OnLive: I'm in... and it's pretty sweet

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SquatsAreAwesom

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#1 SquatsAreAwesom
Member since 2009 • 1678 Posts

Notes: 10mbps connection shared between other family members. I will try to get my network upgraded to see how much of a difference it makes.

Everything looks 10x better in motion.

This is the very nature of video streaming. Also note, my gaming system has the following to compare it again...

EVGA 275 GTX, 4g of Crucial Red Live, e9550 @ 4.3 ghz on air

If playing this quality game on a NETBOOK does not suprise you, there is no reason for me to even respond to you. Seriously.

So far...

1. Sound is a big jumpy at times

2. Video quality isn't crystal clear and there is framentation at times. However, this may be due to my network connection.

3. VIRTUALLY ZERO control lag... seriously.













More to come... if you want me to try something, I will. Just ask.

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VideoGameGuy

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#2 VideoGameGuy
Member since 2002 • 7695 Posts
10mbps...i have 5 and i can't imagine how much worse it would be...
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zyrumtumtuggerd

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#3 zyrumtumtuggerd
Member since 2010 • 27 Posts
What game is that? Where do you live?
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deactivated-5d6e91f5c147a

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#4 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts
Looks meh..
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Modern_Unit

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#5 Modern_Unit
Member since 2010 • 1511 Posts

OnLive = Fail

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Hakkai007

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#6 Hakkai007
Member since 2005 • 4905 Posts

That looks ugly I have Just Cause 2 and that looks like the game is set to medium texture.

Have fun when your ISP sends you a letter about your 500 gig usage in one month problem.

Also have fun with no mods or most of the stuff that actually makes PC gaming great.

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wolverine4262

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#7 wolverine4262
Member since 2004 • 20832 Posts
Im still on the waiting list. A year free sounds like a nice way for them to to put up or shut up.
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deactivated-58b6232955e4a

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#8 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts
What a horrible resolution.
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Oonga

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#9 Oonga
Member since 2010 • 633 Posts

I seriously cannot see why anyone would use this service. Such a big waste.

Why would you want 'virtually zero controller lag' when you can have no controller lag?

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Yangire

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#10 Yangire
Member since 2010 • 8795 Posts

Sorry, but are these the ONLY games?

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cobrax25

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#11 cobrax25
Member since 2006 • 9649 Posts

I seriously cannot see why anyone would use this service. Such a big waste.

Why would you want 'virtually zero controller lag' when you can have no controller lag?

Oonga

uh...because you pay absolutly nothing for hardware?...ever?

is it really that hard to see why?

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SquatsAreAwesom

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#12 SquatsAreAwesom
Member since 2009 • 1678 Posts

I seriously cannot see why anyone would use this service. Such a big waste.

Why would you want 'virtually zero controller lag' when you can have no controller lag?

Oonga
Faceplant. The power of a $2k computer at your hands for $15/mo that can play on $300 netbooks, or a $75 micro console. The cost / benefit is insane if this service *works*. Aside from the fact that you aren't spending insane amounts on a computer anymore, you also going to be saving a HUGE amount on the electricity bill. Consider the wattage used by a beefy computer versus a netbook. 500 watts versus 100 watts. Do the math.
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zyrumtumtuggerd

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#13 zyrumtumtuggerd
Member since 2010 • 27 Posts
[QUOTE="Oonga"]

I seriously cannot see why anyone would use this service. Such a big waste.

Why would you want 'virtually zero controller lag' when you can have no controller lag?

SquatsAreAwesom
Faceplant. The power of a $2k computer at your hands for $15/mo that can play on $300 netbooks, or a $75 micro console. The cost / benefit is insane if this service *works*. Aside from the fact that you aren't spending insane amounts on a computer anymore, you also going to be saving a HUGE amount on the electricity bill. Consider the wattage used by a beefy computer versus a netbook. 500 watts versus 100 watts. Do the math.

That wattage is still being used, in fact more is being used because they need to transmit all that information over to your computer. And you're not getting the power of a $2000 computer, $600 tops.
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Whiteknight19

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#14 Whiteknight19
Member since 2003 • 1303 Posts

i think onlive should have different qualitys for different connections i mean its not a pc fgs they should do the gfx beyond the pc spec cos its limitless

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JangoWuzHere

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#15 JangoWuzHere
Member since 2007 • 19032 Posts
[QUOTE="Oonga"]

I seriously cannot see why anyone would use this service. Such a big waste.

Why would you want 'virtually zero controller lag' when you can have no controller lag?

SquatsAreAwesom
Faceplant. The power of a $2k computer at your hands for $15/mo that can play on $300 netbooks, or a $75 micro console. The cost / benefit is insane if this service *works*. Aside from the fact that you aren't spending insane amounts on a computer anymore, you also going to be saving a HUGE amount on the electricity bill. Consider the wattage used by a beefy computer versus a netbook. 500 watts versus 100 watts. Do the math.

Who pays 2000$ for a gaming PC?
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WhenCicadasCry

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#16 WhenCicadasCry
Member since 2010 • 2727 Posts
I thought I walked into a PSP thread by accident. Is that the graphical fidelity Onlive provides? Why not just play it on a console? :?
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IvanElk

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#17 IvanElk
Member since 2008 • 3798 Posts

OnLive = Fail

Modern_Unit
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Hakkai007

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#19 Hakkai007
Member since 2005 • 4905 Posts

[QUOTE="Oonga"]

I seriously cannot see why anyone would use this service. Such a big waste.

Why would you want 'virtually zero controller lag' when you can have no controller lag?

SquatsAreAwesom

Faceplant. The power of a $2k computer at your hands for $15/mo that can play on $300 netbooks, or a $75 micro console. The cost / benefit is insane if this service *works*. Aside from the fact that you aren't spending insane amounts on a computer anymore, you also going to be saving a HUGE amount on the electricity bill. Consider the wattage used by a beefy computer versus a netbook. 500 watts versus 100 watts. Do the math.

My computer which costs 450-500 now (built it in 2007 for 650-700) can max out Just Cause 2 at a much higher resolution.

Onlive allows for no mods which is what makes PC gaming great.

Sure you won't use high wattage yourself but the bandwidth usage per month will be many hundreds of gigs and your ISP will not like that even if you are supposed to have unlimited use.

If you have a set amount of bandwidth then you will use it up very quickly.

You can only play while online and when you cancel your subscription you lose everything.

You never own the material and you never get the same visual quality.

So many things wrong with Onlive, it will surely fail.

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zyrumtumtuggerd

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#20 zyrumtumtuggerd
Member since 2010 • 27 Posts
[QUOTE="SquatsAreAwesom"][QUOTE="zyrumtumtuggerd"][QUOTE="SquatsAreAwesom"] Faceplant. The power of a $2k computer at your hands for $15/mo that can play on $300 netbooks, or a $75 micro console. The cost / benefit is insane if this service *works*. Aside from the fact that you aren't spending insane amounts on a computer anymore, you also going to be saving a HUGE amount on the electricity bill. Consider the wattage used by a beefy computer versus a netbook. 500 watts versus 100 watts. Do the math.

That wattage is still being used, in fact more is being used because they need to transmit all that information over to your computer. And you're not getting the power of a $2000 computer, $600 tops.

lmao, nice troll attempt ( i hope for your sake )

It's not a troll attempt, it's logic.
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WhenCicadasCry

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#21 WhenCicadasCry
Member since 2010 • 2727 Posts
[QUOTE="SquatsAreAwesom"][QUOTE="zyrumtumtuggerd"][QUOTE="SquatsAreAwesom"] Faceplant. The power of a $2k computer at your hands for $15/mo that can play on $300 netbooks, or a $75 micro console. The cost / benefit is insane if this service *works*. Aside from the fact that you aren't spending insane amounts on a computer anymore, you also going to be saving a HUGE amount on the electricity bill. Consider the wattage used by a beefy computer versus a netbook. 500 watts versus 100 watts. Do the math.

That wattage is still being used, in fact more is being used because they need to transmit all that information over to your computer. And you're not getting the power of a $2000 computer, $600 tops.

lmao, nice troll attempt ( i hope for your sake )

That footage looks like it's running at low settings at 800x600 resolution. A pre built Dell with a 8200GS IGP could play the game better then that.
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zyrumtumtuggerd

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#22 zyrumtumtuggerd
Member since 2010 • 27 Posts
On a side note that hopefully won't get me moderated, squats are indeed awesome.
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WhenCicadasCry

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#23 WhenCicadasCry
Member since 2010 • 2727 Posts

[QUOTE="Oonga"]

I seriously cannot see why anyone would use this service. Such a big waste.

Why would you want 'virtually zero controller lag' when you can have no controller lag?

cobrax25

uh...because you pay absolutly nothing for hardware?...ever?

is it really that hard to see why?

But you have to always be online right? Weren't people complaining about Ubisofts Always Online DRM? This service looks terrible...
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SquatsAreAwesom

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#24 SquatsAreAwesom
Member since 2009 • 1678 Posts
[QUOTE="WhenCicadasCry"][QUOTE="SquatsAreAwesom"][QUOTE="zyrumtumtuggerd"] That wattage is still being used, in fact more is being used because they need to transmit all that information over to your computer. And you're not getting the power of a $2000 computer, $600 tops.

lmao, nice troll attempt ( i hope for your sake )

That footage looks like it's running at low settings at 800x600 resolution. A pre built Dell with a 8200GS IGP could play the game better then that.

............... that's because I wanted to take a screen shot of it. I'm running it in windowed mode, instead of full screen.
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MasterC5

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#25 MasterC5
Member since 2006 • 2932 Posts

[QUOTE="WhenCicadasCry"][QUOTE="SquatsAreAwesom"] lmao, nice troll attempt ( i hope for your sake )SquatsAreAwesom
That footage looks like it's running at low settings at 800x600 resolution. A pre built Dell with a 8200GS IGP could play the game better then that.

............... that's because I wanted to take a screen shot of it. I'm running it in windowed mode, instead of full screen.

Resolution doesn't change in windowed mode

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ipod_360_gamer

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#26 ipod_360_gamer
Member since 2009 • 288 Posts

Well i aslo have it and its running good.I just got splinter cell convictions for free : D. its not gonna replace my 360 though .

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SquatsAreAwesom

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#27 SquatsAreAwesom
Member since 2009 • 1678 Posts

[QUOTE="SquatsAreAwesom"][QUOTE="WhenCicadasCry"] That footage looks like it's running at low settings at 800x600 resolution. A pre built Dell with a 8200GS IGP could play the game better then that.MasterC5

............... that's because I wanted to take a screen shot of it. I'm running it in windowed mode, instead of full screen.

Resolution doesn't change in windowed mode

This is scary. I have one person who thinks a network card consumes more wattage then a gpu. Now I have someone who thinks a smaller window size doesn't result in a lower resolution screen capture. Amazing.
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designer-

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#28 designer-
Member since 2010 • 1328 Posts
Can you give us a screenshot of Crysis. I may well look into this if it expands into my area. What are the pros and cons? What kind of framerate are you getting? How much does it cost to rent a game/ buy a game?
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Fuhgeddabouditt

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#29 Fuhgeddabouditt
Member since 2010 • 5468 Posts
the OnLive demo actually sounds great. The only thing I hate is the pricing.
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designer-

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#30 designer-
Member since 2010 • 1328 Posts
Why is there so much hate for something that could potentially change the way people game. Whatever you may think of the service in the current state, surely people can see the potential of something like this. I know more then a few who may well be interested in picking this up, its just a matter of it working as advertised..
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ipod_360_gamer

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#31 ipod_360_gamer
Member since 2009 • 288 Posts
Can you give us a screenshot of Crysis. I may well look into this if it expands into my area. What are the pros and cons? What kind of framerate are you getting? How much does it cost to rent a game/ buy a game?designer-
They dont have Crysis lol
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Hakkai007

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#32 Hakkai007
Member since 2005 • 4905 Posts

[QUOTE="MasterC5"]

[QUOTE="SquatsAreAwesom"] ............... that's because I wanted to take a screen shot of it. I'm running it in windowed mode, instead of full screen.SquatsAreAwesom

Resolution doesn't change in windowed mode

This is scary. I have one person who thinks a network card consumes more wattage then a gpu. Now I have someone who thinks a smaller window size doesn't result in a lower resolution screen capture. Amazing.

If you are playing a windowed version of a game at 800x600 res and then you go to full screen it is still at 800x600 res.

Seems like Onlive is bringing out the people who are totally ignorant about computers and PC gaming.

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MasterC5

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#33 MasterC5
Member since 2006 • 2932 Posts

[QUOTE="MasterC5"]

[QUOTE="SquatsAreAwesom"] ............... that's because I wanted to take a screen shot of it. I'm running it in windowed mode, instead of full screen.SquatsAreAwesom

Resolution doesn't change in windowed mode

This is scary. I have one person who thinks a network card consumes more wattage then a gpu. Now I have someone who thinks a smaller window size doesn't result in a lower resolution screen capture. Amazing.

It doesn't...

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SquatsAreAwesom

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#34 SquatsAreAwesom
Member since 2009 • 1678 Posts

[QUOTE="SquatsAreAwesom"][QUOTE="MasterC5"]Resolution doesn't change in windowed mode

Hakkai007

This is scary. I have one person who thinks a network card consumes more wattage then a gpu. Now I have someone who thinks a smaller window size doesn't result in a lower resolution screen capture. Amazing.

If you are playing a windowed version of a game at 800x600 res and then you go to full screen it is still at 800x600 res.

Wrong. This is a video, not a game that is being rendered. There is a *huge* difference between how the two work.

This is the same thing as taking a 720p video running on a media player at native resolution..... versus shrinking the video in half by dragging the window smaller. The rendering is 720p, but the native output to your screen and your capture device is LESS then 720p.

If you want to prove me wrong, take this image, downsize it by 50%... and keep the resolution at 1280x720: http://i34.photobucket.com/albums/d150/zixpk/1280x720_wallpaper_zixpkcom-1.jpg

kthx

*sigh*

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WhenCicadasCry

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#35 WhenCicadasCry
Member since 2010 • 2727 Posts

[QUOTE="Hakkai007"]

[QUOTE="SquatsAreAwesom"] This is scary. I have one person who thinks a network card consumes more wattage then a gpu. Now I have someone who thinks a smaller window size doesn't result in a lower resolution screen capture. Amazing.SquatsAreAwesom

If you are playing a windowed version of a game at 800x600 res and then you go to full screen it is still at 800x600 res.

Wrong. This is a video, not a game that is being rendered. There is a *huge* difference between how the two work.

This is the same thing as taking a 720p video running on a media player at native resolution..... versus shrinking the video in half by dragging the window smaller. The rendering is 720p, but the native output to your screen and your capture device is LESS then 720p.

If you want to prove me wrong, take this image, downsize it by 50%... and keep the resolution at 1280x720: http://i34.photobucket.com/albums/d150/zixpk/1280x720_wallpaper_zixpkcom-1.jpg

kthx

*sigh*

So what is the actual resolution of the stream?
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wolverine4262

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#36 wolverine4262
Member since 2004 • 20832 Posts

Why is there so much hate for something that could potentially change the way people game. Whatever you may think of the service in the current state, surely people can see the potential of something like this. I know more then a few who may well be interested in picking this up, its just a matter of it working as advertised..designer-
you answered your own question. People on SW hate change, be it motion controls, 3D, or ONlive. I say, give it a shot.

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SquatsAreAwesom

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#37 SquatsAreAwesom
Member since 2009 • 1678 Posts
[QUOTE="SquatsAreAwesom"]

[QUOTE="Hakkai007"]

If you are playing a windowed version of a game at 800x600 res and then you go to full screen it is still at 800x600 res.

WhenCicadasCry

Wrong. This is a video, not a game that is being rendered. There is a *huge* difference between how the two work.

This is the same thing as taking a 720p video running on a media player at native resolution..... versus shrinking the video in half by dragging the window smaller. The rendering is 720p, but the native output to your screen and your capture device is LESS then 720p.

If you want to prove me wrong, take this image, downsize it by 50%... and keep the resolution at 1280x720: http://i34.photobucket.com/albums/d150/zixpk/1280x720_wallpaper_zixpkcom-1.jpg

kthx

*sigh*

So what is the actual resolution of the stream?

It adjusts based on what size I move it to. I have a 275 GTX... I've played batman in all it's full glory. When I maximize, and the network connection is good, it looks JUST as good. The only problem is the network... which (a) Every new launch that has servers will have issues with... xbox live, world of warcraft, psn... ie I'm giving it the benefit of the doubt ... (b) I have 3 people downloading stuff at my house
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Teuf_

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#38 Teuf_
Member since 2004 • 30805 Posts

I played AC2 at E3 and I wasn't impressed. It looked and ran worse than the 360 version, and the compression was pretty bad. It absolutely cannot handle really dynamic scenes (explosions, fast moving vehicles, swift camera rotations) which tend to happen a lot in video games.

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Hakkai007

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#39 Hakkai007
Member since 2005 • 4905 Posts

[QUOTE="Hakkai007"]

[QUOTE="SquatsAreAwesom"] This is scary. I have one person who thinks a network card consumes more wattage then a gpu. Now I have someone who thinks a smaller window size doesn't result in a lower resolution screen capture. Amazing.SquatsAreAwesom

If you are playing a windowed version of a game at 800x600 res and then you go to full screen it is still at 800x600 res.

Wrong. This is a video, not a game that is being rendered. There is a *huge* difference between how the two work.

This is the same thing as taking a 720p video running on a media player at native resolution..... versus shrinking the video in half by dragging the window smaller. The rendering is 720p, but the native output to your screen and your capture device is LESS then 720p.

If you want to prove me wrong, take this image, downsize it by 50%... and keep the resolution at 1280x720: http://i34.photobucket.com/albums/d150/zixpk/1280x720_wallpaper_zixpkcom-1.jpg

kthx

*sigh*

So when you switch to window mode are you allowed to shrink the window or is it locked?

And if it is a smaller version then it should look better with that compression in size but it doesn't.

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jedikevin2

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#40 jedikevin2
Member since 2004 • 5263 Posts

By just looking at that picture and the fact people are stating that its minimized more of a downsample of what you will get fullscreen, looking at the anti-aliasing at that resolution seems a little disconcerting. Looks like x2-x4 anti aliasing in 800x600 resolution base on that picture.(who knows once its fullscreen) This could work ok but I wouldn't want to have my network being pounded on all night to play a game. As I am in the US, I would expect alot of bandwidth limiting from my ISP after playing onlive for a long time. They already do it to me if I watch to many streams from hulu and youtube.

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ianuilliam

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#41 ianuilliam
Member since 2006 • 4955 Posts

Why is there so much hate for something that could potentially change the way people game. Whatever you may think of the service in the current state, surely people can see the potential of something like this. I know more then a few who may well be interested in picking this up, its just a matter of it working as advertised..designer-
It's because it has the potential to change things... for the worse. Some of us would rather be able to buy a game, and own the game, and play the game forever, even if we lose our job and can't continue paying the subscription fee for the service, or the monthly internet bill. Some of us would rather pay a few hundred dollars one time, and have a console tha will play all the newest games for 5-10 years, rather than pay $15 a month for 5-10 years (that's $900-1800, by the way, for those thinking it's cheaper than buying a console or pc).

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SquatsAreAwesom

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#42 SquatsAreAwesom
Member since 2009 • 1678 Posts
Haters gonna hate. I would love to get rid of my gaming PC... and replace it with a nice laptop. Less noise, less power, more portable. Hell ya.
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#43 TreyoftheDead
Member since 2007 • 7982 Posts

From what I understand, even after paying the monthly fee you have to pay full retail price for the games. And when you cancel the service, you lose access to those games.

I'm sorry, but with a plan like that I hope this service fails and burns into the ground. They should at least offer a download option for the games that you paid for should you decide to cancel. :|

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#44 SakusEnvoy
Member since 2009 • 4764 Posts

[QUOTE="designer-"]Why is there so much hate for something that could potentially change the way people game. Whatever you may think of the service in the current state, surely people can see the potential of something like this. I know more then a few who may well be interested in picking this up, its just a matter of it working as advertised..ianuilliam

It's because it has the potential to change things... for the worse. Some of us would rather be able to buy a game, and own the game, and play the game forever, even if we lose our job and can't continue paying the subscription fee for the service, or the monthly internet bill. Some of us would rather pay a few hundred dollars one time, and have a console tha will play all the newest games for 5-10 years, rather than pay $15 a month for 5-10 years (that's $900-1800, by the way, for those thinking it's cheaper than buying a console or pc).

I agree that $15 a month is a terrible price for the service, but right now they're advertising getting the first year free, and then after that paying $5/month. If the new pricing scheme holds, that's little more than the cost of Xbox Live.

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DarkblueNinja

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#45 DarkblueNinja
Member since 2009 • 1016 Posts

One question, what happen if you lost connection in a middle of a game?

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gamer-adam1

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#46 gamer-adam1
Member since 2008 • 4188 Posts

OnLive is great for the past, and great for the future, but till we get more tech in the user hand, we wont have unlimited true bandwidth again that have a high enough MB/S

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SquatsAreAwesom

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#47 SquatsAreAwesom
Member since 2009 • 1678 Posts

One question, what happen if you lost connection in a middle of a game?

DarkblueNinja
Freezes the virtual machine you are playing on, and lets you resume again when you're back.
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DragonfireXZ95

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#48 DragonfireXZ95
Member since 2005 • 26716 Posts

[QUOTE="zyrumtumtuggerd"][QUOTE="SquatsAreAwesom"] Faceplant. The power of a $2k computer at your hands for $15/mo that can play on $300 netbooks, or a $75 micro console. The cost / benefit is insane if this service *works*. Aside from the fact that you aren't spending insane amounts on a computer anymore, you also going to be saving a HUGE amount on the electricity bill. Consider the wattage used by a beefy computer versus a netbook. 500 watts versus 100 watts. Do the math.SquatsAreAwesom
That wattage is still being used, in fact more is being used because they need to transmit all that information over to your computer. And you're not getting the power of a $2000 computer, $600 tops.

lmao, nice troll attempt ( i hope for your sake )

That doesn't even come close to 2000 dollar gaming PC.

My 1000 dollar gaming PC is way ahead of those screens.

This is from my 260, which would equal a 700 dollar pc.

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gamer-adam1

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#49 gamer-adam1
Member since 2008 • 4188 Posts

[QUOTE="DarkblueNinja"]

One question, what happen if you lost connection in a middle of a game?

SquatsAreAwesom

Freezes the virtual machine you are playing on, and lets you resume again when you're back.

but for how long will it pause

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VideoGameGuy

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#50 VideoGameGuy
Member since 2002 • 7695 Posts
until they offer you the chance to actually OWN the game you BOUGHT, this service is a horrible horrible idea. Why would you pay full price for a game you are essentially RENTING?