Rumour: Revised Wii U Controller - Proper Analog Sticks.

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spookykid143

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#151 spookykid143
Member since 2009 • 10393 Posts

I'm actually somewhat excited for a Nintendo console:o

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ionusX

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#152 ionusX
Member since 2009 • 25780 Posts

oh look its the ds l & r buttons.. prepare to have those break alot :lol:

hope your body is ready for that (and your wallet)

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Gamingclone

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#153 Gamingclone
Member since 2009 • 5224 Posts

That gif looks edited even worse than the other one.

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#154 D4W1L4H
Member since 2011 • 1765 Posts

That gif looks edited even worse than the other one.

Gamingclone

Well, it's more accurate.

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campzor

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#155 campzor
Member since 2004 • 34932 Posts
[QUOTE="charizard1605"]Okay, I'm sold. Are they clickable?

u were sold even b4 this :P Anyways good news...analog sticks are industry standard. Still facepalming the sticks ABOVE the buttons....how awkward
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DNAbro

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#156 DNAbro
Member since 2010 • 377 Posts

oh look its the ds l & r buttons.. prepare to have those break alot :lol:

hope your body is ready for that (and your wallet)

ionusX

i don't see how it's the ds l and r buttons

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hanman9

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#157 hanman9
Member since 2005 • 410 Posts

The ergonomics of the back have been changed too, now there's a grip, presumably this will allow the controller to lie more flat in games like golf. Seems even more comfortable.

2a2wl4m.jpg




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gamefan67

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#158 gamefan67
Member since 2004 • 10034 Posts
Trademarked or not, Nintendo really needs to make another dpad (they are terrible for fighting games imo).
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nameless12345

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#159 nameless12345
Member since 2010 • 15125 Posts

Trademarked or not, Nintendo really needs to make another dpad (they are terrible for fighting games imo).gamefan67

Fighting games are supposed to be played with the arcade stick.

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campzor

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#160 campzor
Member since 2004 • 34932 Posts

[QUOTE="gamefan67"]Trademarked or not, Nintendo really needs to make another dpad (they are terrible for fighting games imo).nameless12345

Fighting games are supposed to be played with the arcade stick.

cant stand arcade sticks for fighters.. ive beat stick fighters with my mighty dualshock 2/3
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haziqonfire

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#161 haziqonfire
Member since 2005 • 36392 Posts
Nintendo has basically made me not give a flying **** about Microsoft and Sony's console at this point. So hyped for this machine and dat controller. I love new interfaces.
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Eponique

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#163 Eponique
Member since 2007 • 17918 Posts

That comparison GIF from GAF isn't accurate. Here's a better one I made using the Sizes from the patents:

D4W1L4H

Looks good. Except the octagons around the analogue sticks. In the real picture it looks like a complete circle to me.

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haziqonfire

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#164 haziqonfire
Member since 2005 • 36392 Posts

[QUOTE="D4W1L4H"]

That comparison GIF from GAF isn't accurate. Here's a better one I made using the Sizes from the patents:

Eponique

Looks good. Except the octagons around the analogue sticks. In the real picture it looks like a complete circle to me.

That's what it looks like.Also, people are over exaggerating how big the thing will be. Objects may look larger in close up pic kkthx.
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gamefan67

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#165 gamefan67
Member since 2004 • 10034 Posts

[QUOTE="gamefan67"]Trademarked or not, Nintendo really needs to make another dpad (they are terrible for fighting games imo).nameless12345

Fighting games are supposed to be played with the arcade stick.

t So? Arcade sticks are just as uncomfortable as Nintendo's dpad, but at least they are optional.
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Eponique

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#166 Eponique
Member since 2007 • 17918 Posts

[QUOTE="Eponique"]

[QUOTE="D4W1L4H"]

That comparison GIF from GAF isn't accurate. Here's a better one I made using the Sizes from the patents:

Haziqonfire

Looks good. Except the octagons around the analogue sticks. In the real picture it looks like a complete circle to me.

That's what it looks like.Also, people are over exaggerating how big the thing will be. Objects may look larger in close up pic kkthx.

No it's a complete circle. The one D4W1L4H has in the pic is the Gamecube octagon analogue sticks.

Oh and I don't know what you mean by your last sentence. Were you talking to someone else? >_>

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haziqonfire

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#167 haziqonfire
Member since 2005 • 36392 Posts
Yeah, I mean in general reading some of the comments here about how the controller is massive.
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super600

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#168 super600  Moderator
Member since 2007 • 33161 Posts

This is just awesome.Can't wait for E3.

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SuperFlakeman

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#169 SuperFlakeman
Member since 2011 • 7411 Posts

CVLEp.jpg

wii-u-controller-press-1307466616.jpg

Haziqonfire

After further contemplation, I can see that everything will backfire with that... thing. Nintendo needs the mass market casuals to succeed. I love the E3 11' version, much more elegant. It's super clean and accessible, the other one is the result of listening to 3rd party devs... It's asymmetrical, uneven (sticks stick out way too much), its form/aspect ratio looks weird/off, one is inviting/simple and the other is more complex/off-putting, the analog sticks overall make the damn thing look hideous.. damn.

The Ubisoft leak still had the E3 build. I don't care how legit this rumour is and whatever patents back it up, I still believe. I'm calling this old/fake.

I just can't see casuals picking that thing up to play like this:

WiiU2-600x337.png

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GunSmith1_basic

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#170 GunSmith1_basic
Member since 2002 • 10548 Posts
casuals will buy this because touch screens have become all the rage with DS, iPads etc.. Parents will buy this for their kids just because they will see this as relevant tech. Gamers will buy this because it they will be curious about it. I don't know if they will be market leader anymore but I'm sure the WiiU will be at least as successful as the n64
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deactivated-5d6bb9cb2ee20

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#171 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
The analog stick doesn't have the octagon gate around it this time. This basically makes the Wii U controller analog sticks the first 'true' analog sticks Nintendo has ever had, with full 360 degrees movement, and L3/R3 functionality.
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campzor

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#172 campzor
Member since 2004 • 34932 Posts
The analog stick doesn't have the octagon gate around it this time. This basically makes the Wii U controller analog sticks the first 'true' analog sticks Nintendo has ever had, with full 360 degrees movement, and L3/R3 functionality.charizard1605
copying sony... cant nintendo think of anything original :P
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deactivated-5d6bb9cb2ee20

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#173 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="charizard1605"]The analog stick doesn't have the octagon gate around it this time. This basically makes the Wii U controller analog sticks the first 'true' analog sticks Nintendo has ever had, with full 360 degrees movement, and L3/R3 functionality.campzor
copying sony... cant nintendo think of anything original :P

I know, right? Down with those copycats :x :P
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nintendoboy16

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#174 nintendoboy16
Member since 2007 • 42247 Posts
[QUOTE="VERTIGO47"]

Well that's 1 good news and 6 more to go, to win me back to Nintendo:

  1. Proper Analog Sticks - CHECK
  2. Proper Analog Triggers - ?
  3. Proper HDD atleast 160GB space - ?
  4. Traditional Analog Controller option - ?
  5. Serious 3rd party support - ?
  6. More Mature rated games - ?
  7. Proper FREE Online Service - ?
charizard1605
2, 4, 5, 6, and 7 are all confirmed.

Six would only be confirmed by third parties like Activision and Capcom. Nintendo won't do it after the Eternal Darkness and Geist fiasco.
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deactivated-5d6bb9cb2ee20

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#175 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="charizard1605"][QUOTE="VERTIGO47"]

Well that's 1 good news and 6 more to go, to win me back to Nintendo:

  1. Proper Analog Sticks - CHECK
  2. Proper Analog Triggers - ?
  3. Proper HDD atleast 160GB space - ?
  4. Traditional Analog Controller option - ?
  5. Serious 3rd party support - ?
  6. More Mature rated games - ?
  7. Proper FREE Online Service - ?
nintendoboy16
2, 4, 5, 6, and 7 are all confirmed.

Six would only be confirmed by third parties like Activision and Capcom. Nintendo won't do it after the Eternal Darkness and Geist fiasco.

Which is why I said it's confirmed ;) And trust me, Nintendo will do it too.
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TheShadowLord07

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#176 TheShadowLord07
Member since 2006 • 23083 Posts

[QUOTE="charizard1605"][QUOTE="VERTIGO47"]

Well that's 1 good news and 6 more to go, to win me back to Nintendo:

  1. Proper Analog Sticks - CHECK
  2. Proper Analog Triggers - ?
  3. Proper HDD atleast 160GB space - ?
  4. Traditional Analog Controller option - ?
  5. Serious 3rd party support - ?
  6. More Mature rated games - ?
  7. Proper FREE Online Service - ?

nintendoboy16

Nintendo won't do it after the Eternal Darkness and Geist fiasco.

what happen?

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AtariKidX

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#177 AtariKidX
Member since 2010 • 7166 Posts
WiiU cotroller is just horrible controller.....very uncomfortable and it is not a controller.
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nintendoboy16

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#178 nintendoboy16
Member since 2007 • 42247 Posts

[QUOTE="nintendoboy16"]Nintendo won't do it after the Eternal Darkness and Geist fiasco.TheShadowLord07

what happen?

They bombed... horribly in sales. Which is sad because back when Nintendo had Rare, their only M rated success was Perfect Dark and that sold at 1.3 million (according to N-Sider). No numbers were given to Geist, but Eternal Darkness sold around 200,000+ units. Ouch!

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nintendoboy16

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#179 nintendoboy16
Member since 2007 • 42247 Posts
[QUOTE="charizard1605"][QUOTE="nintendoboy16"][QUOTE="charizard1605"] 2, 4, 5, 6, and 7 are all confirmed.

Six would only be confirmed by third parties like Activision and Capcom. Nintendo won't do it after the Eternal Darkness and Geist fiasco.

Which is why I said it's confirmed ;) And trust me, Nintendo will do it too.

Doubtful. Nintendo knows that would be financial suicide for them.
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deactivated-5d6bb9cb2ee20

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#180 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="nintendoboy16"][QUOTE="charizard1605"][QUOTE="nintendoboy16"] Six would only be confirmed by third parties like Activision and Capcom. Nintendo won't do it after the Eternal Darkness and Geist fiasco.

Which is why I said it's confirmed ;) And trust me, Nintendo will do it too.

Doubtful. Nintendo knows that would be financial suicide for them.

Just because something didn't work once doesn't mean it won't work again. See Also: Virtual Boy and 3DS
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nintendoboy16

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#181 nintendoboy16
Member since 2007 • 42247 Posts
[QUOTE="charizard1605"][QUOTE="nintendoboy16"][QUOTE="charizard1605"] Which is why I said it's confirmed ;) And trust me, Nintendo will do it too.

Doubtful. Nintendo knows that would be financial suicide for them.

Just because something didn't work once doesn't mean it won't work again. See Also: Virtual Boy and 3DS

Only Virtual Boy was a very flawed and bashed piece of hardware that deserved bad sales. Eternal Darkness and Geist were games that had positive reception but sold really badly.
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deactivated-5d6bb9cb2ee20

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#182 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="charizard1605"][QUOTE="nintendoboy16"]Doubtful. Nintendo knows that would be financial suicide for them.nintendoboy16
Just because something didn't work once doesn't mean it won't work again. See Also: Virtual Boy and 3DS

Only Virtual Boy was a very flawed and bashed piece of hardware that deserved bad sales. Eternal Darkness and Geist were games that had positive reception but sold really badly.

Eternal Darkness, yes. Geist? Not at all, it received horrible reviews everywhere. Eternal Darkness would have sold had Nintendo marketed it. That's Nintendo's problem: every time it invests in something new (which isn't all that often to begin with), it never markets it, and therefore the new product does not sell. We were having this discussion yesterday where I raised this point, but every time Nintendo markets a new IP, it sells. Animal Crossing, Pikmin, Nintendogs, Brain Age, Wii Series, Kid Icarus. When they don't market their IPs, they don't sell. No one is to blame for this but Nintendo. People won't buy anything except for Zelda and Mario if Nintendo doesn't market anything but Zelda and Mario. Back to Eternal Darkness: great review scores, horrible marketing that was pretty much non existent. This led to poor sales. See whose fault that was? Geist was a bad game. Period. Going by your Virtual Boy justification, it was a bad game that deserved to sell poorly. Nintendo can sell 'mature' products well. Look at something like Metroid Prime, which sold well enough simply because Nintendo marketed it so well. That's all they have to do the next time they make a mature game.
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nintendoboy16

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#183 nintendoboy16
Member since 2007 • 42247 Posts

[QUOTE="nintendoboy16"][QUOTE="charizard1605"] Just because something didn't work once doesn't mean it won't work again. See Also: Virtual Boy and 3DScharizard1605
Only Virtual Boy was a very flawed and bashed piece of hardware that deserved bad sales. Eternal Darkness and Geist were games that had positive reception but sold really badly.

Eternal Darkness, yes. Geist? Not at all, it received horrible reviews everywhere.

A 7.8 from former Gamespot writer, Greg Kasavin is... terrible? I'll admit, the overall consensus wasn't as high as I thought, but a 66 from Metacritic and a 68-69 from Gamerankings isn't bad either.

Saying Geist did critically bad everywhere is just wrong. The only places it did bad were with Edge (no surprise) and Nintendo Power (I read that article, so I would know), not to mention one place dubbed it one of the worst horror games, but that was ONE place.

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ajames_123

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#187 ajames_123
Member since 2004 • 2983 Posts

If Zelda ends up looking like the concept demo il be tempted to pick up a Wii U.

I highly doubt il pick one up at launch as the available games will all be party casual based.

still i like the tablet and the possibities it brings, just hope they make non casual games that use it well.

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LastRambo341

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#188 LastRambo341
Member since 2010 • 8767 Posts
Bleh, the circle pads made it unique and differentiated from a typical gamepad. The texture of the circle pad was also nice and I was able to do stuff with it that the analogue stick sucks in.
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LastRambo341

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#189 LastRambo341
Member since 2010 • 8767 Posts
[QUOTE="R4gn4r0k"]

[QUOTE="Enforcedspot"] broken pic :PBrunoBRS

Lol it worked for 5 seconds.

Here is another one:

classic-wii-super-famicom-controller.JPG

the wii supports the gamecube controller, and everyone knows that the gamecube controller is the best controller ever.

Nope, not everyone
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LastRambo341

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#190 LastRambo341
Member since 2010 • 8767 Posts

[QUOTE="charizard1605"][QUOTE="VERTIGO47"]

Well that's 1 good news and 6 more to go, to win me back to Nintendo:

  1. Proper Analog Sticks - CHECK
  2. Proper Analog Triggers - ?
  3. Proper HDD atleast 160GB space - ?
  4. Traditional Analog Controller option - ?
  5. Serious 3rd party support - ?
  6. More Mature rated games - ?
  7. Proper FREE Online Service - ?

VERTIGO47

2, 4, 5, 6, and 7 are all confirmed.

Linky? would be much appreciated :)

Sorry, but I find it pathetic. All I care about are the games and thats it
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LastRambo341

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#191 LastRambo341
Member since 2010 • 8767 Posts

I had no idea they were circle pads to begin with, so this news doesn't really phase me.

I'm more concerned with other controller news. I really really really really really really really really really really don't want them to keep the Wii Remote around as a "primary" controller for the console.

I would like to see either compatibility with four tablet controllers, or one tablet controller + three standalone wireless (with rechargeable battery pack) classic controller pros.

Unless of course they really enhance the Wii Remote, and actually make it accurate, and give it a rechargeable battery pack, and remove the need to tether it to the nunchuk or classic controller

Raymundo_Manuel
Sorry to burst your bubble, but no. Aside from the tablet, Only the Wiimote with WM+ will be supported as well as the CC, Nunchuck and other accessories. There will be no rechargeable controllers. The Wiimote is already accurate enough. Look at MP 3, SMG and The conduit, for example
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#192 LastRambo341
Member since 2010 • 8767 Posts
[QUOTE="nameless12345"]

[QUOTE="gamefan67"]Trademarked or not, Nintendo really needs to make another dpad (they are terrible for fighting games imo).campzor

Fighting games are supposed to be played with the arcade stick.

cant stand arcade sticks for fighters.. ive beat stick fighters with my mighty dualshock 2/3

Dualshock Schmualshock >.>
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LastRambo341

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#193 LastRambo341
Member since 2010 • 8767 Posts
The analog stick doesn't have the octagon gate around it this time. This basically makes the Wii U controller analog sticks the first 'true' analog sticks Nintendo has ever had, with full 360 degrees movement, and L3/R3 functionality.charizard1605
Lol "true sticks" :lol: Please Look at the classic controller
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#194 Thunderdrone
Member since 2009 • 7154 Posts

They should have left the octogonal gate in the left stick, at least.

Oh well

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#195 SaltyMeatballs
Member since 2009 • 25165 Posts

[QUOTE="BrunoBRS"][QUOTE="SuperFlakeman"]

If we assume the screen and button sizes are the same, it definitely is the same height but wider. Look at the space between the d-pad and the edge on both screenshots.

Edit: lol I just went through the gaf thread: "It's wider. See how much space there is between the d-pad and the edges in both pics?"great minds something something

SuperFlakeman

they moved the Dpad and the buttons closer to the screen :/

Yeah but I still think it's slightly wider, wanna bet??

Looking at the patents it's maybe 1cm wider, but 5cm more narrow which probably make it look even wider.
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#196 nintendoboy16
Member since 2007 • 42247 Posts

They should have left the octogonal gate in the left stick, at least.

Oh well

Thunderdrone
Not gonna lie, I actually prefer octogonal gates as it feels more steady in my opinion.
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amaneuvering

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#197 amaneuvering
Member since 2009 • 4815 Posts

CVLEp.jpg

[spoiler] BPXt0.jpg [/spoiler]

Check the spoiler tag for the bigger image lol.

Source.

Well, that's one of the problems gone. I wonder if they'll be clickable too, would be nice.

Edit: They've also moved the button placement slightly.

wii-u-controller-press-1307466616.jpg

You can see that the old controller had the start/select buttons on the bottom next to the home button -- now they're on the right side.

Haziqonfire

http://www.ign.com/boards/threads/a-different-way-of-thinking-about-that-new-controller-image.452492546/#post-453374323

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#198 LastRambo341
Member since 2010 • 8767 Posts

[QUOTE="Haziqonfire"]

CVLEp.jpg

[spoiler] BPXt0.jpg [/spoiler]

Check the spoiler tag for the bigger image lol.

Source.

Well, that's one of the problems gone. I wonder if they'll be clickable too, would be nice.

Edit: They've also moved the button placement slightly.

wii-u-controller-press-1307466616.jpg

You can see that the old controller had the start/select buttons on the bottom next to the home button -- now they're on the right side.

amaneuvering

http://www.ign.com/boards/threads/a-different-way-of-thinking-about-that-new-controller-image.452492546/#post-453374323

Completely true LOL @ him saying, "casuals can go to hell"
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#199 JMR09
Member since 2007 • 504 Posts

Kinda wish the face buttons were above the right stick. Just seems weird as it is now, idk.

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haziqonfire

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#200 haziqonfire
Member since 2005 • 36392 Posts
Bleh, the circle pads made it unique and differentiated from a typical gamepad. The texture of the circle pad was also nice and I was able to do stuff with it that the analogue stick sucks in.LastRambo341
Analog seems more convenient and in line with appeasing the core audience though, the whole point is to bring back that audience to Nintendo platforms. Circle Pads aren't ideal for that, as much as I like the circle pad on my 3DS.