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I don't want to hear Link talk, especially when you consider that it will be bad voice acting that will sound-like-a-robot and ruin the characters we've all grown up loving.
Next, people will be wanting big explosions and horse chases, bouncing boobs and gore. Keep that CRAP out of my beloved game franchises thank you.
bu bu bu todays standards. To me the no voice acting just adds that Zelda atmosphere to it.[QUOTE="789shadow"][QUOTE="Timstuff"]So you are saying Nintendo is incompetent? I agree 100%.Timstuff
Nintendo didn't even develop the CD-i games. It seems you will stop at nothing to slander Nintendo.
And Nintendo apologists will stop at nothing to slander the concept of a Zelda game with voice overs, going so far as to point to non-Nintendo products made with the Zelda license as "proof" that it won't work.Look who's talking about slandering things without basis. By the way, you have yet to provide proof of your financial statement.
[QUOTE="siLVURcross"][QUOTE="Timstuff"]Because you said that Nintendo is incapable of making a Zelda game with decent voice acting. If that's the case, then they are incompetent compared to their peers.Cept they didn't make the CD-i games >_> Not to mention Zelda has done fine without voice acting thus far. Why does it need to change? Then what was your point? That voice acting isn't needed in a Zelda game, and that people shouldn't be "outraged" there won't be any in Skyward Sword.Timstuff
[QUOTE="InfinityMugen"]If Nintendo sucks at voice acting then they should go to a separate studio that specializes in it. "Voice acting might suck" is an archaic excuse in the day and age of Mass Effect and Uncharted. Pretend Skyward Sword doesnt exist.Play the CD-i games.
Timstuff
It's BS, but not because they don't want to pay. It's because they're scared to offend the fans who fear change in the franchise.
Zelda needs voice acting because it's the 21st century and that's where video games are today. I don't like the idea of Link talking either, but if they were willing to really put 100% into the storytelling and VA, I wouldn't object to having him voiced and actually interacting with other characters.
[QUOTE="LegatoSkyheart"]
What's the point of Zelda having voice acting? it's not story driven or anything.
VGobbsesser
Because it's the modern thing to do. Many heavy-hitting franchises have voice acting nowadays, but Zelda seems pretty behind with things like this. A game also doesn't have to be completely story-focused to justify voice acting. Considering each game in the series puts some focus on story and that there are many characters in every Zelda game to talk to, voice acting could benefit the series.
Im not too sure if Zelda could pull off voice acting. It would be interesting to see Nintendo try and do it, but the writing and characters in Zelda games are always too crazy and whimsy. In that sense, it reminds of me Paper Mario. Oh and I laugh at comparing UC2 to Zelda. (different person). Two completely different games and scripts. One is reminiscent to a blockbuster film, the other is totally different. What I would like Nintendo to do is basically do what they did with Midna in Twilight Princess, which was kind of like a different language, with the text being subtitles.[QUOTE="789shadow"][QUOTE="Timstuff"]So you are saying Nintendo is incompetent? I agree 100%.Timstuff
Nintendo didn't even develop the CD-i games. It seems you will stop at nothing to slander Nintendo.
And Nintendo apologists will stop at nothing to slander the concept of a Zelda game with voice overs, going so far as to point to non-Nintendo products made with the Zelda license as "proof" that it won't work. Settle down love! There's plenty of Zelda fans who would love VA, me being one :D Not for Link tho.It's BS, but not because they don't want to pay. It's because they're scared to offend the fans who fear change in the franchise.
Zelda needs voice acting because it's the 21st century and that's where video games are today. I don't like the idea of Link talking either, but if they were willing to really put 100% into the storytelling and VA, I wouldn't object to having him voiced and actually interacting with other characters.
Cherokee_Jack
I object to the concept of "needing" voice acting. Let's take a look at Super Paper Mario. That game had no voice acting. However, the text portrayed plenty of personality and emotion through differing speeds, fonts, sizes, and excellent writing.
Zelda doesn't need voice acting, all it needs is gameplay.It's BS, but not because they don't want to pay. It's because they're scared to offend the fans who fear change in the franchise.
Zelda needs voice acting because it's the 21st century and that's where video games are today. I don't like the idea of Link talking either, but if they were willing to really put 100% into the storytelling and VA, I wouldn't object to having him voiced and actually interacting with other characters.
Cherokee_Jack
[QUOTE="Cherokee_Jack"]
It's BS, but not because they don't want to pay. It's because they're scared to offend the fans who fear change in the franchise.
Zelda needs voice acting because it's the 21st century and that's where video games are today. I don't like the idea of Link talking either, but if they were willing to really put 100% into the storytelling and VA, I wouldn't object to having him voiced and actually interacting with other characters.
789shadow
I object to the concept of "needing" voice acting. Let's take a look at Super Paper Mario. That game had no voice acting. However, the text portrayed plenty of personality and emotion through differing speeds, fonts, sizes, and excellent writing.
I'm not saying all games need voice acting (Super Paper Mario is a sidescroller, after all, and heavily stylized), but Zelda does its storytelling in a way that's very common for the types of games that now have voice acting all the time. If they must continue not to have VA, they need to take the storytelling in a more unique direction that better justifies the lack of it.[QUOTE="Cherokee_Jack"]Zelda doesn't need voice acting, all it needs is gameplay. So you're saying that presentation doesn't matter.It's BS, but not because they don't want to pay. It's because they're scared to offend the fans who fear change in the franchise.
Zelda needs voice acting because it's the 21st century and that's where video games are today. I don't like the idea of Link talking either, but if they were willing to really put 100% into the storytelling and VA, I wouldn't object to having him voiced and actually interacting with other characters.
khoofia_pika
I would have liked VO, I found TP less immersive because every character I interacted with made a perverted breath sound instead of speaking :( it didn't ruin the game for me but it would have been nice if they spoke (but not link). SS still remains high on my hyped list with out a doubt though.
People are complaining that there isn't voice acting. People just...complain.I don't want voice-acting in Zelda. I have a feeling that if we got it, people would ***** and complain that it doesn't seem "right".
lundy86_4
It's called "saving face." Of course Nintendo won't admit that it's because of cost reasons, because they don't want it out there how they spend so little on their games compared to their competitors. I bet that for the amount it cost to make Uncharted 2 you could make Skyward Swords 10 times.[QUOTE="Timstuff"][QUOTE="VGobbsesser"]
...Where are you getting the "We don't want to pay for it" idea from? The article mentions that they don't want voice acting because, to them, it wouldn't fit in with the series, not because of money.
789shadow
I suppose you have even the slightest ounce of proof to back this up. Because until you can furnish it, you have no right to say otherwise.
He doesn't need proof; he's just expressing his opinion. Honestly, I wouldn't be surprised if he's right. Remember all the excuses Nintendo gave for not allowing online play on the Gamecube?I think you need to calm down a bit. If you really have an issue with this then just write them a letter instead of forcing your opinion on others who dont desire such a feature.
[QUOTE="789shadow"][QUOTE="Timstuff"]It's called "saving face." Of course Nintendo won't admit that it's because of cost reasons, because they don't want it out there how they spend so little on their games compared to their competitors. I bet that for the amount it cost to make Uncharted 2 you could make Skyward Swords 10 times.Dr_Corndog
I suppose you have even the slightest ounce of proof to back this up. Because until you can furnish it, you have no right to say otherwise.
He doesn't need proof; he's just expressing his opinion. Honestly, I wouldn't be surprised if he's right. Remember all the excuses Nintendo gave for not allowing online play on the Gamecube?Yeah no.
He stated a reason that Nintendo didn't use VA. This is not subject to opinion.
[QUOTE="lundy86_4"]People are complaining that there isn't voice acting. People just...complain.I don't want voice-acting in Zelda. I have a feeling that if we got it, people would ***** and complain that it doesn't seem "right".
siLVURcross
Yeah, either way there'll be complaints. I understand why people want it, and it could make the game better. There's always the potential fail though :(
Im not too sure if Zelda could pull off voice acting. It would be interesting to see Nintendo try and do it, but the writing and characters in Zelda games are always too crazy and whimsy. In that sense, it reminds of me Paper Mario. DaViD_99
In what ways? Most of the characters in Zelda are pretty down-to-earth, and there are really only a handful of out-there characters (see: Tingle). Voice acting, to me, at least, would benefit the fantasy feeling of the franchise.
I think voice acting would kill the series. Sadly I think that's what most non-Nintendo fans want when they suggest things like this...
Bigboi500
How would voice acting kill a series?:|
[QUOTE="789shadow"][QUOTE="Shinobishyguy"]where the hell are you pulling this "it's gonna have synth music" BS?Timstuff
The exact same place he pulled the "they don't have enough money" thing. 8)
They have plenty of money, they are just cheap bastards.I am sensing a decided lack of proof in all of you posts.
People are complaining that there isn't voice acting. People just...complain.[QUOTE="siLVURcross"][QUOTE="lundy86_4"]
I don't want voice-acting in Zelda. I have a feeling that if we got it, people would ***** and complain that it doesn't seem "right".
lundy86_4
Yeah, either way there'll be complaints. I understand why people want it, and it could make the game better. There's always the potential fail though :(
In that case they should just stop making games altogether since every time you make a game there's potential that people will hate it.So tired of that baby mumbling that occurs before every bubble of dialog in mario and zelda games. There's no reason every one around Link can't talk. Nintendo is so stubborn and refuses to get with the times.
I think that The Legend of Zelda series has always emphasised making the player feel as if they're involved in the games. Skyward Sword is no different from previous attempts. Not having voice acting in the game just further adds to the vision of the Zelda team. Think about any Zelda game in the past. They always ask for you to name your player and the dialogue consists of the players name, constantly. The player is always mentioned in the dialogue - So having voice acting in the games would take away from what the Miyamoto and the Zelda team have always wanted the player to feel in those titles -- Like they're actually involved in the game and the adventure.
I'm not complaining for the lack of voice acting at all.
It must be because of the money! I mean after all Metroid got voice acting, and it makes more money than the Zelda franchise... oh wait a minute.
They have plenty of money, they are just cheap bastards.[QUOTE="Timstuff"][QUOTE="789shadow"]
The exact same place he pulled the "they don't have enough money" thing. 8)
789shadow
I am sensing a decided lack of proof in all of you posts.
With the Wii's graphics, was that because of artistic reasons, or because Nintendo wanted to save money?[QUOTE="789shadow"][QUOTE="Timstuff"] They have plenty of money, they are just cheap bastards.Timstuff
I am sensing a decided lack of proof in all of you posts.
With the Wii's graphics, was that because of artistic reasons, or because Nintendo wanted to save money?What in the hell does graphics have to do with VA? Or do you know you can't back up your statements?
We all know his name is Link. Who cares about being able to name your character?I think that The Legend of Zelda series has always emphasised making the player feel as if they're involved in the games. Skyward Sword is no different from previous attempts. Not having voice acting in the game just further adds to the vision of the Zelda team. Think about any Zelda game in the past. They always ask for you to name your player and the dialogue consists of the players name, constantly. The player is always mentioned in the dialogue - So having voice acting in the games would take away from what the Miyamoto and the Zelda team have always wanted the player to feel in those titles -- Like they're actually involved in the game and the adventure.
I'm not complaining for the lack of voice acting at all.
Haziqonfire
In that case they should just stop making games altogether since every time you make a game there's potential that people will hate it.Timstuff
Of course there are risks. That's what market research and design choices are for. Is every package perfect? Hell no. Either the **** off one side of the fanbase, or the other.
[QUOTE="Haziqonfire"]We all know his name is Link. Who cares about being able to name your character?I think that The Legend of Zelda series has always emphasised making the player feel as if they're involved in the games. Skyward Sword is no different from previous attempts. Not having voice acting in the game just further adds to the vision of the Zelda team. Think about any Zelda game in the past. They always ask for you to name your player and the dialogue consists of the players name, constantly. The player is always mentioned in the dialogue - So having voice acting in the games would take away from what the Miyamoto and the Zelda team have always wanted the player to feel in those titles -- Like they're actually involved in the game and the adventure.
I'm not complaining for the lack of voice acting at all.
Bread_or_Decide
And yet they keep allowing you to name him something else.
With the Wii's graphics, was that because of artistic reasons, or because Nintendo wanted to save money?[QUOTE="Timstuff"][QUOTE="789shadow"]
I am sensing a decided lack of proof in all of you posts.
789shadow
What in the hell does graphics have to do with VA? Or do you know you can't back up your statements?
I am just pointing out that Nintendo cutting corners to increase profits is not unheard of. In fact, they have quite a knack for that sort of thing.Thirty hours of this crap in Okami nearly drove me crazy. It's 2010 and I think games should give up this annoying idea. The gibberish is just aggravating to my ears. If you don't want voice acting, fine, but spare us the gibberish.I think that all of the side characters should speak in gibberish with subtitles, like Midna did in Twilight Princess. However, Link has always been intended to be your in-game persona and should remain a silent hero.
Sky-
[QUOTE="789shadow"][QUOTE="Timstuff"]With the Wii's graphics, was that because of artistic reasons, or because Nintendo wanted to save money?Timstuff
What in the hell does graphics have to do with VA? Or do you know you can't back up your statements?
I am just pointing out that Nintendo cutting corners to increase profits is not unheard of.Unheard of? Every company on the face of the Earth does this. However, you have yet to provide a shred of proof that shows specifically that monetary restraints prevent VA in Zelda.
I think that The Legend of Zelda series has always emphasised making the player feel as if they're involved in the games. Skyward Sword is no different from previous attempts. Not having voice acting in the game just further adds to the vision of the Zelda team. Think about any Zelda game in the past. They always ask for you to name your player and the dialogue consists of the players name, constantly. The player is always mentioned in the dialogue - So having voice acting in the games would take away from what the Miyamoto and the Zelda team have always wanted the player to feel in those titles -- Like they're actually involved in the game and the adventure.
I'm not complaining for the lack of voice acting at all.
Haziqonfire
There's more than one way to immerse a person in a game than to just make the other characters in the game say your name...:? In all honesty, that's a pretty weak argument to make; so the characters can't say one word...so what?
I love how people are making big deal over something as frivolous as voice acting when there are other, much more important areas the franchise should be evolving in.ShinobishyguyI think people are tired of Nintendo refusing to update their core franchises. The lack of HD, orchestra music (for awhile), voice acting, and any sense of story progression. It eventually starts to add up.
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