Nintendo Started Gaming's Destruction: Facts, Evidence, and a History Lesson

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peterw007

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#151 peterw007
Member since 2005 • 3653 Posts

[QUOTE="StealthMonkey4"]The 3DS is the first part of Nintendo's descent. Nintendo going to crash and burn hard IMO, and Sony will go back to its rightful place in first with Microsoft in second. Nintendo just doesn't care about good games and making good systems anymore IMO, and it'll come back to them. I agree with you.garland51

I got to agree with both of you & the OP about this. Nintendo have gotten too cocky off of the huge DS & Wii's sales & seems to think that people would just eat up every single gimmick of theirs from now on, without any compelling software, just like they thought that everyone would eat up the "Glassless 3D" feature of the 3DS like they did with the motion control gimmick with the Wii. Guess what? It didn't work this time. They seriously forgot that it's software that moves systems, & I'm not talking about ports, remakes, or rehashes like they got on the 3DS so far. Brand name can only take you so far, & gimmicks doesn't last forever.

Everybody loves to hate on Nintendo.

But just remember...Nintendo has been here since the very beginning.

In the 1970s...Nintendo was here.

In the 2010s, almost 40 years later, Nintendo still thrives.

What other video game company has that kind of resilience?

---

The only thing that's changed in Nintendo is it's size.

The philosophy, tradition, and spirit of the company is still there, just as strong as ever.

I can't say the same thing about other corporations like EA or Microsoft.

Have you ever considered why so many people still love Nintendo and loyally continue to buy their products?

---

This whole thread proclaims the industry's death.

Personally, I welcome this crash.

The industry has gotten way too large for it's own good.

We need to go back to the days where video games were created only out of love...not for profit.

Back in the 80's, it only took a couple of guys to make a video game.

In the 90's...20-30 people max.

Today? HUNDREDS...with million dollar budgets.

It's sickening. And it encourages corporate greed.

---

I have to disagree with you, OP.

I LOVE how indie games, flash games, and piracy have precipitated the descent of corporate gaming.

Hopefully we can finally return to the days of real gaming.

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ChubbyGuy40

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#152 ChubbyGuy40
Member since 2007 • 26442 Posts

One day you'll learn.

DarkLink77

Aye. One day you too shall learn good FPSes from bad, and throw thy copy of Halo into thine trash where it belongs.

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DarkLink77

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#153 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"]

One day you'll learn.

ChubbyGuy40

Aye. One day you too shall learn good FPSes from bad, and throw thy copy of Halo into thine trash where it belongs.

Nah, man. Halo: CE is a classic.

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VendettaRed07

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#154 VendettaRed07
Member since 2007 • 14012 Posts

I agree somewhat.. While I like the DS and Wii a lot part of me wishes they didn't exist. It seems like the philosophies of game design they started have done much more harm than good.

This generation seemed like it was headed in the right direction around 2007.. but then in 2008-2009 something changed... Thats where the stripping and the casualization of almost everything started.. thats when MS seemed to give up on making first party exclusives, thats when casual garbage iphone games started taking over...That is when it seemed like innovation in good software stopped and innovation by gimmicks and all that crap began.. 2008 really marked the end of the golden era of gaming for my moneys worth.. sure some stuff that was in development before that time trickled in the next year or so but since then there has been a massive drop off

idk it is just really weird right now in gaming, it seems like every game company just isn't really sure what they want to do anymore or what type of games they should make, who they should appeal to and so on.. Which doesn't make any sense to me.. I am not sure why all these developers feel the need to make every game accessable to everyone, when the PS2 was the most successful console of all time, not the wii.. Diversity is the key to success not mass appeal, mass appeal actually limits appeal if that makes any sense.

you can't make one game appeal to everyone it doesn't work like that.. You need to make a handful of certain games for one audience, a handful of games aimed at another audience and so on.. Trying to make hardcore series have casual appeal or casual games have hardcore appeal just doesn't work, it needs to be one or the other and if you want to satisfy the other audience THEN MAKE A DIFFERENT GAME.

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drinkerofjuice

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#155 drinkerofjuice
Member since 2007 • 4567 Posts

[QUOTE="DarkLink77"]

One day you'll learn.

ChubbyGuy40

Aye. One day you too shall learn good FPSes from bad, and throw thy copy of Halo into thine trash where it belongs.

Says the one who sings the praises of Duke Nukem Forever ;)
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Lost-Memory

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#156 Lost-Memory
Member since 2009 • 1556 Posts

Ok, yes, the title is crazy, and no, you're not hallucinating, DarkLink is making an anti-Nintendo thread. But before your head explodes, came down, grab a drink, and hear me out.

Remember back in 1983, when there was this really bad game called E.T.? I mean, it was s***. You were E.T., and you had to go down holes or some s*** to find the pieces of a telephone to call your spaceship. Anyway, it was areallybad game. Like, a .45 going off in your pants bad. "Worst Game Ever"bad.

'Course it was made in like six weeks, but that's not important. Anyway, since the movie was super popular, Atari figured it would sell a f****** of copies, so... they made a f****** of copies.

Unfortunately, it didn't. In fact the game was so bad, Atari had to bury most of the copies in a hole somewhere. That's what you call ironic.

Anyway, the E.T. failure plus a few other issues (Too many game consoles, too many games) basically made it impossible for any gaming company to make enough money to stay afloat. Stores considered the video game fad over, and no one would stock them anymore. So the whole industry went belly up, until Nintendo released the NES and made games "cool" again. Everyone could play the NES. And everyone did. But the casuals couldn't keep up with the change in tech and all the fancy new buttons that accompanied subsequent console releases, and they gradually exited the industry. Until recently.

Nintendo is directly going to be responsible for a second video game crash. With theWii and the DS, they have set us down on a path of destruction.

"HOW?" I hear you gasp, hand flying to your mouth like some woman on a sitcom in the 1950s.

Ironically, they're going to do it by doing the same thing they did to save the video game industry with the NES. By making games for everyone.

Like it or not, traditional console and handheld gaming as we know it is over.Handheldsare being knocked out by smartphones (see the 3DSand the inevitable failure of the Vita), and consoles by multipurpose tablets and streaming devices like Apple TV andOnLive. Or at least, they will be in the near future. Point being, gaming as we knew it is on the way out.


See, this is all Nintendo's fault. With the Wii and the DS, they made gaming accessible and made the masses comfortable with the idea. You ever seen those creepy as all f*** pictures with a bunch of old people who are smiling like vicious cannibals playing a Wiior a DS? Yeah, that s*** actually happened.With the DS and Wii, everyone could play. Including your senile old great-aunt Martha. And shedid. Nintendogs,WiiSports, the whole nine yards. And even worse, she liked it.

So people got comfortable with gaming.

Companies like Apple saw this, and made it easy for their smartphones and tablets to play the same kinds of casual games for next to nothing. Problem is, when you pay jack s*** for something... it's probably not all that great. The games were basically the equivalentof the stuff small children pick out of their noses, but they were cheap to make, and they made a TON of money, because everyone and their hamster can play them, no brain required.


This leads to a glut of cheap cash-ins (see all the clones on iOS), and people begin to start thinking that all games should be this cheap.

But see, this is a fad. Casuals aren't in it for the long haul. They're like magpies. They see a new shiny thing, and they go get it, and they abandon it when there's a slightly shinnier, slightly newer thing. This market ain't gonna keep growing forever. It's gonna peak, like all things do, and regress.

As the "fad" dies out, all the companies that had invested in this s*** (which will basically be everyone so they can stay afloat, see Kinect, the Vita marketplace, etc) to begin are going to find themselves with a disturbing lack of capital. This duplicates the Crash of 1983. Nintendo has started us on the path of another video game crash by doing the same thing it did when it saved us from the crash.

Way to break it, hero.

___________

Agree, disagree? Am I spouting nonsense? Are you a fan of the garba-, I mean games, that get released on the iOS? Speak out, System Warriors.

DarkLink77

You have it ALL wrong, Nintendo is working to save us. They see the quality falling in games and they're now trying to kill the undustry so they can rebuild it bigger, badder and stronger (badder as in badass)

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NeonNinja

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#157 NeonNinja
Member since 2005 • 17318 Posts

[QUOTE="DarkLink77"]

Ok, yes, the title is crazy, and no, you're not hallucinating, DarkLink is making an anti-Nintendo thread. But before your head explodes, came down, grab a drink, and hear me out.

Remember back in 1983, when there was this really bad game called E.T.? I mean, it was s***. You were E.T., and you had to go down holes or some s*** to find the pieces of a telephone to call your spaceship. Anyway, it was areallybad game. Like, a .45 going off in your pants bad. "Worst Game Ever"bad.

'Course it was made in like six weeks, but that's not important. Anyway, since the movie was super popular, Atari figured it would sell a f****** of copies, so... they made a f****** of copies.

Unfortunately, it didn't. In fact the game was so bad, Atari had to bury most of the copies in a hole somewhere. That's what you call ironic.

Anyway, the E.T. failure plus a few other issues (Too many game consoles, too many games) basically made it impossible for any gaming company to make enough money to stay afloat. Stores considered the video game fad over, and no one would stock them anymore. So the whole industry went belly up, until Nintendo released the NES and made games "cool" again. Everyone could play the NES. And everyone did. But the casuals couldn't keep up with the change in tech and all the fancy new buttons that accompanied subsequent console releases, and they gradually exited the industry. Until recently.

Nintendo is directly going to be responsible for a second video game crash. With theWii and the DS, they have set us down on a path of destruction.

"HOW?" I hear you gasp, hand flying to your mouth like some woman on a sitcom in the 1950s.

Ironically, they're going to do it by doing the same thing they did to save the video game industry with the NES. By making games for everyone.

Like it or not, traditional console and handheld gaming as we know it is over.Handheldsare being knocked out by smartphones (see the 3DSand the inevitable failure of the Vita), and consoles by multipurpose tablets and streaming devices like Apple TV andOnLive. Or at least, they will be in the near future. Point being, gaming as we knew it is on the way out.


See, this is all Nintendo's fault. With the Wii and the DS, they made gaming accessible and made the masses comfortable with the idea. You ever seen those creepy as all f*** pictures with a bunch of old people who are smiling like vicious cannibals playing a Wiior a DS? Yeah, that s*** actually happened.With the DS and Wii, everyone could play. Including your senile old great-aunt Martha. And shedid. Nintendogs,WiiSports, the whole nine yards. And even worse, she liked it.

So people got comfortable with gaming.

Companies like Apple saw this, and made it easy for their smartphones and tablets to play the same kinds of casual games for next to nothing. Problem is, when you pay jack s*** for something... it's probably not all that great. The games were basically the equivalentof the stuff small children pick out of their noses, but they were cheap to make, and they made a TON of money, because everyone and their hamster can play them, no brain required.


This leads to a glut of cheap cash-ins (see all the clones on iOS), and people begin to start thinking that all games should be this cheap.

But see, this is a fad. Casuals aren't in it for the long haul. They're like magpies. They see a new shiny thing, and they go get it, and they abandon it when there's a slightly shinnier, slightly newer thing. This market ain't gonna keep growing forever. It's gonna peak, like all things do, and regress.

As the "fad" dies out, all the companies that had invested in this s*** (which will basically be everyone so they can stay afloat, see Kinect, the Vita marketplace, etc) to begin are going to find themselves with a disturbing lack of capital. This duplicates the Crash of 1983. Nintendo has started us on the path of another video game crash by doing the same thing it did when it saved us from the crash.

Way to break it, hero.

___________

Agree, disagree? Am I spouting nonsense? Are you a fan of the garba-, I mean games, that get released on the iOS? Speak out, System Warriors.

Lost-Memory

You have it ALL wrong, Nintendo is working to save us. They see the quality falling in games and they're now trying to kill the undustry so they can rebuild it bigger, badder and stronger (badder as in badass)

WTF?

That doesn't even make sense..... :|

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NeonNinja

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#158 NeonNinja
Member since 2005 • 17318 Posts

[QUOTE="DarkLink77"]

One day you'll learn.

ChubbyGuy40

Aye. One day you too shall learn good FPSes from bad, and throw thy copy of Halo into thine trash where it belongs.

Pfffffffffffffffffffffffffthahahaha!!!!!!! Halo in the trash? Get real brah, Halo is awesome.

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MetallicaKings

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#159 MetallicaKings
Member since 2004 • 4781 Posts
[QUOTE="DarkLink77"][QUOTE="MetallicaKings"]There are so many more gamers these days. 65% of households play video games: http://www.grabstats.com/statmain.asp?StatID=741 Over four times the amount of gamers in the early 90's. Look at this graph here also: http://vgsales.wikia.com/wiki/Video_game_industry There wont be another drop.

Just because a market is larger and doing well now doesn't mean it's immune to doing poorly in the future. See the housing bubble in the U.S., etc.

relating that, which had to do with creditors/banks giving them low interest rate so they can afford a house when in reality they couldn't, has absolutely nothing to do with this. Ignorance at it's best.
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DarkLink77

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#160 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"][QUOTE="MetallicaKings"]There are so many more gamers these days. 65% of households play video games: http://www.grabstats.com/statmain.asp?StatID=741 Over four times the amount of gamers in the early 90's. Look at this graph here also: http://vgsales.wikia.com/wiki/Video_game_industry There wont be another drop.MetallicaKings
Just because a market is larger and doing well now doesn't mean it's immune to doing poorly in the future. See the housing bubble in the U.S., etc.

relating that, which had to do with creditors/banks giving them low interest rate so they can afford a house when in reality they couldn't, has absolutely nothing to do with this. Ignorance at it's best.

That was hardly the point, but you can twist that however you want.

And please don't prseume to lecture on how ignorant I am based on an example that you took out of context.

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hakanakumono

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#161 hakanakumono
Member since 2008 • 27455 Posts

I really can't say I agree. Games were always "made for everyone." Casuals played the NES, they played the SNES, they played the Playstation, they played the PS2, and the flocked over to the Wii in recent years.

As it's been said in this thread already, people have been playing games on their phones for years. Those same people are probably adults who are hoping to pass time while idling about. Sony and Nintendo are going to fight for that "adult" market. And it's probaby not Grandma playing those games. She only owns Wii Sports and she still cant figure out how to use Email.

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Mario1331

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#162 Mario1331
Member since 2005 • 8929 Posts

i dont think console gaming is going to die it is evolving in a route the hardcore dont like which im perfectly happy about

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Timstuff

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#163 Timstuff
Member since 2002 • 26840 Posts

[QUOTE="DarkLink77"]

Ok, yes, the title is crazy, and no, you're not hallucinating, DarkLink is making an anti-Nintendo thread. But before your head explodes, came down, grab a drink, and hear me out.

Remember back in 1983, when there was this really bad game called E.T.? I mean, it was s***. You were E.T., and you had to go down holes or some s*** to find the pieces of a telephone to call your spaceship. Anyway, it was areallybad game. Like, a .45 going off in your pants bad. "Worst Game Ever"bad.

'Course it was made in like six weeks, but that's not important. Anyway, since the movie was super popular, Atari figured it would sell a f****** of copies, so... they made a f****** of copies.

Unfortunately, it didn't. In fact the game was so bad, Atari had to bury most of the copies in a hole somewhere. That's what you call ironic.

Anyway, the E.T. failure plus a few other issues (Too many game consoles, too many games) basically made it impossible for any gaming company to make enough money to stay afloat. Stores considered the video game fad over, and no one would stock them anymore. So the whole industry went belly up, until Nintendo released the NES and made games "cool" again. Everyone could play the NES. And everyone did. But the casuals couldn't keep up with the change in tech and all the fancy new buttons that accompanied subsequent console releases, and they gradually exited the industry. Until recently.

Nintendo is directly going to be responsible for a second video game crash. With theWii and the DS, they have set us down on a path of destruction.

"HOW?" I hear you gasp, hand flying to your mouth like some woman on a sitcom in the 1950s.

Ironically, they're going to do it by doing the same thing they did to save the video game industry with the NES. By making games for everyone.

Like it or not, traditional console and handheld gaming as we know it is over.Handheldsare being knocked out by smartphones (see the 3DSand the inevitable failure of the Vita), and consoles by multipurpose tablets and streaming devices like Apple TV andOnLive. Or at least, they will be in the near future. Point being, gaming as we knew it is on the way out.


See, this is all Nintendo's fault. With the Wii and the DS, they made gaming accessible and made the masses comfortable with the idea. You ever seen those creepy as all f*** pictures with a bunch of old people who are smiling like vicious cannibals playing a Wiior a DS? Yeah, that s*** actually happened.With the DS and Wii, everyone could play. Including your senile old great-aunt Martha. And shedid. Nintendogs,WiiSports, the whole nine yards. And even worse, she liked it.

So people got comfortable with gaming.

Companies like Apple saw this, and made it easy for their smartphones and tablets to play the same kinds of casual games for next to nothing. Problem is, when you pay jack s*** for something... it's probably not all that great. The games were basically the equivalentof the stuff small children pick out of their noses, but they were cheap to make, and they made a TON of money, because everyone and their hamster can play them, no brain required.


This leads to a glut of cheap cash-ins (see all the clones on iOS), and people begin to start thinking that all games should be this cheap.

But see, this is a fad. Casuals aren't in it for the long haul. They're like magpies. They see a new shiny thing, and they go get it, and they abandon it when there's a slightly shinnier, slightly newer thing. This market ain't gonna keep growing forever. It's gonna peak, like all things do, and regress.

As the "fad" dies out, all the companies that had invested in this s*** (which will basically be everyone so they can stay afloat, see Kinect, the Vita marketplace, etc) to begin are going to find themselves with a disturbing lack of capital. This duplicates the Crash of 1983. Nintendo has started us on the path of another video game crash by doing the same thing it did when it saved us from the crash.

Way to break it, hero.

___________

Agree, disagree? Am I spouting nonsense? Are you a fan of the garba-, I mean games, that get released on the iOS? Speak out, System Warriors.

Lost-Memory

You have it ALL wrong, Nintendo is working to save us. They see the quality falling in games and they're now trying to kill the undustry so they can rebuild it bigger, badder and stronger (badder as in badass)

Kind of like what the politicans in Washington DC have been trying to do to the USA for the last few years. :lol:

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LOXO7

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#164 LOXO7
Member since 2008 • 5595 Posts
Simpler controls? I read somewhere that Nintendo was always trying to make their controllers look less intimidating for the casual players. But have the casuals ever saw a keyboard? Computer keyboards haven't got simpler. You either learn to use it or go watch TV. Power button. Channel up channel down. Simpler controls is a weak excuse. It's not for the gamers but more for the developers who don't have to stress as much anymore because their games now only have 'over' and 'x'.
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eboyishere

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#165 eboyishere
Member since 2011 • 12681 Posts

iOS and droid are taking a **** on the handhelds right now, thats a given but i agree with you and also felt the same....the whole causal approach is basically a big gamble, and will eventually fade away.My opinion if ninty can steer away from it for awhile and try to go "core" again it might be ok..... but IMHO the wiiu wont be like the wii....i dont see lightning striking twice for them

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ZombieKiller7

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#166 ZombieKiller7
Member since 2011 • 6463 Posts

I actually agree with the original post.

With one caveat.

Games SHOULD be cheap because all you need to make one is a PC and enough pizza to keep you from starving while you code.

The reality is the big game studios are trying to outbudget and outspend each other to reduce competition.

They figure if they spend $100 million developing a game, then we will get used to that level of quality and polish, and that would lock out small indy houses from making games, because they can't afford the requisite $100 million budget.

The simple fact is that in this business, developers are paying obscene sums for tiny increments of quality.

If a game can be playable on $1 million budget, it can be good on $10 million budget.

And if it can be good on $10 million budget, it can be great on $50 million budget.

And the more they spend, the more polished product you get.

But you see...

most people are not willing to spend $60-$120 every month on games to support these gigantic budgets.

They need to learn to develop cheaper, and lower their prices to attract the masses.

Otherwise it's going to be only 300 pound fat guys buying their games.

Me personally, I'm a hardcore gamer, I can min/max anything.

I hardcored Mafia Wars on Facebook.

I hardcored text-based games on the internet.

The way I see it, games don't HAVE to have $100 million budgets, I will enjoy whatever I can get and whatever I can afford.

If you want to spend that much developing a game, I am happy to buy it at a reasonable price.

But don't cry to me about your budget.

You chose to spend that much, and your whole industry is going crazy trying to outspend each other.

That's why even companies like Activision and EA are losing money, despite being a bunch of whores, because they are literally spending $50 million per game, and most of the games don't sell, only big name games like CoD and Halo and Gears sell millions of copies.

All the other 300+ games on each platform are sitting there selling 50k copies.

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WreckEm711

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#167 WreckEm711
Member since 2010 • 7362 Posts

Yeah, there is nothing factual to your ranting, just more fanboy banter jumping on the doom and gloom bandwagon.

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deactivated-5d6bb9cb2ee20

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#169 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

Yeah, there is nothing factual to your ranting, just more fanboy banter jumping on the doom and gloom bandwagon.

WreckEm711
Look, I like Nintendo too, but the logic in the OP is kind of hard to deny.
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Blade8Aus

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#170 Blade8Aus
Member since 2006 • 1819 Posts

(OP)

DarkLink77

It looks like Apple is the one to blame here whether or not I agree with your opinion.

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Kenny789

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#171 Kenny789
Member since 2006 • 10434 Posts
Seriously? Is this all we have to talk about these days? The "inevitable" epic failure of Nintendo? Sorry but I just ain't buying it. What if the "casual" gamers who buy cheap games on iPhones and buy "casual" games on the DS and Wii become "hardcore" gamers? Sales in games would boost thanks to Nintendo creating games for everyone. If there will be another video game crash, wouldn't it be because of easy pirating? No sales, no money, boom, gone.
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peterw007

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#172 peterw007
Member since 2005 • 3653 Posts

Seriously? Is this all we have to talk about these days? The "inevitable" epic failure of Nintendo? Sorry but I just ain't buying it. What if the "casual" gamers who buy cheap games on iPhones and buy "casual" games on the DS and Wii become "hardcore" gamers? Sales in games would boost thanks to Nintendo creating games for everyone. If there will be another video game crash, wouldn't it be because of easy pirating? No sales, no money, boom, gone.Kenny789

I'd kindly re-direct you to the Humble Indie Bundle.

http://www.humblebundle.com/

This bundle has been on every major torrent site and can be readily pirated.

The bundle also contains no DRM, so anyone can freely re-distribute the games.

What's that? 352,000 sales in only a couple of days?

How can that be? Surely the evil pirates destroy all video game sales!

---

Or what about the massive success of no-DRM sites like gog.com?

Again...NO DRM...all games found very easily on torrent sites.

---

Piracy has little/no factor on the actual amount of people who buy the games.

Anyone who thinks otherwise is just brainwashed by the greedy media.

---

If a crash happens, it's going to be because hardcores and casuals alike are finally sick of corporate gaming.

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KungfuKitten

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#173 KungfuKitten
Member since 2006 • 27389 Posts

[QUOTE="Kenny789"]Seriously? Is this all we have to talk about these days? The "inevitable" epic failure of Nintendo? Sorry but I just ain't buying it. What if the "casual" gamers who buy cheap games on iPhones and buy "casual" games on the DS and Wii become "hardcore" gamers? Sales in games would boost thanks to Nintendo creating games for everyone. If there will be another video game crash, wouldn't it be because of easy pirating? No sales, no money, boom, gone.peterw007

I'd kindly re-direct you to the Humble Indie Bundle.

http://www.humblebundle.com/

This bundle has been on every major torrent site and can be readily pirated.

The bundle also contains no DRM, so anyone can freely re-distribute the games.

What's that? 352,000 sales in only a couple of days?

How can that be? Surely the evil pirates destroy all video game sales!

---

Or what about the massive success of no-DRM sites like gog.com?

Again...NO DRM...all games found very easily on torrent sites.

---

Piracy has little/no factor on the actual amount of people who buy the games.

Anyone who thinks otherwise is just brainwashed by the greedy media.

---

If a crash happens, it's going to be because hardcores and casuals alike are finally sick of corporate gaming.

Nice. Even then it is only a crash of corporate gaming. With indi gaming on the rise, I'm sure they would prevail. They're generally not into DRM or robbing you through codes/DLC, and tend to keep polishing their games after release.

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Lucianu

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#174 Lucianu
Member since 2007 • 10347 Posts

Ok, yes, the title is crazy, and no, you're not hallucinating, DarkLink is making an anti-Nintendo thread. But before your head explodes, came down, grab a drink, and hear me out.

Remember back in 1983, when there was this really bad game called E.T.? I mean, it was s***. You were E.T., and you had to go down holes or some s*** to find the pieces of a telephone to call your spaceship. Anyway, it was areallybad game. Like, a .45 going off in your pants bad. "Worst Game Ever"bad.

'Course it was made in like six weeks, but that's not important. Anyway, since the movie was super popular, Atari figured it would sell a f****** of copies, so... they made a f****** of copies.

Unfortunately, it didn't. In fact the game was so bad, Atari had to bury most of the copies in a hole somewhere. That's what you call ironic.

Anyway, the E.T. failure plus a few other issues (Too many game consoles, too many games) basically made it impossible for any gaming company to make enough money to stay afloat. Stores considered the video game fad over, and no one would stock them anymore. So the whole industry went belly up, until Nintendo released the NES and made games "cool" again. Everyone could play the NES. And everyone did. But the casuals couldn't keep up with the change in tech and all the fancy new buttons that accompanied subsequent console releases, and they gradually exited the industry. Until recently.

Nintendo is directly going to be responsible for a second video game crash. With theWii and the DS, they have set us down on a path of destruction.

"HOW?" I hear you gasp, hand flying to your mouth like some woman on a sitcom in the 1950s.

Ironically, they're going to do it by doing the same thing they did to save the video game industry with the NES. By making games for everyone.

Like it or not, traditional console and handheld gaming as we know it is over.Handheldsare being knocked out by smartphones (see the 3DSand the inevitable failure of the Vita), and consoles by multipurpose tablets and streaming devices likeApple TV andOnLive. Or at least, they will be in the near future. Point being, gaming as we knew it is on the way out.


See, this is all Nintendo's fault. With the Wii and the DS, they made gaming accessible and made the masses comfortable with the idea. You ever seen those creepy as all f*** pictures with a bunch of old people who are smiling like vicious cannibals playing a Wiior a DS? Yeah, that s*** actually happened.With the DS and Wii, everyone could play. Including your senile old great-aunt Martha. And shedid. Nintendogs,WiiSports, the whole nine yards. And even worse, she liked it.

So people got comfortable with gaming.

Companies like Apple saw this, and made it easy for their smartphones and tablets to play the same kinds of casual games for next to nothing. Problem is, when you pay jack s*** for something... it's probably not all that great. The games were basically the equivalentof the stuff small children pick out of their noses, but they were cheap to make, and they made a TON of money, because everyone and their hamster can play them, no brain required.


This leads to a glut of cheap cash-ins (see all the clones on iOS), and people begin to start thinking that all games should be this cheap.

But see, this is a fad. Casuals aren't in it for the long haul. They're like magpies. They see a new shiny thing, and they go get it, and they abandon it when there's a slightly shinnier, slightly newer thing. This market ain't gonna keep growing forever. It's gonna peak, like all things do, and regress.

As the "fad" dies out, all the companies that had invested in this s*** (which will basically be everyone so they can stay afloat, see Kinect, the Vita marketplace, etc) to begin are going to find themselves with a disturbing lack of capital. This duplicates the Crash of 1983. Nintendo has started us on the path of another video game crash by doing the same thing it did when it saved us from the crash.

Way to break it, hero.

DarkLink77

One by one.

Firstly, the gaming industry back then was incredibly more different then it is today, the mistakes that made people wanting to take a slice of the industry (appearing like mushrooms after rain with trash games) with the intent to make a buck, is a mistake that is factually not going to get repeated, ever again. The video game crash happened because of the above, plus a load of consoles appearing. Basically a influx.

Secondly, big budget titles for consoles are starting to take its toll, as seen with the devs from LA Noir and a number of other examples anyone could google. Traditional console gaming was destined to be on its way out simply because its a closed system with wich developers need so much money to make a profit these days, its not even funny, hence they would need to play safe (as were have seen with countless devs in this generation) - by sacrificing creativity. There needs to be a change in this blue print, otherwise console gaming will either have like 3 genres or die alltogether. Console gaming will need to change, but not because ofApple TV and OnLive.

Thirdly, what is your definition of casuals? Because from my point of view, i could make the assumption that you would consider them some sort of plague that is infecting gaming, which is wrong. Casual gaming has existed for a long time, do you really think companies are going to ditch their fanbase and strictly focus on casual gaming? There will always be a market for both casuals and gamers with more time on their hands, they can and will co-exist together. I find it weird that you would even assume what casual gamers want. News flash -> people are different, therefore casual gamers are different with different preferences. Quite a simple, factually correct concept to understand...

To your last sentences, those are mearly assumptions with nothing to back them up, and i bet you that its never going to happen. Do you have the guts to bet your house on it?

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Kenny789

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#175 Kenny789
Member since 2006 • 10434 Posts

[QUOTE="Kenny789"]Seriously? Is this all we have to talk about these days? The "inevitable" epic failure of Nintendo? Sorry but I just ain't buying it. What if the "casual" gamers who buy cheap games on iPhones and buy "casual" games on the DS and Wii become "hardcore" gamers? Sales in games would boost thanks to Nintendo creating games for everyone. If there will be another video game crash, wouldn't it be because of easy pirating? No sales, no money, boom, gone.peterw007

I'd kindly re-direct you to the Humble Indie Bundle.

http://www.humblebundle.com/

This bundle has been on every major torrent site and can be readily pirated.

The bundle also contains no DRM, so anyone can freely re-distribute the games.

What's that? 352,000 sales in only a couple of days?

How can that be? Surely the evil pirates destroy all video game sales!

---

Or what about the massive success of no-DRM sites like gog.com?

Again...NO DRM...all games found very easily on torrent sites.

---

Piracy has little/no factor on the actual amount of people who buy the games.

Anyone who thinks otherwise is just brainwashed by the greedy media.

---

If a crash happens, it's going to be because hardcores and casuals alike are finally sick of corporate gaming.

Oh don't worry, I saw this argument coming. I just thought that since the OP talked about casuals desperate for a new shiny object to the point that people are making cloned products that it would also apply to gaming and how simple and cheap the games on the iOs are. So no link between cloned products and cloned games just for the sake of having a shiny object? Alright then.

However, since you seem to be more knowledgeable than me and a lot more confident that a crash will indeed happen because hardcores and casuals are sick of corporate gaming. Would you kindly redirect me to something, or hopefully, a lot of things that will point me to a possible crash caused by Nintendo? The only evidence I see is the poor sales of the 3DS and this is the only spark I see that caused quite a fire among gamers. The Wii and DS has been out quite a while and I do believe the "hardcore" games on the PS3/PC/360 are surviving.

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peterw007

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#176 peterw007
Member since 2005 • 3653 Posts

Oh don't worry, I saw this argument coming. I just thought that since the OP talked about casuals desperate for a new shiny object to the point that people are making cloned products that it would also apply to gaming and how simple and cheap the games on the iOs are. So no link between cloned products and cloned games just for the sake of having a shiny object? Alright then.

However, since you seem to be more knowledgeable than me and a lot more confident that a crash will indeed happen because hardcores and casuals are sick of corporate gaming. Would you kindly redirect me to something, or hopefully, a lot of things that will point me to a possible crash caused by Nintendo? The only evidence I see is the poor sales of the 3DS and this is the only spark I see that caused quite a fire among gamers. The Wii and DS has been out quite a while and I do believe the "hardcore" games on the PS3/PC/360 are surviving.

Kenny789

Possible crash of the mainstream video game industry because:

  • The explosion of indie gaming
  • The rise of quick, easily accessible and free flash games
  • The mass popularity of IOS/Android as a multimedia gaming platform
  • The perceived stagnance of the mainstream hardcore industry (endless shooters)
  • The inability for the casual industry to innovate in such a way that grabs customers back to consoles (failure of the Move, 3DS)
  • 10% yearly decline of global sales (10% lower in Q1 2011 than Q1 2010)
  • A worldwide recession (60 dollars for a blockbuster game suddenly becomes hard to afford)
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KungfuKitten

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#177 KungfuKitten
Member since 2006 • 27389 Posts

I can see Kinect being a mini-ET.

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Kenny789

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#178 Kenny789
Member since 2006 • 10434 Posts

Possible crash of the mainstream video game industry because:

  • The explosion of indie gaming - Involving indie developers right? With enough sales, some indie devs could turn towards creating "real" games. Although I admit, I have no solid evidence. But it is a "possiblility".
  • The rise of quick, easily accessible and free flash games - Been around for ages, how does that affect gaming now?
  • The mass popularity of IOS/Android as a multimedia gaming platform - Somewhat get your point but sales for consoles and handhelds are still alright aren't they?
  • The perceived stagnance of the mainstream hardcore industry (endless shooters) - I agree on this but then shooters do sell. Since they continue to sell, there must be a market for them which means people aren't getting sick of them yet.
  • The inability for the casual industry to innovate in such a way that grabs customers back to consoles (failure of the Move, 3DS) - Once again goes back to my post regarding how the 3DS is the single spark that caused this wildfire. Move may have been a failure but that's only a failure for games requiring Move. Aren't the other games still selling well?
  • A worldwide recession (60 dollars for a blockbuster game suddenly becomes hard to afford) - We'll have to keep an eye on this. The recession hasn't fully stopped gaming and I doubt it will anytime soon. Although this is one point to be noted.

peterw007

I really don't think I'm getting my point across effectively (I'll be blaming a busy schedule) however do bear with me. If I am wrong and sales for games and ALL consoles have indeed had a significant drop, feel free to link me for future references. Basically, all I'm seeing from threads similar to these is a nice, convenient Nintendo bashing thread although I do suppose it's nice to see gamers worrying about the future of our little hobby. As far as I know and as far as I can see, as long as consoles and handhelds and games that are considered "hardcore" are selling well or adequately enough, it does signify that there is still a market for gaming and there won't be a crash anytime soon. Nintendo may have led Microsoft and Sony to follow in their footsteps but the failure of the Kinect and Move does not mean failure for the entire console and company and the games on said consoles. Developers can still use the standard controller and if their games sell well using that then atleast they'll be "saving" gaming by OP's definitions.

If you truly do believe there will be a crash, then that's fine with me. I just honestly find this talk to be crazy and can't imagine a crash anytime soon. The least we could do is observe and see if every single gaming related sale drops and there is an huge boost in sales for games on the iOs and Android.

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Zeviander

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#179 Zeviander
Member since 2011 • 9503 Posts
Those that cannot adapt will die out. I doubt Nintendo could have survived this long had they been unable to. They'll be fine.
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DarkLink77

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#180 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="Kenny789"]Oh don't worry, I saw this argument coming. I just thought that since the OP talked about casuals desperate for a new shiny object to the point that people are making cloned products that it would also apply to gaming and how simple and cheap the games on the iOs are. So no link between cloned products and cloned games just for the sake of having a shiny object? Alright then.

However, since you seem to be more knowledgeable than me and a lot more confident that a crash will indeed happen because hardcores and casuals are sick of corporate gaming. Would you kindly redirect me to something, or hopefully, a lot of things that will point me to a possible crash caused by Nintendo? The only evidence I see is the poor sales of the 3DS and this is the only spark I see that caused quite a fire among gamers. The Wii and DS has been out quite a while and I do believe the "hardcore" games on the PS3/PC/360 are surviving.

peterw007

Possible crash of the mainstream video game industry because:

  • The explosion of indie gaming
  • The rise of quick, easily accessible and free flash games
  • The mass popularity of IOS/Android as a multimedia gaming platform
  • The perceived stagnance of the mainstream hardcore industry (endless shooters)
  • The inability for the casual industry to innovate in such a way that grabs customers back to consoles (failure of the Move, 3DS)
  • 10% yearly decline of global sales (10% lower in Q1 2011 than Q1 2010)
  • A worldwide recession (60 dollars for a blockbuster game suddenly becomes hard to afford)

Oh, look a ton of the stuff I said. :P
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dom2000

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#181 dom2000
Member since 2004 • 505 Posts
*taps pc* Looks like its just gonna be me and you old friend!
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DarkLink77

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#182 DarkLink77
Member since 2004 • 32731 Posts
*taps pc* Looks like its just gonna be me and you old friend!dom2000
PC'll be around forever. :P