[QUOTE="kansasdude2009"][QUOTE="subrosian"][QUOTE="kansasdude2009"]That really disgusts me... but im sure that high budget titles will be found on the Wii.
I think people forget that when a market becomes crouded with small games tha, I am assuming, will make up a lot of mini-game collections, and arcade junk, that people stop buying it because they already have 3 other budget titles that do the same thing. When this happens higher budget titles have to fill in with larger and longer experiences where there are fewer games in that area.
If 3rd parties are successful with titles like Final Fantasy:tCB, Zack and Wiki, RE:UC, DQ:S, and Trauma Center, and developers see that... they will know that there is a market wanting meaty experiences.
This is why the delay of Manhunt 2 truely hurt the Wii... it could have easily opened up a new market for it that people were not aware of.
subrosian
The problem here is threefold Kansasdude:
1. These games are coming at the cost of other titles. In other words, Wii owners are losing a year or two of quality titles, because they're taking the budget away from those titles to make these cheap games.
2. There will be a market shake-out when they reach saturation point, literally when these games stop selling, hundreds of millions in unsold merchandise will bankrupt a lot of smaller developers.
3. They might not come back to the Wii after this happens - publishers who see Wii titles failing in the market will shift their hardcore focus on to the "tried-and-true" 360, PC, or (by then) PS3 audience, meaning Wii owners might face the third party situation that arose on the Gamecube.
wow... doom theory indeed. History repeats itself I see? As this is your theory to the matter, I can not argue your opinion... but know that that is all it is, a theory.
I think it should be noted that this piece of information comes with no actual proof of this happening... of turning a 20 million dollar project into 5 separate projects. It should also be noted that developers with the resources of receiving 20 million dollars for a single game must be a highly intelligent developer who creates good games... this is a larger market then back in the 80's and larger developers, with the resources to compete with Nintendo's own 1st party line-up can.
I can understand you point... but good developers will not settle for mediocrity.
Developers don't decide what goes out on the market, publishers do. When you're given a $2.5 million budget, there is only so much you can do. It's not that they'll "settle for mediocrity" - it's simply that so many ideas go out the window when you're working on a shoestring. You're claiming they'll always find a way around every adversity, I'm simply pointing out the obvious - they won't. You don't get the same calibur of game for $2.5 million that you get for $25 million, assuming the developer talent remains the same.
If you gave an inteligent developers 2.5 million dollars to work with... they would spit in your face. Developers do have a say in what goes out in the market, because they make the titles. As I have said... good games will not stop from being made because there are good developers out there that will not accept a low budget.
If anything... the Wii will die out because of the flood of those titles. I dont think this will happen, but you never know. The PS3 and 360 are pretty much safe though.
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