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Downgrade confirmedsupermechakirby
[QUOTE="supermechakirby"]Downgrade confirmedfoxhound_fox
Probably being sarcastic. Cause anyone who isn't an idiot knows there is no downgrading in PC games cause they are scalable.
OVER FREAKIN RATED !
Its sad that most people will have to play the dumb down version graphically. Also Cytec animation are way too rigid if the multiplayer plays anything like Far Cry than that just sucks. Rehashed story, rehashed abilites and uber graphics for the few..thats makes this game overrated and again nothing ground breaking as far as story or gameplay.
But thats just the truth.
-Ninja_Dog-
I'm not even going to bother with you.
[QUOTE="-Ninja_Dog-"]OVER FREAKIN RATED !
Its sad that most people will have to play the dumb down version graphically. Also Cytec animation are way too rigid if the multiplayer plays anything like Far Cry than that just sucks. Rehashed story, rehashed abilites and uber graphics for the few..thats makes this game overrated and again nothing ground breaking as far as story or gameplay.
But thats just the truth.
foxhound_fox
Actually, you can get the 8800GTS for around $250, the E6600 is $223 at newegg (the price is going to drop A LOT in July, so if you're upgrading wait until then), and you can get 2GB Corsair XMS2 DDR2 800 for $91 at newegg. All I need if I want to run it maxxed in DX10 is an 8800GTS and I'm set. I'll wait until Crysis comes out to buy one, considering it will be much, much less. I have an E6400, but I OC'ed it to outperform a E6600, so I'm definently good there. I can run it on high settings in DX9 if I don't want to get rid of my 7800GT.
OVER FREAKIN RATED !
Its sad that most people will have to play the dumb down version graphically. Also Cytec animation are way too rigid if the multiplayer plays anything like Far Cry than that just sucks. Rehashed story, rehashed abilites and uber graphics for the few..thats makes this game overrated and again nothing ground breaking as far as story or gameplay.
But thats just the truth.
-Ninja_Dog-
I think you're just trying to stir up commotion for no reason, but I'll respond anyway.
- Scalability is a good thing in PC games. It doesn't force people to playthe game at aninferior quality, it allows more people to enjoy the game.
- It's quite odd that you're basing the animations in Crysis on FarCry. Watch the latest tech demonstration video, it shows the animation system.
- Multiplayer is completely different from FarCry. Once again, Crysis differs from FarCry in countless ways.
- Even if many of the features in Crysis have been done before, Crysis improves on them, and combines them into a single game.
- You have never played this game, sothere is no way you can say that the gameplay and story are bad.
That sure sounds amazing. I wonder if this will actually generate a new "generation" of fps. Most fps nowadays are pretty much the same with the same basic concepts. Painfully little has changed between a halo CE 6 years ago and fps nowadays. I hope crysis does something about this. 11Marcel
The Yerli brothers grew up in Germany and received so much German education/influence which made them more German than Turkish.
It's pretty safe to say there would be no Crytek today if Yerli's family stayed in Turkey.
The Yerli brothers grew up in Germany and received so much German education/influence which made them more German than Turkish.
It's pretty safe to say there would be no Crytek today if Yerli's family stayed in Turkey.
blackeagle84
Why did you bump this thread?
"A big part of the reason for that is that the AI has to understand that a fallen chunk of tree is cover. It has to deal with and exploit an environment that can dramatically change with every gunshot. When they first implemented this, Senior Game Designer Bernd Diemer discovered that he could grab a fallen tree and hold it in front of him to become completely invisible to the AI. This tactic is frowned upon in the real military as unsporting, so it had to be tactfully explained to the AI that a walking tree is deeply suspicious."
Lol!
This game seems so amazing.
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