Ono Said Xbox Owners Will Need to Purchase A PS4 to Play SFV

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kingtito

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#201 kingtito
Member since 2003 • 11775 Posts

@StrongBlackVine said:

@kingtito: It is not my loss though. I said there are many more games I am excited to play in 2016 over ROTR. Doesn't mean I never play it, but it isn't a priority like it would have been this Fall. I'm not the only person that feels this way. SE will have an uphill battle trying to sell ROTR to PS4 owners this time next year.

Oh but it is your loss because TR is a great game. I'm almost 50% done (I'm slow to finish most games) and it's been absolutely a blast to play.

No, I'm sure most hardcore Sony fanboys feel this way but you're the minority. I'm pretty sure MOST gamers don't think the same way you do.

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StrongBlackVine

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#202 StrongBlackVine
Member since 2012 • 13262 Posts

@kingtito: Your reasoning is why I want it to fail. If it was successful more publishers would be tempted to do it. It will sell way less on PS4 next Fall than it would have this year so I'm not really concerned they will get their cake and eat it too. PC is the only hope it has of not being a flop. Hopefully PC relegates it to cheap Steam sales just like the last game.

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kingtito

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#203 kingtito
Member since 2003 • 11775 Posts

@StrongBlackVine said:

@kingtito: Your reasoning is why I want it to fail. If it was successful more publishers would be tempted to do it. It will sell way less on PS4 next Fall than it would have this year so I'm not really concerned they will get their cake and eat it too. PC is the only hope it has of not being a flop. Hopefully PC relegates it to cheap Steam sales just like the last game.

You want it to fail because you're a Sony fanboy and NOT because you're a butthurt TR fan. You're ok with the double standard of Sony being able to do it but not MS. MS is the evil and anything and everything they do is wrong.

Sony lies, oh it's just business, MS lies and oh they're the evil and should be out of gaming. Typical Sony fanboy bullshit.

I'm done with this conversation. Your reasons for hoping the game fails are childish and irrational. Have fun putting limits on yourself. I'll continue to play any game I fancy on any system I so choose.

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#204  Edited By StrongBlackVine
Member since 2012 • 13262 Posts

@kingtito said:
@StrongBlackVine said:

@kingtito: It is not my loss though. I said there are many more games I am excited to play in 2016 over ROTR. Doesn't mean I never play it, but it isn't a priority like it would have been this Fall. I'm not the only person that feels this way. SE will have an uphill battle trying to sell ROTR to PS4 owners this time next year.

Oh but it is your loss because TR is a great game. I'm almost 50% done (I'm slow to finish most games) and it's been absolutely a blast to play.

No, I'm sure most hardcore Sony fanboys feel this way but you're the minority. I'm pretty sure MOST gamers don't think the same way you do.

No maybe not, but they will be much more interested in next Fall's blockbusters than a year old port of ROTR. Late ports sell like shit. ROTR will not be an exception.

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#205 StrongBlackVine
Member since 2012 • 13262 Posts

@kingtito said:
@StrongBlackVine said:

@kingtito: Your reasoning is why I want it to fail. If it was successful more publishers would be tempted to do it. It will sell way less on PS4 next Fall than it would have this year so I'm not really concerned they will get their cake and eat it too. PC is the only hope it has of not being a flop. Hopefully PC relegates it to cheap Steam sales just like the last game.

You want it to fail because you're a Sony fanboy and NOT because you're a butthurt TR fan. You're ok with the double standard of Sony being able to do it but not MS. MS is the evil and anything and everything they do is wrong.

Sony lies, oh it's just business, MS lies and oh they're the evil and should be out of gaming. Typical Sony fanboy bullshit.

I'm done with this conversation. Your reasons for hoping the game fails are childish and irrational. Have fun putting limits on yourself. I'll continue to play any game I fancy on any system I so choose.

No I am a butthurt TR fan. This deal failing is the best thing to keep Lara from getting pimped out againl

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ronvalencia

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#206  Edited By ronvalencia
Member since 2008 • 29612 Posts

@tormentos said:
@ronvalencia said:

Wintel PC standard is mostly Intel + Microsoft platform. Critical applications that are exclusive for PC assured the Wintel platform wins the battle against other non-Wintel PC standards e.g. Commodore Amiga PC (Motorola 68K, AmigaOS), Atari TOS based PCs (Motorola 68K, DEC's GEM for 68K) and 'etc'. There's a large PC industry based around Motorola 68K and it was destroyed by Wintel.

In 1992, I shifted my PC gaming to Wintel PC platform with ID's DOOM from Commodore Amiga based PC gaming. For DOOM type games, PC graphic architecture has made the right selection with VGA's chunky graphics architecture against Amiga's planar graphic architecture. Amiga's planar graphics architecture wasn't efficient with DOOM style games which was designed with 2D scrolling type games.

Microsoft + Compaq + Intel destroyed Digital Equipment Corporation which has it's own VMS OS(MS enticing DEC's OS employees to move towards MS), personal computer/workstation/server and Alpha CPU line.

Read https://en.wikipedia.org/wiki/United_States_v._Microsoft_Corp.

Microsoft's Direct3D standard on the PC has reduce alternative solutions such as 3DFX Glide and SGI's OpenGL with the latest being Microsoft's Direct3D12 beating AMD Mantle's economic viability. Microsoft is doing what Microsoft does best i.e. assimilate and extend, and AMD was betting on Microsoft's monopolistic behavior to shift the entire Wintel industry towards AMD's driver/API model.

Wintel based X86 PC standard has beaten MIPS based PC, Alpha based PC, 68K based PC, PowerPC based PC.

Legal judgements on Microsoft's monopolization within the PC market beats your "Pc is not ms platform alone" assertion.

Sony's Wintel PC +MS Visual Studio setup for PS4 development just illustrated Microsoft's PC system wars win. Sony attempted to enter an independent PC system platform with PS2's Linux MIPS edition kit.

The next PC system wars would be Microsoft's Windows 10 vs Valve's SteamOS (Linux kernel based) vs Google ChromeOS (Linux kernel based).

On graphics performance, Microsoft's Windows 10 beats Valve's SteamOS.

PC's system wars has existed in parallel to console system wars. Only a newbie like you wouldn't have realised PC's system wars.

Post like this is what confirm to me that you are a spambot.

Is impossible that a coherent person will type all this ^^ crap which is 100% irrelevant to whats was being argue.

PC games don't work on xbox one,so if the game is on PC and not on xbox one yeah tough luck is not on xbox there is no work around get a PS4 $300 in special on Black Friday or invesnt even more on a PC,then end results is the same the xbox one doesn't have the game and windows beign a MS platform mean nothing the xbox one and PC are not compatible regardless of both using windows like OS and DX.

So yeah you are wrong.

@BigShotSmoov007 said:

A free to play game flops in sales? LOL.

The characters in the expantion weren't free.

Sony Vita games doesn't work on PS3 nor PS4. PS3 games doesn't work on PS4. PC system wars are relevant to any system wars.

As for being open, the main difference between console and PC is the mandatory certificate signing for 3rd party software code on console. For consoles, no valid certificate = not executable. PC has mandatory certificate signing with drivers (a type software) on 64bit Windows. Windows RT (ARM build ) has mandatory certificate signing for it's 3rd party software i.e. garden walled Windows OS. Windows x86 build has software infrastructure for mandatory certificate signing and Microsoft has not enabled that garden wall feature for X86 builds. Microsoft has block certain 3rd party software (that can cause BSOD) in newer Windows builds i.e. asking the user to update the 3rd party software. My point for Windows, Microsoft can block 3rd party software as it sees fit (the government can block Microsoft from doing that).

No, You are wrong.

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tormentos

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#207 tormentos
Member since 2003 • 33798 Posts

@kingtito said:
@StrongBlackVine said:

@suicidesn0wman: Not buying ROTR has nothing to do with supporting a brand. It's telling SE amd Crystal Dynamics to screw off after ignoring their biggest fanbase for a payoff.

You still crying about the TR deal? Seriously? Get over it already. Sony has done the same exact thing in the past with Madden and Sega. You dumbass fanboys are the biggest hypocrites I've ever seen.

Sony paid for Madden exclusivity.?

Dude Sony didn't pay EA to not have madden on a sega platforms,the problems were EA vs Sega not sony paying,or making a deal.

This kind of deals don't botter because i know sony had done then to,but you are wrong about madden and Sony,the same happen to MS when Madden was online on PS2 and not on xbox,it wasn't sony that pay it was EA piss with MS for forcing them to use their servers,EA threaten to now have online games on xbox and did so with madden unti MS budge and allowed EA to ran its own servers.

From what i read long ago it was because EA wanted to be the sole maker of sport games for the DC,not even from first party and sega said no to EA bullshit policies,how can you say Sony had a deal for madden when madden was also on GC and xbox but not on DC.?

Hell that would have being a waste of money for Sony since the DC was dead before it arrive.

Just like EA didn't want to make games for the WiiU.

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tormentos

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#208 tormentos
Member since 2003 • 33798 Posts

@ronvalencia said:

Sony Vita games doesn't work on PS3 nor PS4. PS3 games doesn't work on PS4. PC system wars are relevant to any system wars.

As for being open, the main difference between console and PC is the mandatory certificate signing for 3rd party software code on console. For consoles, no valid certificate = not executable. PC has mandatory certificate signing with drivers (a type software) on 64bit Windows. Windows RT (ARM build ) has mandatory certificate signing for it's 3rd party software i.e. garden walled Windows OS. Windows x86 build has software infrastructure for mandatory certificate signing and Microsoft has not enabled that garden wall feature for X86 builds. Microsoft has block certain 3rd party software (that can cause BSOD) in newer Windows builds i.e. asking the user to update the 3rd party software. My point for Windows, Microsoft can block 3rd party software as it sees fit (the government can block Microsoft from doing that).

No, You are wrong.

And who the fu** claim vita games worked on PS4 PS4 idiot.?

See you are arguing irrelevant shit,fact is the xbox one doesn't have SFV and will not have it,being on PC is not a workaround for xbox fans because PC games are not xbox one games and they don't work on xbox one.

Alll that crap there i know it and is 100% irrelevant because the game is not on XBO period so stop hiding on PC as some sort of workaround for xbox fans it is not.

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#209  Edited By ronvalencia
Member since 2008 • 29612 Posts

@tormentos said:
@ronvalencia said:

Sony Vita games doesn't work on PS3 nor PS4. PS3 games doesn't work on PS4. PC system wars are relevant to any system wars.

As for being open, the main difference between console and PC is the mandatory certificate signing for 3rd party software code on console. For consoles, no valid certificate = not executable. PC has mandatory certificate signing with drivers (a type software) on 64bit Windows. Windows RT (ARM build ) has mandatory certificate signing for it's 3rd party software i.e. garden walled Windows OS. Windows x86 build has software infrastructure for mandatory certificate signing and Microsoft has not enabled that garden wall feature for X86 builds. Microsoft has block certain 3rd party software (that can cause BSOD) in newer Windows builds i.e. asking the user to update the 3rd party software. My point for Windows, Microsoft can block 3rd party software as it sees fit (the government can block Microsoft from doing that).

No, You are wrong.

And who the fu** claim vita games worked on PS4 PS4 idiot.?

See you are arguing irrelevant shit,fact is the xbox one doesn't have SFV and will not have it,being on PC is not a workaround for xbox fans because PC games are not xbox one games and they don't work on xbox one.

Alll that crap there i know it and is 100% irrelevant because the game is not on XBO period so stop hiding on PC as some sort of workaround for xbox fans it is not.

Xbox stands for DirectX box and Wintel PC has DirectX idiot. Windows 10 even has XBox services you stupid cow.

Sony paid Capcom to restrict Street Fighter V on XBO, but not for PC. Wintel is PC, hence it's Microsoft and Intel. Having additional games for Wintel PC reduces the desirability for alternative PC platforms e.g. Google Chrome ARM edition PC, RISC OS ARM edition, AmigaOS 4.x PowerPC edition and 'etc', hence the win for Microsoft's core business.

To make it simple for you. Via the large number of programs being available just for Windows OS, PC OEMs mostly bundles Windows OS with X86 based PC hardware, hence the win for Microsoft's core business.This is one of reasons why MS-DOS and later MS Windows wins the microcomputer platform wars.

Microsoft's Windows business model is different from game console's business model. Microsoft's MS-DOS and later MS Windows OEM business model has existed before johnny-come-lately Sony's PS1/2/3/4.

Either way, Microsoft still wins i.e. Microsoft is not one trick hardware platform pony.

Toll-gated game console's business model should not dictate PC OEM OS business model!!!!

Some early 90s game consoles such as Amiga CD32 doesn't have MS's Xbox and Sony's Playstation certificate runtime toll-gates.

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#210 deactivated-58bd60b980002
Member since 2004 • 2016 Posts

Street Fighter is still a very popular fighting game in the Esport thingy and so they will use PS4 for all competition of that game ... and for other Esport games it might end up they'll use a PS4 instead of a Xone ...

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#211 tormentos
Member since 2003 • 33798 Posts

@ronvalencia said:

Xbox stands for DirectX box and Wintel PC has DirectX idiot. Windows 10 even has XBox services you stupid cow.

Sony paid Capcom to restrict Street Fighter V on XBO, but not for PC. Wintel is PC, hence it's Microsoft and Intel. Having additional games for Wintel PC reduces the desirability for alternative PC platforms e.g. Google Chrome ARM edition PC, RISC OS ARM edition, AmigaOS 4.x PowerPC edition and 'etc', hence the win for Microsoft's core business.

To make it simple for you. Via the large number of programs being available just for Windows OS, PC OEMs mostly bundles Windows OS with X86 based PC hardware, hence the win for Microsoft's core business.This is one of reasons why MS-DOS and later MS Windows wins the microcomputer platform wars.

Microsoft's Windows business model is different from game console's business model. Microsoft's MS-DOS and later MS Windows OEM business model has existed before johnny-come-lately Sony's PS1/2/3/4.

Either way, Microsoft still wins i.e. Microsoft is not one trick hardware platform pony.

Toll-gated game console's business model should not dictate PC OEM OS business model!!!!

Some early 90s game consoles such as Amiga CD32 doesn't have MS's Xbox and Sony's Playstation certificate runtime toll-gates.

Dude stop you are arguing something no one is arguing,the xbox and PC are not compatible regardless of both having DX and windows OS.

Can you play PC games on xbox one.? No you can't so again SFV being on PC is not a workaround for the game not being on xbox one,because you CAN'T BUY A COPY FOR PC AND USE IT ON YOUR XBOX ONE.

The end.

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ronvalencia

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#212 ronvalencia
Member since 2008 • 29612 Posts

@tormentos said:
@ronvalencia said:

Xbox stands for DirectX box and Wintel PC has DirectX idiot. Windows 10 even has XBox services you stupid cow.

Sony paid Capcom to restrict Street Fighter V on XBO, but not for PC. Wintel is PC, hence it's Microsoft and Intel. Having additional games for Wintel PC reduces the desirability for alternative PC platforms e.g. Google Chrome ARM edition PC, RISC OS ARM edition, AmigaOS 4.x PowerPC edition and 'etc', hence the win for Microsoft's core business.

To make it simple for you. Via the large number of programs being available just for Windows OS, PC OEMs mostly bundles Windows OS with X86 based PC hardware, hence the win for Microsoft's core business.This is one of reasons why MS-DOS and later MS Windows wins the microcomputer platform wars.

Microsoft's Windows business model is different from game console's business model. Microsoft's MS-DOS and later MS Windows OEM business model has existed before johnny-come-lately Sony's PS1/2/3/4.

Either way, Microsoft still wins i.e. Microsoft is not one trick hardware platform pony.

Toll-gated game console's business model should not dictate PC OEM OS business model!!!!

Some early 90s game consoles such as Amiga CD32 doesn't have MS's Xbox and Sony's Playstation certificate runtime toll-gates.

Dude stop you are arguing something no one is arguing,the xbox and PC are not compatible regardless of both having DX and windows OS.

Can you play PC games on xbox one.? No you can't so again SFV being on PC is not a workaround for the game not being on xbox one,because you CAN'T BUY A COPY FOR PC AND USE IT ON YOUR XBOX ONE.

The end.

So what? It's a similar situation as with PS3, PS4 and Vita.

For Microsoft campers, Wintel PC is the workaround for SFV.

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#213 Phreek300
Member since 2007 • 672 Posts

All the bickering above this post can be explained in this fashion. The SFV deal was because Sony helped pay for the development of SFV. Microsoft on the other hand paid an undisclosed sum to keep the title exclusive for a year to the XBONE. There in lies the difference. Without Sony SFV would never had been made. Tomb Raider was going to be regardless.

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tormentos

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#214 tormentos
Member since 2003 • 33798 Posts

@ronvalencia said:

So what? It's a similar situation as with PS3, PS4 and Vita.

For Microsoft campers, Wintel PC is the workaround for SFV.

What do you mean so what.? I never stated say that about the PS4 and PS4 which both are CONSOLES the xbox one is not the successor of PC or the other way around.

NOOOOOOOOOOOOOOOOOOOO is not because you can't fu**ing insert the PC version on your xbox one pathetic fanboy.

Hahahaaaaaaaaaaaaaaaaaaaa

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ronvalencia

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#215 ronvalencia
Member since 2008 • 29612 Posts

@tormentos said:
@ronvalencia said:

So what? It's a similar situation as with PS3, PS4 and Vita.

For Microsoft campers, Wintel PC is the workaround for SFV.

What do you mean so what.? I never stated say that about the PS4 and PS4 which both are CONSOLES the xbox one is not the successor of PC or the other way around.

NOOOOOOOOOOOOOOOOOOOO is not because you can't fu**ing insert the PC version on your xbox one pathetic fanboy.

Hahahaaaaaaaaaaaaaaaaaaaa

NOOOOOOOOOOOOOOOOOOOO is not because you can't fu**ing insert the Vita version on your PS4 pathetic fanboy.

Haaaaaaaaaaaaaaaaaaaaaaaa.

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tormentos

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#216 tormentos
Member since 2003 • 33798 Posts

@ronvalencia said:
@tormentos said:
@ronvalencia said:

So what? It's a similar situation as with PS3, PS4 and Vita.

For Microsoft campers, Wintel PC is the workaround for SFV.

What do you mean so what.? I never stated say that about the PS4 and PS4 which both are CONSOLES the xbox one is not the successor of PC or the other way around.

NOOOOOOOOOOOOOOOOOOOO is not because you can't fu**ing insert the PC version on your xbox one pathetic fanboy.

Hahahaaaaaaaaaaaaaaaaaaaa

NOOOOOOOOOOOOOOOOOOOO is not because you can't fu**ing insert the Vita version on your PS4 pathetic fanboy.

Haaaaaaaaaaaaaaaaaaaaaaaa.

The Vita is a portable from sony you freaking idiot,it doesn't have to be compatible hell it can't be compatible with the PS4 in any way,the PS4 doesn't compete against the Vita.

The xbox one compete with the PS4,PC is an open platform which MS runs the OS but can't control what is on it,in fact they don't get a cent from SF5 on PC sales at all.

So having SFV on PC is not a work around to have it on xbox one,because not every freaking xbox one fan has a PC or care for one,consoles are consoles PC are PC,you can't play the PC version on xbox one,the PS vita and PS4 are closed systems from sony,PC is an open platform were anything can run and you don't even need to run windows on it,and the xbox one is a closed platform from MS on xbox one there is a certification process that doesn't even exist on PC MS doesn't have to aproved games release on steam or any other service like steam,on xbox one that is not the case at all.

So yeah you are wrong and you chose the worse fu**ing example to portrait your xbox love.

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ronvalencia

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#217  Edited By ronvalencia
Member since 2008 • 29612 Posts

@tormentos said:
@ronvalencia said:
@tormentos said:
@ronvalencia said:

So what? It's a similar situation as with PS3, PS4 and Vita.

For Microsoft campers, Wintel PC is the workaround for SFV.

What do you mean so what.? I never stated say that about the PS4 and PS4 which both are CONSOLES the xbox one is not the successor of PC or the other way around.

NOOOOOOOOOOOOOOOOOOOO is not because you can't fu**ing insert the PC version on your xbox one pathetic fanboy.

Hahahaaaaaaaaaaaaaaaaaaaa

NOOOOOOOOOOOOOOOOOOOO is not because you can't fu**ing insert the Vita version on your PS4 pathetic fanboy.

Haaaaaaaaaaaaaaaaaaaaaaaa.

The Vita is a portable from sony you freaking idiot,it doesn't have to be compatible hell it can't be compatible with the PS4 in any way,the PS4 doesn't compete against the Vita.

The xbox one compete with the PS4,PC is an open platform which MS runs the OS but can't control what is on it,in fact they don't get a cent from SF5 on PC sales at all.

So having SFV on PC is not a work around to have it on xbox one,because not every freaking xbox one fan has a PC or care for one,consoles are consoles PC are PC,you can't play the PC version on xbox one,the PS vita and PS4 are closed systems from sony,PC is an open platform were anything can run and you don't even need to run windows on it,and the xbox one is a closed platform from MS on xbox one there is a certification process that doesn't even exist on PC MS doesn't have to aproved games release on steam or any other service like steam,on xbox one that is not the case at all.

So yeah you are wrong and you chose the worse fu**ing example to portrait your xbox love.

You are wrong in regards to who controls the PC standard. MS was guilty of monopolistic practices and due to market power it has controlled critical PC's software infrastructure. I have legal precedent to argue my case and you don't.

The recent example, Microsoft countered AMD Mantle APIs with Direct3D12 i.e. the same tactics when Microsoft introduced it's own Direct3D against OpenGL and Glide. AMD was betting for Microsoft's monopolistic practices (i.e. assimilate and extend tactics) to assimilate AMD Mantle's concept and design approaches.

Microsoft has crushed Real Media (with Microsoft Media Player), IBM/Lotus Smart Suite(with Microsoft Office), Netscape (with Microsoft Internet Explorer), Corel WordPerfect (with Microsoft Word), IBM OS/2 Warp (with Windows 95/NT).

With Windows 10's >100 million install base, it's approaching market power level to crush Valve's Steam store hence why Valve's SteamOS existence. Microsoft's Windows 10 already countered Valve's Linux's OpenGL efficiency claims i.e. this bullet point advantage is removed. Valve's SteamOS will fail like IBM OS/Warp and CP/M before it. MS-DOS is a wanabe clone of CP/M. IBM doesn't want CP/M's NDA. CP/M later becomes DR-DOS.

Against government regulators, Microsoft already argued for more control by citing Google's Play and Apple's App/iTunes store market power, hence why Windows (Xbox) Store services(e.g. Xbox/Store music/media player) are allowed on Windows by government regulators.

Microsoft was the kingmaker for AMD64 ISA ahead of Intel's Itanium and IBM Power64 during micro-computer's 64bit transition phase. "PC" is just a type of microcomputer architecture that beaten other microcomputer architectures.

Microsoft (with Intel + Toshiba) has defined APCI standard which caused complaints from Linux camp i.e. Linux has to replicate Microsoft Windows's ACPI behavior to obtain the correct APCI tables. Current PC's Hardware Abstraction Layer (HAL) is designed around ACPI standard. There are other HAL for Windows NT like SGI's HAL but they were soon removed from the market place.

Microsoft Windows X86's "openness" is at the whim from Microsoft i.e. Microsoft already applied already "garden walls" for their Windows 8 ARM edition aka Windows RT. For Windows X86 builds, Microsoft has the ability stop any 3rd party applications via it's Anti-virus/Backward Compatibility stop list/Windows update methods. As one of Microsoft's core business activities, Microsoft is allowing 3rd party applications for it's own self interest i.e. to help drive Windows into OEM PC sales. This is different to Nintendo's toll-gate game console business model.

Microsoft already enforcing driver(or any non-user space applications) certificates on Windows X86-64 builds e.g. it impacted 3rd party DRM DVD software and games that relies on 3rd party DRM DVD non-user space software driver. There's a reason why VMWare has found a market for virtual machines with Direct3D acceleration.

Microsoft has purposely blocked Sony's style DRM driver(or any non-user space applications) solutions for CD-Audio on recent Windows 10.

Microsoft has purposely blocked Creative Labs DSP audio enhancements. AMD workaround this limitations via video driver hole (a workaround).

Microsoft is ready to block any 3rd party software if it doesn't serve Microsoft's interest.

Microsoft entered console hardware race when all U.S. originated game platform vendors went bankrupt (e.g. Commodore-Amiga Inc) or controlled by foreign interest (e.g. Atari via Infogrames of France) or uncompetitive (e.g. 3DO**).

**Electronic Arts founder Trip Hawkins, LG(South Korea), Matsushita/Panasonic(Japan), AT&T Corporation(USA), MCA (USA), Time Warner(USA) and Electronic Arts (USA). Electronic Arts via EA DICE work with AMD's Mantle is closest to point for Electronic Arts to building another 3DO. Electronic Arts was also the backer for Commodore's Amiga platform i.e. EA has defined AmigaOS''s IFF (interchange file formats) i.e. similar to Microsoft's Windows Metafile format which is part of OS's infrastructure.

Microsoft Xbox's existence is for Japanese style console business model.

Again, you are wrong in regards to who controls the PC standard.

Your "Xbox Love" attribute to me is irrelevant i.e. from MS's POV, there are many ways to skin-a-cat in regards to gaming on Microsoft ecosystem.

Microsoft is not the only company with dual software platform business models e.g. Apple's MacOS X and iOS toll-gate/garden wall.

As for your PS3 non-mobile vs Vita mobile argument difference, Microsoft's Windows 10 software platform ranges from mobile devices (e.g. tablet, phones, laptops) to servers i.e. Microsoft's "Vita" size mobile device is not limited to a single form factor. Blame Sony for not creating a common binary runtime for ARM and X86 CPUs i.e. don't apply Sony's limitations on Microsoft's software platform you stupid Sony lover.