Allready covered the level size several times in this thread. You can still make super jumps even if they are not connected to the strength mode anymore (you can also kick and throw enemies far if you want). There is nothing in the gameplay mechanics that's prevents you from doing what is shown in that video. You can also do some things in C2 that you can't do in C1.[QUOTE="Sushiglutton"] [QUOTE="LookAnDrolL"] Yeah and in both games guns go PEW PEW when you shoot em Are you for real?? Have you even play Crysis? you cannnot make that jump in C2, since strength mode is abscent in nanosuit 2.0 (More like nanosuit 0.5) Also, in C2 maps are so tiny that patrolling vehicles do not exist; and even if they were there, the so called verticality, doesn't allow you to do it Try watching it again, here LookAnDrolL
Why re you making things up? You cannot do that in C2, the "strength jump" does NOT allow you to jump as high
C2 is a massive step back in gameplay, so one last time, watch that gameplay footage, there no chance you can do the things that C1 allows you to do in C2. The game is not only more linear but more restricted in many ways.
Haven't measured the jumps, but the one in 2 is def higher than what a normal human jumps. And you can certainly jump on top of a car. There are also like twelve different customization options (there are none in C1) and new moves like slide and stealth kill. The controls have been streamlined for the better so you don't need to enter a certain mode just to perform standard moves like running and jumping. The extra complexity in 1 comes from the larger levels and like I've said before I think it is a much better game overall for that reason. But the controls are better for 2 imo.
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