My "BEEF" with FPS games these days...

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tomarlyn

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#51 tomarlyn
Member since 2005 • 20148 Posts
[QUOTE="vashkey"][QUOTE="LegatoSkyheart"]

We need another FPS like BioShock or Metroid Prime now.

Oh Wait Portal 2 is coming! :D

I wish Metroid Prime had more traditional controls. My main reason for never finishing it. You can't look up and walk at the same time, You have to rely on lock on for combat. And all that scanning was kinda annoying.

The scanning iss tedious but the Wii controls in MP3 are fantastic. Lock-on isn't required whilst you can free-aim and move simultaneously.
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Microsoft1234

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#52 Microsoft1234
Member since 2006 • 7683 Posts
i agree with alot of those arguments, my main complaint is lack of a great/good story (think mw2, gears 2, halo odst) where games like bioshock 1 had a great story. In addition theres so much unbalance in fpses these days it really gets to the point that the game is just broken (mw2).
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Microsoft1234

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#53 Microsoft1234
Member since 2006 • 7683 Posts

We need another FPS like BioShock or Metroid Prime now.

Oh Wait Portal 2 is coming! :D

LegatoSkyheart
see i dont really think of metroid as a first person shooter same with portal, i think of them as first person action games.
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mitu123

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#54 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

Dude, this thread is awesome, because just about all of that is true.

I hardly play FPSs nowadays, just focus on other genres too.

Kimbo_Slyce

Same. FPSs were pretty awsome back in 04-06, when I was only a PC gamer :D

It was blockbuster after blockbuster (with SOME originality),

  • F.E.A.R
  • Far Cry
  • Doom 3
  • Half-Life 2
  • Battlefield 2
  • Unreal Tournament 2004
  • SWAT 4
  • Call of Duty 2
  • Call of Duty 4 (Its multiplayer was different and innovative but its a shame what it spawned)

Whats funny? There was ACTUALLY A DIFFERENCE among ALL of these games.

Holy crap, I played all of those games. Except SWAT 4 though, but looks different enough from the rest. I was mainly a PC gamer back then as well.:o

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Microsoft1234

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#55 Microsoft1234
Member since 2006 • 7683 Posts

state of videogame industry

just thought I'd share this

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goblaa

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#56 goblaa
Member since 2006 • 19304 Posts

I agree. I'm pretty much done with shooters this gen. Rage, KZ2, Gears 3, Halo Reach, Crysis 2....none of them interest me.

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Kimbo_Slyce

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#57 Kimbo_Slyce
Member since 2009 • 913 Posts

I agree. I'm pretty much done with shooters this gen. Rage, KZ2, Gears 3, Halo Reach, Crysis 2....none of them interest me.

goblaa

Gears 3 does to me mainly because of MP! :D

Rage reminded me of Borderlands/Fallout 3 too much

Halo Reach...well...I dont like Halo in the first place

KZ2 I dont have a PS3 plus it doesnt really appeal to me anyway

Crysis 2 looks the most bland and uninspired of them all

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chaplainDMK

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#58 chaplainDMK
Member since 2008 • 7004 Posts

I agree.. I got really fed up with fps games due to the fact its nothing new.. the stories put a different twist to the ones you said above. You hit the horde gametype on the head.. the A.I isn't very smart they just get progressively stronger.. I do have to give Vegas props tho.. the terrorists in that game were somewhat clever. they would try to flank you from the back if you weren't careful, but sometimes they were pretty stupid as well. Online is just like you said too.. People care more for there k/d than w/l ratio. To an extent, I kind of wish online shooters went back to there roots with straight up rules like Unreal Tournament 2004, or Call of Duty 2... Those games are insanely fun and tho simplistic... I don't know why people keep on trying to copy Vegas (yes vegas had unlockable stuff before cod4 ever did..) But I guess there just copying them (like you said) cause games like cod4 were smash hits. Now you see every shooter nowadays give you perks and crap.. I hate it. SLUSHiNaToR

Most games are ripping Battlefield 2 off...

Unlockables, classes, support (UAV, artillery, airstrikes etc.), modern setting, ragdoll death animations etc.

I know you had some of these before it, but none of those games brought it all together like BF2 did. Basicaly if you remove the vehicles, commander, teamwork, difficulty and actualy needing to aim your gun (all the fun parts) and up the grapchics and add fancy "pimp mah gawn" gimicks you're left with Modern Warfare.

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chaplainDMK

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#59 chaplainDMK
Member since 2008 • 7004 Posts

[QUOTE="goblaa"]

I agree. I'm pretty much done with shooters this gen. Rage, KZ2, Gears 3, Halo Reach, Crysis 2....none of them interest me.

Kimbo_Slyce

Gears 3 does to me mainly because of MP! :D

Rage reminded me of Borderlands/Fallout 3 too much

Halo Reach...well...I dont like Halo in the first place

KZ2 I dont have a PS3 plus it doesnt really appeal to me anyway

Crysis 2 looks the most bland and uninspired of them all

And yet Crysis is probably the most original FPS made this gen :D

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Microsoft1234

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#60 Microsoft1234
Member since 2006 • 7683 Posts

[QUOTE="goblaa"]

I agree. I'm pretty much done with shooters this gen. Rage, KZ2, Gears 3, Halo Reach, Crysis 2....none of them interest me.

Kimbo_Slyce

Gears 3 does to me mainly because of MP! :D

Rage reminded me of Borderlands/Fallout 3 too much

Halo Reach...well...I dont like Halo in the first place

KZ2 I dont have a PS3 plus it doesnt really appeal to me anyway

Crysis 2 looks the most bland and uninspired of them all

crysis while its very sexy with its graphics really wasn't anything that made me say its the best fps ever. In addition gears 3 im somewhat excited about (hopefully its more like gears 1) and halo reach im 50/50 on after the awful beta.
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Kimbo_Slyce

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#61 Kimbo_Slyce
Member since 2009 • 913 Posts

[QUOTE="Kimbo_Slyce"]

[QUOTE="goblaa"]

I agree. I'm pretty much done with shooters this gen. Rage, KZ2, Gears 3, Halo Reach, Crysis 2....none of them interest me.

chaplainDMK

Gears 3 does to me mainly because of MP! :D

Rage reminded me of Borderlands/Fallout 3 too much

Halo Reach...well...I dont like Halo in the first place

KZ2 I dont have a PS3 plus it doesnt really appeal to me anyway

Crysis 2 looks the most bland and uninspired of them all

And yet Crysis is probably the most original FPS made this gen :D

Lol? Leave my thread. Now.

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Kimbo_Slyce

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#62 Kimbo_Slyce
Member since 2009 • 913 Posts

[QUOTE="Kimbo_Slyce"]

[QUOTE="goblaa"]

I agree. I'm pretty much done with shooters this gen. Rage, KZ2, Gears 3, Halo Reach, Crysis 2....none of them interest me.

Microsoft1234

Gears 3 does to me mainly because of MP! :D

Rage reminded me of Borderlands/Fallout 3 too much

Halo Reach...well...I dont like Halo in the first place

KZ2 I dont have a PS3 plus it doesnt really appeal to me anyway

Crysis 2 looks the most bland and uninspired of them all

crysis while its very sexy with its graphics really wasn't anything that made me say its the best fps ever. In addition gears 3 im somewhat excited about (hopefully its more like gears 1) and halo reach im 50/50 on after the awful beta.

Tell me about it man. I miss the blaring trumpets and trombones of Gears 1, its nittier, grittier, granier and more "mood" art style along with the old crimson blood with the circle things in it. I really do miss these small things that made the game more "savage", which is what attracted me towards it in the first place. Why couldnt Epic just leave these small details alone and not feel compelled to change things just for the hell of changing things?

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Silenthps

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#63 Silenthps
Member since 2006 • 7302 Posts
I'm gonna have to disagree, there are tons of unique FPS's this gen, its just that the most loud games are pmuch all the same
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Silenthps

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#64 Silenthps
Member since 2006 • 7302 Posts

[QUOTE="chaplainDMK"]

[QUOTE="Kimbo_Slyce"]Gears 3 does to me mainly because of MP! :D

Rage reminded me of Borderlands/Fallout 3 too much

Halo Reach...well...I dont like Halo in the first place

KZ2 I dont have a PS3 plus it doesnt really appeal to me anyway

Crysis 2 looks the most bland and uninspired of them all

Kimbo_Slyce

And yet Crysis is probably the most original FPS made this gen :D

Lol? Leave my thread. Now.

in terms of gameplay, it's up there. but yeah its story/setting etc is bland
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deactivated-5c8e4e07d5510

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#65 deactivated-5c8e4e07d5510
Member since 2007 • 17401 Posts

I agree with this thread 100%. Its like you read my mind or something.

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Kimbo_Slyce

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#66 Kimbo_Slyce
Member since 2009 • 913 Posts

I agree with this thread 100%. Its like you read my mind or something.

Guppy507

:o think I should pursue a career in the field of mindreading?

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chaplainDMK

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#67 chaplainDMK
Member since 2008 • 7004 Posts

[QUOTE="chaplainDMK"]

[QUOTE="Kimbo_Slyce"]Gears 3 does to me mainly because of MP! :D

Rage reminded me of Borderlands/Fallout 3 too much

Halo Reach...well...I dont like Halo in the first place

KZ2 I dont have a PS3 plus it doesnt really appeal to me anyway

Crysis 2 looks the most bland and uninspired of them all

Kimbo_Slyce

And yet Crysis is probably the most original FPS made this gen :D

Lol? Leave my thread. Now.

... you're saying that you're tired of the same FPS all the time?

Tell me one game that is slightly simelar to Crysis? Like with the linear sandbox design, on the fly adaption to gameplay, destructable enviroment, vehicles etc.

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savagetwinkie

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#68 savagetwinkie
Member since 2008 • 7981 Posts

i'm getting sick of whiny gamers that complain about everything.

devs copy each other too much but thats all we buy

A.I. is getting dumber even though it really isn't...

stories are bland even though i just completely generalized the stories and have too much adhd to pay attention to details

OMG people enjoying the game playing with their playstyle and your crying about it, there are plenty of people that work as a team but your too busy raging over being hit by a sniper

Oh god not rewards for killing people, omg i'm a noob and they have a dot sight waaaaaaaaaagh

I'm entitled to game dev's content even though i just bought it used and they don't make any money, i can buy a used car and get everything except theres a thing called ware and tear which diminishes the value of used cars but doesn't for used games. But they can't put any incentives to buy new, they are greedy!

games are too expensive and too short, they should be spending millions of dollars creating 100+ hour experiences with the greatest stories minds can offer and give it too me with free downloadable content, even though most people don't finish most of the games they have.

I want my games too be a second job with bs game mechanics that reward farming and reward me for having no skill and no life because a game with some mechanics that remove skill based combat some how makes it "smarter"

why can't i whipe my own butt waaaaaaaaagh omg someone should do it for me.

i don't think its just gamers. I think in general consumers are expecting too much from companies now adays putting way too much strain on the industries and to deliver most goods now a days, the corperations externalize the cost of products by taking from workers. I realize corperate heads are overpaid, but you got to remember 90% of the people are probably underpaid get screwed all the time, margins are extremely slim, its easy to find someone that will work for less so your job isn't exactly secure. You got to remember these are human beings trying to make a living, a fun game is a fun game, $60 isn't that much for a good 6-12 campaign and a mp or a nice long 20hr campaign

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DarkGamer007

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#69 DarkGamer007
Member since 2008 • 6033 Posts

All your points are excellent and spot on. Also to the person who posted that "The state of the game industry in three pictures" picture has made me decide on a new rule for myself: I'm only allowed to purchase one new shooter a year starting now, so I can focus more on other genres instead of just playing shooters.

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Microsoft1234

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#70 Microsoft1234
Member since 2006 • 7683 Posts

i'm getting sick of whiny gamers that complain about everything.

devs copy each other too much but thats all we buy

A.I. is getting dumber even though it really isn't...

stories are bland even though i just completely generalized the stories and have too much adhd to pay attention to details

OMG people enjoying the game playing with their playstyle and your crying about it, there are plenty of people that work as a team but your too busy raging over being hit by a sniper

Oh god not rewards for killing people, omg i'm a noob and they have a dot sight waaaaaaaaaagh

I'm entitled to game dev's content even though i just bought it used and they don't make any money, i can buy a used car and get everything except theres a thing called ware and tear which diminishes the value of used cars but doesn't for used games. But they can't put any incentives to buy new, they are greedy!

games are too expensive and too short, they should be spending millions of dollars creating 100+ hour experiences with the greatest stories minds can offer and give it too me with free downloadable content, even though most people don't finish most of the games they have.

I want my games too be a second job with bs game mechanics that reward farming and reward me for having no skill and no life because a game with some mechanics that remove skill based combat some how makes it "smarter"

why can't i whipe my own butt waaaaaaaaagh omg someone should do it for me.

i don't think its just gamers. I think in general consumers are expecting too much from companies now adays putting way too much strain on the industries and to deliver most goods now a days, the corperations externalize the cost of products by taking from workers. I realize corperate heads are overpaid, but you got to remember 90% of the people are probably underpaid get screwed all the time, margins are extremely slim, its easy to find someone that will work for less so your job isn't exactly secure. You got to remember these are human beings trying to make a living, a fun game is a fun game, $60 isn't that much for a good 6-12 campaign and a mp or a nice long 20hr campaign

savagetwinkie
well we can agree to disagree about the value of $60, but he makes some valid points there really are alot of multiplayer games that aren't as balanced as previous iterations, think gears 2, mw2, etc. Where they not only have a bad story but the gameplay and balanced ot the multipalyer isn't balanced at all and that's really what drives people who are fans of fps nuts!
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siddhu33

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#71 siddhu33
Member since 2008 • 3264 Posts

All your points are excellent and spot on. Also to the person who posted that "The state of the game industry in three pictures" picture has made me decide on a new rule for myself: I'm only allowed to purchase one new shooter a year starting now, so I can focus more on other genres instead of just playing shooters.

DarkGamer007

Make that two.

This year- Halo:Reach and Crysis 2

Next Year: Killzone 3 and *unreleased game*

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Kimbo_Slyce

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#72 Kimbo_Slyce
Member since 2009 • 913 Posts

i'm getting sick of whiny gamers that complain about everything.

devs copy each other too much but thats all we buy

Because thats all they produce. If you cant see the connection, then you need glasses.

A.I. is getting dumber even though it really isn't...

I'm assuming the only FPS game you've played was something along the lines of MW2 and BC2. If you'd post a comment like this on this website, then it must be true :D

stories are bland even though i just completely generalized the stories and have too much adhd to pay attention to details

Yeah you pretty much do "have too much adhd". I find it funny how you are attacking my intelligence yet making yourself seem like a complete and utter idiot.

OMG people enjoying the game playing with their play****and your crying about it, there are plenty of people that work as a team but your too busy raging over being hit by a sniper

Nope. I'm too buisy flanking them with an UMP45 and shotgun. I'm assuming, yet again, that you're one of those idiots that cant shoot to save their lives so you camp like a boyscout or you're one of those people that thinks they're a 1337quickskop3r. Hell, you're probably both. I go after the objective, yet I pull a higher K/D and am 10x better than you. I'm in a permenant competitive team for two games and my Sunday night romps with friends arent too shabby either. I think I know what team work is.

Oh god not rewards for killing people, omg i'm a noob and they have a dot sight waaaaaaaaaagh

Lol? I dont even know how to respond to this...so much fail. How old are you kiddo? 9?

I'm entitled to game dev's content even though i just bought it used and they don't make any money, i can buy a used car and get everything except theres a thing called ware and tear which diminishes the value of used cars but doesn't for used games. But they can't put any incentives to buy new, they are greedy!

I buy all my games new :D

games are too expensive and too short, they should be spending millions of dollars creating 100+ hour experiences with the greatest stories minds can offer and give it too me with free downloadable content, even though most people don't finish most of the games they have.

If you think that, you must have mental problems because that's unrealistic :)

I want my games too be a second job with bs game mechanics that reward farming and reward me for having no skill and no life because a game with some mechanics that remove skill based combat some how makes it "smarter"

You'd want that? Jeez your partof this cancer plauging FPS games. Get out of the gene pool kid.

why can't i whipe my own butt waaaaaaaaagh omg someone should do it for me.

Now I'm 100% sure that you're a prepubescent asshat.

i don't think its just gamers. I think in general consumers are expecting too much from companies now adays putting way too much strain on the industries and to deliver most goods now a days, the corperations externalize the cost of products by taking from workers. I realize corperate heads are overpaid, but you got to remember 90% of the people are probably underpaid get screwed all the time, margins are extremely slim, its easy to find someone that will work for less so your job isn't exactly secure. You got to remember these are human beings trying to make a living, a fun game is a fun game, $60 isn't that much for a good 6-12 campaign and a mp or a nice long 20hr campaign

You think $60 isnt much obviously because your mom buys your games for you. You obviously dont seem to understand the value of money. With $60 I could buy a new pair of Nike Backboards. You obviously dont understand what goes on behind the development of videogame. I dont know much either, but I know more then you kid.

savagetwinkie

I simply had no idea how to react to your asanine comments.

retarded kid comment

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razgriz_101

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#73 razgriz_101
Member since 2007 • 16875 Posts

one of the key problems is the COD effect which has spawned a load of Modern setting esque clones.

Another one is the lack of originality in locales i think i loved Resistance 1 more than 2 mainly because of its setting which was in England it was just diffrent from the usual America setting and added a diffrent look and style to it.The opening level in York imho was pretty cool and the Church aswell.

The problem is devs wont go outside the typical setting dont get me wrong if done right some of the idea's tc is talkin about that are overused are feeling that way as devs take the cookie cutter path.Theres tons of potential if they play around with diffrent locales i think and a decent story writing team wouldnt go a miss either.

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Kimbo_Slyce

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#74 Kimbo_Slyce
Member since 2009 • 913 Posts

one of the key problems is the COD effect which has spawned a load of Modern setting esque clones.

Another one is the lack of originality in locales i think i loved Resistance 1 more than 2 mainly because of its setting which was in England it was just diffrent from the usual America setting and added a diffrent look and style to it.The opening level in York imho was pretty cool and the Church aswell.

The problem is devs wont go outside the typical setting dont get me wrong if done right some of the idea's tc is talkin about that are overused are feeling that way as devs take the cookie cutter path.Theres tons of potential if they play around with diffrent locales i think and a decent story writing team wouldnt go a miss either.

razgriz_101

Look at the person who I just replied to in the post above yours. He is one of the poor fools suffering from this CoDisease. Literally everything in FPS is unoriginal and just copied or in the case of Call of Duty, its self-plagarism. The stories, the game mechanics, the settings, etc. Nothing original. There's nothing wrong with like two fields of the form copied...but the entire form? You've got to be kidding. Bad Company 2...tried...sooo hard that its not even funny.

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savagetwinkie

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#75 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="Microsoft1234"][QUOTE="savagetwinkie"]

i'm getting sick of whiny gamers that complain about everything.

devs copy each other too much but thats all we buy

A.I. is getting dumber even though it really isn't...

stories are bland even though i just completely generalized the stories and have too much adhd to pay attention to details

OMG people enjoying the game playing with their playstyle and your crying about it, there are plenty of people that work as a team but your too busy raging over being hit by a sniper

Oh god not rewards for killing people, omg i'm a noob and they have a dot sight waaaaaaaaaagh

I'm entitled to game dev's content even though i just bought it used and they don't make any money, i can buy a used car and get everything except theres a thing called ware and tear which diminishes the value of used cars but doesn't for used games. But they can't put any incentives to buy new, they are greedy!

games are too expensive and too short, they should be spending millions of dollars creating 100+ hour experiences with the greatest stories minds can offer and give it too me with free downloadable content, even though most people don't finish most of the games they have.

I want my games too be a second job with bs game mechanics that reward farming and reward me for having no skill and no life because a game with some mechanics that remove skill based combat some how makes it "smarter"

why can't i whipe my own butt waaaaaaaaagh omg someone should do it for me.

i don't think its just gamers. I think in general consumers are expecting too much from companies now adays putting way too much strain on the industries and to deliver most goods now a days, the corperations externalize the cost of products by taking from workers. I realize corperate heads are overpaid, but you got to remember 90% of the people are probably underpaid get screwed all the time, margins are extremely slim, its easy to find someone that will work for less so your job isn't exactly secure. You got to remember these are human beings trying to make a living, a fun game is a fun game, $60 isn't that much for a good 6-12 campaign and a mp or a nice long 20hr campaign

well we can agree to disagree about the value of $60, but he makes some valid points there really are alot of multiplayer games that aren't as balanced as previous iterations, think gears 2, mw2, etc. Where they not only have a bad story but the gameplay and balanced ot the multipalyer isn't balanced at all and that's really what drives people who are fans of fps nuts!

i havn't played much of gears 2 online but i don't think mw2 isn't unbalanced, its so easy to kill people, and the whole experience is extremely tight fast gameplay that its creates an incredibly fun experience. There is a reason why there are kill streaks in that game, its not because its easy to kill people, but easy to die. Staying alive is what makes that game fun. And I havn't played a game yet that seems horribly unbalanced especially with unlocks. Its not like your rolling around in a wheel chair with an arrow over your head. A skilled person without unlocks can still beat a crappy player with unlocks. mw2 doesn't really use cheap tactics, people complain about the noob tube so much they don't realize you can only really get a couple kills until your overrun.
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Indie_Hitman

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#76 Indie_Hitman
Member since 2008 • 2457 Posts
[QUOTE="savagetwinkie"][QUOTE="Microsoft1234"][QUOTE="savagetwinkie"]

i'm getting sick of whiny gamers that complain about everything.

devs copy each other too much but thats all we buy

A.I. is getting dumber even though it really isn't...

stories are bland even though i just completely generalized the stories and have too much adhd to pay attention to details

OMG people enjoying the game playing with their playstyle and your crying about it, there are plenty of people that work as a team but your too busy raging over being hit by a sniper

Oh god not rewards for killing people, omg i'm a noob and they have a dot sight waaaaaaaaaagh

I'm entitled to game dev's content even though i just bought it used and they don't make any money, i can buy a used car and get everything except theres a thing called ware and tear which diminishes the value of used cars but doesn't for used games. But they can't put any incentives to buy new, they are greedy!

games are too expensive and too short, they should be spending millions of dollars creating 100+ hour experiences with the greatest stories minds can offer and give it too me with free downloadable content, even though most people don't finish most of the games they have.

I want my games too be a second job with bs game mechanics that reward farming and reward me for having no skill and no life because a game with some mechanics that remove skill based combat some how makes it "smarter"

why can't i whipe my own butt waaaaaaaaagh omg someone should do it for me.

i don't think its just gamers. I think in general consumers are expecting too much from companies now adays putting way too much strain on the industries and to deliver most goods now a days, the corperations externalize the cost of products by taking from workers. I realize corperate heads are overpaid, but you got to remember 90% of the people are probably underpaid get screwed all the time, margins are extremely slim, its easy to find someone that will work for less so your job isn't exactly secure. You got to remember these are human beings trying to make a living, a fun game is a fun game, $60 isn't that much for a good 6-12 campaign and a mp or a nice long 20hr campaign

well we can agree to disagree about the value of $60, but he makes some valid points there really are alot of multiplayer games that aren't as balanced as previous iterations, think gears 2, mw2, etc. Where they not only have a bad story but the gameplay and balanced ot the multipalyer isn't balanced at all and that's really what drives people who are fans of fps nuts!

i havn't played much of gears 2 online but i don't think mw2 isn't unbalanced, its so easy to kill people, and the whole experience is extremely tight fast gameplay that its creates an incredibly fun experience. There is a reason why there are kill streaks in that game, its not because its easy to kill people, but easy to die. Staying alive is what makes that game fun. And I havn't played a game yet that seems horribly unbalanced especially with unlocks. Its not like your rolling around in a wheel chair with an arrow over your head. A skilled person without unlocks can still beat a crappy player with unlocks. mw2 doesn't really use cheap tactics, people complain about the noob tube so much they don't realize you can only really get a couple kills until your overrun.

What about a good player without unlocks against an equally good player with unlocks.
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Kimbo_Slyce

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#77 Kimbo_Slyce
Member since 2009 • 913 Posts

[QUOTE="Microsoft1234"][QUOTE="savagetwinkie"]

i'm getting sick of whiny gamers that complain about everything.

devs copy each other too much but thats all we buy

A.I. is getting dumber even though it really isn't...

stories are bland even though i just completely generalized the stories and have too much adhd to pay attention to details

OMG people enjoying the game playing with their playstyle and your crying about it, there are plenty of people that work as a team but your too busy raging over being hit by a sniper

Oh god not rewards for killing people, omg i'm a noob and they have a dot sight waaaaaaaaaagh

I'm entitled to game dev's content even though i just bought it used and they don't make any money, i can buy a used car and get everything except theres a thing called ware and tear which diminishes the value of used cars but doesn't for used games. But they can't put any incentives to buy new, they are greedy!

games are too expensive and too short, they should be spending millions of dollars creating 100+ hour experiences with the greatest stories minds can offer and give it too me with free downloadable content, even though most people don't finish most of the games they have.

I want my games too be a second job with bs game mechanics that reward farming and reward me for having no skill and no life because a game with some mechanics that remove skill based combat some how makes it "smarter"

why can't i whipe my own butt waaaaaaaaagh omg someone should do it for me.

i don't think its just gamers. I think in general consumers are expecting too much from companies now adays putting way too much strain on the industries and to deliver most goods now a days, the corperations externalize the cost of products by taking from workers. I realize corperate heads are overpaid, but you got to remember 90% of the people are probably underpaid get screwed all the time, margins are extremely slim, its easy to find someone that will work for less so your job isn't exactly secure. You got to remember these are human beings trying to make a living, a fun game is a fun game, $60 isn't that much for a good 6-12 campaign and a mp or a nice long 20hr campaign

savagetwinkie

well we can agree to disagree about the value of $60, but he makes some valid points there really are alot of multiplayer games that aren't as balanced as previous iterations, think gears 2, mw2, etc. Where they not only have a bad story but the gameplay and balanced ot the multipalyer isn't balanced at all and that's really what drives people who are fans of fps nuts!

i havn't played much of gears 2 online but i don't think mw2 isn't unbalanced, its so easy to kill people, and the whole experience is extremely tight fast gameplay that its creates an incredibly fun experience. There is a reason why there are kill streaks in that game, its not because its easy to kill people, but easy to die. Staying alive is what makes that game fun. And I havn't played a game yet that seems horribly unbalanced especially with unlocks. Its not like your rolling around in a wheel chair with an arrow over your head. A skilled person without unlocks can still beat a crappy player with unlocks. mw2 doesn't really use cheap tactics, people complain about the noob tube so much they don't realize you can only really get a couple kills until your overrun.

Butthurt MW2 fan CONFIRMED.

OMA + TAR 21 + Grenade Launcher + Danger Close + Camping = Nuke

You're only saying that noob tubes arent as effective as people make them out to be probably because you're not even competant enough to get kills with one and (AB)use it, despite it being insanely cheap and over powered.

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gamedude234

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#78 gamedude234
Member since 2009 • 2558 Posts

i agree that MOST fps's are unfortunately like that. this gen only a few i really enjoyed and i knew the devs put a lot of effort in them:

Bioshock(1, not 2)

COD4(at the time, it was great, the only COD that deserves AAA)

halo 3[and ODST](while the SP are shorter anda bit less fun than halo:ce, its still amazing, and the MP is wonderful)

that is all.

EDIT: oh, and does gears of war count in this thread? if it does, then it goes in my list(1, not 2, 2 was good, but not EPIC)

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savagetwinkie

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#79 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="savagetwinkie"][QUOTE="Microsoft1234"] well we can agree to disagree about the value of $60, but he makes some valid points there really are alot of multiplayer games that aren't as balanced as previous iterations, think gears 2, mw2, etc. Where they not only have a bad story but the gameplay and balanced ot the multipalyer isn't balanced at all and that's really what drives people who are fans of fps nuts!Indie_Hitman
i havn't played much of gears 2 online but i don't think mw2 isn't unbalanced, its so easy to kill people, and the whole experience is extremely tight fast gameplay that its creates an incredibly fun experience. There is a reason why there are kill streaks in that game, its not because its easy to kill people, but easy to die. Staying alive is what makes that game fun. And I havn't played a game yet that seems horribly unbalanced especially with unlocks. Its not like your rolling around in a wheel chair with an arrow over your head. A skilled person without unlocks can still beat a crappy player with unlocks. mw2 doesn't really use cheap tactics, people complain about the noob tube so much they don't realize you can only really get a couple kills until your overrun.

What about a good player without unlocks against an equally good player with unlocks.

i don't see it as that big a deal, its not like its always 1 on 1, in a western dual so whoever has the edge over the player is insta win all the time. 99% of the time its who gets the jump on the other player or who shoots first.
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savagetwinkie

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#80 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"][QUOTE="Microsoft1234"] well we can agree to disagree about the value of $60, but he makes some valid points there really are alot of multiplayer games that aren't as balanced as previous iterations, think gears 2, mw2, etc. Where they not only have a bad story but the gameplay and balanced ot the multipalyer isn't balanced at all and that's really what drives people who are fans of fps nuts!Kimbo_Slyce

i havn't played much of gears 2 online but i don't think mw2 isn't unbalanced, its so easy to kill people, and the whole experience is extremely tight fast gameplay that its creates an incredibly fun experience. There is a reason why there are kill streaks in that game, its not because its easy to kill people, but easy to die. Staying alive is what makes that game fun. And I havn't played a game yet that seems horribly unbalanced especially with unlocks. Its not like your rolling around in a wheel chair with an arrow over your head. A skilled person without unlocks can still beat a crappy player with unlocks. mw2 doesn't really use cheap tactics, people complain about the noob tube so much they don't realize you can only really get a couple kills until your overrun.

Butthurt MW2 fan CONFIRMED.

OMA + TAR 21 + Grenade Launcher + Danger Close + Camping = Nuke

You're only saying that noob tubes arent as effective as people make them out to be probably because you're not even competant enough to get kills with one and (AB)use it, despite it being insanely cheap and over powered.

i abuse that thing all the time, and its never that hard to find people camping since they are camping, and usually noob tubing is the perfect rememdy for people keeping they're spot warm, light it on fire and they'll move along.

edit: i should probably mention i usually charge in with noob tube and scavenger, the reload usually kills me though. But usually if people are abusing it its either best to return the gift of bombs or rush them since they can only shoot once before they are easy to run through. If you actually play the game, camping isn't as easy as you would think unless nobody is paying attention.

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Kimbo_Slyce

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#81 Kimbo_Slyce
Member since 2009 • 913 Posts

[QUOTE="Kimbo_Slyce"]

[QUOTE="savagetwinkie"] i havn't played much of gears 2 online but i don't think mw2 isn't unbalanced, its so easy to kill people, and the whole experience is extremely tight fast gameplay that its creates an incredibly fun experience. There is a reason why there are kill streaks in that game, its not because its easy to kill people, but easy to die. Staying alive is what makes that game fun. And I havn't played a game yet that seems horribly unbalanced especially with unlocks. Its not like your rolling around in a wheel chair with an arrow over your head. A skilled person without unlocks can still beat a crappy player with unlocks. mw2 doesn't really use cheap tactics, people complain about the noob tube so much they don't realize you can only really get a couple kills until your overrun.savagetwinkie

Butthurt MW2 fan CONFIRMED.

OMA + TAR 21 + Grenade Launcher + Danger Close + Camping = Nuke

You're only saying that noob tubes arent as effective as people make them out to be probably because you're not even competant enough to get kills with one and (AB)use it, despite it being insanely cheap and over powered.

i abuse that thing all the time, and its never that hard to find people camping since they are camping, and usually noob tubing is the perfect rememdy for people keeping they're spot warm, light it on fire and they'll move along.

edit: i should probably mention i usually charge in with noob tube and scavenger, the reload usually kills me though. But usually if people are abusing it its either best to return the gift of bombs or rush them since they can only shoot once before they are easy to run through. If you actually play the game, camping isn't as easy as you would think unless nobody is paying attention.

How old are you seriously?

/On Topic

What is the bolded part supposed to mean? Are you purposefuly trying to kill/derail my thread through endless gibberish, insanity and jibba jabba? I'll report you for this and you'll have a nice long vacation from the Gamespot boards.

Stop it. Seriously.

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savagetwinkie

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#82 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="Kimbo_Slyce"]

[QUOTE="savagetwinkie"]

[QUOTE="Kimbo_Slyce"]Butthurt MW2 fan CONFIRMED.

OMA + TAR 21 + Grenade Launcher + Danger Close + Camping = Nuke

You're only saying that noob tubes arent as effective as people make them out to be probably because you're not even competant enough to get kills with one and (AB)use it, despite it being insanely cheap and over powered.

i abuse that thing all the time, and its never that hard to find people camping since they are camping, and usually noob tubing is the perfect rememdy for people keeping they're spot warm, light it on fire and they'll move along.

edit: i should probably mention i usually charge in with noob tube and scavenger, the reload usually kills me though. But usually if people are abusing it its either best to return the gift of bombs or rush them since they can only shoot once before they are easy to run through. If you actually play the game, camping isn't as easy as you would think unless nobody is paying attention.

How old are you seriously?

/On Topic

What is the bolded part supposed to mean? Are you purposefuly trying to kill/derail my thread through endless gibberish, insanity and jibba jabba? I'll report you for this and you'll have a nice long vacation from the Gamespot boards.

Stop it. Seriously.

usually people camping are in the same spot, thus camping, making it easy to find them since they havn't moved... btw i'm not the one who brought it up about mw2 balance, i was just defending it, and i also am saying i'm sick of gamers like you that complain about everything, if you don't like the game don't play, and if the industry isn't tending to your needs well than find a new hobby, or make your own game if you think all that stuff you want is reasonable.
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savagetwinkie

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#83 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="Kimbo_Slyce"]

[QUOTE="savagetwinkie"] i abuse that thing all the time, and its never that hard to find people camping since they are camping, and usually noob tubing is the perfect rememdy for people keeping they're spot warm, light it on fire and they'll move along.

edit: i should probably mention i usually charge in with noob tube and scavenger, the reload usually kills me though. But usually if people are abusing it its either best to return the gift of bombs or rush them since they can only shoot once before they are easy to run through. If you actually play the game, camping isn't as easy as you would think unless nobody is paying attention.

savagetwinkie

How old are you seriously?

/On Topic

What is the bolded part supposed to mean? Are you purposefuly trying to kill/derail my thread through endless gibberish, insanity and jibba jabba? I'll report you for this and you'll have a nice long vacation from the Gamespot boards.

Stop it. Seriously.

usually people camping are in the same spot, thus camping, making it easy to find them since they havn't moved... btw i'm not the one who brought it up about mw2 balance, i was just defending it, and i also am saying i'm sick of gamers like you that complain about everything, if you don't like the game don't play, and if the industry isn't tending to your needs well than find a new hobby, or make your own game if you think all that stuff you want is reasonable.

edit: and why would i get suspended, your the one in system wars complaining about dev's, which isn't a relevant topic for system wars, blog it.

edit2: failed attempt at editing

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DraugenCP

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#84 DraugenCP
Member since 2006 • 8486 Posts

[QUOTE="Kimbo_Slyce"]

[QUOTE="Orchid87"]

Killzone 2's AI is easily comparable to F.E.A.R.'s. But short campaigns this gen really disappoint.

Orchid87

Yeah it can and so can S.T.A.L.K.E.R. at times.

S.T.A.L.K.E.R. can be cheap at times.:P Especially with mods. I get raeped often in AMK. But I love the series, among the best this gen. I want the new stalker game that has the atmosphere of SoC and all of the CoP's improvements.

Yes, Shadow of Chernobyl is probably the best FPS I've played this decade, and I've also played games like Halo: CE, Crysis, and various Medal of Honor installments. I've just started Call of Pripyat, but it's still too early to pass judgment.

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Kimbo_Slyce

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#85 Kimbo_Slyce
Member since 2009 • 913 Posts

[QUOTE="Kimbo_Slyce"]

[QUOTE="savagetwinkie"] i abuse that thing all the time, and its never that hard to find people camping since they are camping, and usually noob tubing is the perfect rememdy for people keeping they're spot warm, light it on fire and they'll move along.

edit: i should probably mention i usually charge in with noob tube and scavenger, the reload usually kills me though. But usually if people are abusing it its either best to return the gift of bombs or rush them since they can only shoot once before they are easy to run through. If you actually play the game, camping isn't as easy as you would think unless nobody is paying attention.

savagetwinkie

How old are you seriously?

/On Topic

What is the bolded part supposed to mean? Are you purposefuly trying to kill/derail my thread through endless gibberish, insanity and jibba jabba? I'll report you for this and you'll have a nice long vacation from the Gamespot boards.

Stop it. Seriously.

usually people camping are in the same spot, thus camping, making it easy to find them since they havn't moved... btw i'm not the one who brought it up about mw2 balance, i was just defending it, and i also am saying i'm sick of gamers like you that complain about everything, if you don't like the game don't play, and if the industry isn't tending to your needs well than find a new hobby, or make your own game if you think all that stuff you want is reasonable.

All the stuff that I want is reasonable, hence the general consensus in my thread that my points are valid. If you dont like my thread, dont post. Even if you do, still dont post because you cant stitch a sentence together, read properly and put your thoughts into a coherent arguement, let alone actually present one and defend it.

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Kimbo_Slyce

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#86 Kimbo_Slyce
Member since 2009 • 913 Posts

[QUOTE="Orchid87"]

[QUOTE="Kimbo_Slyce"]Yeah it can and so can S.T.A.L.K.E.R. at times.

DraugenCP

S.T.A.L.K.E.R. can be cheap at times.:P Especially with mods. I get raeped often in AMK. But I love the series, among the best this gen. I want the new stalker game that has the atmosphere of SoC and all of the CoP's improvements.

Yes, Shadow of Chernobyl is probably the best FPS I've played this decade, and I've also played games like Halo: CE, Crysis, and various Medal of Honor installments. I've just started Call of Pripyat, but it's still too early to pass judgment.

Call of Pripyatt was awsome, they improved on very many things. Its like they microchipped my room when I played S.T.A.L.K.E.R and listened to all my complaints. Only complaint I have is that they changed the atmosphere a bit and it seemed a little bit less spooky.IMO, the S.T.A.L.K.E.R games still have this odd sense of datedness that I dont like. Maybe once people realize what an awsome series it is, the money starts rolling in and things get better. Hopefully they dontt pull off a CryTek by turning around and thankingour dedicationby venturing into the generic and uninspired.

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savagetwinkie

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#87 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"][QUOTE="Kimbo_Slyce"]How old are you seriously?

/On Topic

What is the bolded part supposed to mean? Are you purposefuly trying to kill/derail my thread through endless gibberish, insanity and jibba jabba? I'll report you for this and you'll have a nice long vacation from the Gamespot boards.

Stop it. Seriously.

Kimbo_Slyce

usually people camping are in the same spot, thus camping, making it easy to find them since they havn't moved... btw i'm not the one who brought it up about mw2 balance, i was just defending it, and i also am saying i'm sick of gamers like you that complain about everything, if you don't like the game don't play, and if the industry isn't tending to your needs well than find a new hobby, or make your own game if you think all that stuff you want is reasonable.

All the stuff that I want is reasonable, hence the general consensus in my thread that my points are valid. If you dont like my thread, dont post. Even if you do, still dont post because you cant stitch a sentence together, read properly and put your thoughts into a coherent arguement, let alone actually present one and defend it.

your general consensus in a thread isn't an accurate depiction of reality, and what you don't like me dissagreeing with you? My argument is your expecting too much and partially dellusional,

you say games aren't balanced because of unlocks and cheap tactics but most games the unlocks give you a slight edge that doesn't matter much in terms of skill. And cheap tactics? well almost everything has counters, theres a way to stop people from abusing certain things, which usually involves thinking.

And enemiy AI? well it hasn't gotten any worse, in fact games have just gotten better, and because you say they gave covering fire doesn't actually mean it was cover fire, most of the games i've played enemies shoot at me alot. AI has had less and less pin point accuracy because they''ve improved the ai so that they act a bit more human and less robotic shooting at you as soon as your visible with aimbot accuracy.

and with stories? you have the absolute worst argument, you can generalize EVERYTHING so simple that its generic crap. Games have more depth than you give them credit for and if you don't want to pay attention to any details thats your own problem, they are there.

And have you ever thought of why games are normally simpler? and more focused on the action? or shorter? especially concering action games, 12 hours is decent, most people don't even finish that. And I don't remember games ever being that much longer, even classics weren't exactly long. Its just I believe gaming mentality was different then, most people enjoyed the game and played and messed around alot. Now people burn though games and just start crying, omg this and this and this were terrible, and its too simple, and i already beat it, it shouldn't be $60 since i didn't bother trying to enjoy the game. IT NOT HARDCORE ENOUGH QQ

and what gets me the most, is gamers complaining about money and being ripped off. When the truth is gamers are worse than the dev's, Not only do we feel that game companies owe us for buying their game, but we don't feel like we shouldn't have had to spend as much as we did in the first place. And now they have incentives to seperate new games from used games gamers are still crying greed. Have you ever heard of the humble indie bundle? It was a drm free game package that allowed gamers to pay anything we wanted for it. And you know what? People still stole it, you could have spent a penny and it was just too much for some people. And the average price people paid for it was $10 when all the games together cost $80.

The only thing this thread proved, and why dev's are probably taking the direction they are taking, is because gamers are a bunch of princess's now that believe they deserve what the slave dev's make and don't really feel like we owe them for the thousands of hours and millions of dollars they spend in a cubicle to make our game.

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Respawn-d

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#88 Respawn-d
Member since 2010 • 2936 Posts

Killzone, and halo are both unique. Everything else is generic

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CentricStorm

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#89 CentricStorm
Member since 2010 • 337 Posts

Killzone, and halo are both unique. Everything else is generic

Respawn-d
Justification for this claim?
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Microsoft1234

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#90 Microsoft1234
Member since 2006 • 7683 Posts

[QUOTE="Kimbo_Slyce"]

[QUOTE="savagetwinkie"] i havn't played much of gears 2 online but i don't think mw2 isn't unbalanced, its so easy to kill people, and the whole experience is extremely tight fast gameplay that its creates an incredibly fun experience. There is a reason why there are kill streaks in that game, its not because its easy to kill people, but easy to die. Staying alive is what makes that game fun. And I havn't played a game yet that seems horribly unbalanced especially with unlocks. Its not like your rolling around in a wheel chair with an arrow over your head. A skilled person without unlocks can still beat a crappy player with unlocks. mw2 doesn't really use cheap tactics, people complain about the noob tube so much they don't realize you can only really get a couple kills until your overrun.savagetwinkie

Butthurt MW2 fan CONFIRMED.

OMA + TAR 21 + Grenade Launcher + Danger Close + Camping = Nuke

You're only saying that noob tubes arent as effective as people make them out to be probably because you're not even competant enough to get kills with one and (AB)use it, despite it being insanely cheap and over powered.

i abuse that thing all the time, and its never that hard to find people camping since they are camping, and usually noob tubing is the perfect rememdy for people keeping they're spot warm, light it on fire and they'll move along.

edit: i should probably mention i usually charge in with noob tube and scavenger, the reload usually kills me though. But usually if people are abusing it its either best to return the gift of bombs or rush them since they can only shoot once before they are easy to run through. If you actually play the game, camping isn't as easy as you would think unless nobody is paying attention.

no there's so much unbalance in mw2, i enjoy playing it too (archerbro is gamertag) but the noob tubing (really why is it there in the first place?), the unbalance of perks like bling and one man army, and the game is definitely more about killstreak rewards than the actual objective. Games like search, capture have been ruined from cod4 to mw2. because of it.
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Microsoft1234

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#91 Microsoft1234
Member since 2006 • 7683 Posts

[QUOTE="Kimbo_Slyce"]

[QUOTE="savagetwinkie"] usually people camping are in the same spot, thus camping, making it easy to find them since they havn't moved... btw i'm not the one who brought it up about mw2 balance, i was just defending it, and i also am saying i'm sick of gamers like you that complain about everything, if you don't like the game don't play, and if the industry isn't tending to your needs well than find a new hobby, or make your own game if you think all that stuff you want is reasonable.savagetwinkie

All the stuff that I want is reasonable, hence the general consensus in my thread that my points are valid. If you dont like my thread, dont post. Even if you do, still dont post because you cant stitch a sentence together, read properly and put your thoughts into a coherent arguement, let alone actually present one and defend it.

your general consensus in a thread isn't an accurate depiction of reality, and what you don't like me dissagreeing with you? My argument is your expecting too much and partially dellusional,

you say games aren't balanced because of unlocks and cheap tactics but most games the unlocks give you a slight edge that doesn't matter much in terms of skill. And cheap tactics? well almost everything has counters, theres a way to stop people from abusing certain things, which usually involves thinking.

And enemiy AI? well it hasn't gotten any worse, in fact games have just gotten better, and because you say they gave covering fire doesn't actually mean it was cover fire, most of the games i've played enemies shoot at me alot. AI has had less and less pin point accuracy because they''ve improved the ai so that they act a bit more human and less robotic shooting at you as soon as your visible with aimbot accuracy.

and with stories? you have the absolute worst argument, you can generalize EVERYTHING so simple that its generic crap. Games have more depth than you give them credit for and if you don't want to pay attention to any details thats your own problem, they are there.

And have you ever thought of why games are normally simpler? and more focused on the action? or shorter? especially concering action games, 12 hours is decent, most people don't even finish that. And I don't remember games ever being that much longer, even classics weren't exactly long. Its just I believe gaming mentality was different then, most people enjoyed the game and played and messed around alot. Now people burn though games and just start crying, omg this and this and this were terrible, and its too simple, and i already beat it, it shouldn't be $60 since i didn't bother trying to enjoy the game. IT NOT HARDCORE ENOUGH QQ

and what gets me the most, is gamers complaining about money and being ripped off. When the truth is gamers are worse than the dev's, Not only do we feel that game companies owe us for buying their game, but we don't feel like we shouldn't have had to spend as much as we did in the first place. And now they have incentives to seperate new games from used games gamers are still crying greed. Have you ever heard of the humble indie bundle? It was a drm free game package that allowed gamers to pay anything we wanted for it. And you know what? People still stole it, you could have spent a penny and it was just too much for some people. And the average price people paid for it was $10 when all the games together cost $80.

The only thing this thread proved, and why dev's are probably taking the direction they are taking, is because gamers are a bunch of princess's now that believe they deserve what the slave dev's make and don't really feel like we owe them for the thousands of hours and millions of dollars they spend in a cubicle to make our game.

well maybe we want the game to be more hardcore because a majority of posters who post here aren't casual?
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DraugenCP

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#92 DraugenCP
Member since 2006 • 8486 Posts

[QUOTE="DraugenCP"]

[QUOTE="Orchid87"]

S.T.A.L.K.E.R. can be cheap at times.:P Especially with mods. I get raeped often in AMK. But I love the series, among the best this gen. I want the new stalker game that has the atmosphere of SoC and all of the CoP's improvements.

Kimbo_Slyce

Yes, Shadow of Chernobyl is probably the best FPS I've played this decade, and I've also played games like Halo: CE, Crysis, and various Medal of Honor installments. I've just started Call of Pripyat, but it's still too early to pass judgment.

Call of Pripyatt was awsome, they improved on very many things. Its like they microchipped my room when I played S.T.A.L.K.E.R and listened to all my complaints. Only complaint I have is that they changed the atmosphere a bit and it seemed a little bit less spooky.IMO, the S.T.A.L.K.E.R games still have this odd sense of datedness that I dont like. Maybe once people realize what an awsome series it is, the money starts rolling in and things get better. Hopefully they dontt pull off a CryTek by turning around and thankingour dedicationby venturing into the generic and uninspired.

Well, the only thing I notice in the sense of datedness is that the graphics just aren't very good, especially in Call of Pripyat. They make up for that in terms of artistic design, though. Crysis is the exact opposite: beautiful graphics but non-existent art style make for a sterile environment with little appeal to it, so I can see why you'd fear the series from venturing into that. But if there's one series I can't imagine that happening to, it's S.T.A.L.K.E.R. Eastern European games just seem to have this sense of obscurity, and I can't imagine it disappearing even with larger sums of money involved. And besides, S.T.A.L.K.E.R.'s appeal is in its originality and difference from the mainstream FPS market. And I doubt that its rather large and dedicated fanbase (a large part of which is composed of Russian, Ukrainian, and other Eastern European gamers) is waiting for some lame generic shooter starring rugget US Marines and mellow, Haloesque sci-fi elements.

And it's funny that you mention Crytek, seeing as Far Cry 2 is an excellent example of a simplified, toned-down version of S.T.A.L.K.E.R. with a larger focus on technical feats. (Yeah, I know it was developed by Ubisoft Montreal, but still. :P)

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savagetwinkie

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#94 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="Microsoft1234"] well maybe we want the game to be more hardcore because a majority of posters who post here aren't casual?

There isn't any such thing as a "hard core" game, its your gaming habbits that make you "hard core", getting everything and being willing to neglect those you love for victory. Which is funny because most of the time those same people complain about games being too short and all they do is play through it quickly, and never bother again. Even games that do give people enough they'll still complain it being casual, halo is a great example, between legendary mode, skulls, online ranking, forge, record and share games, and people call it casual and a generic shooter. [QUOTE="Microsoft1234"] no there's so much unbalance in mw2, i enjoy playing it too (archerbro is gamertag) but the noob tubing (really why is it there in the first place?), the unbalance of perks like bling and one man army, and the game is definitely more about killstreak rewards than the actual objective. Games like search, capture have been ruined from cod4 to mw2. because of it.

Almost everything in MW2 has a good counter, its about playing smarter to stay alive to get those kill streaks, and also its just so easy to die its easy to start writing everything off as imbalanced.
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Microsoft1234

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#95 Microsoft1234
Member since 2006 • 7683 Posts

[QUOTE="Microsoft1234"] well maybe we want the game to be more hardcore because a majority of posters who post here aren't casual? savagetwinkie
There isn't any such thing as a "hard core" game, its your gaming habbits that make you "hard core", getting everything and being willing to neglect those you love for victory. Which is funny because most of the time those same people complain about games being too short and all they do is play through it quickly, and never bother again. Even games that do give people enough they'll still complain it being casual, halo is a great example, between legendary mode, skulls, online ranking, forge, record and share games, and people call it casual and a generic shooter.
no there's so much unbalance in mw2, i enjoy playing it too (archerbro is gamertag) but the noob tubing (really why is it there in the first place?), the unbalance of perks like bling and one man army, and the game is definitely more about killstreak rewards than the actual objective. Games like search, capture have been ruined from cod4 to mw2. because of it. Microsoft1234
Almost everything in MW2 has a good counter, its about playing smarter to stay alive to get those kill streaks, and also its just so easy to die its easy to start writing everything off as imbalanced.

there's not really a counter to army of one, the only balanced version that exists of mw2 is the mlg version type and even that its hard to create balance because of the lan. In addition you have a bunch of times where the shotgun is inconsistent, one minute it'll register and kill from 10 ft away then you'll shoot a guy 2 feet away and he'll live. I've played mw2 enough that while I enjoy it, its definitely not balanced in comparison and those killstreaks basically promotes camping. Why should a game promote people to camp rather than do the objective? and cod 4 it wasn't easy to die unless you weren't good. Ive played mw2 on higher skilled levels and there is still unbalance just because of how the game's designed, and the playlists infinity ward has are some of the worst.

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Kimbo_Slyce

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#96 Kimbo_Slyce
Member since 2009 • 913 Posts

[QUOTE="Microsoft1234"] well maybe we want the game to be more hardcore because a majority of posters who post here aren't casual? savagetwinkie
There isn't any such thing as a "hard core" game, its your gaming habbits that make you "hard core", getting everything and being willing to neglect those you love for victory. Which is funny because most of the time those same people complain about games being too short and all they do is play through it quickly, and never bother again. Even games that do give people enough they'll still complain it being casual, halo is a great example, between legendary mode, skulls, online ranking, forge, record and share games, and people call it casual and a generic shooter.
no there's so much unbalance in mw2, i enjoy playing it too (archerbro is gamertag) but the noob tubing (really why is it there in the first place?), the unbalance of perks like bling and one man army, and the game is definitely more about killstreak rewards than the actual objective. Games like search, capture have been ruined from cod4 to mw2. because of it. Microsoft1234
Almost everything in MW2 has a good counter, its about playing smarter to stay alive to get those kill streaks, and also its just so easy to die its easy to start writing everything off as imbalanced.

I'm sorry but you just dont sound intelligent or enlightened...please stop being so pretentious. I also loved how you assume I'm bad at MW2 in your earlier posts and talked to me like Im a noob. Since when was a 1.7 on an account shared by two other imbiciles and a second account with a K/D of 3.48 bad? Of all my deaths, I'm guessing like 40% of them are kill streak related. They're over-powered IMO. The better your score, the larger the chance that the killstreak targets you first. They are overpowered now stfu mainly due to the fact that they kill you before you can even react, can kill you when your only exposing your toenails and then respawn under them so they can kill you again. Use Coldblooded/Stinger? And then get hammered by everyone else using SP? Lol no thanks and its definately not like I was spawned three metres outside the window of the camper that called in the killstreak underquestion. I was once spawned THREE times in a row directly outside that window on Skidrow that overlooks the boxes. He obviously didnt ask any questions and nailed me with his GAYCR every time.

Oh and since when did ANYONE with ANY credibility tell Halo off as having no replayability? Stop making things up.

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Microsoft1234

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#97 Microsoft1234
Member since 2006 • 7683 Posts
yep that's another unbalance of mw2 is the spawns. ^^^ in addition death streaks like painpill really added more headache than juggernaut ever did. (still a pretty bad perk as well)
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Kimbo_Slyce

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#98 Kimbo_Slyce
Member since 2009 • 913 Posts

yep that's another unbalance of mw2 is the spawns. ^^^ in addition death streaks like painpill really added more headache than juggernaut ever did. (still a pretty bad perk as well)Microsoft1234
No..Juggernaught was way worse...especially in W@W. But it was still annoying, dont get me wrong. Nothing like killing two people and then having them respawn as you turn around the corner and then shooting at the guy closest to you, whoconveniently has painkiller on and stabs you, despite getting shot like 11 times.

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Microsoft1234

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#99 Microsoft1234
Member since 2006 • 7683 Posts

[QUOTE="Microsoft1234"]yep that's another unbalance of mw2 is the spawns. ^^^ in addition death streaks like painpill really added more headache than juggernaut ever did. (still a pretty bad perk as well)Kimbo_Slyce

No..Juggernaught was way worse...especially in W@W. But it was still annoying, dont get me wrong. Nothing like killing two people and then having them respawn as you turn around the corner and then shooting at the guy closest to you, whoconveniently has painkiller on and stabs you, despite getting shot like 11 times.

i think we can agree both should've been left out regardless, again the game is promoting a lowerskilled player or someone whose playing bad and rewarding them, does that make sense in any other game?
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Kimbo_Slyce

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#100 Kimbo_Slyce
Member since 2009 • 913 Posts

[QUOTE="Kimbo_Slyce"]

[QUOTE="Microsoft1234"]yep that's another unbalance of mw2 is the spawns. ^^^ in addition death streaks like painpill really added more headache than juggernaut ever did. (still a pretty bad perk as well)Microsoft1234

No..Juggernaught was way worse...especially in W@W. But it was still annoying, dont get me wrong. Nothing like killing two people and then having them respawn as you turn around the corner and then shooting at the guy closest to you, whoconveniently has painkiller on and stabs you, despite getting shot like 11 times.

i think we can agree both should've been left out regardless, again the game is promoting a lowerskilled player or someone whose playing bad and rewarding them, does that make sense in any other game?

No it doesnt. You're right, although the point bonuses were a nice touch and that should be its own reward. Maybe a shield from air support for 10 seconds is a better idea than friggintrippling the guy's health.It looks worse considering that the game promotes camping, flying solo, ignoring objectives and generally not thinking.