[QUOTE="Camer999"]
@ Irick
Read the rest of the thread I'll admit I haven't and the videos are close enough (i am not comparing GEOW from my T.V to KZ2 on online video I am comparing both here, but yes I played GEOW 2 recently) Also, organic subtances are harder for an engine to render. Just look around in GEOW2 and you just see more detail, looks like mirrors edge to me with stuff going on some times, well going to bed, I'll argue the next-day, PEACE.
Irick_cb
You keep saying things like harder to render.
I'm saying it looks better.
I love Epic, i'm not going to insult their engine.
I have no doubt if Epic designed an engine exclusively for the PS3 with no need for compadibility with other consoles, it would be....
there are no words to describe how epic that would be.
I won't say Killzone 2 is lightyears ahead of GeOW game engine technology wise, only that the Cell allows insane things which make the game look better.
What I am saying is that, if the game did not have to render it, it could use it on straight up graphics like KZ2. If Epic made an engine for the 360 only, I am sure it would look good too (UE3 is multiplat and cannot use all of the features of Xenos) While GG plays the PS3s strengths and works around the weaknesses.
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