Pachter: The Cloud Will Dominate Gaming Market by 2030

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HuusAsking

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#51 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="Rikusaki"]

[QUOTE="Urworstnhtmare"]I can play games without internet on my PC. Can you on OnLive?

Urworstnhtmare

That is a rediculous argument and you know it. If the Black Ops servers were down for a mere five minutes, hell would break loose.

OnLive isn't stupid. They have back-up servers all across the nation. If something happened, you wouldn't know.

Its not a RIDICULOUS argument, because its fact. I can live without Black Ops Multiplayer. If anything, lose of internet would actually help me go through my backlog of SINGLE PLAYER GAMES THAT I DO NOT NEED AN INTERNET CONNECTION TO PLAY.

Oh, and BTW, your Internet connection itself could go down to all sorts of Murphy events that neither your nor the ISP can control. No home ISP in the country TTBOMK carries a "connection guaranteed or your money back" policy (and IIRC getting that for business Internet usually calls for an expensive dedicated leased line).
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Rikusaki

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#52 Rikusaki
Member since 2006 • 16641 Posts

I DO NOT NEED AN INTERNET CONNECTION TO PLAY.

Urworstnhtmare

And I don't need high-end hardware. ;) Still a bad argument though. My internet connection has never gone down. It's as reliable as my electricity.

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ChubbyGuy40

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#53 ChubbyGuy40
Member since 2007 • 26442 Posts

[QUOTE="Urworstnhtmare"]I can play games without internet on my PC. Can you on OnLive?

Rikusaki

That is a rediculous argument and you know it. If the Black Ops servers were down for a mere five minutes, hell would break loose.

OnLive isn't stupid. They have back-up servers all across the nation. If something happened, you wouldn't know.

No its not. Onlive goes offline and you lose all of that temporary access they give you to THEIR games. You couldn't play anything.

If my internet went offline, I'd still have access to all of MY games.

Big difference.

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CoolSkAGuy

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#54 CoolSkAGuy
Member since 2006 • 9665 Posts
Maybe Steam Cloud :P
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Urworstnhtmare

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#55 Urworstnhtmare
Member since 2008 • 2630 Posts

[QUOTE="Urworstnhtmare"] I DO NOT NEED AN INTERNET CONNECTION TO PLAY.

Rikusaki

And I don't need high-end hardware. ;) Still a bad argument though. My internet connection has never gone down. It's as reliable as my electricity.

My PC is far from high end hardware. It cost me $700 a year ago... Not only that, I can edit movies, write school work, listen to music, oh and play games without an internet connection. You cannot do that on your OnLive box...

And thats like saying you will never be in a car accident because you have never been in one before... :roll:

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Rikusaki

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#56 Rikusaki
Member since 2006 • 16641 Posts

[QUOTE="Rikusaki"]

[QUOTE="Urworstnhtmare"]I can play games without internet on my PC. Can you on OnLive?

ChubbyGuy40

That is a rediculous argument and you know it. If the Black Ops servers were down for a mere five minutes, hell would break loose.

OnLive isn't stupid. They have back-up servers all across the nation. If something happened, you wouldn't know.

No its not. Onlive goes offline and you lose all of that temporary access they give you to THEIR games. You couldn't play anything.

If my internet went offline, I'd still have access to all of MY games.

Big difference.

Never happened to me. Most of my entertainment is on the internet anyway (YouTube, Hulu, Netflix, etc...).

  • I can play movies without an internet connection, but I don't.
  • I can socialize with people without an internet connection , but I don't (Twitter, Facebook).
  • I can look up information without an internet connection, but I don't.
  • I can find places on a map without an internet connection, but I don't.

You see how flawed that argument is now?

It's all about convenience.

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soulitane

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#57 soulitane
Member since 2010 • 15091 Posts
By the time it gets to 2030 his claim will be forgotten so I don't really see the point in making it.
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Urworstnhtmare

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#58 Urworstnhtmare
Member since 2008 • 2630 Posts

[QUOTE="ChubbyGuy40"]

[QUOTE="Rikusaki"]

That is a rediculous argument and you know it. If the Black Ops servers were down for a mere five minutes, hell would break loose.

OnLive isn't stupid. They have back-up servers all across the nation. If something happened, you wouldn't know.

Rikusaki

No its not. Onlive goes offline and you lose all of that temporary access they give you to THEIR games. You couldn't play anything.

If my internet went offline, I'd still have access to all of MY games.

Big difference.

Never happened to me. Most of my entertainment is on the internet anyway (YouTube, Hulu, Netflix, etc...).

  • I can play movies without an internet connection, but I don't.
  • I can socialize with my friends without an internet connection, but I don't.
  • I can look up information without an internet connection, but I don't.
  • I can find places on a map without and internet connection, but I don't.

You see how flawed that argument is now?

It's all about convenience.

Have fun twiddling your thumbs and looking at you very useful OnLive brick in the inevitable event that one day you lose internet connection,

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Rikusaki

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#59 Rikusaki
Member since 2006 • 16641 Posts

[QUOTE="Rikusaki"]

[QUOTE="ChubbyGuy40"]

No its not. Onlive goes offline and you lose all of that temporary access they give you to THEIR games. You couldn't play anything.

If my internet went offline, I'd still have access to all of MY games.

Big difference.

Urworstnhtmare

Never happened to me. Most of my entertainment is on the internet anyway (YouTube, Hulu, Netflix, etc...).

  • I can play movies without an internet connection, but I don't.
  • I can socialize with my friends without an internet connection, but I don't.
  • I can look up information without an internet connection, but I don't.
  • I can find places on a map without and internet connection, but I don't.

You see how flawed that argument is now?

It's all about convenience.

Have fun twiddling your thumbs and looking at you very useful OnLive brick in the inevitable event that one day you lose internet connection,

No big deal.
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shinrabanshou

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#60 shinrabanshou
Member since 2009 • 8458 Posts

In 2030, I'll be like 45. :?

Am I supposed to care?

Also meh, Pachter.

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alexside1

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#61 alexside1
Member since 2006 • 4412 Posts
[QUOTE="Urworstnhtmare"]

[QUOTE="Rikusaki"]

Never happened to me. Most of my entertainment is on the internet anyway (YouTube, Hulu, Netflix, etc...).

  • I can play movies without an internet connection, but I don't.
  • I can socialize with my friends without an internet connection, but I don't.
  • I can look up information without an internet connection, but I don't.
  • I can find places on a map without and internet connection, but I don't.

You see how flawed that argument is now?

It's all about convenience.

Rikusaki

Have fun twiddling your thumbs and looking at you very useful OnLive brick in the inevitable event that one day you lose internet connection,

No big deal.

It's certainly a big deal to us in the Midwest when we have ice storms and such.
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ChubbyGuy40

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#62 ChubbyGuy40
Member since 2007 • 26442 Posts

Never happened to me. Most of my entertainment is on the internet anyway (YouTube, Hulu, Netflix, etc...).

  • I can play movies without an internet connection, but I don't.
  • I can socialize with people without an internet connection , but I don't (Twitter, Facebook).
  • I can look up information without an internet connection, but I don't.
  • I can find places on a map without an internet connection, but I don't.

You see how flawed that argument is now?

It's all about convenience.

Rikusaki

I wonder if you ever think out your posts before submitting them. As you always have the flawed argument here.

YOUR experience does not equate what EVERYONE gets/has/does/ect. Just because it never happened TO YOU, doesn't mean it isn't a liability. Every single time someone brings up a major flaw with Onlive, you downplay it like its no big deal or doesn't exist, because its NEVER HAPPENED TO YOU. And really, what does doing any of those things have to do with Onlive? Nice distraction manuever but it doesn't work.

Whos the one with the flawed arguments ever since he started advertising for Onlive?

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Urworstnhtmare

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#63 Urworstnhtmare
Member since 2008 • 2630 Posts

[QUOTE="Urworstnhtmare"]

[QUOTE="Rikusaki"]

Never happened to me. Most of my entertainment is on the internet anyway (YouTube, Hulu, Netflix, etc...).

  • I can play movies without an internet connection, but I don't.
  • I can socialize with my friends without an internet connection, but I don't.
  • I can look up information without an internet connection, but I don't.
  • I can find places on a map without and internet connection, but I don't.

You see how flawed that argument is now?

It's all about convenience.

Rikusaki

Have fun twiddling your thumbs and looking at you very useful OnLive brick in the inevitable event that one day you lose internet connection,

No big deal.

http://www.infoworld.com/d/cloud-computing/what-do-if-your-cloud-provider-disappears-508

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Rikusaki

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#64 Rikusaki
Member since 2006 • 16641 Posts

[QUOTE="Rikusaki"]

Never happened to me. Most of my entertainment is on the internet anyway (YouTube, Hulu, Netflix, etc...).

  • I can play movies without an internet connection, but I don't.
  • I can socialize with people without an internet connection , but I don't (Twitter, Facebook).
  • I can look up information without an internet connection, but I don't.
  • I can find places on a map without an internet connection, but I don't.

You see how flawed that argument is now?

It's all about convenience.

ChubbyGuy40

I wonder if you ever think out your posts before submitting them. As you always have the flawed argument here.

YOUR experience does not equate what EVERYONE gets/has/does/ect. Just because it never happened TO YOU, doesn't mean it isn't a liability. Every single time someone brings up a major flaw with Onlive, you downplay it like its no big deal or doesn't exist, because its NEVER HAPPENED TO YOU. And really, what does doing any of those things have to do with Onlive? Nice distraction manuever but it doesn't work.

Whos the one with the flawed arguments ever since he started advertising for Onlive?

My point was that an internet connection is important for a lot of things, not just gaming. If they don't care about losing Facebook, YouTube or Netflix, why should they worry about losing video games?
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Urworstnhtmare

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#65 Urworstnhtmare
Member since 2008 • 2630 Posts

Essentially, OnLive has four places it can fail.

The box in your living room can fail.

The servers can fail for some reason.

The connection can fail.

Blackout cut power.

PC has TWo places it can fail.

The PC fails.

Blackout cut power.

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Urworstnhtmare

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#66 Urworstnhtmare
Member since 2008 • 2630 Posts

[QUOTE="ChubbyGuy40"]

[QUOTE="Rikusaki"]

Never happened to me. Most of my entertainment is on the internet anyway (YouTube, Hulu, Netflix, etc...).

  • I can play movies without an internet connection, but I don't.
  • I can socialize with people without an internet connection , but I don't (Twitter, Facebook).
  • I can look up information without an internet connection, but I don't.
  • I can find places on a map without an internet connection, but I don't.

You see how flawed that argument is now?

It's all about convenience.

Rikusaki

I wonder if you ever think out your posts before submitting them. As you always have the flawed argument here.

YOUR experience does not equate what EVERYONE gets/has/does/ect. Just because it never happened TO YOU, doesn't mean it isn't a liability. Every single time someone brings up a major flaw with Onlive, you downplay it like its no big deal or doesn't exist, because its NEVER HAPPENED TO YOU. And really, what does doing any of those things have to do with Onlive? Nice distraction manuever but it doesn't work.

Whos the one with the flawed arguments ever since he started advertising for Onlive?

My point was that an internet connection is important for a lot of things, not just gaming. If they don't care about losing Facebook, YouTube or Netflix, why should they worry about losing video games?

This is maddness... :roll:

You are adding an extra system, THAT DOES NOT NEED TO BE, to the services the internet provides...

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Rikusaki

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#67 Rikusaki
Member since 2006 • 16641 Posts

Essentially, OnLive has four places it can fail.

The box in your living room can fail.

OnLive can run on just about anything. Use your computer.

The servers can fail for some reason.

There's more than one data center. If something happens, you wouldn't know. You'd be re-directed to a different server if one fails.

The connection can fail.

This is the only failue that prevents you from accessing the service.

Blackout cut power.

Use a generator.

Urworstnhtmare

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Urworstnhtmare

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#68 Urworstnhtmare
Member since 2008 • 2630 Posts

[QUOTE="Urworstnhtmare"]

Essentially, OnLive has four places it can fail.

The box in your living room can fail.

OnLive can run on just about anything. Use your computer.

The servers can fail for some reason.

There's more than one data center. If something happens, you wouldn't know. You'd be re-directed to a different server if one fails.

The connection can fail.

This is the only failue that prevents you from accessing the service.

Blackout cut power.

Use a generator.

Rikusaki

If you already have a computer, why would you play on OnLive :roll:

And what if they close all the servers:

http://www.infoworld.com/d/cloud-computing/what-do-if-your-cloud-provider-disappears-508

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Rikusaki

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#69 Rikusaki
Member since 2006 • 16641 Posts

This is maddness... :roll:

You are adding an extra system, THAT DOES NOT NEED TO BE, to the services the internet provides...

Urworstnhtmare

Tell me why cloud gaming isn't necessary. It fixes a lot of things wrong with the gaming industry.

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alexside1

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#70 alexside1
Member since 2006 • 4412 Posts

[QUOTE="Urworstnhtmare"]

This is maddness... :roll:

You are adding an extra system, THAT DOES NOT NEED TO BE, to the services the internet provides...

Rikusaki

Tell me why cloud gaming isn't necessary. It fixes a lot of things wrong with the gaming industry.

Such as?
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James161324

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#71 James161324
Member since 2009 • 8315 Posts

O well its never going to happen now, he has been say a wii 2 will come out for the past 3 years.

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WilliamRLBaker

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#72 WilliamRLBaker
Member since 2006 • 28915 Posts

Question Rikusaki...

How is it possible you actually thought it was a good idea to actually use pachters words and support them and believe them? you do know he is treated like a joke all over the internet right?

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Rikusaki

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#73 Rikusaki
Member since 2006 • 16641 Posts

If you already have a computer, why would you play on OnLive :roll:

And what if they close all the servers:

http://www.infoworld.com/d/cloud-computing/what-do-if-your-cloud-provider-disappears-508

Urworstnhtmare

Most people don't have machines that can run the latest games at a decent framerate with the settings on high (or even medium). And OnLive failing and going bankrupt is something entirely different. The potential to dissapear isn't really a flaw in the service itself. ;)

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alexside1

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#74 alexside1
Member since 2006 • 4412 Posts

[QUOTE="Urworstnhtmare"]

If you already have a computer, why would you play on OnLive :roll:

And what if they close all the servers:

http://www.infoworld.com/d/cloud-computing/what-do-if-your-cloud-provider-disappears-508

Rikusaki

Most people don't have machines that can run the latest games at a decent framerate with the settings on high (or even medium). And OnLive failing and going bankrupt is something entirely different. The potential to dissapear isn't really a flaw in the service itself. ;)

Not every pc game is demanding.
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WilliamRLBaker

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#75 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="Rikusaki"]

[QUOTE="Urworstnhtmare"]

If you already have a computer, why would you play on OnLive :roll:

And what if they close all the servers:

http://www.infoworld.com/d/cloud-computing/what-do-if-your-cloud-provider-disappears-508

Most people don't have machines that can run the latest games at a decent framerate with the settings on high (or even medium). And OnLive failing and going bankrupt is something entirely different. The potential to dissapear isn't really a flaw in the service itself. ;)

actually it is...if i buy a game and the company goes under my game doesn't stop working...I rent a game on onlive and it goes under and you can no longer play the rented games.
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Chaos_HL21

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#76 Chaos_HL21
Member since 2003 • 5288 Posts

[QUOTE="ChubbyGuy40"]

[QUOTE="Rikusaki"]

Never happened to me. Most of my entertainment is on the internet anyway (YouTube, Hulu, Netflix, etc...).

  • I can play movies without an internet connection, but I don't.
  • I can socialize with people without an internet connection , but I don't (Twitter, Facebook).
  • I can look up information without an internet connection, but I don't.
  • I can find places on a map without an internet connection, but I don't.

You see how flawed that argument is now?

It's all about convenience.

Rikusaki

I wonder if you ever think out your posts before submitting them. As you always have the flawed argument here.

YOUR experience does not equate what EVERYONE gets/has/does/ect. Just because it never happened TO YOU, doesn't mean it isn't a liability. Every single time someone brings up a major flaw with Onlive, you downplay it like its no big deal or doesn't exist, because its NEVER HAPPENED TO YOU. And really, what does doing any of those things have to do with Onlive? Nice distraction manuever but it doesn't work.

Whos the one with the flawed arguments ever since he started advertising for Onlive?

My point was that an internet connection is important for a lot of things, not just gaming. If they don't care about losing Facebook, YouTube or Netflix, why should they worry about losing video games?

Well say you paid $Xamountfor a game on Online (not sure about the price). Now say you lost connection. You can not play the game you own. Stuff like Youtube, Facebook and looking up maps are generally free; however Online isn't, you lose the internet you lose your games. Now having it the old way you lose the ineternet you can still play your games.

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James161324

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#77 James161324
Member since 2009 • 8315 Posts

Untill the whole US has 10 MB+ internet conncetions, it will not take over. I would see d2d taking off on consoles vs the cloud.

After using onlive its currently poor at best. There were to many connection drops and fps drops.

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Rikusaki

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#78 Rikusaki
Member since 2006 • 16641 Posts
[QUOTE="Rikusaki"]

[QUOTE="Urworstnhtmare"]

This is maddness... :roll:

You are adding an extra system, THAT DOES NOT NEED TO BE, to the services the internet provides...

alexside1

Tell me why cloud gaming isn't necessary. It fixes a lot of things wrong with the gaming industry.

Such as?

PIracy. Used games. Hardware limitations. Hardware complications. Development time. Installs. Downloadable content.
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StealthMonkey4

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#79 StealthMonkey4
Member since 2009 • 7434 Posts

HE made the prediction so far in the future so that no one will remember that he's wrong about this.

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Rikusaki

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#80 Rikusaki
Member since 2006 • 16641 Posts

[QUOTE="Rikusaki"][QUOTE="ChubbyGuy40"]

I wonder if you ever think out your posts before submitting them. As you always have the flawed argument here.

YOUR experience does not equate what EVERYONE gets/has/does/ect. Just because it never happened TO YOU, doesn't mean it isn't a liability. Every single time someone brings up a major flaw with Onlive, you downplay it like its no big deal or doesn't exist, because its NEVER HAPPENED TO YOU. And really, what does doing any of those things have to do with Onlive? Nice distraction manuever but it doesn't work.

Whos the one with the flawed arguments ever since he started advertising for Onlive?

Chaos_HL21

My point was that an internet connection is important for a lot of things, not just gaming. If they don't care about losing Facebook, YouTube or Netflix, why should they worry about losing video games?

Well say you paid $Xamountfor a game on Online (not sure about the price). Now say you lost connection. You can not play the game you own. Stuff like Youtube, Facebook and looking up maps are generally free; however Online isn't, you lose the internet you lose your games. Now having it the old way you lose the ineternet you can still play your games.

Netflix. You pay for it. It depends on your internet connection to function.
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James161324

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#81 James161324
Member since 2009 • 8315 Posts

[QUOTE="alexside1"][QUOTE="Rikusaki"] Tell me why cloud gaming isn't necessary. It fixes a lot of things wrong with the gaming industry.

Rikusaki

Such as?

PIracy. Used games. Hardware limitations. Hardware complications. Development time. Installs. Downloadable content.

There will still be hardware limitations based on the servers, internet conncetions etc.

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dkdk999

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#82 dkdk999
Member since 2007 • 6754 Posts
I don't think anyone can even remotely predict whats going to happen in 2030.
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Urworstnhtmare

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#83 Urworstnhtmare
Member since 2008 • 2630 Posts

[QUOTE="Urworstnhtmare"]

If you already have a computer, why would you play on OnLive :roll:

And what if they close all the servers:

http://www.infoworld.com/d/cloud-computing/what-do-if-your-cloud-provider-disappears-508

Rikusaki

Most people don't have machines that can run the latest games at a decent framerate with the settings on high (or even medium). And OnLive failing and going bankrupt is something entirely different. The potential to dissapear isn't really a flaw in the service itself. ;)

Thats why computer games have a menu called SETTINGS. It allows a wide range of hardware to play a wide range of games.

Oh and yes it is. Because you are paying for a game that you DO NOT own, that is stored in a large warehouse miles away, it is a flaw in the service itself.

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WilliamRLBaker

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#84 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="alexside1"][QUOTE="Rikusaki"] Tell me why cloud gaming isn't necessary. It fixes a lot of things wrong with the gaming industry.

Rikusaki

Such as?

PIracy. Used games. Hardware limitations. Hardware complications. Development time. Installs. Downloadable content.

used games are wrong with the industry? Hardware limitations *replaced with internet speed limitations* Hardware complications you mean Onlive servers never have this problem? *onlive servers are guanranteed to always stay up under your definition* Development time? *falls over laughing* so a game developed for onlive takes less time then another game? k..... Downloadable content? lol there is quite allot of good dlc.

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Chaos_HL21

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#85 Chaos_HL21
Member since 2003 • 5288 Posts

[QUOTE="Chaos_HL21"]

[QUOTE="Rikusaki"] My point was that an internet connection is important for a lot of things, not just gaming. If they don't care about losing Facebook, YouTube or Netflix, why should they worry about losing video games?Rikusaki

Well say you paid $Xamountfor a game on Online (not sure about the price). Now say you lost connection. You can not play the game you own. Stuff like Youtube, Facebook and looking up maps are generally free; however Online isn't, you lose the internet you lose your games. Now having it the old way you lose the ineternet you can still play your games.

Netflix. You pay for it. It depends on your internet connection to function.

Unless they mail it to you, while Netflix Streaming is good, I rather have a DVD/BluRay mailed to me.

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Rikusaki

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#86 Rikusaki
Member since 2006 • 16641 Posts

[QUOTE="Rikusaki"][QUOTE="alexside1"] Such as?James161324

PIracy. Used games. Hardware limitations. Hardware complications. Development time. Installs. Downloadable content.

There will still be hardware limitations based on the servers, internet conncetions etc.

The internet connection only limits the resolution and quality of the image. The servers are upgraded every six months. Developers can define the specific hardware used for their games.
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Urworstnhtmare

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#87 Urworstnhtmare
Member since 2008 • 2630 Posts

[QUOTE="Chaos_HL21"]

[QUOTE="Rikusaki"] My point was that an internet connection is important for a lot of things, not just gaming. If they don't care about losing Facebook, YouTube or Netflix, why should they worry about losing video games?Rikusaki

Well say you paid $Xamountfor a game on Online (not sure about the price). Now say you lost connection. You can not play the game you own. Stuff like Youtube, Facebook and looking up maps are generally free; however Online isn't, you lose the internet you lose your games. Now having it the old way you lose the ineternet you can still play your games.

Netflix. You pay for it. It depends on your internet connection to function.

Its called DVDs. It means I can watch it anytime I want. Its called a movie store (like itunes for example) where I can download it to my pc and watch it regardless of whether or not I have an internet connection...

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ChubbyGuy40

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#88 ChubbyGuy40
Member since 2007 • 26442 Posts

PIracy. Used games. Hardware limitations. Hardware complications. Development time. Installs. Downloadable content. Rikusaki

Rather have piracy than no one buying games

Same with Onlive

Same with Onlive. Don't even deny this.

Makes no difference, in fact Onlive would have the disadvantage here. How long did it take to get Metro 2033 running? Hows Bad Company 2 and Crysis?

What wrong with installs? Nothing unless its MGS4 style.

Theres still DLC with OnLive.

Netflix. You pay for it. It depends on your internet connection to function.Rikusaki

No it doesn't. You can still rent DVDs and Blu Rays by mail.

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Urworstnhtmare

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#89 Urworstnhtmare
Member since 2008 • 2630 Posts

[QUOTE="James161324"]

[QUOTE="Rikusaki"] PIracy. Used games. Hardware limitations. Hardware complications. Development time. Installs. Downloadable content. Rikusaki

There will still be hardware limitations based on the servers, internet conncetions etc.

Developers can define the specific hardware used for their games.

What? Like consoles?

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DroidPhysX

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#90 DroidPhysX
Member since 2010 • 17098 Posts

Good luck with onlive when ISPs put bandwidth caps on your internet usage.;)

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WilliamRLBaker

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#91 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="Rikusaki"][QUOTE="James161324"]

PIracy. Used games. Hardware limitations. Hardware complications. Development time. Installs. Downloadable content. Rikusaki

There will still be hardware limitations based on the servers, internet conncetions etc.

The internet connection only limits the resolution and quality of the image. The servers are upgraded every six months. Developers can define the specific hardware used for their games.

internet connect limits the resolution, quality of the image, input lage. Low end hardware based upon settings chosen only limit...resolution, quality of image... I do love how you seem to think it doesn't.
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Rikusaki

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#92 Rikusaki
Member since 2006 • 16641 Posts

[QUOTE="Rikusaki"][QUOTE="alexside1"] Such as?WilliamRLBaker

PIracy. Used games. Hardware limitations. Hardware complications. Development time. Installs. Downloadable content.

used games are wrong with the industry? Hardware limitations *replaced with internet speed limitations* Hardware complications you mean Onlive servers never have this problem? *onlive servers are guanranteed to always stay up under your definition* Development time? *falls over laughing* so a game developed for onlive takes less time then another game? k..... Downloadable content? lol there is quite allot of good dlc.

Your internet connection only affects the resolution and quality of the image. The quality of the content is what really matters. By hardware complications, I meant something like the PS3's cell. Complex hardware that developers have to learn, which affects development time. DLC. You have to download it. That's the problem. You sit there and wait for your content to arrive.
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James161324

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#93 James161324
Member since 2009 • 8315 Posts

[QUOTE="James161324"]

[QUOTE="Rikusaki"] PIracy. Used games. Hardware limitations. Hardware complications. Development time. Installs. Downloadable content. Rikusaki

There will still be hardware limitations based on the servers, internet conncetions etc.

The internet connection only limits the resolution and quality of the image. The servers are upgraded every six months. Developers can define the specific hardware used for their games.

Thats why they had a 9800 in it.

But no matter what onlive servers will never match a pc.

And i'm not going to use a serivice that looks like total Lalala half the time.

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Urworstnhtmare

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#94 Urworstnhtmare
Member since 2008 • 2630 Posts

[QUOTE="Rikusaki"][QUOTE="James161324"]

There will still be hardware limitations based on the servers, internet conncetions etc.

WilliamRLBaker

The internet connection only limits the resolution and quality of the image. The servers are upgraded every six months. Developers can define the specific hardware used for their games.

internet connect limits the resolution, quality of the image, input lage. Low end hardware based upon settings chosen only limit...resolution, quality of image... I do love how you seem to think it doesn't.

Hes. Right. Onlive has made the better place. Normaly I don't agree about your opinions about consoles or PCs, but we completely agree that OnLive is pointless....

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Rikusaki

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#95 Rikusaki
Member since 2006 • 16641 Posts

[QUOTE="Rikusaki"][QUOTE="James161324"]

There will still be hardware limitations based on the servers, internet conncetions etc.

WilliamRLBaker

The internet connection only limits the resolution and quality of the image. The servers are upgraded every six months. Developers can define the specific hardware used for their games.

internet connect limits the resolution, quality of the image, input lage. Low end hardware based upon settings chosen only limit...resolution, quality of image... I do love how you seem to think it doesn't.

Not a good argument. So you'd rather have perfect, crystal-clear N64 graphics than Crysis streamed over the internet? I wouldn't.

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Urworstnhtmare

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#96 Urworstnhtmare
Member since 2008 • 2630 Posts

[QUOTE="WilliamRLBaker"]

[QUOTE="Rikusaki"] PIracy. Used games. Hardware limitations. Hardware complications. Development time. Installs. Downloadable content. Rikusaki

used games are wrong with the industry? Hardware limitations *replaced with internet speed limitations* Hardware complications you mean Onlive servers never have this problem? *onlive servers are guanranteed to always stay up under your definition* Development time? *falls over laughing* so a game developed for onlive takes less time then another game? k..... Downloadable content? lol there is quite allot of good dlc.

Your internet connection only affects the resolution and quality of the image. The quality of the content is what really matters. By hardware complications, I meant something like the PS3's cell. Complex hardware that developers have to learn, which affects development time. DLC. You have to download it. That's the problem. You sit there and wait for your content to arrive.

Because you clearly don't really know what you are talking about, here is some background reading on the Cell processor...

http://www.blachford.info/computer/Cell/Cell1_v2.html

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James161324

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#97 James161324
Member since 2009 • 8315 Posts

[QUOTE="WilliamRLBaker"][QUOTE="Rikusaki"] The internet connection only limits the resolution and quality of the image. The servers are upgraded every six months. Developers can define the specific hardware used for their games.Rikusaki

internet connect limits the resolution, quality of the image, input lage. Low end hardware based upon settings chosen only limit...resolution, quality of image... I do love how you seem to think it doesn't.

Not a good argument. So you'd rather have perfect, crystal-clear N64 graphics than Crysis streamed over the internet? I wouldn't.

How can you compared the n64 to a current gen game. To bad onlive can't even do half of what crysis can do.

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RyuRanVII

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#98 RyuRanVII
Member since 2006 • 4257 Posts
Ahem. And "the RTSs are turn-based and single player". :lol:
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PBSnipes

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#99 PBSnipes
Member since 2007 • 14621 Posts

1) Obligatory lol Pachter.

2) Because if there's one thing we know about predictions relating to technology, it's that they're super easy to make accurately, especially over long periods of time. It's why I can say the Xbox 720 will be released on November 12th 2013 with the utmost confidence.

3) Even if he's right (and, to a degree anyway, he probably is), Valve, MS, and to a lesser extent Sony and Apple are arguably better-positioned to offer dominant cloud-based gaming platforms by 2030 than Onlive is. In the grand scheme of things, being first to market can mean a hell of a lot less than having an established userbase.

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Urworstnhtmare

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#100 Urworstnhtmare
Member since 2008 • 2630 Posts

[QUOTE="WilliamRLBaker"][QUOTE="Rikusaki"] The internet connection only limits the resolution and quality of the image. The servers are upgraded every six months. Developers can define the specific hardware used for their games.Rikusaki

internet connect limits the resolution, quality of the image, input lage. Low end hardware based upon settings chosen only limit...resolution, quality of image... I do love how you seem to think it doesn't.

Not a good argument. So you'd rather have perfect, crystal-clear N64 graphics than Crysis streamed over the internet? I wouldn't.

I would rather have perfect, crystal-clear N64 graphics than blurry, laggy, Crysis streamed over the internet yes.