoned.

No, what you've given is your base assumption that rests upon exactly zero information.

I ask you to read my posts again.

Then I ask you to chew on this, and maybe, I don't know, explain exactly how you are to have the exact same character model repeated across different DVDs, without actually having the data on another disc?

I can think of a way. You can offload it from the first disc every time you boot up to the hard disc or to the RAM. Guess one 360 doesn't have? You didn't answer it the first time so I'll fill in the blank. The 360 doesn't have a standard hard disc. And you can't put that much data on the RAM since the 360 has only 480 MB TOTAL RAM divvied up between SRAM and VRAM. If you're assuming the bare minimum, if you really think that's what MGS4 is going to be expected to use in being rendered in real time, let's say, being unrealistically generous, that it uses 128 MB of VRAM and 128 MB SRAM. That's 256 out of 480, leaving 224 MB left for a character model. Now, how many of those do you think you're going to need?

Do you think that it's really realistic to say that you can boot up a game by putting in disc one EVERY time you play it, before swapping off to the first "play disc"?

You're dancing out of the realm of credulity and into that of outright lying.

BobHipJames

Now there's a number of things that are just plain wrong with this statement.

First off, how big do you think character model data is? As much as you're suggesting it may be a problem I think you're way off...

Second, the Xbox 360's RAM is compltely unified, and able to be split between the CPU and GPU however developers choose.

Third, provided that MGS 4 is almost entirely linear (being split into five acts and all) data can be easily split between discs. As many posters have already said, the reason MGS 4 is so large is because of the 7.1 uncompressed audio. This can be easily compressed to a much smaller size and due to MGS 4's linearity, can be split between a couple discs, possibly 3 max.

Considering that MGS 4 is a well established property and one Microsoft would probably launch their advertising muscle behind, I highly doubt a third or even fourth disc would be as "cost-prohibitive" as it is for Id.

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epic_pets

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#117 epic_pets
Member since 2008 • 5598 Posts

I is happy, if true I dont have to buy a ps3SAGE_OF_FIRE

You would be happy with a dirty port?

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epic_pets

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#118 epic_pets
Member since 2008 • 5598 Posts

How pathetic, Sony can't even keep one game exclusive? What's next, WKC going multi-plat? Guess I'll wait for Disgae 3 to come to the 360. I feel sorry for anyone that wasted their money on a PS3.Bigboi500

Dont feel sorry, Im enjoying my ps3 way more then my 360.I feel sorry I wasted my money on a 360.

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sakura_Ex

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#119 sakura_Ex
Member since 2007 • 3066 Posts
[QUOTE="sakura_Ex"]

I don't know... there's just way too many Sony products in MGS4,I'm pretty sure some kind of contract was formed between Sony and Konami.

But then again... you just never know.

lawlessx

if there was indeed an agreement why would konami even say they are considering it?

So you're telling me Konami just put those products in there from the kindness of thier hearts?

Some kind of contract had to be formed between the 2.

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TheGrat1

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#120 TheGrat1
Member since 2008 • 4330 Posts
[QUOTE="BobHipJames"][QUOTE="tm0054"]

Firstoff, I don't care if MGS4 come to the 360 or not... But it seems strange that packing multiple discs is suddenly so cost-prohibitive for these bigger companies yet whoever made Lost Odyssey and Blue Dragon is able to mass-ship their games with 4 and 5 discs in the box. These are far from being blockbuster games. Of course I have no idea how Microsoft's fees work for multiple discs...

tm0054

Those games are published by Microsoft.

Both of them. They waived the licensing fees. They don't have licensing fees for their own product because they made it themselves. They don't waive the licensing fees on third-parties.

Ah thanks I didn't realize that - that would def make sense! Anyhow, MS would be silly not to cut some of their fees for multiple discs as more and more games are going to require them. Something tells me they'd make some sort of deal for a game like MGS4.

MS is never silly when it comes to making that moolah! Bill Gates shall smite you for thinking he doesnt take his sweet precious bills seriously. :evil:

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BobHipJames

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#121 BobHipJames
Member since 2007 • 3126 Posts
[QUOTE="BobHipJames"]

Sure, the sound files will be down-sampled and then it will take up less space.

Sure, the textures are going to be compressed.

And you're going to lose quality on both. Congratulations. Even then, if you have greater than 2 DVDs, you have the question of licensing fees and you have to seriously consider not publishing the game on the Xbox.

Either way, the whole reason that people consider porting games is because they're far less costly than creating a new IP on a separate platform. Something like 10% of the initial cost?

What multiplats exactly? What game length, what style of play, and were they ported via hackjob from a high-capacity Blu Ray disc to a low-capacity dgsag

GTAIV.

But, to get to your other points, why exactly makes it so that MGS4 "requires" Blu-ray? I've played through the game, and its not like its making a visible difference that I could point to and say "Oh, that's what happens when you have Blu-ray"

Aside from high-fidelity audio I don't know. I didn't make the game. It's got a hell of a lot of high-fidelity audio for long-length cutscenes and codec conversations. It's also got ambient noises, explosions, screams, gunshots, et cetera. It's also got a huge list of music in the iPod. No doubt that that takes the lions share of "Blu Ray requisite" data.

Beyond that, you've got a fairly regular number of character models, including, what, an APC, a helicopter, a cast of maybe 10-15 villians, 4 or 5 different NPC enemies, 4 or 5 different NPC allies, and maybe 20-30 story-specific NPCs and some other vehicles like the Gekko, RAY, Arsenal Gear, and some other junk.

There's a HUGE number of guns in the game.....AT guns, sniper/assault rifles, handguns....a huge amount of stuff coded into the game including the requisite physics required to make them all function. They each have effectiveness that is dependent on range and some other basic attributes and animations...

Also, a large variety of mo-capped animations for NPCs and playable characters alike.

But most of that stuff is FAIRLY usual. The game stretches across 5 different locations that are appropriately vast....very, very big. Act 2 in particular stands out and the cutscene in Act 3 showed a genuinely massive landscape.

In terms of landmass and character models, GTA IV is superior, but it's using lower-resolution assets with a greater degree of repetition. Marginally superior, at that, in terms of landmass.

Either way, that's a hell of a lot of stuff. You ask me to pin it down? Hell if I know. I can only give you a rough guesstimate as to the gig count. I've given you three options, none of which are tenable.

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lawlessx

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#122 lawlessx
Member since 2004 • 48753 Posts
[QUOTE="lawlessx"][QUOTE="sakura_Ex"]

I don't know... there's just way too many Sony products in MGS4,I'm pretty sure some kind of contract was formed between Sony and Konami.

But then again... you just never know.

sakura_Ex

if there was indeed an agreement why would konami even say they are considering it?

So you're telling me Konami just put those products in there from the kindness of thier hearts?

Some kind of contract had to be formed between the 2.

thats is not what im saying. im saying if there was indeed some sort of agreement made between them why would konami even say they were going to consider a 360 port?

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ReverseCycology

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#123 ReverseCycology
Member since 2006 • 9717 Posts

I just have a feeling when MGS4 comes to the 360, Raiden will be playable and parts like Raiden vs Vamp fight scenes will be playable. Can not wait. Keep up the good work MS.

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TheGrat1

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#124 TheGrat1
Member since 2008 • 4330 Posts
[QUOTE="sakura_Ex"][QUOTE="lawlessx"][QUOTE="sakura_Ex"]

I don't know... there's just way too many Sony products in MGS4,I'm pretty sure some kind of contract was formed between Sony and Konami.

But then again... you just never know.

lawlessx

if there was indeed an agreement why would konami even say they are considering it?

So you're telling me Konami just put those products in there from the kindness of thier hearts?

Some kind of contract had to be formed between the 2.

thats is not what im saying. im saying if there was indeed some sort of agreement made between them why would konami even say they were going to consider a 360 port?

Who knows. Maybe he was just talking out of his ass and doesnt really know whats going on and simply broadcasted what he would do personally, or what he thinks is smart for the company.

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epic_pets

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#125 epic_pets
Member since 2008 • 5598 Posts

I just have a feeling when MGS4 comes to the 360, Raiden will be playable and parts like Raiden vs Vamp fight scenes will be playable. Can not wait. Keep up the good work MS.

ReverseCycology

It won't go to 360,keep dreaming.

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BobHipJames

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#126 BobHipJames
Member since 2007 • 3126 Posts
[QUOTE="BobHipJames"]

2-4 discs max, you say.

According to your brutally informed opinion that totally smashes my "conjecture," no matter how well-reasoned.

No, what you've given is your base assumption that rests upon exactly zero information.

I ask you to read my posts again.

Then I ask you to chew on this, and maybe, I don't know, explain exactly how you are to have the exact same character model repeated across different DVDs, without actually having the data on another disc?

I can think of a way. You can offload it from the first disc every time you boot up to the hard disc or to the RAM. Guess one 360 doesn't have? You didn't answer it the first time so I'll fill in the blank. The 360 doesn't have a standard hard disc. And you can't put that much data on the RAM since the 360 has only 480 MB TOTAL RAM divvied up between SRAM and VRAM. If you're assuming the bare minimum, if you really think that's what MGS4 is going to be expected to use in being rendered in real time, let's say, being unrealistically generous, that it uses 128 MB of VRAM and 128 MB SRAM. That's 256 out of 480, leaving 224 MB left for a character model. Now, how many of those do you think you're going to need?

Do you think that it's really realistic to say that you can boot up a game by putting in disc one EVERY time you play it, before swapping off to the first "play disc"?

You're dancing out of the realm of credulity and into that of outright lying.

The_Game21x

Now there's a number of things that are just plain wrong with this statement.

First off, how big do you think character model data is? As much as you're suggesting it may be a problem I think you're way off...

Second, the Xbox 360's RAM is compltely unified, and able to be split between the CPU and GPU however developers choose.

Third, provided that MGS 4 is almost entirely linear (being split into five acts and all) data can be easily split between discs. As many posters have already said, the reason MGS 4 is so large is because of the 7.1 uncompressed audio. This can be easily compressed to a much smaller size and due to MGS 4's linearity, can be split between a couple discs, possibly 3 max.

Considering that MGS 4 is a well established property and one Microsoft would probably launch their advertising muscle behind, I highly doubt a third or even fourth disc would be as "cost-prohibitive" as it is for Id.

As I understand it, and I'd totally love for someone to prove me wrong here, (but I'd like a source or two at least, please), the Xbox 360 does have shared RAM. But it's not unified in the sense that both pools of memory can be accessed mid-application.

The Xbox 360 has a shared pool of 512 MB of GDDR3 RAM, minus 32 MB RAM for the OS, that can be divvied up as the dev sees fit between SRAM and VRAM. Unless you've got a lopsided app, I assume for it to be roughly equal, which is why I divvied it up like I did. You'd be HARD pressed to find one single game in existence on either platform that requires less than either 128 MB of SRAM or 128 MB of VRAM on average.

The entire loophole is totally bogus and I contrived it just to show how long winded I'm being here.

This is all because of the fanfare of a supposed PR gaffe. It supposedly occurred. It came from the mouth of some PR rep. Yeah, Kojima's said stuff EXACTLY to the contrary probably dozens of times, but let's listen to the PR guy and cling on his every word. Assuming he was accurately quoted and he actually said it. Totally.

MGS4 isn't entirely linear. It is split into five acts, yes, but you can trample back and forth between different areas. Even so, an easy partition can obviously be achieved. You'd have to fit an entire act onto a single DVD, however. Assuming that couldn't be done, the game couldn't be achieved the same way. You can backtrack from the very beginning of a level to the very end.

And by the way....id practically made this industry what it is today. Don't you dare say that Carmack doesn't have any weight. He's one of the biggest names in this business. Doom, Wolfenstein, and Quake, and you say, "phooey and pasha, Metal Gear would make the earth shake!"

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BobHipJames

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#127 BobHipJames
Member since 2007 • 3126 Posts

Who knows. Maybe he was just talking out of his ass and doesnt really know whats going on and simply broadcasted what he would do personally, or what he thinks is smart for the company.

TheGrat1

Now, listen, there is no possibility for this. Gaffes never happen, people are never misquoted. No possibility whatsoever.

Continue the discussion on how the Xbox 360 version is guaranteed to come next year, please.

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lawlessx

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#128 lawlessx
Member since 2004 • 48753 Posts
[QUOTE="lawlessx"][QUOTE="sakura_Ex"][QUOTE="lawlessx"][QUOTE="sakura_Ex"]

TheGrat1

if there was indeed an agreement why would konami even say they are considering it?

So you're telling me Konami just put those products in there from the kindness of thier hearts?

Some kind of contract had to be formed between the 2.

thats is not what im saying. im saying if there was indeed some sort of agreement made between them why would konami even say they were going to consider a 360 port?

Who knows. Maybe he was just talking out of his ass and doesnt really know whats going on and simply broadcasted what he would do personally, or what he thinks is smart for the company.

if that's truly the case we should see an responding article in afew days saying he was wrong.

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lawlessx

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#129 lawlessx
Member since 2004 • 48753 Posts

[QUOTE="TheGrat1"]

Who knows. Maybe he was just talking out of his ass and doesnt really know whats going on and simply broadcasted what he would do personally, or what he thinks is smart for the company.

BobHipJames

Now, listen, there is no possibility for this. Gaffes never happen, people are never misquoted. No possibility whatsoever.

Continue the discussion on how the Xbox 360 version is guaranteed to come next year, please.

why not give false hope? watching everybody go into denial is abit entertaining.

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AgentA-Mi6

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#130 AgentA-Mi6
Member since 2006 • 16740 Posts
[QUOTE="ReverseCycology"]

I just have a feeling when MGS4 comes to the 360, Raiden will be playable and parts like Raiden vs Vamp fight scenes will be playable. Can not wait. Keep up the good work MS.

epic_pets

It won't go to 360,keep dreaming.

I Said that about FFXIII.

Countless times.

Microsoft Won this gen, consequently, Lemmings. Accept it son. The victors can have anything they want thy sell more software lol

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no_handlebars

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#131 no_handlebars
Member since 2008 • 1774 Posts
[QUOTE="BobHipJames"]

[QUOTE="TheGrat1"]

Who knows. Maybe he was just talking out of his ass and doesnt really know whats going on and simply broadcasted what he would do personally, or what he thinks is smart for the company.

lawlessx

Now, listen, there is no possibility for this. Gaffes never happen, people are never misquoted. No possibility whatsoever.

Continue the discussion on how the Xbox 360 version is guaranteed to come next year, please.

why not give false hope? watching everybody go into denial is abit entertaining.

Abit? Understate much?
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sakura_Ex

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#132 sakura_Ex
Member since 2007 • 3066 Posts
[QUOTE="sakura_Ex"][QUOTE="lawlessx"][QUOTE="sakura_Ex"]

I don't know... there's just way too many Sony products in MGS4,I'm pretty sure some kind of contract was formed between Sony and Konami.

But then again... you just never know.

lawlessx

if there was indeed an agreement why would konami even say they are considering it?

So you're telling me Konami just put those products in there from the kindness of thier hearts?

Some kind of contract had to be formed between the 2.

thats is not what im saying. im saying if there was indeed some sort of agreement made between them why would konami even say they were going to consider a 360 port?

I don't know....all I know is some kind of contract had to be put in place.Hell..... even games developed by Sony's own studios don't have those types of product placement in them,MGS4 was like just one big Sony ad space.

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no_handlebars

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#133 no_handlebars
Member since 2008 • 1774 Posts
[QUOTE="epic_pets"][QUOTE="ReverseCycology"]

I just have a feeling when MGS4 comes to the 360, Raiden will be playable and parts like Raiden vs Vamp fight scenes will be playable. Can not wait. Keep up the good work MS.

AgentA-Mi6

It won't go to 360,keep dreaming.

I Said that about FFXIII.

Countless times.

Microsoft Won this gen, consequently, Lemmings. Accept it son. The victors can have anything they want thy sell more software lol

I thought Ninty won this gen....
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Dreams-Visions

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#134 Dreams-Visions
Member since 2006 • 26578 Posts
[QUOTE="AgentA-Mi6"][QUOTE="epic_pets"][QUOTE="ReverseCycology"]

I just have a feeling when MGS4 comes to the 360, Raiden will be playable and parts like Raiden vs Vamp fight scenes will be playable. Can not wait. Keep up the good work MS.

no_handlebars

It won't go to 360,keep dreaming.

I Said that about FFXIII.

Countless times.

Microsoft Won this gen, consequently, Lemmings. Accept it son. The victors can have anything they want thy sell more software lol

I thought Ninty won this gen....

Ninny won hardware sales. MS is arguably in the lead in software and gaming experiences.
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AlphaGamer469

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#135 AlphaGamer469
Member since 2008 • 1881 Posts
You know what would be rally funny, if it actually did happen cows would just say 'bu bu bu it was teh worst kep secret' or 'bu bu bu we got teh best version' or 'bu bu bu congrats on getting it later, when no one cares about it (actually that period ended at the end of June.)
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BobHipJames

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#136 BobHipJames
Member since 2007 • 3126 Posts
[QUOTE="AgentA-Mi6"][QUOTE="epic_pets"][QUOTE="ReverseCycology"]

I just have a feeling when MGS4 comes to the 360, Raiden will be playable and parts like Raiden vs Vamp fight scenes will be playable. Can not wait. Keep up the good work MS.

no_handlebars

It won't go to 360,keep dreaming.

I Said that about FFXIII.

Countless times.

Microsoft Won this gen, consequently, Lemmings. Accept it son. The victors can have anything they want thy sell more software lol

I thought Ninty won this gen....

I'm really leaning towards Microsoft.

Look at the press, read these boards. Look at what publishers are saying.

Everyone's buzzing at the 360 and lulzing at the Wii.

Soccer moms love the hell out of some Wii though.

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TheGrat1

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#137 TheGrat1
Member since 2008 • 4330 Posts
[QUOTE="BobHipJames"]

[QUOTE="TheGrat1"]

Who knows. Maybe he was just talking out of his ass and doesnt really know whats going on and simply broadcasted what he would do personally, or what he thinks is smart for the company.

lawlessx

Now, listen, there is no possibility for this. Gaffes never happen, people are never misquoted. No possibility whatsoever.

Continue the discussion on how the Xbox 360 version is guaranteed to come next year, please.

why not give false hope? watching everybody go into denial is abit entertaining.

Not going to lie, this whole event has been very entertaining and this is the best thread for discussion that I have been in in months. :D

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BobHipJames

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#138 BobHipJames
Member since 2007 • 3126 Posts

You know what would be rally funny, if it actually did happen cows would just say 'bu bu bu it was teh worst kep secret' or 'bu bu bu we got teh best version' or 'bu bu bu congrats on getting it later, when no one cares about it (actually that period ended at the end of June.) AlphaGamer469

Personally? I'd probably start hitting ****.

I've been doing that a lot lately.

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BigBadBully

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#139 BigBadBully
Member since 2006 • 2367 Posts
It doesn't matter what Kojima says, Konami owns the game and can do whatever the company wants to with the game. Kojima is like Coach Wade Phillips of the Dallas Cowboys and Konami is Jerry Jones and has control. They could probably out source it to another developer for the xbox 360 version.
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Foxhound_spy

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#140 Foxhound_spy
Member since 2007 • 658 Posts

Wow I fell sorry with lems right now......... They rather wait for a late MGS4 port ( although it`s never confirmed ) or hoping MS to give a $$$$$ to Konami rather than purchase PS3 and be able to play MGS4 right away........

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masiisam

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#141 masiisam
Member since 2003 • 5723 Posts

if that's truly the case we should see an responding article in afew days saying he was wrong.lawlessx

That's 100% correct...

When any PR rep misspeaks a retraction is issued to limit any damage that "could" have been brought on by the statement......If a retraction is not brought to the surface in a matter of days...Then the conspiracy theorists can continue..

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TheGrat1

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#142 TheGrat1
Member since 2008 • 4330 Posts

[QUOTE="TheGrat1"]

Who knows. Maybe he was just talking out of his ass and doesnt really know whats going on and simply broadcasted what he would do personally, or what he thinks is smart for the company.

BobHipJames

Now, listen, there is no possibility for this. Gaffes never happen, people are never misquoted. No possibility whatsoever.

Continue the discussion on how the Xbox 360 version is guaranteed to come next year, please.

Yessir. :P

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Samurai_Xavier

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#143 Samurai_Xavier
Member since 2003 • 4364 Posts
[QUOTE="AgentA-Mi6"][QUOTE="epic_pets"][QUOTE="ReverseCycology"]

I just have a feeling when MGS4 comes to the 360, Raiden will be playable and parts like Raiden vs Vamp fight scenes will be playable. Can not wait. Keep up the good work MS.

no_handlebars

It won't go to 360,keep dreaming.

I Said that about FFXIII.

Countless times.

Microsoft Won this gen, consequently, Lemmings. Accept it son. The victors can have anything they want thy sell more software lol

I thought Ninty won this gen....

But sheep are losing.

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BuryMe

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#144 BuryMe
Member since 2004 • 22017 Posts
At this point, I can't say i'm too surprised
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omarguy01

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#145 omarguy01
Member since 2004 • 8139 Posts

finally getting with the program eh konami? about damn time... though a bit late... for me at least. i already played mgs4. they're gonna have to advertize it like crazy again and add extras so that some of us that already played it have some incentive to come back and play it again.

pay close attention to capcom. that's a dev that knows what it's doing.

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TheGrat1

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#146 TheGrat1
Member since 2008 • 4330 Posts

It doesn't matter what Kojima says, Konami owns the game and can do whatever the company wants to with the game. Kojima is like Coach Wade Phillips of the Dallas Cowboys and Konami is Jerry Jones and has control. They could probably out source it to another developer for the xbox 360 version.BigBadBully

I'd like to think that Kojima-sama and Konami are a bit more competent that your proposed counterparts. :?

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lawlessx

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#147 lawlessx
Member since 2004 • 48753 Posts
[QUOTE="epic_pets"][QUOTE="ReverseCycology"]

I just have a feeling when MGS4 comes to the 360, Raiden will be playable and parts like Raiden vs Vamp fight scenes will be playable. Can not wait. Keep up the good work MS.

AgentA-Mi6

It won't go to 360,keep dreaming.

I Said that about FFXIII.

Countless times.

Microsoft Won this gen, consequently, Lemmings. Accept it son. The victors can have anything they want thy sell more software lol

whoa

FF13 heading to the 360 was THAT much of a deciding factor in the console wars to you?

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WillieBeamish

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#148 WillieBeamish
Member since 2008 • 1289 Posts
The only reason I would want this to happen is to make people ashamed for forking over $500 for a videogame system. I've played MGS4 and unless they dramatically improve the interface/controls/gameplay I have no interest in it.
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TheGrat1

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#149 TheGrat1
Member since 2008 • 4330 Posts
[QUOTE="lawlessx"]

if that's truly the case we should see an responding article in afew days saying he was wrong.masiisam

That's 100% correct...

When any PR rep misspeaks a retraction is issued to limit any damage that "could" have been brought on by the statement......If a retraction is not brought to the surface in a matter of days...Then the conspiracy theorists can continue..

Like that will satisfy them. Even when Kojima-sama himself as well as others at Konami said you would need a PS3 to play MGS4 they still plodded on that it would come to 360. Even if this rumor is debunked it would still require an act of god and thensome for them to believe its not coming.

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Juggernaut140

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#150 Juggernaut140
Member since 2007 • 36011 Posts
[QUOTE="ReverseCycology"]

I just have a feeling when MGS4 comes to the 360, Raiden will be playable and parts like Raiden vs Vamp fight scenes will be playable. Can not wait. Keep up the good work MS.

epic_pets

It won't go to 360,keep dreaming.

A compelling argument indeed.