Please get it into your heads, the PS3 is NOT the only console capable of 3D

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mystervj

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#101 mystervj
Member since 2010 • 2213 Posts
Is not 3D until you can play good games in 3D.
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HelloMoto56

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#102 HelloMoto56
Member since 2010 • 1233 Posts

Is not 3D until you can play good games in 3D.mystervj

haha!

i agree with this logic!

because you can't possibly be oblivious to the well established logic that a movie does not fit into the context of an actual movie until it's well made!

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#103 Ravensmash
Member since 2010 • 13862 Posts
Is not 3D until you can play good games in 3D.mystervj
No. It's still 3D.
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JohnF111

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#104 JohnF111
Member since 2010 • 14190 Posts

People actually believe the ps3 is the ONLY console to be 3D? Yikes.... Im guessing they are either closed in fools with no outside world contact, or too ignorant that the only news they follow is PS3 news. As soon as this "Revelation" began i was told by many people, articles and broadcasts that almost all consoles and PC's can become 3D rather effortlessly with a new codec or firmware upgrade.

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#105 mystervj
Member since 2010 • 2213 Posts
[QUOTE="mystervj"]Is not 3D until you can play good games in 3D.Ravensmash
No. It's still 3D.

Won't factor into positive point for a console, you wouldn't list Avatar as strong offering for any console, 3D or not.
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HelloMoto56

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#106 HelloMoto56
Member since 2010 • 1233 Posts

People actually believe the ps3 is the ONLY console to be 3D? Yikes.... Im guessing they are either closed in fools with no outside world contant, because as soon as this "Revelation" began i was told by many people, articles and broadcasts that almost all consoles and PC's can become 3D rather effortlessly with a new codec or firmware upgrade.JohnF111

well, if this if in any way pertains to you!:

http://www.youtube.com/watch?v=MakQpMSKP7I

it wouldn't be "true" 3D as the Xbox 360 is not capable of outputting full 1080 pixels!

but that's only if this matters in the same vein as the "sub-hd" debacle does!

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mitu123

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#107 mitu123
Member since 2006 • 155290 Posts

It's still a gimmick until it becomes the standard in gaming.

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Ravensmash

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#108 Ravensmash
Member since 2010 • 13862 Posts
[QUOTE="Ravensmash"][QUOTE="mystervj"]Is not 3D until you can play good games in 3D.mystervj
No. It's still 3D.

Won't factor into positive point for a console, you wouldn't list Avatar as strong offering for any console, 3D or not.

Who cares? The point is whether the system can do 3D or not. It's just another very specific point ....
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#109 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

[QUOTE="charizard1605"]

Everybody round these parts knows that the PC and the 3DS both are also capable of stereoscopic 3D. However, most people here seem to mistakenly believe that the PS3 is the first and only console capable of 3D gaming.

Understand this: this is wrong.
The PS3 is not the first games console to do 3D, nor is it the only one.

The first game console that could display stereoscopic 3D was the NES, with several Square published games that could display stereoscopic 3D.

Games such as Rad Racer and 3-D World Runner, both on the NES, were stereoscopic 3D.

Last generation, the Gamecube was fully 3D compatible. However, it never had a 3D game release, so the 3D compatibility was never exploited.

This generation, all three home consoles are 3D compatible. The Wii retains the Gamecube's 3D compatibility, the Xbox 360 is stereoscopic 3D compatible. It's already gotten the first stereoscopic 3D console game this generation, James Cameron's Avatar, and it's getting another one: Saint's Row Drive By. Finally, the PS3 is, as everybody knows, 3D compatible.

Hopefully, this knowledge shall stop PS3 fanboys from insinuating that the PS3 is the first console that can do 3D, or the only one, and that the future of gaming, in the form of 3D, can only be enjoyed on the PS3, because all of that is utter bullcrap. All three home consoles are 3D compatible, and the only reason we hear so much about the PS3's 3D compatibility is because Sony is giving 3D gaming a huge push, if only to sell their 3DTV's.

Riverwolf007

irrelevent, for me the choice is between the ps3 and xbox so that means that the ps3 will be my 3d console.

stereoscopic means to me red/green and i won't touch it.

if the 360 comes out with an update to use my tv's glasses then fine but otherwise this is a race ms is not even competeing in.

shockingly enough i may.... begin.... to.... omg... get multiplats on ps3.... mind blowing stuff right there.

Dude, that's exactly the kind of 3D the Xbox 360 supports as well, so I don't see your point here :?

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#110 tomarlyn
Member since 2005 • 20148 Posts
Logic is not welcome within the gates of System Wars
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HelloMoto56

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#111 HelloMoto56
Member since 2010 • 1233 Posts

Dude, that's exactly the kind of 3D the Xbox 360 supports as well, so I don't see your point here :?charizard1605

well, methinks that this could be seen in relation to the whole matter of "knowing" that you're experiencing the true output capability of a product, even if it doesn't effect your overall experience!

it's really not that much different than having obligations against something being 720p vs 1080p!

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deactivated-5d6bb9cb2ee20

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#112 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
Logic is not welcome within the gates of System Warstomarlyn
Apparently, since so many people are taking issue with this thread.
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delta3074

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#113 delta3074
Member since 2007 • 20003 Posts

[QUOTE="JohnF111"]People actually believe the ps3 is the ONLY console to be 3D? Yikes.... Im guessing they are either closed in fools with no outside world contant, because as soon as this "Revelation" began i was told by many people, articles and broadcasts that almost all consoles and PC's can become 3D rather effortlessly with a new codec or firmware upgrade.HelloMoto56

well, if this if in any way pertains to you!:

http://www.youtube.com/watch?v=MakQpMSKP7I

it wouldn't be "true" 3D as the Xbox 360 is not capable of outputting full 1080 pixels!

but that's only if this matters in the same vein as the "sub-hd" debacle does!

you fail, darkstar one on the 360 is rendered in native 1080p on the 360, so are a lot of other games on the 360, the 360 can also upscale ALL of it's games to 1080p, don't believe the rubbish you find on youtube,lol
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HelloMoto56

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#114 HelloMoto56
Member since 2010 • 1233 Posts

[QUOTE="tomarlyn"]Logic is not welcome within the gates of System Warscharizard1605
Apparently, since so many people are taking issue with this thread.

well, methinks again that is depends on where your context lies charizard1605!

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#115 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

[QUOTE="charizard1605"]Dude, that's exactly the kind of 3D the Xbox 360 supports as well, so I don't see your point here :?HelloMoto56

well, methinks that this could be seen in relation to the whole matter of "knowing" that you're experiencing the true output capability of a product, even if it doesn't effect your overall experience!

it's really not that much different than having obligations against something being 720p vs 1080p!

Seriously, I hate that arguement :P What difference does it really make anyway, though?
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#116 HelloMoto56
Member since 2010 • 1233 Posts

you fail, darkstar one on the 360 is rendered in native 1080p on the 360, so are a lot of other games on the 360, the 360 can also upscale ALL of it's games to 1080p, don't believe the rubbish you find on youtube,loldelta3074

i didn't accuse the Xbox 360 of not being capable of producing 1080p products!

i accused it of being incapable of producing "true" 1080p pixels!

but as i stated before, it really wouldn't relate overall to your gaming experience!

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Riverwolf007

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#117 Riverwolf007
Member since 2005 • 26023 Posts

[QUOTE="Riverwolf007"]

[QUOTE="charizard1605"]

Everybody round these parts knows that the PC and the 3DS both are also capable of stereoscopic 3D. However, most people here seem to mistakenly believe that the PS3 is the first and only console capable of 3D gaming.

Understand this: this is wrong.
The PS3 is not the first games console to do 3D, nor is it the only one.

The first game console that could display stereoscopic 3D was the NES, with several Square published games that could display stereoscopic 3D.

Games such as Rad Racer and 3-D World Runner, both on the NES, were stereoscopic 3D.

Last generation, the Gamecube was fully 3D compatible. However, it never had a 3D game release, so the 3D compatibility was never exploited.

This generation, all three home consoles are 3D compatible. The Wii retains the Gamecube's 3D compatibility, the Xbox 360 is stereoscopic 3D compatible. It's already gotten the first stereoscopic 3D console game this generation, James Cameron's Avatar, and it's getting another one: Saint's Row Drive By. Finally, the PS3 is, as everybody knows, 3D compatible.

Hopefully, this knowledge shall stop PS3 fanboys from insinuating that the PS3 is the first console that can do 3D, or the only one, and that the future of gaming, in the form of 3D, can only be enjoyed on the PS3, because all of that is utter bullcrap. All three home consoles are 3D compatible, and the only reason we hear so much about the PS3's 3D compatibility is because Sony is giving 3D gaming a huge push, if only to sell their 3DTV's.

charizard1605

irrelevent, for me the choice is between the ps3 and xbox so that means that the ps3 will be my 3d console.

stereoscopic means to me red/green and i won't touch it.

if the 360 comes out with an update to use my tv's glasses then fine but otherwise this is a race ms is not even competeing in.

shockingly enough i may.... begin.... to.... omg... get multiplats on ps3.... mind blowing stuff right there.

Dude, that's exactly the kind of 3D the Xbox 360 supports as well, so I don't see your point here :?

is the info on the 360 3d in your original link or something because if ms is staying on top of this then i want to hear about it. i have not heard one bit of news about 360 3d, on the other hand i believe NFS: hot pursuit on ps3 has already been announced to support it along with the other stuff they are hyping like mad at the moment.

seriously i have not seen so much as one announcement from ms about 3d... not that i have been looking....

i'm getting nfs: hot pursuit and if the ps3 version is in 3d that's the one i'm buying. if the 360 will do it too then i would rather get nfs for it.

the 3d thing is the only possible way sony can convince me to choose their multiplats so if i'm saved from that fate then i would be a happier camper.

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Ravensmash

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#118 Ravensmash
Member since 2010 • 13862 Posts

[QUOTE="delta3074"]you fail, darkstar one on the 360 is rendered in native 1080p on the 360, so are a lot of other games on the 360, the 360 can also upscale ALL of it's games to 1080p, don't believe the rubbish you find on youtube,lolHelloMoto56

i didn't accuse the Xbox 360 of not being capable of producing 1080p products!

i accused it of being incapable of producing "true" 1080p pixels!

but as i stated before, it really wouldn't relate overall to your gaming experience!

? lol true 1080p pixels?
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#119 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

[QUOTE="charizard1605"][QUOTE="tomarlyn"]Logic is not welcome within the gates of System WarsHelloMoto56

Apparently, since so many people are taking issue with this thread.

well, methinks again that is depends on where your context lies charizard1605!

Just call me... charizard 8)
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#120 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="Riverwolf007"]

[QUOTE="charizard1605"]

[QUOTE="Riverwolf007"]irrelevent, for me the choice is between the ps3 and xbox so that means that the ps3 will be my 3d console.

stereoscopic means to me red/green and i won't touch it.

if the 360 comes out with an update to use my tv's glasses then fine but otherwise this is a race ms is not even competeing in.

shockingly enough i may.... begin.... to.... omg... get multiplats on ps3.... mind blowing stuff right there.

Dude, that's exactly the kind of 3D the Xbox 360 supports as well, so I don't see your point here :?

is the info on the 360 3d in your original link or something because if ms is staying on top of this then i want to hear about it. i have not heard one bit of news about 360 3d, on the other hand i believe NFS: hot pursuit on ps3 has already been announced to support it along with the other stuff they are hyping like mad at the moment.

seriously i have not seen so much as one announcement from ms about 3d... not that i have been looking....

i'm getting nfs: hot pursuit and if the ps3 version is in 3d that's the one i'm buying. if the 360 will do it too then i would rather get nfs for it.

the 3d thing is the only possible way sony can convince me to choose their multiplats so if i'm saved from that fate then i would be a happier camper.

Last year's James Cameron's Avatar and the upcoming Saints Row Drive By XBLA are both stereoscopic 3D, yes.
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#121 delta3074
Member since 2007 • 20003 Posts

[QUOTE="delta3074"]you fail, darkstar one on the 360 is rendered in native 1080p on the 360, so are a lot of other games on the 360, the 360 can also upscale ALL of it's games to 1080p, don't believe the rubbish you find on youtube,lolHelloMoto56

i didn't accuse the Xbox 360 of not being capable of producing 1080p products!

i accused it of being incapable of producing "true" 1080p pixels!

but as i stated before, it really wouldn't relate overall to your gaming experience!

what do you think the word 'native' means, it means that darkstar one on the 360 is 'true' 1080p
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SakusEnvoy

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#122 SakusEnvoy
Member since 2009 • 4764 Posts

[QUOTE="SakusEnvoy"]

[QUOTE="charizard1605"] See the link, The GCN WAS stereoscopic 3D compatible, although it might have used a different technique.Zanoh

I'm familiar with the link... it doesn't change the fact that you cannot run 3D on a 60 Hz display without having an incredible amount of flicker completely ruin the 3D experience. The current method of acheiving 3D shouldn't be compared with the terrible earlier methods, and the Wii (and Gamecube) do not support stereoscopic 3D on 120Hz displays...

There is a reason why it was never used.

Listen to yourself talk man....The current method is an advancement of the ealier methods just a different Hz frequency. 3D was capable back then as it is now. The method of HOW it is applied is relevance. The only reason why they use 120 hz is to project the image for the stupid glasses to pick up the imagery.

But if we're gonna do that, we might as well say all previous systems were 3D compatible with the use of anaglyph glasses. After all, it's technically true, but the effect is awful, so what does it matter? It reminds me of how a lot of people on the boards say we've had 3D since the 50's, so all this new 3D stuff must be as equally irrelevant as the old 3D stuff. It completely ignores how advancement in technology has made the 3D experience far better than it ever was before. The 120Hz+ displays are necessary for providing a flicker-free (or near flicker-free) 3D experience with the active shutter solution.

Of course PS3 is not the only home console technically capable of 3D. And the 360 can also take advantage of the 120Hz displays (but the 360 also is a bit more difficult to work with in 3D for the aforementioned reasons). But when we talk about home console compatability with 3D, casually speaking, we're talking about being able to take advantage of the new 3D TVs. In that respect, the Wii can't do that. Even Iwata-san does not consider the Wii to be 3D compatible.

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HelloMoto56

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#123 HelloMoto56
Member since 2010 • 1233 Posts

lol true 1080p pixels?Ravensmash

you should have viewed the link i've obliged this thread with Ravensmash!

but if you want to try it yourself, transfer a 1080p white image from the internet (or any color for that matter!) to your Xbox 360, and zoom into the ratio of the pixels in that image and you will not be receiving 1080p pixels!

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#124 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

[QUOTE="HelloMoto56"]

[QUOTE="delta3074"]you fail, darkstar one on the 360 is rendered in native 1080p on the 360, so are a lot of other games on the 360, the 360 can also upscale ALL of it's games to 1080p, don't believe the rubbish you find on youtube,loldelta3074

i didn't accuse the Xbox 360 of not being capable of producing 1080p products!

i accused it of being incapable of producing "true" 1080p pixels!

but as i stated before, it really wouldn't relate overall to your gaming experience!

what do you think the word 'native' means, it means that darkstar one on the 360 is 'true' 1080p

Actually, I think the Xbox 360 UPSCALES to 1080p. I may be wrong though. And seriously, I couldn't care less if the 1080 is 'i' or 'p'

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#125 deactivated-5f19d4c9d7318
Member since 2008 • 4166 Posts
[QUOTE="delta3074"][QUOTE="HelloMoto56"]

you fail, darkstar one on the 360 is rendered in native 1080p on the 360, so are a lot of other games on the 360, the 360 can also upscale ALL of it's games to 1080p, don't believe the rubbish you find on youtube,loldelta3074

i didn't accuse the Xbox 360 of not being capable of producing 1080p products!

i accused it of being incapable of producing "true" 1080p pixels!

but as i stated before, it really wouldn't relate overall to your gaming experience!

what do you think the word 'native' means, it means that darkstar one on the 360 is 'true' 1080p

Trust me he's right the 360 can't produce true 1080p pixels, but it doesn't actually make any difference. It's long and annoying to explain so just go with it.
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MetroidPrimePwn

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#126 MetroidPrimePwn
Member since 2007 • 12399 Posts

Yeah, but the PS3 is the only console capable of 4D :P

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HuusAsking

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#127 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="charizard1605"][QUOTE="hayato_"] And what proof do we have that Sony does it best?Personally I would be inclined to think that Nintendo is doing it best. [QUOTE="SakusEnvoy"]

Hold on a second. Let's be absolutely clear, the curent active shutter 3D solutions requires a 120Hz television to display images properly. And almost all of these 120Hz televisions require the use of an HDMI input in order to display any content in stereoscopic 3D. The Wii, and the Gamecube for that matter, are simply not compatible with current 3D televisions. In addition, the 3D solution used before the advent of current 120Hz 3D TVs (and 3D monitors) was subpar and terrible, which is why Nintendo never used it.

The Xbox 360, on the other hand, is compatible with current 3D TVs except for the old models which lack an HDMI output. The 360 should only need a firmware upgrade to 'act' as an HDMI 1.4a source -- ie. support the mandatory 3D signal formats, frame packing at 1080p/24 (for movies) and 720p/60 or 720p/50 ( for games) and communicate with TVs in this signal format. Until such time that it does, however, developers will have to handle 3D output on their own.

hayato_

See the link, The GCN WAS stereoscopic 3D compatible, although it might have used a different technique.

Who said I was applying that Sony does it best:|

Also, for argument SW standards, people are gonna be surprised with the 3DS's 3D tech. The fact that you have to be in the right position to even get the full effect might be a little "concerning" to say the least.

Not really, considering most people play handhelds with the devices front and center--prime viewing position for a parallax barrier technique.
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#128 mystervj
Member since 2010 • 2213 Posts
Man this threads about 1080p now? Okay let's say if someone has a 3D-TV but no console, so the obvious purchasing decision would be PS3, since 360 won't get the degree of support PS3 has, so PS3 still wins at 3D.
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#129 Phazevariance
Member since 2003 • 12356 Posts
[QUOTE="charizard1605"][QUOTE="hayato_"]

Its not a matter of who can do it.

Its a matter of who can do it best

And what proof do we have that Sony does it best?Personally I would be inclined to think that Nintendo is doing it best. [QUOTE="SakusEnvoy"]

Hold on a second. Let's be absolutely clear, the curent active shutter 3D solutions requires a 120Hz television to display images properly. And almost all of these 120Hz televisions require the use of an HDMI input in order to display any content in stereoscopic 3D. The Wii, and the Gamecube for that matter, are simply not compatible with current 3D televisions. In addition, the 3D solution used before the advent of current 120Hz 3D TVs (and 3D monitors) was subpar and terrible, which is why Nintendo never used it.

The Xbox 360, on the other hand, is compatible with current 3D TVs except for the old models which lack an HDMI output. The 360 should only need a firmware upgrade to 'act' as an HDMI 1.4a source -- ie. support the mandatory 3D signal formats, frame packing at 1080p/24 (for movies) and 720p/60 or 720p/50 ( for games) and communicate with TVs in this signal format. Until such time that it does, however, developers will have to handle 3D output on their own.

See the link, The GCN WAS stereoscopic 3D compatible, although it might have used a different technique.

Actually, PC does it best.
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deactivated-57ad0e5285d73

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#130 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Yeah, but the PS3 is the only console capable of 4D :P

MetroidPrimePwn

Couple that with 2D, 3D, much better D, the unprecedented visuals of Uncharted 2, Gran Turismo 5 in 3D in 1080p@ 60fps, and the xbox 1.5 level visuals of the 360--immediate victory for Sony and the Playstation.

Correct me if I'm wrong, but didn't some sony devs say that there would be a 2D and 3D version of the game on the same disc?

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#131 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="MetroidPrimePwn"]

Yeah, but the PS3 is the only console capable of 4D :P

Heirren

Couple that with 2D, 3D, much better D, the unprecedented visuals of Uncharted 2, Gran Turismo 5 in 3D in 1080p@ 60fps, and the xbox 1.5 level visuals of the 360--immediate victory for Sony and the Playstation.

Correct me if I'm wrong, but didn't some sony devs say that there would be a 2D and 3D version of the game on the same disc?

The reason is the rendering resolution. WARNING TO ALL COWS. If you expect the PS3 to be able to pump out graphics of the expected level of Gran Turismo 5 at 1920x1080@120Hz (for the shutter glasses), fuhgedaboutit! Most of the sources and articles, especially those recently out of E3, say the 3D mode of most PS3 games have to make significant compromises to pull off the effect. This usually means downgrading to (gasp!) sub-HD resolutions.
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#132 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="delta3074"][QUOTE="HelloMoto56"]

i didn't accuse the Xbox 360 of not being capable of producing 1080p products!

i accused it of being incapable of producing "true" 1080p pixels!

but as i stated before, it really wouldn't relate overall to your gaming experience!

hoosier7

what do you think the word 'native' means, it means that darkstar one on the 360 is 'true' 1080p

Trust me he's right the 360 can't produce true 1080p pixels, but it doesn't actually make any difference. It's long and annoying to explain so just go with it.

So you're saying the 360 is incapable of rendering at 1920x1080 progressive? Then explain Virtua Tennis 3, among a few others. Incidentally, can you tell me how many PS3 games actually render at 1920x1080 during full-on gameplay? Because last I checked, I could count the number with my fingers.

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deactivated-57ad0e5285d73

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#133 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="Heirren"]

[QUOTE="MetroidPrimePwn"]

Yeah, but the PS3 is the only console capable of 4D :P

HuusAsking

Couple that with 2D, 3D, much better D, the unprecedented visuals of Uncharted 2, Gran Turismo 5 in 3D in 1080p@ 60fps, and the xbox 1.5 level visuals of the 360--immediate victory for Sony and the Playstation.

Correct me if I'm wrong, but didn't some sony devs say that there would be a 2D and 3D version of the game on the same disc?

The reason is the rendering resolution. WARNING TO ALL COWS. If you expect the PS3 to be able to pump out graphics of the expected level of Gran Turismo 5 at 1920x1080@120Hz (for the shutter glasses), fuhgedaboutit! Most of the sources and articles, especially those recently out of E3, say the 3D mode of most PS3 games have to make significant compromises to pull off the effect. This usually means downgrading to (gasp!) sub-HD resolutions.

Yeah, I wasn't being very serious. I'm aware that the visuals will take a hit. I'm still curious how the xbox will handle 3D with the limited space of dvd, considering the Playstation 3D games will contain 2 versions of the same game on one blu ray.

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tomarlyn

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#134 tomarlyn
Member since 2005 • 20148 Posts
[QUOTE="tomarlyn"]Logic is not welcome within the gates of System Warscharizard1605
Apparently, since so many people are taking issue with this thread.

Its probably the fact your trying to burst the Cow's bubble, same happens with all fanboys. laugh about motion controls and the sheep get defensive, mock MS's ''console exclusives'' and lemmings get mad, tell hermits that Crysis isn't everything and get burned.
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SakusEnvoy

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#135 SakusEnvoy
Member since 2009 • 4764 Posts

There is nothing stopping the 360 from rendering and displaying games at full 1080p in 2D. On the other hand, the 360 can't display 3D games at 1080p because it lacks the HDMI bandwidth (TMDS) to do so. It uses an HDMI 1.2 interface, which is limited to 1920x1200x60fps.

On the other hand, the PS3 is theoretically capable of displaying 3D at 1080p/60fps through the use of HDMI high speed cables. But I say theoretically, because 1) it's not a mandatory HDMI 1.4a output format, 2) the system is barely pushing 2D 720p games as it is already.

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razgriz_101

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#136 razgriz_101
Member since 2007 • 16875 Posts

those werent touted as big features in comparrasin to the PS3s when you think bout it or it would have caught on then.Also the wii isnt original with its balance board either, nor is Kinect yet all touted as the one and only even tho the waters were tested in prior gens.

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HuusAsking

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#137 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="HuusAsking"][QUOTE="Heirren"]

Couple that with 2D, 3D, much better D, the unprecedented visuals of Uncharted 2, Gran Turismo 5 in 3D in 1080p@ 60fps, and the xbox 1.5 level visuals of the 360--immediate victory for Sony and the Playstation.

Correct me if I'm wrong, but didn't some sony devs say that there would be a 2D and 3D version of the game on the same disc?

Heirren

The reason is the rendering resolution. WARNING TO ALL COWS. If you expect the PS3 to be able to pump out graphics of the expected level of Gran Turismo 5 at 1920x1080@120Hz (for the shutter glasses), fuhgedaboutit! Most of the sources and articles, especially those recently out of E3, say the 3D mode of most PS3 games have to make significant compromises to pull off the effect. This usually means downgrading to (gasp!) sub-HD resolutions.

Yeah, I wasn't being very serious. I'm aware that the visuals will take a hit. I'm still curious how the xbox will handle 3D with the limited space of dvd, considering the Playstation 3D games will contain 2 versions of the same game on one blu ray.

The rendering compromises are because of the insistence on 120Hz. Take that away, and you no longer need the resolution compromise, which means you no longer need two versions of the same game. You can either use anaglyphs (there are already techniques for this) or simply use a slower shutter technique (the flicker's worse, but it still works). In any event, I have to wonder if people are beginning to think the latest 3D craze is just another fad. I certainly wasn't all that crazy about the 3D in Avatar when it came out; the whole thing was kinda lost on me.

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killzowned24

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#139 killzowned24
Member since 2007 • 7345 Posts

360 is limited at 3D because it only has HDMI 1.2 .Also, Crysis 2 uses a fake 3D compared to Sony's method and renders the scene only 1 time compared to 2.

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HuusAsking

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#140 HuusAsking
Member since 2006 • 15270 Posts

There is nothing stopping the 360 from rendering and displaying games at full 1080p in 2D. On the other hand, the 360 can't display 3D games at 1080p because it lacks the HDMI bandwidth (TMDS) to do so. It uses an HDMI 1.2 interface, which is limited to 1920x1200x60fps.

On the other hand, the PS3 is theoretically capable of displaying 3D at 1080p/60fps through the use of HDMI high speed cables. But I say theoretically, because 1) it's not a mandatory HDMI 1.4a output format, 2) the system is barely pushing 2D 720p games as it is already.

SakusEnvoy
From what I've read, Sony can't do 1080p@120Hz (not without drastic compromises) because it overburdens the RSX. So apart from 3D BluRays (which the 360 doesn't bother with anyway), I don't see how it's that great an advantage.
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erglesmergle

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#141 erglesmergle
Member since 2009 • 1769 Posts

ITT: TC thinks people think only the PS3 is capable of 3D. :lol:

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TacticalDesire

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#142 TacticalDesire
Member since 2010 • 10713 Posts

Pretty much every console is capable of 3D, but Sony is really going full in with the PS3 in an effort to promote their Sony 3D tvs.

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dercoo

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#143 dercoo
Member since 2006 • 12555 Posts

Well the PS3 is the first console(console= not PC or handheld) to strongly be pushing this new gen 3D.

Any console now a days is pretty much capable with the advent of software updates.

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deactivated-5d6bb9cb2ee20

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#144 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="dercoo"]

Well the PS3 is the first console(console= not PC or handheld) to strongly be pushing this new gen 3D.

Any console now a days is pretty much capable with the advent of software updates.

The point here, though, is that some consoles, like the Gamecube, were 3D compaitble out of the box.
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#145 dercoo
Member since 2006 • 12555 Posts

[QUOTE="dercoo"]

Well the PS3 is the first console(console= not PC or handheld) to strongly be pushing this new gen 3D.

Any console now a days is pretty much capable with the advent of software updates.

charizard1605

The point here, though, is that some consoles, like the Gamecube, were 3D compaitble out of the box.

I said "pushing" new gen 3D.

This

Not this

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deactivated-5d6bb9cb2ee20

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#146 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

[QUOTE="charizard1605"][QUOTE="dercoo"]

Well the PS3 is the first console(console= not PC or handheld) to strongly be pushing this new gen 3D.

Any console now a days is pretty much capable with the advent of software updates.

dercoo

The point here, though, is that some consoles, like the Gamecube, were 3D compaitble out of the box.

I said "pushing" new gen 3D.

This

Not this

:lol: Now that you put it that way, I have no arguments.

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SakusEnvoy

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#147 SakusEnvoy
Member since 2009 • 4764 Posts

[QUOTE="dercoo"]

Well the PS3 is the first console(console= not PC or handheld) to strongly be pushing this new gen 3D.

Any console now a days is pretty much capable with the advent of software updates.

charizard1605

The point here, though, is that some consoles, like the Gamecube, were 3D compaitble out of the box.

Well, here's where I take issue.

"Hopefully, this knowledge shall stop PS3 fanboys from insinuating that the PS3 is the first console that can do 3D, or the only one, and that the future of gaming, in the form of 3D, can only be enjoyed on the PS3, because all of that is utter bullcrap. All three home consoles are 3D compatible, and the only reason we hear so much about the PS3's 3D compatibility is because Sony is giving 3D gaming a huge push, if only to sell their 3DTV's."

1) The 120Hz active shutter 3D solution is new. Only two home consoles are compatible with it: the Playstation 3 and the Xbox 360. The reason why 3D is being pushed like never before - not just by Sony, but by several television companies - is because televisions were not natively capable of producing 3D content without flicker or color degradation until now. Are active shutter 3D solutions the future of 3D? It's too early to say. But one thing is for certain, 3D without flicker and color degradation is the future, and all home gaming consoles are designed to be played on TVs.


2) The reason why we hear so much about the PS3's 3D compatability is because the Xbox 360 is not designed to be compatible with the new HDMI 1.4 spec used by this new generation of televisions. Only the PS3 is. That doesn't mean the 360 isn't compatible with 120Hz stereoscopic 3D output via HDMI, though, only that Microsoft has made no effort to officially support it.

3) To be honest, just because the Gamecube was secretly designed to load graphical circuits which display graphics for right and left eyes, does not mean that the Wii even has this capability (which for all we know, was nothing more than a hardware version of an anaglyph solution - which is possible purely through software anyway).

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abuabed

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#148 abuabed
Member since 2005 • 6606 Posts
Can't argue with that.
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Lionheart08

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#149 Lionheart08
Member since 2005 • 15814 Posts

I don't really recall anyone claiming the PS3 as the only 3D console. True enough there's been devs in the past the dabbled with 3D in the past, but the PS3 has so far been the first console to push 3D is an actual standard on the system.

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#150 Pug-Nasty
Member since 2009 • 8508 Posts

[QUOTE="GunSmith1_basic"][QUOTE="delta3074"]storage medium has nothing to do with graphics.charizard1605
i thought because it had to be displayed twice. The dvd version of avatar is already bare of special features to make room for the picture and sound boosts, and so I can't imagine a full quality 3D dvd to be possible. Meanwhile 3D movies released on bluray are coming. Games do'n't have the same rules?

The DVD version of Avatar is barebones for now, but a special edition will be releasing later this year. Space has nothing to do with it. Essentially, you can think of 3D (games) as an added layer on top of the existing 2D game, that don't hog much space to begin with.

But, doesn't the ps3s 3d not work that way, which makes it different, hence possibly only possible on the ps3, as of now?