Silicon Knight sues Epic! Too Human changes game engine entirely (AGAIN).

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asdasd

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#101 asdasd
Member since 2005 • 4464 Posts
[QUOTE="asdasd"]

What Dennis really thinks

"I suck at making games so I will sue Epic because I cant make them work!"

Forza_2

Have you ever heard of Eternal Darkness, youngster ?

I thought so, it's one of his most recent games - http://gamerankings.com/htmlpages2/913957.asp (Also 9.4 on GS, mind you)

Maybe I shouldve worded it better. He sucks at making Too Human :P The game was supposed to come out on the damn PS1

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voxware00

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#102 voxware00
Member since 2004 • 5018 Posts
[QUOTE="Forza_2"][QUOTE="asdasd"]

What Dennis really thinks

"I suck at making games so I will sue Epic because I cant make them work!"

asdasd

Have you ever heard of Eternal Darkness, youngster ?

I thought so, it's one of his most recent games - http://gamerankings.com/htmlpages2/913957.asp (Also 9.4 on GS, mind you)

Maybe I shouldve worded it better. He sucks at making Too Human :P The game was supposed to come out on the damn PS1

Too Human was originally in development for the PlayStation as a 5-disc action-adventure game. It was shown at E31999,[1] but shortly before its completion Nintendo announced an exclusive partnership with Silicon Knights, and the game was moved to the Nintendo GameCube in 2000.

the rest is history

but from what i see, it looks more like publisher difficulties than actual development problems

unless you want the game to look like a playstation game when it's on the gc or 360... takes a while to switch to higher tech engines

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Hoobinator

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#103 Hoobinator
Member since 2006 • 6899 Posts
[QUOTE="Hoobinator"]

Money can also be made on the PS3. The PC has also made Epic where it is today but it seems they are concentrating just as much on consoles as on the PC. Why?, because that's business they go where the money is and where they feel in control.

thinicer

So you interpret Epic's dealings with other platforms and companies as evidence that they hate MS? Funny how that works.

No, but if you were paying attention during their spat with MS you'd see there was a genuine needle between the two. i.e. Epic saying they didn't want to charge for a map pack and MS basically throwing their toys out of the pram and saying that it was Epic who cost them a billion dollars by asking to put in an extra 256MB of RAM.

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chutup

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#104 chutup
Member since 2005 • 7656 Posts

There has to be a real reason why SK would sue Epic. I mean they have a really promising game, getting lots of good feedback from the press. They know Too Human has already been in development far too long. UE3 is just about the most licensed engine ever, and nobody else is complaining about it. So why would SK make up some BS about the engine being faulty, just to delay their game for a court battle they probably won't win?

IMO this sounds like SK's lawyers grubbing around for more cash, or that there really is something wrong with the UE3 that was given to SK.

Whatever, I don't really care about these developers' catfights. The main thing is that Too Human is delayed again, possibly forever. Recently I've been considering whether to get a 360 or a PS3 and this news just about seals the deal in Sony's favour. So MS has already lost one customer over this.

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cametall

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#105 cametall
Member since 2003 • 7692 Posts

SK also wants Epic to give up all income earned from GeoW as SK charges that Epic used the licensee version of the UE to hinder development of other games in competition with them, Epic.

SK claims Epic did not give them and other licensees a working version of the UE.

SK claims Epic did not update and provide adequate support for the UE.

SK claims Epic themselves used a different version of the UE for GeoW than what they gave licensees.

SK claims Epic would not support the UE in any way if that support would hinder development of GeoW.

SK claims Epic used 3rd party "middleware" to create stability within the UE and would not provide licensees this same stabillity.

SK claims Epic lied when pitching the UE to them. Epic claimed any genre of game (i.e. racing, action, platformer, etc) could be created with the new UE. SK claims that it is only good for games such as Unreal Tournament and IPs created by Epic.

Very serious charges. I wonder if Ubisoft had any of this trouble.

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jasospai

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#106 jasospai
Member since 2004 • 273 Posts

Hmm...wtf? SK is just developing a game...while USING the UE3, sooooo...i could see Epic suing Silicon Knights for doing something illegal with their engine....but wut could Silicon Knights possibly be suing Epic over? this is weird :|....and it also sucks really bad. Too Human has been in the works forever...finnally about to see the light of day....and now it gets pushed back to 2012? Think it'll stay a 360 game, or will SK once again push it back to next (next) gen consoles? Ugh...boo :(duble_Needler23

360 wont be around in 2012 lol.

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thinicer

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#107 thinicer
Member since 2006 • 3704 Posts

No, but if you were paying attention during their spat with MS you'd see there was a genuine needle between the two. i.e. Epic saying they didn't want to charge for a map pack and MS basically throwing their toys out of the pram and saying that it was Epic who cost them a billion dollars by asking to put in an extra 256MB of RAM.

Hoobinator

There is no needle. Microsoft and Epic will continue to do business with each other in the forseeable future. You are looking for conflict when there is none. And Microsoft, three years ago, told Epic that they 'cost them a billion dollars." That was made light last November, around the release of Gears.

Epic I'm sure is disappointed with Microsoft for charging for the map pack, but whatever. It's not going to result in a falling out between the two entities.

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smokeydabear076

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#108 smokeydabear076
Member since 2004 • 22109 Posts
I wonder what it is going to look like.
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Smoke_ManMuscle

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#109 Smoke_ManMuscle
Member since 2007 • 651 Posts

Hmm...wtf? SK is just developing a game...while USING the UE3, sooooo...i could see Epic suing Silicon Knights for doing something illegal with their engine....but wut could Silicon Knights possibly be suing Epic over? this is weird :|....and it also sucks really bad. Too Human has been in the works forever...finnally about to see the light of day....and now it gets pushed back to 2012? Think it'll stay a 360 game, or will SK once again push it back to next (next) gen consoles? Ugh...boo :(duble_Needler23

Did it ever cross your mind that maybe Silicon Knights, you know...licensed the engine?

I mean, not that two straight years of screenshots, trailers, and gameplay videos showcasing the game rendered in the UE3 was enough to get Epic's attention that their engine had been stolen, amirite?

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TyrantDragon55

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#110 TyrantDragon55
Member since 2004 • 6851 Posts
[QUOTE="thinicer"][QUOTE="Hoobinator"]

Money can also be made on the PS3. The PC has also made Epic where it is today but it seems they are concentrating just as much on consoles as on the PC. Why?, because that's business they go where the money is and where they feel in control.

Hoobinator

So you interpret Epic's dealings with other platforms and companies as evidence that they hate MS? Funny how that works.

No, but if you were paying attention during their spat with MS you'd see there was a genuine needle between the two. i.e. Epic saying they didn't want to charge for a map pack and MS basically throwing their toys out of the pram and saying that it was Epic who cost them a billion dollars by asking to put in an extra 256MB of RAM.

You don't see Epic refusing their share of the map pack profits do you?

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Hoobinator

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#111 Hoobinator
Member since 2006 • 6899 Posts
[QUOTE="Hoobinator"]

No, but if you were paying attention during their spat with MS you'd see there was a genuine needle between the two. i.e. Epic saying they didn't want to charge for a map pack and MS basically throwing their toys out of the pram and saying that it was Epic who cost them a billion dollars by asking to put in an extra 256MB of RAM.

thinicer

There is no needle. Microsoft and Epic will continue to do business with each other in the forseeable future. You are looking for conflict when there is none. And Microsoft, more than two years ago, told Epic that they 'cost them a billion dollars." That was made light last November when they made the design decision to put 512 megs of ram in the 360, at Epic's urging.

Epic I'm sure is disappointed with Microsoft for charging for the map pack, but whatever. It's not going to result in a falling out between the two entities.

Of course they'll release more games on the 360. But no doubt its also shown them that there are other options as well. I also like the way the PS3 has allowed them to deliver mods to the PS3 community without going through official channels ala Microsoft. MS just likes to penny pinch its customers, especially with the marketplace.

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asdasd

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#112 asdasd
Member since 2005 • 4464 Posts

SK also wants Epic to give up all income earned from GeoW as SK charges that Epic used the licensee version of the UE to hinder development of other games in competition with them, Epic.

SK claims Epic did not give them and other licensees a working version of the UE.

SK claims Epic did not update and provide adequate support for the UE.

SK claims Epic themselves used a different version of the UE for GeoW than what they gave licensees.

SK claims Epic would not support the UE in any way if that support would hinder development of GeoW.

SK claims Epic used 3rd party "middleware" to create stability within the UE and would not provide licensees this same stabillity.

SK claims Epic lied when pitching the UE to them. Epic claimed any genre of game (i.e. racing, action, platformer, etc) could be created with the new UE. SK claims that it is only good for games such as Unreal Tournament and IPs created by Epic.

Very serious charges. I wonder if Ubisoft had any of this trouble.

cametall

What confuses me about this is one thing. Didnt MS basically fund the entire development of GeoW, which probably includes the revision of UE3 to make GeoW possible. Why doesnt SK sue MS while they're at it? :P

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Hoobinator

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#113 Hoobinator
Member since 2006 • 6899 Posts

You don't see Epic refusing their share of the map pack profits do you?

TyrantDragon55

No, but they were prepared to forego all profits in the first place.:|

Maybe they'll use that money and pump it back into their games and gamers.

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GunSmith1_basic

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#114 GunSmith1_basic
Member since 2002 • 10548 Posts
Eternal Darkness was an awesome game, but who here actually played it? First off, you had to have had the cube, a console that was tied for distant second last gen and many lemmings dissed on a regular basis. Secondly, it didn't sell that well, even on the cube.When I got it, played it, and finished it I wasn't posting here, only to come here later and find out that it was kind of a failure. I was dumbfounded. Contender for best game last gen imo, better than RE4 in many ways. The magic system was amazing, and the game had other greataspectslike insanity effects and the aiming mechanics. Little touches like whiskey really made me smile, even though I was descending in a HP lovecraft-ian hell. "THIS ISN'T HAPPENING!!" lol. But seriously, the game is creepy and I bet Too Human will be awesome
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Forza_2

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#115 Forza_2
Member since 2007 • 3083 Posts

Didnt MS basically fund the entire development of GeoW

asdasd

No. They just did the marketing.

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WeeWeeJumbo

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#116 WeeWeeJumbo
Member since 2005 • 5380 Posts
I keep saying it--this generation is the wildest, craziest roller-coaster of a console war I've ever seen.
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TyrantDragon55

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#117 TyrantDragon55
Member since 2004 • 6851 Posts
[QUOTE="TyrantDragon55"]

You don't see Epic refusing their share of the map pack profits do you?

Hoobinator

No, but they were prepared to forego all profits in the first place.:|

Maybe they'll use that money and pump it back into their games and gamers.

Still, if Epic really was so upset with microsoft over this whole thing don't you think they would have refused their share?

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Hoobinator

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#118 Hoobinator
Member since 2006 • 6899 Posts
[QUOTE="Hoobinator"][QUOTE="TyrantDragon55"]

You don't see Epic refusing their share of the map pack profits do you?

TyrantDragon55

No, but they were prepared to forego all profits in the first place.:|

Maybe they'll use that money and pump it back into their games and gamers.

Still, if Epic really was so upset with microsoft over this whole thing don't you think they would have refused their share?

No because if the money was going to be taken from the consumer anyway they would know they could use that money to put directly back into games, and thus indirectly give back to the consumer.

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DSgamer64

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#119 DSgamer64
Member since 2007 • 4449 Posts

http://biz.gamedaily.com/industry/feature/?id=16868

[UPDATE] GameDaily BIZ has now heard from Silicon Knights president Denis Dyack.

"We stand behind everything in our complaint and believe it is highly unfortunate that Epic forced us into this situation. We would rather spend our time focusing on making great games, but as stated in our complaint, Epic simply refuses to acknowledge the inadequacies of the Unreal Engine 3 code it provides to its licensees," he said, "and refuses to accept the fact that its code has caused serious damage not only to Silicon Knights, but a number of other developers in the industry. We look forward to successful resolution of our claims in this court proceeding."

:lol:

vgf434

:lol: It is their own stupidity if they can't properly use the engine, I mean jesus how many games are using UE3 right now? Not to mention more are coming. I have not heard of Ubisoft having any problems with the engine as well and they made R6 Vegas which was just fine. Silicon Knights folks need to lay off the alcohol and drugs methinks :lol:

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Timstuff

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#120 Timstuff
Member since 2002 • 26840 Posts
I think SK is trying to blame Epic's engine for why their game sucked so bad.
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gamer620

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#121 gamer620
Member since 2004 • 3367 Posts

It is simple. SK has been having trouble optimizing the UE3 engine, and based on official comments, Epic doesn't seem to offer proper support to fixing the trouble that SK is having with Too Human. Epic runs a business, and part of the business that they run is support for their products. Think of a game engine much like an apartment or townhome and consider Epic games the Land Lord of said living quarter. If there is a leak in a tenants house, it is the land lords responsibility to fix the problem, failure to fix the problem results in a breach of contract.

Seems to me that the same thing is happening here. There is a so called "leak" in the engine that requires a fix that only Epic can supportbut neglecting to do so. Obviously there is more to the suit than meets the eye, but those of you saying that there is no reason what so ever for this suit to be happening are completely wrong.

Assuming this is indeed the case, SK is more than likely suing for money lost due to the delays the trouble is causingthe team.

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deactivated-5e836a855beb2

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#122 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

Epic made GeoW, yes? Huh. Maybe they're truly bastards to licensees. They may just deserve this.

We'll see what justice renders.

I just started Eternal Darkness... it is good. So, I have a certain faith in the general ability of SK.

GeoW was good too, but Epic used its own knowledge about its own engine... maybe there were faults that they just had the know-how to work around, but that is more than should be asked of someone paying for their engine?

Time will tell.

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Teuf_

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#123 Teuf_
Member since 2004 • 30805 Posts

Epic made GeoW, yes? Huh. Maybe they're truly bastards to licensees. They may just deserve this.

Jandurin


It's possible. I mean...a conflict of interest seems almost likely when you consider that these guys license and engine while simultaneously creating games that compete with the games made by the licensees.
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LegendofYaslint

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#124 LegendofYaslint
Member since 2004 • 2798 Posts

So little is known, it is REALLY stupid for anyone to be bashing either Epic or SK.

It sucks this is happening, but business is business. I hope it can all be settled well and none of this hurts the industry.

I do know other devs have complained about Epic not doing a good job supporting the engine.

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Teuf_

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#125 Teuf_
Member since 2004 • 30805 Posts

So little is known

LegendofYaslint


I don't think that's really fair to say, considering we can view the all the terms of the lawsuit.
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dracolich666

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#126 dracolich666
Member since 2005 • 4426 Posts

I do know other devs have complained about Epic not doing a good job supporting the engine.

LegendofYaslint

Sad really.

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TyrantDragon55

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#127 TyrantDragon55
Member since 2004 • 6851 Posts
Also, Too Human is not running on a completely new engine, merely a heavily modified version of the Unreal Engine since those were the terms to their contract with Epic. Though, they have said that once Too Human is done they will remove all of the remaining Epic code left in the engine.
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Forza_2

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#128 Forza_2
Member since 2007 • 3083 Posts

I do know other devs have complained about Epic not doing a good job supporting the engine.LegendofYaslint

Can you give us examples ?

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Sir-Marwin105

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#129 Sir-Marwin105
Member since 2007 • 3785 Posts
If Epic didn't deliver the UE on time to SK, then it is possible that SK has reason to sue Epic. I still don't think they will get all the profit from Gears though. That is just absurd. Well any way, I just want Too Human to come out. I have every right to believe that Too Human will be good, considering SK's track record.
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deactivated-5e836a855beb2

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#130 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

[QUOTE="LegendofYaslint"]I do know other devs have complained about Epic not doing a good job supporting the engine.Forza_2

Can you give us examples ?

Agree. Even just things you remember hearing would have some value.
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ToScA-

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#131 ToScA-
Member since 2006 • 5783 Posts
Mass Effect utilizes the same engine and looks absolutely marvelous..so...
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gamer620

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#132 gamer620
Member since 2004 • 3367 Posts

If Epic didn't deliver the UE on time to SK, then it is possible that SK has reason to sue Epic. I still don't think they will get all the profit from Gears though. That is just absurd. Well any way, I just want Too Human to come out. I have every right to believe that Too Human will be good, considering SK's track record.Sir-Marwin105

I don't think you understand what this suit is about. It doesn't have to do with not recieving the engine on time :/ They have been working with the engine since before they announced the game as a trilogy for the 360 :/ It has to do with support or apparently lack their of from Epic's end.

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deactivated-586249e1b64ba

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#133 deactivated-586249e1b64ba
Member since 2004 • 7629 Posts
May I ask why Silicon Knights is unable to just do Too Human on the PC instead of having to switch engines and consoles each time they're bought out? If this game is even going to be finished for the 360, it'll probably be at the end of it's life by that time and it would be overshadowed by next-gen.
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DA_B0MB

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#134 DA_B0MB
Member since 2005 • 9938 Posts
Wow. Too Human will come out later than Spore now.
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black_awpN1

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#135 black_awpN1
Member since 2004 • 7863 Posts
OMG is this game ever going to come out? are they gonna have to put it on hold so they can rework it with another engine? Even though most games this gen are using the Unreal Engine 3.
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Impex

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#136 Impex
Member since 2005 • 5532 Posts
This is ridiculous... Well, forget about Too Human, I guess. :?
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FrozenLiquid

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#137 FrozenLiquid
Member since 2007 • 13555 Posts

It's for the better.

Honestly, the UE 3.0 looks fantastic, but I think they need a better engine, perhaps, in the direction of the Source Engine, for a game that they're trying to make.

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Sir-Marwin105

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#138 Sir-Marwin105
Member since 2007 • 3785 Posts

[QUOTE="Sir-Marwin105"]If Epic didn't deliver the UE on time to SK, then it is possible that SK has reason to sue Epic. I still don't think they will get all the profit from Gears though. That is just absurd. Well any way, I just want Too Human to come out. I have every right to believe that Too Human will be good, considering SK's track record.gamer620

I don't think you understand what this suit is about. It doesn't have to do with not recieving the engine on time :/ They have been working with the engine since before they announced the game as a trilogy for the 360 :/ It has to do with support or apparently lack their of from Epic's end.

Dyack clearly states that while Epic had a running engine for E306, SK did not recieve the final build until a year after they were supposed to get one.
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gamer620

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#139 gamer620
Member since 2004 • 3367 Posts

OMG is this game ever going to come out? are they gonna have to put it on hold so they can rework it with another engine? Even though most games this gen are using the Unreal Engine 3. black_awpN1

If Duke Nukem Forever can come out after switching engines like3 times (quake 2, unreal, doom 3...)... Oh wait...

well... Prey came out after an engine switch... 7 years later :/

And Marwin, once again, thats a support issue. They still had an engine, whether it was a finished build or not, they were working with an engine under the assumption that Epic would support them with the proper engine code, or whatever other issues they were having with the engine. It is, i would assume, part of a contract that Epic has to fully support the company with any help they need to make the engine work to the proper specifications, and this lawsuit seems to be about failing to fullfil that duty.

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Sooshy

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#140 Sooshy
Member since 2007 • 1723 Posts

Too Human is a joke. The E3 2006 demo was garbage, but they released footage later on and it still sucked. Somehow, Ubisoft was able to get the UE3 engine to work with Rainbow Six: Vegas just fine, and Bioware doesn't seem to have any issues with Mass Effect.

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FrozenLiquid

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#141 FrozenLiquid
Member since 2007 • 13555 Posts

Too Human is a joke. The E3 2006 demo was garbage, but they released footage later on and it still sucked. Somehow, Ubisoft was able to get the UE3 engine to work with Rainbow Six: Vegas just fine, and Bioware doesn't seem to have any issues with Mass Effect.

Sooshy

Too Human is more ambitious than any of those titles, so really, it doesn't apply.

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gamer620

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#142 gamer620
Member since 2004 • 3367 Posts

Too Human is a joke. The E3 2006 demo was garbage, but they released footage later on and it still sucked. Somehow, Ubisoft was able to get the UE3 engine to work with Rainbow Six: Vegas just fine, and Bioware doesn't seem to have any issues with Mass Effect.

Sooshy

Mass Effect, R6, and Bioshock are3 very different games from Too Human.

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Sooshy

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#144 Sooshy
Member since 2007 • 1723 Posts
[QUOTE="Sooshy"]

Too Human is a joke. The E3 2006 demo was garbage, but they released footage later on and it still sucked. Somehow, Ubisoft was able to get the UE3 engine to work with Rainbow Six: Vegas just fine, and Bioware doesn't seem to have any issues with Mass Effect.

FrozenLiquid

Too Human is more ambitious than any of those titles, so really, it doesn't apply.

More ambitious in what way?
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mikasa

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#145 mikasa
Member since 2003 • 4060 Posts
[QUOTE="Jandurin"]

Epic made GeoW, yes? Huh. Maybe they're truly bastards to licensees. They may just deserve this.

Teufelhuhn



It's possible. I mean...a conflict of interest seems almost likely when you consider that these guys license and engine while simultaneously creating games that compete with the games made by the licensees.

Reminds me of Microsoft APIs that only they know about. Or would customize windows to work better with their products.

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FrozenLiquid

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#146 FrozenLiquid
Member since 2007 • 13555 Posts
[QUOTE="FrozenLiquid"][QUOTE="Sooshy"]

Too Human is a joke. The E3 2006 demo was garbage, but they released footage later on and it still sucked. Somehow, Ubisoft was able to get the UE3 engine to work with Rainbow Six: Vegas just fine, and Bioware doesn't seem to have any issues with Mass Effect.

Sooshy

Too Human is more ambitious than any of those titles, so really, it doesn't apply.

More ambitious in what way?

Wow.

You've never heard Denis Dyack speak about games?

Really...... this is the game to lead all games into being the "Eigth Art", alongside movies, painting, dance etc.

You haven't been paying attention to Too Human outside E3, have you?

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Vylence

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#147 Vylence
Member since 2003 • 268 Posts

76. The problems created by Epic's withholding of such enhancements and
optimizations on the dubious grounds of them being "game-specific" became especially
pronounced when such withholding impacted the specific benchmarks known as "Technical
Certification Requirements" (or "TCRs") that every videogame must meet before it can be
played on a particular game console. For example, Microsoft imposes certain TCR's for games
that are to be run on the Xbox 360. One very basic TCR is simply how long it takes the
videogame to start-up. For Silicon Knights, as of May, 2006, the Engine had been unable to
meet even that simple start-up requirement, still taking over twice as long as Microsoft requires
in its Xbox 360 TCRs.

77. Another of Microsoft's TCRs is that the system User Interface ("UI") can be
rendered at least every 66 milliseconds at all times. As of at least as late as May, 2006, it was
clear to Silicon Knights that the Engine and its renderer could not satisfy that TCR.


78. However, when Epic was asked what was being done to bring the Engine into
compliance with these fundamental TCR requirements from the Xbox 360 manufacturer (which
again, Epic warranted to Silicon Knights it would meet), Epic responded that, though it was at
that very time working toward meeting the TCRs in Gears of War, that level of functionality
would not "make it to the engine level, as it is custom to the game."

but wait, there's more

BIA: Hell's Highway - delayed
Bioshock - delayed
Elveon - delayed/cancelled
Fatal inertia - delayed
Huxley- delayed
Mass effect - delayed
MOH - delayed
Stranglehold - delayed
Too human - delayed
Turok - delayed
Frame City Killer - cancelled
Endless Saga - cancelled

im beginning to think because of all of epic's fanboy love, some people really aren't well versed in SK's roots

these are developers who know howto write an actual story

voxware00

That seems daming to me, if its true.

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Sooshy

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#148 Sooshy
Member since 2007 • 1723 Posts
You've never heard Denis Dyack speak about games?

Really...... this is the game to lead all games into being the "Eigth Art", alongside movies, painting, dance etc.

You haven't been paying attention to Too Human outside E3, have you?

FrozenLiquid
I've been paying attention to gameplay details, but not whatever the hell you're talking about.
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Mstrchiefpwns

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#149 Mstrchiefpwns
Member since 2006 • 814 Posts
Too Human is starting to remind me of Duke Nukem Forever. Silicon Knights just has this vision of the game that can't be met, so they keep scratching it and starting over. If you count the playstation days this game has been in developement for longer than 10 years now, and gone through three platform changes, from playstation to gamecube to 360, and they still haven't released it. Personally I don't really care about this game anymore, if it comes out I might get it, if not so be it, Silicon Knights is just being too picky with their own game and they'll just scratch out whatever design model they come up with next and start over again, and keep in mind this is supposed to be a trilogy(lol at that). I'd be surprised if they will even be able to release before the next wave of consoles come.
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FrozenLiquid

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#150 FrozenLiquid
Member since 2007 • 13555 Posts
[QUOTE="FrozenLiquid"]You've never heard Denis Dyack speak about games?

Really...... this is the game to lead all games into being the "Eigth Art", alongside movies, painting, dance etc.

You haven't been paying attention to Too Human outside E3, have you?

Sooshy

I've been paying attention to gameplay details, but not whatever the hell you're talking about.

Game play can only go so far in video games.

Game play is the "visual effects" of movies. Back when films first appeared, all you needed was someone doing something wicked on screen, and that's enough.

Now days, you cant do that.

http://blogs.ign.com/silicon-knights/

You will not see any developer talk about games like this today.