New Crysis 3 Footage Graphics King 2013

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Ucasuals

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#152 Ucasuals
Member since 2012 • 180 Posts

Games arent built by hardcore gamers for hardcore gamers anymore.

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deactivated-57ad0e5285d73

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#153 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts
I will be buying this for my wiiu on day one. I will be playing this game on my wiiu in 1080p@60fps.
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#154 Mr_BillGates
Member since 2005 • 3211 Posts

Crytek is #1 graphics obsessed developers. So much that most people can't notice the boring gameplay of Crysis. Still, best graphics is best.

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#155 FrozenLiquid
Member since 2007 • 13555 Posts
How did they manage to make the game look more boring than Crysis 2?
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#156 NoodleFighter
Member since 2011 • 11897 Posts

[QUOTE="AAllxxjjnn"] Skin Shader King. seanmcloughlin

That is some hot sh!t.

But is that Psycho? :? He looks old and fat. Also weren't the suits symbiotic? yet he lost his.

This is like 23 years after the original Crysis how do you not expect age to take its course :P

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#157 klusps
Member since 2005 • 10386 Posts

Still not sold if the environment is so clustered like in Crysis 2.

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#158 GamingVengeance
Member since 2012 • 1874 Posts

[QUOTE="TheGuardian03"][QUOTE="Vatusus"]

general?

who?

PAL360

among lems.

Right...

[spoiler]

Digital Foundry:

http://www.eurogamer.net/articles/digitalfoundry-vs-halo-4

In an era where the likes of Naughty Dog and Sony Santa Monica have defined the graphical state-of-the-art with Uncharted and God of War, Xbox 360 finally has its own shot at the title343 Industries produced the most technologically advanced game ever made for Xbox 360

Digital Trends:

http://www.digitaltrends.com/gaming/halo-4-review-the-definition-of-playing-it-safe/

Halo 4 has some of the best graphics around, especially in the cinematics. There are a few moments that make you question if you are watching live action or CGI

Darkstation:

http://darkstation.com/reviews/xbox-360/halo-4/

Halo 4 has to be one of the most visually impressive console games to ever be released. Textures, faces, lighting, animation all blend seamlessly to create a near perfect visual masterpiece.

Games Beat:

http://venturebeat.com/2012/11/01/halo-4-is-the-next-chapter-not-the-next-evolution-review/

Halo 4s stunning visuals represent a quantum leap for the series and a serious bump on nearly any other game franchise youd care to name. This game is endlessly beautiful.

NZ Gamer:

http://nzgamer.com/x360/reviews/1768/halo-4.html

Visually, the game is a feast for the eyes. It looks, quite simply, like a next-generation game, leaps and bounds better than anything else on consoles today. If you've been gradually moving away from consoles, in favour of a high-specced PC, you absolutely must take a look at Halo 4 in motion.

Electronic Theatre:

http://electronictheatre.co.uk/xbox360/xbox360-in-depth-reviews/26792/electronic-theatre-in-depth-review-halo-4

Halo 4 is quite possibly the best looking videogame on current-generation hardware. The in-game visuals offer more details than the vast majority of videogame titles and the cut-scenes excel beyond anything fans of the series will be expecting.

Eurogamer Sweden:

http://translate.google.com/translate?hl=en&sl=sv&u=www.eurogamer.se/articles/2012-11-01-recension-halo-4

I found it difficult to believe my eyes during my journey through the exciting new campaign. Vissa miljöer är så detaljrika, högupplösta och pampiga att det är lätt att tro att det är en toppmodern speldator jag sitter och spelar på, inte en snart sju år gammal konsol. Some environments are so detailed, high-resolution and grand that it is easy to believe that it is a state of the art gaming computer I sit and play on, not a nearly seven-year-old bracket. Om Halo 4 inte belönas med en rad utmärkelser för sina grafiska prestationer vid årets slut kommer jag att bli mycket upprörd. If Halo 4 is not rewarded with a number of awards for its graphics performance at the end, I will be very upset.

ZTGameDomain:

http://www.ztgd.com/reviews/halo-4/

This is probably the best looking Xbox 360 game to date, and easily one of the best looking games this generation.

Daily Joypad:

http://www.dailyjoypad.co.uk/?p=43897

Halo 4 look absolutely delicious and like it belongs in 2012. Character models, environments (a number of the level backdrops in particular are stunning) and textures all look great and everything is crisper and more colourful than in past Halo titles. Truly jaw-dropping stuff.

Game Pandemic:

http://gamepandemic.webs.com/halo-4-review

Beyond the characters looking pretty damn photo-realistic, the environments look equally stunning. It's been far too long since Halo has held the graphical dominance over other hit shooters, but finally the king is back.

OXMUK:

http://www.oxm.co.uk/47230/reviews/halo-4-review/?page=1

The most beautiful shooter we've played. The proprietary engine powering it all leaves those of rival games for dust, including DICE's grubbily good-looking Battlefield 3. The lighting system in particular is a triumph, adroitly mingling natural light with the fizzling greens, whites and purples of energy bolts. Characters, weapons and vehicles, meanwhile, are so heavy with detail they look positively corroded. It's here that Microsoft's monstrous franchise investment is most apparent, and the results leave us not so much curious about as frankly terrified by the thought of what 343 can achieve on the next generation Xbox.

Tech Deville:

http://techdeville.com/2012/11/04/halo-4-review/

Furthermore, the character models and designs are astounding. Theyre possibly one of the best human designs Ive seen in video games, and thats saying a lot. Its not only the character models that are detailed though. The entire looks gorgeous. Everything is sharp and clear, the environments are radiant and the effects are eye-opening.

Destructoid:

http://www.destructoid.com/review-halo-4-233109.phtml

The visuals, lighting, and art direction are phenomenal too, adding tons of detail and pushing the Xbox 360 to points I haven't seen in any other game on the console. Comparing Halo 3's visuals to Halo 4's is night and day, to the point that the former looks last-gen in comparison.

IGN:

http://uk.ign.com/articles/2012/11/01/halo-4-review

Expect your jaw to drop at least once on every level of Halo 4s eight-mission campaign.Of course, gorgeous graphics are only one responsibility a consoles killer app must bear. Perhaps equal to Halo 4s monitor-melting visuals is its bar-none, best-in-class sound design.

Pocket-Lint:

http://www.pocket-lint.com/review/6041/halo-4-xbox-360-game-review

The graphics in Halo 4 deserve their own section, simply because they are so good. Here is a game which has come right at the end of a consoles lifespan and worked some black magic with the hardware. Like Forza Horizon, the game frequently forces a double take, where only upon closer scrutiny does it become apparent the title is running on the Xbox 360.

Videogamer:

http://www.videogamer.com/reviews/halo_4_review.html

The engine underpinning this grand exhibition has also been on the receiving end of some serious upgrades, its lines of code and script producing what will likely be the Xbox 360's most luscious visual spectacle.

Nowgamer:

http://www.nowgamer.com/xbox-360/xbox360-reviews/1658922/halo_4_review.html

Visually, Halo 4 is easily the best looking Halo game to date and it could be argued its one of the most technically impressive games of the year.

Xbox360Achievements:

http://www.xbox360achievements.org/game/halo-4/review/

Quite easily one of the best looking games on consoles with some of the most visually impressive cutscenes around to boot. Its a visual masterpiece, from the textures and particle effects to the ambience of the environments and the attention to detail.

Game revolution:

http://www.gamerevolution.com/review/halo-4

I also just need to take a minute and gush about this game's visuals. This is hands-down the most gorgeous game you'll find on the Xbox 360. Microsoft has made it clear that this is the most expensive game they've ever made and it shows in the production values. From Halo 4's jaw-dropping facial animations to its vibrant and super-detailed landscapes, this game is downright stunning.

Machinima:

http://www.insidegamingdaily.com/2012/11/01/halo-4-review/

What can I say about Halo 4 that hasnt already been seen? The visuals have been massively overhauled to make this the best looking Halo, if not the best looking 360 game to date..The new location of Requiem provides a compelling mix of location types familiar from other Halo titles, like jungles and deserts while adding new Forerunner settings that look absolutely stunning.

Metro Gamecentral:

http://www.metro.co.uk/tech/games/916636-halo-4-review-running-rampant

The graphics are by far the best the series has ever seen and such a massive leap on from Halo Reach it almost feels like its on a different console. The detail and lighting in particular are exemplary, and for the first time a Halo title is in the running for the best-looking game on the hardware.

Gamespot:

http://www.gamespot.com/halo-4/reviews/halo-4-review-6399288/

These galactic machinationsare brought to life vividly by Halo 4's stunning technical prowess. From sweeping panoramic vistas to claustrophobic jungle clearings, the environments are rich with detail enhanced by thoughtful lighting and sharp textures.

Dualshockers:

http://www.dualshockers.com/2012/11/01/review-halo-4/

Visually, Halo 4 is currently the best looking game on the Xbox 360, hands down. The games is so gorgeous that at certain points, especially when you initially explore the cliff sides of Requiem, the games vistas will stop you dead in your tracks. Honestly, its pretty amazing what the team at 343 Industries has managed to pull off with seven-year-old hardware. I really cant applaud them enough for what was done here.

Gametrailers:

http://www.gametrailers.com/reviews/3ypvhg/halo-4-review

Massive ships hover overhead as battles rage on the surface, all without any significant hit to performance. Scores of enemies juke, jive, dive, and return fire intelligently at every turn, but it's not just a technical marvel. The art is absolutely incredible, and a big part of the fun in playing the game is simply anticipating what eye-popping environment lies behind the next door or over the next vista. It simply never stops impressing.

Yahoo:

http://uk.news.yahoo.com/halo-4-review-343-industries-takes-on-bungie-xbox-series-with-great-success-01112012.html

As one of the best-looking blockbusters ever made Halo 4 is an utterly compelling experience.

Planet Xbox 360:

http://www.planetxbox360.com/article_22106/Halo_4_Review

Graphically, 343 manages to swing for the fences and they're right where they need to be before taking the franchise towards the next generation.

Gaming Nexus:

http://www.gamingnexus.com/Article/Halo-4/Item3735.aspx

you battle in spaces ranging from ancient Forerunner tombs to wide open landscapes; they all look great. That is because the visuals powering this game are among the best seen on the Xbox 360 to date. This game looks awesome.

StrategyInformer:

http://www.strategyinformer.com/xbox360/halo4/2049/review.html

Plus, it looks amazing. Say what you want about how old the 360 is as a console, 343 has taken both its engine and Microsofts hardware to the limit.

C. Code Central:

http://c****cc.com/xbox360/rev/halo4review2.html

Graphically, Halo 4 stands above all the rest. There were several moments where I found myself gawking at the realism of the character models. Couple this with the hardly noticeable difference between the cutscenes and the actual campaign graphics

SpazioGames:

http://www.spaziogames.it/recensioni_videogiochi/console_xbox360/13925/halo-4.aspx

Technically Halo 4 is majestic.

Vandal Online:

http://www.vandal.net/analisis/x360/halo-4/12980/4

Halo 4 graphics are awesome and probably the most successful game for Xbox 360 in this regard.

The Globe and Mail:

http://www.theglobeandmail.com/technology/gaming/game-reviews/halo-4-a-great-game-series-extends-win-streak/article4810059/

The most noticeable thing about Halo 4 are its visuals. Halo 4 is a gorgeous game that at times transported me, or at least my imagination, to those alien worlds.

Game Planet:

http://www.gameplanet.co.nz/xbox/games/2005761.Halo-4/reviews/1014751.Halo-4/

Spectacular visuals.

Telegraph:

http://www.telegraph.co.uk/technology/video-games/video-game-reviews/9653888/Halo-4-review.html#

Halo 4 is an absurdly pretty video game

Forbes:

http://www.forbes.com/sites/erikkain/2012/11/04/halo-4-is-easily-one-of-the-best-looking-xbox-360-games-of-all-time/

As someone who often plays on a PC with graphics that put most console games to shame, this was one of those rare moments with my Xbox 360 that I just stopped and stared. Halo 4 looks incredible.

PC Authority:

http://www.pcauthority.com.au/Review/321685,halo-4-review---the-master-chief-is-back.aspx

It also looks amazing the quality of custscenes throughout the game is quite amazing. In fact, the games graphics in general are really quite stellar this one of the best Xbox games Ive ever seen.

Gaming Blend:

http://www.cinemablend.com/games/Halo-4-Review-Series-Survive-Bungie-48917.html

Requiem is home to every type of environment conceivable and all of them are jaw-dropping in detail.

GamrReview:

http://www.gamrreview.com/review/89451/halo-4

The game is both beautiful to look at and listen to. Graphically this is easily one of the most impressive games on the Xbox 360, and its both technically detailed and artistically gorgeous.

Thisisxbox:

http://www.thisisxbox.com/360/halo-4-review/#

Halo 4 is one of the most stunning, detailed and graphically superior games on the Xbox 360 right now. Its highly polished, exceptionally designed technological worlds with amazing lighting effects throughout.

NZherald:

http://www.nzherald.co.nz/entertainment/news/article.cfm?c_id=1501119&objectid=10844420

Visually, Halo 4 is a stunning effort, and the non-playable characters finally look like real humans rather than action figures carved out of potatoes.

Hardcore Gamer:

http://www.hardcoregamer.com/2012/11/07/review-halo-4/

Its a gorgeous game that pushes the Xbox 360 to its limit.

original?v=mpbl-1&px=-1

:P

[/spoiler]

most of thats horsesh!t and those journalists must be easily impressed. maybe im just spoiled but halo 4s graphics are just "good" for a console game. some parts do look pretty good but it also has a ton of really low res textures and an awful amount of jaggies, and overall just a really blurry picture thanks to such a low resolution, the character models for some of the covenant also look fairly bad. I still think gears 3 and uncharted 3 better, however iv only played the first 4 missions but i doubt halo could show anything in the later levels that would impress me
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Ucasuals

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#159 Ucasuals
Member since 2012 • 180 Posts

I dont like the concept of being under a dome.

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ReadingRainbow4

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#160 ReadingRainbow4
Member since 2012 • 18733 Posts

[QUOTE="AAllxxjjnn"] Skin Shader King. nunovlopes
Why is Steve Ballmer in Crysis 3?

I'm not sure what this game is worth guys, let me just call down a friend of mine who knows more about this sort of stuff.

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Ucasuals

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#162 Ucasuals
Member since 2012 • 180 Posts

the pretty graphics still cant mask the braindead gameplay

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Ucasuals

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#164 Ucasuals
Member since 2012 • 180 Posts

lol even the seesaw puzzle in duke nukem forever probley had new generation kids stuck at that part for an hour

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Ballroompirate

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#165 Ballroompirate
Member since 2005 • 26695 Posts

Loved the first two (plus warhead) and this looks just as good. Also hell yeah Psycho is back.

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deactivated-59b71619573a1

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#166 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="AAllxxjjnn"]Skin Shader King. NoodleFighter

That is some hot sh!t.

But is that Psycho? :? He looks old and fat. Also weren't the suits symbiotic? yet he lost his.

This is like 23 years after the original Crysis how do you not expect age to take its course :P

True. Doesn't explain the suit thing though.

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UnrealLegend

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#167 UnrealLegend
Member since 2009 • 5888 Posts

That looks so boring. What ever happened to the creative action of the first Crysis? I want to be able to punch explosive-rigged boats into a tin shack, then proceed to kill everyone with a heavy crate of ammo.

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deactivated-59b71619573a1

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#168 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

That looks so boring. What ever happened to the creative action of the first Crysis? I want to be able to punch explosive-rigged boats into a tin shack, then proceed to kill everyone with a heavy crate of ammo.

UnrealLegend

Then go play Crysis again :P

But yeah it feels like they keep going backwards with gameplay since Crysis 1.

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Sushiglutton

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#169 Sushiglutton
Member since 2009 • 10463 Posts

That looks so boring. What ever happened to the creative action of the first Crysis? I want to be able to punch explosive-rigged boats into a tin shack, then proceed to kill everyone with a heavy crate of ammo.

UnrealLegend
At 4.12 he's kicking a machine that breaks and kills the enemy. I'm sure there will be C4 to rig objects if you want to. We can also play with different arrow heads, hack enemy gadgets, five different alien weapons, zip-lines etc. The new nanosuit means you can do all the moves on the fly which leads to much smoother gameplay than the old double tap melee to be able to jump BS of C1.
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Peredith

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#170 Peredith
Member since 2011 • 2289 Posts

[QUOTE="Peredith"]

[QUOTE="Heil68"] lolJebus213

www.youtube.com/watch?v=K0oe_-ra4Mw. Go to 1 minute 10 seconds, and tell me that isn't the best looking console game. That geometry detail is onpar with The Witcher 2 on PC.

From an aesthetic standpoint Halo 4 destroys Crysis 3. But no, the geometry detail is not on par with The Witcher 2 on PC. You should be ashamed of yourself for saying that.

http://www.youtube.com/watch?v=mAu0X-LmRZs#t=3m45s

I'd say Halo 4 is pretty damn close.

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deactivated-59b71619573a1

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#171 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="Jebus213"][QUOTE="Peredith"]

www.youtube.com/watch?v=K0oe_-ra4Mw. Go to 1 minute 10 seconds, and tell me that isn't the best looking console game. That geometry detail is onpar with The Witcher 2 on PC.

Peredith

From an aesthetic standpoint Halo 4 destroys Crysis 3. But no, the geometry detail is not on par with The Witcher 2 on PC. You should be ashamed of yourself for saying that.

http://www.youtube.com/watch?v=mAu0X-LmRZs#t=3m45s

I'd say Halo 4 is pretty damn close.

TW2 isn't even Dx11. If it was and had tesselated assets it would benefit a lot more. TW2s biggest help for great visuals is its lighting though

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UnrealLegend

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#172 UnrealLegend
Member since 2009 • 5888 Posts

[QUOTE="UnrealLegend"]

That looks so boring. What ever happened to the creative action of the first Crysis? I want to be able to punch explosive-rigged boats into a tin shack, then proceed to kill everyone with a heavy crate of ammo.

Sushiglutton

At 4.12 he's kicking a machine that breaks and kills the enemy. I'm sure there will be C4 to rig objects if you want to. We can also play with different arrow heads, hack enemy gadgets, five different alien weapons, zip-lines etc. The new nanosuit means you can do all the moves on the fly which leads to much smoother gameplay than the old double tap melee to be able to jump BS of C1.

It looks better than Crysis 2; I'll give it that.

Still, the kicking will probably be slow and unreliable like in was in Crysis 2. I wish EA would get another dev to do more games similar to Warhead while Crytek wastes were time on this mediocrity excuse for a Crysis game.

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NoodleFighter

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#175 NoodleFighter
Member since 2011 • 11897 Posts

[QUOTE="Peredith"]

[QUOTE="Jebus213"] From an aesthetic standpoint Halo 4 destroys Crysis 3. But no, the geometry detail is not on par with The Witcher 2 on PC. You should be ashamed of yourself for saying that.seanmcloughlin

http://www.youtube.com/watch?v=mAu0X-LmRZs#t=3m45s

I'd say Halo 4 is pretty damn close.

TW2 isn't even Dx11. If it was and had tesselated assets it would benefit a lot more. TW2s biggest help for great visuals is its lighting though

It would of helped with optimization too, considering how rocky the game was it's a shame it had no DX11 tessellation, hopefully the RED Engine has native DX11 support because seriously having a high end game on DX9 only in 2014 is just sad.

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Ucasuals

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#177 Ucasuals
Member since 2012 • 180 Posts

Even duke nukem forever single player had too much handholding for my taste.

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psn8214

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#178 psn8214
Member since 2009 • 14930 Posts

After Crysis 2 I honestly don't even know if I wanna buy this. Maybe if I upgrade from my 480 sometime.

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Ucasuals

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#180 Ucasuals
Member since 2012 • 180 Posts

it just feels like the developer never sets you free on that fu*king level to figure out what the **** to do.

sick of that sh1t always gotta guide you like a rollercoaster ride.

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Ucasuals

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#183 Ucasuals
Member since 2012 • 180 Posts

its a big reason cooperative doesnt exist in alot of modern shooters because the single player maps arent also the mulitplayer maps and they have too much scripted sh1t.

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UnrealLegend

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#184 UnrealLegend
Member since 2009 • 5888 Posts

what the **** happened to developers having skills like this? being able to make a single player map also a great multiplayer map.

Ucasuals

What the **** happened to keeping all senseless rants in a single post?

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Ucasuals

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#185 Ucasuals
Member since 2012 • 180 Posts
its a big reason cooperative doesnt exist in alot of modern shooters because the single player maps arent also the mulitplayer maps and they have too much scripted sh1t.
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Meeeper282

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#186 Meeeper282
Member since 2012 • 1597 Posts

24573317.jpg

Sums this thread up

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#187 Ucasuals
Member since 2012 • 180 Posts

[QUOTE="Ucasuals"]

what the **** happened to developers having skills like this? being able to make a single player map also a great multiplayer map.

UnrealLegend

What the **** happened to keeping all senseless rants in a single post?

lol developers dont know how to make a map that works great for single player and also multiplayer anymore. SAD SH1T
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Ucasuals

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#188 Ucasuals
Member since 2012 • 180 Posts

black ops 2 no online cooperative

halo 4 has online cooperative

Which game is more scripted?

lol

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Sushiglutton

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#189 Sushiglutton
Member since 2009 • 10463 Posts
[QUOTE="UnrealLegend"]

[QUOTE="Sushiglutton"][QUOTE="UnrealLegend"]

That looks so boring. What ever happened to the creative action of the first Crysis? I want to be able to punch explosive-rigged boats into a tin shack, then proceed to kill everyone with a heavy crate of ammo.

At 4.12 he's kicking a machine that breaks and kills the enemy. I'm sure there will be C4 to rig objects if you want to. We can also play with different arrow heads, hack enemy gadgets, five different alien weapons, zip-lines etc. The new nanosuit means you can do all the moves on the fly which leads to much smoother gameplay than the old double tap melee to be able to jump BS of C1.

It looks better than Crysis 2; I'll give it that.

Still, the kicking will probably be slow and unreliable like in was in Crysis 2. I wish EA would get another dev to do more games similar to Warhead while Crytek wastes were time on this mediocrity excuse for a Crysis game.

I think you are being kind of unreasonable. The core mechanics improved a lot from 1 to 2 and now it looks like they are doing some further tweaking. Only thing that 1 really did better than 2 was the bigger levels (AI was kind of bad in both, but was buggier in 2 for me). Now that is a big deal as it changes the way the game plays a lot. So all things considered I def prefer 1+Warhead over 2. But 2 plays much smoother while at the same time having more options and customization.
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clyde46

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#190 clyde46
Member since 2005 • 49061 Posts
[QUOTE="nunovlopes"][QUOTE="AAllxxjjnn"] Skin Shader King.

Why is Steve Ballmer in Crysis 3?

CANT UNSEE!
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UnrealLegend

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#191 UnrealLegend
Member since 2009 • 5888 Posts

[QUOTE="UnrealLegend"]

[QUOTE="Ucasuals"]

what the **** happened to developers having skills like this? being able to make a single player map also a great multiplayer map.

Ucasuals

What the **** happened to keeping all senseless rants in a single post?

lol developers dont know how to make a map that works great for single player and also multiplayer anymore. SAD SH1T

picard-facepalm.jpg?1240934151.

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Ucasuals

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#192 Ucasuals
Member since 2012 • 180 Posts

the map biggun on quake 2 is a great deathmatch level and single player level lol.

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Ucasuals

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#193 Ucasuals
Member since 2012 • 180 Posts

the map biggun is better 1 vs 1 level than any halo 4 level.

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clyde46

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#194 clyde46
Member since 2005 • 49061 Posts
This thread has been heeeweee'd.
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Ucasuals

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#196 Ucasuals
Member since 2012 • 180 Posts

http://www.youtube.com/watch?v=dVowRGJYQWw

28 seconds

all the doors lead to the center of the map where the main battles happen

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nutcrackr

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#197 nutcrackr
Member since 2004 • 13032 Posts
The alpha doesn't look that great, pretty much same as c2.
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Ucasuals

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#198 Ucasuals
Member since 2012 • 180 Posts

halo has no better 1 vs 1 map than biggun.

Not even battlecreek lol

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Ucasuals

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#199 Ucasuals
Member since 2012 • 180 Posts

circle strafing around a pool of acid in the multiplayer lol watch out dont fall in it noobs.

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Ballroompirate

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#200 Ballroompirate
Member since 2005 • 26695 Posts

24573317.jpg

Sums this thread up

Meeeper282

Oh look a picture of Sniper :lol: