PS3 Development For Dummies: Is Valve Being Lazy Or Are They Biased?

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tman93

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#51 tman93
Member since 2006 • 7769 Posts
Valve, though small, and though they make great games, are lazy. Not just because of the whole PS3 issue, that is almost understandable but because of how long it takes them to make games. The Half Life episodes are good but short and the graphic engine is slightly dated, yet two years later they haven't even announced a bit of information for the final episode. It takes some companies two years to come out with a AAA game, let alone a trailer. Sorry about the rant, Valve is lazy, but the PS3 is hard to dev for (probably).
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DarkLink77

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#52 DarkLink77
Member since 2004 • 32731 Posts
Valve, though small, and though they make great games, are lazy. Not just because of the whole PS3 issue, that is almost understandable but because of how long it takes them to make games. The Half Life episodes are good but short and the graphic engine is slightly dated, yet two years later they haven't even announced a bit of information for the final episode. It takes some companies two years to come out with a AAA game, let alone a trailer. Sorry about the rant, Valve is lazy, but the PS3 is hard to dev for (probably). tman93
They've been working on a lot of things besides Half-Life, though. And the PS3 is pretty hard to develop for. A lot of really prominent developers have even said so.
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asylumni

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#53 asylumni
Member since 2003 • 3304 Posts

[QUOTE="asylumni"]

Wait, are you saying Sony has unlimited resources or they don't budget their investments in titles?

Honestly... :P

Would it be better if he used Insomniac?

AnnoyedDragon

Every single Insomniac PS3 game is Sony published, I believe 2nd party is the term used. They may not be owned by Sony but they are most definitely treated like a 1st party developer.

Anyway you know what I mean, how many developers can afford to pour $20+ million into a game these days and keep it exclusive to the smallest console install base? Their resources are practically unlimited, they are given everything they need to make a game for the PS3. Yet people criticise Valve for not overhauling their engine for one platform, an architecture that will be irrelevant in a few years because Cell development has stopped.

Well, I'd say all the major players could, it'd just be more risk. But this isn't really about Valve making an exclusive from the ground up, it's about porting a title to the PS3 - a much cheaper option. Considering Left 4 Dead was in development for 3 years and Valve not only bought the studio, but tossed $10 million into an ad campaign, I think they could probably swing a PS3 port if they wanted to. But this isn't really something I like to criticize Valve for. It would be nice if they supported the PS3, but it's their decision. I just wish they'd get a grasp on the whole "release a game in episodes so it's less time between releases" idea of theirs. :P

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toxicmog

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#54 toxicmog
Member since 2006 • 6355 Posts
How about you learn to code ;) Then try to understand it better. Also he first party titles have money thrown at them by sony to make use of the hardware, MGS4 was not overly impressive in comparision to Sony funded titles on the PS3.
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tman93

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#55 tman93
Member since 2006 • 7769 Posts
[QUOTE="tman93"]Valve, though small, and though they make great games, are lazy. Not just because of the whole PS3 issue, that is almost understandable but because of how long it takes them to make games. The Half Life episodes are good but short and the graphic engine is slightly dated, yet two years later they haven't even announced a bit of information for the final episode. It takes some companies two years to come out with a AAA game, let alone a trailer. Sorry about the rant, Valve is lazy, but the PS3 is hard to dev for (probably). DarkLink77
They've been working on a lot of things besides Half-Life, though. And the PS3 is pretty hard to develop for. A lot of really prominent developers have even said so.

Yes they have been working on a lot of other things, but 2 years and not even a trailer for a game thats probably 7 hours at best with an engine that is 5 years old and the base for the storyline already known is borderline ridiculous. Im sorry everytime there is a Valve thread I go on and Episode 3 rant. On topic again, it is hard to dev for but they should either give it a try, or show respect to PS3 owners (if your not going to make the game for a system at least don't outright bash the system on a constant basis, heck with all the time Gabe has for saying bad stuff about the PS3, they could have had a good start on making something for it). Basicly don't bash or worse... give it to EA to port.
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DarkLink77

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#56 DarkLink77
Member since 2004 • 32731 Posts
[QUOTE="DarkLink77"][QUOTE="tman93"]Valve, though small, and though they make great games, are lazy. Not just because of the whole PS3 issue, that is almost understandable but because of how long it takes them to make games. The Half Life episodes are good but short and the graphic engine is slightly dated, yet two years later they haven't even announced a bit of information for the final episode. It takes some companies two years to come out with a AAA game, let alone a trailer. Sorry about the rant, Valve is lazy, but the PS3 is hard to dev for (probably). tman93
They've been working on a lot of things besides Half-Life, though. And the PS3 is pretty hard to develop for. A lot of really prominent developers have even said so.

Yes they have been working on a lot of other things, but 2 years and not even a trailer for a game thats probably 7 hours at best with an engine that is 5 years old and the base for the storyline already known is borderline ridiculous. Im sorry everytime there is a Valve thread I go on and Episode 3 rant. On topic again, it is hard to dev for but they should either give it a try, or show respect to PS3 owners (if your not going to make the game for a system at least don't outright bash the system on a constant basis, heck with all the time Gabe has for saying bad stuff about the PS3, they could have had a good start on making something for it). Basicly don't bash or worse... give it to EA to port.

Well, yeah, they shouldn't bash it outright, but they are, and always have been, a PC-centric company. It's like calling Blizzard lazy for not developing for consoles.
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Burning-Sludge

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#58 Burning-Sludge
Member since 2008 • 4068 Posts

Blaming the console works on the Wii so why not the PS3?

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readingfc_1

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#59 readingfc_1
Member since 2004 • 2548 Posts

[QUOTE="tman93"][QUOTE="DarkLink77"] They've been working on a lot of things besides Half-Life, though. And the PS3 is pretty hard to develop for. A lot of really prominent developers have even said so.DarkLink77
Yes they have been working on a lot of other things, but 2 years and not even a trailer for a game thats probably 7 hours at best with an engine that is 5 years old and the base for the storyline already known is borderline ridiculous. Im sorry everytime there is a Valve thread I go on and Episode 3 rant. On topic again, it is hard to dev for but they should either give it a try, or show respect to PS3 owners (if your not going to make the game for a system at least don't outright bash the system on a constant basis, heck with all the time Gabe has for saying bad stuff about the PS3, they could have had a good start on making something for it). Basicly don't bash or worse... give it to EA to port.

Well, yeah, they shouldn't bash it outright, but they are, and always have been, a PC-centric company. It's like calling Blizzard lazy for not developing for consoles.

Why not? It's not as if they are catering to that userbase anyway! And to Tman Valve are not Lazy, they just choose not to develop for the PS3 and take their time on their games. Remember, 2 L4D games have come out inbetween and we don't know how far along EP3 is. They are also running Steam. I wish people would think before throwing the term Lazy around. I'm sure they aren't paying their staff to come in and sit around all day eating and playing games. I'm sure they are doing something meaningful. We just don't know what that is!

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Ravenlore_basic

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#60 Ravenlore_basic
Member since 2003 • 4319 Posts

seems common knowlege Valve'sGabe Newelljust does not like the PS3 http://www.escapistmagazine.com/news/view/77826-Gabe-Newell-Calls-PlayStation-3-A-Waste-of-Time

even other developers have spoken out

http://www.escapistmagazine.com/forums/read/7.153970

SO, they do not want to make games for PS3. As long as there are developers showing up Valve like ID and EPIC who cares, oh, and lets not forget ND and other games coming to PS3 that show that its not a waste of time.

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andrastes_cow

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#61 andrastes_cow
Member since 2009 • 25 Posts

*looks at all of valves money*, naw they are definitely smart not to waste thier time.

ActicEdge
wow way to add to the convo.
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RadecSupreme

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#62 RadecSupreme
Member since 2009 • 4824 Posts

As far as I know, Gabe Newells worked for microsoft and was made a millionaire by them. The excuses they use for now are just to create a distraction to the real problem which is typical in the business world and the media.

You guys shouldnt expect a Valve game anytime soon but flame them all you want because I believe they deserve it but not for refusing to develop for the PS3 but for lying. - http://www.bit-tech.net/news/gaming/2009/07/03/valve-building-a-ps3-development-team/1

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Parasomniac

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#63 Parasomniac
Member since 2007 • 2723 Posts
Valve is primarily a PC company. They can make a 360 port with little effort so they do it. If 360 had architecture like PS3 their games would probably be PC exclusive.
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789shadow

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#64 789shadow
Member since 2006 • 20195 Posts

VALVE are in Microsofts pocket, how is this not common knowledge? VALVE are more than capable of developing for PS3 and if they are not than they are even more overrated than I already think.BiggGaming

Common knowledge usually has to be correct.:roll:

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SPYDER0416

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#65 SPYDER0416
Member since 2008 • 16736 Posts

Many Valve employees are ex-microsoft employees, Gabe Newell is obviously biased, and obviously it is easier to port PC games to 360, while the PS3 would require more individual work. Seeing as how Valve primarily makes games for the PC, it only makes sense that they would port to 360 as it is less work for them. I also belive The Orange Box sold poorly on PS3, which may have had an effect on their choices.

Besides, Steam games don't exactly have strict hardware requirements, if you really want to play a Valve game not on PS3 the PC may actually be a better place to do it. You get modding andfree DLC too along with $10 off.

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Dystopian-X

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#66 Dystopian-X
Member since 2008 • 8998 Posts

Gabe doesn't like the PS3 and thinks the platform isn't really convenient for their games and business so he decides to make games for PC/360. What's the problem here again? Not all third party developers have to put their games on your system, right cows? ( MGS4 anyone?)

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Rockman999

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#67 Rockman999
Member since 2005 • 7507 Posts
Valve are not lazy or biased, they're just a relic of an era long passed.Sooner or later they're going to have adapt to new technologies.
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Wardemon50

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#68 Wardemon50
Member since 2005 • 1637 Posts
Except, you know, it isn't a right to expect Valve to publish games on PS3. As said before, they publish on the 360 because it is relatively low effort porting the code over.
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Mazoch

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#69 Mazoch
Member since 2004 • 2473 Posts

Valve are not lazy or biased, they're just a relic of an era long passed.Sooner or later they're going to have adapt to new technologies.Rockman999

They have and they do. Why they decided not to invest the time and resources to build up the expertise to develop a fully competitive product on the PS3 I don't know. I could but since I don't work at Valve it wouldnt really matter much.

However, in the mean time they have pioneered things like Digital distribution for computer games, starting and maintaining the most successfull online game store / site (STEAM). This in itself has been instrumental in the development of PC Gaming specifically but all gaming in general. You can be pretty sure that both MS and Sony took a long hard look at steam when they were trying to decide how and what to include in their online services and online stores.

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moose_knuckler

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#70 moose_knuckler
Member since 2007 • 5722 Posts
:lol: leave it to fanboys to decide what gaming devs should do. If they don't want to develop for PS3 and they're more comfortable with 360/PC then let them be!!!!
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#71 imprezawrx500
Member since 2004 • 19187 Posts
why spend lots of $$$ to get little from it. valve is a pc devs and that is their main concern. x360 is very easy to port to since it uses very similar software code as pc so a quick port and double your sales. ps3 means the game needs to be just about completely recoded which takes lots of time and resources.
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ronvalencia

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#72 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="Ravenlore_basic"]

seems common knowlege Valve'sGabe Newelljust does not like the PS3 http://www.escapistmagazine.com/news/view/77826-Gabe-Newell-Calls-PlayStation-3-A-Waste-of-Time

even other developers have spoken out

http://www.escapistmagazine.com/forums/read/7.153970

SO, they do not want to make games for PS3. As long as there are developers showing up Valve like ID and EPIC who cares, oh, and lets not forget ND and other games coming to PS3 that show that its not a waste of time.

GearBox's Borderland game is powered by Unreal Engine 3 i.e. the hard work done was mostly by EPIC. GearBox are just professional modd'ers and they haven't done the ugly plumping work. GearBox is not same level as Valve i.e. designing a middleware i.e. 3D engine. They have zero authority on this issue.
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ronvalencia

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#73 ronvalencia
Member since 2008 • 29612 Posts

Valve are not lazy or biased, they're just a relic of an era long passed.Sooner or later they're going to have adapt to new technologies.

Rockman999

Define new technologies. On-the-metal programming is not new.

Perhaps I'll complain to Sony for not producing games for my Sony Vaio gaming laptop...

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Shinobi120

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#74 Shinobi120
Member since 2004 • 5728 Posts

[QUOTE="NAPK1NS"]If Naughty Dog and Santa Monica can make games that look incredible and run perfectly then Valve should be able to as well. AnnoyedDragon

You used two 1st party companies, developers owned by Sony and given unlimited resources to develop for the PS3, as a counter argument to a 3rd party developer choosing not to work on PS3?

Honestly...

Most 3rd party & PC developers aren't going to give a crap about taking advantage of the full power of the cell. They just want to make money. Why would they want to waste more money & more development time on that when PS3 is still in last place, & most games don't sell well on PS3 compared to 360? Especially when the PS3 is more difficult to work with. It doesn't make any sense.

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Dante2710

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#75 Dante2710
Member since 2005 • 63164 Posts

Gabe Newell is loyal to microsoft, it was never a secret and there is nothing wrong with that, Hideo Kojima refused to have his main game ported a non sony console and nobody complained, let the guys work just for the PC/360.

AgentA-Mi6
please enlighten me on how Gabe Newell is loyal to microsoft, i would love to hear your reasoning :|
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DethSkematik

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#76 DethSkematik
Member since 2008 • 3900 Posts
^^^^ I'm just surprised theres been 2 pages on a Valve topic and no PS3 fanboy has posted a "Gabes fat" or a pic about it.blue_hazy_basic
Whoa, don't even jinx it...I respect Gabe :P. Anyway, Valve is mainly a PC developer, and their engines are so ancient, you could play their games on basically any computer (I played Half-Life 2 on a crappy netbook, and it ran perfectly...although a little too small for my tastes :P), so there's really no excuse about being unable to play their games (most of us are on a PC, right? ;)) other than just not wanting to buy it over Steam or PC in general. Besides, PS3 owners should be the last people to complain about getting more games...I mean, I got more games than I can finish at the moment :P (or am I just really slow at playing 'em?).
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KingsMessenger

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#77 KingsMessenger
Member since 2009 • 2574 Posts
[QUOTE="AgentA-Mi6"]

Gabe Newell is loyal to microsoft, it was never a secret and there is nothing wrong with that, Hideo Kojima refused to have his main game ported a non sony console and nobody complained, let the guys work just for the PC/360.

Dante2710
please enlighten me on how Gabe Newell is loyal to microsoft, i would love to hear your reasoning :|

Same.... Specifically given his decade of comments essentially calling MS business practices "disgusting." PS3 fanboys are just overly defensive and god forbid anyone say anything bad about their console....
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PearlOfHeaven

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#78 PearlOfHeaven
Member since 2009 • 221 Posts
They are biased, if they don't want to develope on the ps3, then why do they keep speaking of the ps3?
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Baranga

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#79 Baranga
Member since 2005 • 14217 Posts

They are biased, if they don't want to develope on the ps3, then why do they keep speaking of the ps3?PearlOfHeaven

Because people ask them.

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PearlOfHeaven

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#80 PearlOfHeaven
Member since 2009 • 221 Posts

[QUOTE="PearlOfHeaven"]They are biased, if they don't want to develope on the ps3, then why do they keep speaking of the ps3?Baranga

Because people ask them.

Who asked them?
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Baranga

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#81 Baranga
Member since 2005 • 14217 Posts

[QUOTE="Baranga"]

[QUOTE="PearlOfHeaven"]They are biased, if they don't want to develope on the ps3, then why do they keep speaking of the ps3?PearlOfHeaven

Because people ask them.

Who asked them?

Anyone that cared.

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ShadowriverUB

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#82 ShadowriverUB
Member since 2009 • 5515 Posts

Source is an engine with cartrige slot, it just need an fundament to game to work.

My theory is that Valve simply don't want to switch over to OpenGL or have two engine teams. But surly they sould stop there fanboyish talk....

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badtaker

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#83 badtaker
Member since 2009 • 3806 Posts
All Idiots please explain why hideo kojima not making games for PC/360 :P hideo kojima=Lazy=360 & PC are easier to develop than Ps3 That means hideo kojima is Dumb and dumber :P
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kolkov01

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#84 kolkov01
Member since 2009 • 2350 Posts
After seeing beasts like Killzone 2, Uncharted 2, Metal Gear Solidandrastes_cow
so two first party games and one which sony most undoubtedly secured it as an exclusive trough payments and/or other benefits? hardly the same as an independent PC centric small developer now is it?
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badtaker

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#85 badtaker
Member since 2009 • 3806 Posts

As far as I know, Gabe Newells worked for microsoft and was made a millionaire by them. The excuses they use for now are just to create a distraction to the real problem which is typical in the business world and the media.

You guys shouldnt expect a Valve game anytime soon but flame them all you want because I believe they deserve it but not for refusing to develop for the PS3 but for lying. - http://www.bit-tech.net/news/gaming/2009/07/03/valve-building-a-ps3-development-team/1

RadecSupreme
What about hideo kojima :P
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skrat_01

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#86 skrat_01
Member since 2007 • 33767 Posts
1. You are comparing first party to third party. 2. They are just as lazy as X developer focusing on X and Y platforms. 3. Valve is a small independent developer compared to most developers working on multiple IPs. 4. The PS3 is difficult to develop for, its architecture is foreign to the norm, and engines cannot simply be ported across without much trial and error, that being extra resources. 5. They make money doing what they do.
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skektek

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#87 skektek
Member since 2004 • 6530 Posts

well valve is smaller than naughty dog and usually has many things going on at once, MGS 4 and Kz2 both took over 3 years with really big budgets so idk.mayceV

Companies smaller than Valve have invested in the PS3 with amazing results. Valves two biggest problems is that they approach new technology with fear and trepidation instead of excitement and enthusiasm. Their second problem is that they are entrenched in MS's proprietary technologies and are either unwilling or too lazy to dig themselves out.

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kolkov01

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#88 kolkov01
Member since 2009 • 2350 Posts

[QUOTE="mayceV"]well valve is smaller than naughty dog and usually has many things going on at once, MGS 4 and Kz2 both took over 3 years with really big budgets so idk.skektek

Companies smaller than Valve have invested in the PS3 with amazing results

and others ended up regreting investing in the PS3 (Ninja Theory, Level 5, Free Radical)

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badtaker

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#89 badtaker
Member since 2009 • 3806 Posts

[QUOTE="mayceV"]well valve is smaller than naughty dog and usually has many things going on at once, MGS 4 and Kz2 both took over 3 years with really big budgets so idk.skektek

Companies smaller than Valve have invested in the PS3 with amazing results. Valves two biggest problems is that they approach new technology with fear and trepidation instead of excitement and enthusiasm. Their second problem is that they are entrenched in MS's proprietary technologies and are either unwilling or too lazy to dig themselves out.

hideo kojima has 2 biggest problems is that they approach new technology with fear and trepidation instead of excitement and enthusiasm. Their second problem is that they are entrenched in Sony's proprietary technologies and are either unwilling or too lazy to dig themselves out.

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AnnoyedDragon

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#90 AnnoyedDragon
Member since 2006 • 9948 Posts

Companies smaller than Valve have invested in the PS3 with amazing results. Valves two biggest problems is that they approach new technology with fear and trepidation instead of excitement and enthusiasm. Their second problem is that they are entrenched in MS's proprietary technologies and are either unwilling or too lazy to dig themselves out.

skektek

Why learn a dead technology? People are asking for Valve to overhaul their engine for a architecture that won't matter after PS3, IBM are not developing future models of Cell. Companies invest in Cell because they have to, higher costs encourage cross platform development, Valve has lower costs than other developers because they are using older technology.

You have unreasonable expectations.

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skrat_01

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#91 skrat_01
Member since 2007 • 33767 Posts

Companies smaller than Valve have invested in the PS3 with amazing results. Valves two biggest problems is that they approach new technology with fear and trepidation instead of excitement and enthusiasm. Their second problem is that they are entrenched in MS's proprietary technologies and are either unwilling or too lazy to dig themselves out.

skektek
New technology? You know Valve essentially popularized the digital distribution of games? And this all started back in 2003. Developing a quality port of a title for an alien platform demands resources, people are not machines. You can either outsource it - see the Orange Box port, or not compromise quality. and the studios standards. If you can find coders with plenty of experience translating engines to the cell architecture then be sure to forward their CVs to Valve. Other than that its in their own interest, they make money not developing for it. Now lets bang on Konami's doors and demand they port MGS4 to the 360 and PC. Because they can.
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skektek

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#92 skektek
Member since 2004 • 6530 Posts

[QUOTE="skektek"]

[QUOTE="mayceV"]well valve is smaller than naughty dog and usually has many things going on at once, MGS 4 and Kz2 both took over 3 years with really big budgets so idk.kolkov01

Companies smaller than Valve have invested in the PS3 with amazing results

and others ended up regreting investing in the PS3 (Ninja Theory, Level 5, Free Radical)

Ninja Theory developed the amazing Heavenly Sword which has sold over a million copies to date. Free Radical was a small independent studio that developed a crappy game and closed their doors, no fault of the PS3. Level 5 developed the infamous half baked Lair but they have went on to develop another PS3 exclusive White Knight Chronicles,

Unless you evidence to the contrary?

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AnnoyedDragon

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#93 AnnoyedDragon
Member since 2006 • 9948 Posts

Ninja Theory developed the amazing Heavenly Sword which has sold over a million copies to date. Free Radical was a small independent studio that developed a crappy game and closed their doors, no fault of the PS3. Level 5 developed the infamous half baked Lair but they have went on to develop another PS3 exclusive White Knight Chronicles,

Unless you evidence to the contrary?

skektek

More Sony published titles? People keep relying on games Sony directly funded as a counter argument to 3rd party decisions.

Come on, what are the PS3 utilizing games developed by companies in Valve's position? No Sony involvement.

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skektek

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#94 skektek
Member since 2004 • 6530 Posts

[QUOTE="skektek"]

Companies smaller than Valve have invested in the PS3 with amazing results. Valves two biggest problems is that they approach new technology with fear and trepidation instead of excitement and enthusiasm. Their second problem is that they are entrenched in MS's proprietary technologies and are either unwilling or too lazy to dig themselves out.

AnnoyedDragon

Why learn a dead technology? People are asking for Valve to overhaul their engine for a architecture that won't matter after PS3, IBM are not developing future models of Cell. Companies invest in Cell because they have to, higher costs encourage cross platform development, Valve has lower costs than other developers because they are using older technology.

You have unreasonable expectations.

Wow, you really hate the Cell? Did it kill your kitten?

I am talking about this:

"Technologically, I think every game developer should be terrified of the next generation of processors...So it's not even clear that over the lifespan of these next generation systems that they will be solved problems. The amount of time it takes to get a good multicore engine running, the Xbox 360 might not even be on the market any longer. That should scare the crap out of everybody."

-Gabe Newell

Gabe is scared of new tech, and apparently he thinks that everyone else should be too. While he is cowering in the corner developers like Epic and Naughty Dog are doing amazing things with multi-core engines.

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skektek

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#95 skektek
Member since 2004 • 6530 Posts

[QUOTE="skektek"]

Ninja Theory developed the amazing Heavenly Sword which has sold over a million copies to date. Free Radical was a small independent studio that developed a crappy game and closed their doors, no fault of the PS3. Level 5 developed the infamous half baked Lair but they have went on to develop another PS3 exclusive White Knight Chronicles,

Unless you evidence to the contrary?

AnnoyedDragon

More Sony published titles? People keep relying on games Sony directly funded as a counter argument to 3rd party decisions.

Come on, what are the PS3 utilizing games developed by companies in Valve's position? No Sony involvement.

You are faulting Sony for helping developers? Wow you really are a die hard fanboy ;)

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kolkov01

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#96 kolkov01
Member since 2009 • 2350 Posts

Ninja Theory developed the amazing Heavenly Sword which has sold over a million copies to date. Free Radical was a small independent studio that developed a crappy game and closed their doors, no fault of the PS3. Level 5 developed the infamous half baked Lair but they have went on to develop another PS3 exclusive White Knight Chronicles,

Unless you evidence to the contrary?

skektek

actually I do

first of all Ninja Theory claimed that they found Heavenly Sword's sales disapointing. It was an old link so all i could find on it was this:

"With the story's second part already scribed, fans of big-haired action epic Heavenly Sword have eagerly been awaiting confirmation of a sequel. Though it hasn't arrived just yet (possibly waylaid by disappointing sales of the original)"

Free radical was a small studio (like the Valve) that was famous for developing great shooters (like Valve), they chose to develop a game for the PS3 and now they are no more

Oh and I made a mistake, Lair was developed by Factor 5, not Level 5

Factor 5 was a small studio (like valve), that became famous for it's action games (like Valve), they chose to develop for the PS3 and now they are no more

indeed I can't blame the PS3 for having a dificult hardware, I can only blame developers for making games on the PS3 knowing too well it would be a risk, if they had been more like Valve then maybe we would still have a Factor 5 and a Free radical

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kolkov01

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#97 kolkov01
Member since 2009 • 2350 Posts

[QUOTE="AnnoyedDragon"]

[QUOTE="skektek"]

Ninja Theory developed the amazing Heavenly Sword which has sold over a million copies to date. Free Radical was a small independent studio that developed a crappy game and closed their doors, no fault of the PS3. Level 5 developed the infamous half baked Lair but they have went on to develop another PS3 exclusive White Knight Chronicles,

Unless you evidence to the contrary?

skektek

More Sony published titles? People keep relying on games Sony directly funded as a counter argument to 3rd party decisions.

Come on, what are the PS3 utilizing games developed by companies in Valve's position? No Sony involvement.

You are faulting Sony for helping developers? Wow you really are a die hard fanboy ;)

huh... no he's saying your comparing sony aided developers to non-sony aided developers, it's really a simple concept to grasp :|
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badtaker

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#98 badtaker
Member since 2009 • 3806 Posts

[QUOTE="skektek"]

Ninja Theory developed the amazing Heavenly Sword which has sold over a million copies to date. Free Radical was a small independent studio that developed a crappy game and closed their doors, no fault of the PS3. Level 5 developed the infamous half baked Lair but they have went on to develop another PS3 exclusive White Knight Chronicles,

Unless you evidence to the contrary?

kolkov01

actually I do

first of all Ninja Theory claimed that they found Heavenly Sword's sales disapointing. It was an old link so all i could find on it was this:

"With the story's second part already scribed, fans of big-haired action epic Heavenly Sword have eagerly been awaiting confirmation of a sequel. Though it hasn't arrived just yet (possibly waylaid by disappointing sales of the original)"

Free radical was a small studio (like the Valve) that was famous for developing great shooters (like Valve), they chose to develop a game for the PS3 and now they are no more

Oh and I made a mistake, Lair was developed by Factor 5, not Level 5

Factor 5 was a small studio (like valve), that became famous for it's action games (like Valve), they chose to develop for the PS3 and now they are no more

indeed I can't blame the PS3 for having a dificult hardware, I can only blame developers for making on the PS3 knowing too well it would be a risk, if they had been more like Valve then maybe we would still have a Factor 5 and a Free radical

let's blame hideo kojima for not making PC/360 games :P
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kolkov01

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#99 kolkov01
Member since 2009 • 2350 Posts
[QUOTE="badtaker"] let's blame hideo kojima for not making PC/360 games :P

It's his and Konami's choice, I guess going by some people's logic: Kojima is a lazy dev
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AdrianWerner

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#100 AdrianWerner
Member since 2003 • 28441 Posts

Are you sure about those numbers? Last time I checked, Valve was at 250, Naughty Dog was at 100, Polyphony Digital was around 115, Insomniac was around 180, Bioware was around 500, Crytek was at 550 and Blizzard was at 4600 (though this includes all the server and maintenance personell as well as worldwide localization and product support).

asylumni

yep. I'm sure. Valve has 250 for everything. Left4Dead alone took 60 people, now count other Valve projects and all the STEAM work. Naughty Dog and Polyphony are a bit over 100+ people, but notice something: they don't make multiplats, that's how they can afford to stay around those numbers (even though 100 is still cople times bigger than 99% of PC devs). Valve can manage because they stick to one platform or sometimes two platforms. Heck..they even outsourced console development of L4D because they didn't have the manpower to do it in house. To do proper PS3 development they would have to grow substantialy

Also..Crytek is 550, but that's spread around 5 full fledged studios in 5 different countries, altough they did grow a lot recently and will continue to , due to nature of console development