Most annoying JRPG cliche

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hakanakumono

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#51 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

And why do JRPG developers target Christianity? Where is a game that targets Eastern religion? Its just as valid of a target to criticize.

Because Christianity does more harm to our world than Buddhism, Final Fantasy X, Not really, no.

ActicEdge

I don't see why what religion they tackle matters tbh, no game really makes religion its focal point anyway.

None of this matters, it's just texasgoldrush trying to invalidate other JRPGs while pretending that Final Fantasy VI and Suikoden II are the most original JRPGs ever to hit the market, by claiming that any JRPG that has anything to do with religion is cliche'd and unoriginal.

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Ragnarok1051

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#52 Ragnarok1051
Member since 2007 • 20238 Posts

[QUOTE="hakanakumono"]

And why do JRPG developers target Christianity? Where is a game that targets Eastern religion? Its just as valid of a target to criticize.

Because Christianity does more harm to our world than Buddhism, Final Fantasy X, Not really, no.

ActicEdge

I don't see why what religion they tackle matters tbh, no game really makes religion its focal point anyway.

The DS Suikoden and Luminous Arc are heavily focused on religion.
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ActicEdge

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#53 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="hakanakumono"]

And why do JRPG developers target Christianity? Where is a game that targets Eastern religion? Its just as valid of a target to criticize.

Because Christianity does more harm to our world than Buddhism, Final Fantasy X, Not really, no.

EdenProxy

I don't see why what religion they tackle matters tbh, no game really makes religion its focal point anyway.

Some have. And Even if its not the focus its still something always regarded as foolish.

What RPGs truly make like the true aspects of religion a focal point, I don't see many RPGs going to the roots of christianity, talking about God and Jesus and the phrophets. NOt do many talk about vishnu, or shiva or brahman, native spirituality, janism etc. Its just not the important to games to go deep into honestly.

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Verge_6

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#54 Verge_6
Member since 2007 • 20282 Posts

Amnesia and rampant androgyny.

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Seabas989

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#55 Seabas989
Member since 2009 • 13567 Posts

[QUOTE="Seabas989"]

The chiched characters and the whole "evil empire".

I'd also add as someone mentioned earlier the humble beginnings where the protagonist starts off in his/her hometown.

ActicEdge

I wish we had angry beginnings. I always wanted a JRPG where the main character watches his family be murered publically. Then he is just a pissed off individual, I think that would make for some interesting dialogue, I mean watching the rents killed infront of your yes while the public cheers is certainly a good way to justify a jerk character imo

You know for some reason that would be surprisingly interesting.

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EdenProxy

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#56 EdenProxy
Member since 2010 • 1561 Posts

Do games even have orignal stories anymore ?

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ActicEdge

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#57 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="hakanakumono"]

And why do JRPG developers target Christianity? Where is a game that targets Eastern religion? Its just as valid of a target to criticize.

Because Christianity does more harm to our world than Buddhism, Final Fantasy X, Not really, no.

hakanakumono

I don't see why what religion they tackle matters tbh, no game really makes religion its focal point anyway.

None of this matters, it's just texasgoldrush trying to invalidate other JRPGs while pretending that Final Fantasy VI and Suikoden II are the most original JRPGs ever to hit the market, by claiming that any JRPG that has anything to do with religion is cliche'd and unoriginal.

Well I get that, having a relgious figure by itself is not really cliche. I'm no literary genius but the christ like figure is used in many books that are hardly cliche in the sense that its shameful. As I discussed with him in Vagrant Story, Guildenstern is the misguided religious antagonist but its not him he is orginally tought to be evil. Its the character who leads the renagade religious cult who is actually the good guy and the most pure intentioned character. It may be a generally used plot device but the implememntation was was different which is why its unique.

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jasonharris48

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#58 jasonharris48
Member since 2006 • 21441 Posts

Are we back to the whole it's cool to bash JRPGs thing again?

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ActicEdge

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#59 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="hakanakumono"]

And why do JRPG developers target Christianity? Where is a game that targets Eastern religion? Its just as valid of a target to criticize.

Because Christianity does more harm to our world than Buddhism, Final Fantasy X, Not really, no.

Ragnarok1051

I don't see why what religion they tackle matters tbh, no game really makes religion its focal point anyway.

The DS Suikoden and Luminous Arc are heavily focused on religion.

Not gonna act like I played so forgive my ignorance please. (my friends have luminous arc, may give it a try after I find the will to finish chrono trigger)

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ActicEdge

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#60 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="Seabas989"]

The chiched characters and the whole "evil empire".

I'd also add as someone mentioned earlier the humble beginnings where the protagonist starts off in his/her hometown.

Seabas989

I wish we had angry beginnings. I always wanted a JRPG where the main character watches his family be murered publically. Then he is just a pissed off individual, I think that would make for some interesting dialogue, I mean watching the rents killed infront of your yes while the public cheers is certainly a good way to justify a jerk character imo

You know for some reason that would be surprisingly interesting.

I don't know, I have some crazy ideas for plots and stuff, you know things that generally aren't seen haha.

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Ragnarok1051

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#61 Ragnarok1051
Member since 2007 • 20238 Posts

[QUOTE="Ragnarok1051"][QUOTE="ActicEdge"]

I don't see why what religion they tackle matters tbh, no game really makes religion its focal point anyway.

ActicEdge

The DS Suikoden and Luminous Arc are heavily focused on religion.

Not gonna act like I played so forgive my ignorance please. (my friends have luminous arc, may give it a try after I find the will to finish chrono trigger)

Luminous Arc was a fun game, but I would recommend finishing Chrono Trigger first. :P
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texasgoldrush

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#62 texasgoldrush
Member since 2003 • 15267 Posts
[QUOTE="hakanakumono"]

[QUOTE="ActicEdge"]

[QUOTE="hakanakumono"]

And why do JRPG developers target Christianity? Where is a game that targets Eastern religion? Its just as valid of a target to criticize.

Because Christianity does more harm to our world than Buddhism, Final Fantasy X, Not really, no.

I don't see why what religion they tackle matters tbh, no game really makes religion its focal point anyway.

None of this matters, it's just texasgoldrush trying to invalidate other JRPGs while pretending that Final Fantasy VI and Suikoden II are the most original JRPGs ever to hit the market, by claiming that any JRPG that has anything to do with religion is cliche'd and unoriginal.

Suikdoen II Lets see......the central conflict is not about good and evil but about two friends fighting for the same thing which results in them fighting eachother...peace in the land. The evil murderous powerful villain is killed two thirds of the way through the game. A character that can be considered a good guy who fights for good cause with a good motive to do so is your main antagonist. The protagonist's nation is not really "good" and the antagonist nation is far from "evil" other than Luca Blight and Rowd. In fact, its actions of the protagonist's nations leaders in the past that starts the whole cycle, for example Muse raiders raping the Queen of Highland. The young boy protagonist's age is looked at in a negative light, and even while he is called the hero, he is more of an inspirational figure, its Shu, the war strategist, that makes the difference. Suikoden II could be considered low fantasy, highly uncommon for a JRPG. Really, Suikdoen II is one of the most original and uncliched JRPG plots ever. They do violate Choice 4: Cliched Characters somewhat, but most of their cliched characters are minor characters.
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Seabas989

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#63 Seabas989
Member since 2009 • 13567 Posts

[QUOTE="Seabas989"]

[QUOTE="ActicEdge"]

I wish we had angry beginnings. I always wanted a JRPG where the main character watches his family be murered publically. Then he is just a pissed off individual, I think that would make for some interesting dialogue, I mean watching the rents killed infront of your yes while the public cheers is certainly a good way to justify a jerk character imo

ActicEdge

You know for some reason that would be surprisingly interesting.

I don't know, I have some crazy ideas for plots and stuff, you know things that generally aren't seen haha.

So long as it doesn't trun into another revenge plot. Baten Kaitos had something similar but those types of things mainly happen in flashbacks.

Maybe use it during a war in which niether side are good or evil.

One of my favorite stories in the last couple of years was Odin Sphere. Had a few cliches but the character development was great.

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hakanakumono

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#64 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

[QUOTE="ActicEdge"]

I don't see why what religion they tackle matters tbh, no game really makes religion its focal point anyway.

ActicEdge

None of this matters, it's just texasgoldrush trying to invalidate other JRPGs while pretending that Final Fantasy VI and Suikoden II are the most original JRPGs ever to hit the market, by claiming that any JRPG that has anything to do with religion is cliche'd and unoriginal.

Well I get that, having a relgious figure by itself is not really cliche. I'm no literary genius but the christ like figure is used in many books that are hardly cliche in the sense that its shameful. As I discussed with him in Vagrant Story, Guildenstern is the misguided religious antagonist but its not him he is orginally tought to be evil. Its the character who leads the renagade religious cult who is actually the good guy and the most pure intentioned character. It may be a generally used plot device but the implememntation was was different which is why its unique.

Christ like figures aren't even unique to Christianity.

I think there are games that do religion in a "been there done that" way. That's how I felt about Tales of Symphonia, although I think I might have been a bit snobby when I played it. But I think that there are also games that handle religion in an intelligent way. And sometimes people have similar opinions and portray religion in similar ways because of that. A lot of people see religion as a means of manipulation and control. I don't think there's anything wrong with multiple games handling religion in such a way as long as it's not just a rehash of everything we've seen before.

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ActicEdge

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#65 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="Seabas989"]

You know for some reason that would be surprisingly interesting.

Seabas989

I don't know, I have some crazy ideas for plots and stuff, you know things that generally aren't seen haha.

So long as it doesn't trun into another revenge plot. Baten Kaitos had something similar but those types of things mainly happen in flashbacks.

Maybe use it during a war in which niether side are good or evil.

well my idea was that because the character lost basically the only things that he could really call his own his life is kinda just going through the motions. So he becomes a mercenary. the game never truly tells you what side is "good" or "bad" that's up to the player. As a mercenary you embark on several different types of misssions for all different peoples and so you see life in the gutters, to high class to small towns etc and basically experience all different walks of life while searching for what the main character wants his life to be.

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hakanakumono

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#66 hakanakumono
Member since 2008 • 27455 Posts

Joey is just flat out inconsistent and so poorly handled that it doesn't really matter if he's not "good or evil." If you want to play a game that goes beyond "Good and evil" play Xenogears or Xenosaga. Not Suikoden II.

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hakanakumono

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#67 hakanakumono
Member since 2008 • 27455 Posts

Are we back to the whole it's cool to bash JRPGs thing again?

jasonharris48

We never left.

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ActicEdge

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#68 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="Ragnarok1051"] The DS Suikoden and Luminous Arc are heavily focused on religion. Ragnarok1051

Not gonna act like I played so forgive my ignorance please. (my friends have luminous arc, may give it a try after I find the will to finish chrono trigger)

Luminous Arc was a fun game, but I would recommend finishing Chrono Trigger first. :P

the prob with chrono trigger is I like it but I can only stomach so much of it at a time before I'm bored. And I'm mixing it with breeding pokemon so it really does make me despise my DS in a sense :P

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DJChuy

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#69 DJChuy
Member since 2010 • 1851 Posts

The characters (designs & personality). It's like you said, we have the following in most JRPGs:

- The male character who is an effiminate teenager w/ spiky hair and wields a sword. It's possible that this character suffers from amnesia and has no parents.
- Lead female who has magical powers and falls in love with the male protagonist. She might either be a princess or the last of her race.
- The big, tough guy who is actually a softy (ie. Snow, Barrett, etc.)
- Annoying child character; he whines for the most part because one of his family members got killed.
- A mascot who might be worthless battle and plot-wise.
- The villian is an evil force that has been sealed away ages ago. No matter how hard you try to prevent his ressurection, the evil force gets resurrected. Then you fight & defeat it.

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Seabas989

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#70 Seabas989
Member since 2009 • 13567 Posts

[QUOTE="Seabas989"]

[QUOTE="ActicEdge"]

I don't know, I have some crazy ideas for plots and stuff, you know things that generally aren't seen haha.

ActicEdge

So long as it doesn't trun into another revenge plot. Baten Kaitos had something similar but those types of things mainly happen in flashbacks.

Maybe use it during a war in which niether side are good or evil.

well my idea was that because the character lost basically the only things that he could really call his own his life is kinda just going through the motions. So he becomes a mercenary. the game never truly tells you what side is "good" or "bad" that's up to the player. As a mercenary you embark on several different types of misssions for all different peoples and so you see life in the gutters, to high class to small towns etc and basically experience all different walks of life while searching for what the main character wants his life to be.

Yeah I would like to see something like that too.

I personally am tired of the good empire vs the evil empire ruled by a crazy, tyrannical king that wants to rule/takeover the world.

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jasonharris48

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#71 jasonharris48
Member since 2006 • 21441 Posts

[QUOTE="jasonharris48"]

Are we back to the whole it's cool to bash JRPGs thing again?

hakanakumono

We never left.

I guess lol...off topic how every time Texas brings up Suikoden 2 it sounds like a somewhat better version of Naruto? (Which isn't saying much because Naruto is awful). Now I can't say S2 is bad because I haven't played it. (it is way to damn expensive). But the way he describes it doesn't tempt me to giving it a try.

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Ragnarok1051

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#72 Ragnarok1051
Member since 2007 • 20238 Posts

[QUOTE="Ragnarok1051"][QUOTE="ActicEdge"]

Not gonna act like I played so forgive my ignorance please. (my friends have luminous arc, may give it a try after I find the will to finish chrono trigger)

ActicEdge

Luminous Arc was a fun game, but I would recommend finishing Chrono Trigger first. :P

the prob with chrono trigger is I like it but I can only stomach so much of it at a time before I'm bored. And I'm mixing it with breeding pokemon so it really does make me despise my DS in a sense :P

Well that is certainly a strange mixing of games. :P What part are you at in CT?
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texasgoldrush

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#73 texasgoldrush
Member since 2003 • 15267 Posts

Joey is just flat out inconsistent and so poorly handled that it doesn't really matter if he's not "good or evil." If you want to play a game that goes beyond "Good and evil" play Xenogears or Xenosaga. Not Suikoden II.

hakanakumono
Jowy's relationship with Pilika drives him...it is for her that he wants to make a peaceful world. He is handled consistantly actually, he has always wanted power to make the world better. There is one plot gap between his capture at the camp and his betrayal of Muse, but Suikogaiden Vol. 1 covers this, as SII is Riou's POV. The prision scene (with them looking out at the moon) explains his motivations and dreams extremely well. He continues the war after Luca's death and his ascension to the throne because Jowston being so divided as it is, in his view peace would be impossible. He also sacrifices himself to keep the Beast Rune at bay, a heroic action. Guess you missed all the details...
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ActicEdge

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#74 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="Seabas989"]

So long as it doesn't trun into another revenge plot. Baten Kaitos had something similar but those types of things mainly happen in flashbacks.

Maybe use it during a war in which niether side are good or evil.

Seabas989

well my idea was that because the character lost basically the only things that he could really call his own his life is kinda just going through the motions. So he becomes a mercenary. the game never truly tells you what side is "good" or "bad" that's up to the player. As a mercenary you embark on several different types of misssions for all different peoples and so you see life in the gutters, to high class to small towns etc and basically experience all different walks of life while searching for what the main character wants his life to be.

Yeah I would like to see something like that too.

I personally am tired of the good empire vs the evil empire ruled by a crazy, tyrannical king that wants to rule/takeover the world.

Really, I want a JRPG that has the whole empires fighting but is a background to the life of someone who gets to see what the war does to both sides. Hence why I liked the idea of mercenary since that way they could really be sideless per say. I also wouldn't mind killing off the character you play as aplot device and I would actually enjoy if the world fell into ruin. Not because I like dark and gloomy (I don't) but because getting to see everyone's life before the war, after said war and when the world destroyed itself would be such a cool experience. hence why I feel a scaled back world would be benificial.

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12qazx

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#75 12qazx
Member since 2005 • 1435 Posts

I wish they would stop over using anime style characters.

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hakanakumono

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#76 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

[QUOTE="jasonharris48"]

Are we back to the whole it's cool to bash JRPGs thing again?

jasonharris48

We never left.

I guess lol...off topic how every time Texas brings up Suikoden 2 it sounds like a somewhat better version of Naruto? (Which isn't saying much because Naruto is awful). Now I can't say S2 is bad because I haven't played it. (it is way to damn expensive). But the way he describes it doesn't tempt me to giving it a try.

It's not worth paying upwards of $100. I felt it was a fairly mediocre JRPG. It didn't excel in terms of story, gameplay, or graphics. I bought it expecting it to be really something special, but I found it to be more of a chore. I felt the same way about II that I did about IV. Imo, III and V are both better games with more to offer. Even though V can be fairly generic (and has a legitimately wtf androgynous male lead).

If you're curious you might as well just watch videos on youtube of the storyline.

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hakanakumono

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#77 hakanakumono
Member since 2008 • 27455 Posts

I wish they would stop over using anime style characters.

12qazx

Yeah, why does Japan have to go drawing cartoons in a Japanese way? lol

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ActicEdge

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#78 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="Ragnarok1051"] Luminous Arc was a fun game, but I would recommend finishing Chrono Trigger first. :PRagnarok1051

the prob with chrono trigger is I like it but I can only stomach so much of it at a time before I'm bored. And I'm mixing it with breeding pokemon so it really does make me despise my DS in a sense :P

Well that is certainly a strange mixing of games. :P What part are you at in CT?

[spoiler] just got magus, getting chrono back [/spoiler]

the reason I am mixing pokes in is because my buds finally got into EV training in pokes so now we can have competant battles instead of me murdering them. and also since its our last summer before Uni and College start we're trying to have a bit more competetive gaming.

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hakanakumono

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#79 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

Joey is just flat out inconsistent and so poorly handled that it doesn't really matter if he's not "good or evil." If you want to play a game that goes beyond "Good and evil" play Xenogears or Xenosaga. Not Suikoden II.

texasgoldrush

Jowy's relationship with Pilika drives him...it is for her that he wants to make a peaceful world. He is handled consistantly actually, he has always wanted power to make the world better. There is one plot gap between his capture at the camp and his betrayal of Muse, but Suikogaiden Vol. 1 covers this, as SII is Riou's POV. The prision scene (with them looking out at the moon) explains his motivations and dreams extremely well. He continues the war after Luca's death and his ascension to the throne because Jowston being so divided as it is, in his view peace would be impossible. He also sacrifices himself to keep the Beast Rune at bay, a heroic action. Guess you missed all the details...

In the beginning of the game Joey is a child who wants to save everyone, not let anyone die, and do everything for moral right. As soon as he's captured he becomes calculating, taking risks in order for "the greater good," etc. He's not even the same person. There's no real reason given for his transition. Anything regarding Joey seems to have been handled in an unintelligent manner. I wasn't impressed.

Suikogaiden? Sorry, I played Suikoden II. And I'll judge Suikoden II by Suikoden II.

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texasgoldrush

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#80 texasgoldrush
Member since 2003 • 15267 Posts
[QUOTE="jasonharris48"]

[QUOTE="hakanakumono"]

[QUOTE="jasonharris48"]

Are we back to the whole it's cool to bash JRPGs thing again?

We never left.

I guess lol...off topic how every time Texas brings up Suikoden 2 it sounds like a somewhat better version of Naruto? (Which isn't saying much because Naruto is awful). Now I can't say S2 is bad because I haven't played it. (it is way to damn expensive). But the way he describes it doesn't tempt me to giving it a try.

Its no where near Naruto, its about 4 children (Riou, Jowy, Nanami, and 5 year old Pilika) caught up in a brutal war, where they witness countless atrocities and warfare. Despite the anime artwork, it is a very dark and tragic storyline, especially if you make poor decisions. Luca Blight rivals Kefka in evilness, he even is seen murdering children with his sword in the game.
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Dystopian-X

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#81 Dystopian-X
Member since 2008 • 8998 Posts

I escape OT for a second just to find more obnoxious, religous arguing bs on here too. Best night ever! ^_^

Anyways, don't mind me. Just gonna leave this here! ^^

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Seabas989

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#82 Seabas989
Member since 2009 • 13567 Posts

[QUOTE="Seabas989"]

[QUOTE="ActicEdge"]

well my idea was that because the character lost basically the only things that he could really call his own his life is kinda just going through the motions. So he becomes a mercenary. the game never truly tells you what side is "good" or "bad" that's up to the player. As a mercenary you embark on several different types of misssions for all different peoples and so you see life in the gutters, to high class to small towns etc and basically experience all different walks of life while searching for what the main character wants his life to be.

ActicEdge

Yeah I would like to see something like that too.

I personally am tired of the good empire vs the evil empire ruled by a crazy, tyrannical king that wants to rule/takeover the world.

Really, I want a JRPG that has the whole empires fighting but is a background to the life of someone who gets to see what the war does to both sides. Hence why I liked the idea of mercenary since that way they could really be sideless per say. I also wouldn't mind killing off the character you play as aplot device and I would actually enjoy if the world fell into ruin. Not because I like dark and gloomy (I don't) but because getting to see everyone's life before the war, after said war and when the world destroyed itself would be such a cool experience. hence why I feel a scaled back world would be benificial.

Well I don't mind warfare in a jrpg setting. Like I said sounds like it would be interesting. I'm just tired of seeing the whole Evil empire vs the good empire story. I would prefer to see a war type setting when niether side is neccesarily good or evil.

There have been a few jrpgs I've played where the main protagonist is a mercenary but they tend to side with the Good empire against the Evil empire.

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hakanakumono

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#83 hakanakumono
Member since 2008 • 27455 Posts

Come to think of it, Suikoden II seems like it was written by a child.

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texasgoldrush

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#84 texasgoldrush
Member since 2003 • 15267 Posts
[QUOTE="hakanakumono"]

[QUOTE="jasonharris48"]

[QUOTE="hakanakumono"]

We never left.

I guess lol...off topic how every time Texas brings up Suikoden 2 it sounds like a somewhat better version of Naruto? (Which isn't saying much because Naruto is awful). Now I can't say S2 is bad because I haven't played it. (it is way to damn expensive). But the way he describes it doesn't tempt me to giving it a try.

It's not worth paying upwards of $100. I felt it was a fairly mediocre JRPG. It didn't excel in terms of story, gameplay, or graphics. I bought it expecting it to be really something special, but I found it to be more of a chore. I felt the same way about II that I did about IV. Imo, III and V are both better games with more to offer. Even though V can be fairly generic (and has a legitimately wtf androgynous male lead).

If you're curious you might as well just watch videos on youtube of the storyline.

If III and V are so much better than why do fans of the series OVERWHELMINGLY pich Suikoden II as the best in the series?
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Ultizer

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#85 Ultizer
Member since 2010 • 1037 Posts

Bioware fanboy much TC?

Bioware games are far more cliche and unoriginal than JRPGS

orcs and trolls orcs and trolls

elves and dwarfes

is there one famous WRPG villan or character besdies maybe diablo and baal?

thats what i thought

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ActicEdge

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#86 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="Seabas989"]

Yeah I would like to see something like that too.

I personally am tired of the good empire vs the evil empire ruled by a crazy, tyrannical king that wants to rule/takeover the world.

Seabas989

Really, I want a JRPG that has the whole empires fighting but is a background to the life of someone who gets to see what the war does to both sides. Hence why I liked the idea of mercenary since that way they could really be sideless per say. I also wouldn't mind killing off the character you play as aplot device and I would actually enjoy if the world fell into ruin. Not because I like dark and gloomy (I don't) but because getting to see everyone's life before the war, after said war and when the world destroyed itself would be such a cool experience. hence why I feel a scaled back world would be benificial.

Well I don't mind warfare in a jrpg setting. Like I said sounds like it would be interesting. I'm just tired of seeing the whole Evil empire vs the good empire story. I would prefer to see a war type setting when niether side is neccesarily good or evil.

There have been a few jrpgs I've played where the main protagonist is a mercenary but they tend to side with the Good empire against the Evil empire.

the real problem I have with war is that the good empire is still murdering people. So while they are good its not like they have clean hands. To me even something like FF7 where the good guys are seen as terrorists is better. Because while they have positive intentions they all know they have done horrible things too. Even if FF7 story telling is meh, I found that the characters ass silly as they were had an aspect of generic believabilty to them.

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hakanakumono

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#87 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

[QUOTE="jasonharris48"] I guess lol...off topic how every time Texas brings up Suikoden 2 it sounds like a somewhat better version of Naruto? (Which isn't saying much because Naruto is awful). Now I can't say S2 is bad because I haven't played it. (it is way to damn expensive). But the way he describes it doesn't tempt me to giving it a try.

texasgoldrush

It's not worth paying upwards of $100. I felt it was a fairly mediocre JRPG. It didn't excel in terms of story, gameplay, or graphics. I bought it expecting it to be really something special, but I found it to be more of a chore. I felt the same way about II that I did about IV. Imo, III and V are both better games with more to offer. Even though V can be fairly generic (and has a legitimately wtf androgynous male lead).

If you're curious you might as well just watch videos on youtube of the storyline.

If III and V are so much better than why do fans of the series OVERWHELMINGLY pich Suikoden II as the best in the series?

Maybe they're nostalgic. Maybe they're just crazy. I don't pretend to know. I form my own opinions.

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ActicEdge

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#88 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="hakanakumono"]

[QUOTE="jasonharris48"] I guess lol...off topic how every time Texas brings up Suikoden 2 it sounds like a somewhat better version of Naruto? (Which isn't saying much because Naruto is awful). Now I can't say S2 is bad because I haven't played it. (it is way to damn expensive). But the way he describes it doesn't tempt me to giving it a try.

texasgoldrush

It's not worth paying upwards of $100. I felt it was a fairly mediocre JRPG. It didn't excel in terms of story, gameplay, or graphics. I bought it expecting it to be really something special, but I found it to be more of a chore. I felt the same way about II that I did about IV. Imo, III and V are both better games with more to offer. Even though V can be fairly generic (and has a legitimately wtf androgynous male lead).

If you're curious you might as well just watch videos on youtube of the storyline.

If III and V are so much better than why do fans of the series OVERWHELMINGLY pich Suikoden II as the best in the series?

FF7 is the most popular FF game, does that make it the best? I don't know, its not really something that can be proven so I suggest you drop the popular defense, it means nothing.

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texasgoldrush

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#89 texasgoldrush
Member since 2003 • 15267 Posts
[QUOTE="hakanakumono"]

[QUOTE="texasgoldrush"][QUOTE="hakanakumono"]

Joey is just flat out inconsistent and so poorly handled that it doesn't really matter if he's not "good or evil." If you want to play a game that goes beyond "Good and evil" play Xenogears or Xenosaga. Not Suikoden II.

Jowy's relationship with Pilika drives him...it is for her that he wants to make a peaceful world. He is handled consistantly actually, he has always wanted power to make the world better. There is one plot gap between his capture at the camp and his betrayal of Muse, but Suikogaiden Vol. 1 covers this, as SII is Riou's POV. The prision scene (with them looking out at the moon) explains his motivations and dreams extremely well. He continues the war after Luca's death and his ascension to the throne because Jowston being so divided as it is, in his view peace would be impossible. He also sacrifices himself to keep the Beast Rune at bay, a heroic action. Guess you missed all the details...

In the beginning of the game Joey is a child who wants to save everyone, not let anyone die, and do everything for moral right. As soon as he's captured he becomes calculating, taking risks in order for "the greater good," etc. He's not even the same person. There's no real reason given for his transition. Anything regarding Joey seems to have been handled in an unintelligent manner. I wasn't impressed.

Suikogaiden? Sorry, I played Suikoden II. And I'll judge Suikoden II by Suikoden II.

In Suikogaiden, Jowy realizes he has to take down Luca from the inside...he is forced by Luca to kill Anabelle or be beheaded. In Suikoden II, he sorrowfully does it. Remember he also picked up the Black Sword Rune. But still, Jowy is far more humane...he took Greenhill without any casualties on both sides and worked towards getting rid of Luca Blight. He certainly does do some bad things, and he does sorrwfully regret doing them at the end of the game.
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texasgoldrush

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#90 texasgoldrush
Member since 2003 • 15267 Posts
[QUOTE="Ultizer"]

Bioware fanboy much TC?

Bioware games are far more cliche and unoriginal than JRPGS

orcs and trolls orcs and trolls

elves and dwarfes

is there one famous WRPG villan or character besdies maybe diablo and baal?

thats what i thought

jon irenicus, saren, darth malak....
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texasgoldrush

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#91 texasgoldrush
Member since 2003 • 15267 Posts

[QUOTE="texasgoldrush"][QUOTE="hakanakumono"]

It's not worth paying upwards of $100. I felt it was a fairly mediocre JRPG. It didn't excel in terms of story, gameplay, or graphics. I bought it expecting it to be really something special, but I found it to be more of a chore. I felt the same way about II that I did about IV. Imo, III and V are both better games with more to offer. Even though V can be fairly generic (and has a legitimately wtf androgynous male lead).

If you're curious you might as well just watch videos on youtube of the storyline.

hakanakumono

If III and V are so much better than why do fans of the series OVERWHELMINGLY pich Suikoden II as the best in the series?

Maybe they're nostalgic. Maybe they're just crazy. I don't pretend to know. I form my own opinions.

or maybe because they were moved by a story that was unique and well crafted.

This was the biggest rout so far in Destructiod's series on voting on the best game in an RPG series

http://www.destructoid.com/game-series-debate-to-the-death-suikoden-series-164785.phtml

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Seabas989

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#92 Seabas989
Member since 2009 • 13567 Posts

[QUOTE="Seabas989"]

[QUOTE="ActicEdge"]

Really, I want a JRPG that has the whole empires fighting but is a background to the life of someone who gets to see what the war does to both sides. Hence why I liked the idea of mercenary since that way they could really be sideless per say. I also wouldn't mind killing off the character you play as aplot device and I would actually enjoy if the world fell into ruin. Not because I like dark and gloomy (I don't) but because getting to see everyone's life before the war, after said war and when the world destroyed itself would be such a cool experience. hence why I feel a scaled back world would be benificial.

ActicEdge

Well I don't mind warfare in a jrpg setting. Like I said sounds like it would be interesting. I'm just tired of seeing the whole Evil empire vs the good empire story. I would prefer to see a war type setting when niether side is neccesarily good or evil.

There have been a few jrpgs I've played where the main protagonist is a mercenary but they tend to side with the Good empire against the Evil empire.

the real problem I have with war is that the good empire is still murdering people. So while they are good its not like they have clean hands. To me even something like FF7 where the good guys are seen as terrorists is better. Because while they have positive intentions they all know they have done horrible things too. Even if FF7 story telling is meh, I found that the characters as silly as they were had an aspect of generic believabilty to them.

Yeah I must say that Midgar in the firt part of FFVII was my favorite out of the entire game storywise.

But yeah what did you think of the story of Fire Emblem: Path of Radiance? (I remeber you had a sig of that game). That one had mercenaries but the cliches were noticeable.

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hakanakumono

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#93 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

[QUOTE="texasgoldrush"] Jowy's relationship with Pilika drives him...it is for her that he wants to make a peaceful world. He is handled consistantly actually, he has always wanted power to make the world better. There is one plot gap between his capture at the camp and his betrayal of Muse, but Suikogaiden Vol. 1 covers this, as SII is Riou's POV. The prision scene (with them looking out at the moon) explains his motivations and dreams extremely well. He continues the war after Luca's death and his ascension to the throne because Jowston being so divided as it is, in his view peace would be impossible. He also sacrifices himself to keep the Beast Rune at bay, a heroic action. Guess you missed all the details...texasgoldrush

In the beginning of the game Joey is a child who wants to save everyone, not let anyone die, and do everything for moral right. As soon as he's captured he becomes calculating, taking risks in order for "the greater good," etc. He's not even the same person. There's no real reason given for his transition. Anything regarding Joey seems to have been handled in an unintelligent manner. I wasn't impressed.

Suikogaiden? Sorry, I played Suikoden II. And I'll judge Suikoden II by Suikoden II.

In Suikogaiden, Jowy realizes he has to take down Luca from the inside...he is forced by Luca to kill Anabelle or be beheaded. In Suikoden II, he sorrowfully does it. Remember he also picked up the Black Sword Rune. But still, Jowy is far more humane...he took Greenhill without any casualties on both sides and worked towards getting rid of Luca Blight. He certainly does do some bad things, and he does sorrwfully regret doing them at the end of the game.

That's fine, but I'm judging Suikoden II by Suikoden II and I'm certainly not taking your impression of Suikogaiden into account. I fully understand what they were trying to do with Suikoden II. They just did it very poorly. It's not really a game I find worth arguing about.

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hakanakumono

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#94 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

[QUOTE="texasgoldrush"] If III and V are so much better than why do fans of the series OVERWHELMINGLY pich Suikoden II as the best in the series?texasgoldrush

Maybe they're nostalgic. Maybe they're just crazy. I don't pretend to know. I form my own opinions.

or maybe because they were moved by a story that was unique and well crafted.

This was the biggest rout so far in Destructiod's series on voting on the best game in an RPG series

http://www.destructoid.com/game-series-debate-to-the-death-suikoden-series-164785.phtml

Maybe if it were.

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ActicEdge

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#95 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="Seabas989"]

Well I don't mind warfare in a jrpg setting. Like I said sounds like it would be interesting. I'm just tired of seeing the whole Evil empire vs the good empire story. I would prefer to see a war type setting when niether side is neccesarily good or evil.

There have been a few jrpgs I've played where the main protagonist is a mercenary but they tend to side with the Good empire against the Evil empire.

Seabas989

the real problem I have with war is that the good empire is still murdering people. So while they are good its not like they have clean hands. To me even something like FF7 where the good guys are seen as terrorists is better. Because while they have positive intentions they all know they have done horrible things too. Even if FF7 story telling is meh, I found that the characters as silly as they were had an aspect of generic believabilty to them.

Yeah I must say that Midgar in the firt part of FFVII was my favorite out of the entire game storywise.

But yeah what did you think of the story of Fire Emblem: Path of Radiance? (I remeber you had a sig of that game). That one had mercenaries but the cliches were noticeable.

I only got about half way through it, I should finish it since I have radiant dawn from 2 years ago still left to play haha. I liked what I played though, not because the story was all that great but because the cast seemed to reaally bond well and be a lil more believeable if that makes sense. Making Ike leader though was stupid as hell.

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texasgoldrush

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#96 texasgoldrush
Member since 2003 • 15267 Posts

[QUOTE="texasgoldrush"][QUOTE="hakanakumono"]

In the beginning of the game Joey is a child who wants to save everyone, not let anyone die, and do everything for moral right. As soon as he's captured he becomes calculating, taking risks in order for "the greater good," etc. He's not even the same person. There's no real reason given for his transition. Anything regarding Joey seems to have been handled in an unintelligent manner. I wasn't impressed.

Suikogaiden? Sorry, I played Suikoden II. And I'll judge Suikoden II by Suikoden II.

hakanakumono

In Suikogaiden, Jowy realizes he has to take down Luca from the inside...he is forced by Luca to kill Anabelle or be beheaded. In Suikoden II, he sorrowfully does it. Remember he also picked up the Black Sword Rune. But still, Jowy is far more humane...he took Greenhill without any casualties on both sides and worked towards getting rid of Luca Blight. He certainly does do some bad things, and he does sorrwfully regret doing them at the end of the game.

That's fine, but I'm judging Suikoden II by Suikoden II and I'm certainly not taking your impression of Suikogaiden into account. I fully understand what they were trying to do with Suikoden II. They just did it very poorly. It's not really a game I find worth arguing about.

But the only really new thing learned by Suikogaiden is that he would be killed if he didn't kill the mayor....but we know that he is trying to get rid of Luca Blight by being part of his force. There are several scenes of him conspiring with Seed, Culgan, and Leon Silverberg about getting rid of Luca Blight and how they feared and abhored his murderous behavior. That means he does have to commit some bad deeds for "the greater good". But he does regret his actions at the very end, telling why he did them, and being told he had to live with them.

The reason, a very good reason, why there was a gap between his capture while infiltrating the camp and his murder of Muse's mayor was because of the suprise to the player of the betrayal and because since the game is from Riou's point of view mostly, showing Jowy conspiring with Luca in the camp would hurt the impact on the scene where Riou, Nanami, and Pilika were waiting outside the city walls for him to return. Directional move there and a good one.

Also more evidence that Jowy's turn is legitimate is the scene where he gets the Black Sword Rune, which foreshadows the coming conflict with the protagonist and his Bright Shield Rune....where he mentions the word "power" several times. This explains his means for the rest of the game.

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#97 Sp4rtan_3
Member since 2010 • 3495 Posts
The horrible linearity and the even worse characters, the last JRPG character I liked was Vyse from Skies of arcadia and that was about 7 years ago. JRPG characters just feel like bit copy/paste jobs to me with no real defining difference to them at all.
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Seabas989

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#98 Seabas989
Member since 2009 • 13567 Posts

[QUOTE="Seabas989"]

[QUOTE="ActicEdge"]

the real problem I have with war is that the good empire is still murdering people. So while they are good its not like they have clean hands. To me even something like FF7 where the good guys are seen as terrorists is better. Because while they have positive intentions they all know they have done horrible things too. Even if FF7 story telling is meh, I found that the characters as silly as they were had an aspect of generic believabilty to them.

ActicEdge

Yeah I must say that Midgar in the firt part of FFVII was my favorite out of the entire game storywise.

But yeah what did you think of the story of Fire Emblem: Path of Radiance? (I remeber you had a sig of that game). That one had mercenaries but the cliches were noticeable.

I only got about half way through it, I should finish it since I have radiant dawn from 2 years ago still left to play haha. I liked what I played though, not because the story was all that great but because the cast seemed to reaally bond well and be a lil more believeable if that makes sense. Making Ike leader though was stupid as hell.

Path of Radiance is one of my favorte games of last gen. If you have the time, you should go back to it. The only annoying thing is that I liked to keep my characters alive. I shouldn't really care but I just wanted them alive. :P

As for the story, it was ok. Had the cliches but the strategy is the key thing about it. Idefintely is sort of an old school SRPG as the series is old. It's similar to the first Shining Force gameplay wise except not as hard. Still the Black Knight was awesome.

As for Ike agreed Titania should have been the leader. She was sort of my tank. :P

Oh and Radiant Dawn was great too.

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#99 Jynxzor
Member since 2003 • 9313 Posts
I personally find WRPG to be more full of Cliches than JRPGs in my opinion, or at least more that anoy me. Mainly the fact that almost every WRPG has such weak character building for the main character because the character is supposed to "Reflect you!" so you end up with a blank character that always "pops" into existance when it matters most.
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ActicEdge

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#100 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="Seabas989"]

Yeah I must say that Midgar in the firt part of FFVII was my favorite out of the entire game storywise.

But yeah what did you think of the story of Fire Emblem: Path of Radiance? (I remeber you had a sig of that game). That one had mercenaries but the cliches were noticeable.

Seabas989

I only got about half way through it, I should finish it since I have radiant dawn from 2 years ago still left to play haha. I liked what I played though, not because the story was all that great but because the cast seemed to reaally bond well and be a lil more believeable if that makes sense. Making Ike leader though was stupid as hell.

Path of Radiance is one of my favorte games of last gen. If you have the time, you should go back to it. The only annoying thing is that I liked to keep my characters alive. I shouldn't really care but I just wanted them alive. :P

As for the story, it was ok. Had the cliches but the strategy is the key thing about it. Idefintely is sort of an old school SRPG as the series is old. It's similar to the first Shining Force gameplay wise except not as hard. Still the Black Knight was awesome.

As for Ike agreed Titania should have been the leader. She was sort of my tank. :P

Oh and Radiant Dawn was great too.

I liked what I played but losing characters made me weary, A few times a loppy moved screwed me pretty bad, I might just restart it though, perhapps after chrono trigger. I'm ashamed though, Radiant dawn has been sitting there for like 2 years waiting to be played :(