My theory of why the NGP will outsell the 3DS in North America/UK/AU.

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-Big_Red-

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#51 -Big_Red-
Member since 2006 • 7230 Posts
[QUOTE="-Big_Red-"]Didn't I just tell you that the shooter will soon overtake the handheld market too due to the NGP's duel thumbsticks?JuarN18
demographics exist for a reason, not all the people that plays pokemon will jump to the FPS bandwagon

Everyone whp plays shooters on consoles, but doesn't play them on handhelds(because shooters on handhelds are'nt very good) Willl play them on the NGP.
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caryslan2

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#52 caryslan2
Member since 2005 • 2486 Posts

(2.) Now lets look at it's selection of games…. Nintendo hasfamed video games licenses on lock, like Pokemon, Mario ETC. But let's look at the console market for a moment. Especially the console markets of non-Asian countries. Like countries in continents like Europe, and North America. What genre of game dominate these home console markets? Shooters. Without a doubt. Now many of you might say: "What in the hell does that have to do with portable systems?". I'll tell you what…. What is of utmost importance for a controller to have for a shooter to work? Two good/solid/well functioning analog sticks. And until now, no portable gaming machine has had that. Which is why shooters have not yet begun to dominate portable gaming consoles. The NGP has both of these. What is going to happen? The NGP will get all of the excellent/great selling shooters that people love. Hell, Microsoft may even publish some games for it, if it doesn't want to dip it's feet in the handheld market with it's own system. Everyone who even moderately enjoys shooters, and isn't a complete Nintendo fan boy/hates Sony will buy an NGP. There is a reason that shooters dominate the home console market, and not games like Pokemon. So people saying that the NGP will have no games like the PSP need to stop saying that. Not to mention that the NGP is powerful enough to support any kind of game of any genre, not to mention that it has the controls to do so. NGP will have a hefty game selection, it just corrects any reasons as to why the PSP did not.

-Big_Red-

Why is everyone assuming the 3DS won't get COD or other shooters? Take a glance at the DS's library, and you'll notice a number of its games are FPS titles and many of them have gotten good review scores. While the dual analog will help the NGP get FPS titles, that doesn't mean the 3DS is automatically the loser in this. Don't forget, companies like Activision have experience making stylus based shooters and its a simple matter to transfer that experince to the 3DS which shares the same button layout(outside of the analog stick and home button) with its predecessor.

Keep in mind, many DS FPS were praised for their controls and since the 3DS shares a similar button layout, why would things suddenly change? In the end, it will be up to the players to determine which control scheme they like better. I'll give you this much, many players may prefer the dual analog setup due to their familiarly with them. But I would not count out the 3DS when it comes to FPS games. The Stylus based controls have been praised by numerous reviewers and Activision has made money off COD games on Nintendo systems, so there's no reason to ignore the 3DS.

If the 3DS can get COD games that are at least on the level of the Wii versions, then I can see them selling very well.

You also missed the point as to why Pokemon sells less on home consoles. Its not due to Pokemon not being popular on home consoles, it due to the fact that most Pokemon games on home consoles are spin-off games. The true Pokemon games have always been on handhelds and that's not going to change with the 3DS. Now granted, COD may do well on NGP but how can we be sure the reverse won't happen? Why would most gamers play a COD game on an handheld when they can play it on a large HD TV with a controller? Even if the NGP version is comparable to the ones on the 360 and PS3, I don't see it suddenly outselling those two.


Did GTA, God of War, Prince of Persia, or other bg names on home consoles really help the PSP turn the tide against the DS? Those were all console ports or console quality entries and they could not stop the momentum of the DS. GTA was an extremely popular franchise when the two PSP entries came out. At the time GTA was the top selling home-console franchise and even the prospect of playing two PS2 quality GTA games was not enough to help the PSP overtake the DS.

Will COD help NGP? Absolutely, but I think people are overestimating its value when it comes to the overall handheld wars. Think of all the console ports that the PSP had. Did those help the PSP unseat the DS as the king of handhelds? The handheld market is a different environment and what sells on home consoles won'ttranslate to the same success on a handheld system.

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TheEroica

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#53 TheEroica  Moderator
Member since 2009 • 24538 Posts

2 billion children and the country of japan says 3ds will win in sales... Im a teacher and I teach ages 5-11, I'll be honest, children dont even know what a psp is till the age of 10 and every single kid, I mean EVERY SINGLE KID in my school has a DS. Nintendo, love em or hate em knows the kiddies. Personally, I dont know which one id choose at this point. I have a dsi right now and no psp. im uneducated to make that choice. make no mistake though, 3ds wins in sales.

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Dibdibdobdobo

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#54 Dibdibdobdobo
Member since 2008 • 6683 Posts

[QUOTE="Dibdibdobdobo"][QUOTE="-Big_Red-"] When Nintendo stops using them as a selling point when their consoles offer few other things besides first party exclusives.-Big_Red-
Just like how Sony attempted to use Six-axis?! Just like how MS and Sony are using Move and kinect now as selling points?! Oh wait... I just made all this up in my head as none of these things exist. I'm sure the DS had loads of 3rd party quality games, I can name loads which i played and i own more 3rd party games on the Wii than 1st party games.

1. I feel bad for you if you own most of your 3rd party games on the Wii. 2. Yeah the PS3 has six axis, but that wasn't it's selling point. 3. The Playstation Move, and Xbox Kinect are much better than the Wii-Mote innacurate controls ever were.

Why would you feel sorry for me for?! I feel sorry for you in not knowing what you are on about as theres loads of great 3rd party games on the Wii, I currently own Little King Story, Monster Hunter Tri, House of the Dead overkill, Redsteel 2, tats Vs Cap, Madworld and several others which are all great games but sadly you dont know your backside from your elbow when talking about the Wii. Hell im buying Silent Hill on Wiitomorrow and Dead Space on the 360.

It wasnt a selling point?! LMAO.... Seriously !! My gosh you just dont know what you are on about.

Yes its better, Marginally better though than WM+. Kinda weird though as Motion Control on consoles has been around since day 1 of the Wii while 360 / PS3 jumped on it last year to sell mroe consoles. Honestly.

You dont know what you are on about and its quite sad. Have fun attempting to think of some ubber cool come back but im off to sleep now as i have to be up early to go to hospital as i' think ive broken my finger while at martial arts last night.

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Nintendo_Man

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#55 Nintendo_Man
Member since 2003 • 19733 Posts

Australia sales:

DS: 3 million+

PSP: less than 700,000

It isn't even going to be a contest, the 3DS will demolish the NGP.

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JuarN18

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#56 JuarN18
Member since 2007 • 4981 Posts

[QUOTE="JuarN18"][QUOTE="-Big_Red-"]Didn't I just tell you that the shooter will soon overtake the handheld market too due to the NGP's duel thumbsticks?-Big_Red-
demographics exist for a reason, not all the people that plays pokemon will jump to the FPS bandwagon

Everyone whp plays shooters on consoles, but doesn't play them on handhelds(because shooters on handhelds are'nt very good) Willl play them on the NGP.

Sorry but your view is flawed, not all people that plays on consoles will buy a handheld that's an utopia

There's a reason why the console business didn't crash after all this years: nothing beats your living room

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caryslan2

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#57 caryslan2
Member since 2005 • 2486 Posts

[QUOTE="JuarN18"][QUOTE="-Big_Red-"]Didn't I just tell you that the shooter will soon overtake the handheld market too due to the NGP's duel thumbsticks?-Big_Red-
demographics exist for a reason, not all the people that plays pokemon will jump to the FPS bandwagon

Everyone whp plays shooters on consoles, but doesn't play them on handhelds(because shooters on handhelds are'nt very good) Willl play them on the NGP.

No they won't. If that were the case, then everyone who played GTA would have bought a PSP to play two GTA games that were PS2 quality. Granted, a decent number of COD players will make the jump to play them on portable systems but its foolish to think that every single shooter fan will jump to the NGP.

Not everyone likes handhelds or sees a point in playing a COD game on a handheld when they could play the same game on their home consoles and HDTV.

Even if the COD games sell on the NGP and 3DS, the total sales will still fall short of the numbers on home consoles.

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flipdc5

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#58 flipdc5
Member since 2005 • 1312 Posts

[QUOTE="flipdc5"]

[QUOTE="-Big_Red-"] :lol:No. My topic is completely based on history. And I am not a fanboy. And do you actually believe that this liberal nancy pancy society wont be moved by seizures due to the 3DS? Not to mention the bloodhound that is the media. There is no plausible way that you can equate that too "Positive plubicity". Like I said before Sony has learned from their mistakes, and the NGP will not cost more than $350.-Big_Red-

Ironic, but please elaborate. :)

(1.) I suppose that people getting seizures because of a company's product is "good plubicity"? Riiiiiiggggghhhhhttttt::roll:.... (2.) Like I said in my OP Sony has learned from their mistakes with the PS3.

console=/=handheld

You can't compare one success to another because they're completely different. Wouldn't even call the ps3 a success story at all. All you said is a bunch of mumbo jumbo without facts. I'll give you a little insight of how much the psp2 will cost.

OLED display

http://www.abczunerepair.com/lcd.html- It's 4 inch for 100 bucks what makes you think 5 inch will cost less?

3G

http://www.amazon.com/4596-3G-Mobile-Broadband-Modem/dp/B002S43OS6- Useless tech. Enjoy paying more for somthing that shouldn't be in the handheld

With their intention and the tech they use, it's impossible. Add multi touch/backtouch and awwzome graphix this thing will cost 400 or more. So tell me again how this will cost $350? Because Sony learned for their mistakes? lol don't be riddiculous.

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Silent_Bob32

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#59 Silent_Bob32
Member since 2004 • 643 Posts

[QUOTE="Zanoh"]

[QUOTE="-Big_Red-"][QUOTE="Zanoh"]

Short answer: Unique games.

-Big_Red-

Once again... You fail to elaborate.

A short answer provides elaboration. Why should I waste my breath and go in depth? The chances are I will have just wasted my breath to get a simple disagree post the next.

But if you need a bit of elaboration:

The 3DS will offer more unique games that are tailored for the system because of the "gimmicks" it is given. The problem with the NGP is, it sound to be more and more like a console in a portable (which is the original reason why I stopped playing my PSP as much). Sure it will have unique games, but why spend an exorbent ammount of money for it, when I have an iTouch and a 3DS at my disposal to take care of both needs?

1. :|You're not wasting your breath seeing as you're not talking... You're typing.

2. No it will not. You can expect the 3DS to get very similar games to the Wii. While on the other hand the NGP will get a wide variety of games just as the PS3 has. Why? Because 3rd party developers aren't going to waste their time, and money on a system that is much weaker, and offers fewer control mechanics than it's competetor(spelling). Not to mention that it wont cost an "exorbent ammount of money, and you're kind of contradicting yourself.

How do you translate games made for a motion controller to games made for a touch screen?

Every one of your arguments are based solely on assumptions and nothing more.

The funny thing about you is, whenever someone makes an argument against what you're saying, grounding their reason solidly (like Gojimaster) you avoid it by claiming that they need to reformat for you to respond. What needs to be reformatted? Quote their response and make an argument. It's pretty simple.

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GojiMaster

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#60 GojiMaster
Member since 2009 • 451 Posts

[QUOTE="-Big_Red-"][QUOTE="JuarN18"] demographics exist for a reason, not all the people that plays pokemon will jump to the FPS bandwagon caryslan2

Everyone whp plays shooters on consoles, but doesn't play them on handhelds(because shooters on handhelds are'nt very good) Willl play them on the NGP.

No they won't. If that were the case, then everyone who played GTA would have bought a PSP to play two GTA games that were PS2 quality. Granted, a decent number of COD players will make the jump to play them on portable systems but its foolish to think that every single shooter fan will jump to the NGP.

Not everyone likes handhelds or sees a point in playing a COD game on a handheld when they could play the same game on their home consoles and HDTV.

Even if the COD games sell on the NGP and 3DS, the total sales will still fall short of the numbers on home consoles.

This is exactly the point I was trying to make. I think NGP will get decent shooters, but it is not going to get the big-budget exclusives like the PS3 does (unless there is a dual NGP/PS3 release). The past handheld generation gave us no indication that FPS games will sell that well on handheld. That said, I'm sure many executives are going to test the market with a few of their FPS ports such as CoD. If NGP players can take their PS3 CoD save game data on the road with them it could prove to be a huge hit.

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Silent_Bob32

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#61 Silent_Bob32
Member since 2004 • 643 Posts

[QUOTE="caryslan2"]

[QUOTE="-Big_Red-"] Everyone whp plays shooters on consoles, but doesn't play them on handhelds(because shooters on handhelds are'nt very good) Willl play them on the NGP.GojiMaster

No they won't. If that were the case, then everyone who played GTA would have bought a PSP to play two GTA games that were PS2 quality. Granted, a decent number of COD players will make the jump to play them on portable systems but its foolish to think that every single shooter fan will jump to the NGP.

Not everyone likes handhelds or sees a point in playing a COD game on a handheld when they could play the same game on their home consoles and HDTV.

Even if the COD games sell on the NGP and 3DS, the total sales will still fall short of the numbers on home consoles.

This is exactly the point I was trying to make. I think NGP will get decent shooters, but it is not going to get the big-budget exclusives like the PS3 does (unless there is a dual NGP/PS3 release). The past handheld generation gave us no indication that FPS games will sell that well on handheld. That said, I'm sure many executives are going to test the market with a few of their FPS ports such as CoD. If NGP players can take their PS3 CoD save game data on the road with them it could prove to be a huge hit.

Cloud saves could be pretty cool, but it means that someone would have to buy two copies of the same game and be signed up for Playstation Plus. That doesn't seem like something that would be a huge hit to me, but I'm sure some people with lots of expendable income who travel a lot may take advantage of it.
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-Big_Red-

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#62 -Big_Red-
Member since 2006 • 7230 Posts

[QUOTE="-Big_Red-"]

(2.) Now lets look at it's selection of games…. Nintendo hasfamed video games licenses on lock, like Pokemon, Mario ETC. But let's look at the console market for a moment. Especially the console markets of non-Asian countries. Like countries in continents like Europe, and North America. What genre of game dominate these home console markets? Shooters. Without a doubt. Now many of you might say: "What in the hell does that have to do with portable systems?". I'll tell you what…. What is of utmost importance for a controller to have for a shooter to work? Two good/solid/well functioning analog sticks. And until now, no portable gaming machine has had that. Which is why shooters have not yet begun to dominate portable gaming consoles. The NGP has both of these. What is going to happen? The NGP will get all of the excellent/great selling shooters that people love. Hell, Microsoft may even publish some games for it, if it doesn't want to dip it's feet in the handheld market with it's own system. Everyone who even moderately enjoys shooters, and isn't a complete Nintendo fan boy/hates Sony will buy an NGP. There is a reason that shooters dominate the home console market, and not games like Pokemon. So people saying that the NGP will have no games like the PSP need to stop saying that. Not to mention that the NGP is powerful enough to support any kind of game of any genre, not to mention that it has the controls to do so. NGP will have a hefty game selection, it just corrects any reasons as to why the PSP did not.

caryslan2

Why is everyone assuming the 3DS won't get COD or other shooters? Take a glance at the DS's library, and you'll notice a number of its games are FPS titles and many of them have gotten good review scores. While the dual analog will help the NGP get FPS titles, that doesn't mean the 3DS is automatically the loser in this. Don't forget, companies like Activision have experience making stylus based shooters and its a simple matter to transfer that experince to the 3DS which shares the same button layout(outside of the analog stick and home button) with its predecessor.

Keep in mind, many DS FPS were praised for their controls and since the 3DS shares a similar button layout, why would things suddenly change? In the end, it will be up to the players to determine which control scheme they like better. I'll give you this much, many players may prefer the dual analog setup due to their familiarly with them. But I would not count out the 3DS when it comes to FPS games. The Stylus based controls have been praised by numerous reviewers and Activision has made money off COD games on Nintendo systems, so there's no reason to ignore the 3DS.

If the 3DS can get COD games that are at least on the level of the Wii versions, then I can see them selling very well.

You also missed the point as to why Pokemon sells less on home consoles. Its not due to Pokemon not being popular on home consoles, it due to the fact that most Pokemon games on home consoles are spin-off games. The true Pokemon games have always been on handhelds and that's not going to change with the 3DS. Now granted, COD may do well on NGP but how can we be sure the reverse won't happen? Why would most gamers play a COD game on an handheld when they can play it on a large HD TV with a controller? Even if the NGP version is comparable to the ones on the 360 and PS3, I don't see it suddenly outselling those two.


Did GTA, God of War, Prince of Persia, or other bg names on home consoles really help the PSP turn the tide against the DS? Those were all console ports or console quality entries and they could not stop the momentum of the DS. GTA was an extremely popular franchise when the two PSP entries came out. At the time GTA was the top selling home-console franchise and even the prospect of playing two PS2 quality GTA games was not enough to help the PSP overtake the DS.

Will COD help NGP? Absolutely, but I think people are overestimating its value when it comes to the overall handheld wars. Think of all the console ports that the PSP had. Did those help the PSP unseat the DS as the king of handhelds? The handheld market is a different environment and what sells on home consoles won'ttranslate to the same success on a handheld system.

A FPS will undoubtedly handle better on the NGP. And those GTA/GOW/POP games that you mentioned weren't quite up to par with their console counterparts.

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-Big_Red-

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#63 -Big_Red-
Member since 2006 • 7230 Posts

[QUOTE="-Big_Red-"][QUOTE="Dibdibdobdobo"] Just like how Sony attempted to use Six-axis?! Just like how MS and Sony are using Move and kinect now as selling points?! Oh wait... I just made all this up in my head as none of these things exist. I'm sure the DS had loads of 3rd party quality games, I can name loads which i played and i own more 3rd party games on the Wii than 1st party games.Dibdibdobdobo

1. I feel bad for you if you own most of your 3rd party games on the Wii. 2. Yeah the PS3 has six axis, but that wasn't it's selling point. 3. The Playstation Move, and Xbox Kinect are much better than the Wii-Mote innacurate controls ever were.

Why would you feel sorry for me for?! I feel sorry for you in not knowing what you are on about as theres loads of great 3rd party games on the Wii, I currently own Little King Story, Monster Hunter Tri, House of the Dead overkill, Redsteel 2, tats Vs Cap, Madworld and several others which are all great games but sadly you dont know your backside from your elbow when talking about the Wii. Hell im buying Silent Hill on Wiitomorrow and Dead Space on the 360.

It wasnt a selling point?! LMAO.... Seriously !! My gosh you just dont know what you are on about.

Yes its better, Marginally better though than WM+. Kinda weird though as Motion Control on consoles has been around since day 1 of the Wii while 360 / PS3 jumped on it last year to sell mroe consoles. Honestly.

You dont know what you are on about and its quite sad. Have fun attempting to think of some ubber cool come back but im off to sleep now as i have to be up early to go to hospital as i' think ive broken my finger while at martial arts last night.

1. Be honest.. Would you rather get a 3rd party game that is on all consoles on the Wii, or on the PC/360/PS3? 2. Six axis definitely wasn't a main selling point like the Wii's motion controls were. 3. Marginally is fale. The playstion move, and kinect are much, much better and accurate than the wii mote. 3. Nintendo got the main idea of motion controls from Sony due to the eye toy. And not trying to offend you or anything... But you sound.... Strange... To say the least.
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-Big_Red-

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#64 -Big_Red-
Member since 2006 • 7230 Posts
[QUOTE="Nintendo_Man"]

Australia sales:

DS: 3 million+

PSP: less than 700,000

It isn't even going to be a contest, the 3DS will demolish the NGP.

I see you have completely failed to read, and grasp the messge of my OP. And a user name like "Nintendo_Man" doesn't help your validity.
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#65 Silent_Bob32
Member since 2004 • 643 Posts
A FPS will undoubtedly handle better on the NGP. And those GTA/GOW/POP games that you mentioned weren't quite up to par with their console counterparts.-Big_Red-
Sure, they'll play better on the PSP2 than they would on the 3DS, but it doesn't matter because an FPS will still play best on a console or PC.
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-Big_Red-

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#66 -Big_Red-
Member since 2006 • 7230 Posts

[QUOTE="-Big_Red-"][QUOTE="JuarN18"] demographics exist for a reason, not all the people that plays pokemon will jump to the FPS bandwagon JuarN18

Everyone whp plays shooters on consoles, but doesn't play them on handhelds(because shooters on handhelds are'nt very good) Willl play them on the NGP.

Sorry but your view is flawed, not all people that plays on consoles will buy a handheld that's an utopia

There's a reason why the console business didn't crash after all this years: nothing beats your living room

How do you figure? If I liked to play something in my living room, don't you think that I'd like to play while on the bus? Or in my bed before I go to sleep?
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-Big_Red-

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#67 -Big_Red-
Member since 2006 • 7230 Posts

[QUOTE="-Big_Red-"][QUOTE="JuarN18"] demographics exist for a reason, not all the people that plays pokemon will jump to the FPS bandwagon caryslan2

Everyone whp plays shooters on consoles, but doesn't play them on handhelds(because shooters on handhelds are'nt very good) Willl play them on the NGP.

No they won't. If that were the case, then everyone who played GTA would have bought a PSP to play two GTA games that were PS2 quality. Granted, a decent number of COD players will make the jump to play them on portable systems but its foolish to think that every single shooter fan will jump to the NGP.

Not everyone likes handhelds or sees a point in playing a COD game on a handheld when they could play the same game on their home consoles and HDTV.

Even if the COD games sell on the NGP and 3DS, the total sales will still fall short of the numbers on home consoles.

Those GTA games definitely weren't of the quality that you hold them to.
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Silent_Bob32

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#68 Silent_Bob32
Member since 2004 • 643 Posts
[QUOTE="-Big_Red-"]1. Marginally is fale. The playstion move, and kinect are much, much better and accurate than the wii mote. 2. Nintendo got the main idea of motion controls from Sony due to the eye toy. And not trying to offend you or anything... But you sound.... Strange... To say the least.

Yeah! And look at all of those AMAZING Kinect/Move games. It's so hard to choose just one to play. 2. Link? And just so I'm clear about what you're saying, you think Nintendo got the idea for a motion controller from a barely supported camera for the PS2? How does that connection make any sense at all?
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Silent_Bob32

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#69 Silent_Bob32
Member since 2004 • 643 Posts
[QUOTE="caryslan2"]

[QUOTE="-Big_Red-"] Everyone whp plays shooters on consoles, but doesn't play them on handhelds(because shooters on handhelds are'nt very good) Willl play them on the NGP.-Big_Red-

No they won't. If that were the case, then everyone who played GTA would have bought a PSP to play two GTA games that were PS2 quality. Granted, a decent number of COD players will make the jump to play them on portable systems but its foolish to think that every single shooter fan will jump to the NGP.

Not everyone likes handhelds or sees a point in playing a COD game on a handheld when they could play the same game on their home consoles and HDTV.

Even if the COD games sell on the NGP and 3DS, the total sales will still fall short of the numbers on home consoles.

Those GTA games definitely weren't of the quality that you hold them to.

And what makes you think COD on the PSP2 will be any different? Besides mindless assumptions...
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-Big_Red-

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#70 -Big_Red-
Member since 2006 • 7230 Posts
[QUOTE="flipdc5"]

[QUOTE="-Big_Red-"][QUOTE="flipdc5"]

Ironic, but please elaborate. :)

(1.) I suppose that people getting seizures because of a company's product is "good plubicity"? Riiiiiiggggghhhhhttttt::roll:.... (2.) Like I said in my OP Sony has learned from their mistakes with the PS3.

console=/=handheld

You can't compare one success to another because they're completely different. Wouldn't even call the ps3 a success story at all. All you said is a bunch of mumbo jumbo without facts. I'll give you a little insight of how much the psp2 will cost.

OLED display

http://www.abczunerepair.com/lcd.html- It's 4 inch for 100 bucks what makes you think 5 inch will cost less?

3G

http://www.amazon.com/4596-3G-Mobile-Broadband-Modem/dp/B002S43OS6- Useless tech. Enjoy paying more for somthing that shouldn't be in the handheld

With their intention and the tech they use, it's impossible. Add multi touch/backtouch and awwzome graphix this thing will cost 400 or more. So tell me again how this will cost $350? Because Sony learned for their mistakes? lol don't be riddiculous.

Not trying to offend you or anything but it sounds like you're being ridiculous. Companies get discounts on products for buying them in mass... Who doesn't know this?
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#71 -Big_Red-
Member since 2006 • 7230 Posts

[QUOTE="-Big_Red-"][QUOTE="Zanoh"]

A short answer provides elaboration. Why should I waste my breath and go in depth? The chances are I will have just wasted my breath to get a simple disagree post the next.

But if you need a bit of elaboration:

The 3DS will offer more unique games that are tailored for the system because of the "gimmicks" it is given. The problem with the NGP is, it sound to be more and more like a console in a portable (which is the original reason why I stopped playing my PSP as much). Sure it will have unique games, but why spend an exorbent ammount of money for it, when I have an iTouch and a 3DS at my disposal to take care of both needs?

Silent_Bob32

1. :|You're not wasting your breath seeing as you're not talking... You're typing.

2. No it will not. You can expect the 3DS to get very similar games to the Wii. While on the other hand the NGP will get a wide variety of games just as the PS3 has. Why? Because 3rd party developers aren't going to waste their time, and money on a system that is much weaker, and offers fewer control mechanics than it's competetor(spelling). Not to mention that it wont cost an "exorbent ammount of money, and you're kind of contradicting yourself.

How do you translate games made for a motion controller to games made for a touch screen?

Every one of your arguments are based solely on assumptions and nothing more.

The funny thing about you is, whenever someone makes an argument against what you're saying, grounding their reason solidly (like Gojimaster) you avoid it by claiming that they need to reformat for you to respond. What needs to be reformatted? Quote their response and make an argument. It's pretty simple.

I was away from this board briefly because I was watching a video. Seeing as GojiMaster has reformatted his post I'd be glad to rebuttle.

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#72 Silent_Bob32
Member since 2004 • 643 Posts

[QUOTE="flipdc5"]

[QUOTE="-Big_Red-"] (1.) I suppose that people getting seizures because of a company's product is "good plubicity"? Riiiiiiggggghhhhhttttt::roll:.... (2.) Like I said in my OP Sony has learned from their mistakes with the PS3.-Big_Red-

console=/=handheld

You can't compare one success to another because they're completely different. Wouldn't even call the ps3 a success story at all. All you said is a bunch of mumbo jumbo without facts. I'll give you a little insight of how much the psp2 will cost.

OLED display

http://www.abczunerepair.com/lcd.html- It's 4 inch for 100 bucks what makes you think 5 inch will cost less?

3G

http://www.amazon.com/4596-3G-Mobile-Broadband-Modem/dp/B002S43OS6- Useless tech. Enjoy paying more for somthing that shouldn't be in the handheld

With their intention and the tech they use, it's impossible. Add multi touch/backtouch and awwzome graphix this thing will cost 400 or more. So tell me again how this will cost $350? Because Sony learned for their mistakes? lol don't be riddiculous.

Not trying to offend you or anything but it sounds like you're being ridiculous. Companies get discounts on products for buying them in mass... Who doesn't know this?

You response has nothing to do with what he said.

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flipdc5

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#73 flipdc5
Member since 2005 • 1312 Posts

[QUOTE="-Big_Red-"][QUOTE="flipdc5"]

console=/=handheld

You can't compare one success to another because they're completely different. Wouldn't even call the ps3 a success story at all. All you said is a bunch of mumbo jumbo without facts. I'll give you a little insight of how much the psp2 will cost.

OLED display

http://www.abczunerepair.com/lcd.html- It's 4 inch for 100 bucks what makes you think 5 inch will cost less?

3G

http://www.amazon.com/4596-3G-Mobile-Broadband-Modem/dp/B002S43OS6- Useless tech. Enjoy paying more for somthing that shouldn't be in the handheld

With their intention and the tech they use, it's impossible. Add multi touch/backtouch and awwzome graphix this thing will cost 400 or more. So tell me again how this will cost $350? Because Sony learned for their mistakes? lol don't be riddiculous.

Silent_Bob32

Not trying to offend you or anything but it sounds like you're being ridiculous. Companies get discounts on products for buying them in mass... Who doesn't know this?

You response has nothing to do with what he said.

He feels offended i showed him something that aren't baseless assumptions, So he tries to personal attack me passive aggressively.

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#74 -Big_Red-
Member since 2006 • 7230 Posts
[QUOTE="GojiMaster"]

I personally don't see too much validitiy to your theory.

1. 3DS is more than just a gimmmick. Handheld gamers have never been as picky about graphics as console gamers-- a direct comparison to Wii vs. PS3/360 can not be made between 3DS and NGP. 3DS is also much more than a casual gaming system. The line-up so far is much more mature than Nintendo has ever had on a handheld. I'm not sure why 3D is suddenly a gimmick that only appeals to casual gamers and not hardcore ones. I'm pretty sure the 3D is going to be a huge draw to hardcore and casual gamers alike. It just depends on the game that uses the effect, and 3DS seems to have a good balance so far.

2. FPS controls worked just fine on the DS. If you have actually played CoD of Goldeneye on DS then you will know what I am talking about. The left analog nub and the touchscreen combo will work just fine for FPS. Remember that it was DS and not PSP that got all the CoD games-- so your FPS argument doesn't hold. The 3DS will see many good FPS games. It already has a bunch of decent TPS games lined up, the FPS games will be soon to follow. Nintendo isn't stupid. They know that FPS games are immensely popular and they wouldn't have released the 3DS without a good way to control a FPS. Nintendo has always been the master of controls so I'm not too worried about this point.

3. There weren't many cross-ports between the DS and PSP so your whole watered down NGP port argument doesn't hold. The 3DS is launching almost a whole year ahead of NGP and should have a robust set of 3rd party offerings before NGP hits the market. If anything, I think it will be the reverse of what you predicted. Making HD games on the NGP is going to be VERY expensive-- so expensive that few developers will want to go all out with the graphics. Most NGP games just won't sell well enough to justify the royal treatment. For this reason, I can see a lot of lazy ports from the big multi-platform companies like Activision, EA, Sega, and Ubisoft. NGP will see some nice titles from Capcom and Sony, but I can't see too many developers wanting to throw their whole development budget into a handheld game when they would likely see a better return on console. Lots of developers have been folding, they can't be too careful with the expensive budgets it takes to make a graphics-intensive game.

4. The only argument your provided that could damn the 3DS is the whole eye-health warning. If there is an adverse event that gets reported it could have negative consequences for Nintendo. I really hope this isn't the case. However, I don't forsee this happening. 3D movies are pretty mainstream now and there hasn't been any major negative events that have kept people away yet. Nintendo has been very proactive to try to forestall any negative press.

5. 3DS has a number of positive qualities in its favor:

It is the 1st glasses-free 3D gaming, it is completely backwards compatible with the best-selling games system ever, it has a large stable of Nintendo IPs, it has a huge amount of 3rd party developers on-board, it launches a year ahead of NGP, and it still has very sophisticated graphics that will look very, very good on 3.5 inch screen.

6. I'm very impressed by the NGP so far and I think it has the potential to far surpass the PSP. However, it is going to have a difficult time differentiating itself from smart-phones. Sony has a battle with smart phones as well as 3DS. I think that we may see a much larger number of dual-handheld owners than we saw in the last generation. This is a good thing for the gaming industry, IMO. One point that you made needs to be corrected though: there is no indication so far that Sony intends to sell NGP for a loss. The original Eurogamer report on that was flawed and later corrected by a Sony executive.

1. As I've said before 3DS is a gimmick. Does it seem nearly as appealing without it? No. Why? Because Nintendo is using it as a selling point. 2. Do you honestly believe that an analog nub/touch screen combo is more appealing than a double analog combo? 3. This is not the DS/PSP that I am comparing to. It is the 3DS/NGP. One is a tad less powerful than the wii, the other is a tad less powerful than the 360(perhaps). With that being said, when they both hit the market which console was getting the short end of the stick in terms of the quality of multiplatform games? 4. What's the difference between the 3DS, and a 3D movie? The fact that you don't need 3D glasses to see the 3DNess:P. I'm sure that therein lies the deciding factor of if the 3DS will be more dangerous to the eyes or not. 5. Agree with most of what you said except this: " it still has very sophisticated graphics" No it doesn't. Being less powerful than a wii doesn't make a system's graphical power "sophisticated, or good looking for that matter". 6. We'll see.
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#75 Silent_Bob32
Member since 2004 • 643 Posts

[QUOTE="Silent_Bob32"]

[QUOTE="-Big_Red-"] Not trying to offend you or anything but it sounds like you're being ridiculous. Companies get discounts on products for buying them in mass... Who doesn't know this?flipdc5

You response has nothing to do with what he said.

He feels offended i showed him something that aren't baseless assumptions, So he tries to personal attack me passive aggressively.

He just likes to argue and bait people, it's pretty clear he doesn't know what he's talking about and is just trying to get a rise out of people. Good job guy.
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#76 -Big_Red-
Member since 2006 • 7230 Posts
[QUOTE="-Big_Red-"]1. Marginally is fale. The playstion move, and kinect are much, much better and accurate than the wii mote. 2. Nintendo got the main idea of motion controls from Sony due to the eye toy. And not trying to offend you or anything... But you sound.... Strange... To say the least.Silent_Bob32
Yeah! And look at all of those AMAZING Kinect/Move games. It's so hard to choose just one to play. 2. Link? And just so I'm clear about what you're saying, you think Nintendo got the idea for a motion controller from a barely supported camera for the PS2? How does that connection make any sense at all?

1. I could easily say the same thing for Wii mote games. It has been out much longer yet games that impliment it to an extreme are generally terrible. 2. What the hell do you mean "link"? And it is a fact that Nintendo touched on motion gaming before with little success. But when Nintendo saw that it could work due to sony's eye toy, they jumped on it the next console generation.
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#77 Silent_Bob32
Member since 2004 • 643 Posts
[QUOTE="-Big_Red-"][QUOTE="GojiMaster"]

I personally don't see too much validitiy to your theory.

1. 3DS is more than just a gimmmick. Handheld gamers have never been as picky about graphics as console gamers-- a direct comparison to Wii vs. PS3/360 can not be made between 3DS and NGP. 3DS is also much more than a casual gaming system. The line-up so far is much more mature than Nintendo has ever had on a handheld. I'm not sure why 3D is suddenly a gimmick that only appeals to casual gamers and not hardcore ones. I'm pretty sure the 3D is going to be a huge draw to hardcore and casual gamers alike. It just depends on the game that uses the effect, and 3DS seems to have a good balance so far.

2. FPS controls worked just fine on the DS. If you have actually played CoD of Goldeneye on DS then you will know what I am talking about. The left analog nub and the touchscreen combo will work just fine for FPS. Remember that it was DS and not PSP that got all the CoD games-- so your FPS argument doesn't hold. The 3DS will see many good FPS games. It already has a bunch of decent TPS games lined up, the FPS games will be soon to follow. Nintendo isn't stupid. They know that FPS games are immensely popular and they wouldn't have released the 3DS without a good way to control a FPS. Nintendo has always been the master of controls so I'm not too worried about this point.

3. There weren't many cross-ports between the DS and PSP so your whole watered down NGP port argument doesn't hold. The 3DS is launching almost a whole year ahead of NGP and should have a robust set of 3rd party offerings before NGP hits the market. If anything, I think it will be the reverse of what you predicted. Making HD games on the NGP is going to be VERY expensive-- so expensive that few developers will want to go all out with the graphics. Most NGP games just won't sell well enough to justify the royal treatment. For this reason, I can see a lot of lazy ports from the big multi-platform companies like Activision, EA, Sega, and Ubisoft. NGP will see some nice titles from Capcom and Sony, but I can't see too many developers wanting to throw their whole development budget into a handheld game when they would likely see a better return on console. Lots of developers have been folding, they can't be too careful with the expensive budgets it takes to make a graphics-intensive game.

4. The only argument your provided that could damn the 3DS is the whole eye-health warning. If there is an adverse event that gets reported it could have negative consequences for Nintendo. I really hope this isn't the case. However, I don't forsee this happening. 3D movies are pretty mainstream now and there hasn't been any major negative events that have kept people away yet. Nintendo has been very proactive to try to forestall any negative press.

5. 3DS has a number of positive qualities in its favor:

It is the 1st glasses-free 3D gaming, it is completely backwards compatible with the best-selling games system ever, it has a large stable of Nintendo IPs, it has a huge amount of 3rd party developers on-board, it launches a year ahead of NGP, and it still has very sophisticated graphics that will look very, very good on 3.5 inch screen.

6. I'm very impressed by the NGP so far and I think it has the potential to far surpass the PSP. However, it is going to have a difficult time differentiating itself from smart-phones. Sony has a battle with smart phones as well as 3DS. I think that we may see a much larger number of dual-handheld owners than we saw in the last generation. This is a good thing for the gaming industry, IMO. One point that you made needs to be corrected though: there is no indication so far that Sony intends to sell NGP for a loss. The original Eurogamer report on that was flawed and later corrected by a Sony executive.

1. As I've said before 3DS is a gimmick. Does it seem nearly as appealing without it? No. Why? Because Nintendo is using it as a selling point. 2. This is not the DS/PSP that I am comparing to. It is the 3DS/NGP. One is a tad less powerful than the wii, the other is a tad less powerful than the 360(perhaps). With that being said, when they both hit the market which console was getting the short end of the stick in terms of the quality of multiplatform games? 3. Agree with most of what you said except this: " it still has very sophisticated graphics" No it doesn't. Being less powerful than a wii doesn't make a system's graphical power "sophisticated, or good looking for that matter"..

1. Without the 3D, the 3DS is a more powerful DS which is appealing to many people. Actually, it makes it sound a lot like what the PSP2 is. 2. Being less powerful didn't stop the DS from getting a bunch of solid 3rd party support and there's no reason to believe it'll be any different this time around either. It actually looks like out of the gate the 3DS will have stronger support from 3rd parties than the PSP2, especially since EA hasn't even announced whether or not they're developing games for the PSP2 yet. 3. And being more powerful hardly matters when it comes down to whether or not the games are fun, and whether or not a system will sell. Power didn't help the PSP sell any more than the DS, it didn't help the PS3 sell any more than the Wii and it won't help the PSP2 either.
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-Big_Red-

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#78 -Big_Red-
Member since 2006 • 7230 Posts
[QUOTE="flipdc5"]

[QUOTE="Silent_Bob32"]

Not trying to offend you or anything but it sounds like you're being ridiculous. Companies get discounts on products for buying them in mass... Who doesn't know this?-Big_Red-

You response has nothing to do with what he said.

He feels offended i showed him something that aren't baseless assumptions, So he tries to personal attack me passive aggressively.

I'm not going by baseless assumptions, I'm going by history/trends. And how did it not? He's going by the prices of what a regular customer would pay. If a company buys something in mass, they get a discount. So those prices are null, and void.
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#79 -Big_Red-
Member since 2006 • 7230 Posts
[QUOTE="Silent_Bob32"][QUOTE="flipdc5"]

[QUOTE="Silent_Bob32"]

You response has nothing to do with what he said.

He feels offended i showed him something that aren't baseless assumptions, So he tries to personal attack me passive aggressively.

He just likes to argue and bait people, it's pretty clear he doesn't know what he's talking about and is just trying to get a rise out of people. Good job guy.

:lol:You can't be serious.
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#80 Silent_Bob32
Member since 2004 • 643 Posts
[QUOTE="Silent_Bob32"][QUOTE="-Big_Red-"]1. Marginally is fale. The playstion move, and kinect are much, much better and accurate than the wii mote. 2. Nintendo got the main idea of motion controls from Sony due to the eye toy. And not trying to offend you or anything... But you sound.... Strange... To say the least.-Big_Red-
Yeah! And look at all of those AMAZING Kinect/Move games. It's so hard to choose just one to play. 2. Link? And just so I'm clear about what you're saying, you think Nintendo got the idea for a motion controller from a barely supported camera for the PS2? How does that connection make any sense at all?

1. I could easily say the same thing for Wii mote games. It has been out much longer yet games that impliment it to an extreme are generally terrible. 2. What the hell do you mean "link"? And it is a fact that Nintendo touched on motion gaming before with little success. But when Nintendo saw that it could work due to sony's eye toy, they jumped on it the next console generation.

1. In your opinion. If you wanna go by scores and sales, the Wii has a ton of worthwhile games, while the Kinect and Move do not. What AAA titles are coming down the pike for Kinect or the Move? Kinda looks like none for the time being. 2. I mean, link to me the evidence that the Wii was influenced by eyetoy. Actually, link me anything that was influenced by the eyetoy, because other than the Kinect, nothing has been. How exactly did motion gaming work with the eyetoy? It wasn't exactly a run away success selling in the millions on the PS2. And that still ignores the fact that the two products are entirely different.
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#81 -Big_Red-
Member since 2006 • 7230 Posts
[QUOTE="Silent_Bob32"][QUOTE="-Big_Red-"][QUOTE="GojiMaster"]

I personally don't see too much validitiy to your theory.

1. 3DS is more than just a gimmmick. Handheld gamers have never been as picky about graphics as console gamers-- a direct comparison to Wii vs. PS3/360 can not be made between 3DS and NGP. 3DS is also much more than a casual gaming system. The line-up so far is much more mature than Nintendo has ever had on a handheld. I'm not sure why 3D is suddenly a gimmick that only appeals to casual gamers and not hardcore ones. I'm pretty sure the 3D is going to be a huge draw to hardcore and casual gamers alike. It just depends on the game that uses the effect, and 3DS seems to have a good balance so far.

2. FPS controls worked just fine on the DS. If you have actually played CoD of Goldeneye on DS then you will know what I am talking about. The left analog nub and the touchscreen combo will work just fine for FPS. Remember that it was DS and not PSP that got all the CoD games-- so your FPS argument doesn't hold. The 3DS will see many good FPS games. It already has a bunch of decent TPS games lined up, the FPS games will be soon to follow. Nintendo isn't stupid. They know that FPS games are immensely popular and they wouldn't have released the 3DS without a good way to control a FPS. Nintendo has always been the master of controls so I'm not too worried about this point.

3. There weren't many cross-ports between the DS and PSP so your whole watered down NGP port argument doesn't hold. The 3DS is launching almost a whole year ahead of NGP and should have a robust set of 3rd party offerings before NGP hits the market. If anything, I think it will be the reverse of what you predicted. Making HD games on the NGP is going to be VERY expensive-- so expensive that few developers will want to go all out with the graphics. Most NGP games just won't sell well enough to justify the royal treatment. For this reason, I can see a lot of lazy ports from the big multi-platform companies like Activision, EA, Sega, and Ubisoft. NGP will see some nice titles from Capcom and Sony, but I can't see too many developers wanting to throw their whole development budget into a handheld game when they would likely see a better return on console. Lots of developers have been folding, they can't be too careful with the expensive budgets it takes to make a graphics-intensive game.

4. The only argument your provided that could damn the 3DS is the whole eye-health warning. If there is an adverse event that gets reported it could have negative consequences for Nintendo. I really hope this isn't the case. However, I don't forsee this happening. 3D movies are pretty mainstream now and there hasn't been any major negative events that have kept people away yet. Nintendo has been very proactive to try to forestall any negative press.

5. 3DS has a number of positive qualities in its favor:

It is the 1st glasses-free 3D gaming, it is completely backwards compatible with the best-selling games system ever, it has a large stable of Nintendo IPs, it has a huge amount of 3rd party developers on-board, it launches a year ahead of NGP, and it still has very sophisticated graphics that will look very, very good on 3.5 inch screen.

6. I'm very impressed by the NGP so far and I think it has the potential to far surpass the PSP. However, it is going to have a difficult time differentiating itself from smart-phones. Sony has a battle with smart phones as well as 3DS. I think that we may see a much larger number of dual-handheld owners than we saw in the last generation. This is a good thing for the gaming industry, IMO. One point that you made needs to be corrected though: there is no indication so far that Sony intends to sell NGP for a loss. The original Eurogamer report on that was flawed and later corrected by a Sony executive.

1. As I've said before 3DS is a gimmick. Does it seem nearly as appealing without it? No. Why? Because Nintendo is using it as a selling point. 2. This is not the DS/PSP that I am comparing to. It is the 3DS/NGP. One is a tad less powerful than the wii, the other is a tad less powerful than the 360(perhaps). With that being said, when they both hit the market which console was getting the short end of the stick in terms of the quality of multiplatform games? 3. Agree with most of what you said except this: " it still has very sophisticated graphics" No it doesn't. Being less powerful than a wii doesn't make a system's graphical power "sophisticated, or good looking for that matter"..

1. Without the 3D, the 3DS is a more powerful DS which is appealing to many people. Actually, it makes it sound a lot like what the PSP2 is. 2. Being less powerful didn't stop the DS from getting a bunch of solid 3rd party support and there's no reason to believe it'll be any different this time around either. It actually looks like out of the gate the 3DS will have stronger support from 3rd parties than the PSP2, especially since EA hasn't even announced whether or not they're developing games for the PSP2 yet. 3. And being more powerful hardly matters when it comes down to whether or not the games are fun, and whether or not a system will sell. Power didn't help the PSP sell any more than the DS, it didn't help the PS3 sell any more than the Wii and it won't help the PSP2 either.

1. No it doesn't. The NGP has more new features/controls than just being powered up. All the 3DS has besides being powered up is 3D. 2. You can bet your ass that 3rd party developers are drollong over the NGP's capabilities, and one of the reasons that the PSP didn't have much 3rd party support is because of it's controls. Guess what... Nintendo has fixed this issue with the NGP. 3. I've already addressed this in my OP. If you don't agree that a system with superior graphical power has the ability to make better games, then I cannot help you. Not to metion I've already stated in my OP why the DS outsold the PSP, and why the Wii outsold the PS3.
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-Big_Red-

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#82 -Big_Red-
Member since 2006 • 7230 Posts

[QUOTE="-Big_Red-"][QUOTE="Silent_Bob32"] Yeah! And look at all of those AMAZING Kinect/Move games. It's so hard to choose just one to play. 2. Link? And just so I'm clear about what you're saying, you think Nintendo got the idea for a motion controller from a barely supported camera for the PS2? How does that connection make any sense at all?Silent_Bob32
1. I could easily say the same thing for Wii mote games. It has been out much longer yet games that impliment it to an extreme are generally terrible. 2. What the hell do you mean "link"? And it is a fact that Nintendo touched on motion gaming before with little success. But when Nintendo saw that it could work due to sony's eye toy, they jumped on it the next console generation.

1. In your opinion. If you wanna go by scores and sales, the Wii has a ton of worthwhile games, while the Kinect and Move do not. What AAA titles are coming down the pike for Kinect or the Move? Kinda looks like none for the time being. 2. I mean, link to me the evidence that the Wii was influenced by eyetoy. Actually, link me anything that was influenced by the eyetoy, because other than the Kinect, nothing has been. How exactly did motion gaming work with the eyetoy? It wasn't exactly a run away success selling in the millions on the PS2. And that still ignores the fact that the two products are entirely different.

1. There you go. Not to mention that Microsoft/Sony use the move/kinect as a support device, and not a main selling point like the wii does. Which explains why there are fewer games for it.

2. It's common sense, Nintendo saw the eye toy, and decided to work beyond that, by creating the wii mote. It's common business techniques. See what the competition is doing, and then build beyond that.

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#83 Zanoh
Member since 2006 • 6942 Posts

[QUOTE="Zanoh"]

[QUOTE="-Big_Red-"]1. :|You're not wasting your breath seeing as you're not talking... You're typing. 2. No it will not. You can expect the 3DS to get very similar games to the Wii. While on the other hand the NGP will get a wide variety of games just as the PS3 has. Why? Because 3rd party developers aren't going to waste their time, and money on a system that is much weaker, and offers fewer control mechanics than it's competetor(spelling). Not to mention that it wont cost an "exorbent ammount of money, and you're kind of contradicting yourself.-Big_Red-

1. See? You wasted my typing time and space. Happy? XD

2. Yes it will. The 3DS is not following the Wii line, it's following an already built in model: the DS line. A plethora of third party developers utilized the DS and made games of every genre including RPGS and the like. The NGP will get a variety of games, I am not denying that entirely, but it is the one that has to prove itself, not the 3DS. Already Nintendo and Apple are the dominant competitors in the market, and for all the features NGP has, it all truly boils down to unique games.

Already the NGP is at a disadvantage. My entire DS library can be played on the 3DS. That in itself is the biggest library in portability. My PSP library? Most of them are imports...FAT CHANCE they are going to be on the PSN. And most of the PSP games were console like games. The recently announced titles for the NGP are already known PS3 titles. If I had a choice, I would opt the PS3 over the NGP, and even the 3DS and my iTouch over the NGP. :/

The NGP is a far more appealing console for third party developers to develop on. It corrects any reason as to why the PSP wasn't.

The point of a handheld is NOT TO BE A CONSOLE. As far as "far more appealing" is concerned, it's the 3DS......because it KNOWS what it is and what it is trying to aspire to be. The NGP has the exact same problem as the PSP: It's trying to be the center of everything and yet is in a much tougher competition than the PSP was. Now that Apple is in the market and Nintendo dominating the portable game specific market, the NGP has a heavy upper hill to climb.

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tagyhag

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#84 tagyhag
Member since 2007 • 15874 Posts

I don't know, ESPECIALLY if the NGP is set at $350, Sony is used to selling at a loss but it's not like they have an inifinite money supply.

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-Big_Red-

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#85 -Big_Red-
Member since 2006 • 7230 Posts
[QUOTE="Zanoh"]

[QUOTE="-Big_Red-"][QUOTE="Zanoh"]

1. See? You wasted my typing time and space. Happy? XD

2. Yes it will. The 3DS is not following the Wii line, it's following an already built in model: the DS line. A plethora of third party developers utilized the DS and made games of every genre including RPGS and the like. The NGP will get a variety of games, I am not denying that entirely, but it is the one that has to prove itself, not the 3DS. Already Nintendo and Apple are the dominant competitors in the market, and for all the features NGP has, it all truly boils down to unique games.

Already the NGP is at a disadvantage. My entire DS library can be played on the 3DS. That in itself is the biggest library in portability. My PSP library? Most of them are imports...FAT CHANCE they are going to be on the PSN. And most of the PSP games were console like games. The recently announced titles for the NGP are already known PS3 titles. If I had a choice, I would opt the PS3 over the NGP, and even the 3DS and my iTouch over the NGP. :/

The NGP is a far more appealing console for third party developers to develop on. It corrects any reason as to why the PSP wasn't.

The point of a handheld is NOT TO BE A CONSOLE. As far as "far more appealing" is concerned, it's the 3DS......because it KNOWS what it is and what it is trying to aspire to be. The NGP has the exact same problem as the PSP: It's trying to be the center of everything and yet is in a much tougher competition than the PSP was. Now that Apple is in the market and Nintendo dominating the portable game specific market, the NGP has a heavy upper hill to climb.

:|Please forgive me for using the wrong word:roll:. And I'm pretty sure that the NGP knows what it is, and what it is aspring to be.
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-Big_Red-

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#86 -Big_Red-
Member since 2006 • 7230 Posts

I don't know, ESPECIALLY if the NGP is set at $350, Sony is used to selling at a loss but it's not like they have an inifinite money supply.

tagyhag
Meh, Sony has more money than people think.
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Silent_Bob32

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#88 Silent_Bob32
Member since 2004 • 643 Posts

1. No it doesn't. The NGP has more new features/controls than just being powered up. All the 3DS has besides being powered up is 3D. 2. You can bet your ass that 3rd party developers are drollong over the NGP's capabilities, and one of the reasons that the PSP didn't have much 3rd party support is because of it's controls. Guess what... Nintendo has fixed this issue with the NGP. 3. I've already addressed this in my OP. If you don't agree that a system with superior graphical power has the ability to make better games, then I cannot help you. Not to metion I've already stated in my OP why the DS outsold the PSP, and why the Wii outsold the PS3.-Big_Red-

1. What? Touch pads on the back of the system that will probably be used to replace the R2 and L2 buttons on a dualshock? 3G support that is entirely useless and will only add to the cost of the system? There's no doubt that the touch screen and read touch panels could be used to make some interesting games, but of the games shown off the only one that utilizes that stuff in a remotely interesting way is Little Deviants.

2. I'm sure 3rd party developers are impressed by the power that the PSP2 is capable of, but that doesn't mean that they'll throw massive support at it. They didn't when the PS3 first hit. If the system ends up being expensive (and there's zero chance that it'll launch for less than $400) then I'm sure you won't see massive amounts of support out of the gate for fear that the system won't sell well initially. Also, the PSP didn't get good 3rd party support because of bad software sales due to rampant piracy, not because of controls.

3. I read your argument and it's wrong. The DS and Wii sold so well because they offered unique experiences that couldn't be found on other platforms, and at much more affordable prices than the competition. That, and Nintendo is a significantly more well known brand to people who aren't hardcore gamers.

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tagyhag

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#89 tagyhag
Member since 2007 • 15874 Posts

[QUOTE="tagyhag"]

I don't know, ESPECIALLY if the NGP is set at $350, Sony is used to selling at a loss but it's not like they have an inifinite money supply.

-Big_Red-

Meh, Sony has more money than people think.

Even so, they're not going to be able to sell the system at an extreme loss, and time and time again has shown that the weaker, less expensive handheld will win the fight.

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JuarN18

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#90 JuarN18
Member since 2007 • 4981 Posts

How do you figure? If I liked to play something in my living room, don't you think that I'd like to play while on the bus? Or in my bed before I go to sleep?-Big_Red-
Again

1) nobody will buy a 400$ handheld just to play it 30 minutes on a train

2) the handheld and console demographics are very different

3) even if we live in your crazy world the DS made a 150 million fanbase, without FPSs! even more than both the 360 and ps3 fanbase combined

2. It's common sense, Nintendo saw the eye toy, and decided to work beyond that, by creating the wii mote. It's common business techniques. See what the competition is doing, and then build beyond that.

-Big_Red-

The eye toy!?!?!?! it can't be the NES power glove, or the countless motion sensors like the u-force

really, you are not a reliable analyst

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Silent_Bob32

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#91 Silent_Bob32
Member since 2004 • 643 Posts

[QUOTE="Silent_Bob32"]1. In your opinion. If you wanna go by scores and sales, the Wii has a ton of worthwhile games, while the Kinect and Move do not. What AAA titles are coming down the pike for Kinect or the Move? Kinda looks like none for the time being. 2. I mean, link to me the evidence that the Wii was influenced by eyetoy. Actually, link me anything that was influenced by the eyetoy, because other than the Kinect, nothing has been. How exactly did motion gaming work with the eyetoy? It wasn't exactly a run away success selling in the millions on the PS2. And that still ignores the fact that the two products are entirely different.-Big_Red-

1. There you go. Not to mention that Microsoft/Sony use the move/kinect as a support device, and not a main selling point like the wii does. Which explains why there are fewer games for it.

2. It's common sense, Nintendo saw the eye toy, and decided to work beyond that, by creating the wii mote. It's common business techniques. See what the competition is doing, and then build beyond that.

1. If you honestly believe a branded swimming game from the developers of The Biggest Loser and Bratz Girlz Rally Rock is going to be a killer app, then, well I don't know what to believe. Also, the game is coming out for the Move too, so everyone gets to enjoy it!

2. Again the two products are not at all similar. But to use some fact, the Wii was conceived in 2001and the eyetoy was first shown in 2002.

So there goes that.

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Ringx55

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#92 Ringx55
Member since 2008 • 5967 Posts

If Sony markets the PSP2 with COD and being able to play 3G (so anywhere pretty much) it'll sell like hot cakes.

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-Big_Red-

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#93 -Big_Red-
Member since 2006 • 7230 Posts
[QUOTE="-Big_Red-"]1. No it doesn't. The NGP has more new features/controls than just being powered up. All the 3DS has besides being powered up is 3D. 2. You can bet your ass that 3rd party developers are drollong over the NGP's capabilities, and one of the reasons that the PSP didn't have much 3rd party support is because of it's controls. Guess what... Nintendo has fixed this issue with the NGP. 3. I've already addressed this in my OP. If you don't agree that a system with superior graphical power has the ability to make better games, then I cannot help you. Not to metion I've already stated in my OP why the DS outsold the PSP, and why the Wii outsold the PS3.Silent_Bob32
1. What? Touch pads on the back of the system that will probably be used to replace the R2 and L2 buttons on a dualshock? 3G support that is entirely useless and will only add to the cost of the system? There's no doubt that the touch screen and read touch panels could be used to make some interesting games, but of the games shown off the only one that utilizes that stuff in a remotely interesting way is Little Deviants. 2. I'm sure 3rd party developers are impressed by the power that the PSP2 is capable of, but that doesn't mean that they'll throw massive support at it. They didn't when the PS3 first hit. If the system ends up being expensive (and there's zero chance that it'll launch for less than $400) then I'm sure you won't see massive amounts of support out of the gate for fear that the system won't sell well initially. Also, the PSP didn't get good 3rd party support because of bad software sales due to rampant piracy, not because of controls. 3. I read your argument and it's wrong. The DS and Wii sold so well because they offered unique experiences that couldn't be found on other platforms, and at much more affordable prices than the competition. That, and Nintendo is a significantly more well known brand to people who aren't hardcore gamers. 2. No

1. I think you need to chillax, the NGP isn't even close to it's release date so I'm sure that there are more ways that the rear touchpads could be used. 3G support isn't required:roll:. 2. Lol sorry i meant to type that "Sony has fixed this issue with NGP". Also, they reason that they didn't do that with the PS3 at launch was because it costed $600. I'm sure that the NGP wil cost like $350 tops. Sony has learned their lesson. 3. So are you saying that a system as powerful as the dreamcast can make better games than a system as powerful as the original XBOX?
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Silent_Bob32

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#94 Silent_Bob32
Member since 2004 • 643 Posts

If Sony markets the PSP2 with COD and being able to play 3G (so anywhere pretty much) it'll sell like hot cakes.

Ringx55

What makes you think people will stop playing COD on consoles to play it on a handheld?

And 3G doesn't come free, you'd have to pay monthly for it-- besides 3G is already outdated and way too slow for anything other than downloading small iPhone-like apps and surfing the web.

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-Big_Red-

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#95 -Big_Red-
Member since 2006 • 7230 Posts
[QUOTE="tagyhag"]

[QUOTE="-Big_Red-"][QUOTE="tagyhag"]

I don't know, ESPECIALLY if the NGP is set at $350, Sony is used to selling at a loss but it's not like they have an inifinite money supply.

Meh, Sony has more money than people think.

Even so, they're not going to be able to sell the system at an extreme loss, and time and time again has shown that the weaker, less expensive handheld will win the fight.

Yes but I have addressed any reasons as to why the DS beat the PSP. And WTF is that as your AVY?
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#96 monkeychris
Member since 2003 • 508 Posts

[QUOTE="-Big_Red-"][QUOTE="Zanoh"]

1. See? You wasted my typing time and space. Happy? XD

2. Yes it will. The 3DS is not following the Wii line, it's following an already built in model: the DS line. A plethora of third party developers utilized the DS and made games of every genre including RPGS and the like. The NGP will get a variety of games, I am not denying that entirely, but it is the one that has to prove itself, not the 3DS. Already Nintendo and Apple are the dominant competitors in the market, and for all the features NGP has, it all truly boils down to unique games.

Already the NGP is at a disadvantage. My entire DS library can be played on the 3DS. That in itself is the biggest library in portability. My PSP library? Most of them are imports...FAT CHANCE they are going to be on the PSN. And most of the PSP games were console like games. The recently announced titles for the NGP are already known PS3 titles. If I had a choice, I would opt the PS3 over the NGP, and even the 3DS and my iTouch over the NGP. :/

Zanoh

The NGP is a far more appealing console for third party developers to develop on. It corrects any reason as to why the PSP wasn't.

The point of a handheld is NOT TO BE A CONSOLE. As far as "far more appealing" is concerned, it's the 3DS......because it KNOWS what it is and what it is trying to aspire to be. The NGP has the exact same problem as the PSP: It's trying to be the center of everything and yet is in a much tougher competition than the PSP was. Now that Apple is in the market and Nintendo dominating the portable game specific market, the NGP has a heavy upper hill to climb.

The point of a handheld is to be portable. Everything else is just an opinion. Why don't you think the NGP knows what it is? We know everything that it does, what else matters?

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themyth01

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#97 themyth01
Member since 2003 • 13924 Posts
Wow, I'm surprised you took the time to write so much. Really, we need to wait for the price to even begin to speculate.
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-Big_Red-

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#98 -Big_Red-
Member since 2006 • 7230 Posts

[QUOTE="-Big_Red-"]How do you figure? If I liked to play something in my living room, don't you think that I'd like to play while on the bus? Or in my bed before I go to sleep?JuarN18

Again

1) nobody will buy a 400$ handheld just to play it 30 minutes on a train

2) the handheld and console demographics are very different

3) even if we live in your crazy world the DS made a 150 million fanbase, without FPSs! even more than both the 360 and ps3 fanbase combined

[QUOTE="-Big_Red-"]2. It's common sense, Nintendo saw the eye toy, and decided to work beyond that, by creating the wii mote. It's common business techniques. See what the competition is doing, and then build beyond that.

The eye toy!?!?!?! it can't be the NES power glove, or the countless motion sensors like the u-force

really, you are not a reliable analyst

@JuarN18 1.You don't know that it will cost $400. 2. True. 3. My crazy world... Pfft... You have no idea. After the power glove/u-force the motion gaming market undoubtedly died down. That is until the Eye toy was invented.
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Silent_Bob32

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#99 Silent_Bob32
Member since 2004 • 643 Posts
[QUOTE="Silent_Bob32"][QUOTE="-Big_Red-"]1. No it doesn't. The NGP has more new features/controls than just being powered up. All the 3DS has besides being powered up is 3D. 2. You can bet your ass that 3rd party developers are drollong over the NGP's capabilities, and one of the reasons that the PSP didn't have much 3rd party support is because of it's controls. Guess what... Nintendo has fixed this issue with the NGP. 3. I've already addressed this in my OP. If you don't agree that a system with superior graphical power has the ability to make better games, then I cannot help you. Not to metion I've already stated in my OP why the DS outsold the PSP, and why the Wii outsold the PS3.-Big_Red-
1. What? Touch pads on the back of the system that will probably be used to replace the R2 and L2 buttons on a dualshock? 3G support that is entirely useless and will only add to the cost of the system? There's no doubt that the touch screen and read touch panels could be used to make some interesting games, but of the games shown off the only one that utilizes that stuff in a remotely interesting way is Little Deviants. 2. I'm sure 3rd party developers are impressed by the power that the PSP2 is capable of, but that doesn't mean that they'll throw massive support at it. They didn't when the PS3 first hit. If the system ends up being expensive (and there's zero chance that it'll launch for less than $400) then I'm sure you won't see massive amounts of support out of the gate for fear that the system won't sell well initially. Also, the PSP didn't get good 3rd party support because of bad software sales due to rampant piracy, not because of controls. 3. I read your argument and it's wrong. The DS and Wii sold so well because they offered unique experiences that couldn't be found on other platforms, and at much more affordable prices than the competition. That, and Nintendo is a significantly more well known brand to people who aren't hardcore gamers. 2. No

1. I think you need to chillax, the NGP isn't even close to it's release date so I'm sure that there are more ways that the rear touchpads could be used. 3G support isn't required:roll:. 2. Lol sorry i meant to type that "Sony has fixed this issue with NGP". Also, they reason that they didn't do that with the PS3 at launch was because it costed $600. I'm sure that the NGP wil cost like $350 tops. Sony has learned their lesson. 3. So are you saying that a system as powerful as the dreamcast can make better games than a system as powerful as the original XBOX?

1. Totally chill dude. We'll see if developers do anything interesting with the PSP2's touch functionality, my point was that so far it doesn't look like they are. 2. You're assuming it'll cost $350, which by the way is still massively expensive for people who aren't hardcore gamers, and is expensive on it's own compared to consoles and other handhelds in the market. 3. That depends on how you define good games-- if graphics are all that matter to you (and it sure sounds like it) then the PC has the best games EVAH. But yeah, I'd say technology is only partially important for certain kinds of games, and those games (open world, cinematic and sandbox style games) don't translate well to portables anyway (see: every PS2 port on the PSP)
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-Big_Red-

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#100 -Big_Red-
Member since 2006 • 7230 Posts
[QUOTE="Silent_Bob32"]

[QUOTE="-Big_Red-"]

1. In your opinion. If you wanna go by scores and sales, the Wii has a ton of worthwhile games, while the Kinect and Move do not. What AAA titles are coming down the pike for Kinect or the Move? Kinda looks like none for the time being. 2. I mean, link to me the evidence that the Wii was influenced by eyetoy. Actually, link me anything that was influenced by the eyetoy, because other than the Kinect, nothing has been. How exactly did motion gaming work with the eyetoy? It wasn't exactly a run away success selling in the millions on the PS2. And that still ignores the fact that the two products are entirely different.Silent_Bob32

1. There you go. Not to mention that Microsoft/Sony use the move/kinect as a support device, and not a main selling point like the wii does. Which explains why there are fewer games for it.

2. It's common sense, Nintendo saw the eye toy, and decided to work beyond that, by creating the wii mote. It's common business techniques. See what the competition is doing, and then build beyond that.

1. If you honestly believe a branded swimming game from the developers of The Biggest Loser and Bratz Girlz Rally Rock is going to be a killer app, then, well I don't know what to believe. Also, the game is coming out for the Move too, so everyone gets to enjoy it!

2. Again the two products are not at all similar. But to use some fact, the Wii was conceived in 2001and the eyetoy was first shown in 2002.

So there goes that.

1. LULZ it still looks better than any Wii more centered serious game could ever be. 2. So... Don't you think that they were questioning if they wanted to give it motion controls. Once they say the success with the eyetoy, that was their que. Didn't they first intend for it to have HD graphics anyway?