I've played them both, and while GeoW2 looks great, it is no where near Killzone 2. It's not about individual textures or anything, it's about the image as a whole and Killzone 2 is downright beautiful.
This topic is locked from further discussion.
[QUOTE="Camer999"]
What I am saying is that, if the game did not have to render it, it could use it on straight up graphics like KZ2. If Epic made an engine for the 360 only, I am sure it would look good too (UE3 is multiplat and cannot use all of the features of Xenos) While GG plays the PS3s strengths and works around the weaknesses.
Irick_cb
I'm not exactly sure what you are getting at.
But i still like KZ2's visuals better then GeOW 2.
I said lets say that brumack wasn't there and shooting? The polygons and textures could have been even better if not sharing with the brumack, but Gears has some of those large vessels (multiple) on screen at once and some Brumacks at the same time+ explosions. Also, if the 360 had a engine made just for it I am sure it would look amazing as well, you said if epic made an engine for the PS3, it would look amazing...
[QUOTE="Camer999"]
[QUOTE="Ragashahs"]you mean those laughable physics when bodies pile and then something goes boom near it and sends them up in teh air 2 inches? Killzone 2's death animation are superb, also KZ2 also as some destruction which is superior than gears 2 along with amazing particle effect and the some of the best lighting i've seen even by PC standards
KratosTwin
LOL, 2in yea right also in gears the games has to calculate the body blowing up, not just some "death animation", oh and Halo 3's lighting is just as good as Killzone's.
Didn't you pretty much admit somewhere along this thread that you haven't played Killzone 2?
Yes, but what has that got to do with anything.. IF I can judge both fairly on line, I am not comparing what I see on GEOW 2 on my T.V to KZ2 on the computer..
[QUOTE="KratosTwin"]
[QUOTE="Camer999"]
LOL, 2in yea right also in gears the games has to calculate the body blowing up, not just some "death animation", oh and Halo 3's lighting is just as good as Killzone's.
Camer999
Thanks for answering. You're entitled to your own methods of judging visuals I guess.
Personally I feel the only true way to judge and analyze is by actually playing both games in depth.
Didn't you pretty much admit somewhere along this thread that you haven't played Killzone 2?
Yes, but what has that got to do with anything.. IF I can judge both fairly on line, I am not comparing what I see on GEOW 2 on my T.V to KZ2 on the computer..
I said lets say that brumack wasn't there and shooting? The polygons and textures could have been even better if not sharing with the brumack, but Gears has some of those large vessels (multiple) on screen at once and some Brumacks at the same time+ explosions. Also, if the 360 had a engine made just for it I am sure it would look amazing as well, you said if epic made an engine for the PS3, it would look amazing...
Camer999
The engine used in GeOW 2 is exclusive to the 360. It is a drasticly Improved version of the UT3 engine.
Are we debating engines or games, because i'd really rather not debate engines.
There is no good way to compare them if they are't both on PC IMO.
[QUOTE="KratosTwin"]
[QUOTE="Camer999"]
LOL, 2in yea right also in gears the games has to calculate the body blowing up, not just some "death animation", oh and Halo 3's lighting is just as good as Killzone's.
Camer999
Didn't you pretty much admit somewhere along this thread that you haven't played Killzone 2?
Yes, but what has that got to do with anything.. IF I can judge both fairly on line, I am not comparing what I see on GEOW 2 on my T.V to KZ2 on the computer..
Thanks for answering. You're entitled to your own methods of judging visuals I guess.
Personally I feel the only true way to judge and analyze is by actually playing both games in depth.
[QUOTE="Camer999"]
I said lets say that brumack wasn't there and shooting? The polygons and textures could have been even better if not sharing with the brumack, but Gears has some of those large vessels (multiple) on screen at once and some Brumacks at the same time+ explosions. Also, if the 360 had a engine made just for it I am sure it would look amazing as well, you said if epic made an engine for the PS3, it would look amazing...
Irick_cb
The engine used in GeOW 2 is exclusive to the 360. It is a drasticly Improved version of the UT3 engine.
Are we debating engines or games, because i'd really rather not debate engines.
There is no good way to compare them if they are't both on PC IMO.
It is not custom made for the 360, it is indeed a multiplat engine..
It is not custom made for the 360, it is indeed a multiplat engine..
Camer999
Epic put a lot more work into the 360 version of their engines then any other as their current flagship (GeOW) is 360 exclusive.
But whatever.
My point remains that if KZ2 looks better then GeOW 2 then it looks better.
*edit*
Also, congradulations on starting a topic that broke 9 pages. Better then i've done :P
[QUOTE="Camer999"]
It is not custom made for the 360, it is indeed a multiplat engine..
Irick_cb
Epic put a lot more work into the 360 version of their engines then any other as their current flagship (GeOW) is 360 exclusive.
But whatever.
My point remains that if KZ2 looks better then GeOW 2 then it looks better.
to you? Anyway my main point is getting lost, I am not saying GEOW 2 is better by a mile, I am saying that cows blow it out of proportion, I am saying that if one is better it is marginal and they could possibly be a tie, which system wars does not allow. Either way the engine does not play to the consoles strengths that well.
I saw a Lensoftruth KZ2 vs GEOW2 comparison and the difference in graphics was bigger than I expected.
to you? Anyway my main point is getting lost, I am not saying GEOW 2 is better by a mile, I am saying that cows blow it out of proportion, I am saying that if one is better it is marginal and they could possibly be a tie, which system wars does not allow. Either way the engine does not play to the consoles strengths that well.
Camer999
Then show me another engine.
[QUOTE="Camer999"]
to you? Anyway my main point is getting lost, I am not saying GEOW 2 is better by a mile, I am saying that cows blow it out of proportion, I am saying that if one is better it is marginal and they could possibly be a tie, which system wars does not allow. Either way the engine does not play to the consoles strengths that well.
Irick_cb
Then show me another engine.
We have no other one until Alan wake...
[QUOTE="Camer999"]
We have no other one until Alan wake...
Irick_cb
Then until Alan wake, upon the releace of i will re-evaluate my stance, KZ2 looks better then the 360's offerings.
You will probably have to take into account the 36 square miles that is alan wake.
Edit: Ok, fine you think it looks better, that is what you think and I can't change that but it can't be more than marginal.
[QUOTE="clone01"][QUOTE="Ragashahs"]
KZ2 is technically superior to anthing on console right now plain and simple and don't hide behind the the opinion argument cause you know that a cop out. from animation, to lighting, to physics, and just overall detail KZ2 simply has the best of everything who knows what the future hold but right now KZ2 current console graphics king
which is a solid opinion. personally, i think RE5 is the best looking console game out right now.if your arguing on a visual appeal/art style way i can see yoru point but saying RE5 is superior on a technical level than KZ2 is like saying uncharted is technically superior than crysis. the animation in RE5 are horrible and are literally taken from RE4, the lightening is meh at best, RE5 also lacks the subtle detailes that KZ2's enviornments has. again if you liked the more colorful vistas RE5 showed off and the mood it creates i have no problem with you saying RE5 is more visually appealing but superior on a technical level no no, i disagree. RE5 and KZ2 are much closer than Uncharted and Crysis.[QUOTE="Camer999"]
You will probably have to take into account the 36 square miles that is alan wake.
Irick_cb
Please don't make excuses for it yet. It is not out.
I am not making excuses, I think even with a map that large it is straight up graphics. king, but you might not and this is me trying to convince you, lol.
[QUOTE="Irick_cb"]
[QUOTE="Camer999"]
You will probably have to take into account the 36 square miles that is alan wake.
Please don't make excuses for it yet. It is not out.
I am not making excuses, I think even with a map that large it is straight up graphics. king, but you might not and this is me trying to convince you, lol.
But im pretty sure in alan wake they will have incorporated hidden loads in cut scenes or something like that, and the graphics arent very good anyway especially that torch lighting lol!!. But we'll see when it comes out.I am not making excuses, I think even with a map that large it is straight up graphics. king, but you might not and this is me trying to convince you, lol.
Camer999
I really don't see how map size ties in.
I mean, the PS3 has the most potential for map sizes of the two consoles given the memory storage and the refinment of predictive cacheing technology.
But i don't see how map size maters in the terms of how it looks.
[QUOTE="Camer999"]
I am not making excuses, I think even with a map that large it is straight up graphics. king, but you might not and this is me trying to convince you, lol.
Irick_cb
I really don't see how map size ties in.
I mean, the PS3 has the most potential for map sizes of the two consoles given the memory storage and the refinment of predictive cacheing technology.
But i don't see how map size maters in the terms of how it looks.
So, how is the 2 terabytes of processing power treating you? Numbers=/=potential and sometimes potential IS impossible to bring out, so it becomes void.
[QUOTE="Irick_cb"]
[QUOTE="Camer999"]
I am not making excuses, I think even with a map that large it is straight up graphics. king, but you might not and this is me trying to convince you, lol.
I really don't see how map size ties in.
I mean, the PS3 has the most potential for map sizes of the two consoles given the memory storage and the refinment of predictive cacheing technology.
But i don't see how map size maters in the terms of how it looks.
So, how is the 2 terabytes of processing power treating you? Numbers=/=potential and sometimes potential IS impossible to bring out, so it becomes void.
please dont get him started ive had enough of links from wiki and sony pr crap to last me a life time..[QUOTE="daveg1"]gears has better textures aa higher res.. but kz2 is styled better..Jono789
Hmm no look at the ground
lol ive played both games and yes now and then the ground looks nice shame everything else is flat as a pan cake..do you have these saved on your pc or do you actualy trawl the net to post them??
lol ive played both games and yes now and then the ground looks nice shame everything else is flat as a pan cake..do you have these saved on your pc or do you actualy trawl the net to post them??daveg1
Really?
This is news to me.
Care to site examples of flat as a pancake?
gears has better textures aa higher res.. but kz2 is styled better..daveg1
Hmm no look at the ground
lol ive played both games and yes now and then the ground looks nice shame everything else is flat as a pan cake..do you have these saved on your pc or do you actualy trawl the net to post them?? i trawl..... i dont have time to save pictures of textures to my computer!
You picked one good instance for KZ2 and one Bad one for GEOW2, wanna cookie?
Camer999
What the hell man, i want a cookie!
also he has encroached upon one of your staples with rather hard and damning evidence.
I would not have been able to link this as he obviously is much more of a master of Google then i.
However i do expect you treat these findings seriously if we are still discussing from a rational stand point.
[QUOTE="Jono789"]
gears has better textures aa higher res.. but kz2 is styled better..daveg1
Hmm no look at the ground
You picked one good instance for KZ2 and one Bad one for GEOW2, wanna cookie?
.... yes please but better yet YOU could go and look at every damn graphics comparison on the internet and its gonna be the same story everywhere![QUOTE="Camer999"][QUOTE="Jono789"]
Hmm no look at the ground
Jono789
You picked one good instance for KZ2 and one Bad one for GEOW2, wanna cookie?
.... yes please but better yet YOU could go and look at every damn graphics comparison on the internet and its gonna be the same story everywhere!Are you serious? I have games to play to that is a major waste of my time. You know how many threads there is, if you did that then, lol. I will see some though.
.... yes please but better yet YOU could go and look at every damn graphics comparison on the internet and its gonna be the same story everywhere!Jono789
And thus, the TPS once again pales in terms of texture to the FPS.
All is well with the world.
The TPS can still look good without as detailed graphics and i'm still running this from a literaly "what looks good" standpoint.
I said from the get go that we should not dwell on textures and i stand by that statment.
[QUOTE="Jono789"][QUOTE="Camer999"]
You picked one good instance for KZ2 and one Bad one for GEOW2, wanna cookie?
.... yes please but better yet YOU could go and look at every damn graphics comparison on the internet and its gonna be the same story everywhere!Are you serious? I have games to play to that is a major waste of my time. You know how many threads there is, if you did that then, lol. I will see some though.
If its a major waste of your time why did you originally make this thread then? Contradiction much?[QUOTE="daveg1"]lol ive played both games and yes now and then the ground looks nice shame everything else is flat as a pan cake..do you have these saved on your pc or do you actualy trawl the net to post them??Irick_cb
Really?
This is news to me.
Care to site examples of flat as a pancake?
why dont you go play it for your self and try not to just see the good..[QUOTE="Camer999"][QUOTE="Jono789"] .... yes please but better yet YOU could go and look at every damn graphics comparison on the internet and its gonna be the same story everywhere!Jono789
Are you serious? I have games to play to that is a major waste of my time. You know how many threads there is, if you did that then, lol. I will see some though.
If its a major waste of your time why did you originally make this thread then? Contradiction much?Lets see reading EVERY SINGLE COMPARISON THREAD vs. make one...
why dont you go play it for your self and try not to just see the good..daveg1
That would require me to stop enjoying the game and stare at random objects until i found one deemed insignificant by the devs.
I'm not useing textures in my argument but i haven't seen a single part of KZ2 that looked flat.
[QUOTE="daveg1"]why dont you go play it for your self and try not to just see the good..Irick_cb
That would require me to stop enjoying the game and stare at random objects until i found one deemed insignificant by the devs.
I'm not useing textures in my argument but i haven't seen a single part of KZ2 that looked flat.
Something about KZ2 doesn't stand out to me though I get why he is saying "flat" though almost like my "sterile"
[QUOTE="Jono789"][QUOTE="Camer999"]
Are you serious? I have games to play to that is a major waste of my time. You know how many threads there is, if you did that then, lol. I will see some though.
If its a major waste of your time why did you originally make this thread then? Contradiction much?Lets see reading EVERY SINGLE COMPARISON THREAD vs. make one...
I quite obviously didnt mean it like that to literally look at them all i meant it is the same story in every one... It is virtually unarguable which one looks better.. i guess fanboys just cant face Facts.[QUOTE="daveg1"]why dont you go play it for your self and try not to just see the good..Irick_cb
That would require me to stop enjoying the game and stare at random objects until i found one deemed insignificant by the devs.
I'm not useing textures in my argument but i haven't seen a single part of KZ2 that looked flat.
i dont know what you've been looking at then or maybe you should stop being pro ps3..nah i still beleive KZ2 is the king of console graphics..
KZ>>>>Uncharted>Gears2=MGS4=RE5. IMO.
Graphics are in every game on every system. There is no console graphics king in SW since PC, by rules can't be excluded. KZ2 is an awesome game, imo, but I prefer Uncharted's visuals.Something about KZ2 doesn't stand out to me though I get why he is saying "flat" though almost like my "sterile"
Camer999
Usually when we say 'Flat' we mean a barely textured/bumpmapped/low polygon model.
I am sure they are in KZ2 somewhere but it doesn't affect the visuals of the game in gameplay and, IMO, neither do the texture shortcomings on GeOW 2.
Which is why i've said i belive we should leave textures out of it.
[QUOTE="daveg1"]
i dont know what you've been looking at then or maybe you should stop being pro ps3..
I respect your opinion but decline your suggestion.
ive never tryed to brainwash a fanboy in all my life i wasnt strating here either i was just suggesting you shouldnt think eveything is great casue its your console of choice..ve never tryed to brainwash a fanboy in all my life i wasnt strating here either i was just suggesting you shouldnt think eveything is great casue its your console of choice..daveg1
My "console of choice" is PC and Mac.
Killzone 2 looks great.
I really didn't think people could argue against it.
I'm here showing my respect for the game.
I also love Epic and would really like to avoid insulting their engine.
So i have mostly restrained myself to visual comparisons rather then ranting about how horrible GeOW is/looks/tastes.
Because i don't think that at all.
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