[QUOTE="LostProphetFLCL"]
[QUOTE="gamedude234"]
that is absolute tripe. Hal-flife 2 is far more dated than Halo 2, and thats a fact. Melee weapon? Weapon disc? no single grenade button? really?
gamedude234
Actually it's not.
I can go back and replay Half Life 2 and it feels fantastic every time. Half-Life 2 is up there with Resident Egvil 4 and Metal Gear Solid 3 in single player games that I can go back and enjoy replaying everytime.
Halo 2 was just....lame. No other way around it. Easily the worst in the series and once 3 came out it was completely obsolete. I forced myself through the SP (which was pretty damn AWFUL and boring, ESPECIALLY by Halo standards) and tried the multi-player a bit but the game just very quickly collected dust.
Half-Life 2 has stood the test of time MUCH better than Halo 2. It was just a perfectly constructed game just like the first Half-Life, which I played for the first time YEARS after it's release when it had already had plenty of time for the graphics to become outdated and still THOROUGHLY enjoyed.
But yeah, Half-Life 2 is WAY better than Halo 2. Not exactly a fair fight here though....
Again: All of these modern standards have been set in FPSs(a lot by halo 1 and 2) and HL2 doesn't live up to any of them
again: playing with a melee weapon is horrible. same with the weapon wheel. honestly, its lazy and it doesn't add any strategy at all. Health packs as well. have fun constantly respawning with 1% health and dying all the time!
halo 2 obsolete when 3 came out? there were still thousands of people playing halo 2 when it shut down, and that was in early 2010!
and calling halo 2 lame and HL2 perfectly constructed is wrong because:
A: no game is perfect
B: HL2 is absolutely horrible when it comes to being a shooter
C: Halo 2 still plays better and smoother than mosts FPSs out there(including HL2:o)
btw you=/= the world. you may think that, but its a fact that halo 2 resembles modern day FPSs more than any HL simply because it was the one that pushed modern day standards.
Half Life 2 DOES live up to the standards and then far surpasses them when it comes to it's campaign, considering it has the best FPS campaign I have ever played (With Halo's 1 and 3 close behind of course).
The melee weapon is fun as hell and useful when used right. Not like they FORCE you to really use it much anyways.
The weapon wheel is fantastic and something that is very common in PC shooters, just not something that is brought over to consoles very often. It's not laziness, but a wonderful way of setting up your weapon switching.
The health pack system was fine as well. God forbid a shooter actually stick to it's guns and not go with the stupid "you never die because you always regain health immediately" health set-up. I never had any issues with repeated dying and if someone did I would just flat out have to say you are just awful at the game. The game really is not difficult....
Yes Halo 2 was obsolete. Do you really think having that many people still playing means something? Remember, there was no Halo 3 on the original X-Box. The system leap really helps make more potential for people to stick around if not everyone can afford to jump to the 360.
How about this, Last time I checked like last year there were STILL plenty of people playing Unreal Tournament 2004 despite Unreal Tournament 3 having been out for YEARS!
Half Life 2 is perfect. There really is nothing I would change about it. It just all came together so well and I never had a single issue with the game.
And no, Half-Life 2 worked great as a shooter. The shooting was perfectly fine.
Halo 2 was just un-impressive. I don't remeber the shooting being bad, so that was probably one of the very few things the game actually did RIGHT. Really a terrible, terrible sequel.
And pushing standards? What the hell standards did Halo 2 set that the original Halo hadn't already set? That's right, nothing. The only thing that might be argued is the dual weapons but wait, that had already been done before....
On the same token, Half-Life 2 wasn't TRYING to be like every other freaking shooter out there which helps make it great. They actually had the balls to do their own thing instead of sitting there and trying to copy everyone else. They stuck with their health pack system and didn't feel the need to throw in some random multi-player mode into the main game.
You want to see how that series has done in regards to multi-player just look at Counterstrike and Team Fortress 2, both of which are VERY sucessful and two games that have had other games trying to copy their **** in various degrees.
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