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The ratchet series has sold millions and millions of copies. If he hasn't noticed it, then he's not doing his job researching.osirisomeomiHe makes games, he doesn't research other's games.
I wonder how much he even plays his own games.
He makes games, he doesn't research other's games.[QUOTE="osirisomeomi"]The ratchet series has sold millions and millions of copies. If he hasn't noticed it, then he's not doing his job researching.Jandurin
I wonder how much he even plays his own games.
He makes games, he doesn't research other's games.[QUOTE="osirisomeomi"]The ratchet series has sold millions and millions of copies. If he hasn't noticed it, then he's not doing his job researching.Jandurin
I wonder how much he even plays his own games.
Ratchet & Clank (November 4, 2002) -- 112,000 units
Ratchet & Clank: Going Commando (November 11, 2003) -- 125,000 units
Ratchet & Clank: Up Your Arsenal (November 3, 2004) -- 207, 500 units
Ratchet: Deadlocked (October 25, 2005) -- 55,300 units
Ratchet & Clank Future: Tools of Destruction (October 30, 2007) -- 74,500 units
World Population: 6,602,224,175
I am NOT surprised.
The ratchet series has sold millions and millions of copies. If he hasn't noticed it, then he's not doing his job researching.osirisomeomiIt's not his job to "research". It's his job to make amazing games - and he rarely ever achieves anything less than greatness.
Remember that little tech demo with 128 Marios they showed when GameCube was reveled?
The Marios were running around a spherical planet. Miyamoto has stated in a previous interview that the "128 Marios" Project evolved into Pikmin and SMG.
He makes games, he doesn't research other's games.[QUOTE="osirisomeomi"]The ratchet series has sold millions and millions of copies. If he hasn't noticed it, then he's not doing his job researching.Jandurin
I wonder how much he even plays his own games.
plus i don't think R&C are that popular in japan.
The ratchet series has sold millions and millions of copies. If he hasn't noticed it, then he's not doing his job researching.osirisomeomi
Reality wins again here on SW!Ratchet & Clank (November 4, 2002) -- 112,000 units
Ratchet & Clank: Going Commando (November 11, 2003) -- 125,000 units
Ratchet & Clank: Up Your Arsenal (November 3, 2004) -- 207, 500 units
Ratchet: Deadlocked (October 25, 2005) -- 55,300 units
Ratchet & Clank Future: Tools of Destruction (October 30, 2007) -- 74,500 units
World Population: 6,602,224,175I am NOT surprised.
SER69
[QUOTE="osirisomeomi"]The ratchet series has sold millions and millions of copies. If he hasn't noticed it, then he's not doing his job researching.arinya
Reality wins again here on SW!Ratchet & Clank (November 4, 2002) -- 112,000 units
Ratchet & Clank: Going Commando (November 11, 2003) -- 125,000 units
Ratchet & Clank: Up Your Arsenal (November 3, 2004) -- 207, 500 units
Ratchet: Deadlocked (October 25, 2005) -- 55,300 units
Ratchet & Clank Future: Tools of Destruction (October 30, 2007) -- 74,500 units
World Population: 6,602,224,175I am NOT surprised.
SER69
buh buh the pirates and their modchips! lol
He makes games, he doesn't research other's games.[QUOTE="osirisomeomi"]The ratchet series has sold millions and millions of copies. If he hasn't noticed it, then he's not doing his job researching.Jandurin
I wonder how much he even plays his own games.
He says he's not much of a gamer himself. His children play stuff like Pokemon and Mario. His wife plays Wii Sports and Brain Age.
I'm pretty sure that miyamoto got the idea from this:
behold King Kai's planet from dragonball z
a lot of japanese video game developers have a lot of love for both dragonball and dragonballz. Remember that Akira toriyama invented the idea of shooting power from wrists, which capcom promptly used in street fighter.
If you play galaxy there are obvious planets that are references to king kai's planet. There are some challenges where I used the strategy that Goku used to catch Bubbles (the monkey). I mean that literally too. I was like 'why dont I just do what Goku did!'
[QUOTE="Jandurin"]He makes games, he doesn't research other's games.[QUOTE="osirisomeomi"]The ratchet series has sold millions and millions of copies. If he hasn't noticed it, then he's not doing his job researching.Eponique
I wonder how much he even plays his own games.
He says he's not much of a gamer himself. His children play stuff like Pokemon and Mario. His wife plays Wii Sports and Brain Age.
Right. This is my point.[QUOTE="osirisomeomi"]The ratchet series has sold millions and millions of copies. If he hasn't noticed it, then he's not doing his job researching.arinya
Reality wins again here on SW!Ratchet & Clank (November 4, 2002) -- 112,000 units
Ratchet & Clank: Going Commando (November 11, 2003) -- 125,000 units
Ratchet & Clank: Up Your Arsenal (November 3, 2004) -- 207, 500 units
Ratchet: Deadlocked (October 25, 2005) -- 55,300 units
Ratchet & Clank Future: Tools of Destruction (October 30, 2007) -- 74,500 units
World Population: 6,602,224,175I am NOT surprised.
SER69
Looks like osirisomeomi is the one who hasn't been doing his research.
[QUOTE="osirisomeomi"]The ratchet series has sold millions and millions of copies. If he hasn't noticed it, then he's not doing his job researching.mulac2910
His job isn't researching games. Especially average ones at that.
R&C isn't avergae. Average game gets 6.5 to 7.5. R&C is in between AA and AAA. Myamoto is full of himself and issomanic too . Also lemmings shouldn't even be talking about R&C because they dont have anything that comes to R&C.
The ratchet series has sold millions and millions of copies. If he hasn't noticed it, then he's not doing his job researching.osirisomeomi
Giants don't bother with the ants under their feet.
I'm pretty sure that miyamoto got the idea from this:
behold King Kai's planet from dragonball z
a lot of japanese video game developers have a lot of love for both dragonball and dragonballz. Remember that Akira toriyama invented the idea of shooting power from wrists, which capcom promptly used in street fighter.
If you play galaxy there are obvious planets that are references to king kai's planet. There are some challenges where I used the strategy that Goku used to catch Bubbles (the monkey). I mean that literally too. I was like 'why dont I just do what Goku did!'
GunSmith1_basic
i thought he got his inspiration from this:
but i guess this is more referenced in Rosalina's story
those are NOT WW salesRatchet & Clank (November 4, 2002) -- 112,000 units
Ratchet & Clank: Going Commando (November 11, 2003) -- 125,000 units
Ratchet & Clank: Up Your Arsenal (November 3, 2004) -- 207, 500 units
Ratchet: Deadlocked (October 25, 2005) -- 55,300 units
Ratchet & Clank Future: Tools of Destruction (October 30, 2007) -- 74,500 units
World Population: 6,602,224,175I am NOT surprised.
SER69
R&C 2.93 million sold
R&C2: 2.42 milllion sold
R&C 3: 2.17 million sold
these are world widesales
Ratchet and Clank (13 million)
[QUOTE="mulac2910"][QUOTE="osirisomeomi"]The ratchet series has sold millions and millions of copies. If he hasn't noticed it, then he's not doing his job researching.ff7isnumbaone
His job isn't researching games. Especially average ones at that.
R&C isn't avergae. Average game gets 6.5 to 7.5. R&C is in between AA and AAA. Myamoto is full of himself and issomanic too . Also lemmings shouldn't even be talking about R&C because they dont have anything that comes to R&C.
So, because he hadn't heard of R&C, he's "full of himself"? :| Yea, that makes perfect sense. On another note, Miyamoto has every right to be "full of himself". He's the greatest single game developer in history.[QUOTE="mulac2910"][QUOTE="osirisomeomi"]The ratchet series has sold millions and millions of copies. If he hasn't noticed it, then he's not doing his job researching.ff7isnumbaone
His job isn't researching games. Especially average ones at that.
R&C isn't avergae. Average game gets 6.5 to 7.5. R&C is in between AA and AAA. Myamoto is full of himself and issomanic too . Also lemmings shouldn't even be talking about R&C because they dont have anything that comes to R&C.
how is he full of himself if he hasn't even heard of it :?
those are NOT WW salesflashattackfinaYou sure are smart and observant!
He probably should've just given Japan's population, as I presume his original totals were Japan's?
only reason i even heard of ratchet and clank games was due to the funny commercials they overplayed in the past. i dont like the ratchet and clank tod commercials. they should of just kept the way they advertised the older ratchet games.
heres an example
http://www.youtube.com/watch?v=NQJMJ-yMew8
cause hes a damn liar. Hes heard of it.ff7isnumbaoneWhy? I'd barely heard of it before I came here. And I'd only popped it into a PS2 for a few seconds. If my girlfriend's stepbrother hadn't owned it, I may never have heard of it.
[QUOTE="Erkidu"][QUOTE="ff7isnumbaone"][QUOTE="mulac2910"][QUOTE="osirisomeomi"]The ratchet series has sold millions and millions of copies. If he hasn't noticed it, then he's not doing his job researching.ff7isnumbaone
His job isn't researching games. Especially average ones at that.
R&C isn't avergae. Average game gets 6.5 to 7.5. R&C is in between AA and AAA. Myamoto is full of himself and issomanic too . Also lemmings shouldn't even be talking about R&C because they dont have anything that comes to R&C.
So, because he hadn't heard of R&C, he's "full of himself"? :| Yea, that makes perfect sense. On another note, Miyamoto has every right to be "full of himself". He's the greatest single game developer in history.cause hes a damn liar. Hes heard of it.
You don't know that. Thus, FAIL. I had "heard" of Ratchet and Clank, but before Tools of Destruction I knew very little about it. How does R&C sell in Japan? He could very well not have heard of it. Besides, Miyamoto is too busy developing classics to notice franchises like Ratchet and Clank.[QUOTE="samusarmada"]i thought he got his inspiration from this:
but i guess this is more referenced in Rosalina's story
Ontain
the little prince from outter space,
can catch a shooting star and sail away.
prehaps one day he'll come your waaaaaay.
:cry:
[QUOTE="SER69"]those are NOT WW salesRatchet & Clank (November 4, 2002) -- 112,000 units
Ratchet & Clank: Going Commando (November 11, 2003) -- 125,000 units
Ratchet & Clank: Up Your Arsenal (November 3, 2004) -- 207, 500 units
Ratchet: Deadlocked (October 25, 2005) -- 55,300 units
Ratchet & Clank Future: Tools of Destruction (October 30, 2007) -- 74,500 units
World Population: 6,602,224,175I am NOT surprised.
flashattackfina
R&C 2.93 million sold
R&C2: 2.42 milllion sold
R&C 3: 2.17 million sold
these are world widesales
Good post on Worldwide sales. I was just wondering where SER69 got his numbers from. And everyone in the industry has heard of Ratchet and Clank. Miyamoto was flat out lying when he said that. Even my wife knows about Ratchet and Clank and she has zero interest in games.
People should probably realize that Shiggy in all most likely cases doesn't care what the competition does. All those years when Sonic went head to head with Mario did Shiggy one time take anything from Sega Sonic to a game changing effect?
Shiggy doesn't care about what everyone else does. His hand in the creation of the Wii is proof of that. He only cares about his vision. His vision doesn't involve others ideas it involves things more like walking in his Garden and um wierd crap like that.
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