[QUOTE="ChubbyGuy40"]
[QUOTE="magnax1"]
Specs don't translate like that. Bad Company 2 on PC uses something like 1.5 GB of system ram, and fits on 512 MB of video/System ram on the PS3 and 360. That's true of almost every game anymore. Crysis is one of the most poorly optimized PC games too, so it won't be nearly as bad on the 360.
magnax1
And what runs a lot better and looks a lot better? The PC version. The single player is also far different than BC2 which much larger levels and more.
No it's not. I can't even play Crysis 2 on our "family" PC when I can play Crysis at med with a 8800GT at 720p. Why would a piss-poor optimized game, as you say, be even better on the 360? Did you not play the sad excuse that was Metro 2033 on the 360?
Why wouldn't it be better optimized on 360? Every multiplat is better optimized on consoles because they don't have to try and develop for 1000 different CPU/GPU/Ram combinations.
None of the levels fit into the memory of the consoles. And yes, GFX, AI, scale and physics will be significantly downgraded (AI really does'nt need that to begin with). Look to Crysis 2 for what needed to be done to make it run at sub 30 fps. They're going to have to create an entirely new game in CE3.
Had I not vowed to never post Crysis shots again, I'd practically beg for it to happen.
Edit: As I already mentioned, Crysis 1 can easily bring SLI 460s to their knees.
And you don't have to take my word for Crysis's unportability, Crytek themselves stated it.
Furthermore, Crysis was never "unoptimized", it just did a hell of a lot of calculations.
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