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Pillars of Eternity Hype Thread
Developer: Obsidian Entertainment
Publisher: Paradox Interactive
Release date: March 26th 2015
Platforms: Windows, OS X and Lynux
Price: 44,99 US, 41,99 EU- Standart Version
System Requirement:
- MINIMUM:
- OS: Windows Vista
- Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73
- Memory: 4 GB RAM
- Graphics: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT
- Hard Drive: 20 GB available space
- Sound Card: DirectX Compatible Sound Card
- RECOMMENDED:
- OS: Windows Vista
- Processor: Intel Core i5-2400 @ 3.10 GHz / AMD Phenom II X6 1100T
- Memory: 8 GB RAM
- Graphics: Radeon HD 7700 or NVIDIA GeForce GTX 570
- Hard Drive: 20 GB available space
- Sound Card: DirectX Compatible Sound Card
The game
Pillars of Eternity is a CRPG made in the vein of old school games of the same genre, taking primary inspiration from Baldur's Gate.
The player has the ability to customize his own character at creation, with a choice between 6 different races. Humans, Aumaua, Dwarf, Elf, Godlike and Orlan. There are 11 different classes, each with their own unique spells and abilities, from Paladins to Barbarians. Has with many RPGs of this kind, the player will be able to take multiple AI companions along his quests, each with different race/class combinations and some with their own story and background. The max party six in PoE is 6.
Pillars of Eternity uses a custom rule system heavily inspired by classic and contemporary tabletop fantasy role-playing games. Its design strives to retain the spirit of traditional tabletop mechanics while taking advantage of the real-time processing power of personal computers. Players will recognize many familiar elements -- six attribute scores, many classic races and classes, discrete character levels, a roll-to-hit combat system, strength-based personal character inventories -- but the systems use seconds (and fractions of seconds) instead of rounds, a virtual "100-sided die" for more transparent combat mechanics, and the use of easily-understood formulas that would be difficult to calculate in a tabletop environment. The game's options are set up to show as much or as little of this information as players want, with separate difficulty settings for individual preferences players can toggle to their tastes.
The narrative of Pillars will remain mostly hidden, has expected, until launch.
In short, if you've played CRPGs in the past, like last year's excellent Divinity Original Sin, you'll be familiar with Pillars of Eternity.
Screenshots
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