Nintendo won't pay for voice acting in Zelda: Skyward Swords-- uses lame excuse

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Bread_or_Decide

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#151 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="Shinobishyguy"][QUOTE="VGobbsesser"][QUOTE="DarkLink77"]You're avoiding my question by asking me one. Nice.
tell me how voice acting would make a significant impact on a series that never really had a strong narrative to begin with? Like I said, there are other much more important aspects they should be focusing on.Shinobishyguy
The text-based dialogue is starting to feel dated compared to other franchises, certain areas of places like Twilight Princess felt empty and claustrophobic without voice work (Castle Town, most especially), and much of the charm of the series comes from the characters, and having them talk would allow for more likable characters and moments. Presentation is one important thing Nintendo needs to work on, and voice acting is included in that.

but it isn't the only area(presentation wise) they can improve on, nor is it the most important. Would you rather have them spend the majority of time on voice acting and writing a hollywood esque script instead of music, pacing, design, controls, etc?

I think the reason people focus on these kinds of features is because Nintendo has been avoiding them for so long. Orchestral scores is a big one.
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madsnakehhh

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#152 madsnakehhh
Member since 2007 • 18368 Posts

Nitnendo has refused to change in their ways for so long that many Nintendo fanboys have simply assumed it's because "father knows best" and that having no voiceovers is the best way to make the game, even though it's really because Nintendo is stubborn and is afraid of modernizing.

Timstuff

And that's why Metroid doesn't have VA right :roll:

Besides, even in the N64 era Nintendo benefit from VA with the awesome SF64.

In this case, Nintendo believes that VA doesn't fit in Zelda, it doesn't have to do with modernizing or being cheap, they just don't think Zelda can benefit with VA.

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shutdown_202

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#153 shutdown_202
Member since 2005 • 5649 Posts

I want SS to have VA, itd be interesting to see where it takes the series. If they choose to go in the direction of TP (with the presentation), then VA is necessary. Unlike other Zelda games, TP had cinematic cutscenes and the lack of VA would have only made it better. Im sure SS will have VA though.

If it doesnt, i wont loose any sleep. Zelda series right now has ALOT of problems with VA being on the lower end. If those problems arent fixed/changed then the series wont be top dog anymore. I always find threads like these funny where people cite things like VA or Gannondorf/Tri-force as problems with the series. Theres a huge gold mine of problems for people to focus on, yet they go on about the ones that dont really matter.

And i dont agree with anything Timstuff is saying.

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#154 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"]

I'm not trying to avoid the question. As someone who doesn't like the idea, I'd just like to know what you think it will add. Nothing more, nothing less.

VGobbsesser

I've given my thoughts about voice acting and why it would benefit the series in this thread a couple times already, but I'll copy and paste it all right here:

Because it's the modern thing to do. Many heavy-hitting franchises have voice acting nowadays, but Zelda seems pretty behind with things like this. A game also doesn't have to be completely story-focused to justify voice acting. Considering each game in the series puts some focus on story and that there are many characters in every Zelda game to talk to, voice acting could benefit the series.

[...]

The text-based dialogue is starting to feel dated compared to other franchises, certain areas of places like Twilight Princess felt empty and claustrophobic without voice work (Castle Town, most especially), and much of the charm of the series comes from the characters, and having them talk would allow for more likable characters and moments.

Presentation is one important thing Nintendo needs to work on, and voice acting is included in that.

Now tell me how voice acting wouldn't benefit the series.

Well, this is all my opinion, but here goes:

I really don't want to hear Link speak. I personally see no reason for him to. he is very much a blank slate character, and I'd like him to remain that way.

Another reason voice acting bothers me: Say a character speaks, and you absolutely HATE their voice. It has ruined many characters I may have otherwise liked in many games. You have to live with that. For instance, I didn't like either option for Shepard in Mass Effect, and it really took away from the game for me. Certain games (StarCraft II and Dragon Age immediately come to mind) had excellent voice work, and I wouldn't trade any of the actors, but those games are few and far between.

There's not all that much dialogue per character in Zelda. I don't think voice acting a few short conversations would really add to them all that much. It's not you you're going to form deep connections with many of the characters.

The last one is feel.I can't really explain it. Zelda games have a very specific vibe to them, and I think voice acting (especially having Link be voiced) would take away from it. But again, I'm a person who doesn't like my main character to be voice acted in WRPGs, and I'm in the minority.

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#155 SmittyPeppers
Member since 2010 • 1569 Posts
I never understood why anyone cared.
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#156 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="Shinobishyguy"] Would you rather have them spend the majority of time on voice acting and writing a hollywood esque script instead of music, pacing, design, controls, etc? VGobbsesser
I'd like Nintendo to work on all of those things, ideally.

really...so because they're choosing to focus their talents on other areas aside from voice acting it means they're a bunch cheapskates and the game is obviously gonna suck right?
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#157 Bread_or_Decide
Member since 2007 • 29761 Posts

[QUOTE="VGobbsesser"]

[QUOTE="DarkLink77"]

I'm not trying to avoid the question. As someone who doesn't like the idea, I'd just like to know what you think it will add. Nothing more, nothing less.

DarkLink77

I've given my thoughts about voice acting and why it would benefit the series in this thread a couple times already, but I'll copy and paste it all right here:

Because it's the modern thing to do. Many heavy-hitting franchises have voice acting nowadays, but Zelda seems pretty behind with things like this. A game also doesn't have to be completely story-focused to justify voice acting. Considering each game in the series puts some focus on story and that there are many characters in every Zelda game to talk to, voice acting could benefit the series.

[...]

The text-based dialogue is starting to feel dated compared to other franchises, certain areas of places like Twilight Princess felt empty and claustrophobic without voice work (Castle Town, most especially), and much of the charm of the series comes from the characters, and having them talk would allow for more likable characters and moments.

Presentation is one important thing Nintendo needs to work on, and voice acting is included in that.

Now tell me how voice acting wouldn't benefit the series.

Well, this is all my opinion, but here goes:

I really don't want to hear Link speak. I personally see no reason for him to. he is very much a blank slate character, and I'd like him to remain that way.

Another reason voice acting bothers me: Say a character speaks, and you absolutely HATE their voice. It has ruined many characters I may have otherwise liked in many games. You have to live with that. For instance, I didn't like either option for Shepard in Mass Effect, and it really took away from the game for me. Certain games (StarCraft II and Dragon Age immediately come to mind) had excellent voice work, and I wouldn't trade any of the actors, but those games are few and far between.

There's not all that much dialogue per character in Zelda. I don't think voice acting a few short conversations would really add to them all that much. It's not you you're going to form deep connections with many of the characters.

The last one is feel.I can't really explain it. Zelda games have a very specific vibe to them, and I think voice acting (especially having Link be voiced) would take away from it. But again, I'm a person who doesn't like my main character to be voice acted in WRPGs, and I'm in the minority.

What about the idea of everyone BUT Link talking? Are you opposed to that as well?

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#158 Bigboi500
Member since 2007 • 35550 Posts
[QUOTE="Bigboi500"]

[QUOTE="AmayaPapaya"]

I don't see why it would cost a fortune or take that long. Previous Zelda games haven't had that much dialogue.

Bread_or_Decide

I think that's why right there, Zelda games don't have much dialogue, so it wouldn't be cost effective to spend money on the best of the best voice actors for a game where story isn't the main feature.

This is the weakest argument in the thread. "How would Zelda benefit from voice acting?" If it was a regular staple of the series no body would be asking this question. It would be an accepted part of the franchise. My question is what exactly would Zelda LOSE from having voice acting? Nothing at all. It would be welcomed and if done well would be a part of the over all experience. Voice acting brings the world to life it's really just that simple. It would add that little extra polish to an already good experience.

Actually it's the best argument in the thread. It would be like bringing in U2 and paying them millions of $$$ to play one song then leave. The best part of a Zelda game has never been the story, it's always been, and always will be, the adventure and gameplay. True Zelda fans like it the way it is, while others wanna turn it into some mature only for the sake of being mature michael bay cheese festival. It's not needed, so go play Gears of War for your corny and embarrassing voice acting.
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#159 donaldo1989
Member since 2005 • 6489 Posts
meh, have the option to have voice acting on and off, that way everyone is happy. I am strongly against link talking however, everyone else can talk all they want
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DarkLink77

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#160 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"]

[QUOTE="VGobbsesser"]

I've given my thoughts about voice acting and why it would benefit the series in this thread a couple times already, but I'll copy and paste it all right here:

Because it's the modern thing to do. Many heavy-hitting franchises have voice acting nowadays, but Zelda seems pretty behind with things like this. A game also doesn't have to be completely story-focused to justify voice acting. Considering each game in the series puts some focus on story and that there are many characters in every Zelda game to talk to, voice acting could benefit the series.

[...]

The text-based dialogue is starting to feel dated compared to other franchises, certain areas of places like Twilight Princess felt empty and claustrophobic without voice work (Castle Town, most especially), and much of the charm of the series comes from the characters, and having them talk would allow for more likable characters and moments.

Presentation is one important thing Nintendo needs to work on, and voice acting is included in that.

Now tell me how voice acting wouldn't benefit the series.

Bread_or_Decide

Well, this is all my opinion, but here goes:

I really don't want to hear Link speak. I personally see no reason for him to. he is very much a blank slate character, and I'd like him to remain that way.

Another reason voice acting bothers me: Say a character speaks, and you absolutely HATE their voice. It has ruined many characters I may have otherwise liked in many games. You have to live with that. For instance, I didn't like either option for Shepard in Mass Effect, and it really took away from the game for me. Certain games (StarCraft II and Dragon Age immediately come to mind) had excellent voice work, and I wouldn't trade any of the actors, but those games are few and far between.

There's not all that much dialogue per character in Zelda. I don't think voice acting a few short conversations would really add to them all that much. It's not you you're going to form deep connections with many of the characters.

The last one is feel.I can't really explain it. Zelda games have a very specific vibe to them, and I think voice acting (especially having Link be voiced) would take away from it. But again, I'm a person who doesn't like my main character to be voice acted in WRPGs, and I'm in the minority.

What about the idea of everyone BUT Link talking? Are you opposed to that as well?

No, not if it's done well. But keeping him silent and having the other characters being voiced is a difficult balance, imo. It would have to be done right, and no developer really seems to know how.

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#161 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="VGobbsesser"][QUOTE="Shinobishyguy"] Would you rather have them spend the majority of time on voice acting and writing a hollywood esque script instead of music, pacing, design, controls, etc? Shinobishyguy
I'd like Nintendo to work on all of those things, ideally.

really...so because they're choosing to focus their talents on other areas aside from voice acting it means they're a bunch cheapskates and the game is obviously gonna suck right?

So when other devs focus on every aspect of the game and can release games like GTAIV, MGS4, Uncharted 2, No More Heroes, Demon's Souls, Halo 3, Gears of War 2, and ME2, what's Nintendo's excuse again? Money? Time? Lord knows that small indie Dev Nintendo can't afford the time or money to make a title the best it can be.
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#162 ohthemanatee
Member since 2010 • 8104 Posts

Good, I don't want VO in Zelda.

Kinda wish FF did the same.

Chutebox

now why would you say that?

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deactivated-5967f36c08c33

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#163 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts

I really don't want to hear Link speak. I personally see no reason for him to. he is very much a blank slate character, and I'd like him to remain that way.

Another reason voice acting bothers me: Say a character speaks, and you absolutely HATE their voice. It has ruined many characters I may have otherwise liked in many games. You have to live with that. For instance, I didn't like either option for Shepard in Mass Effect, and it really took away from the game for me. Certain games (StarCraft II and Dragon Age immediately come to mind) had excellent voice work, and I wouldn't trade any of the actors, but those games are few and far between.

There's not all that much dialogue per character in Zelda. I don't think voice acting a few short conversations would really add to them all that much. It's not you you're going to form deep connections with many of the characters.

The last one is feel.I can't really explain it. Zelda games have a very specific vibe to them, and I think voice acting (especially having Link be voiced) would take away from it. But again, I'm a person who doesn't like my main character to be voice acted in WRPGs, and I'm in the minority.

DarkLink77

I'm fine with Link not speaking. Along with that, Nintendo could hire great voice actor and ensure their voice aren't annoying. If anything, even if there is one bad voice or line here and there, the good could possibly outweight the bad. And there are plenty of characters that talk in Zelda. You don't need to have deep conversations to have voice acting.

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deactivated-5d6e91f5c147a

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#164 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts

[QUOTE="Bread_or_Decide"]

[QUOTE="DarkLink77"]

Well, this is all my opinion, but here goes:

I really don't want to hear Link speak. I personally see no reason for him to. he is very much a blank slate character, and I'd like him to remain that way.

Another reason voice acting bothers me: Say a character speaks, and you absolutely HATE their voice. It has ruined many characters I may have otherwise liked in many games. You have to live with that. For instance, I didn't like either option for Shepard in Mass Effect, and it really took away from the game for me. Certain games (StarCraft II and Dragon Age immediately come to mind) had excellent voice work, and I wouldn't trade any of the actors, but those games are few and far between.

There's not all that much dialogue per character in Zelda. I don't think voice acting a few short conversations would really add to them all that much. It's not you you're going to form deep connections with many of the characters.

The last one is feel.I can't really explain it. Zelda games have a very specific vibe to them, and I think voice acting (especially having Link be voiced) would take away from it. But again, I'm a person who doesn't like my main character to be voice acted in WRPGs, and I'm in the minority.

DarkLink77

What about the idea of everyone BUT Link talking? Are you opposed to that as well?

No, not if it's done well. But keeping him silent and having the other characters being voiced is a difficult balance, imo. It would have to be done right, and no developer really seems to know how.

I think the Persona games are a good example, the silent protagonist but everyone else talks. And to be honest, Persona 3 and 4 are probably the few games where I can tolerate their English dubbing.
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#165 Zero5000X
Member since 2004 • 8314 Posts
Zelda is one of the few franchises I can deal wit not having voice acting. I wouldn't mind the characters besides Link being voiced though. I can't really picture a voice that fits Link.
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#166 Shielder7
Member since 2006 • 5191 Posts

http://www.destructoid.com/zelda-skyward-sword-producer-doesn-t-want-link-to-talk-181232.phtml#comment

This is so ridiculous and I don't buy it for one second. Eiji Aonuma is just making lame excuses for all the corner cutting they have to do thanks to the tiny budgets Nintendo gives the Zelda team to work with. Does he really expect us to believe he's never heard of Half Life or the many Western RPGs that feature silent protagonists as well as voice acting? I am so sick of Nintendo's bull crap excuses for why they are such cheap bastards when it comes to the Zelda series. I wonder what their excuse is going to be for why the game will have crappy synth music instead of a recorded orchestra? Mario always gets the lion's share when it comes to budgets, but it seems like Nintendo keeps pinching pennies harder and harder when it comes to the Zelda series, and what makes it worse is that they claim it's because of their "artistic integrity" instead of just admitting that they want to crank them out with as little overhead expense as possible.

Timstuff
Nintendo is against voice acting somehow they got it in there head that voice acting isn't good for gaming and take away from the experience. Don't know how they came to this conclusion but they got nothing worth playing IMO ( Except maybe Wii Fit / sports) so I really don't care either.
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#167 Bread_or_Decide
Member since 2007 • 29761 Posts

This is why Nintendo no longer does VA.

http://www.youtube.com/watch?v=nIP2xVjg-hc

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#168 AmayaPapaya
Member since 2008 • 9029 Posts

[QUOTE="Timstuff"]

http://www.destructoid.com/zelda-skyward-sword-producer-doesn-t-want-link-to-talk-181232.phtml#comment

This is so ridiculous and I don't buy it for one second. Eiji Aonuma is just making lame excuses for all the corner cutting they have to do thanks to the tiny budgets Nintendo gives the Zelda team to work with. Does he really expect us to believe he's never heard of Half Life or the many Western RPGs that feature silent protagonists as well as voice acting? I am so sick of Nintendo's bull crap excuses for why they are such cheap bastards when it comes to the Zelda series. I wonder what their excuse is going to be for why the game will have crappy synth music instead of a recorded orchestra? Mario always gets the lion's share when it comes to budgets, but it seems like Nintendo keeps pinching pennies harder and harder when it comes to the Zelda series, and what makes it worse is that they claim it's because of their "artistic integrity" instead of just admitting that they want to crank them out with as little overhead expense as possible.

Shielder7

Nintendo is against voice acting somehow they got it in there head that voice acting isn't good for gaming and take away from the experience. Don't know how they came to this conclusion but they got nothing worth playing IMO ( Except maybe Wii Fit / sports) so I really don't care either.

That doesn't make sense. Only Zelda and Mario don't have voice acting. Their other games do.

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deactivated-5967f36c08c33

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#169 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts

really...so because they're choosing to focus their talents on other areas aside from voice acting it means they're a bunch cheapskates and the game is obviously gonna suck right?Shinobishyguy

Don't put words in my mouth.

I'd like Nintendo to put a good amount of effort into every part of the game, something that pretty much all great developers do.

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789shadow

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#170 789shadow
Member since 2006 • 20195 Posts

http://www.youtube.com/watch?v=nIP2xVjg-hc

Bread_or_Decide

What exactly is the point of that video? To show us that SMS had a stupid final boss? :P

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#171 ManicAce
Member since 2009 • 3267 Posts
Link should be mute imo, but there's no reason not to have VA for the rest of the characters. It works great in Dragon Age, Half-life, Bioshock, Fable and many other games, there's no reason it couldn't work in Zelda too. I don't think it's "an odd mixture" like he states, frankly I just get the feeling that this guy is behind the times.
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#172 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"]

I really don't want to hear Link speak. I personally see no reason for him to. he is very much a blank slate character, and I'd like him to remain that way.

Another reason voice acting bothers me: Say a character speaks, and you absolutely HATE their voice. It has ruined many characters I may have otherwise liked in many games. You have to live with that. For instance, I didn't like either option for Shepard in Mass Effect, and it really took away from the game for me. Certain games (StarCraft II and Dragon Age immediately come to mind) had excellent voice work, and I wouldn't trade any of the actors, but those games are few and far between.

There's not all that much dialogue per character in Zelda. I don't think voice acting a few short conversations would really add to them all that much. It's not you you're going to form deep connections with many of the characters.

The last one is feel.I can't really explain it. Zelda games have a very specific vibe to them, and I think voice acting (especially having Link be voiced) would take away from it. But again, I'm a person who doesn't like my main character to be voice acted in WRPGs, and I'm in the minority.

VGobbsesser

I'm fine with Link not speaking. Along with that, Nintendo could hire great voice actor and ensure their voice aren't annoying. If anything, even if there is one bad voice or line here and there, the good could possibly outweight the bad. And there are plenty of characters that talk in Zelda. You don't need to have deep conversations to have voice acting.

The thing with hiring great voice actors is that it is VERY subjective. For instance, most would praise Jennifer Hale's turn as Shepard, and I couldn't stand it. She is a very well respected voice actor. The thing is with the conversations as they are now, it's perhaps 1-2 lines of dialogue for minor characters if you talk to them. It would be like voicing the Lumas in SMG. I don't see the benefit. For the major characters, perhaps.
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DarkLink77

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#174 DarkLink77
Member since 2004 • 32731 Posts
[QUOTE="DarkLink77"]

[QUOTE="Bread_or_Decide"] What about the idea of everyone BUT Link talking? Are you opposed to that as well?

siLVURcross

No, not if it's done well. But keeping him silent and having the other characters being voiced is a difficult balance, imo. It would have to be done right, and no developer really seems to know how.

I think the Persona games are a good example, the silent protagonist but everyone else talks. And to be honest, Persona 3 and 4 are probably the few games where I can tolerate their English dubbing.

Having never played a Persona game in my life, Sil, I have no comment. :P
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#175 bobcheeseball
Member since 2007 • 9315 Posts

[QUOTE="Timstuff"]

http://www.destructoid.com/zelda-skyward-sword-producer-doesn-t-want-link-to-talk-181232.phtml#comment

This is so ridiculous and I don't buy it for one second. Eiji Aonuma is just making lame excuses for all the corner cutting they have to do thanks to the tiny budgets Nintendo gives the Zelda team to work with. Does he really expect us to believe he's never heard of Half Life or the many Western RPGs that feature silent protagonists as well as voice acting? I am so sick of Nintendo's bull crap excuses for why they are such cheap bastards when it comes to the Zelda series. I wonder what their excuse is going to be for why the game will have crappy synth music instead of a recorded orchestra? Mario always gets the lion's share when it comes to budgets, but it seems like Nintendo keeps pinching pennies harder and harder when it comes to the Zelda series, and what makes it worse is that they claim it's because of their "artistic integrity" instead of just admitting that they want to crank them out with as little overhead expense as possible.

Shielder7

Nintendo is against voice acting somehow they got it in there head that voice acting isn't good for gaming and take away from the experience. Don't know how they came to this conclusion but they got nothing worth playing IMO ( Except maybe Wii Fit / sports) so I really don't care either.

I know it is your opinion and all...

But have you even played a Nintendo game?

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#176 Bread_or_Decide
Member since 2007 • 29761 Posts

[QUOTE="Bread_or_Decide"]

http://www.youtube.com/watch?v=nIP2xVjg-hc

789shadow

What exactly is the point of that video? To show us that SMS had a stupid final boss? :P

This is what happens when Nintendo adds voice acting. I guess you gotta be careful what you wish for.
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deactivated-5967f36c08c33

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#177 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts

The thing with hiring great voice actors is that it is VERY subjective. For instance, most would praise Jennifer Hale's turn as Shepard, and I couldn't stand it. She is a very well respected voice actor. The thing is with the conversations as they are now, it's perhaps 1-2 lines of dialogue for minor characters if you talk to them. It would be like voicing the Lumas in SMG. I don't see the benefit. For the major characters, perhaps. DarkLink77

I suppose you're right about the subjectivy part. But with that said, I doubt that most people will find a great majority of the voice actors bad, assuming the series does get mostly good voice acting.

With Mario, there are very few characters and story elements, but Zelda has a lot more, making voice acting more justifed.

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789shadow

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#178 789shadow
Member since 2006 • 20195 Posts

[QUOTE="789shadow"]

[QUOTE="Bread_or_Decide"]

http://www.youtube.com/watch?v=nIP2xVjg-hc

Bread_or_Decide

What exactly is the point of that video? To show us that SMS had a stupid final boss? :P

This is what happens when Nintendo adds voice acting. I guess you gotta be careful what you wish for.

I thought you were for VA. :P

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bbkkristian

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#179 bbkkristian
Member since 2008 • 14971 Posts
I don't think any Zelda Fans minds Voice acting. Zelda doesn't need VA to be awesome. We all can read just fine.
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Bread_or_Decide

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#180 Bread_or_Decide
Member since 2007 • 29761 Posts

[QUOTE="Bread_or_Decide"][QUOTE="789shadow"]

What exactly is the point of that video? To show us that SMS had a stupid final boss? :P

789shadow

This is what happens when Nintendo adds voice acting. I guess you gotta be careful what you wish for.

I thought you were for VA. :P

Doesn't mean I don't see both sides of the argument. Heck I may switch sides after watching that video again. *shudders*
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Ross_the_Boss6

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#181 Ross_the_Boss6
Member since 2009 • 4056 Posts

If they got good voice actors I would like to see them try, though I would prefer a silent Link.

Maybe they know something we don't. Maybe they've tried voice acting and it made the game worse, so they took it out. None of us forum-goers really know if it would be beneficial or not, despite some acting like they do.

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AmayaPapaya

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#182 AmayaPapaya
Member since 2008 • 9029 Posts

Now that I think about it, I think it depends on what type of game SS is going to be. Personally, I thought TP would have greatly benefited from voice acting. WW on the other hand, I think would benefit more from text dialogue than VA.

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DarkLink77

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#183 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"] The thing with hiring great voice actors is that it is VERY subjective. For instance, most would praise Jennifer Hale's turn as Shepard, and I couldn't stand it. She is a very well respected voice actor. The thing is with the conversations as they are now, it's perhaps 1-2 lines of dialogue for minor characters if you talk to them. It would be like voicing the Lumas in SMG. I don't see the benefit. For the major characters, perhaps. VGobbsesser

I suppose you're right about the subjectivy part. But with that said, I doubt that most people will find a great majority of the voice actors bad, assuming the series does get mostly good voice acting.

With Mario, there are very few characters and story elements, but Zelda has a lot more, making voice acting more justifed.

I suppose voice acting could work in Zelda, it would just have to be done extremely carefully. Personally, I don't see it as a loss of it doesn't happen, though.
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tagyhag

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#184 tagyhag
Member since 2007 • 15874 Posts
Voice acting: It makes a game magically better.
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Bread_or_Decide

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#185 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="VGobbsesser"]

[QUOTE="DarkLink77"] The thing with hiring great voice actors is that it is VERY subjective. For instance, most would praise Jennifer Hale's turn as Shepard, and I couldn't stand it. She is a very well respected voice actor. The thing is with the conversations as they are now, it's perhaps 1-2 lines of dialogue for minor characters if you talk to them. It would be like voicing the Lumas in SMG. I don't see the benefit. For the major characters, perhaps. DarkLink77

I suppose you're right about the subjectivy part. But with that said, I doubt that most people will find a great majority of the voice actors bad, assuming the series does get mostly good voice acting.

With Mario, there are very few characters and story elements, but Zelda has a lot more, making voice acting more justifed.

I suppose voice acting could work in Zelda, it would just have to be done extremely carefully. Personally, I don't see it as a loss of it doesn't happen, though.

I'm changing my position on this issue. I don't trust Nintendo to do it well so I'd rather they not bother at all.
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789shadow

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#186 789shadow
Member since 2006 • 20195 Posts

Voice acting: It makes a game magically better.tagyhag

*throws glitter out* IT'S MAGICAL!

:P

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kejigoto

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#187 kejigoto
Member since 2004 • 2735 Posts

http://www.destructoid.com/zelda-skyward-sword-producer-doesn-t-want-link-to-talk-181232.phtml#comment

This is so ridiculous and I don't buy it for one second. Eiji Aonuma is just making lame excuses for all the corner cutting they have to do thanks to the tiny budgets Nintendo gives the Zelda team to work with. Does he really expect us to believe he's never heard of Half Life or the many Western RPGs that feature silent protagonists as well as voice acting? I am so sick of Nintendo's bull crap excuses for why they are such cheap bastards when it comes to the Zelda series. I wonder what their excuse is going to be for why the game will have crappy synth music instead of a recorded orchestra? Mario always gets the lion's share when it comes to budgets, but it seems like Nintendo keeps pinching pennies harder and harder when it comes to the Zelda series, and what makes it worse is that they claim it's because of their "artistic integrity" instead of just admitting that they want to crank them out with as little overhead expense as possible.

Timstuff
Lol, yes I'm sure that Nintendo gives the Zelda team a tiny budget, because it isn't like Zelda is one of their biggest franchises or anything like that. Perhaps it is because there is no need for voice acting in a game like this? Perhaps the gameplay speaks for itself and god forbid you actually have to read text or anything like that to get a story. Apparently Nintendo wants us all to act like savages and just read through text and deal with non-orchestrated music. Grow up.
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caryslan2

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#188 caryslan2
Member since 2005 • 2486 Posts

[QUOTE="Timstuff"]

http://www.destructoid.com/zelda-skyward-sword-producer-doesn-t-want-link-to-talk-181232.phtml#comment

This is so ridiculous and I don't buy it for one second. Eiji Aonuma is just making lame excuses for all the corner cutting they have to do thanks to the tiny budgets Nintendo gives the Zelda team to work with. Does he really expect us to believe he's never heard of Half Life or the many Western RPGs that feature silent protagonists as well as voice acting? I am so sick of Nintendo's bull crap excuses for why they are such cheap bastards when it comes to the Zelda series. I wonder what their excuse is going to be for why the game will have crappy synth music instead of a recorded orchestra? Mario always gets the lion's share when it comes to budgets, but it seems like Nintendo keeps pinching pennies harder and harder when it comes to the Zelda series, and what makes it worse is that they claim it's because of their "artistic integrity" instead of just admitting that they want to crank them out with as little overhead expense as possible.

Shielder7

Nintendo is against voice acting somehow they got it in there head that voice acting isn't good for gaming and take away from the experience. Don't know how they came to this conclusion but they got nothing worth playing IMO ( Except maybe Wii Fit / sports) so I really don't care either.

And yet Fire Emblem, Metroid, Mario, Battalion Wars, and Sin and Punishment all have voice acting. I don't think Nintendo is totally against the idea of voice acting. For whatever reason, they feel voice acting does not fit into the Zelda games.

But to say Nintendo is against voice acting is wrong. They have taken the effort to put voice acting in major franchises like Metroid and Fire Emblem, so they are embracing the idea for some of their franchises.

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ArchoNils2

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#189 ArchoNils2
Member since 2005 • 10534 Posts

Considering the amount of money Nintendo can expect with the release, I doubt that the costs are the reason for no voice acting :/ I actually belive them, that they want to keep him *silent* (I'm pretty sure he made sounds while attacking before though oO)

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TSNAKE617

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#190 TSNAKE617
Member since 2008 • 5494 Posts

I don't want voice acting for Link or Zelda, it wouldn't seem right at this point. Also, Mario lacks voice acting too, because it wouldn't seem right.

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Cruse34

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#191 Cruse34
Member since 2009 • 4468 Posts

[QUOTE="VGobbsesser"]

...Where are you getting the "We don't want to pay for it" idea from? The article mentions that they don't want voice acting because, to them, it wouldn't fit in with the series, not because of money.

Timstuff

It's called "saving face." Of course Nintendo won't admit that it's because of cost reasons, because they don't want it out there how they spend so little on their games compared to their competitors. I bet that for the amount it cost to make Uncharted 2 you could make Skyward Swords 10 times.

No because it takes 10 times as long to make a zelda game

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magnax1

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#192 magnax1
Member since 2007 • 4605 Posts

Zelda with voice acting would be stupid. The majority of video game voice acting is so bad it makes games worse anyway.

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Shinobishyguy

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#194 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="Timstuff"] This is so ridiculous and I don't buy it for one second. Eiji Aonuma is just making lame excuses for all the corner cutting they have to do thanks to the tiny budgets Nintendo gives the Zelda team to work with. Does he really expect us to believe he's never heard of Half Life or the many Western RPGs that feature silent protagonists as well as voice acting? I am so sick of Nintendo's bull crap excuses for why they are such cheap bastards when it comes to the Zelda series. I wonder what their excuse is going to be for why the game will have crappy synth music instead of a recorded orchestra? Mario always gets the lion's share when it comes to budgets, but it seems like Nintendo keeps pinching pennies harder and harder when it comes to the Zelda series, and what makes it worse is that they claim it's because of their "artistic integrity" instead of just admitting that they want to crank them out with as little overhead expense as possible.kejigoto
Lol, yes I'm sure that Nintendo gives the Zelda team a tiny budget, because it isn't like Zelda is one of their biggest franchises or anything like that. Perhaps it is because there is no need for voice acting in a game like this? Perhaps the gameplay speaks for itself and god forbid you actually have to read text or anything like that to get a story. Apparently Nintendo wants us all to act like savages and just read through text and deal with non-orchestrated music. Grow up.

to be fair orchestrated music is alot more important than voice acting. TP's soundtrack was very grating at times, and after SMG/SMG2 got the orchestral treatment I see no reason for them not to do the same with zelda.
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789shadow

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#195 789shadow
Member since 2006 • 20195 Posts

[QUOTE="kejigoto"][QUOTE="Timstuff"] This is so ridiculous and I don't buy it for one second. Eiji Aonuma is just making lame excuses for all the corner cutting they have to do thanks to the tiny budgets Nintendo gives the Zelda team to work with. Does he really expect us to believe he's never heard of Half Life or the many Western RPGs that feature silent protagonists as well as voice acting? I am so sick of Nintendo's bull crap excuses for why they are such cheap bastards when it comes to the Zelda series. I wonder what their excuse is going to be for why the game will have crappy synth music instead of a recorded orchestra? Mario always gets the lion's share when it comes to budgets, but it seems like Nintendo keeps pinching pennies harder and harder when it comes to the Zelda series, and what makes it worse is that they claim it's because of their "artistic integrity" instead of just admitting that they want to crank them out with as little overhead expense as possible.Shinobishyguy
Lol, yes I'm sure that Nintendo gives the Zelda team a tiny budget, because it isn't like Zelda is one of their biggest franchises or anything like that. Perhaps it is because there is no need for voice acting in a game like this? Perhaps the gameplay speaks for itself and god forbid you actually have to read text or anything like that to get a story. Apparently Nintendo wants us all to act like savages and just read through text and deal with non-orchestrated music. Grow up.

to be fair orchestrated music is alot more important than voice acting. TP's soundtrack was very grating at times, and after SMG/SMG2 got the orchestral treatment I see no reason for them not to do the same with zelda.

Hasn't it been all but confirmed that SS will have orchestral music?

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AmayaPapaya

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#196 AmayaPapaya
Member since 2008 • 9029 Posts

▲ It's 2010, soon to be 2011 and Zelda still doesn't have voice acting. HA HA OH WOW. Nintendo is so cheap despite having billions of money stashed away. Nintendo is so stuck in the past. They simply do not care about this series or the fans at all. In fact this is an insult to the fanbase, this is basically calling all the zelda fans stupid. Why? Because they think zelda fans will buy this despite it being a series stuck in the 90's. Here is what's funny, the fans will still buy this game. Holy cow I'm gonna die. Zelda is dead. wow. ▲

Loco_Live

Are you serious :?

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Shinobishyguy

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#197 Shinobishyguy
Member since 2006 • 22928 Posts

[QUOTE="Shinobishyguy"][QUOTE="kejigoto"] Lol, yes I'm sure that Nintendo gives the Zelda team a tiny budget, because it isn't like Zelda is one of their biggest franchises or anything like that. Perhaps it is because there is no need for voice acting in a game like this? Perhaps the gameplay speaks for itself and god forbid you actually have to read text or anything like that to get a story. Apparently Nintendo wants us all to act like savages and just read through text and deal with non-orchestrated music. Grow up.789shadow

to be fair orchestrated music is alot more important than voice acting. TP's soundtrack was very grating at times, and after SMG/SMG2 got the orchestral treatment I see no reason for them not to do the same with zelda.

Hasn't it been all but confirmed that SS will have orchestral music?

I think I heard that somewhere, just don't got a link to thd interview.
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AmayaPapaya

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#198 AmayaPapaya
Member since 2008 • 9029 Posts

[QUOTE="789shadow"]

[QUOTE="Shinobishyguy"] to be fair orchestrated music is alot more important than voice acting. TP's soundtrack was very grating at times, and after SMG/SMG2 got the orchestral treatment I see no reason for them not to do the same with zelda.Shinobishyguy

Hasn't it been all but confirmed that SS will have orchestral music?

I think I heard that somewhere, just don't got a link to the interview.

It was confirmed by Miyamoto during the Conference thing after E3, when they announced the OOT remake for the 3DS. However, Aonuma said later that the Zelda team didn't really discuss it, and he is not sure why Miyamoto said that. I'm pretty sure though they will have it. Miyamoto must have got a lot of positive feedback from people at E3 about SMG2's orchestrated music.

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Nintendo_Ownes7

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#199 Nintendo_Ownes7
Member since 2005 • 30973 Posts

[QUOTE="Shielder7"][QUOTE="Timstuff"]

http://www.destructoid.com/zelda-skyward-sword-producer-doesn-t-want-link-to-talk-181232.phtml#comment

This is so ridiculous and I don't buy it for one second. Eiji Aonuma is just making lame excuses for all the corner cutting they have to do thanks to the tiny budgets Nintendo gives the Zelda team to work with. Does he really expect us to believe he's never heard of Half Life or the many Western RPGs that feature silent protagonists as well as voice acting? I am so sick of Nintendo's bull crap excuses for why they are such cheap bastards when it comes to the Zelda series. I wonder what their excuse is going to be for why the game will have crappy synth music instead of a recorded orchestra? Mario always gets the lion's share when it comes to budgets, but it seems like Nintendo keeps pinching pennies harder and harder when it comes to the Zelda series, and what makes it worse is that they claim it's because of their "artistic integrity" instead of just admitting that they want to crank them out with as little overhead expense as possible.

caryslan2

Nintendo is against voice acting somehow they got it in there head that voice acting isn't good for gaming and take away from the experience. Don't know how they came to this conclusion but they got nothing worth playing IMO ( Except maybe Wii Fit / sports) so I really don't care either.

And yet Fire Emblem, Metroid, Mario, Battalion Wars, and Sin and Punishment all have voice acting. I don't think Nintendo is totally against the idea of voice acting. For whatever reason, they feel voice acting does not fit into the Zelda games.

But to say Nintendo is against voice acting is wrong. They have taken the effort to put voice acting in major franchises like Metroid and Fire Emblem, so they are embracing the idea for some of their franchises.

Their is also Star Fox which had Voice Acting since the series was created if I'm not mistaken I do know Star Fox 64 had Voice Acting.

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Loco_Live

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#200 Loco_Live
Member since 2010 • 3147 Posts

[QUOTE="Loco_Live"]

▲ It's 2010, soon to be 2011 and Zelda still doesn't have voice acting. HA HA OH WOW. Nintendo is so cheap despite having billions of money stashed away. Nintendo is so stuck in the past. They simply do not care about this series or the fans at all. In fact this is an insult to the fanbase, this is basically calling all the zelda fans stupid. Why? Because they think zelda fans will buy this despite it being a series stuck in the 90's. Here is what's funny, the fans will still buy this game. Holy cow I'm gonna die. Zelda is dead. wow. ▲

AmayaPapaya

Are you serious :?

▲ Very much so. Every other game on the market has voice acting. ▲