PC > Consoles for FPS and RTS...

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Vandalvideo

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#101 Vandalvideo
Member since 2003 • 39655 Posts
Tempest: These so called "massive crashes" are in the large minority on PC, and have been apparent in many console games to date as well. Its not indicative of the overall platform. Need I bring up the case in point of the crackdown patch completely destroying a lot of 360s? You act as if consoles are immune to this problem. More and more frequently consoles are seeing lots of patches. Its not that consoles were ever less buggier than PCs. Just lately its showing that patches are becomming an every day occurance for consoles as well. You're misguided in attempting to say that consoles are any less buggy than PCs.
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tempest91

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#102 tempest91
Member since 2003 • 2411 Posts

Tempest: These so called "massive crashes" are in the large minority on PC, and have been apparent in many console games to date as well. Its not indicative of the overall platform. Need I bring up the case in point of the crackdown patch completely destroying a lot of 360s? You act as if consoles are immune to this problem. More and more frequently consoles are seeing lots of patches. Its not that consoles were ever less buggier than PCs. Just lately its showing that patches are becomming an every day occurance for consoles as well. You're misguided in attempting to say that consoles are any less buggy than PCs.Vandalvideo

Not true.  Console crashes rarely ever happen because of games.  On the other hand, PC games when first released cause crashes because of incompatibility with SLI, because of video card drivers, because of bugs with certain processors, and the list goes on.  The crackdown patch crashed modded 360's only and my launch system, as I've already said, still runs fine with crackdown and all of it's patches.  These console problems are related to malfunctioning hardware because of poor user care, the same user care that causes PC's to crash.  Don't worry though, Halo 3 will destroy the first day sales numbers of any PC shooter and all will be put to rest.

P.S. all the console patches are for the spring update that added many new features to games for free. They are not to fix bugs.

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Vandalvideo

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#103 Vandalvideo
Member since 2003 • 39655 Posts

[QUOTE="Vandalvideo"]Tempest: These so called "massive crashes" are in the large minority on PC, and have been apparent in many console games to date as well. Its not indicative of the overall platform. Need I bring up the case in point of the crackdown patch completely destroying a lot of 360s? You act as if consoles are immune to this problem. More and more frequently consoles are seeing lots of patches. Its not that consoles were ever less buggier than PCs. Just lately its showing that patches are becomming an every day occurance for consoles as well. You're misguided in attempting to say that consoles are any less buggy than PCs.tempest91

Not true.  Console crashes rarely ever happen because of games.  On the other hand, PC games when first released cause crashes because of incompatibility with SLI, because of video card drivers, because of bugs with certain processors, and the list goes on.  The crackdown patch crashed modded 360's only and my launch system, as I've already said, still runs fine with crackdown and all of it's patches.  These console problems are related to malfunctioning hardware because of poor user care, the same user care that causes PC's to crash.  Don't worry though, Halo 3 will destroy the first day sales numbers of any PC shooter and all will be put to rest.

P.S. all the console patches are for the spring update that added many new features to games for free. They are not to fix bugs.

I like how you went from one topic to another entirely unrelated one. Lets start with the first one. PC crashes are in the major minority with the vast majority of games. You don't see alot of games that have compatibility issues anymore. You're overblowing the issues ten fold. The only notable recent event was Stalker having slight problems with Vista, but it would still run just fine. Compatibility issues are a thing of the past. You're blowing this way out of porportion to meet your goals. The fact of the matter is that now harddrives have become standard, you're seeing a lot more patches being released for console games. What does this tell us? Console games need patches. They are not perfect. They have the same inherent flaws that PC games have. You even have some console patches messing up entire game consoles. Welcome to reality. As far as sales are concerned I could care less. Have fun with your slightly improved Halo clone with a mediocre story line. I'll be busy playing real games.
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Timstuff

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#104 Timstuff
Member since 2002 • 26840 Posts

PC is good for the genres that use initials for their names... FPS. RTS, and RPG. HOWEVER, when it comes to action, adventure, party, sports, etc, PC is kind of floppish.
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Vandalvideo

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#105 Vandalvideo
Member since 2003 • 39655 Posts

PC is good for the genres that use initials for their names... FPS. RTS, and RPG. HOWEVER, when it comes to action, adventure, party, sports, etc, PC is kind of floppish.Timstuff
The PC has casual party games, sports games, and racing games in a large majority. You have AAA titles like Dinner Dash (Party), GTR2( The only next gen AAA racing title, OWNED CONSOLES), PES, and many more. The only real genre we may like somewhat are JRPGs, which we still have.
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Spartan_024

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#106 Spartan_024
Member since 2003 • 2601 Posts
Look! Up in the sky! It's Captain Obvious!!!!!!!
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#107 oscar530
Member since 2005 • 4430 Posts
I would say the PC is superior for FPS but EA did a great job with making CnC 3 for 360
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tempest91

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#108 tempest91
Member since 2003 • 2411 Posts
[QUOTE="tempest91"]

[QUOTE="Vandalvideo"]Tempest: These so called "massive crashes" are in the large minority on PC, and have been apparent in many console games to date as well. Its not indicative of the overall platform. Need I bring up the case in point of the crackdown patch completely destroying a lot of 360s? You act as if consoles are immune to this problem. More and more frequently consoles are seeing lots of patches. Its not that consoles were ever less buggier than PCs. Just lately its showing that patches are becomming an every day occurance for consoles as well. You're misguided in attempting to say that consoles are any less buggy than PCs.Vandalvideo

Not true.  Console crashes rarely ever happen because of games.  On the other hand, PC games when first released cause crashes because of incompatibility with SLI, because of video card drivers, because of bugs with certain processors, and the list goes on.  The crackdown patch crashed modded 360's only and my launch system, as I've already said, still runs fine with crackdown and all of it's patches.  These console problems are related to malfunctioning hardware because of poor user care, the same user care that causes PC's to crash.  Don't worry though, Halo 3 will destroy the first day sales numbers of any PC shooter and all will be put to rest.

P.S. all the console patches are for the spring update that added many new features to games for free. They are not to fix bugs.

I like how you went from one topic to another entirely unrelated one. Lets start with the first one. PC crashes are in the major minority with the vast majority of games. You don't see alot of games that have compatibility issues anymore. You're overblowing the issues ten fold. The only notable recent event was Stalker having slight problems with Vista, but it would still run just fine. Compatibility issues are a thing of the past. You're blowing this way out of porportion to meet your goals. The fact of the matter is that now harddrives have become standard, you're seeing a lot more patches being released for console games. What does this tell us? Console games need patches. They are not perfect. They have the same inherent flaws that PC games have. You even have some console patches messing up entire game consoles. Welcome to reality. As far as sales are concerned I could care less. Have fun with your slightly improved Halo clone with a mediocre story line. I'll be busy playing real games.

It's funny how you get so mad when I directly address your issues with a proper response.  And I will have fun with a shooter that is better than anything PC has out this year.  Stalker got stale 2 days after I got it.  Good thing I got it for free or maybe I would be as mad as you are right now.

Watch me directly address your points:

1.) You : These so called "massive crashes" are in the large minority on PC, and have been apparent in many console games to date as well.

Me:  Console crashes rarely ever happen because of games.  On the other hand, PC games when first released cause crashes because of incompatibility with SLI, because of video card drivers, because of bugs with certain processors, and the list goes on.

2.) You:  You act as if consoles are immune to this problem. More and more frequently consoles are seeing lots of patches. Its not that consoles were ever less buggier than PCs.

Me:  all the console patches are for the spring update that added many new features to games for free. They are not to fix bugs.

and i could continue this all day.  Seems like direct responses to me.

 

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Vandalvideo

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#109 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="Vandalvideo"][QUOTE="tempest91"]

[QUOTE="Vandalvideo"]Tempest: These so called "massive crashes" are in the large minority on PC, and have been apparent in many console games to date as well. Its not indicative of the overall platform. Need I bring up the case in point of the crackdown patch completely destroying a lot of 360s? You act as if consoles are immune to this problem. More and more frequently consoles are seeing lots of patches. Its not that consoles were ever less buggier than PCs. Just lately its showing that patches are becomming an every day occurance for consoles as well. You're misguided in attempting to say that consoles are any less buggy than PCs.tempest91

Not true.  Console crashes rarely ever happen because of games.  On the other hand, PC games when first released cause crashes because of incompatibility with SLI, because of video card drivers, because of bugs with certain processors, and the list goes on.  The crackdown patch crashed modded 360's only and my launch system, as I've already said, still runs fine with crackdown and all of it's patches.  These console problems are related to malfunctioning hardware because of poor user care, the same user care that causes PC's to crash.  Don't worry though, Halo 3 will destroy the first day sales numbers of any PC shooter and all will be put to rest.

P.S. all the console patches are for the spring update that added many new features to games for free. They are not to fix bugs.

I like how you went from one topic to another entirely unrelated one. Lets start with the first one. PC crashes are in the major minority with the vast majority of games. You don't see alot of games that have compatibility issues anymore. You're overblowing the issues ten fold. The only notable recent event was Stalker having slight problems with Vista, but it would still run just fine. Compatibility issues are a thing of the past. You're blowing this way out of porportion to meet your goals. The fact of the matter is that now harddrives have become standard, you're seeing a lot more patches being released for console games. What does this tell us? Console games need patches. They are not perfect. They have the same inherent flaws that PC games have. You even have some console patches messing up entire game consoles. Welcome to reality. As far as sales are concerned I could care less. Have fun with your slightly improved Halo clone with a mediocre story line. I'll be busy playing real games.

It's funny how you get so mad when I directly address your issues with a proper response.  And I will have fun with a shooter that is better than anything PC has out this year.  Stalker got stale 2 days after I got it.  Good thing I got it for free or maybe I would be as mad as you are right now.

Watch me directly address your points:

1.) You : These so called "massive crashes" are in the large minority on PC, and have been apparent in many console games to date as well.

Me:  Console crashes rarely ever happen because of games.  On the other hand, PC games when first released cause crashes because of incompatibility with SLI, because of video card drivers, because of bugs with certain processors, and the list goes on.

2.) You:  You act as if consoles are immune to this problem. More and more frequently consoles are seeing lots of patches. Its not that consoles were ever less buggier than PCs.

Me:  all the console patches are for the spring update that added many new features to games for free. They are not to fix bugs.

and i could continue this all day.  Seems like direct responses to me.

 

The problem with your responses are that they are fallacies. Like I said, "Incompatibility issues are a thing of the past, the ONLY recent event was STALKER having some problems on Vista, but it was still working just fine." You are blowing things way out of porportion to meet your own goals. Name one major incident besides STALKER where there was a large spread incompability issue that required patching lately. Oh whats that? You can't think of one? Thats because there wasn't one. You're just spewing stuff that isn't true in an attempt to formulate a lame arguement. Its not going to work. Not to mention there are tons of patches for games like GRAW on the 360 that were strictly for bug related issues. Console games are not perfect by any stretch of the imagination. I also like how you immediately inffered that when I said I'd be playing "real games" that I was referring to my PC. I never once stated the the PC has innately better games. This just shows the methodology behind your rationale. You immediately assume something that doesn't exist, and then blow it way out of porportion. Way to fall for my little trap. You showed me exactly what you were doing clearly. Again, you have not refuted anything I have said with any tangible proof, just misguided lies.
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tempest91

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#110 tempest91
Member since 2003 • 2411 Posts
[QUOTE="tempest91"][QUOTE="Vandalvideo"][QUOTE="tempest91"]

[QUOTE="Vandalvideo"]Tempest: These so called "massive crashes" are in the large minority on PC, and have been apparent in many console games to date as well. Its not indicative of the overall platform. Need I bring up the case in point of the crackdown patch completely destroying a lot of 360s? You act as if consoles are immune to this problem. More and more frequently consoles are seeing lots of patches. Its not that consoles were ever less buggier than PCs. Just lately its showing that patches are becomming an every day occurance for consoles as well. You're misguided in attempting to say that consoles are any less buggy than PCs.Vandalvideo

Not true.  Console crashes rarely ever happen because of games.  On the other hand, PC games when first released cause crashes because of incompatibility with SLI, because of video card drivers, because of bugs with certain processors, and the list goes on.  The crackdown patch crashed modded 360's only and my launch system, as I've already said, still runs fine with crackdown and all of it's patches.  These console problems are related to malfunctioning hardware because of poor user care, the same user care that causes PC's to crash.  Don't worry though, Halo 3 will destroy the first day sales numbers of any PC shooter and all will be put to rest.

P.S. all the console patches are for the spring update that added many new features to games for free. They are not to fix bugs.

I like how you went from one topic to another entirely unrelated one. Lets start with the first one. PC crashes are in the major minority with the vast majority of games. You don't see alot of games that have compatibility issues anymore. You're overblowing the issues ten fold. The only notable recent event was Stalker having slight problems with Vista, but it would still run just fine. Compatibility issues are a thing of the past. You're blowing this way out of porportion to meet your goals. The fact of the matter is that now harddrives have become standard, you're seeing a lot more patches being released for console games. What does this tell us? Console games need patches. They are not perfect. They have the same inherent flaws that PC games have. You even have some console patches messing up entire game consoles. Welcome to reality. As far as sales are concerned I could care less. Have fun with your slightly improved Halo clone with a mediocre story line. I'll be busy playing real games.

It's funny how you get so mad when I directly address your issues with a proper response.  And I will have fun with a shooter that is better than anything PC has out this year.  Stalker got stale 2 days after I got it.  Good thing I got it for free or maybe I would be as mad as you are right now.

Watch me directly address your points:

1.) You : These so called "massive crashes" are in the large minority on PC, and have been apparent in many console games to date as well.

Me:  Console crashes rarely ever happen because of games.  On the other hand, PC games when first released cause crashes because of incompatibility with SLI, because of video card drivers, because of bugs with certain processors, and the list goes on.

2.) You:  You act as if consoles are immune to this problem. More and more frequently consoles are seeing lots of patches. Its not that consoles were ever less buggier than PCs.

Me:  all the console patches are for the spring update that added many new features to games for free. They are not to fix bugs.

and i could continue this all day.  Seems like direct responses to me.

 

The problem with your responses are that they are fallacies. Like I said, "Incompatibility issues are a thing of the past, the ONLY recent event was STALKER having some problems on Vista, but it was still working just fine." You are blowing things way out of porportion to meet your own goals. Name one major incident besides STALKER where there was a large spread incompability issue that required patching lately. Oh whats that? You can't think of one? Thats because there wasn't one. You're just spewing stuff that isn't true in an attempt to formulate a lame arguement. Its not going to work. Not to mention there are tons of patches for games like GRAW on the 360 that were strictly for bug related issues. Console games are not perfect by any stretch of the imagination. I also like how you immediately inffered that when I said I'd be playing "real games" that I was referring to my PC. I never once stated the the PC has innately better games. This just shows the methodology behind your rationale. You immediately assume something that doesn't exist, and then blow it way out of porportion. Way to fall for my little trap. You showed me exactly what you were doing clearly. Again, you have not refuted anything I have said with any tangible proof, just misguided lies.

I never said console games are perfect, I said there is less of a chance for problems because of streamlined hardware and software, which if you knew anything about PC's or consoles, you would know this is true.  Streamlined means less risk of incompatibility.  And perhaps there were patches out for a couple of games to fix bugs, and I already admitted this earlier, but i can show you 30 PC games that are on patche 3.06 or worse and the list of serious system errors they are made to fix.  You can't possibly deny this if you have played classic PC games for as long as you claim.  I have downloaded so many patches for PC games, that are ridiculously large and they are always slow, large downloads from third party websites.  Contrary to Xbox Live's dedicated servers where patching and downloading takes seconds. I never said Stalker had any issues by the way, I simply said it had stale gameplay.  Halo 3 in its beta stage is light years better.  And I would like to know what fallacy I'm using please.  Appeal to emotion?  Circular reasoning?  You didn't specify.

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RichieRich555

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#111 RichieRich555
Member since 2007 • 410 Posts

PS3 if you are a serious Console gamer. The 360 is pretty meh if you have a good PC.

MetalContra

Weird since the xbox360 has a superior GPU. So there kinda even since the PS3 has a faster CPU ( I think? I dont know, I dont play consoles that much).

 

The consoles are better than PC for Sports and Fighting and Platforming Games.

MetalContra

Are you aware you can buy a controller for your PC? An xbox360 controller at that. So how are they not as good for the PC as consoles?

 

 

For RPGs, they are pretty even I would say.

MetalContra

Holy crap, this is so unbeivably incorrect its going to become my new signature.

 

Topics like this make me wonder if theres hope in the world.

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Vandalvideo

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#112 Vandalvideo
Member since 2003 • 39655 Posts
Tempest: You're dodging my point again with seemingly unrelated issues. Whether or not there were problems in the past is not an issue. "We're talking about next gen" remember? Those were your words precisly. Lately, the incompatitbility issue is a thing of the past. I will repeat this as many times as I have to. Lately, there has been NO major incompatibility issues that have required patching. Like I said, you're blowing it way out of porportion. We're not looking at past incidents here. Console games are becomming patched increasingly more thanks to standardized harddrives, while you're not seeing ANYWHERE near how many there used to be in relation to PCs.
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tempest91

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#113 tempest91
Member since 2003 • 2411 Posts

Tempest: You're dodging my point again with seemingly unrelated issues. Whether or not there were problems in the past is not an issue. "We're talking about next gen" remember? Those were your words precisly. Lately, the incompatitbility issue is a thing of the past. I will repeat this as many times as I have to. Lately, there has been NO major incompatibility issues that have required patching. Like I said, you're blowing it way out of porportion. We're not looking at past incidents here. Console games are becomming patched increasingly more thanks to standardized harddrives, while you're not seeing ANYWHERE near how many there used to be in relation to PCs. Vandalvideo

I have not dodged any of your issues.  It seems that when I respond directly and you have no rebuttal, you just claim that I am dodging.  There has been no compatibility issues with PC games this year on the year when a new operating system launches, are kidding me?  You obviously don't work anywhere near PC's or software.  I have people yelling in my ear every day about games crashing, hardware not working, people modding and hacking games.  I have seen it for myself as well. It's easier to say I'm dodging then actually arguing against my points.  And you're right about one thing, there are more PC's with standardized hard drives than consoles, but that doesn't mean that the ones that have hard drives don't bring a better FPS gaming experience and therefore validate my points instead of dodging them as you do.

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Puckhog04

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#114 Puckhog04
Member since 2003 • 22814 Posts

PC > Consoles, period.

Anyone who has both a gaming PC (No, contrary to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

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Vandalvideo

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#115 Vandalvideo
Member since 2003 • 39655 Posts

[QUOTE="Vandalvideo"]Tempest: You're dodging my point again with seemingly unrelated issues. Whether or not there were problems in the past is not an issue. "We're talking about next gen" remember? Those were your words precisly. Lately, the incompatitbility issue is a thing of the past. I will repeat this as many times as I have to. Lately, there has been NO major incompatibility issues that have required patching. Like I said, you're blowing it way out of porportion. We're not looking at past incidents here. Console games are becomming patched increasingly more thanks to standardized harddrives, while you're not seeing ANYWHERE near how many there used to be in relation to PCs. tempest91

I have not dodged any of your issues.  It seems that when I respond directly and you have no rebuttal, you just claim that I am dodging.  There has been no compatibility issues with PC games this year on the year when a new operating system launches, are kidding me?  You obviously don't work anywhere near PC's or software.  I have people yelling in my ear every day about games crashing, hardware not working, people modding and hacking games.  I have seen it for myself as well. It's easy to say I'm dodging then actually arguing against my points.  And you're right about one thing, there are more PC's with standardized hard drives than consoles, but that doesn't mean that the ones that have hard drives don't bring a better FPS gaming experience and therefore validate my points instead of dodging them as you do.

Fine then, list all recent major incompatibility issues that you are claiming that have been patched recently. Keep in mind we are discussing "next gen" (your words). It is a thing of the past, and there are not major issues that are crippling PC games nowadays. Like I said, you're blowing it way out of porportion. Modding/Hacking is irrelevant, as modding is supported by the publisher and hacking can be controlled with anti-cheat programs.
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AdrianWerner

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#116 AdrianWerner
Member since 2003 • 28441 Posts

4.) New games pride themselves on realism, but how can PC gamers say the game is real when there's no vibration or any sensation in a keyboard or mouse, or any motions sensing capabilities in their peripherals without getting third party, custom made items that have a load of issues with calibration and configuration.  I mean these games have huge production value, but I feel almost bored firing a gun with no sense of recoil or motion other than what's on the screen.

 

tempest91

because vibration isn't realistic. Sorry, but real gun doesn't behave like that at all. Plus aiming method in console games completely destroys any kind of realism, on PC you aim like in real life: you point and shoot, on consoles aiming is always like aiming inside a tank. 

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mismajor99

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#117 mismajor99
Member since 2003 • 5676 Posts

Anyone who thinks Halo 2 is the best Online shooter is WAY off. Consoles dont hold a candle to the PC for FPS and RTS games.

 

The consoles are better than PC for Sports and Fighting and Platforming Games.

 

For RPGs, they are pretty even I would say.

 

You have to have a PC to get alot of the best games. To add the most variety to your PC gaming, you should add some Wii if you like 1st party Nintendo games, or PS3 if you are a serious Console gamer. The 360 is pretty meh if you have a good PC.

MetalContra

I would say that's a pretty accurate statement and why I have always been mostly a PC Gamers and also a console gamer throughout my life. In order to get the best overall experience, a console just doesn't cut it in my eyes. A sweet rig is my ultimate gaming machine, and I'm damn proud of building my own since the mid-90's.  :P 

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tempest91

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#118 tempest91
Member since 2003 • 2411 Posts
[QUOTE="tempest91"]

4.) New games pride themselves on realism, but how can PC gamers say the game is real when there's no vibration or any sensation in a keyboard or mouse, or any motions sensing capabilities in their peripherals without getting third party, custom made items that have a load of issues with calibration and configuration.  I mean these games have huge production value, but I feel almost bored firing a gun with no sense of recoil or motion other than what's on the screen.

 

AdrianWerner

because vibration isn't realistic. Sorry, but real gun doesn't behave like that at all. Plus aiming method in console games completely destroys any kind of realism, on PC you aim like in real life: you point and shoot, on consoles aiming is always like aiming inside a tank. 

more realistic than the nothing a keyboard and mouse has.

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tempest91

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#119 tempest91
Member since 2003 • 2411 Posts

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

Puckhog04

That's funny, i have both but disagree in the category of FPS's.

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AdrianWerner

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#120 AdrianWerner
Member since 2003 • 28441 Posts

PC > consoles for FPS, puzzle, adventure, simulators, turnbased strategy, MMOs, and RTS... but that's about it. :PWatch_Me_Xplode

fixed :) And they're tied in sports and racing 

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#121 AdrianWerner
Member since 2003 • 28441 Posts
[QUOTE="MetalContra"]

Anyone who thinks Halo 2 is the best Online shooter is WAY off.  Consoles dont hold a candle to the PC for FPS and RTS games.

 

The consoles are better than PC for Sports and Fighting and Platforming Games.  

 

For RPGs, they are pretty even I would say.

 

You have to have a PC to get alot of the best games.  To add the most variety to your PC gaming, you should add some Wii if you like 1st party Nintendo games, or PS3 if you are a serious Console gamer.  The 360 is pretty meh if you have a good PC.

Marka1700

This is Missing a big fat IMO

And here is mine.

PC RTS >>>> Console RTS

I dont care where I play my FPS

Same with Sports

Console Fighters >> PC Fighters

Console Platformer >> PC Platformers 

PC 2D platgoformers >>> Console 2D platformers though :) 

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BlazeDragon132

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#122 BlazeDragon132
Member since 2006 • 7951 Posts
[QUOTE="AdrianWerner"]

[QUOTE="XaosII"]Its all about preference. No one system's library is flat out better than another's.Jandurin

LIES! N-Gage> All

:)

I'm with this guy.

N-Gage FTW!

I own all 3 next gen consoles and DS, and N-Gage has killed them all with its amazing library!

Like this one game...what was it called?

*runs away*

I kid though, I agree with the topic. Although having rumble in FPS in consoles makes them worth playing.

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Puckhog04

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#123 Puckhog04
Member since 2003 • 22814 Posts
[QUOTE="Puckhog04"]

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

tempest91

That's funny, i have both but disagree in the category of FPS's.

You're going to claim that FPS's are better on consoles? Well, that alone voids your entire opinion. Sorry.

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AdrianWerner

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#124 AdrianWerner
Member since 2003 • 28441 Posts


PC is good for the genres that use initials for their names... FPS. RTS, and RPG. HOWEVER, when it comes to action, adventure, party, sports, etc, PC is kind of floppish.Timstuff

Disagree. Sports is a tie and PC completely owns Adventure genre. Show me even one good console adventure game last gen that wasn't also(in better version on PC)..you can't. 

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tempest91

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#125 tempest91
Member since 2003 • 2411 Posts
[QUOTE="tempest91"]

[QUOTE="Vandalvideo"]Tempest: You're dodging my point again with seemingly unrelated issues. Whether or not there were problems in the past is not an issue. "We're talking about next gen" remember? Those were your words precisly. Lately, the incompatitbility issue is a thing of the past. I will repeat this as many times as I have to. Lately, there has been NO major incompatibility issues that have required patching. Like I said, you're blowing it way out of porportion. We're not looking at past incidents here. Console games are becomming patched increasingly more thanks to standardized harddrives, while you're not seeing ANYWHERE near how many there used to be in relation to PCs. Vandalvideo

I have not dodged any of your issues.  It seems that when I respond directly and you have no rebuttal, you just claim that I am dodging.  There has been no compatibility issues with PC games this year on the year when a new operating system launches, are kidding me?  You obviously don't work anywhere near PC's or software.  I have people yelling in my ear every day about games crashing, hardware not working, people modding and hacking games.  I have seen it for myself as well. It's easy to say I'm dodging then actually arguing against my points.  And you're right about one thing, there are more PC's with standardized hard drives than consoles, but that doesn't mean that the ones that have hard drives don't bring a better FPS gaming experience and therefore validate my points instead of dodging them as you do.

Fine then, list all recent major incompatibility issues that you are claiming that have been patched recently. Keep in mind we are discussing "next gen" (your words). It is a thing of the past, and there are not major issues that are crippling PC games nowadays. Like I said, you're blowing it way out of porportion. Modding/Hacking is irrelevant, as modding is supported by the publisher and hacking can be controlled with anti-cheat programs.

Ok, i can find better ways to waste my time.  Go find all first patches for Company of heroes that SLI crashes, Command and Conquer 3 that had issues with Catalyst drivers that caused system crashes, anything made by EA in the last two years.  Find em all in a couple hours and pick your favorite.

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mismajor99

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#126 mismajor99
Member since 2003 • 5676 Posts

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

Puckhog04

Exactly. Most console only gamers on SW have never played or had a Gaming rig, yet they make wild assumptions. I have both, and without a shadow of a doubt, FPS is by far a much better overall experience on a PC, hands down. It's not even a question in my mind. There are so many misconceptions about PC Gaming thrown around here, especially in SW that you can tell is just plain garbage and not spoken from experience with the platform. The most famous?? "The 2000 dollar upgrades for a rig needed to play a game".... comment  or even worse, "controllers are better than m/k for fps".....

What most people don't realize is that many PC Gamers have consoles too, and talk from experience in most cases.

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AdrianWerner

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#127 AdrianWerner
Member since 2003 • 28441 Posts
[QUOTE="AdrianWerner"][QUOTE="tempest91"]

4.) New games pride themselves on realism, but how can PC gamers say the game is real when there's no vibration or any sensation in a keyboard or mouse, or any motions sensing capabilities in their peripherals without getting third party, custom made items that have a load of issues with calibration and configuration.  I mean these games have huge production value, but I feel almost bored firing a gun with no sense of recoil or motion other than what's on the screen.

 

tempest91

because vibration isn't realistic. Sorry, but real gun doesn't behave like that at all. Plus aiming method in console games completely destroys any kind of realism, on PC you aim like in real life: you point and shoot, on consoles aiming is always like aiming inside a tank. 

more realistic than the nothing a keyboard and mouse has.

and? Better to have realistic aiming than some fake vibration. At least on Pc you feel like a soldier, on consoles you feel like a tank. 

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Vandalvideo

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#128 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="Vandalvideo"][QUOTE="tempest91"]

[QUOTE="Vandalvideo"]Tempest: You're dodging my point again with seemingly unrelated issues. Whether or not there were problems in the past is not an issue. "We're talking about next gen" remember? Those were your words precisly. Lately, the incompatitbility issue is a thing of the past. I will repeat this as many times as I have to. Lately, there has been NO major incompatibility issues that have required patching. Like I said, you're blowing it way out of porportion. We're not looking at past incidents here. Console games are becomming patched increasingly more thanks to standardized harddrives, while you're not seeing ANYWHERE near how many there used to be in relation to PCs. tempest91

I have not dodged any of your issues.  It seems that when I respond directly and you have no rebuttal, you just claim that I am dodging.  There has been no compatibility issues with PC games this year on the year when a new operating system launches, are kidding me?  You obviously don't work anywhere near PC's or software.  I have people yelling in my ear every day about games crashing, hardware not working, people modding and hacking games.  I have seen it for myself as well. It's easy to say I'm dodging then actually arguing against my points.  And you're right about one thing, there are more PC's with standardized hard drives than consoles, but that doesn't mean that the ones that have hard drives don't bring a better FPS gaming experience and therefore validate my points instead of dodging them as you do.

Fine then, list all recent major incompatibility issues that you are claiming that have been patched recently. Keep in mind we are discussing "next gen" (your words). It is a thing of the past, and there are not major issues that are crippling PC games nowadays. Like I said, you're blowing it way out of porportion. Modding/Hacking is irrelevant, as modding is supported by the publisher and hacking can be controlled with anti-cheat programs.

Ok, i can find better ways to waste my time.  Go find all first patches for Company of heroes that SLI crashes, Command and Conquer 3 that had issues with Catalyst drivers that caused system crashes, anything made by EA in the last two years.  Find em all in a couple hours and pick your favorite.

You're going to tell me to find proof to back up YOUR arguement? How juvenile. You put the arguement on the line, now prove it. Show me that there was potentially game crippling compatibility issues that were patched recently that would have destroyed the game. I don't care if it "wastes your time". You ahve to back up your arguement or its meaningless.
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AdrianWerner

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#129 AdrianWerner
Member since 2003 • 28441 Posts
[QUOTE="Puckhog04"]

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

tempest91

That's funny, i have both but disagree in the category of FPS's.

Don't worry, I disagree when console fans try to claim consoles are better in sports and racing :D 

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tempest91

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#130 tempest91
Member since 2003 • 2411 Posts
[QUOTE="tempest91"][QUOTE="Puckhog04"]

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

Puckhog04

That's funny, i have both but disagree in the category of FPS's.

You're going to claim that FPS's are better on consoles? Well, that alone voids your entire opinion. Sorry.

That's funny. I've seen all of your arguments backed by nothing but opinion.  Mine backed by console shooters that break all kinds of sales records.  And a huge growing industry of console games that developers are focusing their time on.  It's ok to be stubborn and ignorant though.  Most people are.

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Vandalvideo

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#131 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"]

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

tempest91

That's funny, i have both but disagree in the category of FPS's.

You're going to claim that FPS's are better on consoles? Well, that alone voids your entire opinion. Sorry.

That's funny. I've seen all of your arguments backed by nothing but opinion.  Mine backed by console shooters that break all kinds of sales records.  And a huge growing industry of console games that developers are focusing their time on.  It's ok to be stubborn and ignorant though.  Most people are.

Sales does not equate to quality in the least.
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tempest91

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#132 tempest91
Member since 2003 • 2411 Posts
[QUOTE="tempest91"][QUOTE="Vandalvideo"][QUOTE="tempest91"]

[QUOTE="Vandalvideo"]Tempest: You're dodging my point again with seemingly unrelated issues. Whether or not there were problems in the past is not an issue. "We're talking about next gen" remember? Those were your words precisly. Lately, the incompatitbility issue is a thing of the past. I will repeat this as many times as I have to. Lately, there has been NO major incompatibility issues that have required patching. Like I said, you're blowing it way out of porportion. We're not looking at past incidents here. Console games are becomming patched increasingly more thanks to standardized harddrives, while you're not seeing ANYWHERE near how many there used to be in relation to PCs. Vandalvideo

I have not dodged any of your issues.  It seems that when I respond directly and you have no rebuttal, you just claim that I am dodging.  There has been no compatibility issues with PC games this year on the year when a new operating system launches, are kidding me?  You obviously don't work anywhere near PC's or software.  I have people yelling in my ear every day about games crashing, hardware not working, people modding and hacking games.  I have seen it for myself as well. It's easy to say I'm dodging then actually arguing against my points.  And you're right about one thing, there are more PC's with standardized hard drives than consoles, but that doesn't mean that the ones that have hard drives don't bring a better FPS gaming experience and therefore validate my points instead of dodging them as you do.

Fine then, list all recent major incompatibility issues that you are claiming that have been patched recently. Keep in mind we are discussing "next gen" (your words). It is a thing of the past, and there are not major issues that are crippling PC games nowadays. Like I said, you're blowing it way out of porportion. Modding/Hacking is irrelevant, as modding is supported by the publisher and hacking can be controlled with anti-cheat programs.

Ok, i can find better ways to waste my time.  Go find all first patches for Company of heroes that SLI crashes, Command and Conquer 3 that had issues with Catalyst drivers that caused system crashes, anything made by EA in the last two years.  Find em all in a couple hours and pick your favorite.

You're going to tell me to find proof to back up YOUR arguement? How juvenile. You put the arguement on the line, now prove it. Show me that there was potentially game crippling compatibility issues that were patched recently that would have destroyed the game. I don't care if it "wastes your time". You ahve to back up your arguement or its meaningless.

I just gave you two examples, why am I going to waste a half hour looking up version 1.01 - 1.02 patches that are long gone to 1.7 and 2.0 and above patches proving that their are more bugs in these games.  Console game patches never reach that many.

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mismajor99

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#133 mismajor99
Member since 2003 • 5676 Posts

Ok, i can find better ways to waste my time. Go find all first patches for Company of heroes that SLI crashes, Command and Conquer 3 that had issues with Catalyst drivers that caused system crashes, anything made by EA in the last two years. Find em all in a couple hours and pick your favorite.

tempest91

I had absolutely no problems whatsoever with my catalyst drivers in regards to C&C. What next, your going to argue that consoles can do RTS as well as PC? Please, I'm going to see Robert Schimmel this weekend in Atlantic City, I don't need anymore comic relief right now.....

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tempest91

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#134 tempest91
Member since 2003 • 2411 Posts
[QUOTE="tempest91"][QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"]

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

Vandalvideo

That's funny, i have both but disagree in the category of FPS's.

You're going to claim that FPS's are better on consoles? Well, that alone voids your entire opinion. Sorry.

That's funny. I've seen all of your arguments backed by nothing but opinion.  Mine backed by console shooters that break all kinds of sales records.  And a huge growing industry of console games that developers are focusing their time on.  It's ok to be stubborn and ignorant though.  Most people are.

Sales does not equate to quality in the least.

But it does sway developers that focus on consoles now more than PC's which the number is growning.

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Vandalvideo

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#135 Vandalvideo
Member since 2003 • 39655 Posts
Tempest: If you don't want to take the time to give me precise links to show that there was potentially game crippling incompatibility issues then your arguemetn is moot, as you are not going to provide evidence. You put the arguement out there, now prove it. All I see is dodging the point.
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trix5817

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#136 trix5817
Member since 2004 • 12252 Posts
[QUOTE="Vandalvideo"][QUOTE="tempest91"]

[QUOTE="Vandalvideo"]Tempest: You're dodging my point again with seemingly unrelated issues. Whether or not there were problems in the past is not an issue. "We're talking about next gen" remember? Those were your words precisly. Lately, the incompatitbility issue is a thing of the past. I will repeat this as many times as I have to. Lately, there has been NO major incompatibility issues that have required patching. Like I said, you're blowing it way out of porportion. We're not looking at past incidents here. Console games are becomming patched increasingly more thanks to standardized harddrives, while you're not seeing ANYWHERE near how many there used to be in relation to PCs. tempest91

I have not dodged any of your issues. It seems that when I respond directly and you have no rebuttal, you just claim that I am dodging. There has been no compatibility issues with PC games this year on the year when a new operating system launches, are kidding me? You obviously don't work anywhere near PC's or software. I have people yelling in my ear every day about games crashing, hardware not working, people modding and hacking games. I have seen it for myself as well. It's easy to say I'm dodging then actually arguing against my points. And you're right about one thing, there are more PC's with standardized hard drives than consoles, but that doesn't mean that the ones that have hard drives don't bring a better FPS gaming experience and therefore validate my points instead of dodging them as you do.

Fine then, list all recent major incompatibility issues that you are claiming that have been patched recently. Keep in mind we are discussing "next gen" (your words). It is a thing of the past, and there are not major issues that are crippling PC games nowadays. Like I said, you're blowing it way out of porportion. Modding/Hacking is irrelevant, as modding is supported by the publisher and hacking can be controlled with anti-cheat programs.

Ok, i can find better ways to waste my time. Go find all first patches for Company of heroes that SLI crashes, Command and Conquer 3 that had issues with Catalyst drivers that caused system crashes, anything made by EA in the last two years. Find em all in a couple hours and pick your favorite.

And how many people have those problems? Less than 1% of the people who bought the game. Many of those patches were too balance the gameplay more, and change/add things. They also improved Relic Online too by listening to community feedback. I had problems with SC:DA for my 360. The online portion was TERRIBLE (not talking about gameplay) and ridden with bugs and it would freeze a lot. Same with GRAW (not quite as much though). How many 360's have borken and needed to be sent back to MS to be fixed for a few weeks. All I have to do is a few minor tweaks, then I'm back to playing again. You obviously aren't quite in tune withe PC gaming, are you?

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tempest91

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#137 tempest91
Member since 2003 • 2411 Posts
[QUOTE="tempest91"]

Ok, i can find better ways to waste my time. Go find all first patches for Company of heroes that SLI crashes, Command and Conquer 3 that had issues with Catalyst drivers that caused system crashes, anything made by EA in the last two years. Find em all in a couple hours and pick your favorite.

mismajor99

I had absolutely no problems whatsoever with my catalyst drivers in regards to C&C. What next, your going to argue that consoles can do RTS as well as PC? Please, I'm going to see Robert Schimmel this weekend in Atlantic City, I don't need anymore comic relief right now.....

Just because you didn't doesn't mean their wasn't any.  Ignorance is bliss though. And comic relief is also awesome.

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Vandalvideo

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#138 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="Vandalvideo"][QUOTE="tempest91"][QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"]

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

tempest91

That's funny, i have both but disagree in the category of FPS's.

You're going to claim that FPS's are better on consoles? Well, that alone voids your entire opinion. Sorry.

That's funny. I've seen all of your arguments backed by nothing but opinion.  Mine backed by console shooters that break all kinds of sales records.  And a huge growing industry of console games that developers are focusing their time on.  It's ok to be stubborn and ignorant though.  Most people are.

Sales does not equate to quality in the least.

But it does sway developers that focus on consoles now more than PC's which the number is growning.

But that doesn't equate to quailty.
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mismajor99

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#139 mismajor99
Member since 2003 • 5676 Posts
I think someone's a bit jealous of PC Gaming in this thread if you ask me, otherwise a certain person wouldn't be making such outrageuos claims....... :P
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AdrianWerner

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#140 AdrianWerner
Member since 2003 • 28441 Posts
[QUOTE="Vandalvideo"][QUOTE="tempest91"][QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"]

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

tempest91

That's funny, i have both but disagree in the category of FPS's.

You're going to claim that FPS's are better on consoles? Well, that alone voids your entire opinion. Sorry.

That's funny. I've seen all of your arguments backed by nothing but opinion.  Mine backed by console shooters that break all kinds of sales records.  And a huge growing industry of console games that developers are focusing their time on.  It's ok to be stubborn and ignorant though.  Most people are.

Sales does not equate to quality in the least.

But it does sway developers that focus on consoles now more than PC's which the number is growning.

Fortunately the insanely fast growing dev and marketing costs on consoles also make it impossible for majority of pc devs to be "swayed " :) 

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tempest91

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#141 tempest91
Member since 2003 • 2411 Posts
[QUOTE="tempest91"][QUOTE="Vandalvideo"][QUOTE="tempest91"]

[QUOTE="Vandalvideo"]Tempest: You're dodging my point again with seemingly unrelated issues. Whether or not there were problems in the past is not an issue. "We're talking about next gen" remember? Those were your words precisly. Lately, the incompatitbility issue is a thing of the past. I will repeat this as many times as I have to. Lately, there has been NO major incompatibility issues that have required patching. Like I said, you're blowing it way out of porportion. We're not looking at past incidents here. Console games are becomming patched increasingly more thanks to standardized harddrives, while you're not seeing ANYWHERE near how many there used to be in relation to PCs. trix5817

I have not dodged any of your issues. It seems that when I respond directly and you have no rebuttal, you just claim that I am dodging. There has been no compatibility issues with PC games this year on the year when a new operating system launches, are kidding me? You obviously don't work anywhere near PC's or software. I have people yelling in my ear every day about games crashing, hardware not working, people modding and hacking games. I have seen it for myself as well. It's easy to say I'm dodging then actually arguing against my points. And you're right about one thing, there are more PC's with standardized hard drives than consoles, but that doesn't mean that the ones that have hard drives don't bring a better FPS gaming experience and therefore validate my points instead of dodging them as you do.

Fine then, list all recent major incompatibility issues that you are claiming that have been patched recently. Keep in mind we are discussing "next gen" (your words). It is a thing of the past, and there are not major issues that are crippling PC games nowadays. Like I said, you're blowing it way out of porportion. Modding/Hacking is irrelevant, as modding is supported by the publisher and hacking can be controlled with anti-cheat programs.

Ok, i can find better ways to waste my time. Go find all first patches for Company of heroes that SLI crashes, Command and Conquer 3 that had issues with Catalyst drivers that caused system crashes, anything made by EA in the last two years. Find em all in a couple hours and pick your favorite.

And how many people have those problems? Less than 1% of the people who bought the game. Many of those patches were too balance the gameplay more, and change/add things. They also improved Relic Online too by listening to community feedback. I had problems with SC:DA for my 360. The online portion was TERRIBLE (not talking about gameplay) and ridden with bugs and it would freeze a lot. Same with GRAW (not quite as much though). How many 360's have borken and needed to be sent back to MS to be fixed for a few weeks. All I have to do is a few minor tweaks, then I'm back to playing again. You obviously aren't quite in tune withe PC gaming, are you?

Hmm....I have a gaming PC that would rival anyone in here.  And none of you seem to read what i'm specifically responding too. I played PC games way more until the next gen consoles came out.  Now I use mine to download things and occasionally review games for extra money.  What's your point?  My launch 360 runs fine. 

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Puckhog04

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#142 Puckhog04
Member since 2003 • 22814 Posts
[QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"]

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

tempest91

That's funny, i have both but disagree in the category of FPS's.

You're going to claim that FPS's are better on consoles? Well, that alone voids your entire opinion. Sorry.

That's funny. I've seen all of your arguments backed by nothing but opinion.  Mine backed by console shooters that break all kinds of sales records.  And a huge growing industry of console games that developers are focusing their time on.  It's ok to be stubborn and ignorant though.  Most people are.

Console shooters that break all kinds of sales records? What, like Halo? The same Halo that is on the PC? Ahhh, there is your argument...and there it goes out the window before it even got started. I bet you think Halo is the holy grail of gaming, right? Seriously, nobody questions what game you are referring to what you state "console shooters that break all kinds of sales records". Even a AA FPS on the PC stomps Halo in terms of quality in Single player and multiplayer. Recent example? STALKER. Incredible single player and great multiplayer (for anyone who has played it, it really is great). I could go on and on with examples...CS:Source, CoD2, Battlefield 2142, Deus Ex, etc. If sales are your only argument then you best quit while you're...well, behind.

Simple fact: KB/mouse >>>>> gamepad. It's alright to be ignorant and stubborn, don't worry, most people are so you're not alone. ;)

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mismajor99

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#143 mismajor99
Member since 2003 • 5676 Posts
[QUOTE="mismajor99"][QUOTE="tempest91"]

Ok, i can find better ways to waste my time. Go find all first patches for Company of heroes that SLI crashes, Command and Conquer 3 that had issues with Catalyst drivers that caused system crashes, anything made by EA in the last two years. Find em all in a couple hours and pick your favorite.

tempest91

I had absolutely no problems whatsoever with my catalyst drivers in regards to C&C. What next, your going to argue that consoles can do RTS as well as PC? Please, I'm going to see Robert Schimmel this weekend in Atlantic City, I don't need anymore comic relief right now.....

Just because you didn't doesn't mean their wasn't any. Ignorance is bliss though. And comic relief is also awesome.

I don't know what your talking about, over a million copies were sold on the PC already, it's done fantasic. If there were any major problmes, we would have seen many headlines reporting this issue. Seems like someone is grasping for straws, as I play online, and I haven't spoken to one person that has had a problem with the game.

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trix5817

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#144 trix5817
Member since 2004 • 12252 Posts
[QUOTE="Vandalvideo"][QUOTE="tempest91"][QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"]

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

tempest91

That's funny, i have both but disagree in the category of FPS's.

You're going to claim that FPS's are better on consoles? Well, that alone voids your entire opinion. Sorry.

That's funny. I've seen all of your arguments backed by nothing but opinion. Mine backed by console shooters that break all kinds of sales records. And a huge growing industry of console games that developers are focusing their time on. It's ok to be stubborn and ignorant though. Most people are.

Sales does not equate to quality in the least.

But it does sway developers that focus on consoles now more than PC's which the number is growning.

Yet the PC still continues to get the most AAA/AA's every year (funny how that works out, isn't it?). And all these classic games are now getting new games and such (Dues Ex, StarCraft, Fallout, Jagged Alliance, Quake Wars, Diablo (devs left blizzard and are making Hellgate:London, etc, etc.). If "dying" means receiving the most quality games every year, then my god, PC gaming is "dying" all right.....

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trix5817

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#145 trix5817
Member since 2004 • 12252 Posts
[QUOTE="trix5817"][QUOTE="tempest91"][QUOTE="Vandalvideo"][QUOTE="tempest91"]

[QUOTE="Vandalvideo"]Tempest: You're dodging my point again with seemingly unrelated issues. Whether or not there were problems in the past is not an issue. "We're talking about next gen" remember? Those were your words precisly. Lately, the incompatitbility issue is a thing of the past. I will repeat this as many times as I have to. Lately, there has been NO major incompatibility issues that have required patching. Like I said, you're blowing it way out of porportion. We're not looking at past incidents here. Console games are becomming patched increasingly more thanks to standardized harddrives, while you're not seeing ANYWHERE near how many there used to be in relation to PCs. tempest91

I have not dodged any of your issues. It seems that when I respond directly and you have no rebuttal, you just claim that I am dodging. There has been no compatibility issues with PC games this year on the year when a new operating system launches, are kidding me? You obviously don't work anywhere near PC's or software. I have people yelling in my ear every day about games crashing, hardware not working, people modding and hacking games. I have seen it for myself as well. It's easy to say I'm dodging then actually arguing against my points. And you're right about one thing, there are more PC's with standardized hard drives than consoles, but that doesn't mean that the ones that have hard drives don't bring a better FPS gaming experience and therefore validate my points instead of dodging them as you do.

Fine then, list all recent major incompatibility issues that you are claiming that have been patched recently. Keep in mind we are discussing "next gen" (your words). It is a thing of the past, and there are not major issues that are crippling PC games nowadays. Like I said, you're blowing it way out of porportion. Modding/Hacking is irrelevant, as modding is supported by the publisher and hacking can be controlled with anti-cheat programs.

Ok, i can find better ways to waste my time. Go find all first patches for Company of heroes that SLI crashes, Command and Conquer 3 that had issues with Catalyst drivers that caused system crashes, anything made by EA in the last two years. Find em all in a couple hours and pick your favorite.

And how many people have those problems? Less than 1% of the people who bought the game. Many of those patches were too balance the gameplay more, and change/add things. They also improved Relic Online too by listening to community feedback. I had problems with SC:DA for my 360. The online portion was TERRIBLE (not talking about gameplay) and ridden with bugs and it would freeze a lot. Same with GRAW (not quite as much though). How many 360's have borken and needed to be sent back to MS to be fixed for a few weeks. All I have to do is a few minor tweaks, then I'm back to playing again. You obviously aren't quite in tune withe PC gaming, are you?

Hmm....I have a gaming PC that would rival anyone in here. And none of you seem to read what i'm specifically responding too. I played PC games way more until the next gen consoles came out. Now I use mine to download things and occasionally review games for extra money. What's your point? My launch 360 runs fine.

You did nothing to counter my arguement.......

 

Oh, and my PC is working fine, as well as all my games........ 

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tempest91

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#146 tempest91
Member since 2003 • 2411 Posts
[QUOTE="tempest91"][QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"]

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

Puckhog04

That's funny, i have both but disagree in the category of FPS's.

You're going to claim that FPS's are better on consoles? Well, that alone voids your entire opinion. Sorry.

That's funny. I've seen all of your arguments backed by nothing but opinion.  Mine backed by console shooters that break all kinds of sales records.  And a huge growing industry of console games that developers are focusing their time on.  It's ok to be stubborn and ignorant though.  Most people are.

Console shooters that break all kinds of sales records? What, like Halo? The same Halo that is on the PC? Ahhh, there is your argument...and there it goes out the window before it even got started. I bet you think Halo is the holy grail of gaming, right? Seriously, nobody questions what game you are referring to what you state "console shooters that break all kinds of sales records". Even a AA FPS on the PC compares to Halo in terms of Single player and multiplayer. Recent example? STALKER. Incredible single player and great multiplayer (for anyone who has played it, it really is great). I could go on and on with examples...CS:Source, CoD2, Battlefield 2142, etc. If sales are your only argument then you best quit while you're...well, behind.

Simple fact: KB/mouse >>>>> gamepad. It's alright to be ignorant and stubborn, don't worry, most people are so you're not alone. ;)

I already argued the keyboard mouse argument.  It's done.  Halo on PC suffered from the same hardware issues I'm already talking about.  I don't think Halo is god but it's definately better than any shooter that the PC has had since Half Life.  We'll see if Unreal Tournament 2007 can live up to Halo 3, it'll be close though.  Don't dismiss arguments because you don't like them.  Your arrogance is the same attitude that perpetuates the myth I'm talking about. And I already talked about sales figures turning developers to consoles where the industry is booming, unlike the PC industry that was dead in the water before the world of warcraft expansion was released.  Mostly because people are still playing counter strike because their are no new games to speak of. 

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trix5817

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#147 trix5817
Member since 2004 • 12252 Posts
[QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"]

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

tempest91

That's funny, i have both but disagree in the category of FPS's.

You're going to claim that FPS's are better on consoles? Well, that alone voids your entire opinion. Sorry.

That's funny. I've seen all of your arguments backed by nothing but opinion. Mine backed by console shooters that break all kinds of sales records. And a huge growing industry of console games that developers are focusing their time on. It's ok to be stubborn and ignorant though. Most people are.

Console shooters that break all kinds of sales records? What, like Halo? The same Halo that is on the PC? Ahhh, there is your argument...and there it goes out the window before it even got started. I bet you think Halo is the holy grail of gaming, right? Seriously, nobody questions what game you are referring to what you state "console shooters that break all kinds of sales records". Even a AA FPS on the PC compares to Halo in terms of Single player and multiplayer. Recent example? STALKER. Incredible single player and great multiplayer (for anyone who has played it, it really is great). I could go on and on with examples...CS:Source, CoD2, Battlefield 2142, etc. If sales are your only argument then you best quit while you're...well, behind.

Simple fact: KB/mouse >>>>> gamepad. It's alright to be ignorant and stubborn, don't worry, most people are so you're not alone. ;)

I already argued the keyboard mouse argument. It's done. Halo on PC suffered from the same hardware issues I'm already talking about. I don't think Halo is god but it's definately better than any shooter that the PC has had since Half Life. We'll see if Unreal Tournament 2007 can live up to Halo 3, it'll be close though. Don't dismiss arguments because you don't like them. Your arrogance is the same attitude that perpetuates the myth I'm talking about. And I already talked about sales figures turning developers to consoles where the industry is booming, unlike the PC industry that was dead in the water before the world of warcraft expansion was released. Mostly because people are still playing counter strike because their are no new games to speak of.

Hmmmm....skipped my post I see. We still get the most quality games, regardless. Let me guess, you're one of those "TEH PC GAMING IS DYZING LOLZ!" guys, right? People have been saything that every year, and yet, it doesn't die...... 

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#148 tempest91
Member since 2003 • 2411 Posts
[QUOTE="tempest91"][QUOTE="trix5817"][QUOTE="tempest91"][QUOTE="Vandalvideo"][QUOTE="tempest91"]

[QUOTE="Vandalvideo"]Tempest: You're dodging my point again with seemingly unrelated issues. Whether or not there were problems in the past is not an issue. "We're talking about next gen" remember? Those were your words precisly. Lately, the incompatitbility issue is a thing of the past. I will repeat this as many times as I have to. Lately, there has been NO major incompatibility issues that have required patching. Like I said, you're blowing it way out of porportion. We're not looking at past incidents here. Console games are becomming patched increasingly more thanks to standardized harddrives, while you're not seeing ANYWHERE near how many there used to be in relation to PCs. trix5817

I have not dodged any of your issues. It seems that when I respond directly and you have no rebuttal, you just claim that I am dodging. There has been no compatibility issues with PC games this year on the year when a new operating system launches, are kidding me? You obviously don't work anywhere near PC's or software. I have people yelling in my ear every day about games crashing, hardware not working, people modding and hacking games. I have seen it for myself as well. It's easy to say I'm dodging then actually arguing against my points. And you're right about one thing, there are more PC's with standardized hard drives than consoles, but that doesn't mean that the ones that have hard drives don't bring a better FPS gaming experience and therefore validate my points instead of dodging them as you do.

Fine then, list all recent major incompatibility issues that you are claiming that have been patched recently. Keep in mind we are discussing "next gen" (your words). It is a thing of the past, and there are not major issues that are crippling PC games nowadays. Like I said, you're blowing it way out of porportion. Modding/Hacking is irrelevant, as modding is supported by the publisher and hacking can be controlled with anti-cheat programs.

Ok, i can find better ways to waste my time. Go find all first patches for Company of heroes that SLI crashes, Command and Conquer 3 that had issues with Catalyst drivers that caused system crashes, anything made by EA in the last two years. Find em all in a couple hours and pick your favorite.

And how many people have those problems? Less than 1% of the people who bought the game. Many of those patches were too balance the gameplay more, and change/add things. They also improved Relic Online too by listening to community feedback. I had problems with SC:DA for my 360. The online portion was TERRIBLE (not talking about gameplay) and ridden with bugs and it would freeze a lot. Same with GRAW (not quite as much though). How many 360's have borken and needed to be sent back to MS to be fixed for a few weeks. All I have to do is a few minor tweaks, then I'm back to playing again. You obviously aren't quite in tune withe PC gaming, are you?

Hmm....I have a gaming PC that would rival anyone in here. And none of you seem to read what i'm specifically responding too. I played PC games way more until the next gen consoles came out. Now I use mine to download things and occasionally review games for extra money. What's your point? My launch 360 runs fine.

You did nothing to counter my arguement.......

 

Oh, and my PC is working fine, as well as all my games........ 

I did something to counter your argument, i pointed out how you were taking it out of context, as i was responding to someone else specifically.  Thanks for ignoring it though.  Many of you in here do.

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#149 tempest91
Member since 2003 • 2411 Posts
[QUOTE="tempest91"][QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"]

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

trix5817

That's funny, i have both but disagree in the category of FPS's.

You're going to claim that FPS's are better on consoles? Well, that alone voids your entire opinion. Sorry.

That's funny. I've seen all of your arguments backed by nothing but opinion. Mine backed by console shooters that break all kinds of sales records. And a huge growing industry of console games that developers are focusing their time on. It's ok to be stubborn and ignorant though. Most people are.

Console shooters that break all kinds of sales records? What, like Halo? The same Halo that is on the PC? Ahhh, there is your argument...and there it goes out the window before it even got started. I bet you think Halo is the holy grail of gaming, right? Seriously, nobody questions what game you are referring to what you state "console shooters that break all kinds of sales records". Even a AA FPS on the PC compares to Halo in terms of Single player and multiplayer. Recent example? STALKER. Incredible single player and great multiplayer (for anyone who has played it, it really is great). I could go on and on with examples...CS:Source, CoD2, Battlefield 2142, etc. If sales are your only argument then you best quit while you're...well, behind.

Simple fact: KB/mouse >>>>> gamepad. It's alright to be ignorant and stubborn, don't worry, most people are so you're not alone. ;)

I already argued the keyboard mouse argument. It's done. Halo on PC suffered from the same hardware issues I'm already talking about. I don't think Halo is god but it's definately better than any shooter that the PC has had since Half Life. We'll see if Unreal Tournament 2007 can live up to Halo 3, it'll be close though. Don't dismiss arguments because you don't like them. Your arrogance is the same attitude that perpetuates the myth I'm talking about. And I already talked about sales figures turning developers to consoles where the industry is booming, unlike the PC industry that was dead in the water before the world of warcraft expansion was released. Mostly because people are still playing counter strike because their are no new games to speak of.

Hmmmm....skipped my post I see. We still get the most quality games, regardless. Let me guess, you're one of those "TEH PC GAMING IS DYZING LOLZ!" guys, right? People have been saything that every year, and yet, it doesn't die...... 

I wasn't saying it was dead, I was saying that it's sales were lagging for a long time, even gamespot had an article when WOW released it's expansion that said it was the first good month in software sales in a while.  This is not just opinion deveopers are flocking to consoles because of sales.

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#150 NobuoMusicMaker
Member since 2005 • 6628 Posts
[QUOTE="NobuoMusicMaker"][QUOTE="11Marcel"][QUOTE="GunSmith1_basic"][QUOTE="Meu2k7"]

..... Consoles get Auto-aim and Aim-assit PC doesnt.

GunSmith1_basic

us wii owners wont have to put up with that. There is auto aim, but free aim is better. All we need are the games. As of now we only have a mini game on monkey ball and a the poorly made redsteel, CoD3, and FarCry to flex our FPS muscle. A couple of those games have glimmers of greatness in the controls, though. In a couple of years the wii will have plenty of great FPSes, with spastic online action im sure.

Yeah, the wii could use a good halo, half life, UT or something like that. There's just too much potential being ignored on the wii right now.

Wii has even worse functionality for FPS than dual analog controller. Redsteel showed you how slow it is for you to turn. And also, precision is being able to move to the target fast and stay on the target with zero movement. Wiimote is lacking the zero movement. They will need extreme crosshairs for any FPS for Wii.

With good thumb movement on an analog, you could do half as good as a mouse because you can always let go to achieve zero movement precision stops.

Please dont use redsteel as the standard. It should not be that hard to turn in other ways besides pushing the screen with teh cursor, and those ways are already being explored by devs. (cant remember link, but it was there) The most promising i've seen is tilting the nunchuck to turn left or right, but i'll leave that to the professionals. Besides, FPS analog controls are the slow ones at aiming. I think that's a little bit more important than turning around for a shooter

edit: and i dont know what zero movement means. "Staying on target" i assume, but that sounds like auto aim to me, and trust me, you dont need it. You might be surprised at the accuracy you can get with a wiimote.

You tilt whatever you want, you still can't jump, look back in a millisecond, and give the guy a bullet in the head with a good aim.

Zero movement on target means the ability to stop dead on the target.  Jerk your hand and you're way off.  Wii FPS, if there is any legitimate ones, will require a hefty auto aim.