PC > Consoles for FPS and RTS...

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mismajor99

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#151 mismajor99
Member since 2003 • 5676 Posts
[QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"]

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

tempest91

That's funny, i have both but disagree in the category of FPS's.

You're going to claim that FPS's are better on consoles? Well, that alone voids your entire opinion. Sorry.

That's funny. I've seen all of your arguments backed by nothing but opinion. Mine backed by console shooters that break all kinds of sales records. And a huge growing industry of console games that developers are focusing their time on. It's ok to be stubborn and ignorant though. Most people are.

Console shooters that break all kinds of sales records? What, like Halo? The same Halo that is on the PC? Ahhh, there is your argument...and there it goes out the window before it even got started. I bet you think Halo is the holy grail of gaming, right? Seriously, nobody questions what game you are referring to what you state "console shooters that break all kinds of sales records". Even a AA FPS on the PC compares to Halo in terms of Single player and multiplayer. Recent example? STALKER. Incredible single player and great multiplayer (for anyone who has played it, it really is great). I could go on and on with examples...CS:Source, CoD2, Battlefield 2142, etc. If sales are your only argument then you best quit while you're...well, behind.

Simple fact: KB/mouse >>>>> gamepad. It's alright to be ignorant and stubborn, don't worry, most people are so you're not alone. ;)

I already argued the keyboard mouse argument. It's done. Halo on PC suffered from the same hardware issues I'm already talking about. I don't think Halo is god but it's definately better than any shooter that the PC has had since Half Life. We'll see if Unreal Tournament 2007 can live up to Halo 3, it'll be close though. Don't dismiss arguments because you don't like them. Your arrogance is the same attitude that perpetuates the myth I'm talking about. And I already talked about sales figures turning developers to consoles where the industry is booming, unlike the PC industry that was dead in the water before the world of warcraft expansion was released. Mostly because people are still playing counter strike because their are no new games to speak of.

LOL!!! You are one silly fanboy. I highly doubt you have played many PC Games over the past few years, this is quite evident in your post.  

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tempest91

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#152 tempest91
Member since 2003 • 2411 Posts
[QUOTE="tempest91"][QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"]

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

mismajor99

That's funny, i have both but disagree in the category of FPS's.

You're going to claim that FPS's are better on consoles? Well, that alone voids your entire opinion. Sorry.

That's funny. I've seen all of your arguments backed by nothing but opinion. Mine backed by console shooters that break all kinds of sales records. And a huge growing industry of console games that developers are focusing their time on. It's ok to be stubborn and ignorant though. Most people are.

Console shooters that break all kinds of sales records? What, like Halo? The same Halo that is on the PC? Ahhh, there is your argument...and there it goes out the window before it even got started. I bet you think Halo is the holy grail of gaming, right? Seriously, nobody questions what game you are referring to what you state "console shooters that break all kinds of sales records". Even a AA FPS on the PC compares to Halo in terms of Single player and multiplayer. Recent example? STALKER. Incredible single player and great multiplayer (for anyone who has played it, it really is great). I could go on and on with examples...CS:Source, CoD2, Battlefield 2142, etc. If sales are your only argument then you best quit while you're...well, behind.

Simple fact: KB/mouse >>>>> gamepad. It's alright to be ignorant and stubborn, don't worry, most people are so you're not alone. ;)

I already argued the keyboard mouse argument. It's done. Halo on PC suffered from the same hardware issues I'm already talking about. I don't think Halo is god but it's definately better than any shooter that the PC has had since Half Life. We'll see if Unreal Tournament 2007 can live up to Halo 3, it'll be close though. Don't dismiss arguments because you don't like them. Your arrogance is the same attitude that perpetuates the myth I'm talking about. And I already talked about sales figures turning developers to consoles where the industry is booming, unlike the PC industry that was dead in the water before the world of warcraft expansion was released. Mostly because people are still playing counter strike because their are no new games to speak of.

LOL!!! You are one silly fanboy. I highly doubt you have played many PC Games over the past few years, this is quite evident in your post.  

I guarantee I have played more games than you.  As I review them for money

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AdrianWerner

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#153 AdrianWerner
Member since 2003 • 28441 Posts
[QUOTE="trix5817"][QUOTE="tempest91"][QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"]

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

tempest91

That's funny, i have both but disagree in the category of FPS's.

You're going to claim that FPS's are better on consoles? Well, that alone voids your entire opinion. Sorry.

That's funny. I've seen all of your arguments backed by nothing but opinion. Mine backed by console shooters that break all kinds of sales records. And a huge growing industry of console games that developers are focusing their time on. It's ok to be stubborn and ignorant though. Most people are.

Console shooters that break all kinds of sales records? What, like Halo? The same Halo that is on the PC? Ahhh, there is your argument...and there it goes out the window before it even got started. I bet you think Halo is the holy grail of gaming, right? Seriously, nobody questions what game you are referring to what you state "console shooters that break all kinds of sales records". Even a AA FPS on the PC compares to Halo in terms of Single player and multiplayer. Recent example? STALKER. Incredible single player and great multiplayer (for anyone who has played it, it really is great). I could go on and on with examples...CS:Source, CoD2, Battlefield 2142, etc. If sales are your only argument then you best quit while you're...well, behind.

Simple fact: KB/mouse >>>>> gamepad. It's alright to be ignorant and stubborn, don't worry, most people are so you're not alone. ;)

I already argued the keyboard mouse argument. It's done. Halo on PC suffered from the same hardware issues I'm already talking about. I don't think Halo is god but it's definately better than any shooter that the PC has had since Half Life. We'll see if Unreal Tournament 2007 can live up to Halo 3, it'll be close though. Don't dismiss arguments because you don't like them. Your arrogance is the same attitude that perpetuates the myth I'm talking about. And I already talked about sales figures turning developers to consoles where the industry is booming, unlike the PC industry that was dead in the water before the world of warcraft expansion was released. Mostly because people are still playing counter strike because their are no new games to speak of.

Hmmmm....skipped my post I see. We still get the most quality games, regardless. Let me guess, you're one of those "TEH PC GAMING IS DYZING LOLZ!" guys, right? People have been saything that every year, and yet, it doesn't die...... 

I wasn't saying it was dead, I was saying that it's sales were lagging for a long time, even gamespot had an article when WOW released it's expansion that said it was the first good month in software sales in a while.  This is not just opinion deveopers are flocking to consoles because of sales.

Devs just want more money, that's all. PCgaming sales have been growing for the last few years, only US retail was down. Pcgaming is doing fine, if it wasn't would EVERY SINGLE big console publisher start investing in PCgaming in last 3 years? 

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tempest91

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#154 tempest91
Member since 2003 • 2411 Posts
[QUOTE="tempest91"][QUOTE="trix5817"][QUOTE="tempest91"][QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"]

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

AdrianWerner

That's funny, i have both but disagree in the category of FPS's.

You're going to claim that FPS's are better on consoles? Well, that alone voids your entire opinion. Sorry.

That's funny. I've seen all of your arguments backed by nothing but opinion. Mine backed by console shooters that break all kinds of sales records. And a huge growing industry of console games that developers are focusing their time on. It's ok to be stubborn and ignorant though. Most people are.

Console shooters that break all kinds of sales records? What, like Halo? The same Halo that is on the PC? Ahhh, there is your argument...and there it goes out the window before it even got started. I bet you think Halo is the holy grail of gaming, right? Seriously, nobody questions what game you are referring to what you state "console shooters that break all kinds of sales records". Even a AA FPS on the PC compares to Halo in terms of Single player and multiplayer. Recent example? STALKER. Incredible single player and great multiplayer (for anyone who has played it, it really is great). I could go on and on with examples...CS:Source, CoD2, Battlefield 2142, etc. If sales are your only argument then you best quit while you're...well, behind.

Simple fact: KB/mouse >>>>> gamepad. It's alright to be ignorant and stubborn, don't worry, most people are so you're not alone. ;)

I already argued the keyboard mouse argument. It's done. Halo on PC suffered from the same hardware issues I'm already talking about. I don't think Halo is god but it's definately better than any shooter that the PC has had since Half Life. We'll see if Unreal Tournament 2007 can live up to Halo 3, it'll be close though. Don't dismiss arguments because you don't like them. Your arrogance is the same attitude that perpetuates the myth I'm talking about. And I already talked about sales figures turning developers to consoles where the industry is booming, unlike the PC industry that was dead in the water before the world of warcraft expansion was released. Mostly because people are still playing counter strike because their are no new games to speak of.

Hmmmm....skipped my post I see. We still get the most quality games, regardless. Let me guess, you're one of those "TEH PC GAMING IS DYZING LOLZ!" guys, right? People have been saything that every year, and yet, it doesn't die...... 

I wasn't saying it was dead, I was saying that it's sales were lagging for a long time, even gamespot had an article when WOW released it's expansion that said it was the first good month in software sales in a while.  This is not just opinion deveopers are flocking to consoles because of sales.

Devs just want more money, that's all. PCgaming sales have been growing for the last few years, only US retail was down. Pcgaming is doing fine, if it wasn't would EVERY SINGLE big console publisher start investing in PCgaming in last 3 years? 

They would in fact so they could take their games and sell more.

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mismajor99

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#155 mismajor99
Member since 2003 • 5676 Posts
[QUOTE="mismajor99"][QUOTE="tempest91"][QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"]

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

tempest91

That's funny, i have both but disagree in the category of FPS's.

You're going to claim that FPS's are better on consoles? Well, that alone voids your entire opinion. Sorry.

That's funny. I've seen all of your arguments backed by nothing but opinion. Mine backed by console shooters that break all kinds of sales records. And a huge growing industry of console games that developers are focusing their time on. It's ok to be stubborn and ignorant though. Most people are.

Console shooters that break all kinds of sales records? What, like Halo? The same Halo that is on the PC? Ahhh, there is your argument...and there it goes out the window before it even got started. I bet you think Halo is the holy grail of gaming, right? Seriously, nobody questions what game you are referring to what you state "console shooters that break all kinds of sales records". Even a AA FPS on the PC compares to Halo in terms of Single player and multiplayer. Recent example? STALKER. Incredible single player and great multiplayer (for anyone who has played it, it really is great). I could go on and on with examples...CS:Source, CoD2, Battlefield 2142, etc. If sales are your only argument then you best quit while you're...well, behind.

Simple fact: KB/mouse >>>>> gamepad. It's alright to be ignorant and stubborn, don't worry, most people are so you're not alone. ;)

I already argued the keyboard mouse argument. It's done. Halo on PC suffered from the same hardware issues I'm already talking about. I don't think Halo is god but it's definately better than any shooter that the PC has had since Half Life. We'll see if Unreal Tournament 2007 can live up to Halo 3, it'll be close though. Don't dismiss arguments because you don't like them. Your arrogance is the same attitude that perpetuates the myth I'm talking about. And I already talked about sales figures turning developers to consoles where the industry is booming, unlike the PC industry that was dead in the water before the world of warcraft expansion was released. Mostly because people are still playing counter strike because their are no new games to speak of.

LOL!!! You are one silly fanboy. I highly doubt you have played many PC Games over the past few years, this is quite evident in your post.

I guarantee I have played more games than you. As I review them for money

I wouldn't want to read any of your reviews, especially with your kind of fanboy bias. What publications do you write for?.Fanboys don't belong in journalism. For your information, just about every PC Gamer out there would easily disagree with your comment about Halo. 

Also, the PC industry was never dead. It's ALWAYS been more of a niche market. You sir, have a finite slant of thinking. 

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AdrianWerner

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#156 AdrianWerner
Member since 2003 • 28441 Posts
[QUOTE="AdrianWerner"][QUOTE="tempest91"][QUOTE="trix5817"][QUOTE="tempest91"][QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"][QUOTE="tempest91"][QUOTE="Puckhog04"]

PC > Consoles, period.

Anyone who has both a gaming PC (No, contratry to console kiddies beliefs, they don't cost that much) and a new console will tell you the same thing. It's always been like this and always will be.

tempest91

That's funny, i have both but disagree in the category of FPS's.

You're going to claim that FPS's are better on consoles? Well, that alone voids your entire opinion. Sorry.

That's funny. I've seen all of your arguments backed by nothing but opinion. Mine backed by console shooters that break all kinds of sales records. And a huge growing industry of console games that developers are focusing their time on. It's ok to be stubborn and ignorant though. Most people are.

Console shooters that break all kinds of sales records? What, like Halo? The same Halo that is on the PC? Ahhh, there is your argument...and there it goes out the window before it even got started. I bet you think Halo is the holy grail of gaming, right? Seriously, nobody questions what game you are referring to what you state "console shooters that break all kinds of sales records". Even a AA FPS on the PC compares to Halo in terms of Single player and multiplayer. Recent example? STALKER. Incredible single player and great multiplayer (for anyone who has played it, it really is great). I could go on and on with examples...CS:Source, CoD2, Battlefield 2142, etc. If sales are your only argument then you best quit while you're...well, behind.

Simple fact: KB/mouse >>>>> gamepad. It's alright to be ignorant and stubborn, don't worry, most people are so you're not alone. ;)

I already argued the keyboard mouse argument. It's done. Halo on PC suffered from the same hardware issues I'm already talking about. I don't think Halo is god but it's definately better than any shooter that the PC has had since Half Life. We'll see if Unreal Tournament 2007 can live up to Halo 3, it'll be close though. Don't dismiss arguments because you don't like them. Your arrogance is the same attitude that perpetuates the myth I'm talking about. And I already talked about sales figures turning developers to consoles where the industry is booming, unlike the PC industry that was dead in the water before the world of warcraft expansion was released. Mostly because people are still playing counter strike because their are no new games to speak of.

Hmmmm....skipped my post I see. We still get the most quality games, regardless. Let me guess, you're one of those "TEH PC GAMING IS DYZING LOLZ!" guys, right? People have been saything that every year, and yet, it doesn't die...... 

I wasn't saying it was dead, I was saying that it's sales were lagging for a long time, even gamespot had an article when WOW released it's expansion that said it was the first good month in software sales in a while.  This is not just opinion deveopers are flocking to consoles because of sales.

Devs just want more money, that's all. PCgaming sales have been growing for the last few years, only US retail was down. Pcgaming is doing fine, if it wasn't would EVERY SINGLE big console publisher start investing in PCgaming in last 3 years? 

They would in fact so they could take their games and sell more.

So pc companies taking interest in console market mean that pcgaming is doing badly and console companies investing in pcgaming also mean pcgaming is doing badly? Great logic :D 

Seriously: yes, they would invest so they could take their games and sell more. But that's exacly the reason why some PC devs are making console games, not because pcgaming is doing badly, but because they can sell more this way. 

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deactivated-631373f44e9fd

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#157 deactivated-631373f44e9fd
Member since 2004 • 549 Posts

wow, I've never seen so many quotes of quotes in my life.

 

Anyways, all brand new PC I build last spring

AMD Athlon 64 3500

1.5 GB ddr ram

80GB Drive

GF 6800XT (modded)

+ case, kb, mouse, etc

Price? 400 Bucks. Runs FEAR and HL2 like a charm, max detail, etc. Only have a 17" monitor, so im happy with 1024.

I don't see price being a big issue when it comes to consoles vs pc.

 

RTS PC vs RTS Console? dunno, dont play them much since starcraft back in the day.

As for PC FPS vs Console FPS, uhm, I dont see how theres an argument here. Here's why

1. FPS were born on the PC, so I dont see how they could become worse than on the console

2.KBM is a better control scheme for FPS, since you have full, fast, accurate control. Case in point, play instagib with a controller, See what happens. Don't like that style of play? want aim assist and slow inaccurate movement and weapons? ok fine, stick to your console FPS. Same reason they dont have PC FPS gamers play Console gamers on the same games. We all know who would win.

3. Halo, which many here are touting as blah blah best seller so FPS must be better on the console. Cept there are a few things wrong with claiming that. A. Halo was originally a PC game, until Microsoft bought out Bungie, because they had nothing else that could sell their system. B. FPS on consoles have a much easier learning curve due to the slower controlling and less accurate aiming, so more people will be inclined to play it. FPS on PCs scare casual gamers away (mainly MP) cause if you cant be on point at all times, you get smoked. Easier to play game? Well yea of course its going to sell more than one that has a much harder learning curve. No surprise there.

4.Microsoft is intentionally staggering the releases of the Halo series to PC cause they know it would be a great success. Alot less people would buy their system, and would just snag it for their PC.

And besides all of that...

all I really see out of 360 is a bunch of PC ports, nothing that great. Gears looks like a UT duck & cover. I already have a decent PC, so I see no reason to rush out and buy a 360 just to play the same games, with a handicap like a controller. PS3 is definitely still lacking game department, but I definitely look to them for games that arent just PC ports, like the ones I loved on my PS2.

 

just my .02

 

 

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NobuoMusicMaker

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#158 NobuoMusicMaker
Member since 2005 • 6628 Posts

Reason's why console FPS's are better than PC FPS's

1.) The keyboard and mouse is never better than two analog joysticks. Reasons: The mouse acts as one joystick, but the keyboard acts as a fixed D-pad, therefore inferior to a second joystick because of its lack of range of motion. Also pressure senstitive triggers are a huge advantage for developers over pressure insensitive keys on a keyboard that have no second use such as throwing grenades farther, or faster rate of fire etc. Also its harder to maintain a straight line aiming with a mouse as it covers more surface area than an analog stick.

2.) Modders and hackers are much worse on PC then on consoles, (yes there are some on consoles, but the numbers are much higher in PC games. I have played both a lot and know this from experience.)

3.) When playing on-line in PC games, you are depending on not only the other persons connection, but also on their PC's performance and other factors. With a console, there are really no performance issues, and their are services like xbox live that make sure connections are maintained (much better than services like punk buster that causes more problems than it solves.) When you put a disc in a console, you know it's going to work 99% of the time as well, and this is not so with a PC with patches required and differentiating hardware and huge amount of factors that determine whether a game can play or not limiting the availability of playing.

4.) New games pride themselves on realism, but how can PC gamers say the game is real when there's no vibration or any sensation in a keyboard or mouse, or any motions sensing capabilities in their peripherals without getting third party, custom made items that have a load of issues with calibration and configuration. I mean these games have huge production value, but I feel almost bored firing a gun with no sense of recoil or motion other than what's on the screen.

 

Having played many shooters on PC and console I think that so many believe consoles are for kids and that's why there's a collective idea that PC gaming is more adult, but that is clearly becoming less relevant. Consoles are surging in sales. This idea is slowly fading.

tempest91

I want in on this.

1) Q = left tilt, quick weapon swap. E = right tilt, use function. Z = Prone. 1 to 0 = weapon change. F = Flashlight. Shift = Walk or Sprint. Ctrl = Crouch. Mouse 3 = Zoom + Mouse 3 Scroll = Zoom calibration. XCV = quick chat functions.  Etc. etc.

Basically, controller will never be able to beat all the inputs available on a keyboard and mouse.  Keyboard controls vary from game, but BF2 will pretty much show you that a lot of keys are needed.

2) Anti-hack programs are in place.

3) If you have connection problems, call your ISP.  Servers will have Latency requirement for you to join the server or be kicked.  You can be laggy on a console as well so you are forced to be stuck with laggy players

4) How can a console fps be real if you can't sprint, jump behind a box, crouch, quickly turn around, stand and return fire all in a second.

Seriously, I doubt you play FPS on PC.  Especially point 3 makes it obvious. 

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Igwababa

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#159 Igwababa
Member since 2005 • 638 Posts
[QUOTE="Meu2k7"]

..... Consoles get Auto-aim and Aim-assit PC doesnt.

GunSmith1_basic

us wii owners wont have to put up with that. There is auto aim, but free aim is better. All we need are the games. As of now we only have a mini game on monkey ball and a the poorly made redsteel, CoD3, and FarCry to flex our FPS muscle. A couple of those games have glimmers of greatness in the controls, though. In a couple of years the wii will have plenty of great FPSes, with spastic online action im sure.

 

I am sorry but that is one of the reasons FPS for the wii wont be amazing Nintendo cant make good online experiences they add to much stuff like friend codes since 80% of their library is aimed at mainly

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imprezawrx500

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#160 imprezawrx500
Member since 2004 • 19187 Posts

Some types of sports games are just as good on a PC, but platforming, racing and fighting games make their homes on consoles.Wahoo2k

if you have a gamepad racers and sports are exactly the same on pc

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#161 imprezawrx500
Member since 2004 • 19187 Posts

[QUOTE="OpticalCanine"]IMO FPS's are to easy on PC ie. all u hafta do is point and click, so i prefur analog to mouse in fps. but RTS are deff. better on PC do to the fact that they cant find a control scheme that you can micromanage witha controller.Meu2k7

that what console fans think, just click over there are your dead pretty fast

Try playing Counter-strike / Battlefields / Unreal Tournements by "Just aiming over them and clicking" see how far ti gets you :roll: as apposed to Halo's 100% Pistol Accuracy at a mile distance and Spray machine gun that cannot go outside of the circle.

Controller FPS = You both Axis + Fire ... STrafe + Aim + Fire , PC is exactly the same as that, only alot smoother/faster and accurate.... theres no damn difference in diffuclty in the sense, Consoles get Auto-aim and Aim-assit PC doesnt. 

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#162 MetalContra
Member since 2006 • 1131 Posts

Teams dont get as stacked in PC servers.  I think online PC gamers in general are more cooperative because it is an older community, one thats been around for decades.

 

In Halo 2 very often one Team will be very stacked and dominate.