PC should be the best platform for fighting games

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deactivated-5d6e91f5c147a

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#101 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts

[QUOTE="siLVURcross"][QUOTE="washd123"]

here

its clamity trigger but im pretty sure continum shift is there as well

ronvalencia

Calamity Trigger... Released in JP and EU I believe. I don't think there's going to be an NA version.

From Amazon.com

BlazBlue: Calamity Trigger seems to be "Games For Windows Live" title.

I just looked up the Wiki page, don't see any NA release on the PC version so I dunno. It does use GFWL, you can cross platform play with 360 users as well. (I have it btw :P)
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Kan0nF0dder

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#102 Kan0nF0dder
Member since 2009 • 1962 Posts

Can't imagine fighters getting more popular on any platform, the genre is stale.

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ronvalencia

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#103 ronvalencia
Member since 2008 • 29612 Posts

As a big fighting game fan, I have to dissagree with TC. When it comes to fighting games, PC's just don't do the job like consoles can. A few reasons include:

1. The controller. How am I going to use a Hadoken on a keyboard? Am I going to press 2,26,6+p? I can't see that working well at all. Now, you can use a usb controller, but that still requires you to buy one (if you don't have one, that is), and if you play on a fight stick, you may have to replace the parts, mod it, etc.

2. Local Play. One thing me and my friends used to do every friday is get together, put up a 360 (and a PS3 if I brought it), and play MvC2 and SSF4. We can easily transport our consoles. But not only can we not do that with our computers, we REFUSE to huddle on a small moniter and play SSF4, and when it won't even look that great (I'm the only one of my friends who is anywhere near a PC gamer, and I'm still a console guy forever, so I'm not shelling out for a gaming comp). Plus, it just feels great to sit down on a couch, pull out some snacks, and trash talk each other on who sucks.

3. Popularity. I know there are multiple fighting games on the PC, and Melty Blood made it to EVO 2010. But you know what I found out during evo? Looking at the online chat I was in, there was a grand total of9 people including mewho knew that the hell melty blood was.9 peopleout of the 1000+ watching.And I only know it because I've heard of it before. I had never even seen gameplay until then. I'm not saying the game unknown, but it's hard enough to find people who know Guilty Gear. And that game is somthing you DON'T have to import.

Now, don't get me wrong: I wouldn't mind if PC's got more into the fighting game scene. But I can't see them ever being the best platform for fighting games. I can't even see them being popular right now. The most popular PC fighting game I know of is MUGEN, and we all know how balanced and great that is, and how many tourneys that thing makes it into. The PC is great for gaming, I won't deny that. You can do a ton that you can't do on consoles. But consoles (and arcades) will always be the best platforms for fighting games.

solidoutlaw

1. Like any other Microsoft keyboard and Microsoft mouse, there's Microsoft Xbox 360 controller. No modifications required i.e. both Games For Windows and Xbox 360 shares the same controller software. With some PC gaming keyboards, single press macros can be setup for Hadoken type special moves. This is a competitive advantage for PC gamer over Xbox 360 gamer i.e. one key press macro executes a series of key press combos.

2. My ATI Mobility Radeon HD 5730 enabled laptop has superior mobility compared to "HD" consoles. It's equiped with HDMI 1.3 and analog 5.1 audio option (Creative Labs X-Fi MB).

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AiurProtoss

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#104 AiurProtoss
Member since 2010 • 1080 Posts

[QUOTE="AiurProtoss"]yeah and they will get pirated to hell.ronvalencia

Offer it on Valve's Steam or "Games For Windows Live" service.

very true, id rather have retail and steam activation due to my internet being poopy. however i cant bring my hulking pc over to my freinds house to play.

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deactivated-5d6e91f5c147a

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#105 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts

Can't imagine fighters getting more popular on any platform, the genre is stale.

Kan0nF0dder
Just like shooters, amirite?
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ronvalencia

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#106 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="siLVURcross"][QUOTE="ronvalencia"]

Calamity Trigger... Released in JP and EU I believe. I don't think there's going to be an NA version.siLVURcross

From Amazon.com

BlazBlue: Calamity Trigger seems to be "Games For Windows Live" title.

I just looked up the Wiki page, don't see any NA release on the PC version so I dunno. It does use GFWL, you can cross platform play with 360 users as well. (I have it btw :P)

Have you tried setting up single keypress keyboard macros and use it on Xbox 360 players?
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#107 Sailor_Enlil
Member since 2003 • 1552 Posts

Boy are PC fanboys grasping at straws here. Just look at the market history of Fighting games, particularly the big commercial mainstream games. The vast majority of them going to the home gaming market end up on the consoles. Always have.

For instance the Guilty Gear Franchise, here's a breakdown of the games and their platforms (not counting Arcade cabinets):

Guilty Gear: PSX
Guilty Gear X: DC, PS2, PC
Guilty Gear X Plus: PS2
Guilty Gear XX: PS2, PC
Guilty Gear XX #Reload: PS2, XBox, PC, PSP
Guilty Gear XX Slash: PS2
Guilty Gear XX Λ Core: PS2, Wii
Guilty Gear XX Λ Core Plus: PS2, PSP, Wii
Guilty Gear Petit: Wonderswan
Guilty Gear Petit 2: Wonderswan
Guilty Gear Club: Mobile phones
Guilty Gear RoA: Mobile
Guilty Gear Dust Strikers: Nintendo DS
Guilty Gear: Judgment: PSP
Guilty Gear XX Accent Core Plus: PSP
Guilty Gear Isuka: PS2, Xbox, PC
Guilty Gear 2: Overture: Xbox 360

How much of the franchise went to the PC? 4 out of 17 (23% of the franchise). The Playstation family alone? 9! (over 50%) Just shows ArkSys' marketing roadmap. Their main focus are on the consoles and handhelds.

Or you want to go Street Fighter? Just to give you an idea, SFIII and SF Alpha 3 never had a PC port!

And how about the King of Fighter, Fatal Fury, and SNK vs Capcom series? NO PC PORT WHATSOEVER!

And don't even get me started on the Tekken, Soul, and DOA series.

It's just the nature of thebusiness. Until these companies actually see the PC as a MAINSTREAM platform for the Fighting genere in the economics point of view, don't hold your breath.

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deactivated-5d6e91f5c147a

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#108 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts

[QUOTE="siLVURcross"][QUOTE="ronvalencia"]

From Amazon.com

BlazBlue: Calamity Trigger seems to be "Games For Windows Live" title.

ronvalencia

I just looked up the Wiki page, don't see any NA release on the PC version so I dunno. It does use GFWL, you can cross platform play with 360 users as well. (I have it btw :P)

Have you tried setting up single keypress keyboard macros and use it on Xbox 360 players?

The game already has some of those set. I personally haven't tried to make any.

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#109 OhSnapitz
Member since 2002 • 19282 Posts

[QUOTE="solidoutlaw"]

As a big fighting game fan, I have to dissagree with TC. When it comes to fighting games, PC's just don't do the job like consoles can. A few reasons include:

1. The controller. How am I going to use a Hadoken on a keyboard? Am I going to press 2,26,6+p? I can't see that working well at all. Now, you can use a usb controller, but that still requires you to buy one (if you don't have one, that is), and if you play on a fight stick, you may have to replace the parts, mod it, etc.

2. Local Play. One thing me and my friends used to do every friday is get together, put up a 360 (and a PS3 if I brought it), and play MvC2 and SSF4. We can easily transport our consoles. But not only can we not do that with our computers, we REFUSE to huddle on a small moniter and play SSF4, and when it won't even look that great (I'm the only one of my friends who is anywhere near a PC gamer, and I'm still a console guy forever, so I'm not shelling out for a gaming comp). Plus, it just feels great to sit down on a couch, pull out some snacks, and trash talk each other on who sucks.

3. Popularity. I know there are multiple fighting games on the PC, and Melty Blood made it to EVO 2010. But you know what I found out during evo? Looking at the online chat I was in, there was a grand total of9 people including mewho knew that the hell melty blood was.9 peopleout of the 1000+ watching.And I only know it because I've heard of it before. I had never even seen gameplay until then. I'm not saying the game unknown, but it's hard enough to find people who know Guilty Gear. And that game is somthing you DON'T have to import.

Now, don't get me wrong: I wouldn't mind if PC's got more into the fighting game scene. But I can't see them ever being the best platform for fighting games. I can't even see them being popular right now. The most popular PC fighting game I know of is MUGEN, and we all know how balanced and great that is, and how many tourneys that thing makes it into. The PC is great for gaming, I won't deny that. You can do a ton that you can't do on consoles. But consoles (and arcades) will always be the best platforms for fighting games.

ronvalencia

1. Like any other Microsoft keyboard and Microsoft mouse, there's Microsoft Xbox 360 controller. No modifications required i.e. both Games For Windows and Xbox 360 shares the same controller software. With some PC gaming keyboards, single press macros can be setup for Hadoken type special moves. This is a competitive advantage for PC gamer over Xbox 360 gamer i.e. one key press macro executes a series of key press combos.

2. My ATI Mobility Radeon HD 5730 enabled laptop has superior mobility compared to "HD" consoles. It's equiped with HDMI 1.3 and analog 5.1 audio option (Creative Labs X-Fi MB).

This is not an advantage my friend it's a gamebreaker and it destroys the very essence of the fighting game. If you can't take the time to learn a characters moves then maybe you shouldn't play fighting games.

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thecapsaicinkid

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#110 thecapsaicinkid
Member since 2009 • 72 Posts

PC is the best platform for every genre.

PC gas better controls, true HD graphics (unlike 720p or sub HD on the so called HD consoles :lol:), better online.. Hell everything is better on PC compared to consoles

loadedboon

Enjoy staring at an empty SFIV lobby in 1080p while consoles gamers are playing a thriving community in SSFIV, BB:CS, MvC3, KoFXIII, Tekken, Mortal Kombat 9, SF vs Tekken, Tekken vs SF..

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TheSterls

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#111 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="siLVURcross"][QUOTE="ronvalencia"]

From Amazon.com

BlazBlue: Calamity Trigger seems to be "Games For Windows Live" title.

ronvalencia

I just looked up the Wiki page, don't see any NA release on the PC version so I dunno. It does use GFWL, you can cross platform play with 360 users as well. (I have it btw :P)

Have you tried setting up single keypress keyboard macros and use it on Xbox 360 players?

I would love to play any KB+M player they would get murdered in a fighting game. You see any tourmaent campions using KB+M in any fighting game? I cant beleive you are arguing this.

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TheSterls

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#112 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="loadedboon"]

[QUOTE="Instashot"]

Most graphics hard have HDMI inputs which means you can hook it up to a big TV and yeah you can use ANY controller or a fighting stick (I do),

PC is the best for fighting games, better graphics and more gamepad options.

Blazblue, SF4, and now possibly Mortal Kombat making its way to PC could mean a rise in the PC fighting game market, possibly.

Devs just need to make sure to release there games on Steam and not retail only, Capcom only released SF4 on PC retail and didn't use Steam till about 8 months later which was stupid.

Imagine using a laptop on the go and playing some Street Fighter (already possible) or Mortal Kombat with 2 wireless 360 pads, would be sick.

Anyways, what do you guys think on PC for fighting games?

thecapsaicinkid

PC is the best platform for every genre.

PC gas better controls, true HD graphics (unlike 720p or sub HD on the so called HD consoles :lol:), better online.. Hell everything is better on PC compared to consoles

Enjoy staring at an empty SFIV lobby in 1080p while consoles gamers are playing a thriving community in SSFIV, BB:CS, MvC3, KoFXIII, Tekken, SF vs Tekken, Tekken vs SF.

LMAO no kidding the pc is by far the worst genre for fighting games even the Wii may be better. PS3/360 are leaps and bounds the best for that genre this generation its not even close.

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Xtasy26

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#113 Xtasy26
Member since 2008 • 5598 Posts

[QUOTE="loadedboon"]

PC is the best platform for every genre.

PC gas better controls, true HD graphics (unlike 720p or sub HD on the so called HD consoles :lol:), better online.. Hell everything is better on PC compared to consoles

thecapsaicinkid

Enjoy staring at an empty SFIV lobby in 1080p while consoles gamers are playing a thriving community in SSFIV, BB:CS, MvC3, KoFXIII, Tekken, Mortal Kombat 9, SF vs Tekken, Tekken vs SF..

"empty SFIV lobby"? What are you talking about. I have SFIV on the PC which I play in glorious 1080P on my Plasma. I never had problems finding people to play online.

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Xtasy26

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#114 Xtasy26
Member since 2008 • 5598 Posts

[QUOTE="ronvalencia"][QUOTE="siLVURcross"] I just looked up the Wiki page, don't see any NA release on the PC version so I dunno. It does use GFWL, you can cross platform play with 360 users as well. (I have it btw :P)TheSterls

Have you tried setting up single keypress keyboard macros and use it on Xbox 360 players?

I would love to play any KB+M player they would get murdered in a fighting game. You see any tourmaent campions using KB+M in any fighting game? I cant beleive you are arguing this.

Why can't console people understand we have thing called "controllers" which we could hook up to our PC. Not only that we have various different kinds of controllers provided by companies like Logitech. We could even buy Xbox 360 controllers and play on our PC, which gives us the same control experience without the crappy 720P resolution. I have friends who plays on the PC with Xbox 360 controllers. Everthing the consoles can do, PC can do better.

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Xtasy26

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#115 Xtasy26
Member since 2008 • 5598 Posts

[QUOTE="Xtasy26"]

[QUOTE="Instashot"]

Most graphics hard have HDMI inputs which means you can hook it up to a big TV and yeah you can use ANY controller or a fighting stick (I do),

PC is the best for fighting games, better graphics and more gamepad options.

Blazblue, SF4, and now possibly Mortal Kombat making its way to PC could mean a rise in the PC fighting game market, possibly.

Devs just need to make sure to release there games on Steam and not retail only, Capcom only released SF4 on PC retail and didn't use Steam till about 8 months later which was stupid.

Imagine using a laptop on the go and playing some Street Fighter (already possible) or Mortal Kombat with 2 wireless 360 pads, would be sick.

Anyways, what do you guys think on PC for fighting games?

kidcool189

I absolutely agree 100%. I was playing Street Fighter 4 on my 50" Samsung Plasma by hooking up my HD 4870 to it. The difference in graphics playing at 1080P is NIGHT and DAY. The game looks absolutely AMAZING at full HD. It looks nothing like playing it at 720P. I know I have played games on my PS3 at 720P and compared that to 1080P everything looks SO MUCH sharper and clearer. Not to mention I could play it with FSAA. I don't know why there aren't more fighting games on the PC. The piracy issue is a bunch of bullcrap. Use a steam like system where you have to log in online to play and the CD key gets locked for only one account. How hard is that? How many pirated copies of Half-Life 2 are out there? I bet it's very, very little. Even Valve admitted that the number of pirated copies from Half-Life 2 is extremely small. Valve is one of the few companies that have figured out to almost stamp out piracy in thier games.

lol, take it easy man, its not that big of a difference...especially when you're actually into the fighting rather than looking at the graphics ;)

So, watching a movie in regular DVD versus Blu-ray 1080P, there is "not that big of a difference"? You must be blind I have watched regular DVD movies and have seen that exact movies in my Playstation 3 Blu-Ray at 1080P and the difference in night and day. The difference in last gen console resolution 640x480 to current gen 720P is only 614400 pixels while the difference between 720P and 1080P is 1152000. Ur saying there is no difference in 1 million addition pixels, lol. Yeah I played fighting games at 720P, when you crank it up 1080P the difference in NIGHT and DAY. 720P version looks a lot blurrier and crappier, not sharp, with jagged edges. While at 1080P everthing is razor sharp, and evertything is so much clearer especially if your TV is native 1080P like mines. Not to mention those horrible jagged edges. The idea that 720P vs 1080P is "not big difference" is pure nonsense.

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TheSterls

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#116 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="TheSterls"]

[QUOTE="ronvalencia"] Have you tried setting up single keypress keyboard macros and use it on Xbox 360 players? Xtasy26

I would love to play any KB+M player they would get murdered in a fighting game. You see any tourmaent campions using KB+M in any fighting game? I cant beleive you are arguing this.

Why can't console people understand we have thing called "controllers" which we could hook up to our PC. Not only that we have various different kinds of controllers provided by companies like Logitech. We could even buy Xbox 360 controllers and play on our PC, which gives us the same control experience without the crappy 720P resolution. I have friends who plays on the PC with Xbox 360 controllers. Everthing the consoles can do, PC can do better.

No it cant because the pc community is not even close to the PS3's and while your playing SF4 im playing SSF4. Its amazing how you act like theres this massive visual diffrence an the fact is theres not. Those textures were made for 720p the visual diffrence between the 2 is minimal the only diffrence is im playing a better version SF4 with more online modes, more charcacters, more moves and a better more active community not to mention I have access to about a dozen fighting games you will never see on the pc.

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TheSterls

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#117 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="kidcool189"][QUOTE="Xtasy26"]

I absolutely agree 100%. I was playing Street Fighter 4 on my 50" Samsung Plasma by hooking up my HD 4870 to it. The difference in graphics playing at 1080P is NIGHT and DAY. The game looks absolutely AMAZING at full HD. It looks nothing like playing it at 720P. I know I have played games on my PS3 at 720P and compared that to 1080P everything looks SO MUCH sharper and clearer. Not to mention I could play it with FSAA. I don't know why there aren't more fighting games on the PC. The piracy issue is a bunch of bullcrap. Use a steam like system where you have to log in online to play and the CD key gets locked for only one account. How hard is that? How many pirated copies of Half-Life 2 are out there? I bet it's very, very little. Even Valve admitted that the number of pirated copies from Half-Life 2 is extremely small. Valve is one of the few companies that have figured out to almost stamp out piracy in thier games.

Xtasy26

lol, take it easy man, its not that big of a difference...especially when you're actually into the fighting rather than looking at the graphics ;)

So, watching a movie in regular DVD versus Blu-ray 1080P, there is "not that big of a difference"? You must be blind I have watched regular DVD movies and have seen that exact movies in my Playstation 3 Blu-Ray at 1080P and the difference in night and day. The difference in last gen console resolution 640x480 to current gen 720P is only 614400 pixels while the difference between 720P and 1080P is 1152000. Ur saying there is no difference in 1 million addition pixels, lol. Yeah I played fighting games at 720P, when you crank it up 1080P the difference in NIGHT and DAY. 720P version looks a lot blurrier and crappier, not sharp, with jagged edges. While at 1080P everthing is razor sharp, and evertything is so much clearer especially if your TV is native 1080P like mines. Not to mention those horrible jagged edges. The idea that 720P vs 1080P is "not big difference" is pure nonsense.

DVD is not in 720p so your comparison is broken . And yes the diffrence between 7209p and 1080p is minimal if they didnt design the textures to viewed in 1080p. I can run SF4 on a GTX285 at over 100fps and pure 1080p and the visual diffrence is minimal you only need to look up every comparison shot to see that.

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Xtasy26

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#118 Xtasy26
Member since 2008 • 5598 Posts

[QUOTE="Xtasy26"]

[QUOTE="TheSterls"]

I would love to play any KB+M player they would get murdered in a fighting game. You see any tourmaent campions using KB+M in any fighting game? I cant beleive you are arguing this.

TheSterls

Why can't console people understand we have thing called "controllers" which we could hook up to our PC. Not only that we have various different kinds of controllers provided by companies like Logitech. We could even buy Xbox 360 controllers and play on our PC, which gives us the same control experience without the crappy 720P resolution. I have friends who plays on the PC with Xbox 360 controllers. Everthing the consoles can do, PC can do better.

No it cant because the pc community is not even close to the PS3's and while your playing SF4 im playing SSF4. Its amazing how you act like theres this massive visual diffrence an the fact is theres not. Those textures were made for 720p the visual diffrence between the 2 is minimal the only diffrence is im playing a better version SF4 with more online modes, more charcacters, more moves and a better more active community not to mention I have access to about a dozen fighting games you will never see on the pc.

Never said the PC community is big as PS3's. We get all the features in PC version as well. I am saying ther are enough players on SFIV. Not much difference in graphics? You must be joking. So there is not much difference going from last get console graphics at 640x 480 to current gen consoles at 720P? If so yes, than you can't say no that there is not much difference because the difference between 720P to 1080P is even greater than going from 640x480 to 720p. The difference is over 1 million pixels.

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Xtasy26

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#119 Xtasy26
Member since 2008 • 5598 Posts

[QUOTE="Xtasy26"]

[QUOTE="kidcool189"] lol, take it easy man, its not that big of a difference...especially when you're actually into the fighting rather than looking at the graphics ;)TheSterls

So, watching a movie in regular DVD versus Blu-ray 1080P, there is "not that big of a difference"? You must be blind I have watched regular DVD movies and have seen that exact movies in my Playstation 3 Blu-Ray at 1080P and the difference in night and day. The difference in last gen console resolution 640x480 to current gen 720P is only 614400 pixels while the difference between 720P and 1080P is 1152000. Ur saying there is no difference in 1 million addition pixels, lol. Yeah I played fighting games at 720P, when you crank it up 1080P the difference in NIGHT and DAY. 720P version looks a lot blurrier and crappier, not sharp, with jagged edges. While at 1080P everthing is razor sharp, and evertything is so much clearer especially if your TV is native 1080P like mines. Not to mention those horrible jagged edges. The idea that 720P vs 1080P is "not big difference" is pure nonsense.

DVD is not in 720p so your comparison is broken . And yes the diffrence between 7209p and 1080p is minimal if they didnt design the textures to viewed in 1080p. I can run SF4 on a GTX285 at over 100fps and pure 1080p and the visual diffrence is minimal you only need to look up every comparison shot to see that.

I have played at 720P and the difference at 1080P is NIGHT and DAY. When you play it at 720P you blow it up to a big screen everything looks all blurry, horrible jagged edges, etc. While at native 1080P playing at the native resolution on a big screen everything is so much more clearer and sharper. 1 million more pixels? and no difference?

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Xtasy26

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#120 Xtasy26
Member since 2008 • 5598 Posts

[QUOTE="Xtasy26"]

Why can't console people understand we have thing called "controllers" which we could hook up to our PC. Not only that we have various different kinds of controllers provided by companies like Logitech. We could even buy Xbox 360 controllers and play on our PC, which gives us the same control experience without the crappy 720P resolution. I have friends who plays on the PC with Xbox 360 controllers. Everthing the consoles can do, PC can do better.

TheSterls

No it cant because the pc community is not even close to the PS3's and while your playing SF4 im playing SSF4. Its amazing how you act like theres this massive visual diffrence an the fact is theres not. Those textures were made for 720p the visual diffrence between the 2 is minimal the only diffrence is im playing a better version SF4 with more online modes, more charcacters, more moves and a better more active community not to mention I have access to about a dozen fighting games you will never see on the pc.

Never said the PC community is big as PS3's. We get all the features in PC version as well. I am saying ther are enough players on SFIV. Not much difference in graphics? You must be joking. So there is not much difference going from last get console graphics at 640x 480 to current gen consoles at 720P? If so yes, than you can't say no that there is not much difference because the difference between 720P to 1080P is even greater than going from 640x480 to 720p. The difference is over 1 million pixels. While the difference between last gen console res of 640x480 to 720P is only 614400 pixels.

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#121 firefluff3
Member since 2010 • 2073 Posts

I dont get it, pc gamers are like "we have more controls to do more things without having to hold down two buttons at once" ect, then everyone prefers hack n slash and fighting games on consoles? This is NOT logical lol!

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TheSterls

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#122 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="TheSterls"]

[QUOTE="Xtasy26"]

So, watching a movie in regular DVD versus Blu-ray 1080P, there is "not that big of a difference"? You must be blind I have watched regular DVD movies and have seen that exact movies in my Playstation 3 Blu-Ray at 1080P and the difference in night and day. The difference in last gen console resolution 640x480 to current gen 720P is only 614400 pixels while the difference between 720P and 1080P is 1152000. Ur saying there is no difference in 1 million addition pixels, lol. Yeah I played fighting games at 720P, when you crank it up 1080P the difference in NIGHT and DAY. 720P version looks a lot blurrier and crappier, not sharp, with jagged edges. While at 1080P everthing is razor sharp, and evertything is so much clearer especially if your TV is native 1080P like mines. Not to mention those horrible jagged edges. The idea that 720P vs 1080P is "not big difference" is pure nonsense.

Xtasy26

DVD is not in 720p so your comparison is broken . And yes the diffrence between 7209p and 1080p is minimal if they didnt design the textures to viewed in 1080p. I can run SF4 on a GTX285 at over 100fps and pure 1080p and the visual diffrence is minimal you only need to look up every comparison shot to see that.

I have played at 720P and the difference at 1080P is NIGHT and DAY. When you play it at 720P you blow it up to a big screen everything looks all blurry, horrible jagged edges, etc. While at native 1080P playing at the native resolution on a big screen everything is so much more clearer and sharper. 1 million more pixels? and no difference?

Sorry but thats a lie, The naked eye has a limit to what it can see. The diffrence between 1080p and 720p is only vast if there are textures in the game to take advantage of those higher resolutions. SF4 on both consoels is crisp and clear there are no blurry visuals and jagged graphics the game also uses lots of Post processing and motion blur so for you to say its a jagged miss is a complete lie . You only need to read the Digital foundry comparison for the facts. Unless the game has textures that take advatage of 1080p the diffrence is minimal .

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TheSterls

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#123 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="TheSterls"]

[QUOTE="Xtasy26"]

Why can't console people understand we have thing called "controllers" which we could hook up to our PC. Not only that we have various different kinds of controllers provided by companies like Logitech. We could even buy Xbox 360 controllers and play on our PC, which gives us the same control experience without the crappy 720P resolution. I have friends who plays on the PC with Xbox 360 controllers. Everthing the consoles can do, PC can do better.

Xtasy26

No it cant because the pc community is not even close to the PS3's and while your playing SF4 im playing SSF4. Its amazing how you act like theres this massive visual diffrence an the fact is theres not. Those textures were made for 720p the visual diffrence between the 2 is minimal the only diffrence is im playing a better version SF4 with more online modes, more charcacters, more moves and a better more active community not to mention I have access to about a dozen fighting games you will never see on the pc.

Never said the PC community is big as PS3's. We get all the features in PC version as well. I am saying ther are enough players on SFIV. Not much difference in graphics? You must be joking. So there is not much difference going from last get console graphics at 640x 480 to current gen consoles at 720P? If so yes, than you can't say no that there is not much difference because the difference between 720P to 1080P is even greater than going from 640x480 to 720p. The difference is over 1 million pixels.

You get all the features form SF4 while we are playing the superior SSF4 which is signifantly better in just about every way. How do Guy and Cody play on the PC version and all the other characters you dont get. What about Tourment and team mode ? How is that on the pc version? Oh wait.

And its amazing how you see this vast visual diffrence in a game that has textures desgined for 720p because im running a GTX285 on a 40inch samsung and the only games I see a signifant diffrence are ones that have the texture quality to compliment 1080p.

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Xtasy26

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#124 Xtasy26
Member since 2008 • 5598 Posts

[QUOTE="Xtasy26"]

[QUOTE="TheSterls"]

DVD is not in 720p so your comparison is broken . And yes the diffrence between 7209p and 1080p is minimal if they didnt design the textures to viewed in 1080p. I can run SF4 on a GTX285 at over 100fps and pure 1080p and the visual diffrence is minimal you only need to look up every comparison shot to see that.

TheSterls

I have played at 720P and the difference at 1080P is NIGHT and DAY. When you play it at 720P you blow it up to a big screen everything looks all blurry, horrible jagged edges, etc. While at native 1080P playing at the native resolution on a big screen everything is so much more clearer and sharper. 1 million more pixels? and no difference?

Sorry but thats a lie, The naked eye has a limit to what it can see. The diffrence between 1080p and 720p is only vast if there are textures in the game to take advantage of those higher resolutions. SF4 on both consoels is crisp and clear there are no blurry visuals and jagged graphics the game also uses lots of Post processing and motion blur so for you to say its a jagged miss is a complete lie . You only need to read the Digital foundry comparison for the facts. Unless the game has textures that take advatage of 1080p the diffrence is minimal .

Who is the one who is lying? So are you saying there is no difference going form 648x480 to 720P? If don't think so, then you are the one who is lying because anyone can tell you playing Halo at 640x480 and playing at 720P there is a difference that is night and day and the difference is even more so at 1080P because way more pixels. And yeah you could see the jagged edges, once you blow it up to 720P on the big screen it becomes apparent, while at 1080P with 4X FSAA the jagged edges are all gone everything is crisper and sharper. Oh please, the naked eye has limits to what it can see. I played games at 720P and then at 1080P the difference is obvious. Everything looks WAY sharper at 1080P. The same textures looks blurrier at 720P when compared to 1080P, this is a fact. Do you even have SFIV on the PC? or are you just trolling. Yeah right, 1 million pixels and no difference? Must be a joke.

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glez13

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#125 glez13
Member since 2006 • 10314 Posts

No. It's more popular on consoles for a reason; local multplayer. skrat_01

There most be another reason, because I have never heard of a PC fighter without local multiplayer. Unless you are talking about some of those demos that don't have it. I don't see how that for itself would do the trick.

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Xtasy26

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#126 Xtasy26
Member since 2008 • 5598 Posts

[QUOTE="Xtasy26"]

[QUOTE="TheSterls"]

No it cant because the pc community is not even close to the PS3's and while your playing SF4 im playing SSF4. Its amazing how you act like theres this massive visual diffrence an the fact is theres not. Those textures were made for 720p the visual diffrence between the 2 is minimal the only diffrence is im playing a better version SF4 with more online modes, more charcacters, more moves and a better more active community not to mention I have access to about a dozen fighting games you will never see on the pc.

TheSterls

Never said the PC community is big as PS3's. We get all the features in PC version as well. I am saying ther are enough players on SFIV. Not much difference in graphics? You must be joking. So there is not much difference going from last get console graphics at 640x 480 to current gen consoles at 720P? If so yes, than you can't say no that there is not much difference because the difference between 720P to 1080P is even greater than going from 640x480 to 720p. The difference is over 1 million pixels.

You get all the features form SF4 while we are playing the superior SSF4 which is signifantly better in just about every way. How do Guy and Cody play on the PC version and all the other characters you dont get. What about Tourment and team mode ? How is that on the pc version? Oh wait.

And its amazing how you see this vast visual diffrence in a game that has textures desgined for 720p because im running a GTX285 on a 40inch samsung and the only games I see a signifant diffrence are ones that have the texture quality to compliment 1080p.

Exactly, how is there not a difference? 1 million pixles not a difference. If there was no difference why would people play at a low resolution of 720p versus at 1080P? Are these people blind. Anybody with a half a brain can tell you the higher the resolution the better the game it looks. Just take any game on the PC and start to reduce the resollution from1080P all they way down to 720P, the difference is night and day. This is especially true if you play it at bigger and bigger screens.

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TheSterls

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#127 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="TheSterls"]

[QUOTE="Xtasy26"]

I have played at 720P and the difference at 1080P is NIGHT and DAY. When you play it at 720P you blow it up to a big screen everything looks all blurry, horrible jagged edges, etc. While at native 1080P playing at the native resolution on a big screen everything is so much more clearer and sharper. 1 million more pixels? and no difference?

Xtasy26

Sorry but thats a lie, The naked eye has a limit to what it can see. The diffrence between 1080p and 720p is only vast if there are textures in the game to take advantage of those higher resolutions. SF4 on both consoels is crisp and clear there are no blurry visuals and jagged graphics the game also uses lots of Post processing and motion blur so for you to say its a jagged miss is a complete lie . You only need to read the Digital foundry comparison for the facts. Unless the game has textures that take advatage of 1080p the diffrence is minimal .

Who is the one who is lying? So are you saying there is no difference going form 648x480 to 720P? If don't think so, then you are the one who is lying because anyone can tell you playing Halo at 640x480 and playing at 720P there is a difference that is night and day and the difference is even more so at 1080P because way more pixels. And yeah you could see the jagged edges, once you blow it up to 720P on the big screen it becomes apparent, while at 1080P with 4X FSAA the jagged edges are all gone everything is crisper and sharper. Oh please, the naked eye has limits to what it can see. I played games at 720P and then at 1080P the difference is obvious. Everything looks WAY sharper at 1080P. The same textures looks blurrier at 720P when compared to 1080P, this is a fact. Do you even have SFIV on the PC? or are you just trolling. Yeah right, 1 million pixels and no difference? Must be a joke.

Are you serious ? You want to sit here an tell me that the diffrence between 720p and 1080p is the same as 480i and 720p to the human eye? That means in fact you are arguing that a 1080p set shows even more of a signficant diffrence over a 720p set then a 720p set does over a standard def tv? LMAO really bro? Lets do some comparsion shots now just to see whos lying.

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TheSterls

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#128 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="TheSterls"]

[QUOTE="Xtasy26"]

Never said the PC community is big as PS3's. We get all the features in PC version as well. I am saying ther are enough players on SFIV. Not much difference in graphics? You must be joking. So there is not much difference going from last get console graphics at 640x 480 to current gen consoles at 720P? If so yes, than you can't say no that there is not much difference because the difference between 720P to 1080P is even greater than going from 640x480 to 720p. The difference is over 1 million pixels.

Xtasy26

You get all the features form SF4 while we are playing the superior SSF4 which is signifantly better in just about every way. How do Guy and Cody play on the PC version and all the other characters you dont get. What about Tourment and team mode ? How is that on the pc version? Oh wait.

And its amazing how you see this vast visual diffrence in a game that has textures desgined for 720p because im running a GTX285 on a 40inch samsung and the only games I see a signifant diffrence are ones that have the texture quality to compliment 1080p.

Exactly, how is there not a difference? 1 million pixles not a difference. If there was no difference why would people play at a low resolution of 720p versus at 1080P? Are these people blind. Anybody with a half a brain can tell you the higher the resolution the better the game it looks. Just take any game on the PC and start to reduce the resollution from1080P all they way down to 720P, the difference is night and day. This is especially true if you play it at bigger and bigger screens.

There is a diffrnence but its not near as huge as you make it out to be and its more apprarent on some games and SF4 isnt one of them.

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loadedboon

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#129 loadedboon
Member since 2004 • 1986 Posts

[QUOTE="Xtasy26"]

[QUOTE="TheSterls"]

Sorry but thats a lie, The naked eye has a limit to what it can see. The diffrence between 1080p and 720p is only vast if there are textures in the game to take advantage of those higher resolutions. SF4 on both consoels is crisp and clear there are no blurry visuals and jagged graphics the game also uses lots of Post processing and motion blur so for you to say its a jagged miss is a complete lie . You only need to read the Digital foundry comparison for the facts. Unless the game has textures that take advatage of 1080p the diffrence is minimal .

TheSterls

Who is the one who is lying? So are you saying there is no difference going form 648x480 to 720P? If don't think so, then you are the one who is lying because anyone can tell you playing Halo at 640x480 and playing at 720P there is a difference that is night and day and the difference is even more so at 1080P because way more pixels. And yeah you could see the jagged edges, once you blow it up to 720P on the big screen it becomes apparent, while at 1080P with 4X FSAA the jagged edges are all gone everything is crisper and sharper. Oh please, the naked eye has limits to what it can see. I played games at 720P and then at 1080P the difference is obvious. Everything looks WAY sharper at 1080P. The same textures looks blurrier at 720P when compared to 1080P, this is a fact. Do you even have SFIV on the PC? or are you just trolling. Yeah right, 1 million pixels and no difference? Must be a joke.

Are you serious ? You want to sit here an tell me that the diffrence between 720p and 1080p is the same as 480i and 720p to the human eye? That means in fact you are arguing that a 1080p set shows even more of a signficant diffrence over a 720p set then a 720p set does over a standard def tv? LMAO really bro? Lets do some comparsion shots now just to see whos lying.

He is right you now. The jump from 1280x720 to 1920x1080 most definetaly is noticable by the human eye and yes it's a huge jump.

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Xtasy26

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#130 Xtasy26
Member since 2008 • 5598 Posts

[QUOTE="Xtasy26"]

[QUOTE="TheSterls"]

Sorry but thats a lie, The naked eye has a limit to what it can see. The diffrence between 1080p and 720p is only vast if there are textures in the game to take advantage of those higher resolutions. SF4 on both consoels is crisp and clear there are no blurry visuals and jagged graphics the game also uses lots of Post processing and motion blur so for you to say its a jagged miss is a complete lie . You only need to read the Digital foundry comparison for the facts. Unless the game has textures that take advatage of 1080p the diffrence is minimal .

TheSterls

Who is the one who is lying? So are you saying there is no difference going form 648x480 to 720P? If don't think so, then you are the one who is lying because anyone can tell you playing Halo at 640x480 and playing at 720P there is a difference that is night and day and the difference is even more so at 1080P because way more pixels. And yeah you could see the jagged edges, once you blow it up to 720P on the big screen it becomes apparent, while at 1080P with 4X FSAA the jagged edges are all gone everything is crisper and sharper. Oh please, the naked eye has limits to what it can see. I played games at 720P and then at 1080P the difference is obvious. Everything looks WAY sharper at 1080P. The same textures looks blurrier at 720P when compared to 1080P, this is a fact. Do you even have SFIV on the PC? or are you just trolling. Yeah right, 1 million pixels and no difference? Must be a joke.

Are you serious ? You want to sit here an tell me that the diffrence between 720p and 1080p is the same as 480i and 720p to the human eye? That means in fact you are arguing that a 1080p set shows even more of a signficant diffrence over a 720p set then a 720p set does over a standard def tv? LMAO really bro? Lets do some comparsion shots now just to see whos lying.

One question, does Halo at 648x480 look "not much better" than at 720P? 640x480 to 720P difference: 61440 pixels. 720P to 1080P difference: 1152000 pixels. Nuff said.

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TheSterls

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#131 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="TheSterls"]

[QUOTE="Xtasy26"]

Who is the one who is lying? So are you saying there is no difference going form 648x480 to 720P? If don't think so, then you are the one who is lying because anyone can tell you playing Halo at 640x480 and playing at 720P there is a difference that is night and day and the difference is even more so at 1080P because way more pixels. And yeah you could see the jagged edges, once you blow it up to 720P on the big screen it becomes apparent, while at 1080P with 4X FSAA the jagged edges are all gone everything is crisper and sharper. Oh please, the naked eye has limits to what it can see. I played games at 720P and then at 1080P the difference is obvious. Everything looks WAY sharper at 1080P. The same textures looks blurrier at 720P when compared to 1080P, this is a fact. Do you even have SFIV on the PC? or are you just trolling. Yeah right, 1 million pixels and no difference? Must be a joke.

Xtasy26

Are you serious ? You want to sit here an tell me that the diffrence between 720p and 1080p is the same as 480i and 720p to the human eye? That means in fact you are arguing that a 1080p set shows even more of a signficant diffrence over a 720p set then a 720p set does over a standard def tv? LMAO really bro? Lets do some comparsion shots now just to see whos lying.

One question, does Halo at 648x480 look "not much better" than at 720P? 640x480 to 720P difference: 61440 pixels. 720P to 1080P difference: 1152000 pixels. Nuff said.

The diffrence between 720p and 1080p is not hte same as 720p and 480I to the naked eye . Its not even close. There are resolutions far beyond 1080p yet the new next gen TV's ( OLED TV's) are still at 1080p yet look far superior then anything your viewing now due to higher contrast rations and deeper blacks. You are using the pixlel argument but to argue the diffrene between standard def is the same as 720p and 1080p is a bold face lie.

You are basically arguing against what is common knowledge at this point.

http://www.thebestplasmatv.com/guides/720p-vs-1080p/

"A 720p frame has roughly about 1 million pixels. Compared to it, a 1080p frame has 2 million pixels. As you see, the amount of detail doubles. However in practice the difference between 1080p vs 720p is not as obvious as the one between standard definition vs high definition (480p vs 720p)."

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Xtasy26

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#132 Xtasy26
Member since 2008 • 5598 Posts

[QUOTE="Xtasy26"]

[QUOTE="TheSterls"]

You get all the features form SF4 while we are playing the superior SSF4 which is signifantly better in just about every way. How do Guy and Cody play on the PC version and all the other characters you dont get. What about Tourment and team mode ? How is that on the pc version? Oh wait.

And its amazing how you see this vast visual diffrence in a game that has textures desgined for 720p because im running a GTX285 on a 40inch samsung and the only games I see a signifant diffrence are ones that have the texture quality to compliment 1080p.

TheSterls

Exactly, how is there not a difference? 1 million pixles not a difference. If there was no difference why would people play at a low resolution of 720p versus at 1080P? Are these people blind. Anybody with a half a brain can tell you the higher the resolution the better the game it looks. Just take any game on the PC and start to reduce the resollution from1080P all they way down to 720P, the difference is night and day. This is especially true if you play it at bigger and bigger screens.

There is a diffrnence but its not near as huge as you make it out to be and its more apprarent on some games and SF4 isnt one of them.

1 million more pixels not much difference? Gee...if that were the case I wonder why PC gamers would play at 720P and not at 1080P with 4X FSAA and 16X anistrophic filtering. Not difference, gee..I wonder if there is not much difference than why do frame rate drops 30-50 frames if not more if there is "not much difference" when we play games at 1080P. I wonder what causes such a large drop in frames if "there is not much difference". I asked you before did you even have SFIV on the PC? or are you just trolling.

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TheSterls

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#133 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="TheSterls"]

[QUOTE="Xtasy26"]

Exactly, how is there not a difference? 1 million pixles not a difference. If there was no difference why would people play at a low resolution of 720p versus at 1080P? Are these people blind. Anybody with a half a brain can tell you the higher the resolution the better the game it looks. Just take any game on the PC and start to reduce the resollution from1080P all they way down to 720P, the difference is night and day. This is especially true if you play it at bigger and bigger screens.

Xtasy26

There is a diffrnence but its not near as huge as you make it out to be and its more apprarent on some games and SF4 isnt one of them.

1 million more pixels not much difference? Gee...if that were the case I wonder why PC gamers would play at 720P and not at 1080P with 4X FSAA and 16X anistrophic filtering. Not difference, gee..I wonder if there is not much difference than why do frame rate drops 30-50 frames if not more if there is "not much difference" when we play games at 1080P. I wonder what causes such a large drop in frames if "there is not much difference". I asked you before did you even have SFIV on the PC? or are you just trolling.

1080p on SF4 drops you to 30 to 50fps? LOL? I ran it on a GTX285 far beyond that and yes I did own SF4 for pc and deleted it due to the weak community and the fact SSF4 is better in every conceviable way . Simply read the link I posted above you are full of trash and are arguing against common sense. 1080p does offer a diffrene over 720p but it as not near as vast as the 480I to 720p jump that is scenetific fact.

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Xtasy26

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#134 Xtasy26
Member since 2008 • 5598 Posts

[QUOTE="Xtasy26"]

[QUOTE="TheSterls"]

Are you serious ? You want to sit here an tell me that the diffrence between 720p and 1080p is the same as 480i and 720p to the human eye? That means in fact you are arguing that a 1080p set shows even more of a signficant diffrence over a 720p set then a 720p set does over a standard def tv? LMAO really bro? Lets do some comparsion shots now just to see whos lying.

TheSterls

One question, does Halo at 648x480 look "not much better" than at 720P? 640x480 to 720P difference: 61440 pixels. 720P to 1080P difference: 1152000 pixels. Nuff said.

The diffrence between 720p and 1080p is not hte same as 720p and 480I to the naked eye . Its not even close. There are resolutions far beyond 1080p yet the new next gen TV's ( OLED TV's) are still at 1080p yet look far superior then anything your viewing now due to higher contrast rations and deeper blacks. You are using the pixlel argument but to argue the diffrene between standard def is the same as 720p and 1080p is a bold face lie.

You are basically arguing against what is common knowledge at this point.

http://www.thebestplasmatv.com/guides/720p-vs-1080p/

"A 720p frame has roughly about 1 million pixels. Compared to it, a 1080p frame has 2 million pixels. As you see, the amount of detail doubles. However in practice the difference between 1080p vs 720p is not as obvious as the one between standard definition vs high definition (480p vs 720p)."

The link itself show the difference between 720P to 1080P just look at the book cases where it's all blurry, and this is only a movie not a game. With games it is more apparent because you have jagged edges. I saw Halo at 640x480 and then at resolution like 720P on the PC and it is absolutely apparent that there is a difference. 61440 pixels vs 1152000 pixels. Nuff said.

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Fightingfan

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#135 Fightingfan
Member since 2010 • 38011 Posts
It just doesn't have any games. (fighting games)
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jedikevin2

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#136 jedikevin2
Member since 2004 • 5263 Posts

It just doesn't have any games. (fighting games)Fightingfan

It does. It just doesn't have the ones that are spotlighted, marketed, etc like it is on consoles (In the USA). I spoke on this earlier in this thread.

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TheSterls

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#138 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="TheSterls"]

[QUOTE="Xtasy26"]

One question, does Halo at 648x480 look "not much better" than at 720P? 640x480 to 720P difference: 61440 pixels. 720P to 1080P difference: 1152000 pixels. Nuff said.

Xtasy26

The diffrence between 720p and 1080p is not hte same as 720p and 480I to the naked eye . Its not even close. There are resolutions far beyond 1080p yet the new next gen TV's ( OLED TV's) are still at 1080p yet look far superior then anything your viewing now due to higher contrast rations and deeper blacks. You are using the pixlel argument but to argue the diffrene between standard def is the same as 720p and 1080p is a bold face lie.

You are basically arguing against what is common knowledge at this point.

http://www.thebestplasmatv.com/guides/720p-vs-1080p/

"A 720p frame has roughly about 1 million pixels. Compared to it, a 1080p frame has 2 million pixels. As you see, the amount of detail doubles. However in practice the difference between 1080p vs 720p is not as obvious as the one between standard definition vs high definition (480p vs 720p)."

The link itself show the difference between 720P to 1080P just look at the book cases where it's all blurry, and this is only a movie not a game. With games it is more apparent because you have jagged edges. I saw Halo at 640x480 and then at resolution like 720P on the PC and it is absolutely apparent that there is a difference. 61440 pixels vs 1152000 pixels. Nuff said.

Yes and thats not near as drastic as 720p to 480I thats right there in the article. And its apparent in games that actually have textures that are meant to take advatange of 1080p sf4 not being one of them.

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slothboyadvance

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#139 slothboyadvance
Member since 2003 • 12596 Posts

I think their simply isn't enough of an audience for fighting games on the PC.

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Xtasy26

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#140 Xtasy26
Member since 2008 • 5598 Posts

[QUOTE="Xtasy26"]

[QUOTE="TheSterls"]

There is a diffrnence but its not near as huge as you make it out to be and its more apprarent on some games and SF4 isnt one of them.

TheSterls

1 million more pixels not much difference? Gee...if that were the case I wonder why PC gamers would play at 720P and not at 1080P with 4X FSAA and 16X anistrophic filtering. Not difference, gee..I wonder if there is not much difference than why do frame rate drops 30-50 frames if not more if there is "not much difference" when we play games at 1080P. I wonder what causes such a large drop in frames if "there is not much difference". I asked you before did you even have SFIV on the PC? or are you just trolling.

1080p on SF4 drops you to 30 to 50fps? LOL? I ran it on a GTX285 far beyond that and yes I did own SF4 for pc and deleted it due to the weak community and the fact SSF4 is better in every conceviable way . Simply read the link I posted above you are full of trash and are arguing against common sense. 1080p does offer a diffrene over 720p but it as not near as vast as the 480I to 720p jump that is scenetific fact.

I am not talking about this game I am talking about others where it drops to 30 to 50 if not more especially with FSAA. I am the one who is full of trash? You are the one who thinks that 1 million pixels doesn't offer any difference.

One question, if there is not much difference than why can't consoles play games at 1080P and not 720P. The link you posted was a movie that have everything pre-rendered. Whereas in games you have to have everything redered in REAL TIME. It takes a lot more work than watching it a movie. Take a PC game and play it 640x480 and then try it 1280x720? There will not be any difference? LOL. Good one. It's more apparent from 720P to 1080P where it's even more apparent over 1 million pixel difference. Yo If didn't look any better than why would people game at 1080P and not 720P. So you are saying 614400 is more that 1152000? Yeah, that makes sense. That is really "scientific".

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Xtasy26

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#141 Xtasy26
Member since 2008 • 5598 Posts

[QUOTE="Xtasy26"]

[QUOTE="TheSterls"]

The diffrence between 720p and 1080p is not hte same as 720p and 480I to the naked eye . Its not even close. There are resolutions far beyond 1080p yet the new next gen TV's ( OLED TV's) are still at 1080p yet look far superior then anything your viewing now due to higher contrast rations and deeper blacks. You are using the pixlel argument but to argue the diffrene between standard def is the same as 720p and 1080p is a bold face lie.

You are basically arguing against what is common knowledge at this point.

http://www.thebestplasmatv.com/guides/720p-vs-1080p/

"A 720p frame has roughly about 1 million pixels. Compared to it, a 1080p frame has 2 million pixels. As you see, the amount of detail doubles. However in practice the difference between 1080p vs 720p is not as obvious as the one between standard definition vs high definition (480p vs 720p)."

TheSterls

The link itself show the difference between 720P to 1080P just look at the book cases where it's all blurry, and this is only a movie not a game. With games it is more apparent because you have jagged edges. I saw Halo at 640x480 and then at resolution like 720P on the PC and it is absolutely apparent that there is a difference. 61440 pixels vs 1152000 pixels. Nuff said.

Yes and thats not near as drastic as 720p to 480I thats right there in the article. And its apparent in games that actually have textures that are meant to take advatange of 1080p sf4 not being one of them.

A lot of games don't take advantage of 1080P textures. And it still looks a lot better. I play Underground 2 on HD resolutions eventhough it was not meant to be because it's an older game I can see it with my own eyes that the higher HD resolutions LOOKS WAY better. It's a completely different looking game even more so if you look at Underground 2 from the Xbox version and compare it to the modded HD PC version.

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solidoutlaw

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#142 solidoutlaw
Member since 2009 • 9988 Posts

[QUOTE="solidoutlaw"]

As a big fighting game fan, I have to dissagree with TC. When it comes to fighting games, PC's just don't do the job like consoles can. A few reasons include:

1. The controller. How am I going to use a Hadoken on a keyboard? Am I going to press 2,26,6+p? I can't see that working well at all. Now, you can use a usb controller, but that still requires you to buy one (if you don't have one, that is), and if you play on a fight stick, you may have to replace the parts, mod it, etc.

2. Local Play. One thing me and my friends used to do every friday is get together, put up a 360 (and a PS3 if I brought it), and play MvC2 and SSF4. We can easily transport our consoles. But not only can we not do that with our computers, we REFUSE to huddle on a small moniter and play SSF4, and when it won't even look that great (I'm the only one of my friends who is anywhere near a PC gamer, and I'm still a console guy forever, so I'm not shelling out for a gaming comp). Plus, it just feels great to sit down on a couch, pull out some snacks, and trash talk each other on who sucks.

3. Popularity. I know there are multiple fighting games on the PC, and Melty Blood made it to EVO 2010. But you know what I found out during evo? Looking at the online chat I was in, there was a grand total of9 people including mewho knew that the hell melty blood was.9 peopleout of the 1000+ watching.And I only know it because I've heard of it before. I had never even seen gameplay until then. I'm not saying the game unknown, but it's hard enough to find people who know Guilty Gear. And that game is somthing you DON'T have to import.

Now, don't get me wrong: I wouldn't mind if PC's got more into the fighting game scene. But I can't see them ever being the best platform for fighting games. I can't even see them being popular right now. The most popular PC fighting game I know of is MUGEN, and we all know how balanced and great that is, and how many tourneys that thing makes it into. The PC is great for gaming, I won't deny that. You can do a ton that you can't do on consoles. But consoles (and arcades) will always be the best platforms for fighting games.

ronvalencia

1. Like any other Microsoft keyboard and Microsoft mouse, there's Microsoft Xbox 360 controller. No modifications required i.e. both Games For Windows and Xbox 360 shares the same controller software. With some PC gaming keyboards, single press macros can be setup for Hadoken type special moves. This is a competitive advantage for PC gamer over Xbox 360 gamer i.e. one key press macro executes a series of key press combos.

2. My ATI Mobility Radeon HD 5730 enabled laptop has superior mobility compared to "HD" consoles. It's equiped with HDMI 1.3 and analog 5.1 audio option (Creative Labs X-Fi MB).

Do you even play fighting games? Okay, based on you're post, I'm going to assume you don't, so let me give you an example of how bad 1 buttonspecials can be.

In Street Fighter, there's a character named Guile. He's a charge character, which means, in order to use his special moves, you have to hold back or down for2 seconds to charge it, before you press foward or up + P or K. Guile's projectlie move is called sonic boom. It's input is +P. To make up for the fact that he has to charge it, his recovery for it is so low, he can block almost instantly, meaning he's less open than any command projectile user like Ryu. Now, if Guile could press one button to use his sonic boom, he wouldn't have to charge it. And because of his low recovery, he could use another almost instantly (as long as the other has left the screen). So, by this, he could put his opponent in a corner, and literally keep them stuck in block stun by just spamming sonic boom, because his recovery would be low enough to throw another while they're still in block stun. I know this, because I edited SFA3's button config to do this. His opponent couldn't do anything.

Thats just one example of how bad a single press special would be, and that alone can throw you're gaming keyboard argument in the toilet. But I'll go further. It's not even unfairness and broken gameplay that can come from it. It's basic mindgames. Fighting games are full of mind games especially at high level play. Hell, I had a topic on the PS3 SSF4 boards and we all aggreed that fighting games are pretty much 80% mind games, 20% technical skill at high level play. A single press button to use a move won't trick you're opponent. But buffering the motion on you're controller to make them THINK you're going to do it will. They will think you're about to attack, but you didnt, so you can throw them (which they can't block) because they won't expect it. One button specials will just dumb down the game further. People already HATE the leniant inputs of SSF4. Not only that, but knowing the inputs of a character, and how to use them, is somthing you have to LEARN. Believe it or not, there is alot in fighting games to learn. Character inputs, frame data, etc. Certain characters require precise timing (even in SSF4), with one frame links and all. And I'm pretty sure you're not going to be hitting c.lp,c.lp,c.lp,c.lp.c.mk, EX Tatsu every time on a key board without fault. And thats a simple combo. PC's just aren't the type of platform for games. They may reach it sometime, just as consoles are now good for FPSs (WHETHER YOU AGREE OR NOT WITH THAT IS YOU'REOPINION). It's just not going to happen overnight.

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jedikevin2

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#143 jedikevin2
Member since 2004 • 5263 Posts

Um I would disagree that the "PC just aren't the type of platform for [fighting] games." Its been part of PC for a long time and is still going strong. Yes, it doesn't have many of the fighting games many people have come to know but it does have many good fighting games including a good list this generation. I think the consoles still have a significant advantage in this genre due to the number of games and the popularity (IN USA) of fighting games on consoles. That does not dismiss that the PC has many games and could(should) be the best platform for fighting games. Its all in the developers hand on that.

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Xtasy26

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#144 Xtasy26
Member since 2008 • 5598 Posts

Just to show all the console fan boys who say that there is not much difference changing to higher resolutions. And that there is not much difference. Just look at God Of War 1 emulated on the PC at 1080P using THE SAME TEXTURES:

console 648x480:

PC 1080P:

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04dcarraher

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#145 04dcarraher
Member since 2004 • 23858 Posts

Let's put resolution into perspective.

Take a game with less thanperfect graphics,like Prototype. Then stick it at 720p and then 1080p.


Then look closer at the difference of what lower resolutions hide and unable to show all the detail

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#146 glez13
Member since 2006 • 10314 Posts

Just to show all the console fan boys who say that there is not much difference changing to higher resolutions. And that there is not much difference. Just look at God Of War 1 emulated on the PC at 1080P using THE SAME TEXTURES:

Xtasy26

Unless I'm mistaken and it's 720p and not 1080p. The God of War compilation already shows them that in their own system. So there should be no excuse since most hyped to death this fact in the compilation, just the degree will change depending of the rez.

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solidoutlaw

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#147 solidoutlaw
Member since 2009 • 9988 Posts

Now I'm just going to go ahead and say that graphics don't make a game and, the prototype pictures, honestly look exactly the same to me. Although, if it makes you feel better, the bolts on the background look more detailed (and by more detailed, I mean slightly brighter). Too bad I'm not going to be paying attention to them ingame.

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jedikevin2

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#148 jedikevin2
Member since 2004 • 5263 Posts
This thread has been hijacked by a big GRAPHICS battle out of nowhere.
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OhSnapitz

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#149 OhSnapitz
Member since 2002 • 19282 Posts
This thread has been hijacked by a big GRAPHICS battle out of nowhere.jedikevin2
Dude.. EVERY PC-centric thread boils down to graphics. I mean honestly.. Who debates about Graphics with a fighting game.. The last gen system's were capable of releasing truly stunning fighting games (Tekken, DOA), so with better hardware this gen and better visuals (SC4, VF5 ect) Who debates about resolution.. Seriously.
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glez13

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#150 glez13
Member since 2006 • 10314 Posts

This thread has been hijacked by a big GRAPHICS battle out of nowhere.jedikevin2

Wait what?

LOL

I have various open and didn't notice this was the same PC fighters thread I was in yesterday.

That said, no it wasn't hijacked. They are just arguing about the benefits that a PC could have regarding graphics in a fighter.;)