u do relaize u buy ur game and its urs right there not charging u for horus on that game unless u do the rent function read before u speak thnx
This topic is locked from further discussion.
[QUOTE="dgsag"][QUOTE="FFCYAN"]I'm positive it's not in the millions.Got the stats to back that up? its crysis wars dude.... crysis and crysis warhead, maybe... but crysis wars kinda sucks imo. i don't know anyone who actually bothered with the game for more then a week. theres a lot of other online mp games that are both more fun and easier to run It's also potentially any other PC multiplayer game ever released. ;)REforever101
[QUOTE="FFCYAN"]
I don't think Onlive will be big for the industry, IMMFO. There are too many obstacles, IMMFO.
TeamR
People said that Xbox Live and Steam would never work, streaming video from Hulu would fail, there was no way you'd get an HD video stream from Netflix....You are entitled to your opinion, but some big companies in the industry have seen it and are standing behind the technology. They obviously see some potential here
I just can't see the "mainstream" flocking to Onlive. Graphic Whores can get better results with dedicated PC hardware. Console gamers might not like the fact there are no physical copies for this service. Or that a high speed internet connection(5MB) is required for 720p resolution gameplay experience. I'm also positive the WiiFit/Brain Age/Bejeweled crowd is not clamoring for a maxed out Crysis fix(or whatever high-end games they could play). Even if this platform could succeed, it would be to a limited demographic.I just can't see the "mainstream" flocking to Onlive. Graphic Whores can get better results with dedicated PC hardware. Console gamers might not like the fact there are no physical copies for this service. Or that a high speed internet connection(5MB) is required for 720p resolution gameplay experience. I'm also positive the WiiFit/Brain Age/Bejeweled crowd is not clamoring for a maxed out Crysis fix(or whatever high-end games they could play). Even if this platform could succeed, it would be to a limited demographic.FFCYAN
Well, your applying a VERY limited view of what cloud computing can do for gaming. PC gaming specificly. I think this tech is at least two generations from doing anything on the console scene. But on the PC front it has many applications, most of which are just out of our thought range right now.
Besides the obvious advantages such as game rentals, and super low cost gaming, imagine an MMORPG where that never have to patch or download anything and where servers can handle 10 times what they do now because all the processing is done in one location. I mean....the applications are endless. You just gotta think about it
I think your right that it won't really draw in the hardcore crowed that is already set in their ways with bleeding edge hardware, but at trhe very least this service opens the door to a whole new source of pc gamers without worrying about piracy, hardware requirements, or bugs and install problems. It's a great thing for the industry, pc gaming in particular
[QUOTE="OICWUTUDIDTHAR"][QUOTE="GodofBigMacs"]What will OnLive fanboys be called then?HuusAskingPhantoms.(chuckles) Not bad. Virtual players, ghosts... Can't be hermits since they're not the kind to plunk down, sit on their desks, and play all day long. wannabe pc gamers.
[QUOTE="FFCYAN"]I just can't see the "mainstream" flocking to Onlive. Graphic Whores can get better results with dedicated PC hardware. Console gamers might not like the fact there are no physical copies for this service. Or that a high speed internet connection(5MB) is required for 720p resolution gameplay experience. I'm also positive the WiiFit/Brain Age/Bejeweled crowd is not clamoring for a maxed out Crysis fix(or whatever high-end games they could play). Even if this platform could succeed, it would be to a limited demographic.
TeamR
Well, your applying a VERY limited view of what cloud computing can do for gaming. PC gaming specificly. I think this tech is at least two generations from doing anything on the console scene. But on the PC front it has many applications, most of which are just out of our thought range right now.
Besides the obvious advantages such as game rentals, and super low cost gaming, imagine an MMORPG where that never have to patch or download anything and where servers can handle 10 times what they do now because all the processing is done in one location. I mean....the applications are endless. You just gotta think about it
I think your right that it won't really draw in the hardcore crowed that is already set in their ways with bleeding edge hardware, but at trhe very least this service opens the door to a whole new source of pc gamers without worrying about piracy, hardware requirements, or bugs and install problems. It's a great thing for the industry, pc gaming in particular
The online picture will also have to improve considerably, and any thoughts about online caps will have to be shelved, too.Now that I think about this I don't see this particular company suceeding because:
1. We are half way into the generation, are you kidding me? If you are trying to ouse interest fine but Sony, Microsoft and Nintendo will murder you if they see potential in this. This company has no chance against them.
2. The fact of the matter is this service as of now offers multiplats. That's it and with the unreliablity of internet, paying for a console may just be more cost effective.
3. I see this as Bandwidth suicide, streaming freaking games?
4. If my internet flinches, I lose, not interested in something as unreliable as that.
5. Monthly fees. Monthly fees plus paying for games in which you can't have a physical medium? This will bother a lot of people because it will be more than $10 gaurenteed.
6. The wii has basically proven that there are still tons of unexplored hardware routes besides one that limits you by your location and internet speed.
7. Can there servers really handle something like this with lets say 10 million people? Do they even have the money for this? There game library will be flat without first party games and promoting this to people will be difficult.
Now that I think about this I don't see this particular company suceeding because:
1. We are half way into the generation, are you kidding me? If you are trying to ouse interest fine but Sony, Microsoft and Nintendo will murder you if they see potential in this. This company has no chance against them.
2. The fact of the matter is this service as of now offers multiplats. That's it and with the unreliablity of internet, paying for a console may just be more cost effective.
3. I see this as Bandwidth suicide, streaming freaking games?
4. If my internet flinches, I lose, not interested in something as unreliable as that.
5. Monthly fees. Monthly fees plus paying for games in which you can't have a physical medium? This will bother a lot of people because it will be more than $10 gaurenteed.
6. The wii has basically proven that there are still tons of unexplored hardware routes besides one that limits you by your location and internet speed.
7. Can there servers really handle something like this with lets say 10 million people? Do they even have the money for this? There game library will be flat without first party games and promoting this to people will be difficult.
ActicEdge
I think the problem with alot of the replies in this thread stems from the title. It's not direct competition to the console companies. And it's not trying to be. It's a pc gaming service that compliments the stabdard that is already out there. At least for now
[QUOTE="FFCYAN"]I just can't see the "mainstream" flocking to Onlive. Graphic Whores can get better results with dedicated PC hardware. Console gamers might not like the fact there are no physical copies for this service. Or that a high speed internet connection(5MB) is required for 720p resolution gameplay experience. I'm also positive the WiiFit/Brain Age/Bejeweled crowd is not clamoring for a maxed out Crysis fix(or whatever high-end games they could play). Even if this platform could succeed, it would be to a limited demographic.
TeamR
Well, your applying a VERY limited view of what cloud computing can do for gaming. PC gaming specificly. I think this tech is at least two generations from doing anything on the console scene. But on the PC front it has many applications, most of which are just out of our thought range right now.
Besides the obvious advantages such as game rentals, and super low cost gaming, imagine an MMORPG where that never have to patch or download anything and where servers can handle 10 times what they do now because all the processing is done in one location. I mean....the applications are endless. You just gotta think about it
I think your right that it won't really draw in the hardcore crowed that is already set in their ways with bleeding edge hardware, but at trhe very least this service opens the door to a whole new source of pc gamers without worrying about piracy, hardware requirements, or bugs and install problems. It's a great thing for the industry, pc gaming in particular
That the thing though. It's a technology that particularly sets it's sights on the PC gaming area(considering it's very nature), thus making it a limited demographic. I'm also positive most gamers don't care a whole lot about piracy, just the companies that are affected by it. If I were a avid PC gamer, I would probably be stoked about it. Also, I would not want this on my consoles(I fall in the set in their ways category). I'd rather pay premium for physical media then to rely on internet only media.[QUOTE="ActicEdge"]
Now that I think about this I don't see this particular company suceeding because:
1. We are half way into the generation, are you kidding me? If you are trying to ouse interest fine but Sony, Microsoft and Nintendo will murder you if they see potential in this. This company has no chance against them.
2. The fact of the matter is this service as of now offers multiplats. That's it and with the unreliablity of internet, paying for a console may just be more cost effective.
3. I see this as Bandwidth suicide, streaming freaking games?
4. If my internet flinches, I lose, not interested in something as unreliable as that.
5. Monthly fees. Monthly fees plus paying for games in which you can't have a physical medium? This will bother a lot of people because it will be more than $10 gaurenteed.
6. The wii has basically proven that there are still tons of unexplored hardware routes besides one that limits you by your location and internet speed.
7. Can there servers really handle something like this with lets say 10 million people? Do they even have the money for this? There game library will be flat without first party games and promoting this to people will be difficult.
TeamR
I think the problem with alot of the replies in this thread stems from the title. It's not direct competition to the console companies. And it's not trying to be. It's a pc gaming service that compliments the stabdard that is already out there. At least for now
Nah, its direct competition if itts gaming related honestly. They say its less to buy the box than any current sysem out and that's not competition. If this succeeds and isn't too expensive it could be great but really, do you have any debate to what I typed because these are all major hurdles to get over in terms of design.
People keep thinking the moment this thing comes out its going to kill off all the current consoles. Its not going to happen. It may take time for this to take effect but it won't immediately, and even if it does by then the current big 3 would already have something to retaliate it with.
This sounds awesome, too bad it isn't for me right now, until I get a job and can afford better internet connections.
Granted, I think a lot of people are unsure about OnLive because it is something they never thought possible anytime soon. Though I have my doubts, especially about how much bandwidth this will use and how their servers will handle this, it COULD turn out okay.
I won't buy a next gen console that doesn't have discs. If all consoles go DD next gen, I'll be more than happy to collect games for NES, SNES, PS2, PS3, Wii, and GCN.
lolfaqs
So, you complain about Onlive not having discs, and then you say the Zeebbo (which has download-only games) will be better!?! I'm confused.Also, Zeebo will be superior to OnLive.
lolfaqs
Here's why I believe this service is not only possible, but real:
I can connect to my home PC (on a 15Mb/2Mb per second connection) via Remote Desktop using 1280x800 resolution and 32bit color, and it will be fast and responsive enough to do lots of good Photoshop work. It's not hard for me to imagine that, with the right compression technologies and optimized networks, such a technology can be applied to remote gaming as well.
Here's why I believe this service is not only possible, but real:
I can connect to my home PC (on a 15Mb/2Mb per second connection) via Remote Desktop using 1280x800 resolution and 32bit color, and it will be fast and responsive enough to do lots of good Photoshop work. It's not hard for me to imagine that, with the right compression technologies and optimized networks, such a technology can be applied to remote gaming as well.
UnnDunn
now lets try to connect to your pc with millions of people
I think some of you guys are jumping the gun and making this out to be revolutionary when really we don't even truly know every detail about how this is going to function. I mean streaming is the concept and its a good one at that but i just don't think the internet is ready to handle the stress of what they are tempting to do. Give it ten years and i guarantee this is the future of PC gaming or even gaming in general but now? I doubt it will get very far off the ground. I know i'm not really optimistic but i just don't see this working for most people because of there weak connections. In the long run most people will end up paying more just getting this to work then they would going out to buy a console.
It's not that i don't understand how OnLive plans to work it's just i don't see it possibly can.
Couple of things...
First, with high speed internet companies putting a cap on bandwidth this could pose a problem.
Second, my graphics setting depends on how good my internet connection is? So if I have thousands of dollars worth of equipment, but live in an area where they don't offer the fastest connections, I'm playing in a low resolution? No thanks.
Third, between your internet connection attempting to run the game and trying to actually play on a server, I see lag problems.
And in the end, I'd rather keep it how it has always been. I go buy a hard copy of my favorite game, bring it home. This might work in 8 years from now.
After skimming through the comments, I've noticed a trend of two different types of people...
Type A) People who think this is a good idea and it could possibly work well, but have said that they will stick to their consoles. No thanks.
Type B) People who think this is a terrible idea that will result in epic failure, and will just stick to their consoles. No thanks.
And of course:
1) What happens if their servers go down? Computers crash, connections fail, power outage, etc. So then I have to rely on not only my hardware holding up its end of the deal, but theirs too? No thanks.
2) Unable to rent games?
I will not even think about getting this since I only have a 3MB connection, So that means I have to play in standard def on my HDTV or my monitor that is1680 X 1050
No thanks
[QUOTE="Senor_Kami"]I think it'll be successful on laptops, since they usually can't run games that great and SD is good enough. I can't imagine playing Mass Effect 2 in like youtube quality SD thats stretched to fit my HDTV.TeamR
It's in HD, actually. At it's worse it runs at Wii HD resolutions but it scales depending on the speed of your connection
HD requires an internet connection that is over 3 times faster than DSL... :(. I've got no interest in playing the latest games in horrible picture quality. Like I was saying earlier, I think this could be cool for people on laptops since most laptops aren't strong enough to play games at all, but I can't imagine playing a game that actually looked nice on this. Maybe some XBLA games where i'm not expecting good graphics to begin with. They fixed the hurtle of PC games not being able to be played on a typical pc at great graphics because of the processing power, but they swapped it out with pc games not being able to be played on a typical pc at great graphics because of the internet connection speed.Please Log In to post.
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