Shadow of War confirmed at Native 4K on Xbox One X

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#101 loe12k
Member since 2013 • 3465 Posts

@scatteh316 said:

Having Xbone as the base for a games graphics is what's going to hold XBX back........ base PS4 just offers a much higher base line for Pro to work on.

I don't think it's that. Look at Forza 7!

Sony just got more gaming studios to make AAA games, that people want. MS has always depended on other studios to make new AAA games for them. This is why Sony is dominant right now. Games and power is why the PS4 did so well up to now.

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#102  Edited By scatteh316
Member since 2004 • 10273 Posts

@gordonfreeman said:
@scatteh316 said:

Having Xbone as the base for a games graphics is what's going to hold XBX back........ base PS4 just offers a much higher base line for Pro to work on.

Yet another thing you don't know about video game development, engine scaling.

If there's power to allow it...... And the gap between Xbone and PS4 is the same as Pro and XBX...... Do the math... You'll never get base Xbone to match base PS4.... at absolute best the spare power will have to be used to make up for the 40% deficit in art and asset quality.

You think XBX? will be able to run Horizon:ZD, Uncharted 4, Drive Club, The Order 1886 and other games with extremely high visual clout at native 4k?

Best looking games will be on Pro...... sharpest on XBX..... although 1800p checker board is not bad on the eyes.

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#104 loe12k
Member since 2013 • 3465 Posts

@blueinheaven said:
@loe12k said:
@blueinheaven said:
@NFJSupreme said:
@blueinheaven said:

A Pro without a 4K TV? Not much point really but the Xbox One X was hyped as this amazing killer console with Spencer bleating about mighty powah then we find out the fuckwits put a shitty CPU in it just like Sony did with the Pro so once again 60fps on AAA titles (even multiplats which is all the X has) is out of the question. And no 60fps for Cuphead doesn't count lol

Power my ass. No, wait, leave my ass alone.

please go find me the quote where Microsoft promised 60fps

Spencer claimed over and over and over that Scorpio was a 'premium' console.

There is nothing, nothing 'premium' about 30fps.

Microsoft messaging about the console, it all over the place, since it got announced last year. DF analysis about the GPU and CPU made it appear the xbox could do 4K 60fps? I will say this though Phil Spencer never mentioned frame rate. The Microsoft xbox team did and often. Phil said the xbox one x was a true 4K console. We can debate him saying that was right, when games are not running at 4K native right now?

Spencer never mentioned 60fps because he doesn't think it's important. Clueless cretin (him, not you). He asked in an interview I think it was with GS why would you want 60fps?

So basically we now know Xbox One X is a 4K capable 30fps system that won't always hit 4K. It will get closer to 4K than the Pro, it has no exclusives and first party AAA well **** that shit Spencer is avoiding all talk of that like the plague they are so far off delivering on anything like that.

Weird statement, i agree.. Gears 4, Halo 5 and Forza are all 60fps online. The real casual gamer would not notice, if he talking about them?

Again the Xbox one X has not launched and devs are still optimizing games for the x. When games launch we know more about the capabilities of this console. It way too early to say.

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#105  Edited By deactivated-5f3ec00254b0d
Member since 2009 • 6278 Posts

@loe12k: DF was mostly about Forza 7 that in fact runs at 4K60fps.

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#106  Edited By scatteh316
Member since 2004 • 10273 Posts

@loe12k said:
@scatteh316 said:

Having Xbone as the base for a games graphics is what's going to hold XBX back........ base PS4 just offers a much higher base line for Pro to work on.

I don't think it's that. Look at Forza 7!

Sony just got more gaming studios to make AAA games, that people want. MS has always depended on other studios to make new AAA games for them. This is why Sony is dominant right now. Games and power is why the PS4 did so well up to now.

Forza has made shortcuts and they're quiet evident tbh.

Other genre's are much more demanding..... You'll never see a game like Horizon:ZD or Uncharted 4 on Xbone...... thus you won't really see it on XBX.... They could if there's any spare power use it to improve assets but that'll just bring it close to Pro.

The gap between Xbone and PS4 is the same as Pro and XBX....... so PS4 has quite an advantage when it comes to base line graphics to use at higher resolutions.

H:ZD is 1800p checker board...... DF put it at a very very good IQ and very close to native 4k at times....... XBX will have sharper games then 1800p checker boarding... but will it have better looking games then H:ZD?

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#107 Pedro
Member since 2002 • 73967 Posts

@scatteh316 said:

If there's power to allow it...... And the gap between Xbone and PS4 is the same as Pro and XBX...... Do the math... You'll never get base Xbone to match base PS4.... at absolute best the spare power will have to be used to make up for the 40% deficit in art and asset quality.

You think XBX? will be able to run Horizon:ZD, Uncharted 4, Drive Club, The Order 1886 and other games with extremely high visual clout at native 4k?

Best looking games will be on Pro...... sharpest on XBX..... although 1800p checker board is not bad on the eyes.

Yes. If we are taking the same game an up rezing to 4k it will. Thats what its designed to do. Obviously tweaking would be necessary like all games but it most definitely can.

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#108 loe12k
Member since 2013 • 3465 Posts

@scatteh316 said:
@loe12k said:
@scatteh316 said:

Having Xbone as the base for a games graphics is what's going to hold XBX back........ base PS4 just offers a much higher base line for Pro to work on.

I don't think it's that. Look at Forza 7!

Sony just got more gaming studios to make AAA games, that people want. MS has always depended on other studios to make new AAA games for them. This is why Sony is dominant right now. Games and power is why the PS4 did so well up to now.

Forza has made shortcuts and they're quiet evident tbh.

Other genre's are much more demanding..... You'll never see a game like Horizon:ZD or Uncharted 4 on Xbone...... thus you won't really see it on XBX.... They could if there's any spare power use it to improve assets but that'll just bring it close to Pro.

The gap between Xbone and PS4 is the same as Pro and XBX....... so PS4 has quite an advantage when it comes to base line graphics to use.

Come on Forza 7 looks amazing. Just not enough games like this to buy an xbox x at launch, for me personally.

Horizon:ZD or Uncharted 4 on Xbone.. You could if MS was willing to invest in IP's like it.

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#109  Edited By scatteh316
Member since 2004 • 10273 Posts

@Pedro said:
@scatteh316 said:

If there's power to allow it...... And the gap between Xbone and PS4 is the same as Pro and XBX...... Do the math... You'll never get base Xbone to match base PS4.... at absolute best the spare power will have to be used to make up for the 40% deficit in art and asset quality.

You think XBX? will be able to run Horizon:ZD, Uncharted 4, Drive Club, The Order 1886 and other games with extremely high visual clout at native 4k?

Best looking games will be on Pro...... sharpest on XBX..... although 1800p checker board is not bad on the eyes.

Yes. If we are taking the same game an up rezing to 4k it will. Thats what its designed to do. Obviously tweaking would be necessary like all games but it most definitely can.

As an FYI Pro renders Uncharted 4 at 1440p.... even with XBX's extra GPU power it's still not enough for native 4k.... But does the ~40% gap between pro and XBX get nulled by the 40% gap between Xbone and PS4 when it comes to running exlcusives?

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#110 Zero_epyon
Member since 2004 • 20501 Posts

Xbox One X: 2

PS4 Pro: ~27

It needed to begin and it needs to hurry up...

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#111  Edited By deactivated-6092a2d005fba
Member since 2015 • 22663 Posts

@metalslimenite said:

LOL check out @i_p_daily's karma, she's reported me! :D Little bitch starts slinging shit, but when firing back she snitches. lol

Snitched lol, you're the one who gets triggered and reports people to mods (I still have the message in my inbox) I have no idea how karma works on this site as I've never checked it out. Calling someone a cow is totally different to what you said, but I clearly go you triggered and now you're acting like a child.

As for the women stuff keep it coming I think it's funny, talk about someone using a fake label lol.

Oh and the mods can check and tell you that I never reported you, i'll leave that reporting stuff up to you, since you do it best.

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#112 scatteh316
Member since 2004 • 10273 Posts

@loe12k said:
@scatteh316 said:
@loe12k said:
@scatteh316 said:

Having Xbone as the base for a games graphics is what's going to hold XBX back........ base PS4 just offers a much higher base line for Pro to work on.

I don't think it's that. Look at Forza 7!

Sony just got more gaming studios to make AAA games, that people want. MS has always depended on other studios to make new AAA games for them. This is why Sony is dominant right now. Games and power is why the PS4 did so well up to now.

Forza has made shortcuts and they're quiet evident tbh.

Other genre's are much more demanding..... You'll never see a game like Horizon:ZD or Uncharted 4 on Xbone...... thus you won't really see it on XBX.... They could if there's any spare power use it to improve assets but that'll just bring it close to Pro.

The gap between Xbone and PS4 is the same as Pro and XBX....... so PS4 has quite an advantage when it comes to base line graphics to use.

Come on Forza 7 looks amazing. Just not enough games like this to buy an xbox x at launch, for me personally.

Horizon:ZD or Uncharted 4 on Xbone.. You could if MS was willing to invest in IP's like it.

It couldn't, not the same graphical quality as there's a 40% performance advantage is favour of PS4 don't forget..... So sacrifices would have to be made.

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#113  Edited By loe12k
Member since 2013 • 3465 Posts

@scatteh316 said:
@loe12k said:
@scatteh316 said:
@loe12k said:

I don't think it's that. Look at Forza 7!

Sony just got more gaming studios to make AAA games, that people want. MS has always depended on other studios to make new AAA games for them. This is why Sony is dominant right now. Games and power is why the PS4 did so well up to now.

Forza has made shortcuts and they're quiet evident tbh.

Other genre's are much more demanding..... You'll never see a game like Horizon:ZD or Uncharted 4 on Xbone...... thus you won't really see it on XBX.... They could if there's any spare power use it to improve assets but that'll just bring it close to Pro.

The gap between Xbone and PS4 is the same as Pro and XBX....... so PS4 has quite an advantage when it comes to base line graphics to use.

Come on Forza 7 looks amazing. Just not enough games like this to buy an xbox x at launch, for me personally.

Horizon:ZD or Uncharted 4 on Xbone.. You could if MS was willing to invest in IP's like it.

It couldn't, not the same graphical quality as there's a 40% performance advantage is favour of PS4 don't forget..... So sacrifices would have to be made.

That don't mean anything. Some third party engine/games are more demanding. AC often had games running at 900p 30fps for PS4 (Uncharted 4 was 1080p 30fps PS4) Devs scaledown from the highest point to the lowest point.

Anthem was running on xbox one x, uncharted 4 would not be a problem.

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#114 deactivated-6092a2d005fba
Member since 2015 • 22663 Posts

@metalslimenite said:
@i_p_daily said:
@metalslimenite said:
@i_p_daily said:
@metalslimenite said:

And once again you fail at putting your fake labels on me. Nintendo>Sony>Microsoft. It's always been this way.

Yet in your sig it clearly states Sony PRO first then Nintendo Switch second lol

You're a bro gamer, and a cow first and foremost, have fun with that lol.

And you're a female with autism. Have fun with that lol.

@metalslimenite said:
@Pedro said:
@metalslimenite said:

And once again you fail at putting your fake labels on me. Nintendo>Sony>Microsoft. It's always been this way.

To you.

For all your faults, at least you're not a retard like I_bleed_daily, and know I'm a sheep instead of a moronic cow.

So i'm a women who bleeds daily and i'm also retarded & autistic.

Way to insult a lot of people who are not me. It's sad that this is the way you react to some banter :(

What happened to not being serious on this forum? you are clearly triggered, and your response says a lot more about how serious you take this forum then it does about me.

No I just don't care one way or the other, your "banter" is the cause of all this, so own up to it or shut the **** up. You start shit, but can't take the fire back. Guess I'm done responding to your baby ass.

After all the childish names you called me, yeah you care, you care a LOT lol.

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#116  Edited By ronvalencia
Member since 2008 • 29612 Posts

@blueinheaven said:

Native 4K? That's nice. What framerate at 4K? 30fps? Same as the Pro then?

What about 1080p on the Xbox One X? 60fps? No? Damn it's that shitty CPU again isn't it?

So if you don't have a 4K TV it's basically a $500 Xbox One S? lol.

Sorry, I shouldn't laugh but come on, there is some funny shit going on here. Haha.

Devs are still working on PS4 Pro's version and the final resolution is unknown, but X1X has the best console version

http://heavy.com/games/2017/06/shadow-of-war-native-4k-xbox-one-x-30-fps-hdr/

When asked if the game will be targeted 60 frames-per-second, Roberts said the team is focusing on a stable 30 FPS across all consoles instead. Roberts said the team is still trying to optimize the title for the PS4 Pro hardware and they don’t yet have what the final specs will be on the console, but added they are trying to fit in everything they can.

“We’re not shooting for 60 FPS at the time, we are trying to milk more graphics out of it and just make sure it always stays above 30 smoothly,” Roberts said to Wccftech. Both the console and PC versions of the game will support High Dynamic Range (HDR), which will further boost the visuals.

With the Xbox One X, Microsoft pledges to have the best version possible of various third-party games on their console. They hope that will help sway potential consumers to join Team Xbox, instead of choosing a PS4 Pro or other console. In a comparison of the two consoles, you can easily see that the Xbox One X features superior hardware, which should turn their pledge into a reality.

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#117  Edited By deactivated-6092a2d005fba
Member since 2015 • 22663 Posts

Don't you love it when someone makes a fool of themselves and can't see it, and keeps going it's hilarious :)

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#118  Edited By Jebus213
Member since 2010 • 10056 Posts

@i_p_daily said:
@metalslimenite said:
@i_p_daily said:
@metalslimenite said:

And you're a female with autism. Have fun with that lol.

@metalslimenite said:

For all your faults, at least you're not a retard like I_bleed_daily, and know I'm a sheep instead of a moronic cow.

So i'm a women who bleeds daily and i'm also retarded & autistic.

Way to insult a lot of people who are not me. It's sad that this is the way you react to some banter :(

What happened to not being serious on this forum? you are clearly triggered, and your response says a lot more about how serious you take this forum then it does about me.

No I just don't care one way or the other, your "banter" is the cause of all this, so own up to it or shut the **** up. You start shit, but can't take the fire back. Guess I'm done responding to your baby ass.

After all the childish names you called me, yeah you care, you care a LOT lol.

You're just about as stupid as he/she is.

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#119  Edited By deactivated-6092a2d005fba
Member since 2015 • 22663 Posts

@Jebus213 said:
@i_p_daily said:
@metalslimenite said:
@i_p_daily said:
@metalslimenite said:

And you're a female with autism. Have fun with that lol.

@metalslimenite said:

For all your faults, at least you're not a retard like I_bleed_daily, and know I'm a sheep instead of a moronic cow.

So i'm a women who bleeds daily and i'm also retarded & autistic.

Way to insult a lot of people who are not me. It's sad that this is the way you react to some banter :(

What happened to not being serious on this forum? you are clearly triggered, and your response says a lot more about how serious you take this forum then it does about me.

No I just don't care one way or the other, your "banter" is the cause of all this, so own up to it or shut the **** up. You start shit, but can't take the fire back. Guess I'm done responding to your baby ass.

After all the childish names you called me, yeah you care, you care a LOT lol.

You're just about as stupid as he/she is.

You see I do this for fun, and as you can see from his posts that he clearly takes this way too seriously lol

But thanks for sharing, now leave because you're killing my buzz :(

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#121  Edited By Zero_epyon
Member since 2004 • 20501 Posts

@ronvalencia said:
@blueinheaven said:

Native 4K? That's nice. What framerate at 4K? 30fps? Same as the Pro then?

What about 1080p on the Xbox One X? 60fps? No? Damn it's that shitty CPU again isn't it?

So if you don't have a 4K TV it's basically a $500 Xbox One S? lol.

Sorry, I shouldn't laugh but come on, there is some funny shit going on here. Haha.

Devs are still working on PS4 Pro's version and the final resolution is unknown, but X1X has the best console version

http://heavy.com/games/2017/06/shadow-of-war-native-4k-xbox-one-x-30-fps-hdr/

When asked if the game will be targeted 60 frames-per-second, Roberts said the team is focusing on a stable 30 FPS across all consoles instead. Roberts said the team is still trying to optimize the title for the PS4 Pro hardware and they don’t yet have what the final specs will be on the console, but added they are trying to fit in everything they can.

“We’re not shooting for 60 FPS at the time, we are trying to milk more graphics out of it and just make sure it always stays above 30 smoothly,” Roberts said to Wccftech. Both the console and PC versions of the game will support High Dynamic Range (HDR), which will further boost the visuals.

With the Xbox One X, Microsoft pledges to have the best version possible of various third-party games on their console. They hope that will help sway potential consumers to join Team Xbox, instead of choosing a PS4 Pro or other console. In a comparison of the two consoles, you can easily see that the Xbox One X features superior hardware, which should turn their pledge into a reality.

Shadow of Mordor is native 4K that scales down when it's under load. According to DF it only drops to 80% of 4K at a certain point of the map with huge draw distance. Otherwise it stays at 4K. I fully expect X1X and Pro to both be dynamic, but with X1X not dropping while PS4 Pro dropping slightly.

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#122 Jebus213
Member since 2010 • 10056 Posts

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#123 granddogg
Member since 2006 • 742 Posts

@Jebus213:

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#124  Edited By ronvalencia
Member since 2008 • 29612 Posts

@Zero_epyon said:
@ronvalencia said:
@blueinheaven said:

Native 4K? That's nice. What framerate at 4K? 30fps? Same as the Pro then?

What about 1080p on the Xbox One X? 60fps? No? Damn it's that shitty CPU again isn't it?

So if you don't have a 4K TV it's basically a $500 Xbox One S? lol.

Sorry, I shouldn't laugh but come on, there is some funny shit going on here. Haha.

Devs are still working on PS4 Pro's version and the final resolution is unknown, but X1X has the best console version

http://heavy.com/games/2017/06/shadow-of-war-native-4k-xbox-one-x-30-fps-hdr/

When asked if the game will be targeted 60 frames-per-second, Roberts said the team is focusing on a stable 30 FPS across all consoles instead. Roberts said the team is still trying to optimize the title for the PS4 Pro hardware and they don’t yet have what the final specs will be on the console, but added they are trying to fit in everything they can.

“We’re not shooting for 60 FPS at the time, we are trying to milk more graphics out of it and just make sure it always stays above 30 smoothly,” Roberts said to Wccftech. Both the console and PC versions of the game will support High Dynamic Range (HDR), which will further boost the visuals.

With the Xbox One X, Microsoft pledges to have the best version possible of various third-party games on their console. They hope that will help sway potential consumers to join Team Xbox, instead of choosing a PS4 Pro or other console. In a comparison of the two consoles, you can easily see that the Xbox One X features superior hardware, which should turn their pledge into a reality.

Shadow of Mordor is native 4K that scales down when it's under load. According to DF it only drops to 80% of 4K at a certain point of the map with huge draw distance. Otherwise it stays at 4K. I fully expect X1X and Pro to both be dynamic, but with X1X not dropping while PS4 Pro dropping slightly.

Your expectation is debatable for Shadow of Mordor

http://www.gamersnexus.net/guides/2474-gtx-1070-sli-benchmark-vs-gtx-1080-and-gtx-1070/page-3

MSI R9-390X 1100 Mhz (6 TFLOPS) has 30 fps minimum.

Shadow of Mordor was designed to minimize GCN's best known bottlenecks e.g. heavy geometry, heavy Pixel Engine path usage and 'etc'.

Fury X's 4 GB storage is a bottleneck.

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#125 Zero_epyon
Member since 2004 • 20501 Posts

@ronvalencia said:
@Zero_epyon said:
@ronvalencia said:
@blueinheaven said:

Native 4K? That's nice. What framerate at 4K? 30fps? Same as the Pro then?

What about 1080p on the Xbox One X? 60fps? No? Damn it's that shitty CPU again isn't it?

So if you don't have a 4K TV it's basically a $500 Xbox One S? lol.

Sorry, I shouldn't laugh but come on, there is some funny shit going on here. Haha.

Devs are still working on PS4 Pro's version and the final resolution is unknown, but X1X has the best console version

http://heavy.com/games/2017/06/shadow-of-war-native-4k-xbox-one-x-30-fps-hdr/

When asked if the game will be targeted 60 frames-per-second, Roberts said the team is focusing on a stable 30 FPS across all consoles instead. Roberts said the team is still trying to optimize the title for the PS4 Pro hardware and they don’t yet have what the final specs will be on the console, but added they are trying to fit in everything they can.

“We’re not shooting for 60 FPS at the time, we are trying to milk more graphics out of it and just make sure it always stays above 30 smoothly,” Roberts said to Wccftech. Both the console and PC versions of the game will support High Dynamic Range (HDR), which will further boost the visuals.

With the Xbox One X, Microsoft pledges to have the best version possible of various third-party games on their console. They hope that will help sway potential consumers to join Team Xbox, instead of choosing a PS4 Pro or other console. In a comparison of the two consoles, you can easily see that the Xbox One X features superior hardware, which should turn their pledge into a reality.

Shadow of Mordor is native 4K that scales down when it's under load. According to DF it only drops to 80% of 4K at a certain point of the map with huge draw distance. Otherwise it stays at 4K. I fully expect X1X and Pro to both be dynamic, but with X1X not dropping while PS4 Pro dropping slightly.

Your expectation is debatable for Shadow of Mordor

I meant for Shadow of War. It won't drop below 4K on X1X but it might drop on PS4 Pro.

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#126  Edited By ronvalencia
Member since 2008 • 29612 Posts

@Zero_epyon said:
@ronvalencia said:
@Zero_epyon said:

Shadow of Mordor is native 4K that scales down when it's under load. According to DF it only drops to 80% of 4K at a certain point of the map with huge draw distance. Otherwise it stays at 4K. I fully expect X1X and Pro to both be dynamic, but with X1X not dropping while PS4 Pro dropping slightly.

Your expectation is debatable for Shadow of Mordor

I meant for Shadow of War. It won't drop below 4K on X1X but it might drop on PS4 Pro.

I updated my post with MSI R9-390X 1100 Mhz (6 TFLOPS) benchmark.

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#127 Jebus213
Member since 2010 • 10056 Posts

@ronvalencia said:
@Zero_epyon said:
@ronvalencia said:
@blueinheaven said:

Native 4K? That's nice. What framerate at 4K? 30fps? Same as the Pro then?

What about 1080p on the Xbox One X? 60fps? No? Damn it's that shitty CPU again isn't it?

So if you don't have a 4K TV it's basically a $500 Xbox One S? lol.

Sorry, I shouldn't laugh but come on, there is some funny shit going on here. Haha.

Devs are still working on PS4 Pro's version and the final resolution is unknown, but X1X has the best console version

http://heavy.com/games/2017/06/shadow-of-war-native-4k-xbox-one-x-30-fps-hdr/

When asked if the game will be targeted 60 frames-per-second, Roberts said the team is focusing on a stable 30 FPS across all consoles instead. Roberts said the team is still trying to optimize the title for the PS4 Pro hardware and they don’t yet have what the final specs will be on the console, but added they are trying to fit in everything they can.

“We’re not shooting for 60 FPS at the time, we are trying to milk more graphics out of it and just make sure it always stays above 30 smoothly,” Roberts said to Wccftech. Both the console and PC versions of the game will support High Dynamic Range (HDR), which will further boost the visuals.

With the Xbox One X, Microsoft pledges to have the best version possible of various third-party games on their console. They hope that will help sway potential consumers to join Team Xbox, instead of choosing a PS4 Pro or other console. In a comparison of the two consoles, you can easily see that the Xbox One X features superior hardware, which should turn their pledge into a reality.

Shadow of Mordor is native 4K that scales down when it's under load. According to DF it only drops to 80% of 4K at a certain point of the map with huge draw distance. Otherwise it stays at 4K. I fully expect X1X and Pro to both be dynamic, but with X1X not dropping while PS4 Pro dropping slightly.

Your expectation is debatable for Shadow of Mordor

http://www.gamersnexus.net/guides/2474-gtx-1070-sli-benchmark-vs-gtx-1080-and-gtx-1070/page-3

MSI R9-390X 1100 Mhz (6 TFLOPS) has 30 fps minimum.

Shadow of Mordor was designed to minimize GCN's best known bottlenecks e.g. heavy geometry, heavy Pixel Engine path usage and 'etc'.

Fury X's 4 GB storage is bottleneck.

Do you have these charts saved to your computer or some shit? That's pretty fucking sad.

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Zero_epyon

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#128 Zero_epyon
Member since 2004 • 20501 Posts

@ronvalencia said:
@Zero_epyon said:
@ronvalencia said:
@Zero_epyon said:

Shadow of Mordor is native 4K that scales down when it's under load. According to DF it only drops to 80% of 4K at a certain point of the map with huge draw distance. Otherwise it stays at 4K. I fully expect X1X and Pro to both be dynamic, but with X1X not dropping while PS4 Pro dropping slightly.

Your expectation is debatable for Shadow of Mordor

I meant for Shadow of War. It won't drop below 4K on X1X but it might drop on PS4 Pro.

I updated my post with MSI R9-390X 1100 Mhz (6 TFLOPS) benchmark.

What are you trying to tell me?

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Jebus213

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#129  Edited By Jebus213
Member since 2010 • 10056 Posts

@Zero_epyon said:
@ronvalencia said:
@Zero_epyon said:
@ronvalencia said:
@Zero_epyon said:

Shadow of Mordor is native 4K that scales down when it's under load. According to DF it only drops to 80% of 4K at a certain point of the map with huge draw distance. Otherwise it stays at 4K. I fully expect X1X and Pro to both be dynamic, but with X1X not dropping while PS4 Pro dropping slightly.

Your expectation is debatable for Shadow of Mordor

I meant for Shadow of War. It won't drop below 4K on X1X but it might drop on PS4 Pro.

I updated my post with MSI R9-390X 1100 Mhz (6 TFLOPS) benchmark.

What are you trying to tell me?

He likes charts and graphs.

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deactivated-6092a2d005fba

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#130 deactivated-6092a2d005fba
Member since 2015 • 22663 Posts

@metalslimenite said:

@Jebus213: Your right, I've acted badly in this thread, so I'd like to apologize to everyone who had the misfortune of reading my nonsense. I won't try to make excuses, but I will explain that I have been provoked by a certain someone almost since the day I made this account. I've been falsely accused repeatedly, and poked constantly. Why? Simply because my personal opinions were too much for this poster to take. I can assure all that I've done nothing to deserve such odd attention.

I even tried to reach out to said poster, only to be treated the same, or even worse. You never know how you'll react to strange situations never encountered before, and I promise to ignore that user and behave (to an extent) in the future. :)

Love it keep'em coming, play the innocent card all you want. You just don't like it when people call you on your BS. You like to antagonize a certain group on here, and when they push back you carry on like a child calling people a lot of bad stuff, deny it all you want but the proof is in your posts :)

When I feel you talk shit I will call you out on it as I do with others, don't think you're special because you're not, it's called SW for a reason, and if you don't like it then don't post :(

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ronvalencia

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#131 ronvalencia
Member since 2008 • 29612 Posts

@Zero_epyon said:
@ronvalencia said:
@Zero_epyon said:
@ronvalencia said:
@Zero_epyon said:

Shadow of Mordor is native 4K that scales down when it's under load. According to DF it only drops to 80% of 4K at a certain point of the map with huge draw distance. Otherwise it stays at 4K. I fully expect X1X and Pro to both be dynamic, but with X1X not dropping while PS4 Pro dropping slightly.

Your expectation is debatable for Shadow of Mordor

I meant for Shadow of War. It won't drop below 4K on X1X but it might drop on PS4 Pro.

I updated my post with MSI R9-390X 1100 Mhz (6 TFLOPS) benchmark.

What are you trying to tell me?

Showing Shadow of Mordor benchmark for old Hawaii GCN with 6.0 TFLOPS with 315 GB/s effective memory bandwidth and minimum frame rates.

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#132 Zero_epyon
Member since 2004 • 20501 Posts

@ronvalencia said:
@Zero_epyon said:
@ronvalencia said:
@Zero_epyon said:
@ronvalencia said:

Your expectation is debatable for Shadow of Mordor

I meant for Shadow of War. It won't drop below 4K on X1X but it might drop on PS4 Pro.

I updated my post with MSI R9-390X 1100 Mhz (6 TFLOPS) benchmark.

What are you trying to tell me?

Showing Shadow of Mordor benchmark for old Hawaii GCN with 6.0 TFLOPS with 315 GB/s effective memory bandwidth and minimum frame rates.

And?

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ronvalencia

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#133 ronvalencia
Member since 2008 • 29612 Posts

@Zero_epyon said:
@ronvalencia said:
@Zero_epyon said:
@ronvalencia said:
@Zero_epyon said:

I meant for Shadow of War. It won't drop below 4K on X1X but it might drop on PS4 Pro.

I updated my post with MSI R9-390X 1100 Mhz (6 TFLOPS) benchmark.

What are you trying to tell me?

Showing Shadow of Mordor benchmark for old Hawaii GCN with 6.0 TFLOPS with 315 GB/s effective memory bandwidth and minimum frame rates.

And?

"I fully expect X1X and Pro to both be dynamic." is debatable.

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#134 darklight4
Member since 2009 • 2094 Posts

I aint got 4k tv maybe I should look into that.

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#135  Edited By Tigerbalm
Member since 2017 • 1118 Posts

That's not hard to see, the game looked like crap at E3. A win the XboneX.

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#136 leonkennedy97
Member since 2017 • 83 Posts

I will buy a X1X. Its a nice piece of hardware. It should also have slightly better looking multiplats. However it is a concern to me that the PS4 Pro still has the better looking games. God of War, Spiderman, UC4, Horizon and the list goes on. There is simply nothing on X1X that really competes which is sad when MS now has the superior hardware.

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#137  Edited By speedfog
Member since 2009 • 4966 Posts

PS users already having alot of inferior versions.

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#138 Spitfire-Six
Member since 2014 • 1378 Posts

@loe12k said:
@blueinheaven said:
@NFJSupreme said:
@blueinheaven said:
@NFJSupreme said:

why would anyone get a Pro of x1x if they don't have a 4k tv?

A Pro without a 4K TV? Not much point really but the Xbox One X was hyped as this amazing killer console with Spencer bleating about mighty powah then we find out the fuckwits put a shitty CPU in it just like Sony did with the Pro so once again 60fps on AAA titles (even multiplats which is all the X has) is out of the question. And no 60fps for Cuphead doesn't count lol

Power my ass. No, wait, leave my ass alone.

please go find me the quote where Microsoft promised 60fps

Spencer claimed over and over and over that Scorpio was a 'premium' console.

There is nothing, nothing 'premium' about 30fps.

Microsoft messaging about the console, it all over the place, since it got announced last year. DF analysis about the GPU and CPU made it appear the xbox could do 4K 60fps? I will say this though Phil Spencer never mentioned frame rate. The Microsoft xbox team did and often. Phil said the xbox one x was a true 4K console. We can debate him saying that was right, when games are not running at 4K native right now?

I believe the point has always been to run Xbox One games at native 4k with 4k textures. Which no other console can currently do. They also said this at the initial announcement that it will be up to developers to utilize the power of this console as they see fit. You cant expect all developers to follow a similar path as Microsoft 1P. Now given the track record of MSFT 1P I expect most Mp components of games to be 60fps. When it comes to third party games there is nothing written in stone about how they will use the power of the console infact I fully expect most of them to use checker boarding. why? Because it is easier when your engine is already setup to do this to deliver games at 4k. The additional power will probably be seen closer to launch in the optimization phase of these games we see as checker boarding.

Reading checkerboard rendering should not automatically make ps4 pro and xox games equal as that is only the resolution setting but it should be noted of the additional advantages the xox will have over the pro even if they are both using sparse rendering.

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#139 blueinheaven
Member since 2008 • 5567 Posts

@spitfire-six said:
@loe12k said:
@blueinheaven said:
@NFJSupreme said:
@blueinheaven said:

A Pro without a 4K TV? Not much point really but the Xbox One X was hyped as this amazing killer console with Spencer bleating about mighty powah then we find out the fuckwits put a shitty CPU in it just like Sony did with the Pro so once again 60fps on AAA titles (even multiplats which is all the X has) is out of the question. And no 60fps for Cuphead doesn't count lol

Power my ass. No, wait, leave my ass alone.

please go find me the quote where Microsoft promised 60fps

Spencer claimed over and over and over that Scorpio was a 'premium' console.

There is nothing, nothing 'premium' about 30fps.

Microsoft messaging about the console, it all over the place, since it got announced last year. DF analysis about the GPU and CPU made it appear the xbox could do 4K 60fps? I will say this though Phil Spencer never mentioned frame rate. The Microsoft xbox team did and often. Phil said the xbox one x was a true 4K console. We can debate him saying that was right, when games are not running at 4K native right now?

I believe the point has always been to run Xbox One games at native 4k with 4k textures. Which no other console can currently do. They also said this at the initial announcement that it will be up to developers to utilize the power of this console as they see fit. You cant expect all developers to follow a similar path as Microsoft 1P. Now given the track record of MSFT 1P I expect most Mp components of games to be 60fps. When it comes to third party games there is nothing written in stone about how they will use the power of the console infact I fully expect most of them to use checker boarding. why? Because it is easier when your engine is already setup to do this to deliver games at 4k. The additional power will probably be seen closer to launch in the optimization phase of these games we see as checker boarding.

Reading checkerboard rendering should not automatically make ps4 pro and xox games equal as that is only the resolution setting but it should be noted of the additional advantages the xox will have over the pro even if they are both using sparse rendering.

You're missing the point here. You talk about devs utilising the power of this console but what power is there really? It is ALL geared towards higher resolution i.e. it means nothing to anyone who doesn't have a 4K TV.

An option to run every game on this thing at 1080p 60fps would show it's a console with power in all the right places and the resolution bump for 4K TV's would be a nice bonus. Instead they bleat on endlessly about this and that in 4K as though that is all that matters. Spencer even asks why 60fps is even important, clueless ignorant dickhead that he is.

You need to stop using the word 'power' in relation to this thing. It is a shit budget PC with a crap CPU that massively bottlenecks framerate and a half decent graphics card. It starts and ends right there.

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#140  Edited By Antwan3K
Member since 2005 • 9374 Posts

@blueinheaven said:
@spitfire-six said:
@loe12k said:
@blueinheaven said:

Spencer claimed over and over and over that Scorpio was a 'premium' console.

There is nothing, nothing 'premium' about 30fps.

Microsoft messaging about the console, it all over the place, since it got announced last year. DF analysis about the GPU and CPU made it appear the xbox could do 4K 60fps? I will say this though Phil Spencer never mentioned frame rate. The Microsoft xbox team did and often. Phil said the xbox one x was a true 4K console. We can debate him saying that was right, when games are not running at 4K native right now?

I believe the point has always been to run Xbox One games at native 4k with 4k textures. Which no other console can currently do. They also said this at the initial announcement that it will be up to developers to utilize the power of this console as they see fit. You cant expect all developers to follow a similar path as Microsoft 1P. Now given the track record of MSFT 1P I expect most Mp components of games to be 60fps. When it comes to third party games there is nothing written in stone about how they will use the power of the console infact I fully expect most of them to use checker boarding. why? Because it is easier when your engine is already setup to do this to deliver games at 4k. The additional power will probably be seen closer to launch in the optimization phase of these games we see as checker boarding.

Reading checkerboard rendering should not automatically make ps4 pro and xox games equal as that is only the resolution setting but it should be noted of the additional advantages the xox will have over the pro even if they are both using sparse rendering.

You're missing the point here. You talk about devs utilising the power of this console but what power is there really? It is ALL geared towards higher resolution i.e. it means nothing to anyone who doesn't have a 4K TV.

An option to run every game on this thing at 1080p 60fps would show it's a console with power in all the right places and the resolution bump for 4K TV's would be a nice bonus. Instead they bleat on endlessly about this and that in 4K as though that is all that matters. Spencer even asks why 60fps is even important, clueless ignorant dickhead that he is.

You need to stop using the word 'power' in relation to this thing. It is a shit budget PC with a crap CPU that massively bottlenecks framerate and a half decent graphics card. It starts and ends right there.

it's not all about 4K resolution, its also about higher quality graphics.. for example, Forza Motorsports 7 has native 4K resolution but it also has graphical qualities that approach and/or match the equivalent of Ultra settings on PC.. and yes, you can see the difference is those higher graphical settings on a 1080p TV as well as the supersampling from 4K and the other benefits they've mentioned for 1080p TV owners..

Now clearly, the Xbox One X is most beneficial to a 4KTV owner.. but to imply that all that hardware power is wasted when developers can seemingly achieve 4K resolutions along with higher graphical settings than found on other current-gen consoles, including the PS4 Pro, is simply being fanboyish.. especially when a game like Ark: Survival Evolved is indeed going to run at 60fps on Xbox One X with Epic/Ultra settings and only 30fps on PS4 Pro with medium/console settings..

At the end of the day, Microsoft said the Xbox One X is a 4K console and they are leading the charge by promising and delivering native 4K on their 1st party games.. that's literally all they can do, dude.. they aren't going to mandate 4K on other developers.. some of these developers are already doing checkerboarding on PS4 Pro and likely want to utilize checkerboarding on the Xbox One X as well in these early stages.. other devs may value doing 60fps at 1080p and Epic/Ultra PC settings instead of doing native 4K.. those decisions are beyond Microsoft's control and they don't change the fact that the Xbox One X is console that is capable of native 4K resolution and higher grade graphical settings on current gen games, illustrated by all their 1st party offerings to include Gears of War 4, Forza Horison 3, Killer Instinct, Halo Wars, Forza Motorsports 7, Crackdown 3, Sea of Thieves, and State of Decay 2.. future titles like Halo 6 and Gears of War 5 will likely follow that trend and that's something that no other console can claim to be capable of.. it starts and ends right there

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#141 blueinheaven
Member since 2008 • 5567 Posts

@Antwan3K said:
@blueinheaven said:
@spitfire-six said:
@loe12k said:
@blueinheaven said:

Spencer claimed over and over and over that Scorpio was a 'premium' console.

There is nothing, nothing 'premium' about 30fps.

Microsoft messaging about the console, it all over the place, since it got announced last year. DF analysis about the GPU and CPU made it appear the xbox could do 4K 60fps? I will say this though Phil Spencer never mentioned frame rate. The Microsoft xbox team did and often. Phil said the xbox one x was a true 4K console. We can debate him saying that was right, when games are not running at 4K native right now?

I believe the point has always been to run Xbox One games at native 4k with 4k textures. Which no other console can currently do. They also said this at the initial announcement that it will be up to developers to utilize the power of this console as they see fit. You cant expect all developers to follow a similar path as Microsoft 1P. Now given the track record of MSFT 1P I expect most Mp components of games to be 60fps. When it comes to third party games there is nothing written in stone about how they will use the power of the console infact I fully expect most of them to use checker boarding. why? Because it is easier when your engine is already setup to do this to deliver games at 4k. The additional power will probably be seen closer to launch in the optimization phase of these games we see as checker boarding.

Reading checkerboard rendering should not automatically make ps4 pro and xox games equal as that is only the resolution setting but it should be noted of the additional advantages the xox will have over the pro even if they are both using sparse rendering.

You're missing the point here. You talk about devs utilising the power of this console but what power is there really? It is ALL geared towards higher resolution i.e. it means nothing to anyone who doesn't have a 4K TV.

An option to run every game on this thing at 1080p 60fps would show it's a console with power in all the right places and the resolution bump for 4K TV's would be a nice bonus. Instead they bleat on endlessly about this and that in 4K as though that is all that matters. Spencer even asks why 60fps is even important, clueless ignorant dickhead that he is.

You need to stop using the word 'power' in relation to this thing. It is a shit budget PC with a crap CPU that massively bottlenecks framerate and a half decent graphics card. It starts and ends right there.

it's not all about 4K resolution, its also about higher quality graphics.. for example, Forza Motorsports 7 has native 4K resolution but it also has graphical qualities that approach and/or match the equivalent of Ultra settings on PC.. and yes, you can see the difference is those higher graphical settings on a 1080p TV as well as the supersampling from 4K and the other benefits they've mentioned for 1080p TV owners..

Now clearly, the Xbox One X is most beneficial to a 4KTV owner.. but to imply that all that hardware power is wasted when developers can seemingly achieve 4K resolutions along with higher graphical settings than found on other current-gen consoles, including the PS4 Pro, is simply being fanboyish.. especially when a game like Ark: Survival Evolved is indeed going to run at 60fps on Xbox One X with Epic/Ultra settings and only 30fps on PS4 Pro with medium/console settings..

At the end of the day, Microsoft said the Xbox One X is a 4K console and they are leading the charge by promising and delivering native 4K on their 1st party games.. that's literally all they can do, dude.. they aren't going to mandate 4K on other developers.. some of these developers are already doing checkerboarding on PS4 Pro and likely want to utilize checkerboarding on the Xbox One X as well in these early stages.. other devs may value doing 60fps at 1080p and Epic/Ultra PC settings instead of doing native 4K.. those decisions are beyond Microsoft's control and they don't change the fact that the Xbox One X is console that is capable of native 4K resolution and higher grade graphical settings on current gen games, illustrated by all their 1st party offerings to include Gears of War 4, Forza Horison 3, Killer Instinct, Halo Wars, Forza Motorsports 7, Crackdown 3, Sea of Thieves, and State of Decay 2.. future titles like Halo 6 and Gears of War 5 will likely follow that trend and that's something that no other console can claim to be capable of.. it starts and ends right there

'It is a shit budget PC with a crap CPU that massively bottlenecks framerate'. You ignored this, completely. That moron Spencer also believes framerate to be completely irrelevant to gamers.

So you're basically saying the world should be over the moon with a console that approaches 4K resolution in some cases but chugs along at 30fps in anything other than ugly indie crap?

Don't force your own (or Spencer's) incredibly low standards on the rest of us. Thanks.

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#142  Edited By Antwan3K
Member since 2005 • 9374 Posts

@blueinheaven: if you think 30fps is somehow unacceptable now, then you clearly don't game on consoles, I assume you weren't impressed by anything at the Sony E3 conference, and you absolutely hate the PS4 Pro..

Microsoft didn't say anything about framerates and it can basically be assumed that the framerates will match the Xbox One S versions in most cases with some games like Ark offering options to run at 60fps instead of 30fps.. this ideal seems perfectly reasonable for a mid-gen upgrade that was clearly focused on delivering 4K resolutions and higher graphical settings.. the Xbox One X does exactly that..

no one, and I mean NO ONE, said that all games are going to be running at 4K/60fps, especially with the High/Ultra graphics settings we're seeing from the console.. well, no one except for cows that are desperate to overhype the console so they can retroactively try to bash it based on their own unrealistic "standards" as you are attempting to do right now..

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#143  Edited By Spitfire-Six
Member since 2014 • 1378 Posts

@blueinheaven said:
@spitfire-six said:
@loe12k said:
@blueinheaven said:

Spencer claimed over and over and over that Scorpio was a 'premium' console.

There is nothing, nothing 'premium' about 30fps.

Microsoft messaging about the console, it all over the place, since it got announced last year. DF analysis about the GPU and CPU made it appear the xbox could do 4K 60fps? I will say this though Phil Spencer never mentioned frame rate. The Microsoft xbox team did and often. Phil said the xbox one x was a true 4K console. We can debate him saying that was right, when games are not running at 4K native right now?

I believe the point has always been to run Xbox One games at native 4k with 4k textures. Which no other console can currently do. They also said this at the initial announcement that it will be up to developers to utilize the power of this console as they see fit. You cant expect all developers to follow a similar path as Microsoft 1P. Now given the track record of MSFT 1P I expect most Mp components of games to be 60fps. When it comes to third party games there is nothing written in stone about how they will use the power of the console infact I fully expect most of them to use checker boarding. why? Because it is easier when your engine is already setup to do this to deliver games at 4k. The additional power will probably be seen closer to launch in the optimization phase of these games we see as checker boarding.

Reading checkerboard rendering should not automatically make ps4 pro and xox games equal as that is only the resolution setting but it should be noted of the additional advantages the xox will have over the pro even if they are both using sparse rendering.

You're missing the point here. You talk about devs utilising the power of this console but what power is there really? It is ALL geared towards higher resolution i.e. it means nothing to anyone who doesn't have a 4K TV.

An option to run every game on this thing at 1080p 60fps would show it's a console with power in all the right places and the resolution bump for 4K TV's would be a nice bonus. Instead they bleat on endlessly about this and that in 4K as though that is all that matters. Spencer even asks why 60fps is even important, clueless ignorant dickhead that he is.

You need to stop using the word 'power' in relation to this thing. It is a shit budget PC with a crap CPU that massively bottlenecks framerate and a half decent graphics card. It starts and ends right there.

First power in terms of computing means the ability to calculate operations in a given amount of time. So no I dont believe I am missing the point you are making an assertion that all of the improvements are about hitting 4k resolution. This is false. The improvements allow for more data to transfer around the console as a whole, more memory allows you to create more objects or store more objects. This shit PC has more power than most of the gamers who use steam. If you own a GPU less than 1070/980ti then you will not out perform this console and you are delusional to think so.

Spencer asked that particular journalist why it was important to him while they were doing an interview it is completely false to say they dont care about 60fps when most of the 1P mp games have been 60fps.

There are PC games that sometimes cant achieve high frame rates as well. The only difference is that the user has more control over his settings. Lets not pretend that everyone on PC playing star citizen PU is not enjoying it because it is stuck at 30fps.

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#144  Edited By Antwan3K
Member since 2005 • 9374 Posts

@Zero_epyon said:

Xbox One X: 2

PS4 Pro: ~27

It needed to begin and it needs to hurry up...

actually, the last count for Xbox One X was 63 and the console hasn't even been released yet.. -link: http://uk.ign.com/wikis/xbox-one/Xbox_One_X_4K_Games

considering the fact that the PS4 Pro has been on the market since last year, i'd say it's the one that needs to hurry up..

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#145  Edited By ronvalencia
Member since 2008 • 29612 Posts

@blueinheaven said:
@Antwan3K said:

it's not all about 4K resolution, its also about higher quality graphics.. for example, Forza Motorsports 7 has native 4K resolution but it also has graphical qualities that approach and/or match the equivalent of Ultra settings on PC.. and yes, you can see the difference is those higher graphical settings on a 1080p TV as well as the supersampling from 4K and the other benefits they've mentioned for 1080p TV owners..

Now clearly, the Xbox One X is most beneficial to a 4KTV owner.. but to imply that all that hardware power is wasted when developers can seemingly achieve 4K resolutions along with higher graphical settings than found on other current-gen consoles, including the PS4 Pro, is simply being fanboyish.. especially when a game like Ark: Survival Evolved is indeed going to run at 60fps on Xbox One X with Epic/Ultra settings and only 30fps on PS4 Pro with medium/console settings..

At the end of the day, Microsoft said the Xbox One X is a 4K console and they are leading the charge by promising and delivering native 4K on their 1st party games.. that's literally all they can do, dude.. they aren't going to mandate 4K on other developers.. some of these developers are already doing checkerboarding on PS4 Pro and likely want to utilize checkerboarding on the Xbox One X as well in these early stages.. other devs may value doing 60fps at 1080p and Epic/Ultra PC settings instead of doing native 4K.. those decisions are beyond Microsoft's control and they don't change the fact that the Xbox One X is console that is capable of native 4K resolution and higher grade graphical settings on current gen games, illustrated by all their 1st party offerings to include Gears of War 4, Forza Horison 3, Killer Instinct, Halo Wars, Forza Motorsports 7, Crackdown 3, Sea of Thieves, and State of Decay 2.. future titles like Halo 6 and Gears of War 5 will likely follow that trend and that's something that no other console can claim to be capable of.. it starts and ends right there

'It is a shit budget PC with a crap CPU that massively bottlenecks framerate'. You ignored this, completely. That moron Spencer also believes framerate to be completely irrelevant to gamers.

So you're basically saying the world should be over the moon with a console that approaches 4K resolution in some cases but chugs along at 30fps in anything other than ugly indie crap?

Don't force your own (or Spencer's) incredibly low standards on the rest of us. Thanks.

If a consumer wanted a DirectX box higher than X1X, there's Windows 10 based PC with suitable CPU and GPU options. MS store already sells EVGA/PNY branded NVIDIA GeForce GTX 1080 cards and gaming PCs from HP (Omen), DELL (Alienware) and 'etc'.

GTX 1080 Add-on boards.

https://www.microsoft.com/en-us/store/d/pny-geforce-gtx-1080-8gb-graphics-card/8v82t704zwhm/

https://www.microsoft.com/en-us/store/d/evga-geforce-gtx-1080-ftw-acx-30-graphics-card/92g0r3nffr2w

Desktop gaming PCs.

https://www.microsoft.com/en-us/store/d/lenovo-ideacentre-y900-re-34isz-signature-edition-gaming-desktop-razer-edition/9144fsj9rbz4/g7j1

https://www.microsoft.com/en-us/store/d/lenovo-ideacentre-y710-cube-15ish-signature-edition-gaming-desktop/8svvjm3rckr5/8XSN

https://www.microsoft.com/en-us/store/d/hp-omen-870-291-gaming-desktop/93wcf855djr5/9f60

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#146  Edited By hrt_rulz01
Member since 2006 • 22687 Posts

@metalslimenite said:
@gordonfreeman said:
@metalslimenite said:

It'll look and play great on PS4 Pro as well. This is no reason to pick up a X1Xwife.

Except if you're a console gamer and you want the absolute best operational experience for the medium, it will no doubt play and look great on PlayStation 4 Pro, but expect this more and more.

Yeah, most folks don't care brah.

Funny how everyone seemed to care when it was PS4 vs XB1 with 1080p v 900p... there was such a massive difference! Now "nobody cares"... Lol!

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#148 hrt_rulz01
Member since 2006 • 22687 Posts

@metalslimenite: Yes, 4k is still abit niche.. but it's gaining traction fast and will eventually become the standard.

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#149 DrLostRib
Member since 2017 • 5931 Posts

Did TC get the boot again?

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#150 SOedipus
Member since 2006 • 15068 Posts

@drlostrib said:

Did TC get the boot again?

Oh no! Sad.