Nintendo Hardware is underpowered! 8 more days until Nintendo spills the beans

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iandizion713

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#101  Edited By iandizion713
Member since 2005 • 16025 Posts

@emgesp: I understand it, but it still dont mean much. Unless it gets mature dudebro games, haters will continue to hate. Thats what they mean by it will only cater to Nintendo fans. Which is true, Switch is for Nintendo fans.

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#102 pyro1245
Member since 2003 • 9525 Posts

@iandizion713: People in hell want ice water - but the Devil says you gotta buy his special thermos or the water heats up too quickly.

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#103  Edited By emgesp
Member since 2004 • 7849 Posts

@Wasdie: Look at this picture and you'll see why Wii U's 1st party offerings was lackluster. Now imagine if those teams who developed those 3DS versions had made unique Wii U games instead.



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#104 iandizion713
Member since 2005 • 16025 Posts

@pyro1245: Sold!

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#105 emgesp
Member since 2004 • 7849 Posts

@iandizion713 said:

@emgesp: I understand it, but it still dont mean much. Unless it gets mature dudebro games, haters will continue to hate. Thats what they mean by it will only cater to Nintendo fans. Which is true, Switch is for Nintendo fans.

With those extra teams Nintendo could actually make a couple dudebro games.

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#106 iandizion713
Member since 2005 • 16025 Posts

@emgesp: It wont be enough. Entitled gamers want it all.

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#107 Wasdie  Moderator
Member since 2003 • 53622 Posts

@emgesp: Porting a game is not like creating a brand new one from scratch. I wouldn't bet on them being able to produce that many more games with those studios.

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#108 pyro1245
Member since 2003 • 9525 Posts

@iandizion713 said:

@pyro1245: Sold!

basically.

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#109  Edited By emgesp
Member since 2004 • 7849 Posts

@Wasdie said:

@emgesp: Porting a game is not like creating a brand new one from scratch. I wouldn't bet on them being able to produce that many more games with those studios.

Then they are royally screwed if they can't increase 1st party offerings to a great degree given AAA third party support will pretty much be nonexistent. It would literally be Wii U all over again.

If there is even a single software drought on this system then Nintendo has truly lost it. No excuse at this point.

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#110  Edited By Wasdie  Moderator
Member since 2003 • 53622 Posts

@iandizion713 said:

@emgesp: I understand it, but it still dont mean much. Unless it gets mature dudebro games, haters will continue to hate. Thats what they mean by it will only cater to Nintendo fans. Which is true, Switch is for Nintendo fans.

The Gamecube and WiiU proved that there are no longer enough Nintendo fans to sustain Nintendo's size. If they keep developing consoles for that dwindling fanbase, they will have to downsize quite a bit as a company.

Dismissing potential customers as "dudebros" while implying they are somehow inferior to the superior Nintendo fanboy is asinine and it ignores the reality of the market. Living in this delusional world that Nintendo can continue to survive as you know it today on the tiny sales it generates is only going to bring you disappointment.

I just wish Nintendo would realize that. Only smart thing I've seen them do recently is partner with iOS and start funding mobile games like Pokemon GO on iOS and Android. Those things are going to bring Nintendo a lot more success than the Switch ever can hope to.

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#111 Flyincloud1116
Member since 2014 • 6418 Posts
@emgesp said:
@Wasdie said:
@emgesp said:
@Pedro said:

You do realise that the Switch is being marketed as a home console right? The dynamics of mobile gaming is not the same as home console gaming. Blurting out graphics are gimmicks is escaping the fact that the Switch is as strong as 11 year old hardware and is going to be sold for greater than the current gen systems but significantly weaker. Secondly Nintendo has almost no third party support and having a system this weak is not going to make things better. The DS and 3DS has a strong userbase in the mobile sector but Nintendo has a weak userbase home console side. Even when they had a strong userbase with the Wii, most of the users didn't buy anything beyond the games that was bundled in.

This will sell better than the Wii U, but only if the price is right and Nintendo themselves actually support the thing without massive software droughts. Though, even with all that at best it will only sell half as well as the 3DS.

How is it going to sell better than a Wii U? It's still going to lack the games because of how weak it is and it's price point is going to be even higher than the Wii U. Do not take internet enthusiasm for real life demand for a product. Outside of being a major Nintendo fan, there is no reason to own a Switch. It's an inferior console that converts into an inferior tablet all for more money.

Well it'll get double the support from 1st party teams given the unified platform. All those 3DS only teams will now be making Switch games.

Is Nintendo shutting down the 3DS?

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#112  Edited By emgesp
Member since 2004 • 7849 Posts

@flyincloud1116 said:

Is Nintendo shutting down the 3DS?

Eventually, Switch is obviously both the successor to the Wii U and 3DS. Don't believe in the third pillar line, its complete BS and you only need to look at the original DS for proof.

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#113 Flyincloud1116
Member since 2014 • 6418 Posts

@emgesp said:
@flyincloud1116 said:

Is Nintendo shutting down the 3DS?

Eventually, Switch is obviously both the successor to the Wii U and 3DS. Don't believe in the third pillar line.

Have Nintendo officially said this? I mean everything is shutdown eventually, but I just don't see this happening for a few more years. 3DS is a money maker.

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#114  Edited By emgesp
Member since 2004 • 7849 Posts

@flyincloud1116 said:
@emgesp said:
@flyincloud1116 said:

Is Nintendo shutting down the 3DS?

Eventually, Switch is obviously both the successor to the Wii U and 3DS. Don't believe in the third pillar line.

Have Nintendo officially said this? I mean everything is shutdown eventually, but I just don't see this happening for a few more years. 3DS is a money maker.

3DS hardware sales have pretty much stalled. Look, Nintendo released the DS even when the GBA was only on the market for 3 yrs and was doing very well.

A lot of those 3DS only teams have moved on to the Switch, so you'll see less support for the 3DS than usual in 2017 and beyond.

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#115  Edited By iandizion713
Member since 2005 • 16025 Posts

@Wasdie said:
@iandizion713 said:

@emgesp: I understand it, but it still dont mean much. Unless it gets mature dudebro games, haters will continue to hate. Thats what they mean by it will only cater to Nintendo fans. Which is true, Switch is for Nintendo fans.

The Gamecube and WiiU proved that there are no longer enough Nintendo fans to sustain Nintendo's size. If they keep developing consoles for that dwindling fanbase, they will have to downsize quite a bit as a company.

Dismissing potential customers as "dudebros" while implying they are somehow inferior to the superior Nintendo fanboy is asinine and it ignores the reality of the market. Living in this delusional world that Nintendo can continue to survive as you know it today on the tiny sales it generates is only going to bring you disappointment.

I just wish Nintendo would realize that. Only smart thing I've seen them do recently is partner with iOS and start funding mobile games like Pokemon GO on iOS and Android. Those things are going to bring Nintendo a lot more success than the Switch ever can hope to.

You got three devices that cater to dudebros and yet your complain that another dont. Who cares if Nintendo fans arent enough, well get more Nintendo fans. Catering to dudebros wont solve Nintendos problem, it will make it worst, as Gamecube and Wii U are evidence to that.

Dudebro games are going downhill. Their fanbase arent growing. Maybe they should go mobile and build brand recognition too.

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#116  Edited By emgesp
Member since 2004 • 7849 Posts

@iandizion713 said:
@Wasdie said:
@iandizion713 said:

@emgesp: I understand it, but it still dont mean much. Unless it gets mature dudebro games, haters will continue to hate. Thats what they mean by it will only cater to Nintendo fans. Which is true, Switch is for Nintendo fans.

The Gamecube and WiiU proved that there are no longer enough Nintendo fans to sustain Nintendo's size. If they keep developing consoles for that dwindling fanbase, they will have to downsize quite a bit as a company.

Dismissing potential customers as "dudebros" while implying they are somehow inferior to the superior Nintendo fanboy is asinine and it ignores the reality of the market. Living in this delusional world that Nintendo can continue to survive as you know it today on the tiny sales it generates is only going to bring you disappointment.

I just wish Nintendo would realize that. Only smart thing I've seen them do recently is partner with iOS and start funding mobile games like Pokemon GO on iOS and Android. Those things are going to bring Nintendo a lot more success than the Switch ever can hope to.

You got three devices that cater to dudebros and yet your complain that another dont. Who cares if Nintendo fans arent enough, well get more Nintendo fans.

Who says Nintendo has to only cater to dudebros? Why can't they cater to both Nintendo fans and dudebros alike?

Its not like every PS4 game is aimed at dudebros. Inside is the furthest thing from a dudebro game and its absolutely fantastic.

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#117  Edited By iandizion713
Member since 2005 • 16025 Posts

@emgesp: They can and im sure they will. Balance is true power. Nintendo will strive for diversity. Inside dont sell. Thats the issue with dudebros, they only buy dudebro games.

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#118 emgesp
Member since 2004 • 7849 Posts

@iandizion713 said:

@emgesp: They can and im sure they will. Balance is true power. Nintendo will strive for diversity. Inside dont sell. Thats the issue with dudebros, they only buy dudebro games.

Inside did just fine for an indie title. It didn't have a huge budget, so it didn't need to sell multiple millions of copies to be profitable.

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#119  Edited By iandizion713
Member since 2005 • 16025 Posts

@emgesp: I doubt it did good. I doubt it even got close to a million.

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#120 emgesp
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@iandizion713 said:

@emgesp: I doubt it did good.

Based on what? It received high acclaim and released on three different platforms. I'm sure it did just fine.

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#121 Pedro
Member since 2002 • 73978 Posts

This dudebro nonsense is truly that. Nintendo does not understand what diversity is in gaming. They only make one type/kind of games. This is why third party games are imperative. The majority of the market is made up of the folks that purchase PS4 and Xbox. You can call these people dudebros or what ever nonsense that you make you feel special but the reality is that regular gamers want the games that can be found on the other two systems. Sales and games are clear indicator of that. Pretending that this group is insignificant for Nintendo's success in the home console arena is to bask in the sunlight of fanhood.

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#122  Edited By iandizion713
Member since 2005 • 16025 Posts

@emgesp said:
@iandizion713 said:

@emgesp: I doubt it did good.

Based on what? It received high acclaim and released on three different platforms. I'm sure it did just fine.

Based on what source? Dudebros buy dudebros games. Look at sales of Dues Ex, Dishonored, Rise of the Tomb Raider, XCom 2, etc. These games arent cheap to release, else Inside would be on Wii U.

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#123 bowserjr123
Member since 2006 • 2478 Posts

@iandizion713 said:

@bowserjr123: SMS was more powerful than NES. Genesis was more powerful than SNES. N64 was different because Saturn and PS1 went to disc. Both had better cutscenes, 2D, etc. Then Gamecube got beat by Xbox, etc.

Nintendo has never released a console focused on power. They dont even reveal specs for people who preorder and buy. We wont get specs for Switch until people get them home and test them.

You're always full of bullshit. Don't expect another response out of me.

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#124 FireEmblem_Man
Member since 2004 • 20389 Posts

@skektek: Sega Master System was more powerful than the NES

Loading Video...

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#125 iandizion713
Member since 2005 • 16025 Posts

@bowserjr123 said:
@iandizion713 said:

@bowserjr123: SMS was more powerful than NES. Genesis was more powerful than SNES. N64 was different because Saturn and PS1 went to disc. Both had better cutscenes, 2D, etc. Then Gamecube got beat by Xbox, etc.

Nintendo has never released a console focused on power. They dont even reveal specs for people who preorder and buy. We wont get specs for Switch until people get them home and test them.

You're always full of bullshit. Don't expect another response out of me.

Cool story bro.

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#126 deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@Wasdie:

What if instead of receiving 3rd party support akin to the PS4 and Xbox One, the Switch receives games closer to the support found on 3DS?

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#127 360ru13r
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And water is wet. Look you wanted a nintendo product that could play skyrim and nintendo made a console that could play games like skyrim. Did you really believe that the Switch especially after looking at their product reveal commerical was going to be as powerful as a scorpio or PS5? To be fair about the Switch it really could only be about as powerful if not slightly more powerful than an the most powerful tablet on the market due to hardware limitations especially with the get up and go ability of the Switch. Think of it's power like this with the Switch, compared to a normal console the Switch will be using all surface mount electronics which means everything including the graphics card will be implemented into the motherboard. That alone limits the potential power of the Switch before we even know the specs. And I can bet you the stand/base part of the Switch is nothing more than a docking station so yeah to complain about the power of the Switch is just ludicrous as once you think about the products design and capabilities.

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#128 FireEmblem_Man
Member since 2004 • 20389 Posts

@flyincloud1116 said:
@FireEmblem_Man said:

@flyincloud1116: The NES is old ass hardware when it came out in the US, since it was out in Japan in 1983, NEC already had made a 16-bit device ready in the 80's known as PC Engine. Commodore tried to market their PC as a home console replacement with the Amiga and Commodore 64 game system version.

HAHAHAHAHA! So you admit by ignoring that the SNES, Gamecube, and N64 were powerful consoles. Also, just because the US was late to the party doesn't mean that the NES hardware was garbage.

LOL, you're trying to change history! Yes, the N64 was the only strong 3D console, but the GC was only stronger than the PS2 and not as strong as the OG Xbox!

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#129 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

@FireEmblem_Man said:
@flyincloud1116 said:
@FireEmblem_Man said:

@flyincloud1116: The NES is old ass hardware when it came out in the US, since it was out in Japan in 1983, NEC already had made a 16-bit device ready in the 80's known as PC Engine. Commodore tried to market their PC as a home console replacement with the Amiga and Commodore 64 game system version.

HAHAHAHAHA! So you admit by ignoring that the SNES, Gamecube, and N64 were powerful consoles. Also, just because the US was late to the party doesn't mean that the NES hardware was garbage.

LOL, you're trying to change history! Yes, the N64 was the only strong 3D console, but the GC was only stronger than the PS2 and not as strong as the OG Xbox!

Hardly matters when Nintendo's powerful, or even competitive hardware, is all in the past. They haven't been performance competitive since the Wii. Nintendo hardware being under-powered is an accurate statement in present day and even recent gens.

And... is this actually news to anybody?? ?

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#130 skektek
Member since 2004 • 6530 Posts

No shit. It came out 2 years later.

@FireEmblem_Man said:

@skektek: Sega Master System was more powerful than the NES

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#131 Pedro
Member since 2002 • 73978 Posts

@AdobeArtist said:

And... is this actually news to anybody?? ?

Its news to the TC and a few others.

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#132  Edited By iandizion713
Member since 2005 • 16025 Posts

@360ru13r said:

And water is wet. Look you wanted a nintendo product that could play skyrim and nintendo made a console that could play games like skyrim. Did you really believe that the Switch especially after looking at their product reveal commerical was going to be as powerful as a scorpio or PS5? To be fair about the Switch it really could only be about as powerful if not slightly more powerful than an the most powerful tablet on the market due to hardware limitations especially with the get up and go ability of the Switch. Think of it's power like this with the Switch, compared to a normal console the Switch will be using all surface mount electronics which means everything including the graphics card will be implemented into the motherboard. That alone limits the potential power of the Switch before we even know the specs. And I can bet you the stand/base part of the Switch is nothing more than a docking station so yeah to complain about the power of the Switch is just ludicrous as once you think about the products design and capabilities.

Agreed, gamers entitlement is getting out of hand. Its a no wonder AAA gaming is struggling so much.

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#133  Edited By Wasdie  Moderator
Member since 2003 • 53622 Posts

@iandizion713 said:

You got three devices that cater to dudebros and yet your complain that another dont. Who cares if Nintendo fans arent enough, well get more Nintendo fans. Catering to dudebros wont solve Nintendos problem, it will make it worst, as Gamecube and Wii U are evidence to that.

Dudebro games are going downhill. Their fanbase arent growing. Maybe they should go mobile and build brand recognition too.

"We'll get more Nintendo fans." Unless you put out two hard-hitting exclusives a year that don't just cater to the existing fans (like Mario Kart and Super Smash), Nintendo isn't going to be gaining any new fans. The Wii was unable to create new fans given the Wii-U's sales and the Wii-U certainly didn't create any new fans either. They are running out of nostalgia to drive their products with. Their fanbase is dwindling but they are unable to make games that people actually want. They pissed away Starfox this gen, Metroid is completely MIA, Zelda continues to be delayed, Mario isn't pushing the numbers it once did, Super Smash Brothers and Mario Kart are just fanservices that don't appeal to non-Nintendo fans, and they refuse to make a console version of Pokemon.

You're making baseless assumptions about "dubebro" games too. Sales indicate nothing but a growing market for core gaming. CoD's sales slipped a bit but that's more to do with Battlefield 1 and Titanfall 2 coming out around the same time.

There is nothing stopping Nintendo at building gimmicky products that will be the best of both worlds and finally building some hardware that 3rd parties can easily support while Nintendo focuses on building their 1st party games. I think a lot of people would buy a Nintendo console if they could play both Zelda and Battlefield on it.

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#134 emgesp
Member since 2004 • 7849 Posts

@iandizion713 said:
@emgesp said:
@iandizion713 said:

@emgesp: I doubt it did good.

Based on what? It received high acclaim and released on three different platforms. I'm sure it did just fine.

Based on what source? Dudebros buy dudebros games. Look at sales of Dues Ex, Dishonored, Rise of the Tomb Raider, XCom 2, etc. These games arent cheap to release, else Inside would be on Wii U.

Inside's budget isn't nearly as high as those games you mentioned, so that means it doesn't have to sell as well to be profitable.

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#135 Flyincloud1116
Member since 2014 • 6418 Posts

@AdobeArtist said:
@FireEmblem_Man said:
@flyincloud1116 said:
@FireEmblem_Man said:

@flyincloud1116: The NES is old ass hardware when it came out in the US, since it was out in Japan in 1983, NEC already had made a 16-bit device ready in the 80's known as PC Engine. Commodore tried to market their PC as a home console replacement with the Amiga and Commodore 64 game system version.

HAHAHAHAHA! So you admit by ignoring that the SNES, Gamecube, and N64 were powerful consoles. Also, just because the US was late to the party doesn't mean that the NES hardware was garbage.

LOL, you're trying to change history! Yes, the N64 was the only strong 3D console, but the GC was only stronger than the PS2 and not as strong as the OG Xbox!

Hardly matters when Nintendo's powerful, or even competitive hardware, is all in the past. They haven't been performance competitive since the Wii. Nintendo hardware being under-powered is an accurate statement in present day and even recent gens.

And... is this actually news to anybody?? ?

That's basically what I was saying. They are just pushing the narrative that Nintendo has never had a consoles that either was the most powerful nor competitive in the hardware department.

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#136  Edited By iandizion713
Member since 2005 • 16025 Posts

@Wasdie: And yet Pokemon continues to break records. How many AAA games have to flop in sales before yall realize AAA gaming is shrinking? CoD has never had issues with competition before. Excuses, excuses. And no reason Switch cant run Battlefield 1, graphics are gimmicks. Bring Rise of the Tomb Raider too, maybe itll sell this time.

@emgesp: It still has to sell something. And i doubt its sold enough.

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#137 nintendoboy16
Member since 2007 • 42236 Posts

@Wasdie said:
@iandizion713 said:

@emgesp: I understand it, but it still dont mean much. Unless it gets mature dudebro games, haters will continue to hate. Thats what they mean by it will only cater to Nintendo fans. Which is true, Switch is for Nintendo fans.

The Gamecube and WiiU proved that there are no longer enough Nintendo fans to sustain Nintendo's size. If they keep developing consoles for that dwindling fanbase, they will have to downsize quite a bit as a company.

Dismissing potential customers as "dudebros" while implying they are somehow inferior to the superior Nintendo fanboy is asinine and it ignores the reality of the market. Living in this delusional world that Nintendo can continue to survive as you know it today on the tiny sales it generates is only going to bring you disappointment.

I just wish Nintendo would realize that. Only smart thing I've seen them do recently is partner with iOS and start funding mobile games like Pokemon GO on iOS and Android. Those things are going to bring Nintendo a lot more success than the Switch ever can hope to.

Yeah a decision so smart that they're showing similar signs Sega and Atari had pulling the same moves just a couple gens ago.

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#138  Edited By Wasdie  Moderator
Member since 2003 • 53622 Posts

@iandizion713 said:

@Wasdie: And yet Pokemon continues to break records. How many AAA games have to flop in sales before yall realize AAA gaming is shrinking? CoD has never had issues with competition before. Excuses, excuses. And no reason Switch cant run Battlefield 1, graphics are gimmicks. Bring Rise of the Tomb Raider too, maybe itll sell this time.

"No reason switch can't run Battlefield 1". I can give you 64.

You make it very obvious you don't know very much about video games in general. Explains why you sound so detached from the whole market.

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#139 inggrish
Member since 2005 • 10503 Posts

@iandizion713: "And no reason Switch cant run Battlefield 1" says who?

The basic hardware (if rumours are to believed) is about 1/9 the power of the original xbox one. That game already pushes the current consoles to the limit. What makes you think DICE would even consider trying to get those 64 player games working on the switch?

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Wasdie

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#140 Wasdie  Moderator
Member since 2003 • 53622 Posts

@nintendoboy16: Pretty sure iOS and Android weren't a thing back then so the comparison is useless.

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#141 nintendoboy16
Member since 2007 • 42236 Posts

@Wasdie said:

@nintendoboy16: Pretty sure iOS and Android weren't a thing back then so the comparison is useless.

Not really. iOS and Android are non-Nintendo platforms the same way the GameCube, PS2, XBOX and any console after those aren't owned by Sega and Atari, and already through the reception of Miitomo, Pokemon GO, and Mario Run, we're seeing the early signs, good sales be damned (unless you're Mario Run in Japan, where it's doing quite badly). If/when Nintendo drops their hardware for other systems, it'll get even worse.

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iandizion713

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#142  Edited By iandizion713
Member since 2005 • 16025 Posts

@_Matt_ said:

@iandizion713: "And no reason Switch cant run Battlefield 1" says who?

The basic hardware (if rumours are to believed) is about 1/9 the power of the original xbox one. That game already pushes the current consoles to the limit. What makes you think DICE would even consider trying to get those 64 player games working on the switch?

I never said theyd consider it, but it can easily be done. Graphics are gimmicks. Companies have stated countless times they make their textures at the highest quality tech allows them to and then downgrade them to run on consoles.

Kinda like how Game of Thrones is recorded in 6K and downgraded to 480p, 720p, and 1080p.

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#143  Edited By Wasdie  Moderator
Member since 2003 • 53622 Posts

@iandizion713: BF1 cannot be done on a Switch. It's physically impossible. The Switch does not have the CPU or RAM to handle the 64 player count, terrain deformation, and destruction of the levels in BF1.

On the PS4 and Xbox One it doesn't even maintain a smooth 60fps because of their weaker CPUs. The Switch would have no hope in running it even with BF1942's graphics.

You really need to brush up on what makes a video game work before you try to convince us that you know what you're talking about.

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#144 Pedro
Member since 2002 • 73978 Posts
@iandizion713 said:

I never said theyd consider it, but it can easily be done. Graphics are gimmicks. Companies have stated countless times they make their textures at the highest quality tech allows them to and then downgrade them to run on consoles.

Kinda like how Game of Thrones is recorded in 6K and downgraded to 480p, 720p, and 1080p.

Take some time out of your day to understand the tech rather than making asinine statements like the bold. It would do you some good.

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#145  Edited By iandizion713
Member since 2005 • 16025 Posts

@Wasdie said:

@iandizion713: BF1 cannot be done on a Switch. It's physically impossible. The Switch does not have the CPU or RAM to handle the 64 player count, terrain deformation, and destruction of the levels in BF1.

On the PS4 and Xbox One it doesn't even maintain a smooth 60fps because of their weaker CPUs. The Switch would have no hope in running it even with BF1942's graphics.

You really need to brush up on what makes a video game work before you try to convince us that you know what you're talking about.

Whatever you say mate. Its silly comments like this that make this forum a joke. Acting like a downgrade is IMPOSSIBLE! Lol. Thanks for the laugh.

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#146 caryslan2
Member since 2005 • 2486 Posts

@iandizion713 said:

@drummerdave9099: Gamecube was missing a lot of content though. I remember we use to make fun of it cause it didnt have JRPGs or GTA, etc. Games we use to love like Metal Gear, Devil May Cry, etc were never on Gamecube. It also didnt have online like PS2, Xbox, and Dreamcast did. It was pretty much a joke.

The Gamecube had Metal Gear Solid: The Twin Snakes.

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#147  Edited By inggrish
Member since 2005 • 10503 Posts

@iandizion713: Wasdie is 100% right though. I'm not an expert, but i do have a degree in games design and been in the industry a couple of years. There's more to having power than 'graphical gimmicks'

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#148  Edited By Wasdie  Moderator
Member since 2003 • 53622 Posts

@iandizion713 said:
@Wasdie said:

@iandizion713: BF1 cannot be done on a Switch. It's physically impossible. The Switch does not have the CPU or RAM to handle the 64 player count, terrain deformation, and destruction of the levels in BF1.

On the PS4 and Xbox One it doesn't even maintain a smooth 60fps because of their weaker CPUs. The Switch would have no hope in running it even with BF1942's graphics.

You really need to brush up on what makes a video game work before you try to convince us that you know what you're talking about.

Whatever you say mate. Its silly comments like this that make this forum a joke. Acting like a downgrade is IMPOSSIBLE! Lol. Thanks for the laugh.

What's laughable is how downright ignorant you are of gaming in general.

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#149  Edited By iandizion713
Member since 2005 • 16025 Posts

@_Matt_ said:

@iandizion713: Wasdie is 100% right though. I'm not an expert, but i do have a degree in games design and been in the industry a couple of years. There's more to having power than 'graphical gimmicks'

Like? What makes Switch not be able to handle Battlefield 1? Whats impossible to do. Would love to hear.

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#150  Edited By inggrish
Member since 2005 • 10503 Posts

@iandizion713: the Switch would not be able to handle 64 online players fighting in very large arenas with vehicles, destruction, and environment deformation, all the while processing extra information such as hitboxes and netcode. It wouldn't be able to do that at 30fps, never mind the 60 the other consoles attempt to reach.

Simply lowering the graphics will not help (unless you dial the graphics back so far to ps2 levels that you can't even see what you're shooting (which will fundamentally damage the gameplay). And even then, you would probably have to make the maps smaller... Which again makes the gameplay not as good.