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[QUOTE="lazerface216"]
[QUOTE="Master_ShakeXXX"]Awesome game. One of 2010's best, but Vanquish and GoW3 were the absolute best that year.FIipMode
NOTHING about god of war 3 is better than red dead redemption, NOTHING. it's a fun rental though.
i've yet to play vanquish.
It has better graphics and tighter controls (I still can't understand why R* related games have such bad movement), that's a start.
i would say the graphics are a tie, especially considering the scale of RDR's world. i guess i can give you the controls, but again god of war 3 uses a fixed camera so of course the controls are going to be tighter.
[QUOTE="FIipMode"]
[QUOTE="lazerface216"]
NOTHING about god of war 3 is better than red dead redemption, NOTHING. it's a fun rental though.
i've yet to play vanquish.
lazerface216
It has better graphics and tighter controls (I still can't understand why R* related games have such bad movement), that's a start.
i would say the graphics are a tie, especially considering the scale of RDR's world. i guess i can give you the controls, but again god of war 3 uses a fixed camera so of course the controls are going to be tighter.
If I may interject, RDR's character control was just too loose. Even though it's not frmo a fixed camera, the character movement was clumsy and imprecise.
RDR's graphics were better, espeically artistically than GOW. RDR is more inspired than GOW III as well. GOW III is just a corporate game nothing more.[QUOTE="texasgoldrush"][QUOTE="FIipMode"]
It has better graphics and tighter controls (I still can't understand why R* related games have such bad movement), that's a start.
FIipMode
It has great draw distance, some beautiful vistas, but nothing in it was more impressive than the boss fights in GOW3 showing off a huge scale. Then there's polish which is another category GOW3 has RDR beat, RDR has too much pop in and some bad framerate drops to be on the same level of graphical polish.
it has nothing to do with polish, it has to do with RDR being an open world game and GOW3 being a linear, fixed camera beat em' up. of course you're going to have some hitches in a vast, open world game. it's inevitable.
[QUOTE="lazerface216"]
[QUOTE="FIipMode"]
It has better graphics and tighter controls (I still can't understand why R* related games have such bad movement), that's a start.
turtlethetaffer
i would say the graphics are a tie, especially considering the scale of RDR's world. i guess i can give you the controls, but again god of war 3 uses a fixed camera so of course the controls are going to be tighter.
If I may interject, RDR's character control was just too loose. Even though it's not frmo a fixed camera, the character movement was clumsy and imprecise.
i agree, but like i said before there are reasons for that when comparing it to god of war 3.
[QUOTE="FIipMode"]
[QUOTE="lazerface216"]
NOTHING about god of war 3 is better than red dead redemption, NOTHING. it's a fun rental though.
i've yet to play vanquish.
lazerface216
It has better graphics and tighter controls (I still can't understand why R* related games have such bad movement), that's a start.
i would say the graphics are a tie, especially considering the scale of RDR's world. i guess i can give you the controls, but again god of war 3 uses a fixed camera so of course the controls are going to be tighter.
Nah I'm not going to excuse loose controls, a somewhat clunky cover system because of camera styles.
[QUOTE="lazerface216"]
[QUOTE="FIipMode"]
It has better graphics and tighter controls (I still can't understand why R* related games have such bad movement), that's a start.
FIipMode
i would say the graphics are a tie, especially considering the scale of RDR's world. i guess i can give you the controls, but again god of war 3 uses a fixed camera so of course the controls are going to be tighter.
Nah I'm not going to excuse loose controls, a somewhat clunky cover system because of camera styles.
not that clunky though, more than doable.
A game like Red Dead is just begging for more immersion and realism. Rockstar wanted to make the game fun and action-packed so they included things like regenerating health, auto-aim, dead eye, and an infinite carrying capacity. The problem is that all these things remove immersion and realism. Red Dead should have been a cross between Far Cry 2 and Fallout 3, done in the wild west setting of course. Then I would be able to call it a masterpiece
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