objectively speaking PC is the obvious choice, especially now that all Microsoft games will be coming to Xbox and PC
Not all of them though.
most, I think "the big ones" are at least, what they call "first party" games.
This topic is locked from further discussion.
objectively speaking PC is the obvious choice, especially now that all Microsoft games will be coming to Xbox and PC
Not all of them though.
most, I think "the big ones" are at least, what they call "first party" games.
objectively speaking PC is the obvious choice, especially now that all Microsoft games will be coming to Xbox and PC
Not all of them though.
most, I think "the big ones" are at least, what they call "first party" games.
Not even first party games. According to Phil Spencer from Microsoft:
http://www.gameinformer.com/b/features/archive/2016/04/01/phil-spencer-discusses-microsoft-s-unpopular-pc-moves-and-xbox-one-evolution.aspx
Will all first-party Microsoft games release on both Windows and Xbox One moving forward?
Certain people would love for me to say something as clean as, “all.” Ashes of the Singularity, a game we showed at Showcase for those who were there, a hardcore real-time RTS for PC, is probably not a great controller experience as it requires keyboard and mouse. If I enable keyboard and mouse on a console, which we will do, and then you download that and you’re playing it on a monitor, is that a PC game, or is that a console game? I get out of saying “all” because I think there are games that people want to play on a monitor with a keyboard and mouse and I want to be somebody that builds those games. I also think there will be games where I want to sit 10 feet away from a screen with a controller in my hand with a great sound system and I want to play those console games.
Our intent is where genres and creative makes sense in both spaces, that we’ll put the game in both spaces, and you see us doing that already. But I don’t want to make it some kind of artificial mandate because I think we end up with Franken-game that really wasn’t meant for a certain platform because some suit said, “Hey, everything’s got to run on both platforms,” you end up with something people don’t want. You should expect it when it looks like a game belongs on both platforms, but I wouldn’t go so far as to say it’s a mandate for the studio.
@kvally: Oh I was talking about Xbox games coming to PC, not the other way around. From what I've gathered MS has pretty much said "No more Xbox exclusives" as far as Windows goes, i.e. if they develop it for Xbox, they're going to develop it for PC.
Obviously not everything made for PC can't come out for Xbox that'd be a nightmare for both developer and gamer. Hell I heard even getting Stardew Valley configured to control right on Xbox was a challenge.
Yeah I kind of agree with Phil in that regard, there are things each platform do better, things people prefer about each platform. I Don't think I'd ever play a sports or fighting game on my PC solely because A.) controller and B.) those are the kind of games you sit on the couch next to friends with
@kvally: Oh I was talking about Xbox games coming to PC, not the other way around. From what I've gathered MS has pretty much said "No more Xbox exclusives" as far as Windows goes, i.e. if they develop it for Xbox, they're going to develop it for PC.
Obviously not everything made for PC can't come out for Xbox that'd be a nightmare for both developer and gamer. Hell I heard even getting Stardew Valley configured to control right on Xbox was a challenge.
Yeah I kind of agree with Phil in that regard, there are things each platform do better, things people prefer about each platform. I Don't think I'd ever play a sports or fighting game on my PC solely because A.) controller and B.) those are the kind of games you sit on the couch next to friends with
I like your user name!
Phil was also stating that all Xbox games won't be going to PC either, as it may not be a fit, just like PC games going to console may not be a fit either. I hope they try to get as many as they can into the Xbox Play Anywhere program though. I am really enjoying that.
objectively speaking PC is the obvious choice, especially now that all Microsoft games will be coming to Xbox and PC
subjectively (and arguably the important part) it depends if you like plug-and-play ease of use and sitting on your couch, or if you are more of an enthusiast
Except consoles "plug n' play" scheme is no longer relevant. Not since the Gamecube and PS2 days. Let's look at the typical scenario; downloading/installing a game, installing patches already there day 1 before you can play it, creating or signing into a publisher account, dealing with early release bugs/crashes anyway, then installing more patches to fix those bugs.
Now what did I just describe? Gaming on PC or console? You already know the answer ;) Even in the case of physical media, it's now just a middleman in substitution to internet downloading that precedes having to install the game to the system local storage. Face the facts here, simply inserting the game into the box and "it just works" and you're immediately into your game... that's a thing of the past.
So with the subjective argument all but ruled out, all we're left with is the objective argument; PC's having better hardware, better performance, more flexibility and options for the consumer. Consoles may have adopted many of the features of PC (online multiplayer, social networking, content sharing...) they also brought in the drawbacks (as listed above) without same measure of performance.
A lot of people mentioning "oh we'll get pc because it will be more powerful" but games aren't always properly optimised for PC and they are often more functional straight out the box on a console.
If you're looking to play games that look great and you don't have to hassle around too much, get the Scorpio.
I've returned to PC gaming over the last 18-24 months and have just got BF1, mainly for the MP. My PS4 is home to TW3 and COD and MGSV and FO4 etc.
@dynamitecop:
I mean this really could go on and on.
Thats the problem, if you read the things you wrote you would realize that you are looking for something to complain about, "CONSOLES CAN'T TOAST BANANA MUFFINS!" see? I can make up things to complain about as well, your list is unreasonable.
consoles in general are an everyday joe kind of device, and the everyday joe is the majority of the consumer market.
True, every day joe are not very well educated and buy in to marketing hype, which is why consoles are toxic for gaming, its about who has the biggest money to throw on trailers and ads, not about who is the most talented developer.
@soul_starter: I would argue that a lot of games are worse optimized for console because of the more limited graphics and framerate due to the weaker hardware
@dynamitecop:
- i dont want to deal with having 1000x less games on xbox than PC
- i dont want to deal with weaker graphics and framerate
- i dont want to deal with Scorpio hardware that will be surpassed easily by/shortly after release date
- i dont want to deal with xbox's limited exclusive offerings that are starting to become irrelevant
- i dont want to deal with the xbone controller that i dont even like all that much tbh when i can use 360, PS4, or M and K
- i dont want to deal with the inability to mod games how i want
- i dont want to deal with the annoying advertisements
- i dont want to deal with the cluttered xbox dashboard
- i dont want to have to deal with buying an entirely new machine every few years when PC parts is cheaper in the long run
- i dont want to deal with paying $60 a year for worse online than PC
- i dont want to deal with the more limited and corporate controlled corporations of Microsoft and EA compared to the freedom of PC
- i dont want to deal with the inability to modify the hardware to improve performance
- i dont want to deal with paying more money for a xbox game i can get for cheaper on PC that will perform better and modable
@dynamitecop:
- i dont want to deal with having 1000x less games on xbox than PC
- i dont want to deal with weaker graphics and framerate
- i dont want to deal with Scorpio hardware that will be surpassed easily by/shortly after release date
- i dont want to deal with xbox's limited exclusive offerings that are starting to become irrelevant
- i dont want to deal with the xbone controller that i dont even like all that much tbh when i can use 360, PS4, or M and K
- i dont want to deal with the inability to mod games how i want
- i dont want to deal with the annoying advertisements
- i dont want to deal with the cluttered xbox dashboard
- i dont want to have to deal with buying an entirely new machine every few years when PC parts is cheaper in the long run
- i dont want to deal with paying $60 a year for worse online than PC
- i dont want to deal with the more limited and corporate controlled corporations of Microsoft and EA compared to the freedom of PC
- i dont want to deal with the inability to modify the hardware to improve performance
- i dont want to deal with paying more money for a xbox game i can get for cheaper on PC that will perform better and modable
This is personal reasoning why you want a PC and not a console, you're not a general consumer, you're not the average joe who buys consoles so this doesn't matter, at all.
@dynamitecop:
@dynamitecop:
- i dont want to deal with having 1000x less games on xbox than PC
- i dont want to deal with weaker graphics and framerate
- i dont want to deal with Scorpio hardware that will be surpassed easily by/shortly after release date
- i dont want to deal with xbox's limited exclusive offerings that are starting to become irrelevant
- i dont want to deal with the xbone controller that i dont even like all that much tbh when i can use 360, PS4, or M and K
- i dont want to deal with the inability to mod games how i want
- i dont want to deal with the annoying advertisements
- i dont want to deal with the cluttered xbox dashboard
- i dont want to have to deal with buying an entirely new machine every few years when PC parts is cheaper in the long run
- i dont want to deal with paying $60 a year for worse online than PC
- i dont want to deal with the more limited and corporate controlled corporations of Microsoft and EA compared to the freedom of PC
- i dont want to deal with the inability to modify the hardware to improve performance
- i dont want to deal with paying more money for a xbox game i can get for cheaper on PC that will perform better and modable
This is personal reasoning why you want a PC and not a console, you're not a general consumer, you're not the average joe who buys consoles so this doesn't matter, at all.
this does matter to a lot of people. Thats why Xbox one only sold 25 million compared to over 700 million PC gamers (quoted by Intel, leader of CPUs) and I have been buying consoles my entire life but more and more, consoles are starting to become closer to PCs, lose exclusives, and lose a reason to justify it over a vastly superior machine when they are similar in price and cheaper in the long run and the only reason that console gamers can justify it is simplicity of use or laziness. I saw a youtube video of a 5 year old girl building a PC, it isnt rocket science. And thats fine, i dont care. Do what you will. But me and many more people are switching to PC because the advantages of consoles other than ease of plug and play (which they really arent anymore: you are constantly updating, running out of storage space, downloading games, server issues, disk drive failing which happened to my friend twice already on his xbone, overheating, system failures, etc.) just dont cut it anymore when they are trying to be like a PC but are worse in pretty much every single measureable category
@soul_starter: I would argue that a lot of games are worse optimized for console because of the more limited graphics and framerate due to the weaker hardware
That's not an argument based on fact.
My point (maybe the use of the word "optimised" is wrong but I don't think so) is pretty simple: games on consoles work, more often than not, straight "out the box". I know there have been problems in the past with Skyrim and some other big games but more often than not, day one patches aren't needed, for performance, as often as they are on the PC and this worrying trend is becoming more and more apparent. Last year was the debacle with Batman and this year there have been several games that just ran better on consoles.
PC gamers say "yeah well we found a way to make them work better" and at times they had to go into the game code, e.g. The Mafia 3 or just wait for a patch. With consoles, you rarely have to do that. Also, this whole argument of games just looking better on PC is a bit redundant. Like I said, I have Battlefield 1 on PC and it looks somewhat better, turned up to full when compared to the PS4 version I tried but in full motion, the different in not noticeable.
Now I know some PC gamers will just reply "omg thats stupid, its SO much better on PC" and that's fine but I have no vested interest in pc stocks so I can and do speak the truth. If you want straight out the box gaming and with little or no tinkering, go console. If you want slightly better graphics and frame rate smoothness, with lots of tinkering required and the hope that the game has been optimised for your processor and your graphics card, then go PC but I normally don't have that much time.
PC gaming is better for multiplayer though and it normally won't cost you anything extra AND games are a lot cheaper. From EA to steam to everything else out there, PC games are at an all time low these days. I was tempted to download. I got DOOM soon after release for £20. It wasn't a similar price on consoles till months after release.
There are advantages and disadvantages of both but if you just want a gaming experience without the fuss, then go console.
They purchase keys in bulk from poverty stricken regions and resell them in unauthorized regions at exorbitantly lower costs, it's gray market trade, also in a lot of instances these bulk keys are purchased with stolen bank accounts and credit cards. While gray market trade is not technically illegal it's bordering illegality depending on trade agreements between nations and the source of purchase, you have no way of knowing where they are from, how they were purchased and it's most definitely a ToS violation.
Don't be a drama queen when it suits your argument lol. The keys that i have bought so far were for "worldwide" region, completely legal, and if they are from poverty stricken countries or not, who cares. 120 bucks is even expensive for not "poverty-stricken countries" like the US or Canada lol
shhh
he just bullied a selling assistant into getting a copy of FFXV for 50% off due to human error... hes not in a position to talk.
Regardless, "Find me a PC for 600$ that can perform as well as a Scopio" yea? Then find me a Scorpio that has any exclusive games even worth having the console for? oh... none. Find me a scopio that has even a fraction of the library of a $200 PC let alone anything else.
Always love this cherry picked "Performance is the only factor that counts sorry!" nonsense. a $600 PC is better than a $600 console will ever be... period.
LOL
Quite honestly, I would rather get an Xbox One if I need to be cheap, and if I have the money then I would go the PC route but I would get a much more expensive PC. I would never buy a $600 PC just to be on par with Xbox.
So the real option is, would you buy:
PC - $1200
XB1 - $250
Both play similar games, some can be on either, but it depends on how much you want to spend.
Scorpio, I already got a halfway decent PC rig.. but I still prefer the XBOX eco system and library.
@dynamitecop:
- i dont want to deal with having 1000x less games on xbox than PC, weaker graphics and framerate, Scorpio hardware that will be surpassed easily by/shortly after release date,xbox's limited exclusive offerings that are starting to become irrelevant, the xbone controller that i dont even like all that much tbh when i can use 360, PS4, or M and K, the inability to mod games how i want, the annoying advertisements, the cluttered xbox dashboard, buying an entirely new machine every few years when PC parts is cheaper in the long run, paying $60 a year for worse online than PC, the more limited and corporate controlled corporations of Microsoft and EA compared to the freedom of PC, the inability to modify the hardware to improve performance, paying more money for a xbox game i can get for cheaper on PC that will perform better and modable
Pretty much. It will just be another vastly inferior closed system but this time with no exclusives.
@soul_starter: First off, Battlefield does look significantly better on PC. Second, PC games work just fine the vast majority of the time, this is a common misconception. This isnt the 90s, people only buy AMD pr Nvidia so thats easy to support. Arkham knight was ported by a bunch of idiots so PC shouldnt be blamed for that. Almost every console game these days get a day one patch cause they were poorly optimized. And its good PC gamers can fix it. What about when dark souls 1 on 360 and PS3 would drop to 10fps in blighttown? Nothing console gamers could do about that or the horrid ps3 bethesda ports. Name me another PC game besides arkham knight that ran significantly worse on PC or was unplayable?
PC.
Now that PlayStation and Xbox are more or less shit PCs in disguise there really isn't a need for either console this gen. Okay granted you will miss out on a very small pool of exclusives, but the crazy amount of PC exclusives more than makes up for this.
Indeed.
objectively speaking PC is the obvious choice, especially now that all Microsoft games will be coming to Xbox and PC
subjectively (and arguably the important part) it depends if you like plug-and-play ease of use and sitting on your couch, or if you are more of an enthusiast
Except consoles "plug n' play" scheme is no longer relevant. Not since the Gamecube and PS2 days. Let's look at the typical scenario; downloading/installing a game, installing patches already there day 1 before you can play it, creating or signing into a publisher account, dealing with early release bugs/crashes anyway, then installing more patches to fix those bugs.
Now what did I just describe? Gaming on PC or console? You already know the answer ;) Even in the case of physical media, it's now just a middleman in substitution to internet downloading that precedes having to install the game to the system local storage. Face the facts here, simply inserting the game into the box and "it just works" and you're immediately into your game... that's a thing of the past.
So with the subjective argument all but ruled out, all we're left with is the objective argument; PC's having better hardware, better performance, more flexibility and options for the consumer. Consoles may have adopted many of the features of PC (online multiplayer, social networking, content sharing...) they also brought in the drawbacks (as listed above) without same measure of performance.
Correct. All advantages that video game consoles used to have over PC:s are gone.
At least Nintendo offers something different and would make a better companion alongside a PC than an Xbox would.
objectively speaking PC is the obvious choice, especially now that all Microsoft games will be coming to Xbox and PC
subjectively (and arguably the important part) it depends if you like plug-and-play ease of use and sitting on your couch, or if you are more of an enthusiast
Except consoles "plug n' play" scheme is no longer relevant. Not since the Gamecube and PS2 days. Let's look at the typical scenario; downloading/installing a game, installing patches already there day 1 before you can play it, creating or signing into a publisher account, dealing with early release bugs/crashes anyway, then installing more patches to fix those bugs.
Now what did I just describe? Gaming on PC or console? You already know the answer ;) Even in the case of physical media, it's now just a middleman in substitution to internet downloading that precedes having to install the game to the system local storage. Face the facts here, simply inserting the game into the box and "it just works" and you're immediately into your game... that's a thing of the past.
So with the subjective argument all but ruled out, all we're left with is the objective argument; PC's having better hardware, better performance, more flexibility and options for the consumer. Consoles may have adopted many of the features of PC (online multiplayer, social networking, content sharing...) they also brought in the drawbacks (as listed above) without same measure of performance.
Correct. All advantages that video game consoles used to have over PC:s are gone.
not really. price and exclusive games are still there (though the latter might not exist for xbox)
objectively speaking PC is the obvious choice, especially now that all Microsoft games will be coming to Xbox and PC
subjectively (and arguably the important part) it depends if you like plug-and-play ease of use and sitting on your couch, or if you are more of an enthusiast
Except consoles "plug n' play" scheme is no longer relevant. Not since the Gamecube and PS2 days. Let's look at the typical scenario; downloading/installing a game, installing patches already there day 1 before you can play it, creating or signing into a publisher account, dealing with early release bugs/crashes anyway, then installing more patches to fix those bugs.
Now what did I just describe? Gaming on PC or console? You already know the answer ;) Even in the case of physical media, it's now just a middleman in substitution to internet downloading that precedes having to install the game to the system local storage. Face the facts here, simply inserting the game into the box and "it just works" and you're immediately into your game... that's a thing of the past.
So with the subjective argument all but ruled out, all we're left with is the objective argument; PC's having better hardware, better performance, more flexibility and options for the consumer. Consoles may have adopted many of the features of PC (online multiplayer, social networking, content sharing...) they also brought in the drawbacks (as listed above) without same measure of performance.
Correct. All advantages that video game consoles used to have over PC:s are gone.
not really. price and exclusive games are still there (though the latter might not exist for xbox)
Price? Not in the long run. Exclusive games? Expect PlayStation 4 games to arrive on PS Now in the not so distant future.
@spitfire-six: That RAM and CPU should last me at least 5 years especially the CPU. The RAM is a cheap upgrade. Console would cost $300 just to play online in that time
@spitfire-six: That RAM and CPU should last me at least 5 years especially the CPU. The RAM is a cheap upgrade. Console would cost $300 just to play online in that time
If your think 8gb of Ram and an I5 will get you through 2017 I have no words for you but good luck. Not only will this fail but you wont be able to play games at the quality of Xbox One Scorpio. But again if you believe that will work more power to you . Just dont expect sympathy when you post on gaming forums about stuttering and fps lag, and also try not to blame it on "poor optimization". i look forward to your build progress.
Depends. If I already have a gaming PC and I was offered a chance to get another gaming PC or a Scorpio? I'll take the Scorpio.
@dynamitecop: u can get a blu ray player for $50 but i already own a ps4, the gpu is pratically the same as 6 terraflops with crossfire support to surpass it, and i own a 360
What UHD blu ray player is $50?
LOL at 4 TFLOPS is same as 6 TFLOPS. So then 1.35 was the same as 1.82 TFLOPS when these consoles launched? LOL Sucking that D*CK
@spitfire-six: the i5 will be fine and i can upgrade to 12 ram later. If the scorpio can last so can my pc
@spitfire-six: the i5 will be fine and i can upgrade to 12 ram later. If the scorpio can last so can my pc
Sure if you say so. Are you trying to convince me or yourself? I already have an I7. Your not going to convince be that an I5 will be ok.
Please Log In to post.
Log in to comment