Reviewer: Halo:ODST is Underwhelming

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Brownesque

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#151 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="dragonfly110"]

Im sorry brown but that screenshot is nowhere near accurate, that looks like a halo 1 shot this is probably more close to being an accurate assumption of the games visuals:

while true its still no gears or killzone, its still far better then that screen you posted made it look.

bronxxbombers

Tis not in game now is it?

Heres a better one then Brown pasted, and lets not forget, this one is online MP, with a lot of enemies on screen, and tons more off.

Is that a native resolution direct-capture screen? Then it's not as indicative of what the game is actually rendering. Add that to the fact that in real time your 640p natively rendered image is going to be upscaled to 720p and then stretched to fit the size of your HDTV.... Do you have ANY idea why screens like those exist? It's called marketing. Some people want to know what the game looks like, not dream a beautiful game into existence. For the record, that's not a better screen. If you stretched it to fit a 1280x720p screen space it would look worse than the screens in the OP.

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clone01

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#152 clone01
Member since 2003 • 29843 Posts

[QUOTE="bronxxbombers"]

[QUOTE="dragonfly110"]

Im sorry brown but that screenshot is nowhere near accurate, that looks like a halo 1 shot this is probably more close to being an accurate assumption of the games visuals:

while true its still no gears or killzone, its still far better then that screen you posted made it look.

Brownesque

Tis not in game now is it?

Heres a better one then Brown pasted, and lets not forget, this one is online MP, with a lot of enemies on screen, and tons more off.

Is that a native resolution direct-capture screen? Then it's not as indicative of what the game is actually rendering. Add that to the fact that in real time your 640p natively rendered image is going to be upscaled to 720p and then stretched to fit the size of your HDTV.... Do you have ANY idea why screens like those exist? It's called marketing. Some people want to know what the game looks like, not dream a beautiful game into existence. For the record, that's not a better screen. If you stretched it to fit a 1280x720p screen space it would look worse than the screens in the OP.

how does this make an overall better game?
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360hammer

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#153 360hammer
Member since 2009 • 2596 Posts

He is a Cow like you, that explains it, sorry Kotaku is saying its going to be a great game. It sure will outsell anything on the PS3 thats for sure...

PrimusGears

:o

Oh my, how we are blinded by anger only to be in denial.

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djsifer01

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#154 djsifer01
Member since 2005 • 7238 Posts
[QUOTE="djsifer01"]]My friend was a huge Halo fan, back when i had a Xbox i played both with him.clone01
i'm sure you did. no doubt at all based on your word.

lol, like it matters. You go play your ODST, im not wasting my time with it.
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Brownesque

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#155 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="Brownesque"]

[QUOTE="dragonfly110"]

Im sorry brown but that screenshot is nowhere near accurate, that looks like a halo 1 shot this is probably more close to being an accurate assumption of the games visuals:

Halo 3: ODST Screenshot

while true its still no gears or killzone, its still far better then that screen you posted made it look.

dragonfly110


You mean the 720p direct capture screenshots from Gameswire or the 720p vidoc I pulled from Bungie's website?

Hmm, I wonder where all the aliasing went in your screen. Those screens and vidocs must have been from a beta version before they added in all the anti-aliasing.

That or what you've given me is an outright bullshot that's been doctored for marketing purposes. What you're doing is being selective, and you're not even using genuine screens.

thats a mighty huge assumption, your giving against me. I can assure you that when i went on ign where i get all of my screens the thought "ha ha I am gonna get some doctored up halo ODST pics to make it look like Crysis I am such a lemming!" did not go through my headIm just posting the screen that to me looks the closest to the demo they showed at E3, if you feel it is doctored upand inacurate then that is fine, IM not trying to tell you that you need to buy the game and that it will be teh most amazing thing ever, Im just posting the fact that the screenshot you posted was a bad one and an inacurate representation of the game, no matter where you plled it from.

You didn't doctor them, someone at Microsoft did. Although it's more likely that it's simply a photo mode grab, whereas photo mode is known to increase the quantities of anti-aliasing, increasing image quality. Either way, your screen is not indicative of gameplay. A direct capture displayed in native resolution is. Halo 3 runs at 640p with 0xAA. This has been confirmed by pixel counters on B3D and you can find reputable websites quoting them and their work all over the internet, or just reproduce their results yourself. Your screen has substantive anti-aliasing and doesn't look anything like the 720p vidoc posted on Bungie's website. If you think Bungie has selectively chosen to post the worst gameplay video possible, fine. But that's not an entirely rational assumption, considering that anti-aliasing is something that is added in real time and aliasing cannot be reproduced short of rendering an image. It's not something you can doctor onto a screen.

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clone01

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#156 clone01
Member since 2003 • 29843 Posts
[QUOTE="clone01"][QUOTE="djsifer01"]]My friend was a huge Halo fan, back when i had a Xbox i played both with him.djsifer01
i'm sure you did. no doubt at all based on your word.

lol, like it matters. You go play your ODST, im not wasting my time with it.

i play whatever i like...how do you find that funny? does that mean you cheer for on inamimate piece of plastic over another? what's that like, putting allegiance into a corporation that wants nothing but your money?
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Brownesque

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#157 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="clone01"][QUOTE="Brownesque"] Show me.

page 7, first thread.

Do me a favor and quote me or link it, because I don't know what you're referring to. You're not being specific enough. For the record, I'm giving you an opportunity to own me. Here: I NEVER CALLED ANYONE A FANBOY! Use it wisely. I want to see where I called someone a fanboy. You can even quote where I said "I NEVER CALLED ANYONE A FANBOY" directly next to where I called someone a fanboy. The ownage is yours. It's within reach. Now just show me where I called someone a fanboy. Quote or link.
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bronxxbombers

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#158 bronxxbombers
Member since 2009 • 2840 Posts

[QUOTE="bronxxbombers"]

[QUOTE="dragonfly110"]

Im sorry brown but that screenshot is nowhere near accurate, that looks like a halo 1 shot this is probably more close to being an accurate assumption of the games visuals:

while true its still no gears or killzone, its still far better then that screen you posted made it look.

Brownesque

Tis not in game now is it?

Heres a better one then Brown pasted, and lets not forget, this one is online MP, with a lot of enemies on screen, and tons more off.

Is that a native resolution direct-capture screen? Then it's not as indicative of what the game is actually rendering. Add that to the fact that in real time your 640p natively rendered image is going to be upscaled to 720p and then stretched to fit the size of your HDTV.... Do you have ANY idea why screens like those exist? It's called marketing. Some people want to know what the game looks like, not dream a beautiful game into existence. For the record, that's not a better screen. If you stretched it to fit a 1280x720p screen space it would look worse than the screens in the OP.

I did not understand a word you said. Time for me to leace this thread.
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Tht1Guy7780

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#159 Tht1Guy7780
Member since 2009 • 1277 Posts

[QUOTE="clone01"][QUOTE="djsifer01"]]My friend was a huge Halo fan, back when i had a Xbox i played both with him.djsifer01
i'm sure you did. no doubt at all based on your word.

lol, like it matters. You go play your ODST, im not wasting my time with it.

Thats your opinion and I respect it. But im always dumbfounded by people who express extreme hate for something that was criticaly and commercially praied. Thats all.

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SpiritOfFire117

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#160 SpiritOfFire117
Member since 2009 • 8537 Posts

[QUOTE="Tht1Guy7780"]

[QUOTE="djsifer01"]That would be incorrect, i own all 3 systems a PSP and a gaming PC.djsifer01

Ok. Youve never played halo according to your gamertag.(but like everyone else, you probably played it at a friends house right?)

I played the first 2 that was enough for me. Halo 3 is just more of the same with better graphics, why would i waste my time playing the third installment of a series i hate?

I don't know what's sadder. The idea that you judge a series half way, or the fact that you invested so much time in a series you hate.

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Brownesque

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#161 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="Brownesque"]

[QUOTE="bronxxbombers"] Tis not in game now is it?

Heres a better one then Brown pasted, and lets not forget, this one is online MP, with a lot of enemies on screen, and tons more off.

bronxxbombers

Is that a native resolution direct-capture screen? Then it's not as indicative of what the game is actually rendering. Add that to the fact that in real time your 640p natively rendered image is going to be upscaled to 720p and then stretched to fit the size of your HDTV.... Do you have ANY idea why screens like those exist? It's called marketing. Some people want to know what the game looks like, not dream a beautiful game into existence. For the record, that's not a better screen. If you stretched it to fit a 1280x720p screen space it would look worse than the screens in the OP.

I did not understand a word you said. Time for me to leace this thread.

It's going to look worse than the image you posted when you actually play it.
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clone01

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#162 clone01
Member since 2003 • 29843 Posts
[QUOTE="Brownesque"][QUOTE="clone01"][QUOTE="Brownesque"] Show me.

page 7, first thread.

Do me a favor and quote me or link it, because I don't know what you're referring to. You're not being specific enough. For the record, I'm giving you an opportunity to own me. Here: I NEVER CALLED ANYONE A FANBOY! Use it wisely. I want to see where I called someone a fanboy. You can even quote where I said "I NEVER CALLED ANYONE A FANBOY" directly next to where I called someone a fanboy. The ownage is yours. It's within reach. Now just show me where I called someone a fanboy. Quote or link.

you said "take off your fanboy goggles." insinuates the same thing.
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clone01

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#163 clone01
Member since 2003 • 29843 Posts
[QUOTE="Brownesque"] For the record, I'm giving you an opportunity to own me. Here: I NEVER CALLED ANYONE A FANBOY!

don't yell: its rude.
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clone01

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#164 clone01
Member since 2003 • 29843 Posts
[QUOTE="Brownesque"] It's going to look worse than the image you posted when you actually play it.

so i'm certain you've played a lot of 360 games, right?
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Brownesque

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#165 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="clone01"][QUOTE="Brownesque"][QUOTE="clone01"] page 7, first thread.

Do me a favor and quote me or link it, because I don't know what you're referring to. You're not being specific enough. For the record, I'm giving you an opportunity to own me. Here: I NEVER CALLED ANYONE A FANBOY! Use it wisely. I want to see where I called someone a fanboy. You can even quote where I said "I NEVER CALLED ANYONE A FANBOY" directly next to where I called someone a fanboy. The ownage is yours. It's within reach. Now just show me where I called someone a fanboy. Quote or link.

you said "take off your fanboy goggles." insinuates the same thing.

Fair enough. Anyway, he made it clear he's not wearing fanboy goggles, he was just trolling me instead.
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clone01

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#166 clone01
Member since 2003 • 29843 Posts
[QUOTE="Brownesque"] Anyway, he made it clear he's not wearing fanboy goggles, he was just trolling me instead.

but the more important question is, how, in the gen where SMG is considered a fantastic game, is this important?
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Dante2710

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#168 Dante2710
Member since 2005 • 63164 Posts
seems all he cares about is graphics :? seems to me like a bitter person wrote that review
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Brownesque

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#169 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="clone01"][QUOTE="Brownesque"] It's going to look worse than the image you posted when you actually play it.

so i'm certain you've played a lot of 360 games, right?

I've played a few. I've played a Forza 2 demo, a CoD2 demo, a PDZ demo, a Halo Wars demo, a GRAW 2 demo.....all those on an HDTV demo kiosk... Unfortunately I've only played Gears 1 and Oblivion on an SDTV and Gears of War 2, Halo 3, and Viva Pinata briefly on an HDTV. Seeing as I don't own an Xbox 360 and don't get a lot of opportunities to play them, I haven't played many Xbox 360 games, but that's really besides the point. You know, it's sick. Some guy apparently thinks I'm being too technical so I summarize in a single sentence and you tell me something completely unrelated, insinuating that my analysis was based on an experience I obviously don't have. My analysis wasn't based on experience, it's based on the careful reasoning you can see at the top of this page in the thread. You take a 640p image and display it natively without stretching out the image on your computer screen and it looks as its rendered. If you play it on a television set it stretches that picture out to match the size of your television set. It doesn't look worse in the sense that it degrades the actual visual quality of the image, but try saving an image to your desktop and open Microsoft photo viewer. Then zoom into the image. That's effectively the same thing. Here, take one of these ODST screens, save them to your desktop, open them with Microsoft photo viewer and zoom in. That's the kind of effect you're getting on your television set. Obviously, you're increasing view distance to compensate, but the actual attractiveness of the image will have degraded. And for the record I've played a lot of PS3 games that look nice in screens and look horrific when you actually play them. For example, MGS4 looks pretty terrible from time to time and so does CoD4. It's the same effect, it isn't dependent on the color of plastic or the branding of the machine.
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clone01

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#170 clone01
Member since 2003 • 29843 Posts
[QUOTE="Brownesque"][QUOTE="clone01"][QUOTE="Brownesque"] It's going to look worse than the image you posted when you actually play it.

so i'm certain you've played a lot of 360 games, right?

I've played a few. I've played a Forza 2 demo, a CoD2 demo, a PDZ demo, a Halo Wars demo, a GRAW 2 demo.....all those on an HDTV demo kiosk... Unfortunately I've only played Gears 1 and Oblivion on an SDTV and Gears of War 2, Halo 3, and Viva Pinata briefly on an HDTV. Seeing as I don't own an Xbox 360 and don't get a lot of opportunities to play them, I haven't played many Xbox 360 games, but that's really besides the point. You know, it's sick. Some guy apparently thinks I'm being too technical so I summarize in a single sentence and you tell me something completely unrelated, insinuating that my analysis was based on an experience I obviously don't have. My analysis wasn't based on experience, it's based on the careful reasoning you can see at the top of this page in the thread. You take a 640p image and display it natively without stretching out the image on your computer screen and it looks as its rendered. If you play it on a television set it stretches that picture out to match the size of your television set. It doesn't look worse in the sense that it degrades the actual visual quality of the image, but try saving an image to your desktop and open Microsoft photo viewer. Then zoom into the image. That's effectively the same thing. Here, take one of these ODST screens, save them to your desktop, open them with Microsoft photo viewer and zoom in. That's the kind of effect you're getting on your television set. Obviously, you're increasing view distance to compensate, but the actual attractiveness of the image will have degraded. And for the record I've played a lot of PS3 games that look nice in screens and look horrific when you actually play them. For example, MGS4 looks pretty terrible from time to time and so does CoD4. It's the same effect, it isn't dependent on the color of plastic or the branding of the machine.

yet they all scored well. imagine that.
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Jesus_on_fire

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#171 Jesus_on_fire
Member since 2008 • 2022 Posts

Umm isnt everyone entitled to their own opinions?you have got to realise lems that not everyone sees the same thing you do.

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Brownesque

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#172 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="clone01"][QUOTE="Brownesque"] Anyway, he made it clear he's not wearing fanboy goggles, he was just trolling me instead.

but the more important question is, how, in the gen where SMG is considered a fantastic game, is this important?

Forget SMG, I don't mind playing Fallout 1 (which I consider a better game than Oblviion), or Metroid Zero on my Game boy Advance. Not to mention I think that Metal Gear 1 and 2 are better games than Metal Gear Solid and very entertaining games (I'm playing them off my MGS3: Subsistence disc). However, I do think that in shooting games the image quality and draw distance can substantively effect the entertainment value of the product. It's visibility, plain and simple. When you degrade image quality (lack of anti-aliasing, low display resolution), you make it difficult to see targets and see all the objects onscreen. Aggressive dynamic LoD's are the same way, because you can't see targets/objects past a certain distance because they literally aren't being drawn. And technology has done very interesting things as far as physics simulations and implementing some gameplay mechanics. Take the Frostbite engine for Battlefield Bad Company/BF1943, for example. With those games you get new gameplay mechanics as a result of being able to destroy cover and other objects in the environment. That's a simulation some engines can't handle, and moreover it's a simulation some computers can't handle at a manageable framerate. That, and obviously there is a visual component to every game. They are video games, after all. I'm sure there are awesome text-based videogames, but, hey, if you want to go play those, be my guest. My brother used to play text-based videogames. He loved them. That and Space Quest. Space Quest was awesome.
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bronxxbombers

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#173 bronxxbombers
Member since 2009 • 2840 Posts

[QUOTE="bronxxbombers"][QUOTE="Brownesque"] Is that a native resolution direct-capture screen? Then it's not as indicative of what the game is actually rendering. Add that to the fact that in real time your 640p natively rendered image is going to be upscaled to 720p and then stretched to fit the size of your HDTV.... Do you have ANY idea why screens like those exist? It's called marketing. Some people want to know what the game looks like, not dream a beautiful game into existence. For the record, that's not a better screen. If you stretched it to fit a 1280x720p screen space it would look worse than the screens in the OP.

Brownesque

I did not understand a word you said. Time for me to leace this thread.

It's going to look worse than the image you posted when you actually play it.

No, I've seen plenty of youtube vids in HD, and Halo 3 looked quite nice.

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Brownesque

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#174 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="Brownesque"][QUOTE="bronxxbombers"] I did not understand a word you said. Time for me to leace this thread. bronxxbombers

It's going to look worse than the image you posted when you actually play it.

No, I've seen plenty of youtube vids in HD, and Halo 3 looked quite nice.

I didn't say that it'd look bad (although I think it does), I said it'd look worse than screenshots being displayed on your monitor as a result of the fact that they stretch the picture out to fit your screen.
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gmc2u_64

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#175 gmc2u_64
Member since 2005 • 2402 Posts

[QUOTE="clone01"][QUOTE="Brownesque"] It's going to look worse than the image you posted when you actually play it.Brownesque
so i'm certain you've played a lot of 360 games, right?

I've played a few. I've played a Forza 2 demo, a CoD2 demo, a PDZ demo, a Halo Wars demo, a GRAW 2 demo.....all those on an HDTV demo kiosk... Unfortunately I've only played Gears 1 and Oblivion on an SDTV and Gears of War 2, Halo 3, and Viva Pinata briefly on an HDTV. Seeing as I don't own an Xbox 360 and don't get a lot of opportunities to play them, I haven't played many Xbox 360 games, but that's really besides the point. You know, it's sick. Some guy apparently thinks I'm being too technical so I summarize in a single sentence and you tell me something completely unrelated, insinuating that my analysis was based on an experience I obviously don't have. My analysis wasn't based on experience, it's based on the careful reasoning you can see at the top of this page in the thread. You take a 640p image and display it natively without stretching out the image on your computer screen and it looks as its rendered. If you play it on a television set it stretches that picture out to match the size of your television set. It doesn't look worse in the sense that it degrades the actual visual quality of the image, but try saving an image to your desktop and open Microsoft photo viewer. Then zoom into the image. That's effectively the same thing. Here, take one of these ODST screens, save them to your desktop, open them with Microsoft photo viewer and zoom in. That's the kind of effect you're getting on your television set. Obviously, you're increasing view distance to compensate, but the actual attractiveness of the image will have degraded. And for the record I've played a lot of PS3 games that look nice in screens and look horrific when you actually play them. For example, MGS4 looks pretty terrible from time to time and so does CoD4. It's the same effect, it isn't dependent on the color of plastic or the branding of the machine.

*Holds a Glass Plate* This is your Credibility. *Throws Glass Plate out of a Window with a distant shatter seconds later* That was for saying that Halo3/ODST, MGS 4, and CoD 4 looked terrible.

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Brownesque

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#176 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="Brownesque"][QUOTE="clone01"] so i'm certain you've played a lot of 360 games, right?gmc2u_64

I've played a few. I've played a Forza 2 demo, a CoD2 demo, a PDZ demo, a Halo Wars demo, a GRAW 2 demo.....all those on an HDTV demo kiosk... Unfortunately I've only played Gears 1 and Oblivion on an SDTV and Gears of War 2, Halo 3, and Viva Pinata briefly on an HDTV. Seeing as I don't own an Xbox 360 and don't get a lot of opportunities to play them, I haven't played many Xbox 360 games, but that's really besides the point. You know, it's sick. Some guy apparently thinks I'm being too technical so I summarize in a single sentence and you tell me something completely unrelated, insinuating that my analysis was based on an experience I obviously don't have. My analysis wasn't based on experience, it's based on the careful reasoning you can see at the top of this page in the thread. You take a 640p image and display it natively without stretching out the image on your computer screen and it looks as its rendered. If you play it on a television set it stretches that picture out to match the size of your television set. It doesn't look worse in the sense that it degrades the actual visual quality of the image, but try saving an image to your desktop and open Microsoft photo viewer. Then zoom into the image. That's effectively the same thing. Here, take one of these ODST screens, save them to your desktop, open them with Microsoft photo viewer and zoom in. That's the kind of effect you're getting on your television set. Obviously, you're increasing view distance to compensate, but the actual attractiveness of the image will have degraded. And for the record I've played a lot of PS3 games that look nice in screens and look horrific when you actually play them. For example, MGS4 looks pretty terrible from time to time and so does CoD4. It's the same effect, it isn't dependent on the color of plastic or the branding of the machine.

*Holds a Glass Plate* This is your Credibility. *Throws Glass Plate out of a Window with a distant shatter seconds later* That was for saying that Halo3/ODST, MGS 4, and CoD 4 looked terrible.

ROFL. Yeah, okay. All three games run below 720p and have 2xAA or less. None of those games have high resolution textures, high poly models, exceptional particle effects, large draw distances, or non-aggressive dynamic LoD. None of them have impressive lighting engines. However, I will give props to Halo 3 for having the most eyebleed HDR evor, props to COD4 for managing to sustain its ugliness at 60 FPS and have full self-shadowing, and MGS4 for having some good-to-excellent animations and character models. Sorry, but when I'd rather play RO: Ost Front for the visuals, which is a game running off a modified UE2k4 engine, those games just flat out fail.
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#177 vaderhater
Member since 2003 • 3972 Posts

[QUOTE="gmc2u_64"]

[QUOTE="Brownesque"] I've played a few. I've played a Forza 2 demo, a CoD2 demo, a PDZ demo, a Halo Wars demo, a GRAW 2 demo.....all those on an HDTV demo kiosk... Unfortunately I've only played Gears 1 and Oblivion on an SDTV and Gears of War 2, Halo 3, and Viva Pinata briefly on an HDTV. Seeing as I don't own an Xbox 360 and don't get a lot of opportunities to play them, I haven't played many Xbox 360 games, but that's really besides the point. You know, it's sick. Some guy apparently thinks I'm being too technical so I summarize in a single sentence and you tell me something completely unrelated, insinuating that my analysis was based on an experience I obviously don't have. My analysis wasn't based on experience, it's based on the careful reasoning you can see at the top of this page in the thread. You take a 640p image and display it natively without stretching out the image on your computer screen and it looks as its rendered. If you play it on a television set it stretches that picture out to match the size of your television set. It doesn't look worse in the sense that it degrades the actual visual quality of the image, but try saving an image to your desktop and open Microsoft photo viewer. Then zoom into the image. That's effectively the same thing. Here, take one of these ODST screens, save them to your desktop, open them with Microsoft photo viewer and zoom in. That's the kind of effect you're getting on your television set. Obviously, you're increasing view distance to compensate, but the actual attractiveness of the image will have degraded. And for the record I've played a lot of PS3 games that look nice in screens and look horrific when you actually play them. For example, MGS4 looks pretty terrible from time to time and so does CoD4. It's the same effect, it isn't dependent on the color of plastic or the branding of the machine.Brownesque

*Holds a Glass Plate* This is your Credibility. *Throws Glass Plate out of a Window with a distant shatter seconds later* That was for saying that Halo3/ODST, MGS 4, and CoD 4 looked terrible.

ROFL. Yeah, okay. All three games run below 720p and have 2xAA or less. None of those games have high resolution textures, high poly models, exceptional particle effects, large draw distances, or non-aggressive dynamic LoD. None of them have impressive lighting engines. However, I will give props to Halo 3 for having the most eyebleed HDR evor, props to COD4 for managing to sustain its ugliness at 60 FPS and have full self-shadowing, and MGS4 for having some good-to-excellent animations and character models. Sorry, but when I'd rather play RO: Ost Front for the visuals, which is a game running off a modified UE2k4 engine, those games just flat out fail.

Why go thru the trouble of playing the game then? Why not just find the you tube HD movies of it playing?:|

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Brownesque

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#178 Brownesque
Member since 2005 • 5660 Posts
Because then I wouldn't be playing it.
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bronxxbombers

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#179 bronxxbombers
Member since 2009 • 2840 Posts
[QUOTE="bronxxbombers"]

[QUOTE="Brownesque"] It's going to look worse than the image you posted when you actually play it.Brownesque

No, I've seen plenty of youtube vids in HD, and Halo 3 looked quite nice.

I didn't say that it'd look bad (although I think it does), I said it'd look worse than screenshots being displayed on your monitor as a result of the fact that they stretch the picture out to fit your screen.

Its possible. I'm not really a graphics man,( no HD TV), so as long as it looks semi pretty Im good.
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vaderhater

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#180 vaderhater
Member since 2003 • 3972 Posts

Because then I wouldn't be playing it.Brownesque
What so you think those games you dissed look like DukeNukem 3D......All pixolated and crap. I bet the PC would make them look way better thus somehow changing the gameplay and story huh?:roll:

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clone01

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#181 clone01
Member since 2003 • 29843 Posts
Because then I wouldn't be playing it.Brownesque
certain you wouldn't. graphics are what matters right?
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Brownesque

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#182 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="Brownesque"]Because then I wouldn't be playing it.clone01
certain you wouldn't. graphics are what matters right?

If you say so.
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clone01

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#183 clone01
Member since 2003 • 29843 Posts
[QUOTE="clone01"][QUOTE="Brownesque"]Because then I wouldn't be playing it.Brownesque
certain you wouldn't. graphics are what matters right?

If you say so.

you were the one who was so obsessed with them earlier.
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Brownesque

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#184 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="clone01"][QUOTE="Brownesque"][QUOTE="clone01"] certain you wouldn't. graphics are what matters right?

If you say so.

you were the one who was so obsessed with them earlier.

Actually I was obsessing over people who wouldn't admit a very obvious truth. Frankly, the first post I put in this thread (which I deleted) expressed my wonder at how a preview could be written without reference to the gameplay. Believe me, I'm entirely aware that graphics are not the largest component of a game, I just get wrathful when I see "you picked the worst screens" and "it looks better on my TV."
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ThePRAssassin

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#185 ThePRAssassin
Member since 2009 • 1344 Posts
1. Glad to see that his issues weren't with gameplay, as Halo does not fail in that department. 2. However, why must everything revolve around graphics? Sometimes I wonder if reviewers, gaming journalists and so called gamers actually play games.
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vaderhater

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#187 vaderhater
Member since 2003 • 3972 Posts

microsoft is just milking consumers dry of money ODST was originally suppose to come out as an expansion and even the reviewer shows that wasn't changed it's basically an expansion of Halo 3 the only difference is that microsoft knows unsuspecting fans will buy anything with halo on it so what do they do ? they say it's a full game and charge $60...

$60 for an expansion unbelievable the losers will be the ones who spent that amount of money for an expansion with 2005 graphics.

I which the reviewer would not try to be safe and give the score it deserves 5.0 or 3.0 don't be scared dow hat you feel is right.

simslifer

Well now.........No one can possible have fun playing a game under those conditions.:roll: Man this thing is gonna sell like mad!:)

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Episode_Eve

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#188 Episode_Eve
Member since 2004 • 16986 Posts
Seems like this "reviewer" is only referring to visuals. While he may share the opinion of many gamers...Meh. That's not really important.
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SpiritOfFire117

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#189 SpiritOfFire117
Member since 2009 • 8537 Posts

microsoft is just milking consumers dry of money ODST was originally suppose to come out as an expansion and even the reviewer shows that wasn't changed it's basically an expansion of Halo 3 the only difference is that microsoft knows unsuspecting fans will buy anything with halo on it so what do they do ? they say it's a full game and charge $60...

$60 for an expansion unbelievable the losers will be the ones who spent that amount of money for an expansion with 2005 graphics.

I wish the reviewer would not try to be safe and give the score it deserves 5.0 or 3.0 don't be scared do what you feel is right.

simslifer

Wow. Using all the pulled phrases in one post. "expansion" "M$ milkage" How original. For an "expansion" it has more content than most "full" games. 2005 graphics? Give me a break. You must have very big fanboy goggles on. Unsuspecting fans? So your "suspecting"? You did your research right? I can only imagine.

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mgs_freak91

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#190 mgs_freak91
Member since 2007 • 2053 Posts

He is a Cow like you, that explains it, sorry Kotaku is saying its going to be a great game. It sure will outsell anything on the PS3 thats for sure...

PrimusGears
Though everything you say is true. The only reason that ODST will sell is because it has the word Halo in it! This game will reach sales as high, or even higher, than Halo 3.
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MizFitAwesome

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#191 MizFitAwesome
Member since 2009 • 2745 Posts

[QUOTE="PrimusGears"]

He is a Cow like you, that explains it, sorry Kotaku is saying its going to be a great game. It sure will outsell anything on the PS3 thats for sure...

mgs_freak91

Though everything you say is true. The only reason that ODST will sell is because it has the word Halo in it! This game will reach sales as high, or even higher, than Halo 3.

Then we can expect long threads by cows as to why sales don't matter....

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Gxgear

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#192 Gxgear
Member since 2003 • 10425 Posts

It's an expansion of a 2 year old game, to expect it to look better than what Halo 3 already offers would be foolish.

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angelkimne

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#193 angelkimne
Member since 2006 • 14037 Posts
That read like a post on System Wars, TC. It was pretty obvious he's never played that or any other Halo game, or he'd realize they are about the gameplay, not graphics. Also, the embargo lifts before then according to GamesRadar.
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Deiuos

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#194 Deiuos
Member since 2005 • 1402 Posts

I'm going to make that reviewer look stupid with one word: Expansion.

That is all.

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ThatsSimtastic

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#195 ThatsSimtastic
Member since 2009 • 2054 Posts
[QUOTE="simslifer"]

microsoft is just milking consumers dry of money ODST was originally suppose to come out as an expansion and even the reviewer shows that wasn't changed it's basically an expansion of Halo 3 the only difference is that microsoft knows unsuspecting fans will buy anything with halo on it so what do they do ? they say it's a full game and charge $60...

$60 for an expansion unbelievable the losers will be the ones who spent that amount of money for an expansion with 2005 graphics.

I wish the reviewer would not try to be safe and give the score it deserves 5.0 or 3.0 don't be scared do what you feel is right.

5.0 or a 3.0? That's very cow-ish seeing as you've never played the game nor will you most likely ever play it.. So maybe... Keep out of this thread?
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II_Seraphim_II

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#196 II_Seraphim_II
Member since 2007 • 20534 Posts
[QUOTE="TheArmyGuy48"]Haven't decided yet. Prolly give it an eight to be safe.WAIW
That's video game "journalism" for you...

lol, i found that "eight to be safe" line to be pretty damn funny :lol:
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The__Havoc

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#197 The__Havoc
Member since 2009 • 2350 Posts

microsoft is just milking consumers dry of money ODST was originally suppose to come out as an expansion and even the reviewer shows that wasn't changed it's basically an expansion of Halo 3 the only difference is that microsoft knows unsuspecting fans will buy anything with halo on it so what do they do ? they say it's a full game and charge $60...

$60 for an expansion unbelievable the losers will be the ones who spent that amount of money for an expansion with 2005 graphics.

I wish the reviewer would not try to be safe and give the score it deserves 5.0 or 3.0 don't be scared do what you feel is right.

simslifer

Its also unbelievable that you pay $60 for console games when PC gamers get their games for $50 with better graphics too huh?

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mgs_freak91

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#198 mgs_freak91
Member since 2007 • 2053 Posts

[QUOTE="mgs_freak91"][QUOTE="PrimusGears"]

He is a Cow like you, that explains it, sorry Kotaku is saying its going to be a great game. It sure will outsell anything on the PS3 thats for sure...

MizFitAwesome

Though everything you say is true. The only reason that ODST will sell is because it has the word Halo in it! This game will reach sales as high, or even higher, than Halo 3.

Then we can expect long threads by cows as to why sales don't matter....

Huh. But sales do matter. They don't technically tell us how good a game is. But that doesn't mean that Sales are used, along with exclusives, to show which console is better. The problem with consoles now-a-days is that they can do more than one thing, more than play games. So you never know when someone buys the console for the games or because of other reasons (especially when it comes to the PS3). ODST, whether it is reviewed bad or good will sell great. Good old Bungie, always making a great game.
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captain_diego

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#199 captain_diego
Member since 2009 • 176 Posts

[QUOTE="simslifer"]

microsoft is just milking consumers dry of money ODST was originally suppose to come out as an expansion and even the reviewer shows that wasn't changed it's basically an expansion of Halo 3 the only difference is that microsoft knows unsuspecting fans will buy anything with halo on it so what do they do ? they say it's a full game and charge $60...

$60 for an expansion unbelievable the losers will be the ones who spent that amount of money for an expansion with 2005 graphics.

I wish the reviewer would not try to be safe and give the score it deserves 5.0 or 3.0 don't be scared do what you feel is right.

The__Havoc

Its also unbelievable that you pay $60 for console games when PC gamers get their games for $50 with better graphics too huh?

erm.. yeah, i'm glad i only have to pay 50 bucks..
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BodyElite

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#200 BodyElite
Member since 2009 • 2678 Posts

ITS AN EXPANSION!!!! Thats why "Halo 3" is in the title :roll:

I guess this guy will not like MW2 either, seeing as how the graphics are the same as COD4....