Modern Warfare 2 Most Pirated game of 2009, 4.1 million downloads on the PC

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Jamex1987

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#101 Jamex1987
Member since 2008 • 2187 Posts

[QUOTE="Jamex1987"]You really think that? The majority of PC games hit the bargain bin at $5.00 or less not too long after launch. 120K a month for several years? Ok.AdrianWerner

well..considering you console fanboys were making fun of crysis selling 80K in it's first month and it sold over 1,5mln overall....I would say you don't know what you're talking about

The amount of copies Crysis sold will never be known because all EA releases is the shipped amount. A good chunk of the shipped amount could have been returned by stores or sold in a bargain bin. There is no way to tell when it comes to PC so allPC gamerscan do is speculate.

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AdrianWerner

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#102 AdrianWerner
Member since 2003 • 28441 Posts

Which game on the PC this generation has sold ~10 million?

ZAGAV3

not many, maybe one or two. But I never was denying PCgames sell lower numbers(altough they offer bigger profit margins), I was just attacking your argument, which made it look like selling 10 mln is a regular occurence on consoles

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ZAGAV3

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#103 ZAGAV3
Member since 2009 • 380 Posts

[QUOTE="Jamex1987"] You really think that? The majority of PC games hit the bargain bin at $5.00 or less not too long after launch. 120K a month for several years? Ok.Vandalvideo
It is a definite possibility that cannot be denied. The mere presence of that possibility means that any claims that the console version will have sold more than the PC version is premature.

All that comes to this conclusion:

PC games make smaller profit.

Example: Modern Warfare 2, $60, sells 5 million in a day. Lots of money.

Crysis debuts with sales that are bad, but sells over time, like SC, when it drops in price. It reaches 5 million in 2 years, makes less profit.

_____________________

But let's not talk **** here, Crysis has not hit 5 million, and never will. While Modern Warfare 2, on the other hand, sold 4.7 million in 2 regions, in its first day.

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Brainkiller05

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#104 Brainkiller05
Member since 2005 • 28954 Posts
Atleast PC gamers have an excuse with MW2.
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ZAGAV3

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#105 ZAGAV3
Member since 2009 • 380 Posts

[QUOTE="ZAGAV3"]

Which game on the PC this generation has sold ~10 million?

AdrianWerner

not many, maybe one or two. But I never was denying PCgames sell lower numbers(altough they offer bigger profit margins), I was just attacking your argument, which made it look like selling 10 mln is a regular occurence on consoles

LOL! One or two? Which possible contenders can these two be?

The obvious answer is none.

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AdrianWerner

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#106 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="AdrianWerner"]

[QUOTE="Jamex1987"]You really think that? The majority of PC games hit the bargain bin at $5.00 or less not too long after launch. 120K a month for several years? Ok.Jamex1987

well..considering you console fanboys were making fun of crysis selling 80K in it's first month and it sold over 1,5mln overall....I would say you don't know what you're talking about

The amount of copies Crysis sold will never be known because all EA releases is the shipped amount. A good chunk of the shipped amount could have been returned by stores or sold in a bargain bin. There is no way to tell when it comes to PC.

EA said sold, not shipped. It's console numbers that are regularly reported as shipped. With PCgames they use sold, because there's no "shipped" status when it comes to digital distribution

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locopatho

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#107 locopatho
Member since 2003 • 24300 Posts

[QUOTE="locopatho"][QUOTE="AdrianWerner"]piracy isn't stealing, it's a crime and act that's wrong from moral standpoint, but it's different crime than theft

AdrianWerner

It is stealing, not stealing a physical thing, but stealing intellectual property. No matter how much people hate the game, it's a fact that hundreds of people worked on it for years, and they don't deserve their hard work being robbed.

nope. You're completely wrong. Piracy isn't stealing inellectual property ,it's using it without compensating it's owner. Different thing. For example..if you were on vacation and I would break into your home and sleep there, then leave it without damaging anything before you were back...would it mean I've "stolen" your house? of course now. Theft is much worse crime than piracy, because not only you make use of something without compensation, but unlike piracy you also make it impossible for rightful owner to use that item. For example...stealing a game from a shop is much worse than pirating it, because when I pirate, the only damage I do is lost potential sale for publisher, if I steal the game box, not only do they loose that sale, but they also loose ability to sell that copy to anyone else.

Nobody is saying (well..nobody sane that is) that piracy is good. Nah, it's wrong and damaging to industry, but it is a different type of crime from theft

Well I disagree. If I wrote a great book for example, I wouldn't care about the difference of someone taking a physical copy or just photocopying it. In either case my work was taken without my consent. I understand and agree with what you're saying about piracy != lost sales, but to me if someone is enjoying a product without paying for it, they are a filthy robber, full stop.
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Jamex1987

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#108 Jamex1987
Member since 2008 • 2187 Posts
[QUOTE="AdrianWerner"]

[QUOTE="Jamex1987"][QUOTE="AdrianWerner"]well..considering you console fanboys were making fun of crysis selling 80K in it's first month and it sold over 1,5mln overall....I would say you don't know what you're talking about

The amount of copies Crysis sold will never be known because all EA releases is the shipped amount. A good chunk of the shipped amount could have been returned by stores or sold in a bargain bin. There is no way to tell when it comes to PC.

EA said sold, not shipped. It's console numbers that are regularly reported as shipped. With PCgames they use sold, because there's no "shipped" status when it comes to digital distribution

Ea and all publishers report shipped amounts and the majority of the sales occur at retail not digital distribution.
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AdrianWerner

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#109 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="AdrianWerner"]

[QUOTE="ZAGAV3"]

Which game on the PC this generation has sold ~10 million?

ZAGAV3

not many, maybe one or two. But I never was denying PCgames sell lower numbers(altough they offer bigger profit margins), I was just attacking your argument, which made it look like selling 10 mln is a regular occurence on consoles

LOL! One or two? Which possible contenders can these two be?

The obvious answer is none.

Sims 2 might. I don't know. You're still avoiding the argument. But I can do that do...show me any console game..ever that made as much money as World of Warcraft did. There is none. I guess consoles have been owned :D

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Vandalvideo

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#110 Vandalvideo
Member since 2003 • 39655 Posts
All that comes to this conclusion: PC games make smaller profit. Example: Modern Warfare 2, $60, sells 5 million in a day. Lots of money. Crysis debuts with sales that are bad, but sells over time, like SC, when it drops in price. It reaches 5 million in 2 years, makes less profit. But let's not talk **** here, Crysis has not hit 5 million, and never will. While Modern Warfare 2, on the other hand, sold 4.7 million in 2 regions, in its first dayZAGAV3
Wow, talk about a drastic oversimplification of how profit margins work. How many sold and raw price are not good indicators of profit margins. I mean, on consoles there are the royalties that the publisher pays to the console, the distribution costs, and many other factors. In contrast, PC games don't have those kinds of royalties and thanks to digital distribution there are very low distribution costs. Heck, if there is a large enough disparity, 120K PC games sold could earn more profit than 5 million console games sold. Its about how much marginal revenue there truly was. PS: You don't know how much marginal revenue there was. However, the PCGA states the PC is the single highest GROSSING platform.
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AdrianWerner

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#111 AdrianWerner
Member since 2003 • 28441 Posts

Well I disagree. If I wrote a great book for example, I wouldn't care about the difference of someone taking a physical copy or just photocopying it. In either case my work was taken without my consent. I understand and agree with what you're saying about piracy != lost sales, but to me if someone is enjoying a product without paying for it, they are a filthy robber, full stop.locopatho

I'm sorry, but your personal opinions do not affect law. And sure you would care... if somebody would steal the whole shippment of your books which means even legal customers wouldn't be able to purchase your books. Don't tell me that making zero money of your work wouldn't hurt you more than loosing some potential money.

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ZAGAV3

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#112 ZAGAV3
Member since 2009 • 380 Posts

[QUOTE="ZAGAV3"]

[QUOTE="AdrianWerner"]not many, maybe one or two. But I never was denying PCgames sell lower numbers(altough they offer bigger profit margins), I was just attacking your argument, which made it look like selling 10 mln is a regular occurence on consoles

AdrianWerner

LOL! One or two? Which possible contenders can these two be?

The obvious answer is none.

Sims 2 might. I don't know. You're still avoiding the argument. But I can do that do...show me any console game..ever that made as much money as World of Warcraft did. There is none. I guess consoles have been owned :D

The Sims 2 = / = this generation.

Guitar Hero III has made more money than WoW.

I think it's sad no PC game has sold 10 million this generation, while several console games have done it. Only proves PC gaming is going down.

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awssk8er716

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#113 awssk8er716
Member since 2005 • 8485 Posts

They deserve it for making it $60 without dedicated servers.

Also, I love how they know how many people pirated it... but no one got caught? Or did they?...

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Vandalvideo

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#114 Vandalvideo
Member since 2003 • 39655 Posts
I think it's sad no PC game has sold 10 million this generation, while several console games have done it. Only proves PC gaming is going down.ZAGAV3
That is an empty claim to be honest. Starcraft didn't hit the 10 million mark until well after its own generation was over. There are a number of contenders on the PC that could reach that mark eventually, like Starcraft. We just don't know.
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skrat_01

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#115 skrat_01
Member since 2007 • 33767 Posts
Why am I *not* surprised.

PC gaming clearly is dying. If this is the future of it, then I don't see PC gaming making a profit or being a serious contender in gaming business in 2010 and forward --- >

ZAGAV3
Most developed for platform, most exclusives, largest scope of genres, largest and most diverse user base, widest amount of distribution services. You clearly don't know what you are talking about, if you cannot look any further than *why* MW2 was pirated so heavily - and on that note can you guess why Spore was as well?
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AdrianWerner

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#116 AdrianWerner
Member since 2003 • 28441 Posts

PC games make smaller profit.

ZAGAV3

PC games make bigger profit margins. Example:

Sins of Solar Empire: sold 500K copies..and costed 1mln to make

GTA4 sold 13 million copies and costed over 100mln to make.

So GTA IV sold 26 times more than Sins, while it costed 100 times more to make.

that's why hardly any developer can survive on their own on console market anymore, while PC ones have no problems with that

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deactivated-5d6e91f5c147a

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#117 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts
Surprising? Not a bit.
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HenriH-42

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#118 HenriH-42
Member since 2007 • 2113 Posts

Which game on the PC this generation has sold ~10 million?

ZAGAV3

That doesn't matter at all. Not many games have sold 10 million PERIOD. On any system. On any generation.

Look at this list right here,

http://en.wikipedia.org/wiki/List_of_best-selling_video_games

How many games do you see that have sold 10 million? Hmm? How many of them are released this generation?

And how many console games have been made this generation? Hundreds? Thousands?

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MassiveKaos

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#119 MassiveKaos
Member since 2006 • 3876 Posts

They shouldnt have even madea pc version. And hermits are saying pc gaming is profitable!Yeah for them not the people making the games.

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lowe0

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#120 lowe0
Member since 2004 • 13692 Posts

[QUOTE="Jamex1987"][QUOTE="AdrianWerner"]well..considering you console fanboys were making fun of crysis selling 80K in it's first month and it sold over 1,5mln overall....I would say you don't know what you're talking about

AdrianWerner

The amount of copies Crysis sold will never be known because all EA releases is the shipped amount. A good chunk of the shipped amount could have been returned by stores or sold in a bargain bin. There is no way to tell when it comes to PC.

EA said sold, not shipped. It's console numbers that are regularly reported as shipped. With PCgames they use sold, because there's no "shipped" status when it comes to digital distribution

I'm guessing you missed it the other day when Steam ran out of keys for a certain title and had to buy more? IIRC, Steam acts as a wholesaler and buys keys in bulk, then sells them at whatever price they want. That's certainly analogous to a shipped status. I think it was a blog post from Introversion Software discussing it; I'll look for it when I get home, unless someone feels nice enough to take a quick look for me.
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ZAGAV3

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#121 ZAGAV3
Member since 2009 • 380 Posts

[QUOTE="ZAGAV3"]

PC games make smaller profit.

AdrianWerner

PC games make bigger profit margins. Example:

Sins of Solar Empire: sold 500K copies..and costed 1mln to make

GTA4 sold 13 million copies and costed over 100mln to make.

So GTA IV sold 26 times more than Sins, while it costed 100 times more to make.

that's why hardly any developer can survive on their own on console market anymore, while PC ones have no problems with that

GTA IV generated $310 million in 24 hours, so after just a day, they got back their money and an additional $210 million. Not that bad.

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AdrianWerner

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#122 AdrianWerner
Member since 2003 • 28441 Posts

Guitar Hero III has made more money than WoW.

ZAGAV3

WoW makes about as much money each year as GH3 made in it's entire lifespan

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Mograine

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#123 Mograine
Member since 2006 • 3666 Posts

They shouldnt have even madea pc version. And hermits are saying pc gaming is profitable!Yeah for them not the people making the games.

MassiveKaos

Hypocre---oh, whatever.

Hypocrite.

Look at your avatar, shut up and look down in shame :roll:

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Vandalvideo

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#124 Vandalvideo
Member since 2003 • 39655 Posts
GTA IV generated $310 million in 24 hours, so after just a day, they got back their money and an additional $210 million. Not that bad.ZAGAV3
Wow, I have never seen such an oversimplification of economics before. There are other costs besides the costs to make.
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AdrianWerner

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#125 AdrianWerner
Member since 2003 • 28441 Posts

GTA IV generated $310 million in 24 hours, so after just a day, they got back their money and an additional $210 million. Not that bad.

ZAGAV3

umm...publsishers don't even get half of the box price out of each copy sold :]

and while they made tons of money, this still doesn't change that profit margins in PCgamign are better. It's far easier for dev to survive in PC market than console one

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locopatho

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#126 locopatho
Member since 2003 • 24300 Posts

[QUOTE="locopatho"]Well I disagree. If I wrote a great book for example, I wouldn't care about the difference of someone taking a physical copy or just photocopying it. In either case my work was taken without my consent. I understand and agree with what you're saying about piracy != lost sales, but to me if someone is enjoying a product without paying for it, they are a filthy robber, full stop.AdrianWerner

I'm sorry, but your personal opinions do not affect law. And sure you would care... if somebody would steal the whole shippment of your books which means even legal customers wouldn't be able to purchase your books. Don't tell me that making zero money of your work wouldn't hurt you more than loosing some potential money.

It wouldn't affect what I thought about the pirate. I wouldn't think, "O he stole my hard work but it's ok cos I can still make money from other people." I would hate his guts regardless if it's a physical copy or a copy paste job, because he stole my work.

It's not about money and I never said anything about laws, it's about doing whats right. If hundreds of people work hard and spend lots of time and money on creating a game, they obviously deserve to be paid for each copy of their work, whether physical or digital. The thought of 4 million smug little ****ers sitting in their room playing a great game that they didn't pay a cent for is sickening to me, and I don't see how they are any better than a common thief.

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ZAGAV3

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#127 ZAGAV3
Member since 2009 • 380 Posts

[QUOTE="ZAGAV3"]

Guitar Hero III has made more money than WoW.

AdrianWerner

WoW makes about as much money each year as GH3 made in it's entire lifespan

WoW hasn't generated as much as GH3. Despite being released much later than WoW, GH3 was the first game to sell copies worth $1 billion. No other game has done this, until MW2, which will hit that mark soon.

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psn8214

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#128 psn8214
Member since 2009 • 14930 Posts

IW Net succeeds in its curbing of piracy!

... oh wait, no it didn't.

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Vandalvideo

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#129 Vandalvideo
Member since 2003 • 39655 Posts
It's not about money and I never said anything about laws, it's about doing whats right. If hundreds of people work hard and spend lots of time and money on creating a game, they obviously deserve to be paid for each copy of their work, whether physical or digital. The thought of 4 million smug little ****ers sitting in their room playing a great game that they didn't pay a cent for is sickening to me, and I don't see how they are any better than a common thief.locopatho
Without getting into an ethics debate, there are serious, valid argument as to why digital intellectual property is not truly property. Its about the medium by which they are presented.
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AdrianWerner

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#130 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="AdrianWerner"]

[QUOTE="Jamex1987"] The amount of copies Crysis sold will never be known because all EA releases is the shipped amount. A good chunk of the shipped amount could have been returned by stores or sold in a bargain bin. There is no way to tell when it comes to PC. lowe0

EA said sold, not shipped. It's console numbers that are regularly reported as shipped. With PCgames they use sold, because there's no "shipped" status when it comes to digital distribution

I'm guessing you missed it the other day when Steam ran out of keys for a certain title and had to buy more? IIRC, Steam acts as a wholesaler and buys keys in bulk, then sells them at whatever price they want. That's certainly analogous to a shipped status. I think it was a blog post from Introversion Software discussing it; I'll look for it when I get home, unless someone feels nice enough to take a quick look for me.

Corect me if I'm wrong, but I don't think Valve or any other DD provider pays for those keys, retailers do. In console world shipped means how much copies stores bought.

When a game runs out of keys it's simply because they didn't generate enough of them, not because Valve bought to few of them

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Vandalvideo

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#131 Vandalvideo
Member since 2003 • 39655 Posts
WoW hasn't generated as much as GH3. Despite being released much later than WoW, GH3 was the first game to sell copies worth $1 billion. No other game has done this, until MW2, which will hit that mark soon.ZAGAV3
How do you know how much revenue WoW has generated through service fees and sales? That information is highly proprietary.
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Mograine

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#132 Mograine
Member since 2006 • 3666 Posts

WoW hasn't generated as much as GH3. Despite being released much later than WoW, GH3 was the first game to sell copiesworth $1 billion. No other game has done this, until MW2, which will hit that mark soon.

ZAGAV3

WoW also has a monthly fee. What you are saying is utterly false.

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lowe0

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#133 lowe0
Member since 2004 • 13692 Posts
[QUOTE="skrat_01"]Why am I *not* surprised.

PC gaming clearly is dying. If this is the future of it, then I don't see PC gaming making a profit or being a serious contender in gaming business in 2010 and forward --- >

ZAGAV3
Most developed for platform, most exclusives, largest scope of genres, largest and most diverse user base, widest amount of distribution services. You clearly don't know what you are talking about, if you cannot look any further than *why* MW2 was pirated so heavily - and on that note can you guess why Spore was as well?

Let's say that, given the reactions in this thread, MW2 was pirated because IW made PC gamers angry due to a laundry list of complaints. It seems you're implying that Spore was pirated because EA made PC gamers angry due to DRM. Am I reading your post correctly?
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AdrianWerner

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#134 AdrianWerner
Member since 2003 • 28441 Posts

It wouldn't affect what I thought about the pirate. I wouldn't think, "O he stole my hard work but it's ok cos I can still make money from other people." I would hate his guts regardless if it's a physical copy or a copy paste job, because he stole my work.

locopatho

I didn't know personal emotions affected factual definitions. I guess using this logic it means some christians who feel ofeneed by evolutionists can also claim evolution is a lie then :)

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ZAGAV3

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#135 ZAGAV3
Member since 2009 • 380 Posts

[QUOTE="ZAGAV3"]

WoW hasn't generated as much as GH3. Despite being released much later than WoW, GH3 was the first game to sell copiesworth $1 billion. No other game has done this, until MW2, which will hit that mark soon.

Mograine

WoW also has a monthly fee. What you are saying is utterly false.

No, it's not. GH3 is probably the only game to generate 1 billion, like it or not. Unless Blizzard says something else.

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Mograine

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#136 Mograine
Member since 2006 • 3666 Posts

[QUOTE="Mograine"]

[QUOTE="ZAGAV3"]

WoW hasn't generated as much as GH3. Despite being released much later than WoW, GH3 was the first game to sell copiesworth $1 billion. No other game has done this, until MW2, which will hit that mark soon.

ZAGAV3

WoW also has a monthly fee. What you are saying is utterly false.

No, it's not. GH3 is probably the only game to generate 1 billion, like it or not. Unless Blizzard says something else.

Are you joking? WoW makes almost 2 bilion dollars yearly.

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AdrianWerner

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#137 AdrianWerner
Member since 2003 • 28441 Posts

&

[QUOTE="AdrianWerner"]

[QUOTE="ZAGAV3"]lt;/p>

Guitar Hero III has made more money than WoW.

ZAGAV3

WoW makes about as much money each year as GH3 made in it's entire lifespan

WoW hasn't generated as much as GH3. Despite being released much later than WoW, GH3 was the first game to sell copies worth $1 billion. No other game has done this, until MW2, which will hit that mark soon.

WoW makes over 1 billion each single year...in 2007 alone it earned Blizzard 1,2 billion dollars. And all that went to Blizzard pockets, while Activision would be happy to see even half of that 1billion sales

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ZAGAV3

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#138 ZAGAV3
Member since 2009 • 380 Posts

[QUOTE="ZAGAV3"]

[QUOTE="Mograine"]

WoW also has a monthly fee. What you are saying is utterly false.

Mograine

No, it's not. GH3 is probably the only game to generate 1 billion, like it or not. Unless Blizzard says something else.

Are you joking? WoW makes almost 2 bilion dollars yearly.

No, it doesn't.

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locopatho

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#139 locopatho
Member since 2003 • 24300 Posts

[QUOTE="locopatho"]

It wouldn't affect what I thought about the pirate. I wouldn't think, "O he stole my hard work but it's ok cos I can still make money from other people." I would hate his guts regardless if it's a physical copy or a copy paste job, because he stole my work.

AdrianWerner

I didn't know personal emotions affected factual definitions. I guess using this logic it means some christians who feel ofeneed by evolutionists can also claim evolution is a lie then :)

Ok there's not much point continuing this since you obviously don't see things my way. But to claim copy pasting someone's work is somehow less bad than physically stealing it makes 0 sense to me. Both times a person gets to enjoy a product they didn't pay for. If I ever manage to get my dream job of developing games, I certainly hope people will pay for them and not try make it seem piracy is somehow less bad then stealing.
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ZAGAV3

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#140 ZAGAV3
Member since 2009 • 380 Posts

&[QUOTE="ZAGAV3"]

[QUOTE="AdrianWerner"]WoW makes about as much money each year as GH3 made in it's entire lifespan

AdrianWerner

WoW hasn't generated as much as GH3. Despite being released much later than WoW, GH3 was the first game to sell copies worth $1 billion. No other game has done this, until MW2, which will hit that mark soon.

WoW makes over 1 billion each single year...in 2007 alone it earned Blizzard 1,2 billion dollars. And all that went to Blizzard pockets, while Activision would be happy to see even half of that 1billion sales

What do you mean, Modern Warfare 2 earned Activision $550 million 5 days after release.

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Mograine

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#141 Mograine
Member since 2006 • 3666 Posts

No, it doesn't.

ZAGAV3

Hahahahaahahah :lol:

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AdrianWerner

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#142 AdrianWerner
Member since 2003 • 28441 Posts

No, it doesn't.

ZAGAV3

bu it does make over 1billion each year, so it beats GH3 easily. Especially since GH3 reached 1billion after one year and half

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ZAGAV3

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#143 ZAGAV3
Member since 2009 • 380 Posts

[QUOTE="ZAGAV3"]

No, it doesn't.

AdrianWerner

bu it does make over 1billion each year, so it beats GH3 easily. Especially since GH3 reached 1billion after one year and half

Where does it say it makes over 1 billion.

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AdrianWerner

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#144 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="AdrianWerner"]

&[QUOTE="ZAGAV3"]

WoW hasn't generated as much as GH3. Despite being released much later than WoW, GH3 was the first game to sell copies worth $1 billion. No other game has done this, until MW2, which will hit that mark soon.

ZAGAV3

WoW makes over 1 billion each single year...in 2007 alone it earned Blizzard 1,2 billion dollars. And all that went to Blizzard pockets, while Activision would be happy to see even half of that 1billion sales

What do you mean, Modern Warfare 2 earned Activision $550 million 5 days after release.

no, it didn't. It grossed 550 million, which measn that's the total sum of money it earned for everybody. Now remove the fee Activision had to pay (around 10$) to Sony and MS for each copy sold. THen remove the cut retailers made from it..... and that 550 milion gets a lot lower suddenly.

Or did you think retailers are charitable foundations?

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ZAGAV3

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#145 ZAGAV3
Member since 2009 • 380 Posts

[QUOTE="ZAGAV3"]

[QUOTE="AdrianWerner"]WoW makes over 1 billion each single year...in 2007 alone it earned Blizzard 1,2 billion dollars. And all that went to Blizzard pockets, while Activision would be happy to see even half of that 1billion sales

AdrianWerner

What do you mean, Modern Warfare 2 earned Activision $550 million 5 days after release.

no, it didn't. It grossed 550 million, which measn that's the total sum of money it earned for everybody. Now remove the fee Activision had to pay (around 10$) to Sony and MS for each copy sold. THen remove the cut retailers made from it..... and that 550 milion gets a lot lower suddenly.

Or did you think retailers are charitable foundations?

And how many millions do we still have left? A lot.

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AdrianWerner

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#146 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="AdrianWerner"]

[QUOTE="ZAGAV3"]

No, it doesn't.

ZAGAV3

bu it does make over 1billion each year, so it beats GH3 easily. Especially since GH3 reached 1billion after one year and half

Where does it say it makes over 1 billion.

"WOW's developer and publisher, Blizzard Entertainment, shot up 58 percent to reach €814 million ($1.2 billion), putting it over the billion-dollar mark for the first time in its corporate history"

http://www.gamespot.com/news/6185347.html

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dog_dirt

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#147 dog_dirt
Member since 2009 • 2813 Posts

this should of been a chance for the PC gamers to show their not a bunch of parasites pissing in their own chips.

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AdrianWerner

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#148 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="AdrianWerner"]

[QUOTE="ZAGAV3"]

What do you mean, Modern Warfare 2 earned Activision $550 million 5 days after release.

ZAGAV3

no, it didn't. It grossed 550 million, which measn that's the total sum of money it earned for everybody. Now remove the fee Activision had to pay (around 10$) to Sony and MS for each copy sold. THen remove the cut retailers made from it..... and that 550 milion gets a lot lower suddenly.

Or did you think retailers are charitable foundations?

And how many millions do we still have left? A lot.

so?

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Mograine

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#149 Mograine
Member since 2006 • 3666 Posts

[QUOTE="AdrianWerner"]

[QUOTE="ZAGAV3"]

No, it doesn't.

ZAGAV3

bu it does make over 1billion each year, so it beats GH3 easily. Especially since GH3 reached 1billion after one year and half

Where does it say it makes over 1 billion.

Over 10 million monthly customers * monthly fee varying between 11 and 15 $ a month * 12 months a year?

Hello? Simple eight years old maths here?

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AdrianWerner

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#150 AdrianWerner
Member since 2003 • 28441 Posts

this should of been a chance for the PC gamers to show their not a bunch of parasites pissing in their own chips.

dog_dirt

by buying massive ammonts of game that treats us like garbage? So PCgamers can only how they're not parasites by supporting game that attempts to make pcgaming worse than has been in the last decade?

Yeah..makes sense :D