and youre calling me a troll?[QUOTE="ducati101"]
do you have selective reading or something? ;)Espereful
He probably is. BTW I never gave you permission to use that as your sig. Take it off now.
This topic is locked from further discussion.
and youre calling me a troll?[QUOTE="ducati101"]
do you have selective reading or something? ;)Espereful
He probably is. BTW I never gave you permission to use that as your sig. Take it off now.
[QUOTE="Espereful"][QUOTE="ducati101"][after the disaster (financially) of Crysis 2.ducati101didnt crysis 2 sell a couple million? 2 million on all 3 platforms, with a bigger budget and much larger marketting costs. So far Crytek has only layed off some staff. With the sales of the original and warhead all on PC, they were able to expand their main studio, open another 2 brand new studios, buy another 2 studios, fund a multiplat game on a new engine and it made the Yerli brothers millionares.
You gotta be kidding me, they did all of that just by making only PC games and they said that we were all piraters and what not and saying that made them no longer make PC exclusives and make Crysis 2 multiplat. They layed off Crytek Budapest (team that did Crysis Warhead).
2 million on all 3 platforms, with a bigger budget and much larger marketting costs. So far Crytek has only layed off some staff. With the sales of the original and warhead all on PC, they were able to expand their main studio, open another 2 brand new studios, buy another 2 studios, fund a multiplat game on a new engine and it made the Yerli brothers millionares.[QUOTE="ducati101"][QUOTE="Espereful"]didnt crysis 2 sell a couple million?NoodleFighter
You gotta be kidding me, they did all of that just by making only PC games and they said that we were all piraters and what not and saying that made them no longer make PC exclusives and make Crysis 2 multiplat. They layed off Crytek Budapest (team that did Crysis Warhead).
Funny thing is that they wanted Halo type sales with the 1st Crysis and the nature of Pc gaming numbers build over a period of time not the first week and start dropping. Within the first month when they didnt see the 1 million mark thats when they blamed piracy, not themselves in having too high of expectations, and the fact that less then 25% of the Pc gaming community at the time could notplay the game above medium settings. But after three months and when people upgraded with the new Geforce 8's more people bought the game surpassing the million mark and of course Yerli and the bunch stopped whining about piracy. then once again they had too high of expectations with Crysis 2..... that no one to blame but themselves.... Bad game = bad sales, A single game with a new IO, steep requirements, and a single platform with very little advertisment achieved tells you that the 1st one wasnt a bad game.[QUOTE="NoodleFighter"]
[QUOTE="ducati101"] 2 million on all 3 platforms, with a bigger budget and much larger marketting costs. So far Crytek has only layed off some staff. With the sales of the original and warhead all on PC, they were able to expand their main studio, open another 2 brand new studios, buy another 2 studios, fund a multiplat game on a new engine and it made the Yerli brothers millionares.04dcarraher
You gotta be kidding me, they did all of that just by making only PC games and they said that we were all piraters and what not and saying that made them no longer make PC exclusives and make Crysis 2 multiplat. They layed off Crytek Budapest (team that did Crysis Warhead).
Funny thing is that they wanted Halo type sales with the 1st Crysis and the nature of Pc gaming numbers build over a period of time not the first week and start dropping. Within the first month when they didnt see the 1 million mark thats when they blamed piracy, not themselves in having too high of expectations, and the fact that less then 25% of the Pc gaming community at the time could notplay the game above medium settings. But after three months and when people upgraded with the new Geforce 8's more people bought the game surpassing the million mark and of course Yerli and the bunch stopped whining about piracy. then once again they had too high of expectations with Crysis 2..... that no one to blame but themselves.... Bad game = bad sales, A single game with a new IO, steep requirements, and a single platform with very little advertisment achieved tells you that the 1st one wasnt a bad game."Bad game" is subjective. I find it hypocritical to criticised the company for having high expectations while the same could be said for the pc gamers.
[QUOTE="04dcarraher"]
[QUOTE="NoodleFighter"]
[QUOTE="ducati101"]
alexside1
"Bad game" is subjective. I find it hypocritical to criticised the company for having high expectations while the same could be said for the pc gamers.
If it was a good game, sale numbers would have been better dont you think? How is it hypocritical to criticised them for having unrealistic expectations? And of course the Consolers having high expectationsis normal aka hyping every new rehash.... Pc gamers dontdo that in excess like consolers do
[QUOTE="alexside1"]
"Bad game" is subjective. I find it hypocritical to criticised the company for having high expectations while the same could be said for the pc gamers.
04dcarraher
1.If it was a good game, sale numbers would have been better dont you think? 2.How is it hypocritical to criticised them for having unrealistic expectations? 3.And of course the Consolers having high expectationsis normal aka hyping every new rehash.... Pc gamers dontdo that in excess like consolers do
1. By your logic Call of duty is a better game than crysis.
2. Because there are pc gamers have unrealistic expectations when it comes to the sequel.
3. You took a stab at them so that you can take an opportunity to gloat when it has nothing to do with our discussion. Besides it's BS.
I find it hypocritical to criticised the company for having high expectations while the same could be said for the pc gamers.
alexside1
I think everyone would agree that Crytek's expectations were way out there. How many console games do you know broke the 7 million mark? It's not something you can just decide to create, someone cannot go out there and just decide they will make a game that sells like Halo.
So why would it be acceptable to bash the hell out of your own audience for not reaching these ridiculous sales expectations? And why do PC gamers have too high expectations? Is asking them to maintain the same quality they achieved in 2007 too much to ask?
[QUOTE="alexside1"]
I find it hypocritical to criticised the company for having high expectations while the same could be said for the pc gamers.
AnnoyedDragon
I think everyone would agree that Crytek's expectations were way out there. How many console games do you know broke the 7 million mark? It's not something you can just decide to create, someone cannot go out there and just decide they will make a game that sells like Halo.
So why would it be acceptable to bash the hell out of your own audience for not reaching these ridiculous sales expectations? And do PC gamers have too high expectations? Is asking them to maintain the same quality they achieved in 2007 too much to ask?
If anything I find crysis 2 to more enjoyable than the first crysis game, but that is just me and we differ on that. If people just "more of the same" than what's preventing them to use the sandbox 2 that comes with the crysis game? Honestly what do they expect? I mean seriously what do they expect? Another game for the sole purpose of making your hardware to a crawl? Do people seriously think that they have the finance to make that blow gamers away every 3 years? Your the one who says that games now these days development cost is high and thus make it very risky to sell. Yet your complain about crysis 2 before it was release, about the console limitations. How do you expect them to retain the formula when making crysis 2 multiplate? Other than the usual graphical upgrades. Yet from reading your blog, it feels like you made this too personal.2 million on all 3 platforms, with a bigger budget and much larger marketting costs. So far Crytek has only layed off some staff. With the sales of the original and warhead all on PC, they were able to expand their main studio, open another 2 brand new studios, buy another 2 studios, fund a multiplat game on a new engine and it made the Yerli brothers millionares.[QUOTE="ducati101"][QUOTE="Espereful"]didnt crysis 2 sell a couple million?NoodleFighter
You gotta be kidding me, they did all of that just by making only PC games and they said that we were all piraters and what not and saying that made them no longer make PC exclusives and make Crysis 2 multiplat. They layed off Crytek Budapest (team that did Crysis Warhead).
Basically Crysis 3.5+ million sales, Warhead 1.5+ million sales as of last year. Lets not forget they get a higher percentage of profits from PC games. The problem was they wanted HALO type sales, while not understanding the nature of those sales. HALO was a system launcher for the XBOX at the time where there was little to no competition on the XBOX. On the PC however, there were a lot of competition on the FPS market. They should have realised Crysis was effectively a new generation, they should have known GPU's would catch up soon enough and with that more and more sales. With those sales they were still able to all those things I stated before! They thought to get HALO/CoD type sales, they should go multiplat. Hence the heavy marketting, higher cost etc. Unfortunately this hasn't happened. No idea why, it's not because Crysis 2 is a bad game. I quite like it actually, not a patch on the first one though! I'm sure the PC version will sell some more, as they have released the Hi-Res texture pack, DX11 pack and they will be releasing modding tools. :)[QUOTE="04dcarraher"]
[QUOTE="alexside1"]
"Bad game" is subjective. I find it hypocritical to criticised the company for having high expectations while the same could be said for the pc gamers.
alexside1
1.If it was a good game, sale numbers would have been better dont you think? 2.How is it hypocritical to criticised them for having unrealistic expectations? 3.And of course the Consolers having high expectationsis normal aka hyping every new rehash.... Pc gamers dontdo that in excess like consolers do
1. By your logic Call of duty is a better game than crysis.
2. Because there are pc gamers have unrealistic expectations when it comes to the sequel.
3. You took a stab at them so that you can take an opportunity to gloat when it has nothing to do with our discussion. Besides it's BS.
1. Nope there hasnt been a half way descent COD since the 4th
2. Nope Any normal person that likes a movie or game finds out there going to be a 2nd expects it to match or surpass the 1st in quality. So again how do Pc gamers have unrealistic expectations? Because we have standards? unlike some.
3. I didnt take a stab its the truth..... people speak with their wallets
[QUOTE="alexside1"]
[QUOTE="04dcarraher"]
[QUOTE="NoodleFighter"]
[QUOTE="ducati101"]
"Bad game" is subjective. I find it hypocritical to criticised the company for having high expectations while the same could be said for the pc gamers.
If it was a good game, sale numbers would have been better dont you think? How is it hypocritical to criticised them for having unrealistic expectations? And of course the Consolers having high expectationsis normal aka hyping every new rehash.... Pc gamers dontdo that in excess like consolers do
TBH bad sales don't equal a bad game. Look at Homefront for gods sake! Great sales (especially on the 360), really mediocre game. On the other side you have Vanquish, bad sales but great game.If it was a good game, sale numbers would have been better dont you think? How is it hypocritical to criticised them for having unrealistic expectations? And of course the Consolers having high expectationsis normal aka hyping every new rehash.... Pc gamers dontdo that in excess like consolers do
04dcarraher
Sales don't mean quality.
And everyone hypes sequels. PC people went batspit insane for the sequels to games like Stalker and The Witcher.
[QUOTE="04dcarraher"]
If it was a good game, sale numbers would have been better dont you think? How is it hypocritical to criticised them for having unrealistic expectations? And of course the Consolers having high expectationsis normal aka hyping every new rehash.... Pc gamers dontdo that in excess like consolers do
Sales don't mean quality.
And everyone hypes sequels. PC people went batspit insane for the sequels to games like Stalker and The Witcher.
God I love those games :) For Crysis 2, I just want a Mechwarrior Living Legends mod ala Crysis!If anything I find crysis 2 to more enjoyable than the first crysis game, but that is just me and we differ on that. If people just "more of the same" than what's preventing them to use the sandbox 2 that comes with the crysis game? Honestly what do they expect? I mean seriously what do they expect? Another game for the sole purpose of making your hardware to a crawl? Do people seriously think that they have the finance to make that blow gamers away every 3 years? Your the one who says that games now these days development cost is high and thus make it very risky to sell. Yet your complain about crysis 2 before it was release, about the console limitations. How do you expect them to retain the formula when making crysis 2 multiplate? Other than the usual graphical upgrades. Yet from reading your blog, it feels like you made this too personal.alexside1
You are just distorting my response...
I never said "more of the same", I said "maintain the same quality". That is not the same thing and I think you are quite aware of that. We know they haven't maintained the same standard, not just from playing it; but from technical comparisons. Maintaining the same standard also wouldn't have killed performance, at the very worst it would be the same. But after this many years, I'd think they would have had the time to implement better optimizations don't you think? Crysis 1 wasn't even quad optimized.
You are also calling me a hypcrite, given I criticise rising development costs. Crysis 2 cost significantly more to create than Crysis 1, largely because they believed cross platform development would bring in a far greater number of sales to accommodate that budget. If they have decided they are going to break the bank anyway, what's maintaining a standard they already achieved in 2007?
They released a patch bringing DX11 details into the game, as well as bringing back some effects they had to cut because of consoles involvement. So my comment is hardly out there is it? But ultimately you're right, they couldn't have maintained the same standard when consoles were involved. I was just criticising your suggestion that PC gamer's expectations were too high. What they did in 2007 would be too high expectations in 2011?
And where exactly in the above post is your response to my comments regarding Crytek's expectations? It's just a personal attack.
[QUOTE="Espereful"]
lol. thank you. i needed a signature. have a nice rest of the day. we will agree to part ways here. :)
ChubbyGuy40
They said Bad Company 2 looked the same across PC and consoles, while running the PC version at 720p and settings that wern't maxed out. Sorry but that's the truth. I'm not calling someone that wrong, credible.
Is this a joke? You're calling Digital Foundry "consolite" and not credible because of their BC2 face-off? What? Did we read the same article? They even state a maxed out game doesn't look all that greater than the console versions...[QUOTE="ChubbyGuy40"]
[QUOTE="Espereful"]
lol. thank you. i needed a signature. have a nice rest of the day. we will agree to part ways here. :)
They said Bad Company 2 looked the same across PC and consoles, while running the PC version at 720p and settings that wern't maxed out. Sorry but that's the truth. I'm not calling someone that wrong, credible.
Is this a joke? You're calling Digital Foundry "consolite" and not credible because of their BC2 face-off? What? Did we read the same article? They even state a maxed out game doesn't look all that greater than the console versions... And yet they were only comparing the PC version at a low 720p and without any of the DX10/DX11 features, just saying.[QUOTE="NoodleFighter"]
[QUOTE="ducati101"] 2 million on all 3 platforms, with a bigger budget and much larger marketting costs. So far Crytek has only layed off some staff. With the sales of the original and warhead all on PC, they were able to expand their main studio, open another 2 brand new studios, buy another 2 studios, fund a multiplat game on a new engine and it made the Yerli brothers millionares.04dcarraher
You gotta be kidding me, they did all of that just by making only PC games and they said that we were all piraters and what not and saying that made them no longer make PC exclusives and make Crysis 2 multiplat. They layed off Crytek Budapest (team that did Crysis Warhead).
Funny thing is that they wanted Halo type sales with the 1st Crysis and the nature of Pc gaming numbers build over a period of time not the first week and start dropping. Within the first month when they didnt see the 1 million mark thats when they blamed piracy, not themselves in having too high of expectations, and the fact that less then 25% of the Pc gaming community at the time could notplay the game above medium settings. But after three months and when people upgraded with the new Geforce 8's more people bought the game surpassing the million mark and of course Yerli and the bunch stopped whining about piracy. then once again they had too high of expectations with Crysis 2..... that no one to blame but themselves.... Bad game = bad sales, A single game with a new IO, steep requirements, and a single platform with very little advertisment achieved tells you that the 1st one wasnt a bad game.Crytek also has forgotten that they had competition, The Witcher, STALKER Shadow of Chernobyl, Gears of War PC version, and CoD 4 PC Version.
Funny is how The Witcher and STALKER Shadow of Cherynobyl outsold Crysis an CD Projekt and GSC World were more then satisfied with the sale they recieved the first year year and siad that would continue to develop making PC focused/exclusives.
STALKER SOC 2 million
The Witcher 1.5 million
Crytek was whining about piracy and saying that it's 100% the reason Crysis didn't sell so much and that if Crysis were on consoles it would sold 5-6 times more copies (Crysis sold 1 million first year). They talked about how singleplayer only/focused games on PC are dead a long with big budget games even though Big budget games really don't exist on PC a long with The Witcher, and the STALKER trilogy selling well. Funny The Witcher 2 launched as PC exclusive sold 400k excluding pre-orders in a weekI bet CD Projekt had their troll faces on when if they met Crytek. Which reminds me when Cevat Yerli and some guy from Ubisoft were whining about not getting CoD sales on PCeven though the reasons were obvious they said it was piracy and stuff then Tomaz GOP came and said this
"How do you know how many were pirated, how do you that the people who pirated it were going to buy it anyway if they had no alternative to get it for free. I don't putting in DRMS and what nots will help increase sales. Making good games will get you good sales and that's what people should focus on instead of these DRMs." and Thus The witcher 2 sold 400k it's first week pat on the back to CD Projekt.
I had already pointed out that CD projekt is fight piracy through legal force and thus acknowledge the problem of it. If you and your friends think they can run a bussniess than crytek than all means go for it. I can guraintee that you most likly to fail.Crytek also has forgotten that they had competition, The Witcher, STALKER Shadow of Chernobyl, Gears of War PC version, and CoD 4 PC Version.
Funny is how The Witcher and STALKER Shadow of Cherynobyl outsold Crysis an CD Projekt and GSC World were more then satisfied with the sale they recieved the first year year and siad that would continue to develop making PC focused/exclusives.
STALKER SOC 2 million
The Witcher 1.5 million
Crytek was whining about piracy and saying that it's 100% the reason Crysis didn't sell so much and that if Crysis were on consoles it would sold 5-6 times more copies (Crysis sold 1 million first year). They talked about how singleplayer only/focused games on PC are dead a long with big budget games even though Big budget games really don't exist on PC a long with The Witcher, and the STALKER trilogy selling well. Funny The Witcher 2 launched as PC exclusive sold 400k excluding pre-orders in a weekI bet CD Projekt had their troll faces on when if they met Crytek. Which reminds me when Cevat Yerli and some guy from Ubisoft were whining about not getting CoD sales on PCeven though the reasons were obvious they said it was piracy and stuff then Tomaz GOP came and said this
"How do you know how many were pirated, how do you that the people who pirated it were going to buy it anyway if they had no alternative to get it for free. I don't putting in DRMS and what nots will help increase sales. Making good games will get you good sales and that's what people should focus on instead of these DRMs." and Thus The witcher 2 sold 400k it's first week pat on the back to CD Projekt.
NoodleFighter
[QUOTE="alexside1"]
If anything I find crysis 2 to more enjoyable than the first crysis game, but that is just me and we differ on that. If people just "more of the same" than what's preventing them to use the sandbox 2 that comes with the crysis game? Honestly what do they expect? I mean seriously what do they expect? Another game for the sole purpose of making your hardware to a crawl? Do people seriously think that they have the finance to make that blow gamers away every 3 years? Your the one who says that games now these days development cost is high and thus make it very risky to sell. Yet your complain about crysis 2 before it was release, about the console limitations. How do you expect them to retain the formula when making crysis 2 multiplate? Other than the usual graphical upgrades. Yet from reading your blog, it feels like you made this too personal.AnnoyedDragon
You are just distorting my response...
I never said "more of the same", I said "maintain the same quality". That is not the same thing and I think you are quite aware of that. We know they haven't maintained the same standard, not just from playing it; but from technical comparisons. Maintaining the same standard also wouldn't have killed performance, at the very worst it would be the same. But after this many years, I'd think they would have had the time to implement better optimizations don't you think? Crysis 1 wasn't even quad optimized.
You are also calling me a hypcrite, given I criticise rising development costs. Crysis 2 cost significantly more to create than Crysis 1, largely because they believed cross platform development would bring in a far greater number of sales to accommodate that budget. If they have decided they are going to break the bank anyway, what's maintaining a standard they already achieved in 2007?
They released a patch bringing DX11 details into the game, as well as bringing back some effects they had to cut because of consoles involvement. So my comment is hardly out there is it? But ultimately you're right, they couldn't have maintained the same standard when consoles were involved. I was just criticising your suggestion that PC gamer's expectations were too high. What they did in 2007 would be too high expectations in 2011?
And where exactly in the above post is your response to my comments regarding Crytek's expectations? It's just a personal attack.
When pc gamers expect a sequel they expect that it be better in graphics story, etc,etc. I mean look at starcraft 2 if you don't believe me. I wasn't attacking you. I was making a comment about your blog, that your made this personal with crytek.When pc gamers expect a sequel they expect that it be better in graphics story, etc,etc. I mean look at starcraft 2 if you don't believe me.alexside1
Given I was frequenting the forums at the time that Crysis 2 was in development, the general feeling was that Crysis would remain around the same quality level. People remembered the performance problems of the original, and felt it would be better to focus on getting that same standard to perform better; rather than pushing the bar higher. People really weren't worried about graphics being downgraded, because it was Crytek, and Crytek delivered. In fact I recall a user called Wasdie giving me an ear full, for adopting a pessimistic approach to Crysis 2's graphics; rather than a 'wait and see' one. People were convinced we were just seeing the console version, and that the PC version would be shown at a later date.
So Crysis 2 looking the way it did came as a shock to a lot of people. They didn't expect better, they hoped to get Crysis 1 level; but without the Crysis 1 performance hit. That CryEngine 3 would produce the same results but performing better.
I wasn't attacking you. I was making a comment about your blog, that your made this personal with crytek.alexside1
Crytek made it personal when they started attacking their fanbase. Insulting PC gamers, calling them all dirty pirates, just because they didn't get the sales they wanted. Despite years of loyal support, a modding community based around enhancing their game and playing with their engine. They respond to them by giving them a console port with a cheap scaling job.
So yeah, when Crysis 2 is showing signs of not doing anywhere near as well as Crytek hoped, there is a level of satisfaction in that. You don't insult your fans, every developer should know that.
[QUOTE="alexside1"]When pc gamers expect a sequel they expect that it be better in graphics story, etc,etc. I mean look at starcraft 2 if you don't believe me.AnnoyedDragon
Given I was frequenting the forums at the time that Crysis 2 was in development, the general feeling was that Crysis would remain around the same quality level. People remembered the performance problems of the original, and felt it would be better to focus on getting that same standard to perform better; rather than pushing the bar higher. People really weren't worried about graphics being downgraded, because it was Crytek, and Crytek delivered. In fact I recall a user called Wasdie giving me an ear full, for adopting a pessimistic approach to Crysis 2's graphics; rather than a 'wait and see' one. People were convinced we were just seeing the console version, and that the PC version would be shown at a later date.
So Crysis 2 looking the way it did came as a shock to a lot of people. They didn't expect better, they hoped to get Crysis 1 level; but without the Crysis 1 performance hit. That CryEngine 3 would produce the same results but performing better.
I wasn't attacking you. I was making a comment about your blog, that your made this personal with crytek.alexside1
Crytek made it personal when they started attacking their fanbase. Insulting PC gamers, calling them all dirty pirates, just because they didn't get the sales they wanted. Despite years of loyal support, a modding community based around enhancing their game and playing with their engine. They respond to them by giving them a console port with a cheap scaling job.
So yeah, when Crysis 2 is showing signs of not doing anywhere near as well as Crytek hoped, there is a level of satisfaction in that. You don't insult your fans, every developer should know that.
Playing the devils advocate: the rate of piracy on pc is higher than the console couter parts as shown here.
Playing the devils advocate: the rate of piracy on pc is higher than the console couter parts as shown here.
alexside1
Crysis sold 3 million copies and it allowed Crytek to significantly expand their operation, as others have described. To suggest that piracy significantly hurt Crysis 1, is to ignore the sales of the first game and Crytek's spending spree that followed. Cryengine 3 itself, and Crysis 2, wouldn't have been possible if Crytek didn't make a considerable profit.
Crysis sold fine, it just didn't sell Halo 3 level. Which Crytek apparently demanded from the game.
[QUOTE="alexside1"]When pc gamers expect a sequel they expect that it be better in graphics story, etc,etc. I mean look at starcraft 2 if you don't believe me.AnnoyedDragon
Given I was frequenting the forums at the time that Crysis 2 was in development, the general feeling was that Crysis would remain around the same quality level. People remembered the performance problems of the original, and felt it would be better to focus on getting that same standard to perform better; rather than pushing the bar higher. People really weren't worried about graphics being downgraded, because it was Crytek, and Crytek delivered. In fact I recall a user called Wasdie giving me an ear full, for adopting a pessimistic approach to Crysis 2's graphics; rather than a 'wait and see' one. People were convinced we were just seeing the console version, and that the PC version would be shown at a later date.
So Crysis 2 looking the way it did came as a shock to a lot of people. They didn't expect better, they hoped to get Crysis 1 level; but without the Crysis 1 performance hit. That CryEngine 3 would produce the same results but performing better.
I wasn't attacking you. I was making a comment about your blog, that your made this personal with crytek.alexside1
Crytek made it personal when they started attacking their fanbase. Insulting PC gamers, calling them all dirty pirates, just because they didn't get the sales they wanted. Despite years of loyal support, a modding community based around enhancing their game and playing with their engine. They respond to them by giving them a console port with a cheap scaling job.
So yeah, when Crysis 2 is showing signs of not doing anywhere near as well as Crytek hoped, there is a level of satisfaction in that. You don't insult your fans, every developer should know that.
It's a really low blow and a flat out lie, when you pretend Crytek in anyway insulted PC gamers, calling us, "dirty pirates". Sure, take multiplatform development as an insult but definitely DON'T twist simple statements like, "Crysis got pirated, Crysis 2 got leaked and that disappointed us" into "All PC gamers are dirty pirating scum and that's why you guys didn't get DX11 and the SDK on launch". Crytek takes piracy as a real worry, on all platforms. Cervat Yerli isn't an ignorant as PC gamers would like to believe.""Piracy is a real concern. The PS3 has been cracked now as well and people are downloading PS3 games and 360 games are being downloaded so that's a threat to just the industry in general." In response to the PC leak.
It's a really low blow, when you pretend Crytek in anyway insulted PC gamers, calling us, "dirty pirates". Sure, take multiplatform development as an insult but definitely DON'T twist simple statements like, "Crysis got pirated, Crysis 2 got leaked and that disappointed us" into "All PC gamers dirty pirating scum and that's why you guys didn't get DX11 and the SDK on launch". Crytek takes piracy as a real worry, on all platforms. Cervat Yerli isn't an ignorant as PC gamers would like to believe. ""Piracy is a real concern. The PS3 has been cracked now as well and people are downloading PS3 games and 360 games are being downloaded so that's a threat to just the industry in general." In response to the PC leak. ocstew
Piracy accusations was given as an example of Crytek insulting their fanbase, it wasn't intended to be used as the primary insult. You have delved far too much into that one comment than you needed to, making it sound like I was attempting to downplay piracy; when it was just "an example".
That said, I don't consider piracy a valid argument, given how much of a financial success Crysis 1. Crytek threw a fit because it didn't sell like Halo, and piracy was one of the many things they blamed over the years during Crysis 2's development. They never considered that you couldn't just produce a Halo like selling game, just because you wanted to.
over 600+ posts..any progress AnnoyedDragon?lawlessx
Progress? We are just bouncing between different subjects at this point, it's going nowhere.
[QUOTE="ocstew"]It's a really low blow, when you pretend Crytek in anyway insulted PC gamers, calling us, "dirty pirates". Sure, take multiplatform development as an insult but definitely DON'T twist simple statements like, "Crysis got pirated, Crysis 2 got leaked and that disappointed us" into "All PC gamers dirty pirating scum and that's why you guys didn't get DX11 and the SDK on launch". Crytek takes piracy as a real worry, on all platforms. Cervat Yerli isn't an ignorant as PC gamers would like to believe. ""Piracy is a real concern. The PS3 has been cracked now as well and people are downloading PS3 games and 360 games are being downloaded so that's a threat to just the industry in general." In response to the PC leak. AnnoyedDragon
Piracy accusations was given as an example of Crytek insulting their fanbase, it wasn't intended to be used as the primary insult. You have delved far too much into that one comment than you needed to, making it sound like I was attempting to downplay piracy; when it was just "an example".
That said, I don't consider piracy a valid argument, given how much of a financial success Crysis 1. Crytek threw a fit because it didn't sell like Halo, and piracy was one of the many things they blamed over the years during Crysis 2's development. They never considered that you couldn't just produce a Halo like selling game, just because you wanted to.
over 600+ posts..any progress AnnoyedDragon?lawlessx
Progress? We are just bouncing between different subjects at this point, it's going nowhere.
I don't think Crytek throws tantrums over Crysis 1's sales. All PC devs eventually go to developing for consoles and the primary reason is for more cash. It's reasonable to cite piracy as one of the reasons that they went multiplat. Couple that with more eventual sales and an engine that will be leased more and you have a winner.I don't think Crytek throws tantrums over Crysis 1's sales. All PC devs eventually go to developing for consoles and the primary reason is for more cash. It's reasonable to cite piracy as one of the reasons that they went multiplat. Couple that with more eventual sales and an engine that will be leased more and you have a winner.ocstew
All PC developers eventually go to developing for consoles? Have you seen the numbers?
https://spreadsheets.google.com/spreadsheet/pub?key=0AriQpIFbPoEacGM1b0xxcGVucFQ3OFc4N3BNZmd2QkE&gid=0 (dammit glitchspot)
Consoles have a far greater cross platform to exclusive ratio than PC. The "PC developers fleeing to console" argument has been refuted so many times, that if that's what you're trying to push right now; I won't bother.
Crytek may have used piracy as a excuse to justify going cross platform, but in the real world; pretty much everyone can see that Crysis was a profitable venture.
-edit
Think I'll call it a night folks, it's late my end in England.
[QUOTE="04dcarraher"]I think them losing money from Crysis 2 proves the point where greed and unrealistic expectations got the better of Crytek. alexside1Because the gaming industry is charity organization..... wait a sec..... Na, it just proves that when you crap on your customers/fans you can pay the price.
[QUOTE="Stevo_the_gamer"]Is this a joke? You're calling Digital Foundry "consolite" and not credible because of their BC2 face-off? What? Did we read the same article? They even state a maxed out game doesn't look all that greater than the console versions...And yet they were only comparing the PC version at a low 720p and without any of the DX10/DX11 features, just saying."so here we're putting the PS3 version up against the computer rendition, which is running on a Core i7/GTX295 combo in DX10." Without DX10 features, eh? Did you even read their report? They conclude: "Obviously, being able to ramp up resolution, frame rate, anti aliasing and implementing cool effects like HBAO helps make the PC version a far more refined visual experience on computer." Let me also remind you that tested HBAO; something not available in DX9ducati101
Consolite language there eh? Helps to read the article before blindly criticizing DF.
[QUOTE="alexside1"][QUOTE="04dcarraher"]I think them losing money from Crysis 2 proves the point where greed and unrealistic expectations got the better of Crytek. 04dcarraherBecause the gaming industry is charity organization..... wait a sec..... Na, it just proves that when you crap on your customers/fans you can pay the price. That's laughable.
[QUOTE="04dcarraher"][QUOTE="alexside1"] Because the gaming industry is charity organization..... wait a sec.....alexside1Na, it just proves that when you crap on your customers/fans you can pay the price. That's laughable. Its went over your head..... Your just antagonizing everything
[QUOTE="alexside1"][QUOTE="04dcarraher"]I think them losing money from Crysis 2 proves the point where greed and unrealistic expectations got the better of Crytek. 04dcarraherBecause the gaming industry is charity organization..... wait a sec..... Na, it just proves that when you crap on your customers/fans you can pay the price. Do you have a better idea for growing sales past 3 million? I don't see how they were going to achieve their goals any way other than going multi-platform, which is hardly the same as crapping on you. It's a business decision, not a personal insult.
[QUOTE="ducati101"][QUOTE="Stevo_the_gamer"]Is this a joke? You're calling Digital Foundry "consolite" and not credible because of their BC2 face-off? What? Did we read the same article? They even state a maxed out game doesn't look all that greater than the console versions...
And yet they were only comparing the PC version at a low 720p and without any of the DX10/DX11 features, just saying."so here we're putting the PS3 version up against the computer rendition, which is running on a Core i7/GTX295 combo in DX10." Without DX10 features, eh? Did you even read their report? They conclude: "Obviously, being able to ramp up resolution, frame rate, anti aliasing and implementing cool effects like HBAO helps make the PC version a far more refined visual experience on computer." Let me also remind you that tested HBAO; something not available in DX9Consolite language there eh? Helps to read the article before blindly criticizing DF.
Ops wrong face-off :( Still my point stands, low resolution of 720p and no DX11 features. Do you believe there is hardly any difference between the console version and PC versions of BC2? Don't even need to compare the resolution i play at 1600p, just 1080p should suffice.Lol at this thread, it is simple really, if crysis comes to consoles it wil not be a copy of crysis from the pc, things will change, but overall I think if they are going spend the time to do it it will be on par with modern games on consoles graphic wise. Which is decent. I guess i just done get whta Pc gamers are complaing about at his point. Crysis will always be better on the pc because of the huge resources it has, or can have. The damage control is LMFAO
That's exactly what hermits have been saying. Some people are thinking it will be the same for some reason.Lol at this thread, it is simple really, if crysis comes to consoles it wil not be a copy of crysis from the pc, things will change, but overall I think if they are going spend the time to do it it will be on par with modern games on consoles graphic wise. Which is decent. I guess i just done get whta Pc gamers are complaing about at his point. Crysis will always be better on the pc because of the huge resources it has, or can have. The damage control is LMFAO
Advid-Gamer
Also you didn't answer my question beforeMK-ProfessorSpeaking of people not answering questions, do you have any proof yet for the following accusation?
I love how you are pretend that you have play played it start to finish on both platforms to try to pass you opinionMK-ProfessorYou've posted plenty of times since in this thread, so I'm assuming you've had time to read the post and find whatever evidence you had in mind when you made your accusation. If you could just go ahead and let me know what that is, that'd be great. Thanks!
yes, small difference.[QUOTE="Espereful"]
[QUOTE="MK-Professor"]
so you continue to insist that the difference is tiny?
tiny difference is "1920x1200, 60fps, medium-high settings" vs "1920x1200, 60fps, high settings"
big difference is "1152x720, 25-30fps, low settings" vs "1920x1200, 60fps, high settings"
Also try to answer this question:
A current pc will play this game much better than a pc from 2005-2006?MK-Professor
Always you try to ignore the facts.
I have prove to you countless times that the difference between the consoles version and pc version are big.
Is your ego is so big that you cannot accept the facts?
"1920x1200, 60fps, high settings (larger fov, better lighting, SSAO, HDR, more objects, more view distance, and more detail generally)"
vs
"1152x720, 25-30fps, low settings"
big difference.
Also you didn't answer my question before: Do you think a current pc will play this game much better than a pc from 2005-2006?
Yeah I have Crysis 2 for PC and PS3 and the difference is mind blowing. Console guys see highly compressed YouTube videos and try convince themselves their 300 dollars of cheap plastic isn't far behind gaming PC's.Do you have a better idea for growing sales past 3 million? I don't see how they were going to achieve their goals any way other than going multi-platform, which is hardly the same as crapping on you. It's a business decision, not a personal insult.lowe0
You've been here long enough to know that going cross platform wasn't the insult. It was all the things Crytek came out and said about PC over the years, during Crysis 2's development. Petty pointless things that didn't do anything for them, other than to piss off their fanbase. Then when Crysis 2 finallly came out, they gave PC a rushed job.
No one cared that Valve went cross platform, because Valve still treats their PC fanbase well. Crytek went after PC with a personal vendetta for it not achieving the sort of sales they wanted.
Why does it need to sell more than 3 million copies anyway? 3 million was highly profitable for Crysis, most cross platform games would kill for 3 million sales. Only a small minority of games manage to sell 7 million copies and up, and most of these games have bigger marketing budgets than development budgets. Crysis 1 on PC cost $22 million to develop, which most likely includes the engine. Call of Duty: Modern Warefare 2 cost $40-50 million to develop.
Neither Halo or Call of Duty are tech pushing games, yet Crytek believed they could achieve the same level of sales purly using tech. Is there evidence of that working anywhere? Even Uncharted 2, which is regarded as PS3's most graphically intensive game, was considered a achievement at 3.5 million sales. And that's with direct 1st party funding of development and promotion, with an established fanbase. It cost $20 million to develop, only $2 less than Crysis. That the numbers are so close, shows that Crytek's return on Crysis was perfectly reasonable. To put it into perspective, Halo 3 cost $55 million to develop.
Crytek's attitude towards this whole thing has been nothing but unreasonable by anyones measurement. Their sales are perfectly in line with their initial investment costs.
Ops wrong face-off :( Still my point stands, low resolution of 720p and no DX11 features. Do you believe there is hardly any difference between the console version and PC versions of BC2? Don't even need to compare the resolution i play at 1600p, just 1080p should suffice.ducati101
Then what face-off has brought issue to you--or the last fellow who oddly found fault with the BC2 article? There is definitely a difference, but the difference isn't large by any measure as Digital Foundry correctly pointed out.
Edit: I have always found Digital Foundry to be the most reliable comparison website on the internet--these guys know their stuff. So parden me when I see some hating towards these guys for rather unfounded reasons. That doesn't mean that they can't make mistakes--they are human afterall, but the preponderance of evidence they have showcased in all their features should speak volumes.
[QUOTE="ducati101"]
Ops wrong face-off :( Still my point stands, low resolution of 720p and no DX11 features. Do you believe there is hardly any difference between the console version and PC versions of BC2? Don't even need to compare the resolution i play at 1600p, just 1080p should suffice.
Then what face-off has brought issue to you--or the last fellow who oddly found fault with the BC2 article? There is definitely a difference, but the difference isn't large by any measure as Digital Foundry correctly pointed out.
Edit: I have always found Digital Foundry to be the most reliable comparison website on the internet--these guys know their stuff. So parden me when I see some hating towards these guys for rather unfounded reasons. That doesn't mean that they can't make mistakes--they are human afterall, but the preponderance of evidence they have showcased in all their features should speak volumes.
I have no issue, just find it funny people think there is very little difference between 720p and 1080p or more. I believe I viewed Eurogamers one, but I will check. I've seen too many comparisons where under PC caption (in small letters) it states something along the lines 'graphical settings lowered to match console settings' and the resolution is pratically always 720p for some reason. I have never said Digital Foundry is unreliable, only that why don't they compare the PC version on full settings? As you pointed out there is a difference, which only grows when you increase resolution, max out settings, enable DX11 etc.I have no issue, just find it funny people think there is very little difference between 720p and 1080p or more. I believe I viewed Eurogamers one, but I will check. I've seen too many comparisons where under PC caption (in small letters) it states something along the lines 'graphical settings lowered to match console settings' and the resolution is pratically always 720p for some reason. I have never said Digital Foundry is unreliable, only that why don't they compare the PC version on full settings? As you pointed out there is a difference, which only grows when you increase resolution, max out settings, enable DX11 etc.ducati101
There is a difference, however, it is not a night and day type difference--certainly nothing major at all. With that said, I would always want to have the image with the highest clarity possible, and it's more than obvious that resolutions above 720p are better at providing that. But having seen the differences between BC2 and the console versions, I have to say... there isn't much seperating the two that are major--again, which DF already correctly pointed out.This isn't any call to alarm or even complain (or cry bias) on the part of DF.
The question on why they don't compare with fullest settings? The answer? They do.
[QUOTE="ducati101"]I have no issue, just find it funny people think there is very little difference between 720p and 1080p or more. I believe I viewed Eurogamers one, but I will check. I've seen too many comparisons where under PC caption (in small letters) it states something along the lines 'graphical settings lowered to match console settings' and the resolution is pratically always 720p for some reason. I have never said Digital Foundry is unreliable, only that why don't they compare the PC version on full settings? As you pointed out there is a difference, which only grows when you increase resolution, max out settings, enable DX11 etc.Stevo_the_gamer
There is a difference, however, it is not a night and day type difference--certainly nothing major at all. With that said, I would always want to have the image with the highest clarity possible, and it's more than obvious that resolutions above 720p are better at providing that. But having seen the differences between BC2 and the console versions, I have to say... there isn't much seperating the two that are major--again, which DF already correctly pointed out.This isn't any call to alarm or even complain (or cry bias) on the part of DF.
The question on why they don't compare with fullest settings? The answer? They do.
I never cried bias or anything like that. To me running something on 720p with no DX11 features is not max, that's all I'm saying. When BC2 is maxed on my PC there is a noticable difference.Please Log In to post.
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